diff options
author | Steven Bennetts <steve@lindenlab.com> | 2008-07-22 19:01:52 +0000 |
---|---|---|
committer | Steven Bennetts <steve@lindenlab.com> | 2008-07-22 19:01:52 +0000 |
commit | 0c0391cc7114bd2e9e4462c40e88814326f61bc2 (patch) | |
tree | 2906124fe8371b6336e6f7231cd890d267a75d6d | |
parent | ed386ae547c225e352c39e8d14921572ee534b0b (diff) |
QAR-758 1.20 Viewer RC 12, 13, 14, 15 -> Release
merge Branch_1-20-14-Viewer-merge -> release
Includes Branch_1-20-Viewer-2 through 92456
572 files changed, 29498 insertions, 432 deletions
diff --git a/doc/contributions.txt b/doc/contributions.txt index 4fb1de87eb..b8f2a413dd 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -200,6 +200,7 @@ Matthew Dowd VWR-1761 McCabe Maxsted VWR-1318 + VWR-7893 Michelle2 Zenovka VWR-2652 VWR-2834 diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index bed6c1dda5..f58154602b 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -34,7 +34,7 @@ const S32 LL_VERSION_MAJOR = 1; const S32 LL_VERSION_MINOR = 20; -const S32 LL_VERSION_PATCH = 11; +const S32 LL_VERSION_PATCH = 15; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Release"; diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index d7ae9611fc..ef1467ce50 100644 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -145,7 +145,6 @@ U8* LLImageBase::allocateData(S32 size) mData = new U8[size]; if (!mData) { - //llerrs << "allocate image data: " << size << llendl; llwarns << "allocate image data: " << size << llendl; size = 0 ; mWidth = mHeight = 0 ; @@ -243,8 +242,10 @@ LLImageRaw::LLImageRaw(U8 *data, U16 width, U16 height, S8 components) : LLImageBase() { mMemType = LLMemType::MTYPE_IMAGERAW; - allocateDataSize(width, height, components); - memcpy(getData(), data, width*height*components); + if(allocateDataSize(width, height, components)) + { + memcpy(getData(), data, width*height*components); + } ++sRawImageCount; } @@ -795,7 +796,7 @@ void LLImageRaw::copyScaled( LLImageRaw* src ) } -void LLImageRaw::scale( S32 new_width, S32 new_height, BOOL scale_image_data ) +BOOL LLImageRaw::scale( S32 new_width, S32 new_height, BOOL scale_image_data ) { LLMemType mt1((LLMemType::EMemType)mMemType); llassert((1 == getComponents()) || (3 == getComponents()) || (4 == getComponents()) ); @@ -805,7 +806,7 @@ void LLImageRaw::scale( S32 new_width, S32 new_height, BOOL scale_image_data ) if( (old_width == new_width) && (old_height == new_height) ) { - return; // Nothing to do. + return TRUE; // Nothing to do. } // Reallocate the data buffer. @@ -840,8 +841,10 @@ void LLImageRaw::scale( S32 new_width, S32 new_height, BOOL scale_image_data ) U8* temp_buffer = new U8[ temp_data_size ]; if (!temp_buffer) { - llerrs << "Out of memory in LLImageRaw::scale: old (w, h, c) = (" << old_width << ", " << old_height << ", " << (S32)getComponents() << + llwarns << "Out of memory in LLImageRaw::scale: old (w, h, c) = (" << old_width << ", " << old_height << ", " << (S32)getComponents() << ") ; new (w, h, c) = (" << new_width << ", " << new_height << ", " << (S32)getComponents() << ")" << llendl; + + return FALSE ; } memcpy(temp_buffer, getData(), temp_data_size); /* Flawfinder: ignore */ @@ -869,6 +872,8 @@ void LLImageRaw::scale( S32 new_width, S32 new_height, BOOL scale_image_data ) // Clean up delete[] temp_buffer; } + + return TRUE ; } void LLImageRaw::copyLineScaled( U8* in, U8* out, S32 in_pixel_len, S32 out_pixel_len, S32 in_pixel_step, S32 out_pixel_step ) diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index c4fd661976..8db6a6c5bd 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -176,7 +176,7 @@ public: void expandToPowerOfTwo(S32 max_dim = MAX_IMAGE_SIZE, BOOL scale_image = TRUE); void contractToPowerOfTwo(S32 max_dim = MAX_IMAGE_SIZE, BOOL scale_image = TRUE); void biasedScaleToPowerOfTwo(S32 max_dim = MAX_IMAGE_SIZE); - void scale( S32 new_width, S32 new_height, BOOL scale_image = TRUE ); + BOOL scale( S32 new_width, S32 new_height, BOOL scale_image = TRUE ); // Fill the buffer with a constant color void fill( const LLColor4U& color ); diff --git a/indra/llimage/llimagebmp.cpp b/indra/llimage/llimagebmp.cpp index b6b1d695d1..477119b82d 100644 --- a/indra/llimage/llimagebmp.cpp +++ b/indra/llimage/llimagebmp.cpp @@ -552,7 +552,10 @@ BOOL LLImageBMP::encode(const LLImageRaw* raw_image, F32 encode_time) int file_bytes = line_bytes*getHeight() + header_bytes; // Allocate the new buffer for the data. - allocateData(file_bytes); + if(!allocateData(file_bytes)) //memory allocation failed + { + return FALSE ; + } magic[0] = 'B'; magic[1] = 'M'; magic[2] = (U8) file_bytes; diff --git a/indra/llmessage/llxfermanager.cpp b/indra/llmessage/llxfermanager.cpp index a94f982b8d..7f05404636 100644 --- a/indra/llmessage/llxfermanager.cpp +++ b/indra/llmessage/llxfermanager.cpp @@ -736,7 +736,7 @@ void LLXferManager::processFileRequest (LLMessageSystem *mesgsys, void ** /*user U8 local_path_u8; mesgsys->getU8("XferID", "FilePath", local_path_u8); - if( local_path_u8 < (U8)LL_PATH_COUNT ) + if( local_path_u8 < (U8)LL_PATH_LAST ) { local_path = (ELLPath)local_path_u8; } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index d79a0d6034..2e827ed442 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -765,9 +765,17 @@ U8* LLVertexBuffer::mapBuffer(S32 access) { llerrs << "Mapped two VBOs at the same time!" << llendl; } - sMapped = TRUE;*/ + sMapped = TRUE;*/ if (!mMappedData) { + //-------------------- + //print out more debug info before crash + llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; + GLint size ; + glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; + llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; + //-------------------- + GLint buff; glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); if (buff != mGLBuffer) diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 05ef69c9a4..9dfaf129f8 100644 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -257,6 +257,10 @@ public: { mFontAlignment = (LLFontGL::HAlign)llclamp(sd.get("halign").asInteger(), (S32)LLFontGL::LEFT, (S32)LLFontGL::HCENTER); } + else + { + mFontAlignment = LLFontGL::LEFT; + } mIndex = -1; mParentCtrl = NULL; diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index ac263250ff..2b6895aa09 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -1666,13 +1666,13 @@ std::string LLUI::locateSkin(const std::string& filename) localization = sConfigGroup->getString("SystemLanguage"); } std::string local_skin = "xui" + slash + localization + slash + filename; - found_file = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, local_skin); + found_file = gDirUtilp->findSkinnedFilename(local_skin); } } if (!gDirUtilp->fileExists(found_file)) { std::string local_skin = "xui" + slash + "en-us" + slash + filename; - found_file = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, local_skin); + found_file = gDirUtilp->findSkinnedFilename(local_skin); } if (!gDirUtilp->fileExists(found_file)) { diff --git a/indra/llui/lluictrlfactory.cpp b/indra/llui/lluictrlfactory.cpp index 15601850ae..eaaa9990a0 100644 --- a/indra/llui/lluictrlfactory.cpp +++ b/indra/llui/lluictrlfactory.cpp @@ -76,7 +76,7 @@ const S32 VPAD = 4; const S32 FLOATER_H_MARGIN = 15; const S32 MIN_WIDGET_HEIGHT = 10; -std::vector<std::string> LLUICtrlFactory::mXUIPaths; +std::vector<std::string> LLUICtrlFactory::sXUIPaths; // UI Ctrl class for padding class LLUICtrlLocate : public LLUICtrl @@ -121,12 +121,11 @@ void LLUICtrlFactory::setupPaths() LLXMLNodePtr root; BOOL success = LLXMLNode::parseFile(filename, root, NULL); - mXUIPaths.clear(); + sXUIPaths.clear(); if (success) { LLXMLNodePtr path; - std::string app_dir = gDirUtilp->getAppRODataDir(); for (path = root->getFirstChild(); path.notNull(); path = path->getNextSibling()) { @@ -140,21 +139,20 @@ void LLUICtrlFactory::setupPaths() language = LLUI::sConfigGroup->getString("SystemLanguage"); } } - path_val_ui.setArg("[Language]", language); - std::string fullpath = app_dir + path_val_ui.getString(); + path_val_ui.setArg("[LANGUAGE]", language); - if (std::find(mXUIPaths.begin(), mXUIPaths.end(), fullpath) == mXUIPaths.end()) + if (std::find(sXUIPaths.begin(), sXUIPaths.end(), path_val_ui.getString()) == sXUIPaths.end()) { - mXUIPaths.push_back(app_dir + path_val_ui.getString()); + sXUIPaths.push_back(path_val_ui.getString()); } } } else // parsing failed { std::string slash = gDirUtilp->getDirDelimiter(); - std::string dir = gDirUtilp->getAppRODataDir() + slash + "skins" + slash + "xui" + slash + "en-us" + slash; - llwarns << "XUI::config file unable to open." << llendl; - mXUIPaths.push_back(dir); + std::string dir = "xui" + slash + "en-us"; + llwarns << "XUI::config file unable to open: " << filename << llendl; + sXUIPaths.push_back(dir); } } @@ -163,14 +161,22 @@ void LLUICtrlFactory::setupPaths() //----------------------------------------------------------------------------- // getLayeredXMLNode() //----------------------------------------------------------------------------- -bool LLUICtrlFactory::getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root) +bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root) { - if (!LLXMLNode::parseFile(mXUIPaths.front() + filename, root, NULL)) - { - if (!LLXMLNode::parseFile(filename, root, NULL)) + std::string full_filename = gDirUtilp->findSkinnedFilename(sXUIPaths.front(), xui_filename); + if (full_filename.empty()) + { + llwarns << "Couldn't find UI description file: " << sXUIPaths.front() + gDirUtilp->getDirDelimiter() + xui_filename << llendl; + return false; + } + + if (!LLXMLNode::parseFile(full_filename, root, NULL)) + { + // try filename as passed in since sometimes we load an xml file from a user-supplied path + if (!LLXMLNode::parseFile(xui_filename, root, NULL)) { - llwarns << "Problem reading UI description file: " << mXUIPaths.front() + filename << llendl; - return FALSE; + llwarns << "Problem reading UI description file: " << xui_filename << llendl; + return false; } } @@ -178,13 +184,24 @@ bool LLUICtrlFactory::getLayeredXMLNode(const std::string &filename, LLXMLNodePt std::vector<std::string>::const_iterator itor; - for (itor = mXUIPaths.begin(), ++itor; itor != mXUIPaths.end(); ++itor) + for (itor = sXUIPaths.begin(), ++itor; itor != sXUIPaths.end(); ++itor) { std::string nodeName; std::string updateName; - LLXMLNode::parseFile((*itor) + filename, updateRoot, NULL); - + std::string layer_filename = gDirUtilp->findSkinnedFilename((*itor), xui_filename); + if(layer_filename.empty()) + { + // no localized version of this file, that's ok, keep looking + continue; + } + + if (!LLXMLNode::parseFile(layer_filename, updateRoot, NULL)) + { + llwarns << "Problem reading localized UI description file: " << (*itor) + gDirUtilp->getDirDelimiter() + xui_filename << llendl; + return false; + } + updateRoot->getAttributeString("name", updateName); root->getAttributeString("name", nodeName); @@ -194,7 +211,7 @@ bool LLUICtrlFactory::getLayeredXMLNode(const std::string &filename, LLXMLNodePt } } - return TRUE; + return true; } diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h index 8638986c9f..3e22e196b0 100644 --- a/indra/llui/lluictrlfactory.h +++ b/indra/llui/lluictrlfactory.h @@ -87,8 +87,7 @@ private: std::deque<const LLCallbackMap::map_t*> mFactoryStack; - - static std::vector<std::string> mXUIPaths; + static std::vector<std::string> sXUIPaths; LLPanel* mDummyPanel; }; diff --git a/indra/llvfs/lldir.cpp b/indra/llvfs/lldir.cpp index 766c1c85b4..f4865202d5 100644 --- a/indra/llvfs/lldir.cpp +++ b/indra/llvfs/lldir.cpp @@ -59,18 +59,8 @@ LLDir_Linux gDirUtil; LLDir *gDirUtilp = (LLDir *)&gDirUtil; -LLDir::LLDir() -: mAppName(""), - mExecutablePathAndName(""), - mExecutableFilename(""), - mExecutableDir(""), - mAppRODataDir(""), - mOSUserDir(""), - mOSUserAppDir(""), - mLindenUserDir(""), - mCAFile(""), - mTempDir(""), - mDirDelimiter("") +LLDir::LLDir() +: mDirDelimiter("/") // fallback to forward slash if not overridden { } @@ -125,7 +115,7 @@ S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask) const std::string LLDir::findFile(const std::string &filename, const std::string searchPath1, const std::string searchPath2, - const std::string searchPath3) + const std::string searchPath3) const { std::vector<std::string> search_paths; search_paths.push_back(searchPath1); @@ -246,12 +236,37 @@ const std::string &LLDir::getSkinDir() const return mSkinDir; } +const std::string &LLDir::getUserSkinDir() const +{ + return mUserSkinDir; +} + +const std::string& LLDir::getDefaultSkinDir() const +{ + return mDefaultSkinDir; +} + +const std::string LLDir::getSkinBaseDir() const +{ + std::string dir = getAppRODataDir(); + dir += mDirDelimiter; + dir += "skins"; + + return dir; +} + + std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const { return getExpandedFilename(location, "", filename); } -std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& in_filename) const +std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir, const std::string& filename) const +{ + return getExpandedFilename(location, "", subdir, filename); +} + +std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subdir1, const std::string& subdir2, const std::string& in_filename) const { std::string prefix; switch (location) @@ -324,13 +339,11 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd prefix += "skins"; break; - case LL_PATH_HTML: - prefix = getAppRODataDir(); - prefix += mDirDelimiter; - prefix += "skins"; - prefix += mDirDelimiter; - prefix += "html"; - break; + //case LL_PATH_HTML: + // prefix = getSkinDir(); + // prefix += mDirDelimiter; + // prefix += "html"; + // break; case LL_PATH_MOZILLA_PROFILE: prefix = getOSUserAppDir(); @@ -343,15 +356,16 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd } std::string filename = in_filename; - if (!subdir.empty()) + if (!subdir2.empty()) { - filename = subdir + mDirDelimiter + in_filename; + filename = subdir2 + mDirDelimiter + filename; } - else + + if (!subdir1.empty()) { - filename = in_filename; + filename = subdir1 + mDirDelimiter + filename; } - + std::string expanded_filename; if (!filename.empty()) { @@ -415,6 +429,30 @@ std::string LLDir::getExtension(const std::string& filepath) const return exten; } +std::string LLDir::findSkinnedFilename(const std::string &filename) const +{ + return findSkinnedFilename("", "", filename); +} + +std::string LLDir::findSkinnedFilename(const std::string &subdir, const std::string &filename) const +{ + return findSkinnedFilename("", subdir, filename); +} + +std::string LLDir::findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const +{ + // generate subdirectory path fragment, e.g. "/foo/bar", "/foo", "" + std::string subdirs = ((subdir1.empty() ? "" : mDirDelimiter) + subdir1) + + ((subdir2.empty() ? "" : mDirDelimiter) + subdir2); + + std::string found_file = findFile(filename, + getUserSkinDir() + subdirs, // first look in user skin override + getSkinDir() + subdirs, // then in current skin + getDefaultSkinDir() + subdirs); // and last in default skin + + return found_file; +} + std::string LLDir::getTempFilename() const { LLUUID random_uuid; @@ -498,6 +536,22 @@ void LLDir::setSkinFolder(const std::string &skin_folder) mSkinDir += "skins"; mSkinDir += mDirDelimiter; mSkinDir += skin_folder; + + // user modifications to current skin + // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle + mUserSkinDir = getOSUserAppDir(); + mUserSkinDir += mDirDelimiter; + mUserSkinDir += "skins"; + mUserSkinDir += mDirDelimiter; + mUserSkinDir += skin_folder; + + // base skin which is used as fallback for all skinned files + // e.g. c:\program files\secondlife\skins\default + mDefaultSkinDir = getAppRODataDir(); + mDefaultSkinDir += mDirDelimiter; + mDefaultSkinDir += "skins"; + mDefaultSkinDir += mDirDelimiter; + mDefaultSkinDir += "default"; } bool LLDir::setCacheDir(const std::string &path) diff --git a/indra/llvfs/lldir.h b/indra/llvfs/lldir.h index 6e7166c81d..93b15276a3 100644 --- a/indra/llvfs/lldir.h +++ b/indra/llvfs/lldir.h @@ -32,6 +32,7 @@ #ifndef LL_LLDIR_H #define LL_LLDIR_H +// these numbers *may* get serialized, so we need to be explicit typedef enum ELLPath { LL_PATH_NONE = 0, @@ -49,8 +50,8 @@ typedef enum ELLPath LL_PATH_CHAT_LOGS = 12, LL_PATH_PER_ACCOUNT_CHAT_LOGS = 13, LL_PATH_MOZILLA_PROFILE = 14, - LL_PATH_HTML = 15, - LL_PATH_COUNT = 16 +// LL_PATH_HTML = 15, + LL_PATH_LAST = 16 } ELLPath; @@ -69,9 +70,9 @@ class LLDir virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap) = 0; virtual void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname) = 0; virtual std::string getCurPath() = 0; - virtual BOOL fileExists(const std::string &filename) = 0; + virtual BOOL fileExists(const std::string &filename) const = 0; - const std::string findFile(const std::string &filename, const std::string searchPath1 = "", const std::string searchPath2 = "", const std::string searchPath3 = ""); + const std::string findFile(const std::string &filename, const std::string searchPath1 = "", const std::string searchPath2 = "", const std::string searchPath3 = "") const; const std::string &getExecutablePathAndName() const; // Full pathname of the executable const std::string &getAppName() const; // install directory under progams/ ie "SecondLife" const std::string &getExecutableDir() const; // Directory where the executable is located @@ -88,16 +89,26 @@ class LLDir const std::string &getCAFile() const; // File containing TLS certificate authorities const std::string &getDirDelimiter() const; // directory separator for platform (ie. '\' or '/' or ':') const std::string &getSkinDir() const; // User-specified skin folder. + const std::string &getUserSkinDir() const; // User-specified skin folder with user modifications. e.g. c:\documents and settings\username\application data\second life\skins\curskin + const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default + const std::string getSkinBaseDir() const; // folder that contains all installed skins (not user modifications). e.g. c:\program files\second life\skins // Expanded filename std::string getExpandedFilename(ELLPath location, const std::string &filename) const; std::string getExpandedFilename(ELLPath location, const std::string &subdir, const std::string &filename) const; + std::string getExpandedFilename(ELLPath location, const std::string &subdir1, const std::string &subdir2, const std::string &filename) const; // Base and Directory name extraction std::string getBaseFileName(const std::string& filepath, bool strip_exten = false) const; std::string getDirName(const std::string& filepath) const; std::string getExtension(const std::string& filepath) const; // Excludes '.', e.g getExtension("foo.wav") == "wav" + // these methods search the various skin paths for the specified file in the following order: + // getUserSkinDir(), getSkinDir(), getDefaultSkinDir() + std::string findSkinnedFilename(const std::string &filename) const; + std::string findSkinnedFilename(const std::string &subdir, const std::string &filename) const; + std::string findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const; + // random filename in common temporary directory std::string getTempFilename() const; @@ -125,7 +136,9 @@ protected: std::string mTempDir; std::string mCacheDir; std::string mDirDelimiter; - std::string mSkinDir; // Location for u ser-specified skin info. + std::string mSkinDir; // Location for current skin info. + std::string mDefaultSkinDir; // Location for default skin info. + std::string mUserSkinDir; // Location for user-modified skin info. }; void dir_exists_or_crash(const std::string &dir_name); diff --git a/indra/llvfs/lldir_linux.cpp b/indra/llvfs/lldir_linux.cpp index 7fa30b0ff1..cac32f864d 100644 --- a/indra/llvfs/lldir_linux.cpp +++ b/indra/llvfs/lldir_linux.cpp @@ -353,7 +353,7 @@ std::string LLDir_Linux::getCurPath() } -BOOL LLDir_Linux::fileExists(const std::string &filename) +BOOL LLDir_Linux::fileExists(const std::string &filename) const { struct stat stat_data; // Check the age of the file diff --git a/indra/llvfs/lldir_linux.h b/indra/llvfs/lldir_linux.h index a81df89807..ac52bb573e 100644 --- a/indra/llvfs/lldir_linux.h +++ b/indra/llvfs/lldir_linux.h @@ -49,7 +49,7 @@ public: virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask); virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap); virtual void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname); - /*virtual*/ BOOL fileExists(const std::string &filename); + /*virtual*/ BOOL fileExists(const std::string &filename) const; private: DIR *mDirp; diff --git a/indra/llvfs/lldir_mac.cpp b/indra/llvfs/lldir_mac.cpp index 3cf70d76c2..80134e2978 100644 --- a/indra/llvfs/lldir_mac.cpp +++ b/indra/llvfs/lldir_mac.cpp @@ -361,7 +361,7 @@ std::string LLDir_Mac::getCurPath() -BOOL LLDir_Mac::fileExists(const std::string &filename) +BOOL LLDir_Mac::fileExists(const std::string &filename) const { struct stat stat_data; // Check the age of the file diff --git a/indra/llvfs/lldir_mac.h b/indra/llvfs/lldir_mac.h index c1244a2fa8..6fb2df0c96 100644 --- a/indra/llvfs/lldir_mac.h +++ b/indra/llvfs/lldir_mac.h @@ -49,7 +49,7 @@ public: virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask); virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap); virtual void getRandomFileInDir(const std::string &dirname, const std::string &ask, std::string &fname); - virtual BOOL fileExists(const std::string &filename); + virtual BOOL fileExists(const std::string &filename) const; private: int mCurrentDirIndex; diff --git a/indra/llvfs/lldir_win32.cpp b/indra/llvfs/lldir_win32.cpp index 0632813b15..d21babec24 100644 --- a/indra/llvfs/lldir_win32.cpp +++ b/indra/llvfs/lldir_win32.cpp @@ -344,7 +344,7 @@ std::string LLDir_Win32::getCurPath() } -BOOL LLDir_Win32::fileExists(const std::string &filename) +BOOL LLDir_Win32::fileExists(const std::string &filename) const { llstat stat_data; // Check the age of the file diff --git a/indra/llvfs/lldir_win32.h b/indra/llvfs/lldir_win32.h index bddf17503b..70cbec2897 100644 --- a/indra/llvfs/lldir_win32.h +++ b/indra/llvfs/lldir_win32.h @@ -46,7 +46,7 @@ public: /*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask); /*virtual*/ BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap); /*virtual*/ void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname); - /*virtual*/ BOOL fileExists(const std::string &filename); + /*virtual*/ BOOL fileExists(const std::string &filename) const; private: BOOL LLDir_Win32::getNextFileInDir(const llutf16string &dirname, const std::string &mask, std::string &fname, BOOL wrap); diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp index c5d86f161a..c967855e93 100644 --- a/indra/llxml/llcontrol.cpp +++ b/indra/llxml/llcontrol.cpp @@ -101,7 +101,7 @@ bool LLControlVariable::llsd_compare(const LLSD& a, const LLSD & b) LLControlVariable::LLControlVariable(const std::string& name, eControlType type, LLSD initial, const std::string& comment, - BOOL persist) + bool persist) : mName(name), mComment(comment), mType(type), @@ -121,7 +121,7 @@ LLControlVariable::~LLControlVariable() { } -void LLControlVariable::setValue(const LLSD& value, bool saved_value) +LLSD LLControlVariable::getComparableValue(const LLSD& value) { // *FIX:MEP - The following is needed to make the LLSD::ImplString // work with boolean controls... @@ -131,11 +131,11 @@ void LLControlVariable::setValue(const LLSD& value, bool saved_value) BOOL temp; if(LLStringUtil::convertToBOOL(value.asString(), temp)) { - storable_value = temp; + storable_value = (bool)temp; } else { - storable_value = FALSE; + storable_value = false; } } else @@ -143,6 +143,12 @@ void LLControlVariable::setValue(const LLSD& value, bool saved_value) storable_value = value; } + return storable_value; +} + +void LLControlVariable::setValue(const LLSD& value, bool saved_value) +{ + LLSD storable_value = getComparableValue(value); bool value_changed = llsd_compare(getValue(), storable_value) == FALSE; if(saved_value) { @@ -184,12 +190,46 @@ void LLControlVariable::setValue(const LLSD& value, bool saved_value) } } +void LLControlVariable::setDefaultValue(const LLSD& value) +{ + // Set the control variables value and make it + // the default value. If the active value is changed, + // send the signal. + // *NOTE: Default values are not saved, only read. + + LLSD comparable_value = getComparableValue(value); + bool value_changed = (llsd_compare(getValue(), comparable_value) == FALSE); + resetToDefault(false); + mValues[0] = comparable_value; + if(value_changed) + { + firePropertyChanged(); + } +} + +void LLControlVariable::setPersist(bool state) +{ + mPersist = state; +} + +void LLControlVariable::setComment(const std::string& comment) +{ + mComment = comment; +} + void LLControlVariable::resetToDefault(bool fire_signal) { //The first setting is always the default //Pop to it and fire off the listener - while(mValues.size() > 1) mValues.pop_back(); - if(fire_signal) firePropertyChanged(); + while(mValues.size() > 1) + { + mValues.pop_back(); + } + + if(fire_signal) + { + firePropertyChanged(); + } } bool LLControlVariable::isSaveValueDefault() @@ -206,10 +246,10 @@ LLSD LLControlVariable::getSaveValue() const return mValues[0]; } -LLControlVariable* LLControlGroup::getControl(const std::string& name) +LLPointer<LLControlVariable> LLControlGroup::getControl(const std::string& name) { ctrl_name_table_t::iterator iter = mNameTable.find(name); - return iter == mNameTable.end() ? NULL : iter->second; + return iter == mNameTable.end() ? LLPointer<LLControlVariable>() : iter->second; } @@ -238,7 +278,6 @@ LLControlGroup::~LLControlGroup() void LLControlGroup::cleanup() { - for_each(mNameTable.begin(), mNameTable.end(), DeletePairedPointer()); mNameTable.clear(); } @@ -264,6 +303,7 @@ BOOL LLControlGroup::declareControl(const std::string& name, eControlType type, mNameTable[name]->setValue(initial_val); return TRUE; } + // if not, create the control and add it to the name table LLControlVariable* control = new LLControlVariable(name, type, initial_val, comment, persist); mNameTable[name] = control; @@ -979,7 +1019,7 @@ U32 LLControlGroup::saveToFile(const std::string& filename, BOOL nondefault_only return num_saved; } -U32 LLControlGroup::loadFromFile(const std::string& filename) +U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_values) { std::string name; LLSD settings; @@ -1002,7 +1042,7 @@ U32 LLControlGroup::loadFromFile(const std::string& filename) } U32 validitems = 0; - int persist = 1; + bool persist = false; for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr) { name = (*itr).first; @@ -1017,11 +1057,31 @@ U32 LLControlGroup::loadFromFile(const std::string& filename) LLControlVariable* existing_control = getControl(name); if(existing_control) { - // Check persistence. If not persisted, we shouldn't be loading. - if(existing_control->isPersisted()) + if(set_default_values) { + // Override all previously set properties of this control. + // ... except for type. The types must match. + eControlType new_type = typeStringToEnum(control_map["Type"].asString()); + if(existing_control->isType(new_type)) + { + existing_control->setDefaultValue(control_map["Value"]); + existing_control->setPersist(persist); + existing_control->setComment(control_map["Comment"].asString()); + } + else + { + llerrs << "Mismatched type of control variable '" + << name << "' found while loading '" + << filename << "'." << llendl; + } + } + else if(existing_control->isPersisted()) + { + existing_control->setValue(control_map["Value"]); } + // *NOTE: If not persisted and not setting defaults, + // the value should not get loaded. } else { diff --git a/indra/llxml/llcontrol.h b/indra/llxml/llcontrol.h index 289e85b8a4..b67c237071 100644 --- a/indra/llxml/llcontrol.h +++ b/indra/llxml/llcontrol.h @@ -83,7 +83,7 @@ typedef enum e_control_type TYPE_COUNT } eControlType; -class LLControlVariable +class LLControlVariable : public LLRefCount { friend class LLControlGroup; typedef boost::signal<void(const LLSD&)> signal_t; @@ -92,7 +92,7 @@ private: std::string mName; std::string mComment; eControlType mType; - BOOL mPersist; + bool mPersist; std::vector<LLSD> mValues; signal_t mSignal; @@ -100,7 +100,7 @@ private: public: LLControlVariable(const std::string& name, eControlType type, LLSD initial, const std::string& comment, - BOOL persist = TRUE); + bool persist = true); virtual ~LLControlVariable(); @@ -108,33 +108,41 @@ public: const std::string& getComment() const { return mComment; } eControlType type() { return mType; } - BOOL isType(eControlType tp) { return tp == mType; } + bool isType(eControlType tp) { return tp == mType; } - void resetToDefault(bool fire_signal = TRUE); + void resetToDefault(bool fire_signal = false); signal_t* getSignal() { return &mSignal; } bool isDefault() { return (mValues.size() == 1); } bool isSaveValueDefault(); bool isPersisted() { return mPersist; } - void set(const LLSD& val) { setValue(val); } LLSD get() const { return getValue(); } - LLSD getDefault() const { return mValues.front(); } LLSD getValue() const { return mValues.back(); } + LLSD getDefault() const { return mValues.front(); } LLSD getSaveValue() const; + + void set(const LLSD& val) { setValue(val); } void setValue(const LLSD& value, bool saved_value = TRUE); + void setDefaultValue(const LLSD& value); + void setPersist(bool state); + void setComment(const std::string& comment); + void firePropertyChanged() { mSignal(mValues.back()); } - bool llsd_compare(const LLSD& a, const LLSD& b); +private: + LLSD getComparableValue(const LLSD& value); + bool llsd_compare(const LLSD& a, const LLSD & b); + }; //const U32 STRING_CACHE_SIZE = 10000; class LLControlGroup { protected: - typedef std::map<std::string, LLControlVariable* > ctrl_name_table_t; + typedef std::map<std::string, LLPointer<LLControlVariable> > ctrl_name_table_t; ctrl_name_table_t mNameTable; std::set<std::string> mWarnings; std::string mTypeString[TYPE_COUNT]; @@ -146,7 +154,7 @@ public: ~LLControlGroup(); void cleanup(); - LLControlVariable* getControl(const std::string& name); + LLPointer<LLControlVariable> getControl(const std::string& name); struct ApplyFunctor { @@ -213,7 +221,7 @@ public: // as the given type. U32 loadFromFileLegacy(const std::string& filename, BOOL require_declaration = TRUE, eControlType declare_as = TYPE_STRING); U32 saveToFile(const std::string& filename, BOOL nondefault_only); - U32 loadFromFile(const std::string& filename); + U32 loadFromFile(const std::string& filename, bool default_values = false); void resetToDefaults(); diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 12085ee77e..e65721e124 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -277,6 +277,7 @@ set(viewer_SOURCE_FILES llpanelpermissions.cpp llpanelpick.cpp llpanelplace.cpp + llpanelskins.cpp llpanelvolume.cpp llpanelweb.cpp llparcelselection.cpp @@ -665,6 +666,7 @@ set(viewer_HEADER_FILES llpanelpermissions.h llpanelpick.h llpanelplace.h + llpanelskins.h llpanelvolume.h llpanelweb.h llparcelselection.h @@ -1003,180 +1005,182 @@ endif (WINDOWS) # Add the xui files. This is handy for searching for xui elements # from within the IDE set(viewer_XUI_FILES - skins/xui/en-us/alerts.xml - skins/xui/en-us/floater_about_land.xml - skins/xui/en-us/floater_about.xml - skins/xui/en-us/floater_active_speakers.xml - skins/xui/en-us/floater_animation_preview.xml - skins/xui/en-us/floater_auction.xml - skins/xui/en-us/floater_audio_volume.xml - skins/xui/en-us/floater_avatar_picker.xml - skins/xui/en-us/floater_avatar_textures.xml - skins/xui/en-us/floater_build_options.xml - skins/xui/en-us/floater_bumps.xml - skins/xui/en-us/floater_buy_contents.xml - skins/xui/en-us/floater_buy_currency.xml - skins/xui/en-us/floater_buy_land.xml - skins/xui/en-us/floater_buy_object.xml - skins/xui/en-us/floater_camera.xml - skins/xui/en-us/floater_chat_history.xml - skins/xui/en-us/floater_chatterbox.xml - skins/xui/en-us/floater_choose_group.xml - skins/xui/en-us/floater_clothing.xml - skins/xui/en-us/floater_color_picker.xml - skins/xui/en-us/floater_critical.xml - skins/xui/en-us/floater_customize.xml - skins/xui/en-us/floater_day_cycle_options.xml - skins/xui/en-us/floater_device_settings.xml - skins/xui/en-us/floater_directory.xml - skins/xui/en-us/floater_env_settings.xml - skins/xui/en-us/floater_gesture.xml - skins/xui/en-us/floater_god_tools.xml - skins/xui/en-us/floater_group_info.xml - skins/xui/en-us/floater_hardware_settings.xml - skins/xui/en-us/floater_html.xml - skins/xui/en-us/floater_hud.xml - skins/xui/en-us/floater_image_preview.xml - skins/xui/en-us/floater_import.xml - skins/xui/en-us/floater_im.xml - skins/xui/en-us/floater_inspect.xml - skins/xui/en-us/floater_instant_message_ad_hoc.xml - skins/xui/en-us/floater_instant_message_group.xml - skins/xui/en-us/floater_instant_message.xml - skins/xui/en-us/floater_inventory_item_properties.xml - skins/xui/en-us/floater_inventory_view_finder.xml - skins/xui/en-us/floater_inventory.xml - skins/xui/en-us/floater_joystick.xml - skins/xui/en-us/floater_lagmeter.xml - skins/xui/en-us/floater_land_holdings.xml - skins/xui/en-us/floater_landmark_ctrl.xml - skins/xui/en-us/floater_live_lsleditor.xml - skins/xui/en-us/floater_lsl_guide.xml - skins/xui/en-us/floater_media_browser.xml - skins/xui/en-us/floater_moveview.xml - skins/xui/en-us/floater_mute_object.xml - skins/xui/en-us/floater_mute.xml - skins/xui/en-us/floater_my_friends.xml - skins/xui/en-us/floater_name_description.xml - skins/xui/en-us/floater_new_im.xml - skins/xui/en-us/floater_new_outfit_dialog.xml - skins/xui/en-us/floater_openobject.xml - skins/xui/en-us/floater_pay_object.xml - skins/xui/en-us/floater_pay.xml - skins/xui/en-us/floater_postcard.xml - skins/xui/en-us/floater_post_process.xml - skins/xui/en-us/floater_preferences.xml - skins/xui/en-us/floater_preview_animation.xml - skins/xui/en-us/floater_preview_classified.xml - skins/xui/en-us/floater_preview_embedded_texture.xml - skins/xui/en-us/floater_preview_event.xml - skins/xui/en-us/floater_preview_existing_landmark.xml - skins/xui/en-us/floater_preview_gesture.xml - skins/xui/en-us/floater_preview_notecard_keep_discard.xml - skins/xui/en-us/floater_preview_notecard.xml - skins/xui/en-us/floater_preview_sound.xml - skins/xui/en-us/floater_preview_texture_keep_discard.xml - skins/xui/en-us/floater_preview_texture.xml - skins/xui/en-us/floater_preview_url.xml - skins/xui/en-us/floater_price_for_listing.xml - skins/xui/en-us/floater_profile.xml - skins/xui/en-us/floater_region_info.xml - skins/xui/en-us/floater_report_abuse.xml - skins/xui/en-us/floater_report_bug.xml - skins/xui/en-us/floater_script_debug.xml - skins/xui/en-us/floater_script_ed_panel.xml - skins/xui/en-us/floater_script_preview.xml - skins/xui/en-us/floater_script_queue.xml - skins/xui/en-us/floater_script_search.xml - skins/xui/en-us/floater_select_key.xml - skins/xui/en-us/floater_sell_land.xml - skins/xui/en-us/floater_settings_debug.xml - skins/xui/en-us/floater_sim_release_message.xml - skins/xui/en-us/floater_snapshot.xml - skins/xui/en-us/floater_sound_preview.xml - skins/xui/en-us/floater_telehub.xml - skins/xui/en-us/floater_test.xml - skins/xui/en-us/floater_texture_ctrl.xml - skins/xui/en-us/floater_tools.xml - skins/xui/en-us/floater_top_objects.xml - skins/xui/en-us/floater_tos.xml - skins/xui/en-us/floater_url_entry.xml - skins/xui/en-us/floater_voice_wizard.xml - skins/xui/en-us/floater_water.xml - skins/xui/en-us/floater_wearable_save_as.xml - skins/xui/en-us/floater_windlight_options.xml - skins/xui/en-us/floater_world_map.xml - skins/xui/en-us/menu_inventory.xml - skins/xui/en-us/menu_login.xml - skins/xui/en-us/menu_pie_attachment.xml - skins/xui/en-us/menu_pie_avatar.xml - skins/xui/en-us/menu_pie_land.xml - skins/xui/en-us/menu_pie_object.xml - skins/xui/en-us/menu_pie_self.xml - skins/xui/en-us/menu_slurl.xml - skins/xui/en-us/menu_viewer.xml - skins/xui/en-us/mime_types.xml - skins/xui/en-us/notify.xml - skins/xui/en-us/panel_audio_device.xml - skins/xui/en-us/panel_audio.xml - skins/xui/en-us/panel_avatar_classified.xml - skins/xui/en-us/panel_avatar_pick.xml - skins/xui/en-us/panel_avatar.xml - skins/xui/en-us/panel_bars.xml - skins/xui/en-us/panel_bg_tab.xml - skins/xui/en-us/panel_bg_toolbar.xml - skins/xui/en-us/panel_chat_bar.xml - skins/xui/en-us/panel_classified.xml - skins/xui/en-us/panel_event.xml - skins/xui/en-us/panel_friends.xml - skins/xui/en-us/panel_group_finder.xml - skins/xui/en-us/panel_group_general.xml - skins/xui/en-us/panel_group_invite.xml - skins/xui/en-us/panel_group_land_money.xml - skins/xui/en-us/panel_group_notices.xml - skins/xui/en-us/panel_group_roles.xml - skins/xui/en-us/panel_groups.xml - skins/xui/en-us/panel_group_voting.xml - skins/xui/en-us/panel_group.xml - skins/xui/en-us/panel_land_covenant.xml - skins/xui/en-us/panel_login.xml - skins/xui/en-us/panel_master_volume.xml - skins/xui/en-us/panel_media_controls.xml - skins/xui/en-us/panel_media_remote_expanded.xml - skins/xui/en-us/panel_media_remote.xml - skins/xui/en-us/panel_overlaybar.xml - skins/xui/en-us/panel_place_small.xml - skins/xui/en-us/panel_place.xml - skins/xui/en-us/panel_preferences_audio.xml - skins/xui/en-us/panel_preferences_chat.xml - skins/xui/en-us/panel_preferences_general.xml - skins/xui/en-us/panel_preferences_graphics1.xml - skins/xui/en-us/panel_preferences_im.xml - skins/xui/en-us/panel_preferences_input.xml - skins/xui/en-us/panel_preferences_network.xml - skins/xui/en-us/panel_preferences_popups.xml - skins/xui/en-us/panel_preferences_voice.xml - skins/xui/en-us/panel_preferences_web.xml - skins/xui/en-us/panel_region_covenant.xml - skins/xui/en-us/panel_region_debug.xml - skins/xui/en-us/panel_region_estate.xml - skins/xui/en-us/panel_region_general.xml - skins/xui/en-us/panel_region_terrain.xml - skins/xui/en-us/panel_region_texture.xml - skins/xui/en-us/panel_scrolling_param.xml - skins/xui/en-us/panel_speaker_controls.xml - skins/xui/en-us/panel_status_bar.xml - skins/xui/en-us/panel_toolbar.xml - skins/xui/en-us/panel_top_pick.xml - skins/xui/en-us/panel_voice_controls.xml - skins/xui/en-us/panel_voice_enable.xml - skins/xui/en-us/panel_voice_options.xml - skins/xui/en-us/panel_voice_remote_expanded.xml - skins/xui/en-us/panel_voice_remote.xml - skins/xui/en-us/role_actions.xml - skins/xui/en-us/strings.xml - skins/xui/en-us/teleport_strings.xml - skins/xui/en-us/xui_version.xml + skins/default/colors.xml + skins/default/colors_base.xml + skins/default/xui/en-us/alerts.xml + skins/default/xui/en-us/floater_about_land.xml + skins/default/xui/en-us/floater_about.xml + skins/default/xui/en-us/floater_active_speakers.xml + skins/default/xui/en-us/floater_animation_preview.xml + skins/default/xui/en-us/floater_auction.xml + skins/default/xui/en-us/floater_audio_volume.xml + skins/default/xui/en-us/floater_avatar_picker.xml + skins/default/xui/en-us/floater_avatar_textures.xml + skins/default/xui/en-us/floater_build_options.xml + skins/default/xui/en-us/floater_bumps.xml + skins/default/xui/en-us/floater_buy_contents.xml + skins/default/xui/en-us/floater_buy_currency.xml + skins/default/xui/en-us/floater_buy_land.xml + skins/default/xui/en-us/floater_buy_object.xml + skins/default/xui/en-us/floater_camera.xml + skins/default/xui/en-us/floater_chat_history.xml + skins/default/xui/en-us/floater_chatterbox.xml + skins/default/xui/en-us/floater_choose_group.xml + skins/default/xui/en-us/floater_clothing.xml + skins/default/xui/en-us/floater_color_picker.xml + skins/default/xui/en-us/floater_critical.xml + skins/default/xui/en-us/floater_customize.xml + skins/default/xui/en-us/floater_day_cycle_options.xml + skins/default/xui/en-us/floater_device_settings.xml + skins/default/xui/en-us/floater_directory.xml + skins/default/xui/en-us/floater_env_settings.xml + skins/default/xui/en-us/floater_gesture.xml + skins/default/xui/en-us/floater_god_tools.xml + skins/default/xui/en-us/floater_group_info.xml + skins/default/xui/en-us/floater_hardware_settings.xml + skins/default/xui/en-us/floater_html.xml + skins/default/xui/en-us/floater_hud.xml + skins/default/xui/en-us/floater_image_preview.xml + skins/default/xui/en-us/floater_import.xml + skins/default/xui/en-us/floater_im.xml + skins/default/xui/en-us/floater_inspect.xml + skins/default/xui/en-us/floater_instant_message_ad_hoc.xml + skins/default/xui/en-us/floater_instant_message_group.xml + skins/default/xui/en-us/floater_instant_message.xml + skins/default/xui/en-us/floater_inventory_item_properties.xml + skins/default/xui/en-us/floater_inventory_view_finder.xml + skins/default/xui/en-us/floater_inventory.xml + skins/default/xui/en-us/floater_joystick.xml + skins/default/xui/en-us/floater_lagmeter.xml + skins/default/xui/en-us/floater_land_holdings.xml + skins/default/xui/en-us/floater_landmark_ctrl.xml + skins/default/xui/en-us/floater_live_lsleditor.xml + skins/default/xui/en-us/floater_lsl_guide.xml + skins/default/xui/en-us/floater_media_browser.xml + skins/default/xui/en-us/floater_moveview.xml + skins/default/xui/en-us/floater_mute_object.xml + skins/default/xui/en-us/floater_mute.xml + skins/default/xui/en-us/floater_my_friends.xml + skins/default/xui/en-us/floater_name_description.xml + skins/default/xui/en-us/floater_new_im.xml + skins/default/xui/en-us/floater_new_outfit_dialog.xml + skins/default/xui/en-us/floater_openobject.xml + skins/default/xui/en-us/floater_pay_object.xml + skins/default/xui/en-us/floater_pay.xml + skins/default/xui/en-us/floater_postcard.xml + skins/default/xui/en-us/floater_post_process.xml + skins/default/xui/en-us/floater_preferences.xml + skins/default/xui/en-us/floater_preview_animation.xml + skins/default/xui/en-us/floater_preview_classified.xml + skins/default/xui/en-us/floater_preview_embedded_texture.xml + skins/default/xui/en-us/floater_preview_event.xml + skins/default/xui/en-us/floater_preview_existing_landmark.xml + skins/default/xui/en-us/floater_preview_gesture.xml + skins/default/xui/en-us/floater_preview_notecard_keep_discard.xml + skins/default/xui/en-us/floater_preview_notecard.xml + skins/default/xui/en-us/floater_preview_sound.xml + skins/default/xui/en-us/floater_preview_texture_keep_discard.xml + skins/default/xui/en-us/floater_preview_texture.xml + skins/default/xui/en-us/floater_preview_url.xml + skins/default/xui/en-us/floater_price_for_listing.xml + skins/default/xui/en-us/floater_profile.xml + skins/default/xui/en-us/floater_region_info.xml + skins/default/xui/en-us/floater_report_abuse.xml + skins/default/xui/en-us/floater_report_bug.xml + skins/default/xui/en-us/floater_script_debug.xml + skins/default/xui/en-us/floater_script_ed_panel.xml + skins/default/xui/en-us/floater_script_preview.xml + skins/default/xui/en-us/floater_script_queue.xml + skins/default/xui/en-us/floater_script_search.xml + skins/default/xui/en-us/floater_select_key.xml + skins/default/xui/en-us/floater_sell_land.xml + skins/default/xui/en-us/floater_settings_debug.xml + skins/default/xui/en-us/floater_sim_release_message.xml + skins/default/xui/en-us/floater_snapshot.xml + skins/default/xui/en-us/floater_sound_preview.xml + skins/default/xui/en-us/floater_telehub.xml + skins/default/xui/en-us/floater_test.xml + skins/default/xui/en-us/floater_texture_ctrl.xml + skins/default/xui/en-us/floater_tools.xml + skins/default/xui/en-us/floater_top_objects.xml + skins/default/xui/en-us/floater_tos.xml + skins/default/xui/en-us/floater_url_entry.xml + skins/default/xui/en-us/floater_voice_wizard.xml + skins/default/xui/en-us/floater_water.xml + skins/default/xui/en-us/floater_wearable_save_as.xml + skins/default/xui/en-us/floater_windlight_options.xml + skins/default/xui/en-us/floater_world_map.xml + skins/default/xui/en-us/menu_inventory.xml + skins/default/xui/en-us/menu_login.xml + skins/default/xui/en-us/menu_pie_attachment.xml + skins/default/xui/en-us/menu_pie_avatar.xml + skins/default/xui/en-us/menu_pie_land.xml + skins/default/xui/en-us/menu_pie_object.xml + skins/default/xui/en-us/menu_pie_self.xml + skins/default/xui/en-us/menu_slurl.xml + skins/default/xui/en-us/menu_viewer.xml + skins/default/xui/en-us/mime_types.xml + skins/default/xui/en-us/notify.xml + skins/default/xui/en-us/panel_audio_device.xml + skins/default/xui/en-us/panel_audio.xml + skins/default/xui/en-us/panel_avatar_classified.xml + skins/default/xui/en-us/panel_avatar_pick.xml + skins/default/xui/en-us/panel_avatar.xml + skins/default/xui/en-us/panel_bars.xml + skins/default/xui/en-us/panel_bg_tab.xml + skins/default/xui/en-us/panel_bg_toolbar.xml + skins/default/xui/en-us/panel_chat_bar.xml + skins/default/xui/en-us/panel_classified.xml + skins/default/xui/en-us/panel_event.xml + skins/default/xui/en-us/panel_friends.xml + skins/default/xui/en-us/panel_group_finder.xml + skins/default/xui/en-us/panel_group_general.xml + skins/default/xui/en-us/panel_group_invite.xml + skins/default/xui/en-us/panel_group_land_money.xml + skins/default/xui/en-us/panel_group_notices.xml + skins/default/xui/en-us/panel_group_roles.xml + skins/default/xui/en-us/panel_groups.xml + skins/default/xui/en-us/panel_group_voting.xml + skins/default/xui/en-us/panel_group.xml + skins/default/xui/en-us/panel_land_covenant.xml + skins/default/xui/en-us/panel_login.xml + skins/default/xui/en-us/panel_master_volume.xml + skins/default/xui/en-us/panel_media_controls.xml + skins/default/xui/en-us/panel_media_remote_expanded.xml + skins/default/xui/en-us/panel_media_remote.xml + skins/default/xui/en-us/panel_overlaybar.xml + skins/default/xui/en-us/panel_place_small.xml + skins/default/xui/en-us/panel_place.xml + skins/default/xui/en-us/panel_preferences_audio.xml + skins/default/xui/en-us/panel_preferences_chat.xml + skins/default/xui/en-us/panel_preferences_general.xml + skins/default/xui/en-us/panel_preferences_graphics1.xml + skins/default/xui/en-us/panel_preferences_im.xml + skins/default/xui/en-us/panel_preferences_input.xml + skins/default/xui/en-us/panel_preferences_network.xml + skins/default/xui/en-us/panel_preferences_popups.xml + skins/default/xui/en-us/panel_preferences_voice.xml + skins/default/xui/en-us/panel_preferences_web.xml + skins/default/xui/en-us/panel_region_covenant.xml + skins/default/xui/en-us/panel_region_debug.xml + skins/default/xui/en-us/panel_region_estate.xml + skins/default/xui/en-us/panel_region_general.xml + skins/default/xui/en-us/panel_region_terrain.xml + skins/default/xui/en-us/panel_region_texture.xml + skins/default/xui/en-us/panel_scrolling_param.xml + skins/default/xui/en-us/panel_speaker_controls.xml + skins/default/xui/en-us/panel_status_bar.xml + skins/default/xui/en-us/panel_toolbar.xml + skins/default/xui/en-us/panel_top_pick.xml + skins/default/xui/en-us/panel_voice_controls.xml + skins/default/xui/en-us/panel_voice_enable.xml + skins/default/xui/en-us/panel_voice_options.xml + skins/default/xui/en-us/panel_voice_remote_expanded.xml + skins/default/xui/en-us/panel_voice_remote.xml + skins/default/xui/en-us/role_actions.xml + skins/default/xui/en-us/strings.xml + skins/default/xui/en-us/teleport_strings.xml + skins/default/xui/en-us/xui_version.xml ) source_group("XUI Files" FILES ${viewer_XUI_FILES}) @@ -1189,8 +1193,6 @@ list(APPEND viewer_SOURCE_FILES ${viewer_XUI_FILES}) set(viewer_APPSETTINGS_FILES app_settings/anim.ini app_settings/cmd_line.xml - app_settings/colors.xml - app_settings/colors_base.xml app_settings/grass.xml app_settings/high_graphics.xml app_settings/keys.ini diff --git a/indra/newview/app_settings/cmd_line.xml b/indra/newview/app_settings/cmd_line.xml index 746e56d821..db665b72dd 100644 --- a/indra/newview/app_settings/cmd_line.xml +++ b/indra/newview/app_settings/cmd_line.xml @@ -187,6 +187,8 @@ </string>
<key>count</key>
<integer>2</integer>
+ <key>compose</key>
+ <boolean>true</boolean>
<!-- Special case. Mapped to settings procedurally. -->
</map>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 0269e25658..8ca74f6d0f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2868,7 +2868,7 @@ <integer>0</integer> </array> </map> - <key>FloaterHUDRect</key> + <key>FloaterHUDRect2</key> <map> <key>Comment</key> <string>Rectangle for HUD Floater window</string> @@ -2877,10 +2877,13 @@ <key>Type</key> <string>Rect</string> <key>Value</key> +<!-- NOTE: Height and width must match values in settings.xml for + FloaterHUDRect because this floater is resized to those values + in LLViewerWindow initialization. JC --> <array> <integer>0</integer> - <integer>282</integer> - <integer>342</integer> + <integer>292</integer> + <integer>362</integer> <integer>0</integer> </array> </map> @@ -7185,16 +7188,16 @@ <key>Value</key> <integer>0</integer> </map> - <key>SkinFolder</key> + <key>SkinCurrent</key> <map> <key>Comment</key> - <string>The skin folder to use.</string> + <string>The currently selected skin.</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>String</string> <key>Value</key> - <string /> + <string>default</string> </map> <key>SkyAmbientScale</key> <map> @@ -7766,6 +7769,17 @@ <integer>4</integer> </array> </map> + <key>TutorialURL</key> + <map> + <key>Comment</key> + <string>URL for tutorial menu item, set automatically during login</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> <key>TypeAheadTimeout</key> <map> <key>Comment</key> diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index f038e0f64d..52ea166c39 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -75,6 +75,7 @@ ATI Radeon HD 2900 .*ATI.*Radeon HD 29.* 3 1 ATI Radeon HD 3400 .*ATI.*Radeon HD 34.* 1 1 ATI Radeon HD 3600 .*ATI.*Radeon HD 36.* 3 1 ATI Radeon HD 3800 .*ATI.*Radeon HD 38.* 3 1 +ATI Radeon HD 4800 .*ATI.*Radeon HD 48.* 3 1 ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 ATI Radeon 7xxx .*ATI.*Radeon 7.* 0 1 ATI Radeon 8xxx .*ATI.*Radeon 8.* 0 1 diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index fb2fa23400..eabedfb2ef 100644 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -111,6 +111,10 @@ Call RemoveNSIS ; Check for old NSIS install to remove Call RemoveOldShaders ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +;;; Need to clean out old XUI files that predate skinning +Call RemoveOldXUI + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Files ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; This placeholder is replaced by the complete list of all the files in the installer, by viewer_manifest.py @@ -489,6 +493,22 @@ RMDir /r "$INSTDIR\app_settings\shaders\*" FunctionEnd ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +;;; Delete the installed XUI files +;;; We've changed the directory hierarchy for skins, putting all XUI and texture +;;; files under a specific skin directory, i.e. skins/default/xui/en-us as opposed +;;; to skins/xui/en-us. Need to clean up the old path when upgrading +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +Function RemoveOldXUI + +;; remove old XUI and texture files +RmDir /r "$INSTDIR\skins\html" +RmDir /r "$INSTDIR\skins\xui" +RmDir /r "$INSTDIR\skins\textures" +Delete "$INSTDIR\skins\*.txt" + +FunctionEnd + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Delete files in Documents and Settings\<user>\SecondLife ; Delete files in Documents and Settings\All Users\SecondLife ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 8661b07ce2..64188256db 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -623,6 +623,9 @@ bool LLAppViewer::init() // Need to do this initialization before we do anything else, since anything // that touches files should really go through the lldir API gDirUtilp->initAppDirs("SecondLife"); + // set skin search path to default, will be overridden later + // this allows simple skinned file lookups to work + gDirUtilp->setSkinFolder("default"); initLogging(); @@ -686,6 +689,8 @@ bool LLAppViewer::init() */ #endif + //test_cached_control(); + // track number of times that app has run mNumSessions = gSavedSettings.getS32("NumSessions"); mNumSessions++; @@ -699,12 +704,12 @@ bool LLAppViewer::init() } // Load art UUID information, don't require these strings to be declared in code. - std::string colors_base_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "colors_base.xml"); + std::string colors_base_filename = gDirUtilp->findSkinnedFilename("colors_base.xml"); LL_DEBUGS("InitInfo") << "Loading base colors from " << colors_base_filename << LL_ENDL; gColors.loadFromFileLegacy(colors_base_filename, FALSE, TYPE_COL4U); // Load overrides from user colors file - std::string user_colors_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "colors.xml"); + std::string user_colors_filename = gDirUtilp->findSkinnedFilename("colors.xml"); LL_DEBUGS("InitInfo") << "Loading user colors from " << user_colors_filename << LL_ENDL; if (gColors.loadFromFileLegacy(user_colors_filename, FALSE, TYPE_COL4U) == 0) { @@ -1475,7 +1480,7 @@ bool LLAppViewer::initLogging() return true; } -void LLAppViewer::loadSettingsFromDirectory(ELLPath path_index) +void LLAppViewer::loadSettingsFromDirectory(ELLPath path_index, bool set_defaults) { for(LLSD::map_iterator itr = mSettingsFileList.beginMap(); itr != mSettingsFileList.endMap(); ++itr) { @@ -1508,7 +1513,7 @@ void LLAppViewer::loadSettingsFromDirectory(ELLPath path_index) llwarns << "Cannot load " << settings_file << " - No matching settings group for name " << settings_name << llendl; continue; } - if(!gSettings[settings_name]->loadFromFile(full_settings_path)) + if(!gSettings[settings_name]->loadFromFile(full_settings_path, set_defaults)) { llwarns << "Cannot load " << full_settings_path << " - No settings found." << llendl; } @@ -1557,7 +1562,8 @@ bool LLAppViewer::initConfiguration() // - load per account settings (happens in llstartup // - load defaults - loadSettingsFromDirectory(LL_PATH_APP_SETTINGS); + bool set_defaults = true; + loadSettingsFromDirectory(LL_PATH_APP_SETTINGS, set_defaults); // - set procedural settings gSavedSettings.setString("ClientSettingsFile", @@ -1821,7 +1827,7 @@ bool LLAppViewer::initConfiguration() } } - const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinFolder"); + const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) { gDirUtilp->setSkinFolder(skinfolder->getValue().asString()); @@ -1833,33 +1839,33 @@ bool LLAppViewer::initConfiguration() gSecondLife = "Second Life"; // Read skin/branding settings if specified. - if (! gDirUtilp->getSkinDir().empty() ) - { - std::string skin_def_file = gDirUtilp->getExpandedFilename(LL_PATH_TOP_SKIN, "skin.xml"); - LLXmlTree skin_def_tree; - - if (!skin_def_tree.parseFile(skin_def_file)) - { - llerrs << "Failed to parse skin definition." << llendl; - } - - LLXmlTreeNode* rootp = skin_def_tree.getRoot(); - LLXmlTreeNode* disabled_message_node = rootp->getChildByName("disabled_message"); - if (disabled_message_node) - { - gDisabledMessage = disabled_message_node->getContents(); - } - - static LLStdStringHandle hide_links_string = LLXmlTree::addAttributeString("hide_links"); - rootp->getFastAttributeBOOL(hide_links_string, gHideLinks); - - // Legacy string. This flag really meant we didn't want to expose references to "Second Life". - // Just set gHideLinks instead. - static LLStdStringHandle silent_string = LLXmlTree::addAttributeString("silent_update"); - BOOL silent_update; - rootp->getFastAttributeBOOL(silent_string, silent_update); - gHideLinks = (gHideLinks || silent_update); - } + //if (! gDirUtilp->getSkinDir().empty() ) + //{ + // std::string skin_def_file = gDirUtilp->findSkinnedFilename("skin.xml"); + // LLXmlTree skin_def_tree; + + // if (!skin_def_tree.parseFile(skin_def_file)) + // { + // llerrs << "Failed to parse skin definition." << llendl; + // } + + // LLXmlTreeNode* rootp = skin_def_tree.getRoot(); + // LLXmlTreeNode* disabled_message_node = rootp->getChildByName("disabled_message"); + // if (disabled_message_node) + // { + // gDisabledMessage = disabled_message_node->getContents(); + // } + + // static LLStdStringHandle hide_links_string = LLXmlTree::addAttributeString("hide_links"); + // rootp->getFastAttributeBOOL(hide_links_string, gHideLinks); + + // // Legacy string. This flag really meant we didn't want to expose references to "Second Life". + // // Just set gHideLinks instead. + // static LLStdStringHandle silent_string = LLXmlTree::addAttributeString("silent_update"); + // BOOL silent_update; + // rootp->getFastAttributeBOOL(silent_string, silent_update); + // gHideLinks = (gHideLinks || silent_update); + //} #if LL_DARWIN // Initialize apple menubar and various callbacks diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 4bafca25a4..66c4024c41 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -122,7 +122,7 @@ public: static const std::string sPerAccountSettingsName; static const std::string sCrashSettingsName; - void loadSettingsFromDirectory(ELLPath path_index); + void loadSettingsFromDirectory(ELLPath path_index, bool set_defaults = false); std::string getSettingsFileName(const std::string& file); diff --git a/indra/newview/llfloaterhud.cpp b/indra/newview/llfloaterhud.cpp index c5cb6a91d5..2ef5ebfca0 100644 --- a/indra/newview/llfloaterhud.cpp +++ b/indra/newview/llfloaterhud.cpp @@ -17,7 +17,6 @@ // statics LLFloaterHUD* LLFloaterHUD::sInstance = 0; -std::string LLFloaterHUD::sTutorialUrl = ""; ///---------------------------------------------------------------------------- /// Class LLFloaterHUD @@ -44,7 +43,7 @@ LLFloaterHUD::LLFloaterHUD() setBackgroundOpaque(TRUE); // Position floater based on saved location - LLRect saved_position_rect = gSavedSettings.getRect("FloaterHUDRect"); + LLRect saved_position_rect = gSavedSettings.getRect("FloaterHUDRect2"); reshape(saved_position_rect.getWidth(), saved_position_rect.getHeight(), FALSE); setRect(saved_position_rect); @@ -65,7 +64,9 @@ LLFloaterHUD::LLFloaterHUD() language = gSavedSettings.getString("SystemLanguage"); } - std::string url = sTutorialUrl + language + "/"; + std::string base_url = gSavedSettings.getString("TutorialURL"); + + std::string url = base_url + language + "/"; mWebBrowser->navigateTo(url); } @@ -87,7 +88,7 @@ LLFloaterHUD* LLFloaterHUD::getInstance() LLFloaterHUD::~LLFloaterHUD() { // Save floater position - gSavedSettings.setRect("FloaterHUDRect", getRect() ); + gSavedSettings.setRect("FloaterHUDRect2", getRect() ); // Clear out the one instance if it's ours if (sInstance == this) @@ -100,7 +101,7 @@ LLFloaterHUD::~LLFloaterHUD() void LLFloaterHUD::showHUD() { // do not build the floater if there the url is empty - if (sTutorialUrl == "") + if (gSavedSettings.getString("TutorialURL") == "") { LLAlertDialog::showXml("TutorialNotFound"); return; diff --git a/indra/newview/llfloaterhud.h b/indra/newview/llfloaterhud.h index 975ab2daf5..b51b05d3b8 100644 --- a/indra/newview/llfloaterhud.h +++ b/indra/newview/llfloaterhud.h @@ -27,8 +27,6 @@ public: static LLFloaterHUD* getInstance(); ///< get instance creating if necessary virtual ~LLFloaterHUD(); ///< virtual destructor - static std::string sTutorialUrl; - static void showHUD(); ///< show the HUD static void closeHUD(); ///< close the HUD (destroys floater) diff --git a/indra/newview/llfloaterpostcard.cpp b/indra/newview/llfloaterpostcard.cpp index 1e71872ea6..790a5c0743 100644 --- a/indra/newview/llfloaterpostcard.cpp +++ b/indra/newview/llfloaterpostcard.cpp @@ -393,6 +393,8 @@ void LLFloaterPostcard::sendPostcard() gAssetStorage->storeAssetData(mTransactionID, LLAssetType::AT_IMAGE_JPEG, &uploadCallback, (void *)this, FALSE); } + // give user feedback of the event + gViewerWindow->playSnapshotAnimAndSound(); LLUploadDialog::modalUploadDialog("Uploading...\n\nPostcard"); // don't destroy the window until the upload is done diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 981c9c41b3..37a0fde367 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -60,6 +60,7 @@ #include "llpanelLCD.h" #include "llpanelmsgs.h" #include "llpanelweb.h" +#include "llpanelskins.h" #include "llprefschat.h" #include "llprefsvoice.h" #include "llprefsim.h" @@ -128,6 +129,7 @@ LLPreferenceCore::LLPreferenceCore(LLTabContainer* tab_container, LLButton * def mDisplayPanel(NULL), mAudioPanel(NULL), mMsgPanel(NULL), + mSkinsPanel(NULL), mLCDPanel(NULL) { mGeneralPanel = new LLPanelGeneral(); @@ -183,6 +185,10 @@ LLPreferenceCore::LLPreferenceCore(LLTabContainer* tab_container, LLButton * def mMsgPanel = new LLPanelMsgs(); mTabContainer->addTabPanel(mMsgPanel, mMsgPanel->getLabel(), FALSE, onTabChanged, mTabContainer); mMsgPanel->setDefaultBtn(default_btn); + + mSkinsPanel = new LLPanelSkins(); + mTabContainer->addTabPanel(mSkinsPanel, mSkinsPanel->getLabel(), FALSE, onTabChanged, mTabContainer); + mSkinsPanel->setDefaultBtn(default_btn); if (!mTabContainer->selectTab(gSavedSettings.getS32("LastPrefTab"))) { @@ -238,6 +244,12 @@ LLPreferenceCore::~LLPreferenceCore() delete mWebPanel; mWebPanel = NULL; } + if (mSkinsPanel) + { + delete mSkinsPanel; + mSkinsPanel = NULL; + } + } @@ -251,6 +263,7 @@ void LLPreferenceCore::apply() mPrefsVoice->apply(); mPrefsIM->apply(); mMsgPanel->apply(); + mSkinsPanel->apply(); // hardware menu apply LLFloaterHardwareSettings::instance()->apply(); @@ -278,6 +291,7 @@ void LLPreferenceCore::cancel() mPrefsVoice->cancel(); mPrefsIM->cancel(); mMsgPanel->cancel(); + mSkinsPanel->cancel(); // cancel hardware menu LLFloaterHardwareSettings::instance()->cancel(); diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 1a580a0e8c..d930ec4e74 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -54,6 +54,7 @@ class LLPrefsChat; class LLPrefsVoice; class LLPrefsIM; class LLPanelMsgs; +class LLPanelSkins; class LLScrollListCtrl; class LLPreferenceCore @@ -78,6 +79,7 @@ public: private: LLTabContainer *mTabContainer; LLPanelGeneral *mGeneralPanel; + LLPanelSkins *mSkinsPanel; LLPanelInput *mInputPanel; LLPanelNetwork *mNetworkPanel; LLPanelDisplay *mDisplayPanel; diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 811fc4eb03..462f05ff27 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -155,7 +155,7 @@ public: private: LLColor4 mColor; - LLPointer<LLImageGL> mViewerImage[2]; + LLPointer<LLImageGL> mViewerImage[2]; //used to represent the scene when the frame is frozen. LLRect mImageRect[2]; S32 mWidth[2]; S32 mHeight[2]; @@ -190,7 +190,6 @@ private: LLQuaternion mCameraRot; BOOL mSnapshotActive; LLViewerWindow::ESnapshotType mSnapshotBufferType; - bool mSnapshotSoundPlayed; public: static std::set<LLSnapshotLivePreview*> sList; @@ -217,8 +216,7 @@ LLSnapshotLivePreview::LLSnapshotLivePreview (const LLRect& rect) : mCameraPos(LLViewerCamera::getInstance()->getOrigin()), mCameraRot(LLViewerCamera::getInstance()->getQuaternion()), mSnapshotActive(FALSE), - mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR), - mSnapshotSoundPlayed(false) + mSnapshotBufferType(LLViewerWindow::SNAPSHOT_TYPE_COLOR) { setSnapshotQuality(gSavedSettings.getS32("SnapshotQuality")); mSnapshotDelayTimer.setTimerExpirySec(0.0f); @@ -403,6 +401,7 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y) } } +//called when the frame is frozen. void LLSnapshotLivePreview::draw() { if (mViewerImage[mCurImageIndex].notNull() && @@ -781,19 +780,6 @@ void LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->mPreviewImage->getHeight(), previewp->mPreviewImage->getComponents()); - if (!gSavedSettings.getBOOL("QuietSnapshotsToDisk")) - { - // Always play the sound once, on window open. - // Don't keep playing if automatic - // updates are enabled. It's too invasive. JC - if (!previewp->mSnapshotSoundPlayed - || !gSavedSettings.getBOOL("AutoSnapshot") ) - { - gViewerWindow->playSnapshotAnimAndSound(); - previewp->mSnapshotSoundPlayed = true; - } - } - if(previewp->getSnapshotType() == SNAPSHOT_TEXTURE) { LLPointer<LLImageJ2C> formatted = new LLImageJ2C; @@ -852,29 +838,32 @@ void LLSnapshotLivePreview::onIdle( void* snapshot_preview ) previewp->mPreviewImageEncoded->getHeight(), previewp->mPreviewImageEncoded->getComponents()); - // leave original image dimensions, just scale up texture buffer - if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) + if(!scaled->isBufferInvalid()) { - // go ahead and shrink image to appropriate power of 2 for display - scaled->biasedScaleToPowerOfTwo(1024); - previewp->mImageScaled[previewp->mCurImageIndex] = TRUE; - } - else - { - // expand image but keep original image data intact - scaled->expandToPowerOfTwo(1024, FALSE); - } + // leave original image dimensions, just scale up texture buffer + if (previewp->mPreviewImageEncoded->getWidth() > 1024 || previewp->mPreviewImageEncoded->getHeight() > 1024) + { + // go ahead and shrink image to appropriate power of 2 for display + scaled->biasedScaleToPowerOfTwo(1024); + previewp->mImageScaled[previewp->mCurImageIndex] = TRUE; + } + else + { + // expand image but keep original image data intact + scaled->expandToPowerOfTwo(1024, FALSE); + } - previewp->mViewerImage[previewp->mCurImageIndex] = new LLImageGL(scaled, FALSE); - previewp->mViewerImage[previewp->mCurImageIndex]->setMipFilterNearest(previewp->getSnapshotType() != SNAPSHOT_TEXTURE); - LLViewerImage::bindTexture(previewp->mViewerImage[previewp->mCurImageIndex]); - previewp->mViewerImage[previewp->mCurImageIndex]->setClamp(TRUE, TRUE); + previewp->mViewerImage[previewp->mCurImageIndex] = new LLImageGL(scaled, FALSE); + previewp->mViewerImage[previewp->mCurImageIndex]->setMipFilterNearest(previewp->getSnapshotType() != SNAPSHOT_TEXTURE); + LLViewerImage::bindTexture(previewp->mViewerImage[previewp->mCurImageIndex]); + previewp->mViewerImage[previewp->mCurImageIndex]->setClamp(TRUE, TRUE); - previewp->mSnapshotUpToDate = TRUE; - previewp->generateThumbnailImage(TRUE) ; + previewp->mSnapshotUpToDate = TRUE; + previewp->generateThumbnailImage(TRUE) ; - previewp->mPosTakenGlobal = gAgent.getCameraPositionGlobal(); - previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame + previewp->mPosTakenGlobal = gAgent.getCameraPositionGlobal(); + previewp->mShineCountdown = 4; // wait a few frames to avoid animation glitch due to readback this frame + } } previewp->getWindow()->decBusyCount(); // only show fullscreen preview when in freeze frame mode @@ -955,6 +944,7 @@ void LLSnapshotLivePreview::saveTexture() LLInventoryType::IT_SNAPSHOT, PERM_ALL, "Snapshot : " + pos_string); + gViewerWindow->playSnapshotAnimAndSound(); } else { @@ -967,7 +957,12 @@ void LLSnapshotLivePreview::saveTexture() BOOL LLSnapshotLivePreview::saveLocal() { - return gViewerWindow->saveImageNumbered(mFormattedImage); + BOOL success = gViewerWindow->saveImageNumbered(mFormattedImage); + if(success) + { + gViewerWindow->playSnapshotAnimAndSound(); + } + return success; } ///---------------------------------------------------------------------------- @@ -1134,10 +1129,6 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) } bool use_freeze_frame = floaterp->childGetValue("freeze_frame_check").asBoolean(); - // For now, auto-snapshot only works in freeze frame mode. - // This can be changed in the future by taking the FreezeTime check - // out of the onIdle() camera movement detection. JC - floaterp->childSetEnabled("auto_snapshot_check", use_freeze_frame); if (use_freeze_frame) { @@ -1174,9 +1165,6 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp) } else // turning off freeze frame mode { - // Force off auto-snapshot, see comment above about onIdle. JC - gSavedSettings.setBOOL("AutoSnapshot", FALSE); - floaterp->getParent()->setMouseOpaque(FALSE); floaterp->reshape(floaterp->getRect().getWidth(), floaterp->getUIWinHeightLong() + delta_height); if (previewp) @@ -1348,8 +1336,6 @@ void LLFloaterSnapshot::Impl::onClickKeep(void* data) if (previewp) { - BOOL succeeded = TRUE; // Only used for saveLocal for now - if (previewp->getSnapshotType() == LLSnapshotLivePreview::SNAPSHOT_POSTCARD) { LLFloaterPostcard* floater = previewp->savePostcard(); @@ -1368,7 +1354,7 @@ void LLFloaterSnapshot::Impl::onClickKeep(void* data) } else { - succeeded = previewp->saveLocal(); + previewp->saveLocal(); } if (gSavedSettings.getBOOL("CloseSnapshotOnKeep")) @@ -1535,13 +1521,16 @@ void LLFloaterSnapshot::Impl::onCommitFreezeFrame(LLUICtrl* ctrl, void* data) void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 index) { LLSnapshotLivePreview *previewp = getPreviewView(view) ; - + + // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here +#if 0 if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == getTypeIndex(view)) { previewp->mKeepAspectRatio = FALSE ; return ; } - +#endif + if(!index) //current window size { sAspectRatioCheckOff = TRUE ; @@ -1555,7 +1544,7 @@ void LLFloaterSnapshot::Impl::checkAspectRatio(LLFloaterSnapshot *view, S32 inde else if(-1 == index) //custom { sAspectRatioCheckOff = FALSE ; - if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE != gSavedSettings.getS32("LastSnapshotType")) + //if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE != gSavedSettings.getS32("LastSnapshotType")) { view->childSetEnabled("keep_aspect_check", TRUE) ; @@ -1708,6 +1697,7 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3 S32 h = height ; //if texture, ignore aspect ratio setting, round image size to power of 2. +#if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType")) { if(width > max_value) @@ -1735,7 +1725,9 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3 height = get_lower_power_two(height, MAX_TEXTURE_SIZE) ; } } - else if(previewp && previewp->mKeepAspectRatio) + else +#endif + if(previewp && previewp->mKeepAspectRatio) { if(gViewerWindow->getWindowDisplayWidth() < 1 || gViewerWindow->getWindowDisplayHeight() < 1) { @@ -1815,6 +1807,7 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat { BOOL update_ = FALSE ; //if to upload a snapshot, process spinner input in a special way. +#if 0 // Don't round texture sizes; textures are commonly stretched in world, profiles, etc and need to be "squashed" during upload, not cropped here if(LLSnapshotLivePreview::SNAPSHOT_TEXTURE == gSavedSettings.getS32("LastSnapshotType")) { S32 spinner_increment = (S32)((LLSpinCtrl*)ctrl)->getIncrement() ; @@ -1834,7 +1827,7 @@ void LLFloaterSnapshot::Impl::onCommitCustomResolution(LLUICtrl *ctrl, void* dat update_ = TRUE ; } } - +#endif previewp->setMaxImageSize((S32)((LLSpinCtrl *)ctrl)->getMaxValue()) ; // Check image size changes the value of height and width diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp index a88a6bbffe..40da1a4f3c 100644 --- a/indra/newview/llimpanel.cpp +++ b/indra/newview/llimpanel.cpp @@ -1899,9 +1899,27 @@ void deliver_message(const std::string& utf8_text, im_session_id); gAgent.sendReliableMessage(); - if (LLMuteList::getInstance()) + // If there is a mute list and this is not a group chat... + if ( LLMuteList::getInstance() ) { - LLMuteList::getInstance()->autoRemove(other_participant_id, LLMuteList::AR_IM); + // ... the target should not be in our mute list for some message types. + // Auto-remove them if present. + switch( dialog ) + { + case IM_NOTHING_SPECIAL: + case IM_GROUP_INVITATION: + case IM_INVENTORY_OFFERED: + case IM_SESSION_INVITE: + case IM_SESSION_P2P_INVITE: + case IM_SESSION_CONFERENCE_START: + case IM_SESSION_SEND: // This one is marginal - erring on the side of hearing. + case IM_LURE_USER: + case IM_GODLIKE_LURE_USER: + case IM_FRIENDSHIP_OFFERED: + LLMuteList::getInstance()->autoRemove(other_participant_id, LLMuteList::AR_IM); + break; + default: ; // do nothing + } } } diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 6f473dfba9..f1b3182cac 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -69,9 +69,6 @@ #include "llfirstuse.h" -const EInstantMessage GROUP_DIALOG = IM_SESSION_GROUP_START; -const EInstantMessage DEFAULT_DIALOG = IM_NOTHING_SPECIAL; - // // Globals // @@ -158,11 +155,12 @@ LLFloaterIM::LLFloaterIM() BOOL LLFloaterIM::postBuild() { + // IM session initiation warnings sOnlyUserMessage = getString("only_user_message"); sOfflineMessage = getUIString("offline_message"); + sMutedMessage = getUIString("muted_message"); sInviteMessage = getUIString("invite_message"); - sMutedMessage = childGetText("muted_message"); if ( sErrorStringsMap.find("generic") == sErrorStringsMap.end() ) { @@ -617,7 +615,12 @@ LLUUID LLIMMgr::addSession( noteOfflineUsers(floater, ids); LLFloaterChatterBox::showInstance(session_id); - noteMutedUsers(floater, ids); + + // Only warn for regular IMs - not group IMs + if( dialog == IM_NOTHING_SPECIAL ) + { + noteMutedUsers(floater, ids); + } LLFloaterChatterBox::getInstance(LLSD())->showFloater(floater); } else @@ -663,7 +666,12 @@ LLUUID LLIMMgr::addSession( noteOfflineUsers(floater, ids); LLFloaterChatterBox::showInstance(session_id); - noteMutedUsers(floater, ids); + + // Only warn for regular IMs - not group IMs + if( dialog == IM_NOTHING_SPECIAL ) + { + noteMutedUsers(floater, ids); + } } else { @@ -1240,22 +1248,23 @@ void LLIMMgr::noteOfflineUsers( void LLIMMgr::noteMutedUsers(LLFloaterIMPanel* floater, const LLDynamicArray<LLUUID>& ids) { + // Don't do this if we don't have a mute list. + LLMuteList *ml = LLMuteList::getInstance(); + if( !ml ) + { + return; + } + S32 count = ids.count(); if(count > 0) { - const LLRelationship* info = NULL; - LLAvatarTracker& at = LLAvatarTracker::instance(); for(S32 i = 0; i < count; ++i) { - info = at.getBuddyInfo(ids.get(i)); - std::string first, last; - if(info && LLMuteList::getInstance() && LLMuteList::getInstance()->isMuted(ids.get(i)) - && gCacheName->getName(ids.get(i), first, last)) + if( ml->isMuted(ids.get(i)) ) { LLUIString muted = sMutedMessage; - muted.setArg("[FIRST]", first); - muted.setArg("[LAST]", last); floater->addHistoryLine(muted); + break; } } } diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 01b2942a37..c05eea7bd8 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -111,6 +111,7 @@ const char* NEW_CATEGORY_NAMES[LLAssetType::AT_COUNT] = "Uncompressed Images", // AT_IMAGE_JPEG "Animations", // AT_ANIMATION "Gestures", // AT_GESTURE + "New Folder" // AT_SIMSTATE }; struct InventoryIDPtrLess @@ -352,6 +353,12 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id, return id; } + if(preferred_type == LLAssetType::AT_SIMSTATE) + { + lldebugs << "Attempt to create simstate category." << llendl; + return id; + } + id.generate(); std::string name = pname; if(!pname.empty()) @@ -359,7 +366,7 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id, name.assign(pname); } else if((preferred_type >= LLAssetType::AT_TEXTURE) && - (preferred_type < LLAssetType::AT_COUNT)) + (preferred_type < LLAssetType::AT_SIMSTATE)) { name.assign(NEW_CATEGORY_NAMES[preferred_type]); } diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp index a8dc35f99c..b73dcfc40b 100644 --- a/indra/newview/llpanellogin.cpp +++ b/indra/newview/llpanellogin.cpp @@ -406,7 +406,9 @@ LLPanelLogin::LLPanelLogin(const LLRect &rect, combo->setCommitCallback( &LLPanelGeneral::set_start_location ); - childSetCommitCallback("server_combo", onSelectServer, this); + LLComboBox* server_choice_combo = sInstance->getChild<LLComboBox>("server_combo"); + server_choice_combo->setCommitCallback(onSelectServer); + server_choice_combo->setFocusLostCallback(onServerComboLostFocus); childSetAction("connect_btn", onClickConnect, this); @@ -1141,6 +1143,10 @@ void LLPanelLogin::onPassKey(LLLineEditor* caller, void* user_data) // static void LLPanelLogin::onSelectServer(LLUICtrl*, void*) { + // *NOTE: The paramters for this method are ignored. + // LLPanelLogin::onServerComboLostFocus(LLFocusableElement* fe, void*) + // calls this method. + // The user twiddled with the grid choice ui. // apply the selection to the grid setting. std::string grid_label; @@ -1183,3 +1189,12 @@ void LLPanelLogin::onSelectServer(LLUICtrl*, void*) // grid changed so show new splash screen (possibly) loadLoginPage(); } + +void LLPanelLogin::onServerComboLostFocus(LLFocusableElement* fe, void*) +{ + LLComboBox* combo = sInstance->getChild<LLComboBox>("server_combo"); + if(fe == combo) + { + onSelectServer(combo, NULL); + } +} diff --git a/indra/newview/llpanellogin.h b/indra/newview/llpanellogin.h index 2429ac0f1b..aa41ab70b8 100644 --- a/indra/newview/llpanellogin.h +++ b/indra/newview/llpanellogin.h @@ -114,6 +114,7 @@ private: static void onClickForgotPassword(void*); static void onPassKey(LLLineEditor* caller, void* user_data); static void onSelectServer(LLUICtrl*, void*); + static void onServerComboLostFocus(LLFocusableElement*, void*); private: LLPointer<LLUIImage> mLogoImage; diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 60e6197bf7..e37de3b2de 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1940,7 +1940,8 @@ BOOL idle_startup() option_it = (*it).find("tutorial_url"); if(option_it != (*it).end()) { - LLFloaterHUD::sTutorialUrl = option_it->second; + // Tutorial floater will append language code + gSavedSettings.setString("TutorialURL", option_it->second); } option_it = (*it).find("use_tutorial"); if(option_it != (*it).end()) diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index fad6acc65a..deb817d2ab 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -927,12 +927,13 @@ S32 LLTextureCache::update(U32 max_time_ms) } ////////////////////////////////////////////////////////////////////////////// - +// search for local copy of UUID-based image file std::string LLTextureCache::getLocalFileName(const LLUUID& id) { // Does not include extension std::string idstr = id.asString(); - std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "textures", idstr); + // TODO: should we be storing cached textures in skin directory? + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", idstr); return filename; } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index f3acad35da..6b324cae9d 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -566,3 +566,125 @@ void settings_setup_listeners() gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); } +template <> eControlType get_control_type<U32>(const U32& in, LLSD& out) +{ + out = (LLSD::Integer)in; + return TYPE_U32; +} + +template <> eControlType get_control_type<S32>(const S32& in, LLSD& out) +{ + out = in; + return TYPE_S32; +} + +template <> eControlType get_control_type<F32>(const F32& in, LLSD& out) +{ + out = in; + return TYPE_F32; +} + +template <> eControlType get_control_type<bool> (const bool& in, LLSD& out) +{ + out = in; + return TYPE_BOOLEAN; +} +/* +// Yay BOOL, its really an S32. +template <> eControlType get_control_type<BOOL> (const BOOL& in, LLSD& out) +{ + out = in; + return TYPE_BOOLEAN; +} +*/ +template <> eControlType get_control_type<std::string>(const std::string& in, LLSD& out) +{ + out = in; + return TYPE_STRING; +} + +template <> eControlType get_control_type<LLVector3>(const LLVector3& in, LLSD& out) +{ + out = in.getValue(); + return TYPE_VEC3; +} + +template <> eControlType get_control_type<LLVector3d>(const LLVector3d& in, LLSD& out) +{ + out = in.getValue(); + return TYPE_VEC3D; +} + +template <> eControlType get_control_type<LLRect>(const LLRect& in, LLSD& out) +{ + out = in.getValue(); + return TYPE_RECT; +} + +template <> eControlType get_control_type<LLColor4>(const LLColor4& in, LLSD& out) +{ + out = in.getValue(); + return TYPE_COL4; +} + +template <> eControlType get_control_type<LLColor3>(const LLColor3& in, LLSD& out) +{ + out = in.getValue(); + return TYPE_COL3; +} + +template <> eControlType get_control_type<LLColor4U>(const LLColor4U& in, LLSD& out) +{ + out = in.getValue(); + return TYPE_COL4U; +} + +template <> eControlType get_control_type<LLSD>(const LLSD& in, LLSD& out) +{ + out = in; + return TYPE_LLSD; +} + + +#if TEST_CACHED_CONTROL + +#define DECL_LLCC(T, V) static LLCachedControl<T> mySetting_##T("TestCachedControl"#T, V) +DECL_LLCC(U32, (U32)666); +DECL_LLCC(S32, (S32)-666); +DECL_LLCC(F32, (F32)-666.666); +DECL_LLCC(bool, true); +DECL_LLCC(BOOL, FALSE); +static LLCachedControl<std::string> mySetting_string("TestCachedControlstring", "Default String Value"); +DECL_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f)); +DECL_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f)); +DECL_LLCC(LLRect, LLRect(0, 0, 100, 500)); +DECL_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f)); +DECL_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f)); +DECL_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255)); + +LLSD test_llsd = LLSD()["testing1"] = LLSD()["testing2"]; +DECL_LLCC(LLSD, test_llsd); + +static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hahahahahha", "Not the real comment"); + +void test_cached_control() +{ +#define TEST_LLCC(T, V) if((T)mySetting_##T != V) llerrs << "Fail "#T << llendl + TEST_LLCC(U32, 666); + TEST_LLCC(S32, (S32)-666); + TEST_LLCC(F32, (F32)-666.666); + TEST_LLCC(bool, true); + TEST_LLCC(BOOL, FALSE); + if((std::string)mySetting_string != "Default String Value") llerrs << "Fail string" << llendl; + TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f)); + TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f)); + TEST_LLCC(LLRect, LLRect(0, 0, 100, 500)); + TEST_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f)); + TEST_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f)); + TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255)); +//There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd); + + if((std::string)test_BrowserHomePage != "http://www.secondlife.com") llerrs << "Fail BrowserHomePage" << llendl; +} +#endif // TEST_CACHED_CONTROL + diff --git a/indra/newview/llviewercontrol.h b/indra/newview/llviewercontrol.h index 954454fbd1..c2522d6bba 100644 --- a/indra/newview/llviewercontrol.h +++ b/indra/newview/llviewercontrol.h @@ -65,4 +65,114 @@ extern LLControlGroup gCrashSettings; extern std::string gLastRunVersion; extern std::string gCurrentVersion; +//! Helper function for LLCachedControl +template <class T> +eControlType get_control_type(const T& in, LLSD& out) +{ + llerrs << "Usupported control type: " << typeid(T).name() << "." << llendl; + return TYPE_COUNT; +} + +//! Publish/Subscribe object to interact with LLControlGroups. + +//! An LLCachedControl instance to connect to a LLControlVariable +//! without have to manually create and bind a listener to a local +//! object. +template <class T> +class LLCachedControl +{ + T mCachedValue; + LLPointer<LLControlVariable> mControl; + boost::signals::connection mConnection; + +public: + LLCachedControl(const std::string& name, + const T& default_value, + const std::string& comment = "Declared In Code") + { + mControl = gSavedSettings.getControl(name); + if(mControl.isNull()) + { + declareTypedControl(gSavedSettings, name, default_value, comment); + mControl = gSavedSettings.getControl(name); + if(mControl.isNull()) + { + llerrs << "The control could not be created!!!" << llendl; + } + + mCachedValue = default_value; + } + else + { + mCachedValue = (const T&)mControl->getValue(); + } + + // Add a listener to the controls signal... + mControl->getSignal()->connect( + boost::bind(&LLCachedControl<T>::handleValueChange, this, _1) + ); + } + + ~LLCachedControl() + { + if(mConnection.connected()) + { + mConnection.disconnect(); + } + } + + LLCachedControl& operator =(const T& newvalue) + { + setTypeValue(*mControl, newvalue); + } + + operator const T&() { return mCachedValue; } + +private: + void declareTypedControl(LLControlGroup& group, + const std::string& name, + const T& default_value, + const std::string& comment) + { + LLSD init_value; + eControlType type = get_control_type<T>(default_value, init_value); + if(type < TYPE_COUNT) + { + group.declareControl(name, type, init_value, comment, FALSE); + } + } + + bool handleValueChange(const LLSD& newvalue) + { + mCachedValue = (const T &)newvalue; + return true; + } + + void setTypeValue(LLControlVariable& c, const T& v) + { + // Implicit conversion from T to LLSD... + c.set(v); + } +}; + +template <> eControlType get_control_type<U32>(const U32& in, LLSD& out); +template <> eControlType get_control_type<S32>(const S32& in, LLSD& out); +template <> eControlType get_control_type<F32>(const F32& in, LLSD& out); +template <> eControlType get_control_type<bool> (const bool& in, LLSD& out); +// Yay BOOL, its really an S32. +//template <> eControlType get_control_type<BOOL> (const BOOL& in, LLSD& out) +template <> eControlType get_control_type<std::string>(const std::string& in, LLSD& out); +template <> eControlType get_control_type<LLVector3>(const LLVector3& in, LLSD& out); +template <> eControlType get_control_type<LLVector3d>(const LLVector3d& in, LLSD& out); +template <> eControlType get_control_type<LLRect>(const LLRect& in, LLSD& out); +template <> eControlType get_control_type<LLColor4>(const LLColor4& in, LLSD& out); +template <> eControlType get_control_type<LLColor3>(const LLColor3& in, LLSD& out); +template <> eControlType get_control_type<LLColor4U>(const LLColor4U& in, LLSD& out); +template <> eControlType get_control_type<LLSD>(const LLSD& in, LLSD& out); + +//#define TEST_CACHED_CONTROL 1 +#ifdef TEST_CACHED_CONTROL +void test_cached_control(); +#endif // TEST_CACHED_CONTROL + #endif // LL_LLVIEWERCONTROL_H diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index f80eb6e486..1586f8dc75 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -44,6 +44,10 @@ #include "llmediamanager.h" #include "lluuid.h" +#include <boost/bind.hpp> // for SkinFolder listener +#include <boost/signal.hpp> + + // Implementation functions not exported into header file class LLViewerMediaImpl : public LLMediaObserver @@ -55,8 +59,6 @@ class LLViewerMediaImpl mMovieImageHasMips(false) { } - void initControlListeners(); - void destroyMediaSource(); void play(const std::string& media_url, @@ -79,6 +81,15 @@ class LLViewerMediaImpl void updateImagesMediaStreams(); LLUUID getMediaTextureID(); + // Internally set our desired browser user agent string, including + // the Second Life version and skin name. Used because we can + // switch skins without restarting the app. + static void updateBrowserUserAgent(); + + // Callback for when the SkinCurrent control is changed to + // switch the user agent string to indicate the new skin. + static bool handleSkinCurrentChanged(const LLSD& newvalue); + public: // a single media url with some data and an impl. @@ -93,6 +104,8 @@ class LLViewerMediaImpl static LLViewerMediaImpl sViewerMediaImpl; +////////////////////////////////////////////////////////////////////////////////////////// + void LLViewerMediaImpl::destroyMediaSource() { LLMediaManager* mgr = LLMediaManager::getInstance(); @@ -405,12 +418,44 @@ void LLViewerMediaImpl::onMediaSizeChange(const EventType& event_in) */ -////////////////////////////////////////////////////////////////////////////////////////// LLUUID LLViewerMediaImpl::getMediaTextureID() { return mMovieImageID; } +// static +void LLViewerMediaImpl::updateBrowserUserAgent() +{ + // Don't use user-visible string to avoid + // punctuation and strange characters. + std::string skin_name = gSavedSettings.getString("SkinCurrent"); + + // Just in case we need to check browser differences in A/B test + // builds. + std::string channel = gSavedSettings.getString("VersionChannelName"); + + // append our magic version number string to the browser user agent id + // See the HTTP 1.0 and 1.1 specifications for allowed formats: + // http://www.ietf.org/rfc/rfc1945.txt section 10.15 + // http://www.ietf.org/rfc/rfc2068.txt section 3.8 + // This was also helpful: + // http://www.mozilla.org/build/revised-user-agent-strings.html + std::ostringstream codec; + codec << "SecondLife/"; + codec << LL_VERSION_MAJOR << "." << LL_VERSION_MINOR << "." << LL_VERSION_PATCH << "." << LL_VERSION_BUILD; + codec << " (" << channel << "; " << skin_name << " skin)"; + llinfos << codec.str() << llendl; + LLMediaManager::setBrowserUserAgent( codec.str() ); +} + +// static +bool LLViewerMediaImpl::handleSkinCurrentChanged(const LLSD& /*newvalue*/) +{ + // gSavedSettings is already updated when this function is called. + updateBrowserUserAgent(); + return true; +} + ////////////////////////////////////////////////////////////////////////////////////////// // Wrapper class ////////////////////////////////////////////////////////////////////////////////////////// @@ -434,6 +479,7 @@ void LLViewerMedia::initBrowser() // static void LLViewerMedia::initClass() { + // *TODO: This looks like a memory leak to me. JC LLMediaManagerData* init_data = new LLMediaManagerData; buildMediaManagerData( init_data ); LLMediaManager::initClass( init_data ); @@ -482,14 +528,6 @@ void LLViewerMedia::buildMediaManagerData( LLMediaManagerData* init_data ) component_dir += "mozilla"; #endif - // append our magic version number string to the browser user agent id - std::ostringstream codec; - codec << "[Second Life "; - codec << "(" << gSavedSettings.getString("VersionChannelName") << ")"; - codec << " - " << LL_VERSION_MAJOR << "." << LL_VERSION_MINOR << "." << LL_VERSION_PATCH << "." << LL_VERSION_BUILD; - codec << "]"; - init_data->setBrowserUserAgentId( codec.str() ); - std::string application_dir = gDirUtilp->getExecutableDir(); init_data->setBrowserApplicationDir( application_dir ); @@ -499,6 +537,15 @@ void LLViewerMedia::buildMediaManagerData( LLMediaManagerData* init_data ) std::string profile_name("Second Life"); init_data->setBrowserProfileName( profile_name ); init_data->setBrowserParentWindow( gViewerWindow->getPlatformWindow() ); + + // We use a custom user agent with viewer version and skin name. + LLViewerMediaImpl::updateBrowserUserAgent(); + + // Users can change skins while client is running, so make sure + // we pick up on changes. + gSavedSettings.getControl("SkinCurrent")->getSignal()->connect( + boost::bind( LLViewerMediaImpl::handleSkinCurrentChanged, _1 ) ); + } ////////////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 7db03c9db4..b27d33b0e6 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -432,10 +432,7 @@ class LLFileTakeSnapshotToDisk : public view_listener_t gSavedSettings.getBOOL("RenderUIInSnapshot"), FALSE)) { - if (!gSavedSettings.getBOOL("QuietSnapshotsToDisk")) - { - gViewerWindow->playSnapshotAnimAndSound(); - } + gViewerWindow->playSnapshotAnimAndSound(); LLImageBase::setSizeOverride(TRUE); LLPointer<LLImageFormatted> formatted; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index be9e9d4d68..0296aee8ca 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -517,11 +517,11 @@ public: ypos += y_inc; } - if (LLViewerJoystick::getInstance()->getOverrideCamera()) + /*if (LLViewerJoystick::getInstance()->getOverrideCamera()) { addText(xpos + 200, ypos, llformat("Flycam")); ypos += y_inc; - } + }*/ if (gSavedSettings.getBOOL("DebugShowRenderInfo")) { @@ -1853,6 +1853,10 @@ void LLViewerWindow::adjustRectanglesForFirstUse(const LLRect& window) { LLRect r; + // *NOTE: The width and height of these floaters must be + // identical in settings.xml and their relevant floater.xml + // files, otherwise the window construction will get + // confused. JC adjust_rect_bottom_center("FloaterMoveRect2", window); adjust_rect_top_center("FloaterCameraRect3", window); @@ -1861,7 +1865,7 @@ void LLViewerWindow::adjustRectanglesForFirstUse(const LLRect& window) adjust_rect_top_left("FloaterLandRect5", window); - adjust_rect_top_left("FloaterHUDRect", window); + adjust_rect_top_left("FloaterHUDRect2", window); adjust_rect_top_left("FloaterFindRect2", window); @@ -4187,6 +4191,10 @@ BOOL LLViewerWindow::saveSnapshot( const std::string& filepath, S32 image_width, void LLViewerWindow::playSnapshotAnimAndSound() { + if (gSavedSettings.getBOOL("QuietSnapshotsToDisk")) + { + return; + } gAgent.sendAnimationRequest(ANIM_AGENT_SNAPSHOT, ANIM_REQUEST_START); send_sound_trigger(LLUUID(gSavedSettings.getString("UISndSnapshot")), 1.0f); } @@ -4557,14 +4565,15 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // Note: this formula depends on the number of components being 3. Not obvious, but it's correct. image_width += (image_width * 3) % 4; + BOOL ret = TRUE ; // Resize image if(llabs(image_width - image_buffer_x) > 4 || llabs(image_height - image_buffer_y) > 4) { - raw->scale( image_width, image_height ); + ret = raw->scale( image_width, image_height ); } else if(image_width != image_buffer_x || image_height != image_buffer_y) { - raw->scale( image_width, image_height, FALSE ); + ret = raw->scale( image_width, image_height, FALSE ); } @@ -4585,7 +4594,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei send_agent_resume(); } - return TRUE; + return ret; } void LLViewerWindow::destroyWindow() diff --git a/indra/newview/llwindebug.cpp b/indra/newview/llwindebug.cpp index b13ef98bec..c375cf0d52 100644 --- a/indra/newview/llwindebug.cpp +++ b/indra/newview/llwindebug.cpp @@ -696,7 +696,7 @@ void LLWinDebug::generateCrashStacks(struct _EXCEPTION_POINTERS *exception_infop // Since there is exception info... Release the hounds. gEmergencyMemoryReserve.release(); - if(gSavedSettings.getControl("SaveMinidump") != NULL && gSavedSettings.getBOOL("SaveMinidump")) + if(gSavedSettings.getControl("SaveMinidump").isNull() && gSavedSettings.getBOOL("SaveMinidump")) { _MINIDUMP_EXCEPTION_INFORMATION ExInfo; diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml new file mode 100644 index 0000000000..cf9466fad3 --- /dev/null +++ b/indra/newview/skins/default/colors.xml @@ -0,0 +1,3 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<settings version = "101"> +</settings> diff --git a/indra/newview/skins/default/html/btn_purplepill_bg.png b/indra/newview/skins/default/html/btn_purplepill_bg.png Binary files differnew file mode 100644 index 0000000000..b78127ae30 --- /dev/null +++ b/indra/newview/skins/default/html/btn_purplepill_bg.png diff --git a/indra/newview/skins/default/html/de/loading-error/index.html b/indra/newview/skins/default/html/de/loading-error/index.html new file mode 100644 index 0000000000..fbde825b4a --- /dev/null +++ b/indra/newview/skins/default/html/de/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>Verbindung nicht möglich</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> Second Life kann keine Verbindung mit dem Anmeldeserver herstellen. + </p> + <p> Überprüfen Sie Ihre Internetverbindung. Falls Ihr Computer oder Netzwerk durch eine Firewall oder einen Proxy geschützt ist, so müssen Sie dafür sorgen, dass Second Life auf das Internet zugreifen darf. + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="Erneut versuchen" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/html/en-us/loading-error/index.html b/indra/newview/skins/default/html/en-us/loading-error/index.html new file mode 100644 index 0000000000..71f9c86f76 --- /dev/null +++ b/indra/newview/skins/default/html/en-us/loading-error/index.html @@ -0,0 +1,32 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>Unable to Connect</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +</head> +<body> +<div id="infobox"> + <img src="../../unabletoconnect.png"><br/> + <p> + Second Life can't establish a connection to the login server. + </p> + <p> + Please check your internet connection. If your computer or network is protected by a firewall or proxy, make sure that Second Life is permitted to access the network. + </p> + <div id="submitbtn"> + <input class="input_over" type="submit" value="Try Again" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> + </div> + </div> +</div> +</body>
\ No newline at end of file diff --git a/indra/newview/skins/default/html/en-us/loading/loading.html b/indra/newview/skins/default/html/en-us/loading/loading.html new file mode 100644 index 0000000000..34e5c84c4d --- /dev/null +++ b/indra/newview/skins/default/html/en-us/loading/loading.html @@ -0,0 +1,9 @@ +<body style="background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;">
+<table width="100%" height="100%" border="0">
+ <tr>
+ <td align="center" valign="middle" style="font-size:0.8em;">
+ <img src="sl_logo_rotate_black.gif" align="absmiddle"><br/> loading...
+ </td>
+ </tr>
+</table>
+</body>
diff --git a/indra/newview/skins/default/html/en-us/loading/sl_logo_rotate_black.gif b/indra/newview/skins/default/html/en-us/loading/sl_logo_rotate_black.gif Binary files differnew file mode 100644 index 0000000000..e3ccc7c769 --- /dev/null +++ b/indra/newview/skins/default/html/en-us/loading/sl_logo_rotate_black.gif diff --git a/indra/newview/skins/default/html/es/loading-error/index.html b/indra/newview/skins/default/html/es/loading-error/index.html new file mode 100644 index 0000000000..c1e75bc475 --- /dev/null +++ b/indra/newview/skins/default/html/es/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>No se puede establecer una conexión</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> Second Life no puede establecer una conexión con el servidor de inicio de sesión. + </p> + <p> Compruebe la conexión a Internet. Si su computadora o red están protegidas con un firewall o proxy, asegúrese de permitirle el acceso a Second Life a la red. + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="Volver a intentarlo" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/html/fr/loading-error/index.html b/indra/newview/skins/default/html/fr/loading-error/index.html new file mode 100644 index 0000000000..69c796cb55 --- /dev/null +++ b/indra/newview/skins/default/html/fr/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>Connexion impossible</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> Second Life ne peut pas établir de connexion avec le serveur. + </p> + <p> Vérifiez votre connexion Internet. Si votre ordinateur ou votre réseau est protégé par un.pare-feu ou un proxy, assurez-vous que Second Life a l'autorisation d'accéder au réseau. + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="Essayer à nouveau" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/html/ja/loading-error/index.html b/indra/newview/skins/default/html/ja/loading-error/index.html new file mode 100644 index 0000000000..e0bcc94b6b --- /dev/null +++ b/indra/newview/skins/default/html/ja/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>接続できません</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> Second Lifeによるログインサーバーへの接続が確立できません。 + </p> + <p> インターネット接続を確認してください。 お使いのコンピュータやネットワークがファイヤウォールまたはプロキシにより保護されている場合は、Second Lifeによるネットワークへのアクセスが許可されていることを確認してください。 + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="もう一度試す" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/html/ko/loading-error/index.html b/indra/newview/skins/default/html/ko/loading-error/index.html new file mode 100644 index 0000000000..02b87132b9 --- /dev/null +++ b/indra/newview/skins/default/html/ko/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>연결할 수 없습니다.</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> Second Life에서 로그인 서버에 대한 보안 연결을 설정할 수 없습니다. + </p> + <p> 인터넷 연결을 확인하십시오. 사용 중인 컴퓨터 또는 네트워크가 방화벽이나 프록시에 의해 보호된 경우 Second Life가 네트워크에 액세스할 수 있도록 허가되었는지 확인하십시오. + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="다시 시도" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/html/pt/loading-error/index.html b/indra/newview/skins/default/html/pt/loading-error/index.html new file mode 100644 index 0000000000..7f17b3a7bf --- /dev/null +++ b/indra/newview/skins/default/html/pt/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>Não é Possível Conectar</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> O Second Life não consegue estabelecer uma conexão com o servidor de login. + </p> + <p> Verifique a sua conexão com a Internet. Se o seu computador ou sua rede estiverem protegidos por um firewall ou um proxy, verifique se o Second Life tem permissão de acesso na rede. + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="Tentar Novamente" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/html/unabletoconnect.png b/indra/newview/skins/default/html/unabletoconnect.png Binary files differnew file mode 100644 index 0000000000..1383516509 --- /dev/null +++ b/indra/newview/skins/default/html/unabletoconnect.png diff --git a/indra/newview/skins/default/html/zh/loading-error/index.html b/indra/newview/skins/default/html/zh/loading-error/index.html new file mode 100644 index 0000000000..01cdec94fe --- /dev/null +++ b/indra/newview/skins/default/html/zh/loading-error/index.html @@ -0,0 +1,25 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<title>无法连接</title> +<style> +body {background-color:#000000;font-family:verdana,helvetica,sans-serif;font-size:62.5%;color:#e9f1f8;width:100%;padding:0px;margin:0px;} +a {color:#93a9d5;} +a:active {color:#50607C;text-decoration:underline;} +a:hover {color:#ff7900;text-decoration:underline;} +#infobox{position:absolute;top:40%;left:50%;z-index:1;padding:0;width:592px;margin-left:-296px;margin-top:-150px;text-align:center;font-size:1.2em; color:#ccc;} +#infobox #submitbtn {padding:15px 3px 5px 15px;height:28px;width:127px;margin-left:244px;} +#infobox #submitbtn input {text-transform:capitalize;color:#fff;font-size:1.0em;height:28px;width:127px;border:none;font-weight:normal;background:url(../../btn_purplepill_bg.png) bottom left no-repeat;vertical-align:text-bottom;font-weight:bold;} +#infobox #submitbtn input:hover.input_over, #login_box #submitbtn input:hover.input_off {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) bottom right no-repeat;} +#infobox #submitbtn input:active.input_over {color:#fff;border:none;background:url(../../btn_purplepill_bg.png) top left no-repeat;} +#infobox #submitbtn input.pressed {color:#888;border:none;background:url(../../btn_purplepill_bg.png) top right no-repeat;} +</style> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> +<body> <div id="infobox"> <img src="../../unabletoconnect.png"><br/> + <p> 第二人生无法与登录服务器连接。 + </p> + <p> 请检查您的因特网连接 如果您的计算机或网络由防火墙或代理器保护,请确认第二人生能在该网络里访问因特网。 + </p> <div id="submitbtn"> + <input class="input_over" type="submit" value="请再试一次" onclick="document.location='secondlife:///app/login_refresh'; this.className='pressed';" onmouseover="this.className='input_over';" onmouseout="this.className='input_off';" /> </div> </div> +</div> +</body> diff --git a/indra/newview/skins/default/textures/alpha_gradient.tga b/indra/newview/skins/default/textures/alpha_gradient.tga Binary files differnew file mode 100644 index 0000000000..6fdba25d4e --- /dev/null +++ b/indra/newview/skins/default/textures/alpha_gradient.tga diff --git a/indra/newview/skins/default/textures/alpha_gradient_2d.j2c b/indra/newview/skins/default/textures/alpha_gradient_2d.j2c Binary files differnew file mode 100644 index 0000000000..5de5a80a65 --- /dev/null +++ b/indra/newview/skins/default/textures/alpha_gradient_2d.j2c diff --git a/indra/newview/skins/default/textures/arrow_down.tga b/indra/newview/skins/default/textures/arrow_down.tga Binary files differnew file mode 100644 index 0000000000..81dc9d3b6c --- /dev/null +++ b/indra/newview/skins/default/textures/arrow_down.tga diff --git a/indra/newview/skins/default/textures/arrow_up.tga b/indra/newview/skins/default/textures/arrow_up.tga Binary files differnew file mode 100644 index 0000000000..22195cf7fb --- /dev/null +++ b/indra/newview/skins/default/textures/arrow_up.tga diff --git a/indra/newview/skins/default/textures/badge_note.j2c b/indra/newview/skins/default/textures/badge_note.j2c Binary files differnew file mode 100644 index 0000000000..1ab5233faf --- /dev/null +++ b/indra/newview/skins/default/textures/badge_note.j2c diff --git a/indra/newview/skins/default/textures/badge_ok.j2c b/indra/newview/skins/default/textures/badge_ok.j2c Binary files differnew file mode 100644 index 0000000000..f85b880f1d --- /dev/null +++ b/indra/newview/skins/default/textures/badge_ok.j2c diff --git a/indra/newview/skins/default/textures/badge_warn.j2c b/indra/newview/skins/default/textures/badge_warn.j2c Binary files differnew file mode 100644 index 0000000000..26437ca426 --- /dev/null +++ b/indra/newview/skins/default/textures/badge_warn.j2c diff --git a/indra/newview/skins/default/textures/button_anim_pause.tga b/indra/newview/skins/default/textures/button_anim_pause.tga Binary files differnew file mode 100644 index 0000000000..577f9195d0 --- /dev/null +++ b/indra/newview/skins/default/textures/button_anim_pause.tga diff --git a/indra/newview/skins/default/textures/button_anim_pause_selected.tga b/indra/newview/skins/default/textures/button_anim_pause_selected.tga Binary files differnew file mode 100644 index 0000000000..21384316a8 --- /dev/null +++ b/indra/newview/skins/default/textures/button_anim_pause_selected.tga diff --git a/indra/newview/skins/default/textures/button_anim_play.tga b/indra/newview/skins/default/textures/button_anim_play.tga Binary files differnew file mode 100644 index 0000000000..9ed55f829d --- /dev/null +++ b/indra/newview/skins/default/textures/button_anim_play.tga diff --git a/indra/newview/skins/default/textures/button_anim_play_selected.tga b/indra/newview/skins/default/textures/button_anim_play_selected.tga Binary files differnew file mode 100644 index 0000000000..b166a4178d --- /dev/null +++ b/indra/newview/skins/default/textures/button_anim_play_selected.tga diff --git a/indra/newview/skins/default/textures/checkerboard_transparency_bg.png b/indra/newview/skins/default/textures/checkerboard_transparency_bg.png Binary files differnew file mode 100644 index 0000000000..9a16935204 --- /dev/null +++ b/indra/newview/skins/default/textures/checkerboard_transparency_bg.png diff --git a/indra/newview/skins/default/textures/circle.tga b/indra/newview/skins/default/textures/circle.tga Binary files differnew file mode 100644 index 0000000000..d7097e3a35 --- /dev/null +++ b/indra/newview/skins/default/textures/circle.tga diff --git a/indra/newview/skins/default/textures/cloud-particle.j2c b/indra/newview/skins/default/textures/cloud-particle.j2c Binary files differnew file mode 100644 index 0000000000..6c03bf6d05 --- /dev/null +++ b/indra/newview/skins/default/textures/cloud-particle.j2c diff --git a/indra/newview/skins/default/textures/color_swatch_alpha.tga b/indra/newview/skins/default/textures/color_swatch_alpha.tga Binary files differnew file mode 100644 index 0000000000..814a004e62 --- /dev/null +++ b/indra/newview/skins/default/textures/color_swatch_alpha.tga diff --git a/indra/newview/skins/default/textures/crosshairs.tga b/indra/newview/skins/default/textures/crosshairs.tga Binary files differnew file mode 100644 index 0000000000..ac4d63dc59 --- /dev/null +++ b/indra/newview/skins/default/textures/crosshairs.tga diff --git a/indra/newview/skins/default/textures/direction_arrow.tga b/indra/newview/skins/default/textures/direction_arrow.tga Binary files differnew file mode 100644 index 0000000000..f3ef1068c4 --- /dev/null +++ b/indra/newview/skins/default/textures/direction_arrow.tga diff --git a/indra/newview/skins/default/textures/down_arrow.png b/indra/newview/skins/default/textures/down_arrow.png Binary files differnew file mode 100644 index 0000000000..155f80c97e --- /dev/null +++ b/indra/newview/skins/default/textures/down_arrow.png diff --git a/indra/newview/skins/default/textures/eye_button_active.tga b/indra/newview/skins/default/textures/eye_button_active.tga Binary files differnew file mode 100644 index 0000000000..014f785a7b --- /dev/null +++ b/indra/newview/skins/default/textures/eye_button_active.tga diff --git a/indra/newview/skins/default/textures/eye_button_inactive.tga b/indra/newview/skins/default/textures/eye_button_inactive.tga Binary files differnew file mode 100644 index 0000000000..8666f0bbe6 --- /dev/null +++ b/indra/newview/skins/default/textures/eye_button_inactive.tga diff --git a/indra/newview/skins/default/textures/ff_edit_mine.tga b/indra/newview/skins/default/textures/ff_edit_mine.tga Binary files differnew file mode 100644 index 0000000000..8f0c35b98f --- /dev/null +++ b/indra/newview/skins/default/textures/ff_edit_mine.tga diff --git a/indra/newview/skins/default/textures/ff_edit_mine_button.tga b/indra/newview/skins/default/textures/ff_edit_mine_button.tga Binary files differnew file mode 100644 index 0000000000..07627a65c5 --- /dev/null +++ b/indra/newview/skins/default/textures/ff_edit_mine_button.tga diff --git a/indra/newview/skins/default/textures/ff_edit_theirs.tga b/indra/newview/skins/default/textures/ff_edit_theirs.tga Binary files differnew file mode 100644 index 0000000000..005ada2dea --- /dev/null +++ b/indra/newview/skins/default/textures/ff_edit_theirs.tga diff --git a/indra/newview/skins/default/textures/ff_edit_theirs_button.tga b/indra/newview/skins/default/textures/ff_edit_theirs_button.tga Binary files differnew file mode 100644 index 0000000000..798ef641d3 --- /dev/null +++ b/indra/newview/skins/default/textures/ff_edit_theirs_button.tga diff --git a/indra/newview/skins/default/textures/ff_online_status_button.tga b/indra/newview/skins/default/textures/ff_online_status_button.tga Binary files differnew file mode 100644 index 0000000000..9076df6b9e --- /dev/null +++ b/indra/newview/skins/default/textures/ff_online_status_button.tga diff --git a/indra/newview/skins/default/textures/ff_visible_map.tga b/indra/newview/skins/default/textures/ff_visible_map.tga Binary files differnew file mode 100644 index 0000000000..a4dad78dad --- /dev/null +++ b/indra/newview/skins/default/textures/ff_visible_map.tga diff --git a/indra/newview/skins/default/textures/ff_visible_map_button.tga b/indra/newview/skins/default/textures/ff_visible_map_button.tga Binary files differnew file mode 100644 index 0000000000..8d13adee3f --- /dev/null +++ b/indra/newview/skins/default/textures/ff_visible_map_button.tga diff --git a/indra/newview/skins/default/textures/ff_visible_online.tga b/indra/newview/skins/default/textures/ff_visible_online.tga Binary files differnew file mode 100644 index 0000000000..74e3a4e318 --- /dev/null +++ b/indra/newview/skins/default/textures/ff_visible_online.tga diff --git a/indra/newview/skins/default/textures/ff_visible_online_button.tga b/indra/newview/skins/default/textures/ff_visible_online_button.tga Binary files differnew file mode 100644 index 0000000000..08a6cbedd9 --- /dev/null +++ b/indra/newview/skins/default/textures/ff_visible_online_button.tga diff --git a/indra/newview/skins/default/textures/folder_arrow.tga b/indra/newview/skins/default/textures/folder_arrow.tga Binary files differnew file mode 100644 index 0000000000..77d470731b --- /dev/null +++ b/indra/newview/skins/default/textures/folder_arrow.tga diff --git a/indra/newview/skins/default/textures/foot_shadow.j2c b/indra/newview/skins/default/textures/foot_shadow.j2c Binary files differnew file mode 100644 index 0000000000..f9ce9da7d1 --- /dev/null +++ b/indra/newview/skins/default/textures/foot_shadow.j2c diff --git a/indra/newview/skins/default/textures/icn_label_web.tga b/indra/newview/skins/default/textures/icn_label_web.tga Binary files differnew file mode 100644 index 0000000000..7c9131dfff --- /dev/null +++ b/indra/newview/skins/default/textures/icn_label_web.tga diff --git a/indra/newview/skins/default/textures/icn_media.tga b/indra/newview/skins/default/textures/icn_media.tga Binary files differnew file mode 100644 index 0000000000..43dd342c9d --- /dev/null +++ b/indra/newview/skins/default/textures/icn_media.tga diff --git a/indra/newview/skins/default/textures/icn_media_movie.tga b/indra/newview/skins/default/textures/icn_media_movie.tga Binary files differnew file mode 100644 index 0000000000..43dd342c9d --- /dev/null +++ b/indra/newview/skins/default/textures/icn_media_movie.tga diff --git a/indra/newview/skins/default/textures/icn_media_web.tga b/indra/newview/skins/default/textures/icn_media_web.tga Binary files differnew file mode 100644 index 0000000000..7c9131dfff --- /dev/null +++ b/indra/newview/skins/default/textures/icn_media_web.tga diff --git a/indra/newview/skins/default/textures/icn_voice-groupfocus.tga b/indra/newview/skins/default/textures/icn_voice-groupfocus.tga Binary files differnew file mode 100644 index 0000000000..9f48d4609d --- /dev/null +++ b/indra/newview/skins/default/textures/icn_voice-groupfocus.tga diff --git a/indra/newview/skins/default/textures/icn_voice-localchat.tga b/indra/newview/skins/default/textures/icn_voice-localchat.tga Binary files differnew file mode 100644 index 0000000000..7cf267eaf5 --- /dev/null +++ b/indra/newview/skins/default/textures/icn_voice-localchat.tga diff --git a/indra/newview/skins/default/textures/icn_voice-pvtfocus.tga b/indra/newview/skins/default/textures/icn_voice-pvtfocus.tga Binary files differnew file mode 100644 index 0000000000..abadb09aaf --- /dev/null +++ b/indra/newview/skins/default/textures/icn_voice-pvtfocus.tga diff --git a/indra/newview/skins/default/textures/icon_avatar_offline.tga b/indra/newview/skins/default/textures/icon_avatar_offline.tga Binary files differnew file mode 100644 index 0000000000..cfa95eb00e --- /dev/null +++ b/indra/newview/skins/default/textures/icon_avatar_offline.tga diff --git a/indra/newview/skins/default/textures/icon_avatar_online.tga b/indra/newview/skins/default/textures/icon_avatar_online.tga Binary files differnew file mode 100644 index 0000000000..45221213eb --- /dev/null +++ b/indra/newview/skins/default/textures/icon_avatar_online.tga diff --git a/indra/newview/skins/default/textures/icon_day_cycle.tga b/indra/newview/skins/default/textures/icon_day_cycle.tga Binary files differnew file mode 100644 index 0000000000..2d5dee1e94 --- /dev/null +++ b/indra/newview/skins/default/textures/icon_day_cycle.tga diff --git a/indra/newview/skins/default/textures/icon_diurnal.tga b/indra/newview/skins/default/textures/icon_diurnal.tga Binary files differnew file mode 100644 index 0000000000..fc720c8269 --- /dev/null +++ b/indra/newview/skins/default/textures/icon_diurnal.tga diff --git a/indra/newview/skins/default/textures/icon_lock.tga b/indra/newview/skins/default/textures/icon_lock.tga Binary files differnew file mode 100644 index 0000000000..23521aa113 --- /dev/null +++ b/indra/newview/skins/default/textures/icon_lock.tga diff --git a/indra/newview/skins/default/textures/icon_top_pick.tga b/indra/newview/skins/default/textures/icon_top_pick.tga Binary files differnew file mode 100644 index 0000000000..7fe119a818 --- /dev/null +++ b/indra/newview/skins/default/textures/icon_top_pick.tga diff --git a/indra/newview/skins/default/textures/inv_folder_animation.tga b/indra/newview/skins/default/textures/inv_folder_animation.tga Binary files differnew file mode 100644 index 0000000000..1b4df7a2d8 --- /dev/null +++ b/indra/newview/skins/default/textures/inv_folder_animation.tga diff --git a/indra/newview/skins/default/textures/lag_status_critical.tga b/indra/newview/skins/default/textures/lag_status_critical.tga Binary files differnew file mode 100644 index 0000000000..bbc71d9e77 --- /dev/null +++ b/indra/newview/skins/default/textures/lag_status_critical.tga diff --git a/indra/newview/skins/default/textures/lag_status_good.tga b/indra/newview/skins/default/textures/lag_status_good.tga Binary files differnew file mode 100644 index 0000000000..680ba90f17 --- /dev/null +++ b/indra/newview/skins/default/textures/lag_status_good.tga diff --git a/indra/newview/skins/default/textures/lag_status_warning.tga b/indra/newview/skins/default/textures/lag_status_warning.tga Binary files differnew file mode 100644 index 0000000000..13ce3cc396 --- /dev/null +++ b/indra/newview/skins/default/textures/lag_status_warning.tga diff --git a/indra/newview/skins/default/textures/legend.tga b/indra/newview/skins/default/textures/legend.tga Binary files differnew file mode 100644 index 0000000000..0dbb8fda4f --- /dev/null +++ b/indra/newview/skins/default/textures/legend.tga diff --git a/indra/newview/skins/default/textures/map_avatar_16.tga b/indra/newview/skins/default/textures/map_avatar_16.tga Binary files differnew file mode 100644 index 0000000000..ce129e3590 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_16.tga diff --git a/indra/newview/skins/default/textures/map_avatar_8.tga b/indra/newview/skins/default/textures/map_avatar_8.tga Binary files differnew file mode 100644 index 0000000000..28552f2237 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_8.tga diff --git a/indra/newview/skins/default/textures/map_avatar_above_8.tga b/indra/newview/skins/default/textures/map_avatar_above_8.tga Binary files differnew file mode 100644 index 0000000000..193428e530 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_above_8.tga diff --git a/indra/newview/skins/default/textures/map_avatar_below_8.tga b/indra/newview/skins/default/textures/map_avatar_below_8.tga Binary files differnew file mode 100644 index 0000000000..9e14bfab90 --- /dev/null +++ b/indra/newview/skins/default/textures/map_avatar_below_8.tga diff --git a/indra/newview/skins/default/textures/map_event.tga b/indra/newview/skins/default/textures/map_event.tga Binary files differnew file mode 100644 index 0000000000..c229b379a2 --- /dev/null +++ b/indra/newview/skins/default/textures/map_event.tga diff --git a/indra/newview/skins/default/textures/map_event_mature.tga b/indra/newview/skins/default/textures/map_event_mature.tga Binary files differnew file mode 100644 index 0000000000..61c879bc92 --- /dev/null +++ b/indra/newview/skins/default/textures/map_event_mature.tga diff --git a/indra/newview/skins/default/textures/map_home.tga b/indra/newview/skins/default/textures/map_home.tga Binary files differnew file mode 100644 index 0000000000..7478de371a --- /dev/null +++ b/indra/newview/skins/default/textures/map_home.tga diff --git a/indra/newview/skins/default/textures/map_infohub.tga b/indra/newview/skins/default/textures/map_infohub.tga Binary files differnew file mode 100644 index 0000000000..d0134fa5fe --- /dev/null +++ b/indra/newview/skins/default/textures/map_infohub.tga diff --git a/indra/newview/skins/default/textures/map_telehub.tga b/indra/newview/skins/default/textures/map_telehub.tga Binary files differnew file mode 100644 index 0000000000..ef63a3eb72 --- /dev/null +++ b/indra/newview/skins/default/textures/map_telehub.tga diff --git a/indra/newview/skins/default/textures/map_track_16.tga b/indra/newview/skins/default/textures/map_track_16.tga Binary files differnew file mode 100644 index 0000000000..451ce24cf0 --- /dev/null +++ b/indra/newview/skins/default/textures/map_track_16.tga diff --git a/indra/newview/skins/default/textures/map_track_8.tga b/indra/newview/skins/default/textures/map_track_8.tga Binary files differnew file mode 100644 index 0000000000..53425ff45b --- /dev/null +++ b/indra/newview/skins/default/textures/map_track_8.tga diff --git a/indra/newview/skins/default/textures/missing_asset.tga b/indra/newview/skins/default/textures/missing_asset.tga Binary files differnew file mode 100644 index 0000000000..9a43f4db5d --- /dev/null +++ b/indra/newview/skins/default/textures/missing_asset.tga diff --git a/indra/newview/skins/default/textures/mute_icon.tga b/indra/newview/skins/default/textures/mute_icon.tga Binary files differnew file mode 100644 index 0000000000..879b9e6188 --- /dev/null +++ b/indra/newview/skins/default/textures/mute_icon.tga diff --git a/indra/newview/skins/default/textures/notify_caution_icon.tga b/indra/newview/skins/default/textures/notify_caution_icon.tga Binary files differnew file mode 100644 index 0000000000..abc23d1d7a --- /dev/null +++ b/indra/newview/skins/default/textures/notify_caution_icon.tga diff --git a/indra/newview/skins/default/textures/pixiesmall.j2c b/indra/newview/skins/default/textures/pixiesmall.j2c Binary files differnew file mode 100644 index 0000000000..a1ff64014b --- /dev/null +++ b/indra/newview/skins/default/textures/pixiesmall.j2c diff --git a/indra/newview/skins/default/textures/propertyline.tga b/indra/newview/skins/default/textures/propertyline.tga Binary files differnew file mode 100644 index 0000000000..0c504eea71 --- /dev/null +++ b/indra/newview/skins/default/textures/propertyline.tga diff --git a/indra/newview/skins/default/textures/rounded_square.j2c b/indra/newview/skins/default/textures/rounded_square.j2c Binary files differnew file mode 100644 index 0000000000..c8bb572fa9 --- /dev/null +++ b/indra/newview/skins/default/textures/rounded_square.j2c diff --git a/indra/newview/skins/default/textures/script_error.j2c b/indra/newview/skins/default/textures/script_error.j2c Binary files differnew file mode 100644 index 0000000000..893cb642e7 --- /dev/null +++ b/indra/newview/skins/default/textures/script_error.j2c diff --git a/indra/newview/skins/default/textures/silhouette.j2c b/indra/newview/skins/default/textures/silhouette.j2c Binary files differnew file mode 100644 index 0000000000..3859d4cb34 --- /dev/null +++ b/indra/newview/skins/default/textures/silhouette.j2c diff --git a/indra/newview/skins/default/textures/smicon_warn.tga b/indra/newview/skins/default/textures/smicon_warn.tga Binary files differnew file mode 100644 index 0000000000..90ccaa07e5 --- /dev/null +++ b/indra/newview/skins/default/textures/smicon_warn.tga diff --git a/indra/newview/skins/default/textures/spacer24.tga b/indra/newview/skins/default/textures/spacer24.tga Binary files differnew file mode 100644 index 0000000000..c7cab6b38c --- /dev/null +++ b/indra/newview/skins/default/textures/spacer24.tga diff --git a/indra/newview/skins/default/textures/spacer35.tga b/indra/newview/skins/default/textures/spacer35.tga Binary files differnew file mode 100644 index 0000000000..b88bc6680a --- /dev/null +++ b/indra/newview/skins/default/textures/spacer35.tga diff --git a/indra/newview/skins/default/textures/square_btn_32x128.tga b/indra/newview/skins/default/textures/square_btn_32x128.tga Binary files differnew file mode 100644 index 0000000000..d7ce58dac3 --- /dev/null +++ b/indra/newview/skins/default/textures/square_btn_32x128.tga diff --git a/indra/newview/skins/default/textures/square_btn_selected_32x128.tga b/indra/newview/skins/default/textures/square_btn_selected_32x128.tga Binary files differnew file mode 100644 index 0000000000..59ca365aa4 --- /dev/null +++ b/indra/newview/skins/default/textures/square_btn_selected_32x128.tga diff --git a/indra/newview/skins/default/textures/startup_logo.j2c b/indra/newview/skins/default/textures/startup_logo.j2c Binary files differnew file mode 100644 index 0000000000..d1b991f17f --- /dev/null +++ b/indra/newview/skins/default/textures/startup_logo.j2c diff --git a/indra/newview/skins/default/textures/status_busy.tga b/indra/newview/skins/default/textures/status_busy.tga Binary files differnew file mode 100644 index 0000000000..7743d9c7bb --- /dev/null +++ b/indra/newview/skins/default/textures/status_busy.tga diff --git a/indra/newview/skins/default/textures/tabarea.tga b/indra/newview/skins/default/textures/tabarea.tga Binary files differnew file mode 100644 index 0000000000..5517aebfc8 --- /dev/null +++ b/indra/newview/skins/default/textures/tabarea.tga diff --git a/indra/newview/skins/default/textures/tearoff_pressed.tga b/indra/newview/skins/default/textures/tearoff_pressed.tga Binary files differnew file mode 100644 index 0000000000..620d109de0 --- /dev/null +++ b/indra/newview/skins/default/textures/tearoff_pressed.tga diff --git a/indra/newview/skins/default/textures/tearoffbox.tga b/indra/newview/skins/default/textures/tearoffbox.tga Binary files differnew file mode 100644 index 0000000000..0670d2e91b --- /dev/null +++ b/indra/newview/skins/default/textures/tearoffbox.tga diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml new file mode 100644 index 0000000000..88e6dfc3fd --- /dev/null +++ b/indra/newview/skins/default/textures/textures.xml @@ -0,0 +1,374 @@ +<textures version="101"> + + <texture name="icn_scrollbar_thumb.tga" preload="true" scale_top="7" scale_left="4" scale_bottom="8" scale_right="4" /> + <texture name="icn_scrollbar_bg.tga" preload="true" scale_top="7" scale_left="4" scale_bottom="8" scale_right="4" /> + <texture name="sm_rounded_corners_simple.tga" scale_left="4" scale_top="4" scale_bottom="4" scale_right="4"/> + <texture name="icn_textfield_enabled.tga" scale_left="5" scale_top="5" scale_bottom="5" scale_right="5"/> + + <texture name="button_disabled_32x128.tga" preload="true" scale_left="16" scale_top="16" scale_right="112" scale_bottom="16" /> + + <texture name="button_enabled_32x128.tga" preload="true" scale_left="16" scale_top="16" scale_right="112" scale_bottom="16" /> + + <texture name="toolbar_btn_enabled.tga" scale_left="7" scale_top="32" scale_right="121" scale_bottom="0" /> + + <texture name="toolbar_btn_disabled.tga" scale_left="7" scale_top="32" scale_right="121" scale_bottom="0" /> + + <texture name="toolbar_btn_selected.tga" scale_left="7" scale_top="32" scale_right="121" scale_bottom="0" /> + + <texture name="button_enabled_selected_32x128.tga" preload="true" scale_left="16" scale_top="16" scale_right="112" scale_bottom="16" /> + + <texture name="checkbox_disabled_false.tga" preload="true"/> + <texture name="checkbox_disabled_true.tga" preload="true"/> + <texture name="checkbox_enabled_false.tga" preload="true"/> + <texture name="checkbox_enabled_true.tga" preload="true"/> + + <texture name="close_in_blue.tga" preload="true"/> + + <texture name="minimize.tga" preload="true"/> + <texture name="minimize_pressed.tga" preload="true"/> + + <texture name="radio_active_false.tga" preload="true"/> + <texture name="radio_active_true.tga" preload="true"/> + <texture name="radio_inactive_false.tga" preload="true"/> + <texture name="radio_inactive_true.tga" preload="true"/> + + <texture name="combobox_arrow.tga" preload="true"/> + + <texture name="resize_handle_bottom_right_blue.tga" preload="true"/> + + <texture name="rounded_square.tga" file_name="rounded_square.j2c" preload="true" scale_left="16" scale_top="16" scale_right="112" scale_bottom="16"/> + + <texture name="rounded_square_soft.tga" file_name="rounded_square_soft.j2c" preload="true" scale_left="16" scale_top="16" scale_right="112" scale_bottom="16"/> + + <texture name="toolbar_tab.tga" preload="true" scale_left="6" scale_top="42" scale_right="104" scale_bottom="8"/> + <texture name="toolbar_bg.tga" preload="true" scale_left="6" scale_top="42" scale_right="96" scale_bottom="16"/> + + <texture name="progressbar_fill.tga" preload="true" scale_left="10" scale_top="7" scale_right="65" scale_bottom="7"/> + <texture name="progressbar_track.tga" preload="true" scale_left="10" scale_top="7" scale_right="80" scale_bottom="7"/> + + <texture name="scrollbutton_down_in_blue.tga" preload="true"/> + <texture name="scrollbutton_down_out_blue.tga" preload="true"/> + <texture name="scrollbutton_left_in_blue.tga" preload="true"/> + <texture name="scrollbutton_left_out_blue.tga" preload="true"/> + <texture name="scrollbutton_right_in_blue.tga" preload="true"/> + <texture name="scrollbutton_right_out_blue.tga" preload="true"/> + <texture name="scrollbutton_up_in_blue.tga" preload="true"/> + <texture name="scrollbutton_up_out_blue.tga" preload="true"/> + <texture name="spin_down_in_blue.tga" preload="true"/> + <texture name="spin_down_out_blue.tga" preload="true"/> + <texture name="spin_up_in_blue.tga" preload="true"/> + <texture name="spin_up_out_blue.tga" preload="true"/> + + <texture name="square_btn_32x128.tga" preload="true" scale_left="8" scale_top="10" scale_right="120" scale_bottom="10"/> + <texture name="square_btn_selected_32x128.tga" preload="true" scale_left="2" scale_top="10" scale_right="126" scale_bottom="10"/> + + <texture name="tab_bottom_blue.tga" preload="true" scale_left="8" scale_top="8" scale_right="120" scale_bottom="9"/> + <texture name="tab_bottom_selected_blue.tga" preload="true" scale_left="8" scale_top="8" scale_right="96" scale_bottom="9"/> + <texture name="tab_left.tga" preload="true" scale_left="8" scale_top="8" scale_right="120" scale_bottom="9"/> + <texture name="tab_left_selected.tga" preload="true" scale_left="8" scale_top="8" scale_right="96" scale_bottom="9"/> + <texture name="tab_top_blue.tga" preload="true" scale_left="8" scale_top="8" scale_right="120" scale_bottom="9"/> + <texture name="tab_top_selected_blue.tga" preload="true" scale_left="8" scale_top="8" scale_right="96" scale_bottom="9"/> + + <texture name="startup_logo.j2c" preload="true"/> + <texture name="color_swatch_alpha.tga" preload="true"/> + + <texture name="active_voice_tab.tga"/> + <texture name="button_anim_pause.tga"/> + <texture name="button_anim_pause_selected.tga"/> + <texture name="button_anim_play.tga"/> + <texture name="button_anim_play_selected.tga"/> + <texture name="button_anim_stop.tga"/> + <texture name="button_anim_stop_selected.tga"/> + <texture name="crosshairs.tga"/> + <texture name="direction_arrow.tga"/> + <texture name="foot_shadow.j2c" use_mips="true"/> + + <texture name="icon_auction.tga"/> + <texture name="icon_avatar_offline.tga"/> + <texture name="icon_avatar_online.tga"/> + <texture name="icon_day_cycle.tga"/> + <texture name="icon_diurnal.tga"/> + <texture name="icon_event.tga"/> + <texture name="icon_event_mature.tga"/> + <texture name="icon_for_sale.tga"/> + <texture name="icon_group.tga"/> + <texture name="icon_groupnotice.tga"/> + <texture name="icon_groupnoticeinventory.tga"/> + <texture name="icon_lock.tga"/> + <texture name="icon_place.tga"/> + <texture name="icon_popular.tga"/> + <texture name="icon_top_pick.tga"/> + + <texture name="inv_folder_animation.tga"/> + <texture name="inv_folder_bodypart.tga"/> + <texture name="inv_folder_callingcard.tga"/> + <texture name="inv_folder_clothing.tga"/> + <texture name="inv_folder_gesture.tga"/> + <texture name="inv_folder_landmark.tga"/> + <texture name="inv_folder_lostandfound.tga"/> + <texture name="inv_folder_notecard.tga"/> + <texture name="inv_folder_object.tga"/> + <texture name="inv_folder_plain_closed.tga"/> + <texture name="inv_folder_script.tga"/> + <texture name="inv_folder_snapshot.tga"/> + <texture name="inv_folder_sound.tga"/> + <texture name="inv_folder_texture.tga"/> + <texture name="inv_folder_trash.tga"/> + + <texture name="inv_item_animation.tga"/> + <texture name="inv_item_skin.tga"/> + <texture name="inv_item_callingcard_offline.tga"/> + <texture name="inv_item_callingcard_online.tga"/> + <texture name="inv_item_eyes.tga"/> + <texture name="inv_item_gesture.tga"/> + <texture name="inv_item_gloves.tga"/> + <texture name="inv_item_hair.tga"/> + <texture name="inv_item_jacket.tga"/> + <texture name="inv_item_landmark.tga"/> + <texture name="inv_item_landmark_visited.tga"/> + <texture name="inv_item_notecard.tga"/> + <texture name="inv_item_object.tga"/> + <texture name="inv_item_object_multi.tga"/> + <texture name="inv_item_pants.tga"/> + <texture name="inv_item_script.tga"/> + <texture name="inv_item_shape.tga"/> + <texture name="inv_item_shirt.tga"/> + <texture name="inv_item_shoes.tga"/> + <texture name="inv_item_skirt.tga"/> + <texture name="inv_item_snapshot.tga"/> + <texture name="inv_item_socks.tga"/> + <texture name="inv_item_sound.tga"/> + <texture name="inv_item_texture.tga"/> + <texture name="inv_item_underpants.tga"/> + <texture name="inv_item_undershirt.tga"/> + + <texture name="lag_status_critical.tga"/> + <texture name="lag_status_good.tga"/> + <texture name="lag_status_warning.tga"/> + + <texture name="legend.tga"/> + + <texture name="map_avatar_16.tga"/> + <texture name="map_avatar_8.tga"/> + <texture name="map_avatar_you_8.tga"/> + <texture name="map_event.tga"/> + <texture name="map_event_mature.tga"/> + <texture name="map_home.tga"/> + <texture name="map_infohub.tga"/> + <texture name="map_telehub.tga"/> + <texture name="map_track_16.tga"/> + + <texture name="media_icon.tga" file_name="icn_label_media.tga" /> + <texture name="music_icon.tga" file_name="icn_label_music.tga" /> + <texture name="noentrylines.j2c" use_mips="true"/> + <texture name="noentrypasslines.j2c" use_mips="true"/> + + <texture name="notify_tip_icon.tga"/> + <texture name="notify_caution_icon.tga"/> + <texture name="notify_next.png" preload="true"/> + <texture name="notify_box_icon.tga"/> + + <texture name="object_cone.tga"/> + <texture name="object_cone_active.tga"/> + <texture name="object_cube.tga"/> + <texture name="object_cube_active.tga"/> + <texture name="object_cylinder.tga"/> + <texture name="object_cylinder_active.tga"/> + <texture name="object_grass.tga"/> + <texture name="object_grass_active.tga"/> + <texture name="object_hemi_cone.tga"/> + <texture name="object_hemi_cone_active.tga"/> + <texture name="object_hemi_cylinder.tga"/> + <texture name="object_hemi_cylinder_active.tga"/> + <texture name="object_hemi_sphere.tga"/> + <texture name="object_hemi_sphere_active.tga"/> + <texture name="object_prism.tga"/> + <texture name="object_prism_active.tga"/> + <texture name="object_pyramid.tga"/> + <texture name="object_pyramid_active.tga"/> + <texture name="object_ring.tga"/> + <texture name="object_ring_active.tga"/> + <texture name="object_sphere.tga"/> + <texture name="object_sphere_active.tga"/> + <texture name="object_tetrahedron.tga"/> + <texture name="object_tetrahedron_active.tga"/> + <texture name="object_torus.tga"/> + <texture name="object_torus_active.tga"/> + <texture name="object_tree.tga"/> + <texture name="object_tree_active.tga"/> + <texture name="object_tube.tga"/> + <texture name="object_tube_active.tga"/> + + <texture name="pixiesmall.j2c" use_mips="true"/> + <texture name="script_error.j2c" use_mips="true"/> + <texture name="silhouette.j2c" use_mips="true"/> + + <texture name="status_no_build.tga"/> + <texture name="status_voice.tga"/> + <texture name="status_buy_currency.tga"/> + <texture name="status_buy_currency_pressed.tga"/> + <texture name="status_buy_land.tga"/> + <texture name="status_buy_land_pressed.tga"/> + <texture name="status_no_fly.tga"/> + <texture name="status_health.tga"/> + <texture name="status_no_push.tga"/> + <texture name="status_no_scripts.tga"/> + + <texture name="tool_dozer.tga"/> + <texture name="tool_dozer_active.tga"/> + <texture name="tool_zoom.tga"/> + <texture name="tool_zoom_active.tga"/> + + <texture name="icn_active-speakers-dot-lvl0.tga"/> + <texture name="icn_active-speakers-dot-lvl1.tga"/> + <texture name="icn_active-speakers-dot-lvl2.tga"/> + <texture name="icn_active-speakers-typing1.tga"/> + <texture name="icn_active-speakers-typing2.tga"/> + <texture name="icn_active-speakers-typing3.tga"/> + + <texture name="icn_voice_ptt-off.tga"/> + <texture name="icn_voice_ptt-on.tga"/> + <texture name="icn_voice_ptt-on-lvl1.tga"/> + <texture name="icn_voice_ptt-on-lvl2.tga"/> + <texture name="icn_voice_ptt-on-lvl3.tga"/> + <texture name="icn_voice-call-end.tga"/> + <texture name="icn_voice-call-start.tga"/> + + <texture name="mute_icon.tga"/> + + <texture name="icn_slide-groove_dark.tga" scale_left="2" scale_top="5" scale_right="29" scale_bottom="4"/> + <texture name="icn_slide-highlight.tga" scale_left="2" scale_top="5" scale_right="29" scale_bottom="4"/> + <texture name="icn_slide-thumb_dark.tga" scale_left="2" scale_top="5" scale_right="29" scale_bottom="4"/> + + <texture name="icn_speaker-muted_dark.tga"/> + <texture name="icn_speaker_dark.tga"/> + + <texture name="icn_voice-localchat.tga"/> + <texture name="icn_voice-groupfocus.tga"/> + <texture name="icn_voice-pvtfocus.tga"/> + + <texture name="icn_media-pause.tga"/> + <texture name="icn_media-play.tga"/> + <texture name="icn_music-play.tga"/> + <texture name="icn_music-pause.tga"/> + <texture name="icn_media_web.tga" preload="true"/> + <texture name="icn_media_movie.tga" preload="true"/> + + <texture name="icn_chatbar.tga"/> + <texture name="btn_chatbar.tga" scale_left="20" scale_top="24" scale_right="44" scale_bottom="0"/> + <texture name="btn_chatbar_selected.tga" scale_left="20" scale_top="24" scale_right="44" scale_bottom="0"/> + + <texture name="icn_rounded-text-field.tga"/> + + <texture name="flyout_btn_right_selected.tga" scale_left="0" scale_top="30" scale_right="32" scale_bottom="0"/> + + <texture name="flyout_btn_right.tga" scale_left="0" scale_top="30" scale_right="32" scale_bottom="0"/> + + <texture name="flyout_btn_right_disabled.tga" scale_left="0" scale_top="30" scale_right="32" scale_bottom="0"/> + + <texture name="flyout_btn_left_selected.tga" scale_left="16" scale_top="15" scale_right="112" scale_bottom="15"/> + + <texture name="flyout_btn_left.tga" scale_left="16" scale_top="15" scale_right="112" scale_bottom="15"/> + + <texture name="flyout_btn_left_disabled.tga" scale_left="16" scale_top="15" scale_right="112" scale_bottom="15"/> + + <texture name="UIImgResizeBottomRightUUID" file_name="resize_handle_bottom_right_blue.tga"/> + + <texture name="UIImgBtnForwardOutUUID" file_name="move_forward_out.tga" preload="true"/> + <texture name="UIImgBtnForwardInUUID" file_name="move_forward_in.tga" preload="true"/> + <texture name="UIImgBtnSlideLeftOutUUID" file_name="move_left_out.tga" preload="true"/> + <texture name="UIImgBtnSlideLeftInUUID" file_name="move_left_in.tga" preload="true"/> + <texture name="UIImgBtnLeftOutUUID" file_name="move_turn_left_out.tga" preload="true"/> + <texture name="UIImgBtnLeftInUUID" file_name="move_turn_left_in.tga" preload="true"/> + <texture name="UIImgBtnRightOutUUID" file_name="move_turn_right_out.tga" preload="true"/> + <texture name="UIImgBtnRightInUUID" file_name="move_turn_right_in.tga" preload="true"/> + <texture name="UIImgBtnSlideRightOutUUID" file_name="move_right_out.tga" preload="true"/> + <texture name="UIImgBtnSlideRightInUUID" file_name="move_right_in.tga" preload="true"/> + <texture name="UIImgBtnMoveUpInUUID" file_name="move_up_in.tga" preload="true"/> + <texture name="UIImgBtnMoveUpOutUUID" file_name="move_up_out.tga" preload="true"/> + <texture name="UIImgBtnMoveDownInUUID" file_name="move_down_in.tga" preload="true"/> + <texture name="UIImgBtnMoveDownOutUUID" file_name="move_down_out.tga" preload="true"/> + + <texture name="cam_rotate_out.tga" preload="true"/> + <texture name="cam_rotate_in.tga" preload="true"/> + <texture name="cam_zoom_out.tga" preload="true"/> + <texture name="cam_zoom_plus_in.tga" preload="true"/> + <texture name="cam_zoom_minus_in.tga" preload="true"/> + + <texture name="UIImgBtnScrollUpOutUUID" file_name="scrollbutton_up_out_blue.tga"/> + <texture name="UIImgBtnScrollUpInUUID" file_name="scrollbutton_up_in_blue.tga"/> + <texture name="UIImgBtnScrollDownOutUUID" file_name="scrollbutton_down_out_blue.tga"/> + <texture name="UIImgBtnScrollDownInUUID" file_name="scrollbutton_down_in_blue.tga"/> + <texture name="UIImgBtnScrollLeftOutUUID" file_name="scrollbutton_left_out_blue.tga"/> + <texture name="UIImgBtnScrollLeftInUUID" file_name="scrollbutton_left_in_blue.tga"/> + <texture name="UIImgBtnScrollRightOutUUID" file_name="scrollbutton_right_out_blue.tga"/> + <texture name="UIImgBtnScrollRightInUUID" file_name="scrollbutton_right_in_blue.tga"/> + + <texture name="UIImgBtnJumpLeftOutUUID" file_name="3c18c87e-5f50-14e2-e744-f44734aa365f.tga"/> + <texture name="UIImgBtnJumpLeftInUUID" file_name="9cad3e6d-2d6d-107d-f8ab-5ba272b5bfe1.tga"/> + <texture name="UIImgBtnJumpRightOutUUID" file_name="ff9a71eb-7414-4cf8-866e-a701deb7c3cf.tga"/> + <texture name="UIImgBtnJumpRightInUUID" file_name="7dabc040-ec13-2309-ddf7-4f161f6de2f4.tga"/> + + <texture name="UIImgBtnSpinUpOutUUID" file_name="spin_up_out_blue.tga"/> + <texture name="UIImgBtnSpinUpInUUID" file_name="spin_up_in_blue.tga"/> + <texture name="UIImgBtnSpinDownOutUUID" file_name="spin_down_out_blue.tga"/> + <texture name="UIImgBtnSpinDownInUUID" file_name="spin_down_in_blue.tga"/> + + <texture name="UIImgRadioActiveUUID" file_name="radio_active_false.tga"/> + <texture name="UIImgRadioActiveSelectedUUID" file_name="radio_active_true.tga"/> + <texture name="UIImgRadioInactiveUUID" file_name="radio_inactive_false.tga"/> + <texture name="UIImgRadioInactiveSelectedUUID" file_name="radio_inactive_true.tga"/> + + <texture name="UIImgCheckboxActiveUUID" file_name="checkbox_enabled_false.tga"/> + <texture name="UIImgCheckboxActiveSelectedUUID" file_name="checkbox_enabled_true.tga"/> + <texture name="UIImgCheckboxInactiveUUID" file_name="checkbox_disabled_false.tga"/> + <texture name="UIImgCheckboxInactiveSelectedUUID" file_name="checkbox_disabled_true.tga"/> + + <texture name="UIImgBtnTabTopOutUUID" file_name="tab_top_blue.tga"/> + <texture name="UIImgBtnTabTopInUUID" file_name="tab_top_selected_blue.tga"/> + <texture name="UIImgBtnTabBottomOutUUID" file_name="tab_bottom_blue.tga"/> + <texture name="UIImgBtnTabBottomInUUID" file_name="tab_bottom_selected_blue.tga"/> + + <texture name="UIImgGrabUUID" file_name="c63f124c-6340-4fbf-b59e-0869a44adb64.tga"/> + <texture name="UIImgGrabSelectedUUID" file_name="c1e21504-f136-451d-b8e9-929037812f1d.tga"/> + + <!--<texture name="UIImgScaleUUID" file_name="88a90fef-b448-4883-9344-ecf378a60433.tga"/>--> + + <texture name="UIImgFaceUUID" file_name="ce15fd63-b0b6-463c-a37d-ea6393208b3e.tga"/> + <texture name="UIImgFaceSelectedUUID" file_name="b4870163-6208-42a9-9801-93133bf9a6cd.tga"/> + + <texture name="UIImgCreateUUID" file_name="7a0b1bdb-b5d9-4df5-bac2-ba230da93b5b.tga"/> + <texture name="UIImgCreateSelectedUUID" file_name="0098b015-3daf-4cfe-a72f-915369ea97c2.tga"/> + + <texture name="UIImgBtnCloseInactiveUUID" file_name="close_inactive_blue.tga"/> + <texture name="UIImgBtnCloseActiveUUID" file_name="closebox.tga"/> + <texture name="UIImgBtnClosePressedUUID" file_name="close_in_blue.tga"/> + <texture name="icn_clear_lineeditor.tga" /> + + <texture name="up_arrow.tga" file_name="up_arrow.png"/> + <texture name="down_arrow.tga" file_name="down_arrow.png"/> + + + <texture name="UIImgBtnMinimizeInactiveUUID" file_name="minimize_inactive.tga"/> + <texture name="UIImgBtnMinimizeActiveUUID" file_name="minimize.tga"/> + <texture name="UIImgBtnMinimizePressedUUID" file_name="minimize_pressed.tga"/> + + <texture name="UIImgBtnRestoreInactiveUUID" file_name="restore_inactive.tga"/> + <texture name="UIImgBtnRestoreActiveUUID" file_name="restore.tga"/> + <texture name="UIImgBtnRestorePressedUUID" file_name="restore_pressed.tga"/> + + <texture name="UIImgBtnTearOffInactiveUUID" file_name="tearoffbox.tga"/> + <texture name="UIImgBtnTearOffActiveUUID" file_name="tearoffbox.tga"/> + <texture name="UIImgBtnTearOffPressedUUID" file_name="tearoff_pressed.tga"/> + + <texture name="UIImgCrosshairsUUID" file_name="crosshairs.tga"/> + <texture name="icn_label_music.tga"/> + <texture name="icn_label_media.tga"/> + <texture name="arrow_down.tga"/> + <texture name="skin_thumbnail_modern.png" preload="true"/> + <texture name="skin_thumbnail_classic.png" preload="true"/> + <texture name="cloud-particle.j2c" use_mips="true"/> + + <texture name="skin_thumbnail_default.png" preload="true" /> + <texture name="skin_thumbnail_silver.png" preload="true" /> +</textures>
\ No newline at end of file diff --git a/indra/newview/skins/default/textures/up_arrow.png b/indra/newview/skins/default/textures/up_arrow.png Binary files differnew file mode 100644 index 0000000000..fe68ad49dc --- /dev/null +++ b/indra/newview/skins/default/textures/up_arrow.png diff --git a/indra/newview/skins/default/textures/uv_test1.j2c b/indra/newview/skins/default/textures/uv_test1.j2c Binary files differnew file mode 100644 index 0000000000..3d5b541796 --- /dev/null +++ b/indra/newview/skins/default/textures/uv_test1.j2c diff --git a/indra/newview/skins/default/textures/uv_test2.tga b/indra/newview/skins/default/textures/uv_test2.tga Binary files differnew file mode 100644 index 0000000000..a16000d1e4 --- /dev/null +++ b/indra/newview/skins/default/textures/uv_test2.tga diff --git a/indra/newview/skins/default/textures/white.tga b/indra/newview/skins/default/textures/white.tga Binary files differnew file mode 100644 index 0000000000..9fe68631cf --- /dev/null +++ b/indra/newview/skins/default/textures/white.tga diff --git a/indra/newview/skins/default/xui/de/floater_about.xml b/indra/newview/skins/default/xui/de/floater_about.xml new file mode 100644 index 0000000000..6490d8b5a2 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_about.xml @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_about" title="Über Second Life"> + <text_editor name="credits_editor"> + Second Life wird Ihnen präsentiert von Philip, Tessa, Andrew, Cory, Ben, Bunny, Char, Charlie, Colin, Dan, Daniel, Doug, Eric, Hamlet, Haney, Hunter, Ian, Jeff, Jim, John, Lee, Mark, Peter, Phoenix, Richard, Robin, Xenon, Steve, Tanya, Eddie, Frank, Bruce, Aaron, Alice, Bob, Debra, Eileen, Helen, Janet, Louie, Leviathania, Stefan, Ray, Kevin, Tom, Mikeb, MikeT, Burgess, Elena, Tracy, BillTodd, Ryan, Zach, Sarah, Nova, Otakon, Tim, Stephanie, Michael, Evan, Nicolas, Catherine, Rachelle, Dave, Holly, Bub, Kelly, Magellan, Ramzi, Don, Sabin, Jill, Rheya, DanceStar, Jeska, Hungry, Torley, Kona, Callum, Charity, Ventrella, Jack, Uncle, Vektor, Iris, Chris, Nicole, Mick, Reuben, Blue, Babbage, Yedwab, Deana, Lauren, Brent, Pathfinder, Chadrick, Altruima, Jesse, Monroe, David, Tess, Lizzie, Patsy, Pony, Isaac, Lawrence, Cyn, Bo, Gia, Annette, Marius, Tbone, Jonathan, Karen, Ginsu, Yuko, Makiko, Thomas, Harry, Seth, Alexei, Brian, Guy, Runitai, Ethan, Data, Cornelius, Kenny, Swiss, Zero, Natria, Wendy, Stephen, Teeple, Thumper, Lucy, Dee, Mia, Liana, Warren, Branka, Aura, beez, Milo, Hermia, Red, Thrax, Joe, Sally, Magenta, Paul, Jose, Rejean, Henrik, Lexie, Amber, Logan, Xan, Nora, Morpheus, Donovan, Leyla, MichaelFrancis, Beast, Cube, Bucky, Joshua, Stryfe, Harmony, Teresa, Claudia, Walker, Glenn, Fritz, Fordak, June, Cleopetra, Jean, Ivy, Betsy, Roosevelt, Spike, Ken, Which, Tofu, Chiyo, Rob, Zee, dustin, George, Del, Matthew, Cat, Jacqui, Lightfoot, Adrian, Viola, Alfred, Noel, Irfan, Sunil, Yool, Rika, Jane, Xtreme, Frontier, a2, Neo, Siobhan, Yoz, Justin, Elle, Qarl, Benjamin, Isabel, Gulliver, Everett, Christopher, Izzy, Stephany, Garry, Sejong, Sean, Tobin, Iridium, Meta, Anthony, Jeremy, JP, Jake, Maurice, Madhavi, Leopard, Kyle, Joon, Kari, Bert, Belinda, Jon, Kristi, Bridie, Pramod, KJ, Socrates, Maria, Ivan, Aric, Yamasaki, Adreanne, Jay, MitchK, Ceren, Coco, Durl, Jenny, Periapse, Kartic, Storrs, Lotte, Sandy, Colossus, Zen, BigPapi, Brad, Pastrami, Kurz, Mani, Neuro, Jaime, MJ, Rowan, Sgt, Elvis, Gecko, Samuel, Sardonyx, Leo, Bryan, Niko, Soft, Poppy, Rachel, Aki, Angelo, Banzai, Alexa, Sue, CeeLo, Bender, CG, Gillian, Pelle, Nick, Echo, Zara, Christine, Shamiran, Emma, Blake, Keiko, Plexus, Joppa, Sidewinder, Erica, Ashlei, Twilight, Kristen, Brett, Q, Enus, Simon, Bevis, Kraft, Kip, Chandler, Ron, LauraP, Ram, KyleJM, Scouse, Prospero, Melissa, Marty, Nat, Hamilton, Kend, Lordan, Jimmy, Kosmo, Seraph, Green, Ekim, Wiggo, JT, Rome, Doris, Miz, Benoc, Whump, Trinity, Patch, Kate, TJ, Bao, Joohwan, Christy, Sofia, Matias, Cogsworth, Johan, Oreh, Cheah, Angela, Brandy, Mango, Lan, Aleks, Gloria, Heidy, Mitchell, Space, Colton, Bambers, Einstein, Maggie, Malbers, Rose, Winnie, Stella, Milton, Rothman, Niall, Marin, Allison, James, Katie, Dawn, Katt, Kalpana, Judy, Andrea, Ambroff, Infinity, Gail, Rico, Raymond, Yi, William, Christa, M, Teagan, Scout, Molly, Dante, Corr, Dynamike, Usi, Kaylee, Lil, Danica, Sascha, Kelv, Jacob, Nya, Rodney, Brandon, Elsie, Blondin, Grant, Katrin, Nyx, Gabriel, Locklainn, Claire, Devin, Minerva, Monty, Austin, Bradford, Si, Keira, H, Caitlin, Dita, Makai, Jenn und vielen anderen. + + Vielen Dank den folgenden Einwohnern, die uns geholfen haben, dies zur bisher besten Version zu machen: aaron23 decuir, Abra Miles, absolute balderdash, adelle fitzgerald, Aeron Kohime, Aki Shichiroji, Alger Meads, Alissa Sabre, AlwaysIcey Mapholisto, Arawn Spitteler, Aren Mandala, Arianna Wrigglesworth, Bagushii Kohime, Balpien Hammerer, Blinking2342 Blinker, byakuya runo, Capucchy Streeter, Chandra Jun, Coyote Pace, Crusher Soderstrom, Cummere Mayo, cyberrosa Rossini, Dael Ra, danana dodonpa, Darek Deluca, Davec Horsforth, django yifu, draco crane, Dre Dagostino, Ephyu Reino, etan quan, Fenrix Murakami, Fledhyris Proudhon, Fred Wardhani, Frederich Courier, garth fairchang, Gellan Glenelg, Geraldine Giha, GOLAN Eilde, gonzo joubert, Hachiro Yokosuka, Hampton Hax, harleywood guru, Hevenz Vansant, imnotgoing sideways, Jaden Giles, Jeanette Janus, Karl Dorance, keaton Akina, Khashai Steinbeck, KiPSOFT Tuqiri, kirstenlee Cinquetti, Kitty Barnett, Laurent Vesta, Lazure Ryba, Lima Vesperia, Linzi Bingyi, Lisa Lowe, LuDon Ninetails, Mark Rosenbaum, McCabe Maxsted, Michi Lumin, Midi Aeon, ml0rtd kit, Mo Eriksen, Morice Flanagan, Mysterion Aeon, Nad Gough, norgan torok, Pygar Bu, Qie Niangao, rachel corleone, Rado Arado, roberto salubrius, Royer Pessoa, samia bechir, Sasha Nurmi, Sean Heying, Selkit Diller, Shadow Pidgeon, simon kline, Smokie Ember, Soap Clawtooth, Strife Onizuka, Tal Chernov, Talan Hyun, tangletwigs fairymeadow, Tanya Spinotti, Tayra Dagostino, Teebone Aeon, Theremes Langdon, Thraxis Epsilon, tucor Capalini, Vasko Hawker, VenusMari Zapedzki, Vex Streeter, Viktoria Dovgal, Vincent Nacon, Viridian Exonar, Vivienne Schell, WarKirby Magojiro, Wilton Lundquist, Yukinoroh Kamachi, Zyzzy Zarf + + 3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion + APR Copyright (C) 2000-2004 The Apache Software Foundation + cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) + expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. + FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). + GL Copyright (C) 1999-2004 Brian Paul. + Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. + jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) + jpeglib Copyright (C) 1991-1998, Thomas G. Lane. + ogg/vorbis Copyright (C) 2001, Xiphophorus + OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. + SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga + SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + xmlrpc-epi Copyright (C) 2000 Epinions, Inc. + zlib Copyright (C) 1995-2002 Jean-loup Gailly und Mark Adler. + + Alle Rechte vorbehalten. Details siehe licenses.txt. + + Voice-Chat-Audiocoding: Polycom(R) Siren14(TM) (ITU-T Empf. G.722.1 Anhang C) + + + What happens to a dream deferred? --Langston Hughes + </text_editor> + <text name="you_are_at"> + Sie befinden sich in [POSITION] + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_about_land.xml b/indra/newview/skins/default/xui/de/floater_about_land.xml new file mode 100644 index 0000000000..52cd7a2a6d --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_about_land.xml @@ -0,0 +1,504 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floaterland" title="Land-Info"> + <tab_container name="landtab"> + <panel label="Allgemein" name="land_general_panel"> + <text type="string" length="1" name="Name:"> + Name: + </text> + <text type="string" length="1" name="Description:"> + Beschreibung: + </text> + <text type="string" length="1" name="Owner:"> + Eigentümer: + </text> + <text type="string" length="1" name="OwnerText"> + Leyla Linden + </text> + <button label="Profil..." label_selected="Profil..." name="Profile..." /> + <text type="string" length="1" name="Group:"> + Gruppe: + </text> + <button label="Einstellen..." label_selected="Einstellen..." name="Set..." /> + <check_box label="Übertragung an Gruppe zulassen" name="check deed" + tool_tip="Ein Gruppen-Officer kann dieses Land der Gruppe übertragen. Das Land wird dann über die Landzuteilung der Gruppe verwaltet." /> + <button label="Übertragen..." label_selected="Übertragen..." name="Deed..." + tool_tip="Sie können Land nur übertragen, wenn Sie in der ausgewählten Gruppe Officer sind." /> + <check_box label="Eigentümer leistet Beitrag durch Übertragung" name="check contrib" + tool_tip="Wenn das Land an die Gruppe übertragen wird, trägt der frühere Eigentümer ausreichend Landnutzungsrechte bei, um es zu halten." /> + <text type="string" length="1" name="For Sale:"> + Zum Verkauf: + </text> + <text type="string" length="1" name="Not for sale."> + Nicht zu verkaufen. + </text> + <text type="string" length="1" name="For Sale: Price L$[PRICE]."> + Preis: [PRICE] L$. + </text> + <button label="Land verkaufen..." label_selected="Land verkaufen..." + name="Sell Land..." /> + <text type="string" length="1" name="For sale to"> + Zum Verkauf an: [BUYER] + </text> + <text type="string" length="1" name="Sell with landowners objects in parcel."> + Objekte sind im Verkauf eingeschlossen. + </text> + <text type="string" length="1" name="Selling with no objects in parcel."> + Objekte sind im Verkauf nicht eingeschlossen. + </text> + <button label="Landverkauf abbrechen" label_selected="Landverkauf abbrechen" + name="Cancel Land Sale" /> + <text type="string" length="1" name="Claimed:"> + Gekauft am: + </text> + <text type="string" length="1" name="DateClaimText"> + Dienstag, 15. Aug. 2006, 13:47:25 + </text> + <text type="string" length="1" name="PriceLabel"> + Gebiet: + </text> + <text type="string" length="1" name="PriceText"> + 4048 qm + </text> + <text type="string" length="1" name="Traffic:"> + Traffic: + </text> + <text type="string" length="1" name="DwellText"> + 0 + </text> + <button label="Land kaufen..." label_selected="Land kaufen..." name="Buy Land..." /> + <button label="Für Gruppe kaufen..." label_selected="Für Gruppe kaufen..." + name="Buy For Group..." /> + <button label="Pass kaufen..." label_selected="Pass kaufen..." name="Buy Pass..." + tool_tip="Ein Pass gibt Ihnen zeitbegrenzten Zugang zu diesem Land." /> + <button label="Land aufgeben..." label_selected="Land aufgeben..." + name="Abandon Land..." /> + <button label="Land in Besitz nehmen..." label_selected="Land in Besitz nehmen..." + name="Reclaim Land..." /> + <button label="Linden-Verkauf..." label_selected="Linden-Verkauf..." + name="Linden Sale..." + tool_tip="Land muss Eigentum und auf Inhalt gesetzt sein und nicht zur Auktion stehen." /> + <text name="new users only"> + Nur neue Benutzer + </text> + <text name="anyone"> + Jeder + </text> + <text name="area_text"> + Gebiet: + </text> + <text name="area_size_text"> + [AREA] qm + </text> + <text name="auction_id_text"> + Auktions-ID: [ID] + </text> + <text name="need_tier_to_modify"> + Bestätigen Sie den Kauf, um dieses Land zu bearbeiten. + </text> + <text name="group_owned_text"> + (In Gruppenbesitz) + </text> + <text name="profile_text"> + Profil... + </text> + <text name="info_text"> + Info... + </text> + <text name="public_text"> + (öffentlich) + </text> + <text name="none_text"> + (-) + </text> + <text name="sale_pending_text"> + (Wird verkauft) + </text> + </panel> + <panel label="Vertrag" name="land_covenant_panel"> + <text type="string" length="1" name="covenant_timestamp_text"> + Letzte Änderung am Mittwoch, den 31. Dez. 1969, 16:00:00 + </text> + <text type="string" length="1" name="region_name_lbl"> + Region: + </text> + <text type="string" length="1" name="region_name_text"> + leyla + </text> + <text type="string" length="1" name="estate_name_lbl"> + Grundstück: + </text> + <text type="string" length="1" name="estate_name_text"> + Mainland + </text> + <text type="string" length="1" name="estate_owner_lbl"> + Eigentümer: + </text> + <text type="string" length="1" name="estate_owner_text"> + (keiner) + </text> + <text type="string" length="1" name="resellable_clause"> + Gekauftes Land in dieser Region kann nicht wiederverkauft werden. + </text> + <text type="string" length="1" name="changeable_clause"> + Gekauftes Land in dieser Region kann nicht zusammengelegt/geteilt werden. + </text> + <text_editor type="string" length="1" name="covenant_editor"> + Für dieses Grundstück fehlt der Vertrag. + </text_editor> + <text name="can_resell"> + Gekauftes Land in dieser Region kann wiederverkauft werden. + </text> + <text name="can_not_resell"> + Gekauftes Land in dieser Region kann nicht wiederverkauft werden. + </text> + <text name="can_change"> + Gekauftes Land in dieser Region kann zusammengelegt und geteilt werden. + </text> + <text name="can_not_change"> + Gekauftes Land in dieser Region kann nicht zusammengelegt und geteilt werden. + </text> + </panel> + <panel label="Objekte" name="land_objects_panel"> + <text name="parcel_object_bonus"> + Objektbonusfaktor in Region: [BONUS] + </text> + <text type="string" length="1" name="Simulator primitive usage:"> + Primitive in Simulator: + </text> + <text name="objects_available"> + [COUNT] von [MAX] ([AVAILABLE] verfügbar) + </text> + <text name="objects_available_text"> + [COUNT] von [MAX] ([AVAILABLE] verfügbar) + </text> + <text name="objects_deleted_text"> + [COUNT] von [MAX] ([DELETED] werden gelöscht) + </text> + <text name="Primitives parcel supports:" width="200"> + Von Parzelle unterstützte Primitiva: + </text> + <text left="204" name="object_contrib_text" width="152"> + [COUNT] + </text> + <text type="string" length="1" name="Primitives on parcel:"> + Primitiva auf Parzelle: + </text> + <text left="204" name="total_objects_text" width="48"> + [COUNT] + </text> + <text left="14" name="Owned by parcel owner:" width="200"> + Im Eigentum des Parzellenbesitzers: + </text> + <text left="204" name="owner_objects_text" width="48"> + [COUNT] + </text> + <button label="Anzeigen" label_selected="Anzeigen" name="ShowOwner" right="-135" width="60" /> + <button label="Zurückgeben..." label_selected="Zurückgeben..." name="ReturnOwner..." + right="-10" tool_tip="Objekte an ihre Eigentümer zurückgeben." width="119" /> + <text left="14" name="Set to group:" width="200"> + Der Gruppe übereignen: + </text> + <text left="204" name="group_objects_text" width="48"> + [COUNT] + </text> + <button label="Anzeigen" label_selected="Anzeigen" name="ShowGroup" right="-135" width="60" /> + <button label="Zurückgeben..." label_selected="Zurückgeben..." name="ReturnGroup..." + right="-10" tool_tip="Objekte an ihre Eigentümer zurückgeben." width="119" /> + <text left="14" name="Owned by others:" width="128"> + Im Eigentum anderer: + </text> + <text left="204" name="other_objects_text" width="48"> + [COUNT] + </text> + <button label="Anzeigen" label_selected="Anzeigen" name="ShowOther" right="-135" width="60" /> + <button label="Zurückgeben..." label_selected="Zurückgeben..." name="ReturnOther..." + right="-10" tool_tip="Objekte an ihre Eigentümer zurückgeben." width="119" /> + <text left="14" name="Selected / sat upon:" width="140"> + Ausgewählt/gesessen auf: + </text> + <text left="204" name="selected_objects_text" width="48"> + [COUNT] + </text> + <text left="4" name="Autoreturn" width="380"> + Objekte anderer Einwohner automatisch zurückgeben (Minuten, 0 für aus): + </text> + <line_editor name="clean other time" right="-10" width="56" /> + <text type="string" length="1" name="Object Owners:"> + Objekteigentümer: + </text> + <button label="Liste aktualisieren" label_selected="Liste aktualisieren" + name="Refresh List" /> + <button label="Objekte zurückgeben..." label_selected="Objekte zurückgeben..." + name="Return objects..." /> + <button label="" label_selected="" name="Type" tool_tip="Nach Typ sortieren" /> + <button label="Name" label_selected="Name" name="Name" tool_tip="Nach Name sortieren" /> + <button label="Zählen" label_selected="Zählen" name="Count" + tool_tip="Nach Anzahl sortieren" /> + <name_list label="Zählen" name="owner list"> + <column label="Typ" name="type" /> + <column label="Name" name="name" /> + <column label="Zählen" name="count" /> + </name_list> + /> + </panel> + <panel label="Optionen" name="land_options_panel"> + <text type="string" length="1" name="allow_label"> + Anderen Einwohnern gestatten: + </text> + <check_box label="Terrain bearbeiten" name="edit land check" /> + <check_box label="Landmarken erstellen" name="check landmark" /> + <check_box label="Fliegen" name="check fly" /> + <text type="string" length="1" name="allow_label2"> + Objekte erstellen: + </text> + <check_box label="Alle Einwohner" name="edit objects check" /> + <check_box label="Gruppe" name="edit group objects check" /> + <text type="string" length="1" name="allow_label3"> + Objekteintritt: + </text> + <check_box label="Alle Einwohner" name="all object entry check" /> + <check_box label="Gruppe" name="group object entry check" /> + <text type="string" length="1" name="allow_label4"> + Skripts ausführen: + </text> + <check_box label="Alle Einwohner" name="check other scripts" /> + <check_box label="Gruppe" name="check group scripts" /> + <text type="string" length="1" name="land_options_label"> + Landoptionen: + </text> + <check_box label="Sicher (kein Schaden)" name="check safe" /> + <check_box label="Stoßen beschränken" name="PushRestrictCheck" + tool_tip="llPushObject funktioniert nur in Skripts des Parzelleneigentümers oder in Skripts, die dem Stoßenden gehören." /> + <check_box label="Ort in Suche anzeigen (30 L$/Woche) unter" name="ShowDirectoryCheck" + tool_tip="Diese Parzelle in Suchergebnissen anzeigen." /> + <combo_box left="266" max_chars="20" mouse_opaque="true" name="land category" width="130"> + <combo_item name="AnyCategory"> + Alle Kategorien + </combo_item> + <combo_item name="LindenLocation"> + Lindenort + </combo_item> + <combo_item name="Adult"> + Ab 18 + </combo_item> + <combo_item name="Arts&Culture"> + Kunst und Kultur + </combo_item> + <combo_item name="Business"> + Business + </combo_item> + <combo_item name="Educational"> + Bildung + </combo_item> + <combo_item name="Gaming"> + Spielen + </combo_item> + <combo_item name="Hangout"> + Treffpunkt + </combo_item> + <combo_item name="NewcomerFriendly"> + Anfängergerecht + </combo_item> + <combo_item name="Parks&Nature"> + Parks und Natur + </combo_item> + <combo_item name="Residential"> + Wohngebiet + </combo_item> + <combo_item name="Shopping"> + Shopping + </combo_item> + <combo_item name="Other"> + Sonstige + </combo_item> + </combo_box> + <check_box label="Ab-18-Inhalt" name="MatureCheck" + tool_tip="Die Informationen oder Inhalte Ihrer Parzelle sind nicht jugenfrei." /> + <check_box label="Liste im Web veröffentlichen" name="PublishCheck" + tool_tip="Veröffentlicht Informationen über Ihre Parzelle im Web." /> + <button label="?" label_selected="?" name="?" /> + <text type="string" length="1" name="Snapshot:"> + Foto: + </text> + <texture_picker label="" name="snapshot_ctrl" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <text type="string" length="1" name="Landing Point: (none)"> + Landepunkt: (keiner) + </text> + <text name="landing_point"> + Landepunkt: [LANDING] + </text> + <text name="landing_point_none"> + (-) + </text> + <button label="Festlegen" label_selected="Festlegen" left="234" name="Set" + tool_tip="Den Landepunkt auf die aktuelle Position des Avatars setzen. Muss sich innerhalb dieser Parzelle befinden." + width="70" /> + <button label="Löschen" label_selected="Löschen" left="312" name="Clear" + tool_tip="Landepunkt löschen." width="70" /> + <text type="string" length="1" name="Teleport Routing: "> + Teleport-Route: + </text> + <combo_box name="landing type" + tool_tip="Teleport Routing -- select how to handle teleports onto your land."> + <combo_item type="string" length="1" name="Blocked"> + Blockiert + </combo_item> + <combo_item type="string" length="1" name="LandingPoint"> + Landepunkt + </combo_item> + <combo_item type="string" length="1" name="Anywhere"> + Überall + </combo_item> + </combo_box> + <text name="push_restrict_text"> + Stoßen beschränken + </text> + <text name="push_restrict_region_text"> + Stoßen beschränken (regional) + </text> + </panel> + <panel label="Medien" name="land_media_panel"> + <text name="at URL:"> + Medien-URL: + </text> + <button label="Einstellen..." label_selected="Einstellen..." name="set_media_url" /> + <text name="with media:"> + Medientyp: + </text> + <combo_box name="media type" + tool_tip="Geben Sie einen URL für den Film, die Webseite oder ein anderes Medium ein" /> + <text name="Description:"> + Inhalt: + </text> + <line_editor name="url_description" + tool_tip="Text, der neben der Abspielen/Laden-Schaltfläche angezeigt wird" /> + <text name="replace_texture_help"> + (Objekte mit dieser Textur zeigen nach Anklicken +des Abspielen-Pfeils den Film oder die Webseite an.) + </text> + <text name="Options:"> + Medien- +Optionen: + </text> + <check_box label="Als Schleife wiedergeben" name="media_loop" + tool_tip="Spielt das Medium in einer Schleife ab. Der Abspielvorgang wird immer wieder von vorne fortgesetzt." /> + <check_box label="Medien-URL verstecken" name="hide_media_url" + tool_tip="Aktivieren Sie diese Option, wenn Sie nicht möchten, dass unautorisierte Personen die Medien-URL sehen können. Diese Option ist für HTML-Medien nicht verfügbar." /> + <check_box label="Musik-URL verstecken" name="hide_music_url" + tool_tip="Aktivieren Sie diese Option, wenn Sie nicht möchten, dass unautorisierte Personen die Musik-URL sehen können." /> + <text name="media_size" + tool_tip="Darstellungsgröße von Webmedien, für Standard bei 0 belassen."> + Größe: + </text> + <spinner name="media_size_width" + tool_tip="Darstellungsgröße von Webmedien, für Standard bei 0 belassen." /> + <spinner name="media_size_height" + tool_tip="Darstellungsgröße von Webmedien, für Standard bei 0 belassen." /> + <text name="pixels"> + Pixel + </text> + <text name="MusicURL:"> + Musik-URL: + </text> + <text name="Sound:"> + Sound: + </text> + <check_box label="Umgebungssound auf diese Parzelle beschränken" name="check sound local" /> + <text type="string" length="1" name="Music URL:"> + Musik-URL: + </text> + <text type="string" length="1" name="Media texture:"> + Textur +ersetzen: + </text> + <text type="string" length="1" name="Replace this texture:"> + Diese Textur ersetzen: + </text> + <texture_picker label="" name="media texture" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <text type="string" length="1" name="with content from this URL:"> + mit Inhalt von diesem URL ersetzen: + </text> + <check_box label="Automatisch skalieren" name="media_auto_scale" + tool_tip="Aktivieren Sie diese Option, um den Inhalt für diese Parzelle automatisch zu skalieren. Dies ist eventuell langsamer und die Qualität ist schlechter, aber Sie müssen keine weitere Texturskalierung oder -anpassung vornehmen." /> + <text name="Voice settings:"> + Voice: + </text> + <radio_group name="parcel_voice_channel"> + <radio_item name="Estate"> + Voice-Channel des Grundstücks verwenden + </radio_item> + <radio_item name="Private"> + Einen privaten Voice-Channel verwenden + </radio_item> + <radio_item name="Disabled"> + Umgebungssound auf dieser Parzelle deaktivieren + </radio_item> + </radio_group> + </panel> + <panel label="Zugang" name="land_access_panel"> + <text type="string" length="1" name="Limit access to this parcel to:"> + Zugang zu dieser Parzelle + </text> + <check_box label="Freien Zugang erlauben" name="public_access" /> + <text name="Only Allow"> + Zugang verweigern für: + </text> + <check_box + label="Einwohner, die keine Zahlungsinformationen bei Linden Lab hinterlegt haben" + name="limit_payment" tool_tip="Nicht identifizierte Einwohner verbannen." /> + <check_box label="Einwohner, die keine altersgeprüften Erwachsenen sind" + name="limit_age_verified" + tool_tip="Einwohner ohne Altersprüfung verbannen. Weitere Informationen finden Sie auf support.secondlife.com." /> + <string name="estate_override"> + Eine oder mehrere dieser Optionen gelten auf Grundstücksebene + </string> + <check_box label="Gruppenzugang erlauben: [GROUP]" name="GroupCheck" + tool_tip="Gruppe im Register 'Allgemein' festlegen." /> + <combo_box name="pass_combo"> + <combo_item name="Anyone"> + Jeder + </combo_item> + <combo_item name="Group"> + Gruppe + </combo_item> + </combo_box> + <text label="Immer erlauben" name="AllowedText"> + Zulässige Einwohner + </text> + <button label="Hinzufügen..." label_selected="Hinzufügen..." name="add_allowed" /> + <button label="Entfernen" label_selected="Entfernen" name="remove_allowed" /> + <check_box label="Verbannen" name="BanCheck"> + Verbannte Einwohner + </check_box> + <name_list name="AccessList" tool_tip="([LISTED] angezeigt, max. [MAX])"> + <column label="Allowed Residents" name="name" /> + </name_list> + <button label="Hinzufügen..." label_selected="Hinzufügen..." name="Add..." /> + <button label="Entfernen" label_selected="Entfernen" name="Remove" /> + <check_box label="Pässe verkaufen an:" name="PassCheck" + tool_tip="Ermöglicht befristeten Zugang zu dieser Parzelle" /> + <spinner label="Preis in L$:" name="PriceSpin" /> + <spinner label="Online-Zeit:" name="HoursSpin" /> + <name_list name="BannedList" tool_tip="([LISTED] angezeigt, max. [MAX])" /> + <button label="Hinzufügen..." label_selected="Hinzufügen..." name="add_banned" /> + <button label="Entfernen" label_selected="Entfernen" name="remove_banned" /> + </panel> + <panel label="Verbannen" name="land_ban_panel"> + <check_box label="Diese Avatare verbannen: ([LISTED] angezeigt, max. [MAX])" + name="LandBanCheck" /> + <name_list name="LandBanList"> + <column label="Banned Residents" name="name" /> + </name_list> + <button label="Hinzufügen..." label_selected="Hinzufügen..." name="Add..." /> + <button label="Entfernen" label_selected="Entfernen" name="Remove" /> + <text type="string" length="1" name="Deny by Payment Status:"> + Nach Zahlungsstatus verweigern: + </text> + <check_box label="Verweigern - keine archivierte Zahlungsinfo" name="DenyAnonymousCheck" /> + <check_box label="Verweigern - Zahlungsinfo archiviert" name="DenyIdentifiedCheck" /> + <check_box label="Verweigern - Zahlungsinfo verwendet" name="DenyTransactedCheck" /> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_animation_preview.xml b/indra/newview/skins/default/xui/de/floater_animation_preview.xml new file mode 100644 index 0000000000..3cbcf081b5 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_animation_preview.xml @@ -0,0 +1,173 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Animation Preview" title=""> + <text name="name_label"> + Name: + </text> + <line_editor name="name_form" /> + <text name="description_label"> + Beschreibung: + </text> + <spinner label="Priorität" name="priority" + tool_tip="Steuert, welche Animationen von dieser Animation überschrieben werden können." /> + <text name="preview_label" width="97"> + Vorschau während: + </text> + <combo_box label="" left_delta="107" name="preview_base_anim" + tool_tip="Use this to test your animation behavior while your avatar performs common actions."> + <combo_item name="Standing"> + Stehend + </combo_item> + <combo_item name="Walking"> + Geht + </combo_item> + <combo_item name="Sitting"> + Sitzt + </combo_item> + <combo_item name="Flying"> + Fliegend + </combo_item> + </combo_box> + <check_box label="Schleife" name="loop_check" tool_tip="Erzeugt eine Animationsschleife." bottom_delta="-18" /> + <spinner label="In (%)" name="loop_in_point" + tool_tip="Anfang einer Animationsschleife festlegen." /> + <spinner label="Aus (%)" name="loop_out_point" + tool_tip="Ende einer Animationsschleife festlegen." /> + <text name="hand_label"> + Handhaltung + </text> + <combo_box label="" name="hand_pose_combo" + tool_tip="Controls what hands do during animation."> + <combo_item name="Spread"> + Dehnen + </combo_item> + <combo_item name="Relaxed"> + Entspannt + </combo_item> + <combo_item name="PointBoth"> + Beide zeigen + </combo_item> + <combo_item name="Fist"> + Faust + </combo_item> + <combo_item name="RelaxedLeft"> + Links entspannt + </combo_item> + <combo_item name="PointLeft"> + Nach links zeigen + </combo_item> + <combo_item name="FistLeft"> + Linke Faust + </combo_item> + <combo_item name="RelaxedRight"> + Rechts entspannt + </combo_item> + <combo_item name="PointRight"> + Nach rechts zeigen + </combo_item> + <combo_item name="FistRight"> + Rechte Faust + </combo_item> + <combo_item name="SaluteRight"> + Rechts salutieren + </combo_item> + <combo_item name="Typing"> + Tippt + </combo_item> + <combo_item name="PeaceRight"> + Friedensrecht + </combo_item> + </combo_box> + <text name="emote_label"> + Ausdruck + </text> + <combo_box label="" name="emote_combo" + tool_tip="Controls what face does during animation."> + <combo_item name="[None]"> + [None] + </combo_item> + <combo_item name="Aaaaah"> + Aaaaah + </combo_item> + <combo_item name="Afraid"> + Ängstlich + </combo_item> + <combo_item name="Angry"> + Verärgert + </combo_item> + <combo_item name="BigSmile"> + Grinst + </combo_item> + <combo_item name="Bored"> + Gelangweilt + </combo_item> + <combo_item name="Cry"> + Weinen + </combo_item> + <combo_item name="Disdain"> + Verachten + </combo_item> + <combo_item name="Embarrassed"> + Verlegen + </combo_item> + <combo_item name="Frown"> + Stirnrunzeln + </combo_item> + <combo_item name="Kiss"> + Küssen + </combo_item> + <combo_item name="Laugh"> + Lachen + </combo_item> + <combo_item name="Plllppt"> + Plllppt + </combo_item> + <combo_item name="Repulsed"> + Zurückgestoßen + </combo_item> + <combo_item name="Sad"> + Traurig + </combo_item> + <combo_item name="Shrug"> + Schulterzucken + </combo_item> + <combo_item name="Smile"> + Lächeln + </combo_item> + <combo_item name="Surprise"> + Überraschung + </combo_item> + <combo_item name="Wink"> + Zwinkern + </combo_item> + <combo_item name="Worry"> + Sorgenvoll + </combo_item> + </combo_box> + <spinner label="Eingang glätten (s)" name="ease_in_time" + tool_tip="Einblendungsgeschwindigkeit von Animationen (in Sekunden)." label_width="105" width="175" /> + <spinner label="Ausgang glätten (s)" name="ease_out_time" + tool_tip="Ausblendungsgeschwindigkeit von Animationen (in Sekunden)." left="10" bottom_delta="-20" label_width="105" width="175" /> + <button label="" name="play_btn" tool_tip="Animation stoppen/wiedergeben." bottom_delta="-32" /> + <button label="" name="stop_btn" tool_tip="Animation anhalten" /> + <slider label="" name="playback_slider" /> + <text name="bad_animation_text"> + Animationsdatei konnte nicht gelesen werden. + + Wir empfehlen exportierte BVH-Dateien aus Poser 4. + </text> + <button label="Abbrechen" name="cancel_btn" /> + <button label="Hochladen ([AMOUNT] L$)" name="ok_btn" /> + <text name="failed_to_initialize"> + Bewegung konnte nicht initialisiert werden + </text> + <text name="anim_too_long"> + Animationsdatei ist [LENGTH] Sekunden lang. + +Maximal erlaubt sind [MAX_LENGTH] Sekunden. + </text> + <text name="failed_file_read"> + Animationsdatei konnte nicht gelesen werden. + +[STATUS] + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_auction.xml b/indra/newview/skins/default/xui/de/floater_auction.xml new file mode 100644 index 0000000000..42f6a07dc3 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_auction.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_auction" title="Linden-Landverkauf starten"> + <check_box label="Gelben Auswahlrahmen einschließen" name="fence_check" /> + <button label="Foto" label_selected="Foto" name="snapshot_btn" /> + <button label="OK" label_selected="OK" name="ok_btn" /> + <text name="already for sale"> + Parzellen, die bereits zum Verkauf stehen, können nicht auktioniert werden. + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_avatar_picker.xml b/indra/newview/skins/default/xui/de/floater_avatar_picker.xml new file mode 100644 index 0000000000..f02ffd22e2 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_avatar_picker.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="avatarpicker" title="Einwohner auswählen"> + <text name="instruct_search_resident_name" height="32" bottom="-56"> +Geben Sie einen Teil des Namens des +Einwohners ein: + </text> + <button label="Suchen" label_selected="Suchen" name="Find" /> + <scroll_list name="Names" height="138" bottom_delta="-144"/> + <text name="Or select their calling card:"> + Oder wählen Sie eine Visitenkarte: + </text> + <button label="Auswählen" label_selected="Auswählen" name="Select" /> + <button label="Schließen" label_selected="Schließen" name="Close" /> + <text name="NotFound"> + '[TEXT]' nicht gefunden + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_avatar_textures.xml b/indra/newview/skins/default/xui/de/floater_avatar_textures.xml new file mode 100644 index 0000000000..edf80f1dfb --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_avatar_textures.xml @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="avatar_texture_debug" title="Avatar-Texturen"> + <text name=""> + Geformte Texturen not sure about this one ... missing context + </text> + <text name=""> + Zusammengesetzte Texturen + </text> + <text name="baked_label"> + Gebackene Texturen + </text> + <text name="composite_label"> + Zusammengesetzte Texturen + </text> + <texture_picker label="Kopf" name="baked_head" /> + <texture_picker label="Make-Uup" name="head_bodypaint" /> + <texture_picker label="Haar" name="hair" /> + <button label="Abladen" label_selected="Abladen" name="Dump" /> + <texture_picker label="Augen" name="baked_eyes" /> + <texture_picker label="Auge" name="eye_texture" /> + <texture_picker label="Oberkörper" name="baked_upper_body" /> + <texture_picker label="Oberkörpertattoo" name="upper_bodypaint" /> + <texture_picker label="Unterhemd" name="undershirt" /> + <texture_picker label="Handschuhe" name="gloves" /> + <texture_picker label="Hemd" name="shirt" /> + <texture_picker label="Oberjacke" name="upper_jacket" /> + <texture_picker label="Unterkörper" name="baked_lower_body" /> + <texture_picker label="Unterkörpertattoo" name="lower_bodypaint" /> + <texture_picker label="Unterhose" name="underpants" /> + <texture_picker label="Socken" name="socks" /> + <texture_picker label="Schuhe" name="shoes" /> + <texture_picker label="Hose" name="pants" /> + <texture_picker label="Jacke" name="jacket" /> + <texture_picker label="Rock" name="baked_skirt" /> + <texture_picker label="Rock" name="skirt_texture" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_build_options.xml b/indra/newview/skins/default/xui/de/floater_build_options.xml new file mode 100644 index 0000000000..de3617ed25 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_build_options.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="build options floater" title="Rasteroptionen"> + <spinner label="Rastereinheit (Meter)" name="GridResolution" /> + <spinner label="Rastergröße (Meter)" name="GridDrawSize" /> + <check_box label="Einrasten von Untereinheiten aktivieren" name="GridSubUnit" /> + <check_box label="Querschnitte anzeigen" name="GridCrossSection" /> + <slider label="Rasterdeckkraft" name="GridOpacity" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_bumps.xml b/indra/newview/skins/default/xui/de/floater_bumps.xml new file mode 100644 index 0000000000..7b21042c2b --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_bumps.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_bumps" title="Rempler, Stöße und Schläge"> + <text name="none_detected"> + Nicht erkannt + </text> + <text name="bump"> + [TIME] [FIRST] [LAST] hat Sie gestoßen + </text> + <text name="llpushobject"> + [TIME] [FIRST] [LAST] hat Sie mit einem Skript gestoßen + </text> + <text name="selected_object_collide"> + [TIME] [FIRST] [LAST] hat Sie mit einem Objekt getroffen + </text> + <text name="scripted_object_collide"> + [TIME] [FIRST] [LAST] hat Sie mit einem Skript-Objekt getroffen + </text> + <text name="physical_object_collide"> + [TIME] [FIRST] [LAST] hat Sie mit einem physischen Objekt getroffen + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_buy_contents.xml b/indra/newview/skins/default/xui/de/floater_buy_contents.xml new file mode 100644 index 0000000000..c2ee63e597 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_buy_contents.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_buy_contents" title="Inhalte kaufen"> + <text name="contains_text"> + [NAME] enthält: + </text> + <text name="buy_text"> + [AMOUNT] L$ von [NAME] kaufen? + </text> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn" /> + <button label="Kaufen" label_selected="Kaufen" name="buy_btn" /> + <check_box label="Kleidung jetzt anziehen" name="wear_check" /> + <text name="no_copy_text"> + (kein Kopieren) + </text> + <text name="no_modify_text"> + (kein Bearbeiten) + </text> + <text name="no_transfer_text"> + (kein Transferieren) + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_buy_currency.xml b/indra/newview/skins/default/xui/de/floater_buy_currency.xml new file mode 100644 index 0000000000..787f469854 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_buy_currency.xml @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="buy currency" title="Geld kaufen"> + <text name="info_buying"> + Kaufe Geld: + </text> + <text name="info_cannot_buy"> + Kaufen jetzt nicht möglich: + </text> + <text name="info_need_more"> + Sie brauchen mehr Geld: + </text> + <text name="error_message"> + Irgendetwas stimmt nicht. + </text> + <button label="Gehe zu Website" name="error_web" /> + <text name="contacting"> + LindeX wird kontaktiert... + </text> + <text name="buy_action_unknown"> + L$ an der LindeX kaufen + </text> + <text name="buy_action"> + [NAME] L$ [PRICE] + </text> + <text name="currency_action" width="90"> + L$ kaufen + </text> + <line_editor left_delta="55" name="currency_amt"> + 1234 + </line_editor> + <text name="currency_est"> + für ca. [USD] US$ + </text> + <text name="getting_data"> + Daten werden geladen... + </text> + <text name="balance_label"> + Sie haben zurzeit + </text> + <text name="balance_amount"> + [AMT] L$ + </text> + <text name="buying_label"> + Sie kaufen + </text> + <text name="buying_amount"> + [AMT] L$ + </text> + <text name="total_label"> + Ihr neuer Kontostand: + </text> + <text name="total_amount"> + [AMT] L$ + </text> + <text name="purchase_warning_repurchase"> + Dieser Einkauf betrifft ausschließlich Geld. +Wiederholen Sie den Vorgang. + </text> + <text name="purchase_warning_notenough"> + Sie kaufen nicht genügend Geld. +Kaufen Sie mehr. + </text> + <button label="Kaufen" name="buy_btn" /> + <button label="Abbrechen" name="cancel_btn" /> + <text name="buy_currency"> + [LINDENS] L$ für ca. [USD] US$ kaufen + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_buy_land.xml b/indra/newview/skins/default/xui/de/floater_buy_land.xml new file mode 100644 index 0000000000..adfa766005 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_buy_land.xml @@ -0,0 +1,229 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="buy land" title="Land kaufen"> + <text name="region_name_label"> + Region: + </text> + <text left="580" name="region_name_text"> + (unbekannt) + </text> + <text name="estate_name_label"> + Grundstück: + </text> + <text left="580" name="estate_name_text"> + (unbekannt) + </text> + <text name="estate_owner_label" right="600" width="200"> + Grundstückseigentümer: + </text> + <text left="580" name="estate_owner_text"> + (unbekannt) + </text> + <text name="resellable_changeable_label"> + Gekauftes Land in dieser Region: + </text> + <text name="resellable_clause"> + Gekauftes Land in dieser Region kann oder kann nicht wiederverkauft werden. + </text> + <text name="changeable_clause"> + kann oder kann nicht zusammengelegt/unterteilt werden. + </text> + <text name="covenant_text"> + Sie müssen dem Grundstücksvertrag zustimmen: + </text> + <text_editor name="covenant_editor"> + Wird geladen... + </text_editor> + <check_box label="Ich stimme dem obigen Vertrag zu." name="agree_covenant" /> + <text name="info_parcel_label"> + Parzelle: + </text> + <text name="info_parcel"> + Scotopteryx 138,204 + </text> + <text name="info_size_label"> + Größe: + </text> + <text name="info_size"> + 1024 qm + </text> + <text name="info_price_label"> + Preis: + </text> + <text name="info_price"> + 1500 L$, Objekte eingeschlossen + </text> + <text name="info_action"> + Bei Landkauf: + </text> + <text name="error_message"> + Irgendetwas stimmt nicht. + </text> + <button label="Gehe zu Website" name="error_web" /> + <text name="account_action"> + Macht Sie zum Premium-Mitglied. + </text> + <text name="account_reason"> + Landbesitz ist Premium-Mitgliedern vorbehalten. + </text> + <combo_box name="account_level"> + <combo_item name="US$9.95/month,billedmonthly"> + 9,95 US$/Monat, monatliche Abrechnung + </combo_item> + <combo_item name="US$7.50/month,billedquarterly"> + 7,50 US$/Monat, vierteljährliche Abrechnung + </combo_item> + <combo_item name="US$6.00/month,billedannually"> + 6,00 US$/Monat, jährliche Abrechnung + </combo_item> + </combo_box> + <text name="land_use_action"> + Erhöhen Sie Ihre monatlichen Landnutzungsgebühren auf 40 US$/month. + </text> + <text name="land_use_reason"> + Sie besitzen 1.309 qm Land. +Diese Parzelle ist 512 qm groß. + </text> + <text name="purchase_action"> + Joe Resident 4000 L$ für das Land bezahlen + </text> + <text name="currency_reason"> + Sie haben 2.100 L$. + </text> + <text name="currency_action"> + Mehr L$ kaufen + </text> + <line_editor name="currency_amt"> + 1000 + </line_editor> + <text name="currency_est"> + für ca. [AMOUNT2] US$ + </text> + <text name="currency_balance"> + Sie haben 2.100 L$. + </text> + <check_box label="[AMOUNT] Quadratmeter des Beitrags von Gruppe nehmen." + name="remove_contribution" /> + <button label="Kaufen" name="buy_btn" /> + <button label="Abbrechen" name="cancel_btn" /> + <text name="can_resell"> + Verkauf möglich. + </text> + <text name="can_not_resell"> + Verkauf nicht möglich. + </text> + <text name="can_change"> + Zusammenlegen/unterteilen möglich. + </text> + <text name="can_not_change"> + Zusammenlegen/unterteilen nicht möglich. + </text> + <text name="cant_buy_for_group"> + Sie sind nicht berechtigt, Land für die aktive Gruppe zu kaufen. + </text> + <text name="no_land_selected"> + Kein Land ausgewählt. + </text> + <text name="multiple_parcels_selected"> + Mehrere unterschiedliche Parzellen ausgewählt. +Verkleinern Sie Ihre Auswahl. + </text> + <text name="no_permission"> + Sie sind nicht berechtigt, Land für die aktive Gruppe zu kaufen. + </text> + <text name="parcel_not_for_sale"> + Die ausgewählte Parzelle steht nicht zum Verkauf. + </text> + <text name="group_already_owns"> + Die Parzelle befindet sich bereits in Gruppenbesitz. + </text> + <text name="you_already_own"> + Die Parzelle gehört Ihnen bereits. + </text> + <text name="set_to_sell_to_other"> + Die ausgewählte Parzelle steht zum Verkauf an Dritte. + </text> + <text name="no_public_land"> + Das ausgewählte Land beinhaltet kein öffentliches Land. + </text> + <text name="not_owned_by_you"> + Sie haben Land ausgewählt, das einer anderen Person gehört. +Verkleinern Sie Ihre Auswahl. + </text> + <text name="processing"> + Kauf wird abgewickelt... + +(Dies kann 1 bis 2 Minuten dauern.) + </text> + <text name="fetching_error"> + Fehler bei Abfrage der Landkauf-Informationen. + </text> + <text name="buying_will"> + Bei Landkauf: + </text> + <text name="buying_for_group"> + Kaufe Land für Gruppe: + </text> + <text name="cannot_buy_now"> + Kaufen jetzt nicht möglich: + </text> + <text name="not_for_sale"> + Nicht zu verkaufen: + </text> + <text name="none_needed"> + nicht benötigt + </text> + <text name="must_upgrade"> + Sie müssen Ihr Konto upgraden, um Land kaufen zu können. + </text> + <text name="cant_own_land"> + Mit Ihrem Konto können Sie Land kaufen. + </text> + <text name="land_holdings"> + Sie besitzen [BUYER] qm Land. + </text> + <text name="pay_to_for_land"> + [SELLER] [AMOUNT] L$ für das Land bezahlen + </text> + <text name="buy_for_US"> + [AMOUNT] L$ für ca. [AMOUNT2] US$ kaufen , + </text> + <text name="parcel_meters"> + Diese Parzelle ist [AMOUNT] qm groß. + </text> + <text name="premium_land"> + Für dieses Land gilt ein Aufschlag. Es wird mit [AMOUNT] qm angesetzt. + </text> + <text name="discounted_land"> + Für dieses Land gilt ein Rabatt. Es wird mit [AMOUNT] qm angesetzt. + </text> + <text name="meters_supports_object"> + [AMOUNT] qm +unterstützt [AMOUNT2] Objekte + </text> + <text name="sold_with_objects"> + mit Objekten verkauft + </text> + <text name="insufficient_land_credits"> + Die Gruppe [GROUP] benötigt ausreichende +Landnutzungsrechte für diese Parzelle, um den Kauf +abzuschließen. + </text> + <text name="have_enough_lindens"> + Sie haben [AMOUNT] L$, genug zum Kauf dieses Landes. + </text> + <text name="not_enough_lindens"> + Sie haben nur [AMOUNT] L$, brauchen aber mindestens [AMOUNT2] L$. + </text> + <text name="balance_left"> + Nach dem Einkauf verbleiben Ihnen noch [AMOUNT] L$. + </text> + <text name="balance_needed"> + Für dieses Land müssen Sie mindestens [AMOUNT] L$ kaufen. + </text> + <text name="no_parcel_selected"> + (keine Parzelle ausgewählt) + </text> + <text name="buy_currency"> + [LINDENS] L$ für ca. [USD] US$ kaufen + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_buy_object.xml b/indra/newview/skins/default/xui/de/floater_buy_object.xml new file mode 100644 index 0000000000..910df26c96 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_buy_object.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="contents" title="Objektkopie kaufen"> + <text name="contents_text"> + samt Inhalt: + </text> + <text name="buy_text"> + [AMOUNT] L$ von [NAME] kaufen? + </text> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn" /> + <button label="Kaufen" label_selected="Kaufen" name="buy_btn" /> + <text name="title_buy_text"> + Kaufen + </text> + <string name="title_buy_copy_text"> + Kopie kaufen von + </string> + <text name="no_copy_text"> + (kein Kopieren) + </text> + <text name="no_modify_text"> + (kein Bearbeiten) + </text> + <text name="no_transfer_text"> + (kein Transferieren) + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_camera.xml b/indra/newview/skins/default/xui/de/floater_camera.xml new file mode 100644 index 0000000000..bb36ebd7fd --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_camera.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="move floater">
+ <string name="rotate_tooltip">
+ Kamera um Fokus drehen
+ </string>
+ <string name="zoom_tooltip">
+ Kamera auf Fokus zoomen
+ </string>
+ <string name="move_tooltip">
+ Kamera nach oben, unten, links und rechts bewegen
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_choose_group.xml b/indra/newview/skins/default/xui/de/floater_choose_group.xml new file mode 100644 index 0000000000..dd29aa7550 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_choose_group.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="groups" title="Gruppen"> + <text name="groupdesc"> + Gruppe wählen: + </text> + <button label="OK" label_selected="OK" name="OK" /> + <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_color_picker.xml b/indra/newview/skins/default/xui/de/floater_color_picker.xml new file mode 100644 index 0000000000..a6f15152f0 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_color_picker.xml @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="ColorPicker" title="Farbauswahl"> + <text name="r_val_text"> + Rot: + </text> + <text name="g_val_text"> + Grün: + </text> + <text name="b_val_text"> + Blau: + </text> + <text name="h_val_text"> + Farbton: + </text> + <text name="s_val_text"> + Sat.: + </text> + <text name="l_val_text"> + Lum: + </text> + <check_box label="Sofort übernehmen" name="apply_immediate" /> + <button label="" label_selected="" name="color_pipette" /> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn" /> + <button label="Auswählen" label_selected="Auswählen" name="select_btn" /> + <text name="Current color:"> + Aktuelle Farbe: + </text> + <text name="(Drag below to save.)"> +(Unten ziehen, + um zu speichern.) + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_critical.xml b/indra/newview/skins/default/xui/de/floater_critical.xml new file mode 100644 index 0000000000..0b147926dd --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_critical.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="modal container" title=" "> + <button label="Weiter" label_selected="Weiter" name="Continue" /> + <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" /> + <text name="tos_title"> + Kritische Nachricht + </text> + <text name="tos_heading"> + Lesen Sie folgenden Text bitte sorgfältig durch. + </text> + <text_editor name="tos_text"> + TOS_TEXT + </text_editor> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_customize.xml b/indra/newview/skins/default/xui/de/floater_customize.xml new file mode 100644 index 0000000000..65f4fa7a57 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_customize.xml @@ -0,0 +1,534 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater customize" title="Aussehen"> + <tab_container name="customize tab container"> + <panel label="Körperteile" /> + <panel label="Körperteile" name="body_parts_placeholder" /> + <panel label="Form" name="Shape"> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + <button label="Körper" label_selected="Körper" name="Body" /> + <button label="Kopf" label_selected="Kopf" name="Head" /> + <button label="Augen" label_selected="Augen" name="Eyes" /> + <button label="Ohren" label_selected="Ohren" name="Ears" /> + <button label="Nase" label_selected="Nase" name="Nose" /> + <button label="Mund" label_selected="Mund" name="Mouth" /> + <button label="Kinn" label_selected="Kinn" name="Chin" /> + <button label="Oberkörper" label_selected="Oberkörper" name="Torso" /> + <button label="Beine" label_selected="Beine" name="Legs" /> + <radio_group name="sex radio"> + <radio_item type="string" length="1" name="radio"> + Weiblich + </radio_item> + <radio_item type="string" length="1" name="radio2"> + Männlich + </radio_item> + </radio_group> + <button label="Zufällig" label_selected="Zufällig" name="Randomize" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie eine Körperform aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch eine neue Körperform erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <button label="Neue Form/Gestalt" label_selected="Neue Form/Gestalt" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + </panel> + <panel label="Haut" name="Skin"> + <button label="Hautfarbe" label_selected="Hautfarbe" left="2" name="Skin Color" + width="92" /> + <button label="Gesichtsdetails" label_selected="Gesichtsdetails" left="2" + name="Face Detail" width="92" /> + <button label="Make-Uup" label_selected="Make-Uup" left="2" name="Makeup" width="92" /> + <button label="Körperdetails" label_selected="Körperdetails" left="2" + name="Body Detail" width="92" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie eine Haut aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch eine neue Haut erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Kopftattoo" name="Head Tattoos" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <texture_picker label="Obere Tattoos" name="Upper Tattoos" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <texture_picker label="Untere Tattoos" name="Lower Tattoos" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <button label="Zufällig" label_selected="Zufällig" left="2" name="Randomize" + width="92" /> + <button label="Neue Haut" label_selected="Neue Haut" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Haar" name="Hair"> + <button label="Farbe" label_selected="Farbe" name="Color" /> + <button label="Stil" label_selected="Stil" name="Style" /> + <button label="Augenbrauen" label_selected="Augenbrauen" name="Eyebrows" /> + <button label="Gesichts" label_selected="Gesichts" name="Facial" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie Haare aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch neue Haare erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Textur" name="Texture" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <button label="Zufällig" label_selected="Zufällig" name="Randomize" /> + <button label="Neue Haare" label_selected="Neue Haare" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Augen" name="Eyes"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie Augen aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch neue Augen erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Iris" name="Iris" tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <button label="Zufällig" label_selected="Zufällig" name="Randomize" /> + <button label="Neue Augen" label_selected="Neue Augen" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Kleidung" /> + <panel label="Kleidung" name="clothes_placeholder" /> + <panel label="Hemd" name="Shirt"> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neues Hemd" label_selected="Neues Hemd" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie ein Hemd aus dem Inventar auf Ihren Avatar, +um es zu tragen. Sie können auch ein neues Hemd erstellen +und dieses anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + </panel> + <panel label="Hose" name="Pants"> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neue Hose" label_selected="Neue Hose" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie eine Hose aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch eine neue Hose erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + </panel> + <panel label="Schuhe" name="Shoes"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie Schuhe aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch neue Schuhe erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neue Schuhe" label_selected="Neue Schuhe" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Socken" name="Socks"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie Socken aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch neue Socken erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neue Socken" label_selected="Neue Socken" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Jacke" name="Jacket"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie eine Jacke aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch eine neue Jacke erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Oberstoff" name="Upper Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <texture_picker label="Unterstoff" name="Lower Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neue Jacke" label_selected="Neue Jacke" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Handschuhe" name="Gloves"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie Handschuhe aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch neue Handschuhe erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neue Handschuhe" label_selected="Neue Handschuhe" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Unterhemd" name="Undershirt"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie ein Unterhemd aus dem Inventar auf Ihren Avatar, +um es zu tragen. Sie können auch ein neues Unterhemd erstellen +und dieses anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neues Unterhemd" label_selected="Neues Unterhemd" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Unterhose" name="Underpants"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie eine Unterhose aus dem Inventar auf Ihren Avatar, +um sie zu tragen. Sie können auch eine neue Unterhose erstellen +und diese anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neue Unterhose" label_selected="Neue Unterhose" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + <panel label="Rock" name="Skirt"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: bearbeiten nicht möglich + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: wird geladen... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: nicht getragen + </text> + <text type="string" length="1" name="path"> + In [PATH] + </text> + <text type="string" length="1" name="not worn instructions"> + Ziehen Sie einen Rock aus dem Inventar auf Ihren Avatar, +um ihn zu tragen. Sie können auch einen neuen Rock erstellen +und diesen anziehen. + </text> + <text type="string" length="1" name="no modify instructions"> + Sie sind nicht berechtigt, diese Kleidung zu bearbeiten. + </text> + <texture_picker label="Stoff" name="Fabric" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <color_swatch label="Farbe/Ton" name="Color/Tint" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <button label="Neuer Rock" label_selected="Neuer Rock" name="Create New" /> + <button font="SansSerifSmall" label="Ausziehen" label_selected="Ausziehen" left="19" + name="Take Off" /> + <button font="SansSerifSmall" label="Speichern" label_selected="Speichern" left="107" + name="Save" /> + <button font="SansSerifSmall" label="Speichern unter" label_selected="Speichern unter" + left="194" name="Save As" width="100" /> + <button font="SansSerifSmall" label="Zurücksetzen" label_selected="Zurücksetzen" + name="Revert" /> + </panel> + </tab_container> + <button label="Outfit erstellen" label_selected="Outfit erstellen" name="Make Outfit" /> + <button label="Alles speichern" label_selected="Alles speichern" name="Save All" /> + <button label="Schließen" label_selected="Schließen" name="Close" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_day_cycle_options.xml b/indra/newview/skins/default/xui/de/floater_day_cycle_options.xml new file mode 100644 index 0000000000..d2e981c492 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_day_cycle_options.xml @@ -0,0 +1,96 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Day Cycle Floater" title="Tageszyklus-Editor">
+ <tab_container name="Day Cycle Tabs">
+ <panel label="Tageszyklus" name="Day Cycle">
+ <button label=" ?" name="WLDayCycleHelp" />
+ <text name="WL12am">
+ 24:00
+ </text>
+ <text name="WL3am">
+ 03:00
+ </text>
+ <text name="WL6am">
+ 06:00
+ </text>
+ <text name="WL9amHash">
+ 09:00
+ </text>
+ <text name="WL12pmHash">
+ 12:00
+ </text>
+ <text name="WL3pm">
+ 15:00
+ </text>
+ <text name="WL6pm">
+ 18:00
+ </text>
+ <text name="WL9pm">
+ 21:00
+ </text>
+ <text name="WL12am2">
+ 24:00
+ </text>
+ <text name="WL12amHash">
+ |
+ </text>
+ <text name="WL3amHash">
+ I
+ </text>
+ <text name="WL6amHash">
+ |
+ </text>
+ <text name="WL9amHash2">
+ I
+ </text>
+ <text name="WL12pmHash2">
+ |
+ </text>
+ <text name="WL3pmHash">
+ I
+ </text>
+ <text name="WL6pmHash">
+ |
+ </text>
+ <text name="WL9pmHash">
+ I
+ </text>
+ <text name="WL12amHash2">
+ |
+ </text>
+ <button label="Key hinzu" label_selected="Key hinzu" name="WLAddKey" />
+ <button label="Key löschen" label_selected="Key löschen" name="WLDeleteKey" />
+ <text name="WLCurKeyFrameText">
+ Keyframe-Einstellungen:
+ </text>
+ <text name="WLCurKeyTimeText">
+ Key-Zeit:
+ </text>
+ <spinner label="Std." name="WLCurKeyHour" />
+ <spinner label="Min." name="WLCurKeyMin" />
+ <text name="WLCurKeyTimeText2">
+ Key-Voreinstellung:
+ </text>
+ <combo_box label="Voreinstellung" name="WLKeyPresets" />
+ <text name="DayCycleText">
+ Einrasten:
+ </text>
+ <combo_box label="5 min" name="WLSnapOptions" />
+ <text name="DayCycleText2">
+ Zykluslänge:
+ </text>
+ <spinner label="Std." name="WLLengthOfDayHour" />
+ <spinner label="Min." name="WLLengthOfDayMin" />
+ <spinner label="Sek." name="WLLengthOfDaySec" />
+ <text name="DayCycleText3">
+ Vorschau:
+ </text>
+ <button label="Start" label_selected="Start" name="WLAnimSky" />
+ <button label="Stopp" label_selected="Stopp" name="WLStopAnimSky" />
+ <button label="Grundstückszeit verw" label_selected="Zur Grundstückszeit"
+ name="WLUseLindenTime" />
+ <button label="Testtag speichern" label_selected="Testtag speichern"
+ name="WLSaveDayCycle" />
+ <button label="Testtag laden" label_selected="Testtag laden" name="WLLoadDayCycle" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_device_settings.xml b/indra/newview/skins/default/xui/de/floater_device_settings.xml new file mode 100644 index 0000000000..6feebdf1d2 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_device_settings.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_device_settings" title="Geräte-Einstellungen für Voice-Chat" />
diff --git a/indra/newview/skins/default/xui/de/floater_env_settings.xml b/indra/newview/skins/default/xui/de/floater_env_settings.xml new file mode 100644 index 0000000000..b97e3d5dd1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_env_settings.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Environment Editor Floater" title="Umwelt-Editor">
+ <text name="EnvTimeText">
+ Tageszeit
+ </text>
+ <text name="EnvTimeText2">
+ 12:00
+ </text>
+ <text name="EnvCloudText">
+ Wolkendecke
+ </text>
+ <text name="EnvWaterColorText">
+ Wasserfarbe
+ </text>
+ <color_swatch name="EnvWaterColor" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" />
+ <text name="EnvWaterFogText">
+ Wasser
+trübung
+ </text>
+ <button label="Grundstückszeit verw." name="EnvUseEstateTimeButton" />
+ <button label="Himmel (erweitert)" name="EnvAdvancedSkyButton" />
+ <button label="Wasser (erweitert)" name="EnvAdvancedWaterButton" />
+ <button label=" ?" name="EnvSettingsHelpButton" />
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_gesture.xml b/indra/newview/skins/default/xui/de/floater_gesture.xml new file mode 100644 index 0000000000..bdee3b8664 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_gesture.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="gestures" title="Aktive Gesten"> + <text name="help_label"> + Doppelklicken Sie auf eine Geste, um Animationen und Sound abzuspielen. + </text> + <scroll_list bottom_delta="-385" height="360" name="gesture_list"> + <column label="Trigger" name="trigger" /> + <column label="Key" name="shortcut" /> + <column label="" name="key" /> + <column label="Name" name="name" /> + </scroll_list> + <button label="Neu" name="new_gesture_btn" /> + <button label="Inventar" name="inventory_btn" /> + <button label="Bearbeiten" name="edit_btn" /> + <button label="Abspielen" name="play_btn" /> + <button label="Stopp" name="stop_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_god_tools.xml b/indra/newview/skins/default/xui/de/floater_god_tools.xml new file mode 100644 index 0000000000..6356dffa91 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_god_tools.xml @@ -0,0 +1,146 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="godtools floater" title="Gott-Tools"> + <tab_container name="GodTools Tabs"> + <panel label="Raster" name="grid"> + <button label="Alle Benutzer hinauswerfen" label_selected="Alle Benutzer hinauswerfen" + name="Kick all users" /> + <button label="Sichtbarkeits-Cache dieser Regionskarte leeren" + label_selected="Sichtbarkeits-Cache dieser Regionskarte leeren" + name="Flush This Region's Map Visibility Caches" /> + </panel> + <panel label="Region" name="region"> + <text name="Sim Name:"> + Sim-Name: + </text> + <check_box label="Startbereich Einleitung" name="check prelude" + tool_tip="Diese Region zu einem Startbereich machen." /> + <check_box label="Sonne fest" name="check fixed sun" + tool_tip="Fixiert den Sonnenstand (wie in 'Region/Grundstück' > 'Terrain'." /> + <check_box label="Zuhause auf Teleport zurücksetzen" name="check reset home" + tool_tip="Wenn Einwohner wegteleportieren, ihr Zuhause auf Zielposition setzen." /> + <check_box label="Sichtbar" name="check visible" + tool_tip="Diese Region für Nicht-Götter sichtbar machen." /> + <check_box label="Schaden" name="check damage" + tool_tip="Schaden in dieser Region aktivieren." /> + <check_box label="Trafficüberwachung blockieren" name="block dwell" + tool_tip="In dieser Region die Traffic-Berechnung abschalten." /> + <check_box label="Terraformen blockieren" name="block terraform" + tool_tip="Das Terraformen von Land verbieten (Benutzen Sie dies um Leuten das Terraformen ihres Landes zu verbieten)" /> + <check_box label="Sandkasten" name="is sandbox" + tool_tip="Sandkastenregion ein-/ausschalten." /> + <button label="Terrain formen" label_selected="Terrain formen" name="Bake Terrain" + tool_tip="Das aktuelle Terrain als Standard speichern." /> + <button label="Terrain zurücksetzen" label_selected="Terrain zurücksetzen" + name="Revert Terrain" + tool_tip="Das aktuelle Terrain mit dem Standard ersetzen." /> + <button label="Terrain tauschen" label_selected="Terrain tauschen" name="Swap Terrain" + tool_tip="Aktuelles Terrain gegen Standard austauschen." /> + <text name="estate id"> + Grundstücks-ID: + </text> + <text name="parent id"> + Übergeordnet-ID: + </text> + <line_editor name="parentestate" tool_tip="Das übergeordnete Grundstück dieser Region" /> + <text name="Grid Pos: "> + Raster-Pos.: + </text> + <line_editor name="gridposx" tool_tip="Die X-Rasterposition dieser Region" /> + <line_editor name="gridposy" tool_tip="Die Y-Rasterposition dieser Region" /> + <text name="Redirect to Grid: "> + Auf Raster umleiten: + </text> + <text name="billable factor text"> + Abrechnungsfaktor: + </text> + <text name="land cost text"> + L$ pro qm: + </text> + <button label="Aktualisieren" label_selected="Aktualisieren" name="Refresh" + tool_tip="Klicken Sie hier, um die obigen Informationen zu aktualisieren." /> + <button label="Übernehmen" label_selected="Übernehmen" name="Apply" + tool_tip="Klicken Sie hier, um die obigen Änderungen zu übernehmen." /> + <button label="Region auswählen" label_selected="Region auswählen" + name="Select Region" + tool_tip="Die gesamte Region mit dem Landwerkzeug auswählen." /> + <button label="Automatisch speichern" label_selected="Automatisch speichern" + name="Autosave now" + tool_tip="gzipped-Status im Autosave-Verzeichnis speichern." /> + </panel> + <panel label="Objekte" name="objects"> + <text name="Sim Name:"> + Sim-Name: + </text> + <text name="region name"> + Walisisch + </text> + <check_box label="Skripts deaktivieren" name="disable scripts" + tool_tip="Skripts in dieser Region komplett abschalten" /> + <check_box label="Kollisionen deaktivieren" name="disable collisions" + tool_tip="Nicht-Avatar-Kollisionen in dieser Region komplett abschalten" /> + <check_box label="Physik deaktivieren" name="disable physics" + tool_tip="Die Physik in dieser Region komplett abschalten" /> + <button label="Übernehmen" label_selected="Übernehmen" name="Apply" + tool_tip="Klicken Sie hier, um die obigen Änderungen zu übernehmen." /> + <button label="Ziel festlegen" label_selected="Ziel festlegen" name="Set Target" + tool_tip="Den Ziel-Avatar für das Löschen von Objekten auswählen." /> + <text name="target_avatar_name"> + (kein Ziel) + </text> + <button label="Geskriptete Objekte des Ziels auf anderen Ländern löschen" + label_selected="Geskriptete Objekte des Ziels auf anderen Ländern löschen" + name="Delete Target's Scripted Objects On Others Land" + tool_tip="Alle dem Ziel gehörenden geskripteten Objekte auf Land, das dem Ziel nicht gehört, löschen. Objekte (nicht kopierfähig) werden zurückgegeben." /> + <button label="Geskriptete Objekte des Ziels auf *allen* Ländern löschen" + label_selected="Geskriptete Objekte des Ziels auf *allen* Ländern löschen" + name="Delete Target's Scripted Objects On *Any* Land" + tool_tip="Alle dem Ziel gehörenden geskripteten Objekte in dieser Region löschen. Objekte (nicht kopierfähig) werden zurückgegeben." /> + <button label="*ALLE* Objekte des Ziels löschen" + label_selected="*ALLE* Objekte des Ziels löschen" + name="Delete *ALL* Of Target's Objects" + tool_tip="Alle dem Ziel gehörenden Objekte in dieser Region löschen. Objekte (nicht kopierfähig) werden zurückgegeben." /> + <button label="Top-Kollisionsobjekte" label_selected="Top-Kollisionsobjekte" + name="Get Top Colliders" + tool_tip="Zeigt eine Liste der Objekte mit den meisten Callbacks in der nahen Phase an." /> + <button label="Top-Skripts" label_selected="Top-Skripts" name="Get Top Scripts" + tool_tip="Zeigt eine Liste der Objekte an, die die meiste Zeit über Skripts ausführen." /> + <button label="Scripting-Übersicht" label_selected="Scripting-Übersicht" + name="Scripts digest" + tool_tip="Zeigt eine Liste aller Skripts mit Häufigkeit an." /> + </panel> + <panel label="Anfrage" name="request"> + <text name="Destination:"> + Ziel: + </text> + <combo_box name="destination"> + <combo_item name="Selection"> + Auswahl + </combo_item> + <combo_item name="AgentRegion"> + Avatar-Region + </combo_item> + </combo_box> + <text name="Request:"> + Anfrage: + </text> + <combo_box name="request"> + <combo_item name="colliders<steps>"> + Kollisionsobjekte <Schritte> + </combo_item> + <combo_item name="scripts<count>,<optionalpattern>"> + Skripts <Zähler>,<Optionales Muster> + </combo_item> + <combo_item name="objects<pattern>"> + Objekte <Muster> + </combo_item> + <combo_item name="rez<asset_id>"> + <asset_id> erstellen + </combo_item> + </combo_box> + <text name="Parameter:"> + Parameter: + </text> + <button label="Anfrage" label_selected="Anfrage" name="Make Request" /> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_hardware_settings.xml b/indra/newview/skins/default/xui/de/floater_hardware_settings.xml new file mode 100644 index 0000000000..4149d8de06 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_hardware_settings.xml @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Hardware Settings Floater" title="Hardware-Einstellungen">
+ <text name="Filtering:">
+ Filtern:
+ </text>
+ <check_box label="Anisotropische Filterung (langsamer, wenn aktiviert)" name="ani" />
+ <text name="Antialiasing:">
+ Antialiasing:
+ </text>
+ <combo_box label="Antialiasing" name="fsaa">
+ <combo_item name="FSAADisabled">
+ Deaktiviert
+ </combo_item>
+ <combo_item name="2x">
+ 2x
+ </combo_item>
+ <combo_item name="4x">
+ 4x
+ </combo_item>
+ <combo_item name="8x">
+ 8x
+ </combo_item>
+ <combo_item name="16x">
+ 16x
+ </combo_item>
+ </combo_box>
+ <spinner label="Gamma:" name="gamma" />
+ <text name="(brightness, lower is brighter)">
+ (Helligkeit, niedriger ist heller, 0=Standard)
+ </text>
+ <text name="Enable VBO:">
+ VBO aktivieren:
+ </text>
+ <check_box label="OpenGL Vertex-Buffer-Objekte aktivieren" name="vbo"
+ tool_tip="Wenn Sie über moderne Grafikhardware verfügen, können Sie durch Aktivieren dieser Option die Geschwindigkeit verbessern. Bei alter Hardware sind die VBO oft schlecht implementiert, was zu Abstürzen führen kann, wenn diese Option aktiviert ist." />
+ <slider label="Texturspeicher (MB):" name="GrapicsCardTextureMemory"
+ tool_tip="Speicherplatz, der für Texturen zur Verfügung steht. In der Regel handelt es sich um Grafikkartenspeicher. Ein kleinerer Wert kann die Geschwindigkeit erhöhen, aber auch zu Texturunschärfen führen." />
+ <spinner label="Nebeldistanzverhältnis:" name="fog" />
+ <button label="OK" label_selected="OK" name="OK" />
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_hud.xml b/indra/newview/skins/default/xui/de/floater_hud.xml new file mode 100644 index 0000000000..adf9cae60a --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_hud.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_hud" title="Tutorial" />
diff --git a/indra/newview/skins/default/xui/de/floater_im.xml b/indra/newview/skins/default/xui/de/floater_im.xml new file mode 100644 index 0000000000..4507ee08fd --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_im.xml @@ -0,0 +1,54 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<multi_floater name="im_floater" title="Instant Message"> + <text name="only_user_message"> + Sie sind der einzige Benutzer in dieser Sitzung. + </text> + <text name="offline_message"> + [FIRST] [LAST] ist offline. + </text> + <string name="muted_message"> + Einwohner ist stummgeschaltet. + </string> + <text name="generic_request_error"> + Fehler bei Anfrage, bitte versuchen Sie es später. + </text> + <text name="insufficient_perms_error"> + Sie sind dazu nicht berechtigt. + </text> + <text name="user_no_help"> + Der angeforderte Benutzer hat die Hilfe-Sitzung verlassen. + </text> + <string name="session_does_not_exist_error"> + Die Sitzung ist abgelaufen + </string> + <string name="no_ability_error"> + Sie besitzen diese Fähigkeit nicht. + </string> + <string name="not_a_mod_error"> + Sie sind kein Sitzungsmoderator. + </string> + <string name="muted_error"> + Sie wurden stummgeschaltet. + </string> + <text name="add_session_event"> + Füge Avatare zur Chat-Sitzung hinzu mit + </text> + <text name="message_session_event"> + Messaging-Chat-Sitzung mit + </text> + <text name="teleport_session_event"> + teleportiert zum Ersteller von + </text> + <string name="mute_agent_event"> + Agent wird stummgeschaltet in + </string> + <text name="removed_from_group"> + Sie wurden von der Gruppe ausgeschlossen. + </text> + <string name="invite_message"> + Klicken Sie auf [BUTTON NAME], um eine Verbindung zu diesem Voice-Chat herzustellen. + </string> + <string name="close_on_no_ability"> + Die Chat-Sitzung kann nicht fortgesetzt werden + </string> +</multi_floater> diff --git a/indra/newview/skins/default/xui/de/floater_image_preview.xml b/indra/newview/skins/default/xui/de/floater_image_preview.xml new file mode 100644 index 0000000000..145e0bbc33 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_image_preview.xml @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Image Preview" title=""> + <text name="name_label"> + Name: + </text> + <text name="description_label"> + Beschreibung: + </text> + <text name="preview_label"> + Bildvorschau als: + </text> + <combo_box label="Kleidungstyp" name="clothing_type_combo"> + <combo_item name="Image"> + Bild + </combo_item> + <combo_item name="Hair"> + Haar + </combo_item> + <combo_item name="FemaleHead"> + Kopf (Frau) + </combo_item> + <combo_item name="FemaleUpperBody"> + Oberkörper (Frau) + </combo_item> + <combo_item name="FemaleLowerBody"> + Unterkörper (Frau) + </combo_item> + <combo_item name="MaleHead"> + Kopf (Mann) + </combo_item> + <combo_item name="MaleUpperBody"> + Oberkörper (Mann) + </combo_item> + <combo_item name="MaleLowerBody"> + Unterkörper (Mann) + </combo_item> + <combo_item name="Skirt"> + Rock + </combo_item> + <combo_item name="SculptedPrim"> + Geformtes Primitiv + </combo_item> + </combo_box> + <text name="bad_image_text"> + Bild kann nicht gelesen werden. + +Speichern Sie das Bild als 24 Bit Targa (.tga). + </text> + <check_box label="Verlustfreie Komprimierung verwenden" name="lossless_check" /> + <button label="Abbrechen" name="cancel_btn" /> + <button label="Hochladen ([AMOUNT] L$)" name="ok_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_inspect.xml b/indra/newview/skins/default/xui/de/floater_inspect.xml new file mode 100644 index 0000000000..7c65c4fc2f --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_inspect.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="inspect" title="Objekt prüfen">
+ <scroll_list name="object_list"
+ tool_tip="Wählen Sie ein Objekt aus dieser Liste, um es in der Second Life-Welt zu markieren">
+ <column label="Objektname" name="object_name" />
+ <column label="Name des Besitzers" name="owner_name" />
+ <column label="Name des Erstellers" name="creator_name" />
+ <column label="Erstellungsdatum" name="creation_date" />
+ </scroll_list>
+ <button label="Besitzerprofil einsehen..." name="button owner"
+ tool_tip="Profil des Besitzers des markierten Objekts einsehen" />
+ <button label="Erstellerprofil einsehen..." name="button creator"
+ tool_tip="Profil des ursprünglichen Erstellers des markierten Objekts einsehen" />
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_inventory.xml b/indra/newview/skins/default/xui/de/floater_inventory.xml new file mode 100644 index 0000000000..d731d009b5 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_inventory.xml @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Inventory" title="Inventar"> + <search_editor label="Suchanfrage hier eintippen" name="inventory search editor" /> + <tab_container name="inventory filter tabs"> + <inventory_panel label="All Items" name="All Items" /> + <inventory_panel label="Recent Items" name="Recent Items" /> + </tab_container> + <menu_bar name="Inventory Menu"> + <menu label="Datei" name="File"> + <menu_item_call label="Öffnen" name="Open" /> + <menu_item_call label="Neues Fenster" name="New Window" /> + <menu_item_call label="Filter anzeigen" name="Show Filters" /> + <menu_item_call label="Filter zurücksetzen" name="Reset Current" /> + <menu_item_call label="Alle Ordner schließen" name="Close All Folders" /> + <menu_item_call label="Papierkorb ausleeren" name="Empty Trash" /> + </menu> + <menu label="Erstellen" name="Create"> + <menu_item_call label="Neuer Ordner" name="New Folder" /> + <menu_item_call label="Neues Skript" name="New Script" /> + <menu_item_call label="Neue Notiz" name="New Note" /> + <menu_item_call label="Neue Geste" name="New Gesture" /> + <menu name="New Clothes"> + <menu_item_call label="Neues Hemd" name="New Shirt" /> + <menu_item_call label="Neue Hose" name="New Pants" /> + <menu_item_call label="Neue Schuhe" name="New Shoes" /> + <menu_item_call label="Neue Socken" name="New Socks" /> + <menu_item_call label="Neue Jacke" name="New Jacket" /> + <menu_item_call label="Neuer Rock" name="New Skirt" /> + <menu_item_call label="Neue Handschuhe" name="New Gloves" /> + <menu_item_call label="Neues Unterhemd" name="New Undershirt" /> + <menu_item_call label="Neue Unterhose" name="New Underpants" /> + </menu> + <menu name="New Body Parts"> + <menu_item_call label="Neue Form/Gestalt" name="New Shape" /> + <menu_item_call label="Neue Haut" name="New Skin" /> + <menu_item_call label="Neues Haar" name="New Hair" /> + <menu_item_call label="Neue Augen" name="New Eyes" /> + </menu> + </menu> + <menu label="Sortieren" name="Sort"> + <menu_item_check label="Nach Name" name="By Name" /> + <menu_item_check label="Nach Datum" name="By Date" /> + <menu_item_check label="Ordner immer nach Name" name="Folders Always By Name" /> + <menu_item_check label="Systemordner nach oben" name="System Folders To Top" /> + </menu> + </menu_bar> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml new file mode 100644 index 0000000000..1477cdb694 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_inventory_item_properties.xml @@ -0,0 +1,85 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="item properties" title="Inventarobjekt-Eigenschaften"> + <text name="LabelItemNameTitle"> + Name: + </text> + <text name="LabelItemDescTitle"> + Beschreibung: + </text> + <text name="LabelCreatorTitle"> + Ersteller: + </text> + <text name="LabelCreatorName"> + Nicole Linden + </text> + <button label="Profil..." label_selected="" name="BtnCreator" /> + <text name="LabelOwnerTitle"> + Eigentümer: + </text> + <text name="LabelOwnerName"> + Thrax Linden + </text> + <button label="Profil..." label_selected="" name="BtnOwner" /> + <text name="LabelAcquiredTitle"> + Erworben: + </text> + <text name="LabelAcquiredDate"> + Mittwoch, 24. Mai 2006, 12:50:46 + </text> + <text name="OwnerLabel"> + Sie können: + </text> + <check_box label="Bearbeiten" name="CheckOwnerModify" /> + <check_box label="Kopieren" name="CheckOwnerCopy" /> + <check_box label="Verkaufen/Weggeben" name="CheckOwnerTransfer" /> + <text name="BaseMaskDebug"> + B: + </text> + <text name="OwnerMaskDebug"> + O: + </text> + <text name="GroupMaskDebug"> + G: + </text> + <text name="EveryoneMaskDebug"> + E: + </text> + <text name="NextMaskDebug"> + N: + </text> + <check_box label="Mit Gruppe teilen" name="CheckShareWithGroup" /> + <check_box label="Kopieren allen erlauben" name="CheckEveryoneCopy" /> + <text name="NextOwnerLabel"> + Nächster Eigentümer kann: + </text> + <check_box label="Bearbeiten" name="CheckNextOwnerModify" /> + <check_box label="Kopieren" name="CheckNextOwnerCopy" /> + <check_box label="Verkaufen/Weggeben" name="CheckNextOwnerTransfer" /> + <text name="SaleLabel"> + Objekt markieren: + </text> + <check_box label="Zum Verkauf" name="CheckPurchase" /> + <radio_group name="RadioSaleType"> + <radio_item name="radio"> + Original + </radio_item> + <radio_item name="radio2"> + Kopieren + </radio_item> + </radio_group> + <text name="TextPrice"> + Preis: L$ + </text> + <text name="unknown"> + (unbekannt) + </text> + <text name="public"> + (öffentlich) + </text> + <text name="you_can"> + Sie können: + </text> + <text name="owner_can"> + Eigentümer kann: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/de/floater_inventory_view_finder.xml new file mode 100644 index 0000000000..aa24231e33 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_inventory_view_finder.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Inventory Finder" title="inventar_letzte_objekte"> + <check_box label="Animation" name="check_animation" /> + <check_box label="Visitenkarten" name="check_calling_card" /> + <check_box label="Kleidung" name="check_clothing" /> + <check_box label="Gesten" name="check_gesture" /> + <check_box label="Landmarken" name="check_landmark" /> + <check_box label="Notizkarten" name="check_notecard" /> + <check_box label="Objekte" name="check_object" /> + <check_box label="Skripts" name="check_script" /> + <check_box label="Sounds" name="check_sound" /> + <check_box label="Texturen" name="check_texture" /> + <check_box label="Fotos" name="check_snapshot" /> + <button label="Alle" label_selected="Alle" name="All" /> + <button label="Keine" label_selected="Keine" name="None" /> + <check_box label="Ordner immer anzeigen" name="check_show_empty" /> + <check_box label="Seit Abmeldung" name="check_since_logoff" /> + <text type="string" length="1" name="- OR -"> + - ODER - + </text> + <spinner label="Stunden zuvor" label_width="80" name="spin_hours_ago" /> + <spinner label="Tage zuvor" name="spin_days_ago" /> + <button label="Schließen" label_selected="Schließen" name="Close" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_joystick.xml b/indra/newview/skins/default/xui/de/floater_joystick.xml new file mode 100644 index 0000000000..837ac7d975 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_joystick.xml @@ -0,0 +1,76 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Joystick" title="Joystick-Konfiguration">
+ <check_box name="enable_joystick" width="80" >Joystick aktivieren:</check_box>
+ <text name="joystick_type" left="140" width="360"></text>
+ <spinner label="X-Achse" name="JoystickAxis1" />
+ <spinner label="Y-Achse" name="JoystickAxis2" />
+ <spinner label="Z-Achse" name="JoystickAxis0" />
+ <spinner label="Neigungswinkel" name="JoystickAxis4" />
+ <spinner label="Gierwinkel" name="JoystickAxis5" />
+ <spinner label="Rollwinkel" name="JoystickAxis3" />
+ <spinner label="Zoom" name="JoystickAxis6" />
+ <check_box label="Direkt-Zoom" name="ZoomDirect" />
+ <check_box label="3D-Cursor" left="300" name="Cursor3D" />
+ <check_box label="Automatisch ausrichten" left="390" name="AutoLeveling" />
+ <text name="Control Modes:">
+ Steuermodi:
+ </text>
+ <check_box name="JoystickAvatarEnabled">Avatar</check_box>
+ <check_box name="JoystickBuildEnabled">Bauen</check_box>
+ <check_box name="JoystickFlycamEnabled">Flycam</check_box>
+ <text name="XScale">
+ X-Skala
+ </text>
+ <text name="YScale">
+ Y-Skala
+ </text>
+ <text name="ZScale">
+ Z-Skala
+ </text>
+ <text name="PitchScale">
+ Neigungsskala
+ </text>
+ <text name="YawScale">
+ Gierskala
+ </text>
+ <text name="RollScale">
+ Rollskala
+ </text>
+ <text name="XDeadZone">
+ X-Totzone
+ </text>
+ <text name="YDeadZone">
+ Y-Totzone
+ </text>
+ <text name="ZDeadZone">
+ Z-Totzone
+ </text>
+ <text name="PitchDeadZone">
+ Neigen-Totzone
+ </text>
+ <text name="YawDeadZone">
+ Gieren-Totzone
+ </text>
+ <text name="RollDeadZone">
+ Rollen-Totzone
+ </text>
+ <text name="Feathering">
+ Auslaufen
+ </text>
+ <text name="ZoomScale2">
+ Zoom-Skala
+ </text>
+ <text name="ZoomDeadZone">
+ Zoom-Totzone
+ </text>
+ <button label="SpaceNavigator-Standards" name="SpaceNavigatorDefaults" />
+ <string name="JoystickMonitor">
+ Joystick-Monitor
+ </string>
+ <string name="Axis">
+ Achse [NUM]
+ </string>
+ <string name="NoDevice">
+ Kein Gerät erkannt
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_lagmeter.xml b/indra/newview/skins/default/xui/de/floater_lagmeter.xml new file mode 100644 index 0000000000..dffbf9ef36 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_lagmeter.xml @@ -0,0 +1,152 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_lagmeter" title="Lag-Anzeige">
+ <button name="client_lagmeter" tool_tip="Client-Lag-Status" />
+ <text name="client">
+ Client:
+ </text>
+ <text name="client_text">
+ Normal
+ </text>
+ <button name="network_lagmeter" tool_tip="Netzwerk-Lag-Status" />
+ <text name="network">
+ Netzwerk:
+ </text>
+ <text name="network_text">
+ Normal
+ </text>
+ <button name="server_lagmeter" tool_tip="Server-Lag-Status" />
+ <text name="server">
+ Server:
+ </text>
+ <text name="server_text">
+ Normal
+ </text>
+ <button label="?" name="server_help" />
+ <button label=">> " name="minimize" />
+ <text name="max_title_msg">
+ Lag-Anzeige
+ </text>
+ <text name="max_width_px">
+ 350
+ </text>
+ <text name="min_title_msg">
+ Lag
+ </text>
+ <text name="min_width_px">
+ 90
+ </text>
+ <text name="client_text_msg">
+ Client
+ </text>
+ <text name="client_frame_rate_critical_fps">
+ 10
+ </text>
+ <text name="client_frame_rate_warning_fps">
+ 15
+ </text>
+ <text name="client_frame_time_window_bg_msg">
+ Normal, Fenster im Hintergrund
+ </text>
+ <text name="client_frame_time_critical_msg">
+ Client-Frame-Rate unter [CLIENT_FRAME_RATE_CRITICAL]
+ </text>
+ <text name="client_frame_time_warning_msg">
+ Client-Frame-Rate zwischen [CLIENT_FRAME_RATE_CRITICAL] und [CLIENT_FRAME_RATE_WARNING]
+ </text>
+ <text name="client_frame_time_normal_msg">
+ Normal
+ </text>
+ <text name="client_draw_distance_cause_msg">
+ Mögliche Ursache: Sichtweite zu groß
+ </text>
+ <text name="client_texture_loading_cause_msg">
+ Mögliche Ursache: Bilder werden geladen
+ </text>
+ <text name="client_texture_memory_cause_msg">
+ Mögliche Ursache: Zu viele Bilder im Speicher
+ </text>
+ <text name="client_complex_objects_cause_msg">
+ Mögliche Ursache: Zu viele komplexe Objekte in der Szene
+ </text>
+ <text name="network_text_msg">
+ Netzwerk
+ </text>
+ <text name="network_packet_loss_critical_pct">
+ 10
+ </text>
+ <text name="network_packet_loss_warning_pct">
+ 5
+ </text>
+ <text name="network_packet_loss_critical_msg">
+ Paketverlust der Verbindung übersteigt [NETWORK_PACKET_LOSS_CRITICAL]%
+ </text>
+ <text name="network_packet_loss_warning_msg">
+ Paketverlust der Verbindung liegt bei [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%
+ </text>
+ <text name="network_performance_normal_msg">
+ Normal
+ </text>
+ <text name="network_ping_critical_ms">
+ 600
+ </text>
+ <text name="network_ping_warning_ms">
+ 300
+ </text>
+ <text name="network_ping_critical_msg">
+ Ping-Zeit der Verbindung übersteigt [NETWORK_PING_CRITICAL] ms
+ </text>
+ <text name="network_ping_warning_msg">
+ Ping-Zeit der Verbindung liegt bei [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
+ </text>
+ <text name="network_packet_loss_cause_msg">
+ Möglicherweise schlechte Verbindung oder zu hoher Wert für 'Bandbreite'.
+ </text>
+ <text name="network_ping_cause_msg">
+ Möglicherweise schlechte Verbindung oder File-Sharing-Anwendung.
+ </text>
+ <text name="server_text_msg">
+ Server
+ </text>
+ <text name="server_frame_rate_critical_fps">
+ 20
+ </text>
+ <text name="server_frame_rate_warning_fps">
+ 30
+ </text>
+ <text name="server_single_process_max_time_ms">
+ 20
+ </text>
+ <text name="server_frame_time_critical_msg">
+ Simulator-Frame-Rate liegt unter [SERVER_FRAME_RATE_CRITICAL]
+ </text>
+ <text name="server_frame_time_warning_msg">
+ Simulator-Frame-Rate liegt zwischen [SERVER_FRAME_RATE_CRITICAL] und [SERVER_FRAME_RATE_WARNING]
+ </text>
+ <text name="server_frame_time_normal_msg">
+ Normal
+ </text>
+ <text name="server_physics_cause_msg">
+ Mögliche Ursache: Zu viele physische Objekte
+ </text>
+ <text name="server_scripts_cause_msg">
+ Mögliche Ursache: Zu viele geskriptete Objekte
+ </text>
+ <text name="server_net_cause_msg">
+ Mögliche Ursache: Zu viel Netzwerktraffic
+ </text>
+ <text name="server_agent_cause_msg">
+ Mögliche Ursache: Zu viele Personen in Bewegung in der Region
+ </text>
+ <text name="server_images_cause_msg">
+ Mögliche Ursache: Zu viele Bildberechnungen
+ </text>
+ <text name="server_generic_cause_msg">
+ Mögliche Ursache: Zu hohe Simulator-Last
+ </text>
+ <text name="smaller_label">
+ >>
+ </text>
+ <text name="bigger_label">
+ <<
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_land_holdings.xml b/indra/newview/skins/default/xui/de/floater_land_holdings.xml new file mode 100644 index 0000000000..f9dcfc9c8a --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_land_holdings.xml @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="land holdings floater" title="Mein Land"> + <scroll_list name="parcel list"> + <column label="Name" name="name" /> + <column label="Location" name="location" /> + <column label="Area" name="area" /> + <column label="" name="hidden" /> + </scroll_list> + <button label="Teleportieren" label_selected="Teleportieren" name="Teleport" + tool_tip="Zum Mittelpunkt dieses Landes teleportieren." /> + <button label="Auf Karte" label_selected="Auf Karte" name="Show on Map" + tool_tip="Dieses Land auf der Weltkarte anzeigen." /> + <text name="contrib_label"> + Beiträge zu Ihren Gruppen: + </text> + <scroll_list name="grant list"> + <column label="Group" name="group" /> + <column label="Area" name="area" /> + </scroll_list> + <text name="allowed_label"> + Zulässiger Landbesitz bei aktuellem Zahlungsplan: + </text> + <text name="allowed_text"> + [AREA] qm + </text> + <text name="current_label"> + Aktueller Landbesitz: + </text> + <text name="current_text"> + [AREA] qm + </text> + <text name="available_label"> + Für Landkäufe verfügbar: + </text> + <text name="available_text"> + [AREA] qm + </text> + <string name="area_string"> + [AREA] qm + </string> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/de/floater_live_lsleditor.xml new file mode 100644 index 0000000000..7b656f549e --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_live_lsleditor.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="script ed float" title="Skript: Neues Skript"> + <button label="Zurücksetzen" label_selected="Zurücksetzen" name="Reset" /> + <check_box label="Läuft" name="running" /> + <text name="not_allowed"> + Sie können dieses Skript nicht anzeigen. + </text> + <string name="script_running"> + Läuft + </string> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_lsl_guide.xml b/indra/newview/skins/default/xui/de/floater_lsl_guide.xml new file mode 100644 index 0000000000..9fb400dfd7 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_lsl_guide.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script ed float" title="LSL-Wiki">
+ <check_box label="Cursor folgen" name="lock_check" />
+ <combo_box label="Sperren" name="history_combo" />
+ <button label="Zurück" name="back_btn" />
+ <button label="Weiterleiten" name="fwd_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_media_browser.xml b/indra/newview/skins/default/xui/de/floater_media_browser.xml new file mode 100644 index 0000000000..5dda873db7 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_media_browser.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_about" title="Medienbrowser">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button label="Zurück" name="back" />
+ <button label="Weiter" name="forward" />
+ <button label="Neu laden" name="reload" />
+ <button label="Los" name="go" />
+ </layout_panel>
+ <layout_panel name="parcel_owner_controls">
+ <button label="Aktuelle URL an Parzelle senden" name="assign" />
+ </layout_panel>
+ <layout_panel name="external_controls">
+ <button label="In meinem Browser öffnen" name="open_browser" />
+ <check_box label="Immer in meinem Browser öffnen" name="open_always" />
+ <button label="Schließen" name="close" />
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_moveview.xml b/indra/newview/skins/default/xui/de/floater_moveview.xml new file mode 100644 index 0000000000..01431ee51a --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_moveview.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="move floater" title=""> + <button label="" label_selected="" name="turn left btn" tool_tip="Nach links" /> + <button label="" label_selected="" name="turn right btn" tool_tip="Nach rechts" /> + <button label="" label_selected="" name="move up btn" + tool_tip="Springen oder Steigflug" /> + <button label="" label_selected="" name="move down btn" tool_tip="Ducken oder Sinkflug" /> + <button label="Fliegen" label_selected="Fliegen" name="fly btn" + tool_tip="Fliegen/Landen" /> + <joystick_slide name="slide left btn" tool_tip="Nach links" /> + <joystick_slide name="slide right btn" tool_tip="Nach rechts" /> + <joystick_turn name="forward btn" tool_tip="Nach vorn" /> + <joystick_turn name="backward btn" tool_tip="Nach hinten" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_mute_object.xml b/indra/newview/skins/default/xui/de/floater_mute_object.xml new file mode 100644 index 0000000000..c6351cc6e0 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_mute_object.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="mute by name" title="Objekt nach Name stummschalten">
+ <text name="message">
+ Stummschalten nach Name betrifft nur Chat und IM, keine Sounds.
+Sie müssen den Objektnamen exakt angeben.
+ </text>
+ <line_editor name="object_name">
+ Objektname
+ </line_editor>
+ <button label="OK" name="OK" />
+ <button label="Abbrechen" name="Cancel" />
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_my_friends.xml b/indra/newview/skins/default/xui/de/floater_my_friends.xml new file mode 100644 index 0000000000..7d650a2964 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_my_friends.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_my_friends" title="Kontakte">
+ <tab_container name="friends_and_groups">
+ <panel label="Freunde" name="friends_panel" />
+ <panel label="Gruppen" name="groups_panel" />
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_openobject.xml b/indra/newview/skins/default/xui/de/floater_openobject.xml new file mode 100644 index 0000000000..c7f9b744ef --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_openobject.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="objectcontents" title="Objektinhalte"> + <text type="string" length="1" name="object_name"> + [DESC]: + </text> + <button label="In Inventar kopieren" label_selected="In Inventar kopieren" + name="copy_to_inventory_button" /> + <button label="Kopieren und anziehen" label_selected="Kopieren und anziehen" + name="copy_and_wear_button" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_pay.xml b/indra/newview/skins/default/xui/de/floater_pay.xml new file mode 100644 index 0000000000..5d0dbffc22 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_pay.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Give Money" title=""> + <button label="1 L$" label_selected="1 L$" name="fastpay 1" /> + <button label="5 L$" label_selected="5 L$" name="fastpay 5" /> + <button label="10 L$" label_selected="10 L$" name="fastpay 10" /> + <button label="20 L$" label_selected="20 L$" name="fastpay 20" /> + <button label="Zahlen" label_selected="Zahlen" name="pay btn" /> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel btn" /> + <text type="string" length="1" name="payee_label" width="130"> + Einwohner bezahlen: + </text> + <text type="string" length="1" name="payee_name" left="130"> + [FIRST] [LAST] + </text> + <text type="string" length="1" name="fastpay text"> + Schnellzahlung: + </text> + <text type="string" length="1" name="amount text"> + Betrag: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_pay_object.xml b/indra/newview/skins/default/xui/de/floater_pay_object.xml new file mode 100644 index 0000000000..b3d8921ee4 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_pay_object.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Give Money" title=""> + <text type="string" length="1" name="payee_group"> + Gruppe bezahlen: + </text> + <text type="string" length="1" name="payee_resident"> + Einwohner bezahlen: + </text> + <text type="string" length="1" name="payee_name"> + [FIRST] [LAST] + </text> + <text type="string" length="1" name="object_name_label"> + Über Objekt: + </text> + <text type="string" length="1" name="object_name_text"> + ... + </text> + <text type="string" length="1" name="fastpay text"> + Schnellzahlung: + </text> + <text type="string" length="1" name="amount text"> + Betrag: + </text> + <button label="1 L$" label_selected="1 L$" name="fastpay 1" /> + <button label="5 L$" label_selected="5 L$" name="fastpay 5" /> + <button label="10 L$" label_selected="10 L$" name="fastpay 10" /> + <button label="20 L$" label_selected="20 L$" name="fastpay 20" /> + <button label="Zahlen" label_selected="Zahlen" name="pay btn" /> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_post_process.xml b/indra/newview/skins/default/xui/de/floater_post_process.xml new file mode 100644 index 0000000000..f2abb9ced1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_post_process.xml @@ -0,0 +1,53 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Post-Process Floater" title="Post-Processing-Einstellungen">
+ <tab_container name="Post-Process Tabs">
+ <panel label="Farbfilter" name="wmiColorFilterPanel">
+ <check_box label="Ein" name="wmiColorFilterToggle" />
+ <text name="wmiColorFilterBrightnessText">
+ Helligkeit
+ </text>
+ <text name="wmiColorFilterSaturationText">
+ Sättigung
+ </text>
+ <text name="wmiColorFilterContrastText">
+ Kontrast
+ </text>
+ <text name="wmiColorFilterBaseText">
+ Kontrast-Grundfarbe
+ </text>
+ <slider label="R" name="wmiColorFilterBaseR" />
+ <slider label="G" name="wmiColorFilterBaseG" />
+ <slider label="B" name="wmiColorFilterBaseB" />
+ <slider label="I" name="wmiColorFilterBaseI" />
+ </panel>
+ <panel label="Nachtsicht" name="wmiNightVisionPanel">
+ <check_box label="Ein" name="wmiNightVisionToggle" />
+ <text name="wmiNightVisionBrightMultText">
+ Lichtverstärkungsmultiplikator
+ </text>
+ <text name="wmiNightVisionNoiseSizeText">
+ Rauschen-Größe
+ </text>
+ <text name="wmiNightVisionNoiseStrengthText">
+ Rauschen-Stärke
+ </text>
+ </panel>
+ <panel label="Bloom" name="wmiBloomPanel">
+ <check_box label="Ein" name="wmiBloomToggle" />
+ <text name="wmiBloomExtractText">
+ Luminanz-Extraktion
+ </text>
+ <text name="wmiBloomSizeText">
+ Bloom-Größe
+ </text>
+ <text name="wmiBloomStrengthText">
+ Bloom-Stärke
+ </text>
+ </panel>
+ <panel label="Extras" name="Extras">
+ <button label="Effekt laden" label_selected="Effekt laden" name="PPLoadEffect" />
+ <button label="Effekt speichern" label_selected="Effekt speichern" name="PPSaveEffect" />
+ <line_editor label="Effektname" name="PPEffectNameEditor" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_postcard.xml b/indra/newview/skins/default/xui/de/floater_postcard.xml new file mode 100644 index 0000000000..0168d54943 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_postcard.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Postcard" title="Postkarte senden"> + <text name="to_label"> + E-Mail des Empfängers: + </text> + <line_editor left="145" name="to_form" width="125"/> + <text name="from_label"> + Ihre E-Mail: + </text> + <line_editor left="145" name="from_form" width="125"/> + <text name="name_label"> + Ihr Name: + </text> + <line_editor left="145" name="name_form" width="125"/> + <text name="subject_label"> + Betreff: + </text> + <line_editor label="Betreff hier eingeben." name="subject_form" left="145" width="125"/> + <text name="msg_label"> + Nachricht: + </text> + <text_editor name="msg_form"> + Nachricht hier eingeben. + </text_editor> + <check_box label="Im Web veröffentlichen" name="allow_publish_check" + tool_tip="Veröffentlicht diese Postkarte im Web." /> + <check_box label="Ab-18-Inhalt" name="mature_check" + tool_tip="Diese Postkarte enthält nicht jugendfreie Inhalte." /> + <button label="?" name="publish_help_btn" /> + <text name="fine_print" > + Wenn sich der Empfänger Ihrer Postkarte bei SL anmeldet, erhalten Sie einen +Empfehlungsbonus. + </text> + <button label="Abbrechen" name="cancel_btn" /> + <button label="Senden" name="send_btn" /> + <text name="default_subject"> + Postkarte aus Second Life. + </text> + <text name="default_message"> + Sehen Sie hier! + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_preferences.xml b/indra/newview/skins/default/xui/de/floater_preferences.xml new file mode 100644 index 0000000000..5f68282b9f --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preferences.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Preferences" title="Einstellungen"> + <button label="OK" label_selected="OK" name="OK" /> + <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" /> + <button label="Übernehmen" label_selected="Übernehmen" name="Apply" /> + <button label="Info" label_selected="Info" name="About..." /> + <button label="Hilfe" label_selected="Hilfe" name="Help" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_preview_animation.xml b/indra/newview/skins/default/xui/de/floater_preview_animation.xml new file mode 100644 index 0000000000..0d5a6b13ff --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_animation.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview_anim"> + <text type="string" length="1" name="desc txt"> + Beschreibung: + </text> + <button label="In Welt abspielen" label_selected="Stopp" name="Anim play btn" + tool_tip="Gibt diese Animation so wieder, dass andere sie sehen können." /> + <button label="Lokal wiedergeben" label_selected="Stopp" name="Anim audition btn" + tool_tip="Gibt diese Animation so wieder, dass nur Sie sie sehen." /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_preview_classified.xml b/indra/newview/skins/default/xui/de/floater_preview_classified.xml new file mode 100644 index 0000000000..caf544a652 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_classified.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="classified_preview" title="Vertrauliche Informationen" />
diff --git a/indra/newview/skins/default/xui/de/floater_preview_event.xml b/indra/newview/skins/default/xui/de/floater_preview_event.xml new file mode 100644 index 0000000000..a0512a3a9a --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_event.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="event_preview" title="Event-Informationen" />
diff --git a/indra/newview/skins/default/xui/de/floater_preview_gesture.xml b/indra/newview/skins/default/xui/de/floater_preview_gesture.xml new file mode 100644 index 0000000000..0596cabdc5 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_gesture.xml @@ -0,0 +1,70 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="gesture_preview"> + <text name="desc_label"> + Beschreibung: + </text> + <text name="trigger_label"> + Auslöser: + </text> + <text name="replace_text" + tool_tip="Ersetzt den Auslösertext mit diesem Text. Wenn Sie zum Beispiel den Auslöser 'hallo' durch 'wie geht's' ersetzen, erscheint im Chat anstelle von 'Ich wollte nur hallo sagen' der Text 'Ich wollte nur wie geht's sagen' und die zugehörige Geste wird abgespielt."> + Ersetzen mit: + </text> + <line_editor name="replace_editor" + tool_tip="Ersetzt den Auslösertext mit diesem Text. Wenn Sie zum Beispiel den Auslöser 'hallo' durch 'wie geht's' ersetzen, erscheint im Chat anstelle von 'Ich wollte nur hallo sagen' der Text 'Ich wollte nur wie geht's sagen' und die zugehörige Geste wird abgespielt." /> + <text name="key_label"> + Tastenkürzel: + </text> + <combo_box label="Keine" name="modifier_combo" /> + <combo_box label="Keine" name="key_combo" /> + <text> + Bibliothek: + </text> + <text> + Schritte: + </text> + <text name="library_label"> + Bibliothek: + </text> + <text name="steps_label"> + Schritte: + </text> + <button label="Hinzufügen >>" name="add_btn" /> + <button label="Nach oben" name="up_btn" /> + <button label="Nach unten" name="down_btn" /> + <button label="Entfernen" name="delete_btn" /> + <text name="help_label"> + Alle Schritte erfolgen zur selben +Zeit, außer Sie fügen Warteschritte +ein. + </text> + <radio_group name="animation_trigger_type"> + <radio_item> + Start + </radio_item> + <radio_item> + Stopp + </radio_item> + <radio_item name="start"> + Start + </radio_item> + <radio_item name="stop"> + Stopp + </radio_item> + </radio_group> + <check_box label="bis alle Animationen beendet sind" name="wait_anim_check" /> + <check_box label="Zeit in Sekunden" name="wait_time_check" /> + <check_box label="Aktiv" name="active_check" + tool_tip="Aktive Gesten werden durch Chat-Eingabe ihrer Auslösephrasen oder Drücken von Tastenkürzeln ausgelöst. Bei doppelten Tastenzuweisungen funktionieren Gesten in der Regel nicht." /> + <button label="Vorschau" name="preview_btn" /> + <button label="Speichern" name="save_btn" /> + <text name="none_text"> + – Keine – + </text> + <text name="stop_txt"> + Stopp + </text> + <text name="preview_txt"> + Vorschau + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_preview_notecard.xml b/indra/newview/skins/default/xui/de/floater_preview_notecard.xml new file mode 100644 index 0000000000..370f242ddb --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_notecard.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview notecard" title="Hinweis:"> + <button label="Speichern" label_selected="Speichern" name="Save" /> + <text type="string" length="1" name="desc txt"> + Beschreibung: + </text> + <text_editor type="string" length="1" name="Notecard Editor"> + Wird geladen... + </text_editor> + <text name="no_object"> + Es wurde kein Objekt gefunden, das diese Notiz enthält. + </text> + <text name="not_allowed"> + Sie können diese Notiz nicht anzeigen. + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_preview_sound.xml b/indra/newview/skins/default/xui/de/floater_preview_sound.xml new file mode 100644 index 0000000000..fd0a824c03 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_sound.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview_sound"> + <text type="string" length="1" name="desc txt"> + Beschreibung: + </text> + <button label="In Welt abspielen" label_selected="In Welt abspielen" + name="Sound play btn" + tool_tip="Gibt diesen Sound so wieder, dass andere ihn hören können." /> + <button label="Lokal wiedergeben" label_selected="Lokal wiedergeben" + name="Sound audition btn" + tool_tip="Gibt diesen Sound so wieder, dass nur Sie ihn hören." /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_preview_texture.xml b/indra/newview/skins/default/xui/de/floater_preview_texture.xml new file mode 100644 index 0000000000..6828da99eb --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_preview_texture.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview_texture"> + <text type="string" length="1" name="desc txt"> + Beschreibung: + </text> + <text type="string" length="1" name="dimensions"> + Maße: [WIDTH] x [HEIGHT] + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_region_info.xml b/indra/newview/skins/default/xui/de/floater_region_info.xml new file mode 100644 index 0000000000..fe87232795 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_region_info.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="regioninfo" title="Region/Grundstück" />
diff --git a/indra/newview/skins/default/xui/de/floater_report_abuse.xml b/indra/newview/skins/default/xui/de/floater_report_abuse.xml new file mode 100644 index 0000000000..2c92e70681 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_report_abuse.xml @@ -0,0 +1,96 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_report_abuse" title="Missbrauch melden"> + <text name="reporter_title"> + Melder: + </text> + <text name="reporter_field"> + Loremipsum Dolorsitamut + </text> + <text name="sim_title"> + Region: + </text> + <text name="sim_field"> + Name der Region + </text> + <text name="pos_title"> + Position: + </text> + <texture_picker label="Arbeitet..." name="screenshot" /> + <check_box label="Screenshot einschließen" name="screen_check" /> + <text name="pos_field"> + {128.1, 128.1, 15.4} + </text> + <button label="" label_selected="" name="pick_btn" + tool_tip="Objektauswahl – Wählen Sie ein Objekt als Thema dieses Berichts aus" /> + <text bottom_delta="-38" height="32" name="select_object_label"> + Klicken Sie auf die Schaltfläche, +dann auf das Objekt: + </text> + <text name="object_name_label"> + Name: + </text> + <text name="object_name"> + Consetetur Sadipscing + </text> + <text name="owner_name_label"> + Eigentümer: + </text> + <text name="owner_name"> + Hendrerit Vulputate + </text> + <combo_box name="category_combo" + tool_tip="Category -- select the category that best describes this report"> + <combo_item name="Selectcategory"> + Kategorie auswählen + </combo_item> + <combo_item name="Intolerance"> + Intoleranz + </combo_item> + <combo_item name="Harassment"> + Belästigung + </combo_item> + <combo_item name="Assault"> + Angriff + </combo_item> + <combo_item name="Disclosure"> + Offenlegen + </combo_item> + <combo_item name="Indecency"> + Unanständigkeit + </combo_item> + <combo_item name="Age"> + Alter + </combo_item> + <combo_item name="Parcel"> + Parzelle + </combo_item> + <combo_item name="Other"> + Sonstige + </combo_item> + </combo_box> + <text name="abuser_name_title"> + Name des Beschuldigten: + </text> + <button label="Einwohner auswählen" label_selected="" name="select_abuser" + tool_tip="Den Namen des Beschuldigten aus einer Liste wählen" /> + <text name="abuser_name_title2"> + Ort des Missbrauchs: + </text> + <text name="sum_title"> + Zusammenfassung: + </text> + <text name="dscr_title"> + Details: + </text> + <text name="bug_aviso"> + Machen Sie genaue Angaben zu Datum, Ort und Art des +Missbrauchs, relevantem Chat/IM und wählen Sie das +Objekt, wenn möglich. + </text> + <text_editor bottom_delta="-136" height="130" name="details_edit" /> + <text name="incomplete_title"> + Hinweis: Unvollständige Meldungen werden nicht bearbeitet. + </text> + <button label="Missbrauch melden" label_selected="Missbrauch melden" name="send_btn" /> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_script_debug.xml b/indra/newview/skins/default/xui/de/floater_script_debug.xml new file mode 100644 index 0000000000..f8c1543fdd --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_script_debug.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<multi_floater name="script debug floater" title="Skriptwarnung/Fehler"> + <tab_container name="Preview Tabs"> + <floater label="Skript" name="all_scripts" title="[All scripts]" /> + </tab_container> +</multi_floater> diff --git a/indra/newview/skins/default/xui/de/floater_script_preview.xml b/indra/newview/skins/default/xui/de/floater_script_preview.xml new file mode 100644 index 0000000000..b5312e370a --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_script_preview.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview lsl text" title="Skript: Rotationsskript"> + <text type="string" length="1" name="desc txt"> + Beschreibung: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_script_queue.xml b/indra/newview/skins/default/xui/de/floater_script_queue.xml new file mode 100644 index 0000000000..b2a1b136f6 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_script_queue.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="queue" title="Rückgängig"> + <button label="Schließen" label_selected="Schließen" name="close" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_script_search.xml b/indra/newview/skins/default/xui/de/floater_script_search.xml new file mode 100644 index 0000000000..54045ed83a --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_script_search.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="script search" title="Skriptsuche"> + <check_box label="Groß-/Kleinschreibung irrelevant" name="case_text" /> + <button label="Suchen" label_selected="Suchen" name="search_btn" /> + <button label="Ersetzen" label_selected="Ersetzen" name="replace_btn" /> + <button label="Alle ersetzen" label_selected="Alle ersetzen" name="replace_all_btn" /> + <text type="string" length="1" name="txt"> + Suchen + </text> + <text type="string" length="1" name="txt2"> + Ersetzen + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_select_key.xml b/indra/newview/skins/default/xui/de/floater_select_key.xml new file mode 100644 index 0000000000..a860e66455 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_select_key.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container">
+ <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" />
+ <text name="Save item as:">
+ Zur Auswahl Taste drücken
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_sell_land.xml b/indra/newview/skins/default/xui/de/floater_sell_land.xml new file mode 100644 index 0000000000..d744c98931 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_sell_land.xml @@ -0,0 +1,78 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="sell land" title="Land verkaufen"> + <text bottom_delta="119" follows="top|left" font="SansSerifSmall" left="16" + name="info_parcel_label" text_color="white" width="64"> + Parzelle: + </text> + <text bottom_delta="-5" follows="top|left" font="SansSerif" height="16" left="64" + name="info_parcel" text_color="white"> + PARZELLENNAME + </text> + <text name="info_size_label"> + Größe: + </text> + <text bottom_delta="-21" follows="top|left" font="SansSerif" height="32" left="56" + name="info_size" text_color="white"> + [AREA] qm + </text> + <text follows="top|left" font="SansSerifHuge" height="28" left="16" + name="info_action" text_color="white" bottom_delta="-32" width="200"> + Zum Verkauf +dieser Parzelle: + </text> + <text name="price_label"> + Preis festlegen: + </text> + <text name="price_text"> + Geben Sie einen angemessenen Preis für dieses Land ein. + </text> + <text name="price_ld"> + L$ + </text> + <text name="price_per_m"> + ([PER_METER] L$ pro Quadratmeter) + </text> + <icon follows="top|left" height="64" image_name="badge_note.tga" left="0" + name="step_sell_to" width="64" /> + <text bottom_delta="38" follows="top|left" height="16" left="72" name="sell_to_label" + right="-20" text_color="white"> + Land verkaufen an: + </text> + <text follows="top|left" height="16" left="72" name="sell_to_text" bottom_delta="-16" right="-10"> + Wählen Sie, ob der Verkauf offen oder auf eine bestimmte Person +beschränkt ist. + </text> + <combo_box follows="top|right" height="16" left="72" name="sell_to" bottom_delta="-32" width="140"> + <combo_item name="--selectone--"> + -- select one -- + </combo_item> + <combo_item name="Anyone"> + Jeder + </combo_item> + <combo_item name="Specificuser:"> + Bestimmter Benutzer: + </combo_item> + </combo_box> + <button label="Auswählen..." name="sell_to_select_agent" /> + <text name="sell_objects_label"> + Die Objekte mit dem Land verkaufen? + </text> + <text name="sell_objects_text"> + Die transferierbaren Landeigentümer-Objekte auf der Parzelle +wechseln den Eigentümer. + </text> + <radio_group bottom_delta="-58" name="sell_objects"> + <radio_item name="no"> + Nein, Objekte behalten + </radio_item> + <radio_item name="yes"> + Ja, Objekte mit Land verkaufen + </radio_item> + </radio_group> + <button label="Objekte anzeigen" name="show_objects" /> + <text name="nag_message_label"> + ACHTUNG: Verkäufe sind endgültig. + </text> + <button label="Land zum Verkauf freigeben" width="180" name="sell_btn" /> + <button label="Abbrechen" name="cancel_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_settings_debug.xml b/indra/newview/skins/default/xui/de/floater_settings_debug.xml new file mode 100644 index 0000000000..659207d1cd --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_settings_debug.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="settings_debug" title="Debug-Einstellungen"> + <combo_box name="boolean_combo"> + <combo_item name="TRUE"> + WAHR + </combo_item> + <combo_item name="FALSE"> + FALSCH + </combo_item> + </combo_box> + <color_swatch label="Farbe" name="color_swatch" /> + <spinner label="x" name="val_spinner_1" /> + <spinner label="x" name="val_spinner_2" /> + <spinner label="x" name="val_spinner_3" /> + <spinner label="x" name="val_spinner_4" /> + <button label="Standard wiederherstellen" name="default_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_snapshot.xml b/indra/newview/skins/default/xui/de/floater_snapshot.xml new file mode 100644 index 0000000000..70d09ecc27 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_snapshot.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Snapshot" title="Foto-Vorschau"> + <text name="type_label"> + Was möchten Sie tun? + </text> + <radio_group label="Fototyp" name="snapshot_type_radio"> + <radio_item name="postcard"> + Postkarte senden + </radio_item> + <radio_item name="texture"> + Foto hochladen + </radio_item> + <radio_item name="local"> + Foto auf Festplatte speichern + </radio_item> + </radio_group> + <button label="Mehr >>" name="more_btn" tool_tip="Erweiterte Optionen" /> + <button label="<< Weniger" name="less_btn" tool_tip="Erweiterte Optionen" /> + <text name="type_label2"> + Welche Bildgröße benötigen Sie? + </text> + <combo_box label="Auflösung" name="postcard_size_combo"> + <combo_item name="640x480"> + 640x480 + </combo_item> + <combo_item name="800x600"> + 800x600 + </combo_item> + <combo_item name="1024x768"> + 1024x768 + </combo_item> + <combo_item name="CurrentWindow"> + Aktuelles Fenster + </combo_item> + <combo_item name="Custom"> + Benutzerdefiniert + </combo_item> + </combo_box> + <combo_box label="Auflösung" name="texture_size_combo"> + <combo_item name="CurrentWindow"> + Aktuelles Fenster + </combo_item> + <combo_item name="Small(128x128)"> + Klein (128x128) + </combo_item> + <combo_item name="Medium(256x256)"> + Mittel (256x256) + </combo_item> + <combo_item name="Large(512x512)"> + Groß (512x512) + </combo_item> + <combo_item name="Custom"> + Benutzerdefiniert + </combo_item> + </combo_box> + <combo_box label="Auflösung" name="local_size_combo"> + <combo_item name="CurrentWindow"> + Aktuelles Fenster + </combo_item> + <combo_item name="320x240"> + 320x240 + </combo_item> + <combo_item name="640x480"> + 640x480 + </combo_item> + <combo_item name="800x600"> + 800x600 + </combo_item> + <combo_item name="1024x768"> + 1024x768 + </combo_item> + <combo_item name="1280x1024"> + 1280x1024 + </combo_item> + <combo_item name="1600x1200"> + 1600x1200 + </combo_item> + <combo_item name="Custom"> + Benutzerdefiniert + </combo_item> + </combo_box> + <spinner label="Breite" name="snapshot_width" /> + <spinner label="Höhe" name="snapshot_height" /> + <slider label="Bildqualität" name="image_quality_slider" /> + <text name="layer_type_label" width="60"> + Aufnehmen: + </text> + <combo_box label="Bildlayer" left="73" name="layer_types" width="132"> + <combo_item name="Colors"> + Farben + </combo_item> + <combo_item name="Depth"> + Tiefe + </combo_item> + <combo_item name="ObjectMattes"> + Objektmasken + </combo_item> + </combo_box> + <text name="file_size_label"> + Dateigröße: [SIZE] KB + </text> + <check_box label="Interface auf Foto anzeigen" name="ui_check" /> + <check_box label="HUD-Objekte auf Foto anzeigen" name="hud_check" /> + <check_box label="Nach dem Speichern offen lassen" name="keep_open_check" /> + <check_box label="Seitenverhältnis beibehalten" name="keep_aspect_check" /> + <check_box label="Frame einfrieren (Vollbildvorschau)" name="freeze_frame_check" /> + <button label="Foto aktualisieren" name="new_snapshot_btn" /> + <check_box label="Automatisches Foto" name="auto_snapshot_check" /> + <button label="Hochladen (10 L$)" name="upload_btn" /> + <button label="Senden" name="send_btn" /> + <button label="Speichern" name="save_btn" /> + <button label="Abbrechen" name="discard_btn" /> + <text name="unknown"> + unbekannt + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_sound_preview.xml b/indra/newview/skins/default/xui/de/floater_sound_preview.xml new file mode 100644 index 0000000000..cf2c979daa --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_sound_preview.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Name/Description" title="sound.wav"> + <text name="name_label"> + Name: + </text> + <text name="description_label"> + Beschreibung: + </text> + <button label="Abbrechen" label_selected="Abbrechen" name="cancel_btn" /> + <button label="Hochladen (10 L$)" label_selected="Hochladen (10 L$)" name="ok_btn" /> + <text name="text"> + Bitrate (kbit/s): + </text> + <radio_group name="bitrate"> + <radio_item name="32"> + 32 + </radio_item> + <radio_item name="64"> + 64 + </radio_item> + <radio_item name="96"> + 96 + </radio_item> + <radio_item name="128"> + 128 + </radio_item> + </radio_group> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_telehub.xml b/indra/newview/skins/default/xui/de/floater_telehub.xml new file mode 100644 index 0000000000..091f803bcf --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_telehub.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="telehub" title="Telehub"> + <text name="status_text_connected"> + Telehub verbunden mit Objekt [OBJECT] + </text> + <text name="status_text_not_connected"> + Kein Telehub verbunden. + </text> + <text name="help_text_connected"> + Klicken Sie zum Entfernen auf 'Trennen'. + </text> + <text name="help_text_not_connected"> + Wählen Sie ein Objekt und klicken Sie auf 'Mit Telehub verbinden'. + </text> + <button label="Mit Telehub verbinden" name="connect_btn" /> + <button label="Trennen" name="disconnect_btn" /> + <text name="spawn_points_text"> + Spawn-Punkte (Positionen, nicht Objekte): + </text> + <button label="Spawn hinzufügen" name="add_spawn_point_btn" /> + <button label="Spawn entfernen" name="remove_spawn_point_btn" /> + <text name="spawn_point_help"> + Wählen Sie ein Objekt und klicken zur Positionsangabe auf 'Hinzufügen'. +Anschließend können sie das Objekt verschieben oder löschen. +Positionsangaben sind relativ zum Telehub-Mittelpunkt. +Wählen Sie ein Objekt aus, um seine Position in der Welt anzuzeigen. + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml new file mode 100644 index 0000000000..4aa7db4d33 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_texture_ctrl.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="texture picker" title="Auswählen: Textur"> + <string name="choose_picture"> + Zum Auswählen eines Bildes hier klicken + </string> + <text type="string" length="1" name="Multiple"> + Mehrfach + </text> + <text type="string" length="1" name="unknown"> + Maße: [DIMENSIONS] + </text> + <button label="Standard" label_selected="Standard" name="Default" /> + <button label="Keine" label_selected="Keine" name="None" /> + <button label="Leer" label_selected="Leer" name="Blank" /> + <check_box label="Ordner anzeigen" name="show_folders_check" /> + <search_editor label="Suchanfrage hier eintippen" name="inventory search editor" /> + <check_box label="Sofort übernehmen" name="apply_immediate_check" /> + <button label="" label_selected="" name="Pipette" /> + <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" /> + <button label="Auswählen" label_selected="Auswählen" name="Select" /> + <text name="pick title"> + Auswählen: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_tools.xml b/indra/newview/skins/default/xui/de/floater_tools.xml new file mode 100644 index 0000000000..8edb0d4cad --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_tools.xml @@ -0,0 +1,616 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="toolbox floater" title=""> + <button label="" label_selected="" name="button focus" tool_tip="Fokus" /> + <text name="tool label" /> + <button label="" label_selected="" name="button move" tool_tip="Verschieben" /> + <text left="40" name="tool label2" width="70" /> + <button label="" label_selected="" name="button edit" tool_tip="Bearbeiten" /> + <text left="92" name="tool label3" width="70" /> + <button label="" label_selected="" name="button create" tool_tip="Erstellen" /> + <text left="170" name="tool label4" width="70" /> + <button label="" label_selected="" name="button land" tool_tip="Land" /> + <text left="240" name="tool label5" /> + <check_box label="Zoom" name="radio zoom" /> + <check_box label="Orbit (Strg)" name="radio orbit" /> + <check_box label="Schwenken (Strg-Umschalt)" name="radio pan" /> + <check_box label="Verschieben" name="radio move" /> + <check_box label="Heben (Strg)" name="radio lift" /> + <check_box label="Rotieren (Strg-Umschalt)" name="radio spin" /> + <check_box label="Position" name="radio position" /> + <check_box label="Drehen (Strg)" name="radio rotate" /> + <check_box label="Dehnen (Strg-Umschalt)" name="radio stretch" /> + <check_box label="Textur auswählen" name="radio select face" /> + <check_box label="Verknüpfte Teile bearbeiten" name="checkbox edit linked parts" /> + <check_box label="Raster verwenden" name="checkbox snap to grid" /> + <button label="Optionen..." label_selected="Optionen..." name="Options..." /> + <check_box label="Beide Seiten dehnen" name="checkbox uniform" /> + <check_box label="Texturen dehnen" name="checkbox stretch textures" /> + <text name="text ruler mode"> + Linealmodus: + </text> + <text name="text status"> + Zum Verschieben ziehen, zum Kopieren Umschalttaste-Ziehen + </text> + <combo_box name="combobox grid mode"> + <combo_item name="World"> + Welt + </combo_item> + <combo_item name="Local"> + Lokal + </combo_item> + <combo_item name="Reference"> + Referenz + </combo_item> + </combo_box> + <button label="" label_selected="" name="ToolCube" tool_tip="Würfel" /> + <button label="" label_selected="" name="ToolPrism" tool_tip="Prisma" /> + <button label="" label_selected="" name="ToolPyramid" tool_tip="Pyramide" /> + <button label="" label_selected="" name="ToolTetrahedron" tool_tip="Tetraeder" /> + <button label="" label_selected="" name="ToolCylinder" tool_tip="Zylinder" /> + <button label="" label_selected="" name="ToolHemiCylinder" tool_tip="Halbzylinder" /> + <button label="" label_selected="" name="ToolCone" tool_tip="Kegel" /> + <button label="" label_selected="" name="ToolHemiCone" tool_tip="Halbkegel" /> + <button label="" label_selected="" name="ToolSphere" tool_tip="Kugel" /> + <button label="" label_selected="" name="ToolHemiSphere" tool_tip="Halbkugel" /> + <check_box label="Kopierauswahl" name="checkbox copy selection" /> + <button label="" label_selected="" name="ToolTorus" tool_tip="Torus" /> + <button label="" label_selected="" name="ToolTube" tool_tip="Rohr" /> + <button label="" label_selected="" name="ToolRing" tool_tip="Ring" /> + <button label="" label_selected="" name="ToolTree" tool_tip="Baum" /> + <button label="" label_selected="" name="ToolGrass" tool_tip="Gras" /> + <check_box label="Tool ausgewählt lassen" name="checkbox sticky" /> + <check_box label="Kopie zentrieren" name="checkbox copy centers" /> + <check_box label="Kopie drehen" name="checkbox copy rotates" /> + <check_box label="Land auswählen" name="radio select land" /> + <check_box label="Land einebnen" name="radio flatten" /> + <check_box label="Land anheben" name="radio raise" /> + <check_box label="Land absenken" name="radio lower" /> + <check_box label="Land glätten" name="radio smooth" /> + <check_box label="Land rau machen" name="radio noise" /> + <check_box label="Land zurückführen" name="radio revert" /> + <combo_box name="combobox brush size"> + <combo_item name="Small"> + Klein + </combo_item> + <combo_item name="Medium"> + Mittel + </combo_item> + <combo_item name="Large"> + Groß + </combo_item> + </combo_box> + <button label="Auf Auswahl anwenden" label_selected="Auf Auswahl anwenden" + name="button apply to selection" tool_tip="Ausgewähltes Land ändern" /> + <check_box label="Eigentümer anzeigen" name="checkbox show owners" /> + <button label="Mehr >>" name="button more" tool_tip="Erweiterte Optionen" /> + <button label="<< Weniger" name="button less" tool_tip="Erweiterte Optionen" /> + <tab_container name="Object Info Tabs" tab_max_width="150" tab_min_width="30"> + <panel label="Allgemein" name="General"> + <text name="Name:"> + Name: + </text> + <text name="Description:"> + Beschreibung: + </text> + <text name="Creator:"> + Ersteller: + </text> + <text name="Creator Name"> + Thrax Linden + </text> + <button label="Profil..." label_selected="Profil..." name="button creator profile" /> + <text name="Owner:"> + Eigentümer: + </text> + <text name="Owner Name"> + Thrax Linden + </text> + <button label="Profil..." label_selected="Profil..." name="button owner profile" /> + <text name="Group:"> + Gruppe: + </text> + <text name="Group Name Proxy"> + Die Lindens + </text> + <button label="Festlegen..." label_selected="Festlegen..." name="button set group" /> + <text name="prim info"> + 1 Objekt, 1 Primitivum + </text> + <text name="Permissions:"> + Berechtigungen: + </text> + <text name="perm_modify"> + Sie können dieses Objekt ändern. + </text> + <check_box label="Mit Gruppe teilen" left="6" name="checkbox share with group" + tool_tip="Gruppenmitgliedern Verschieben, Ändern, Kopieren und Löschen gestatten." /> + <text name="text deed continued"> + Übertragung... + </text> + <text name="text deed"> + Übertragung + </text> + <button label="Übertragung..." label_selected="Übertragung..." name="button deed" + tool_tip="In der Gruppe gemeinsam verwendete Objekte können von einem Gruppenfunktionär übertragen werden." /> + <check_box label="Verschieben durch beliebige Personen zulassen" left="6" + name="checkbox allow everyone move" /> + <check_box label="Kopieren durch beliebige Personen zulassen" left="6" + name="checkbox allow everyone copy" /> + <check_box label="In Suche anzeigen" left="6" name="search_check" + tool_tip="Dieses Objekt in Suchergebnissen anzeigen" /> + <check_box label="Zu verkaufen" left="6" name="checkbox for sale" /> + <text name="Price: L$"> + Preis: L$ + </text> + <radio_group name="sale type"> + <radio_item name="Original"> + Original + </radio_item> + <radio_item name="Copy"> + Kopieren + </radio_item> + <radio_item name="Contents"> + Inhalt + </radio_item> + </radio_group> + <text name="Next owner can:"> + Nächster Eigentümer kann: + </text> + <check_box label="Ändern" name="checkbox next owner can modify" /> + <check_box label="Kopieren" name="checkbox next owner can copy" /> + <check_box label="Wiederverkaufen" left_delta="75" name="checkbox next owner can transfer" /> + <text name="label click action"> + Bei Linksklicken: + </text> + <combo_box name="clickaction"> + <combo_item name="Touch/grab(default)"> + Berühren/greifen (Standard) + </combo_item> + <combo_item name="Sitonobject"> + Auf Objekt sitzen + </combo_item> + <combo_item name="Buyobject"> + Objekt kaufen + </combo_item> + <combo_item name="Payobject"> + Objekt bezahlen + </combo_item> + <combo_item name="Open"> + Öffnen + </combo_item> + <combo_item name="Play"> + Parzellenmedien wiedergeben + </combo_item> + <combo_item name="Opemmedia"> + Parzellenmedien öffnen + </combo_item> + </combo_box> + <text name="B:"> + B: + </text> + <text name="O:"> + O; + </text> + <text name="G:"> + G: + </text> + <text name="E:"> + E: + </text> + <text name="N:"> + N: + </text> + <text name="F:"> + F: + </text> + <text name="text modify info 1"> + Sie können dieses Objekt ändern. + </text> + <text name="text modify info 2"> + Sie können diese Objekte ändern. + </text> + <text name="text modify info 3"> + Sie können dieses Objekt nicht ändern. + </text> + <text name="text modify info 4"> + Sie können diese Objekte nicht ändern. + </text> + <text name="text modify warning"> + Gesamtes Objekt muss gewählt werden, um Berechtigungen festzulegen. + </text> + </panel> + <panel label="Objekt" name="Object"> + <text name="select_single"> + Wählen Sie nur ein Primitivum aus, um Parameter zu bearbeiten. + </text> + <text name="edit_object"> + Objektparameter bearbeiten: + </text> + <check_box label="Gesperrt" name="checkbox locked" + tool_tip="Verhindert, dass Objekt verschoben oder gelöscht wird. Oft beim Bauen nützlich, um unbeabsichtigte Bearbeitungen zu vermeiden." /> + <check_box label="Physisch" name="Physical Checkbox Ctrl" + tool_tip="Gestattet, das Objekt geschoben und von Schwerkraft beeinflusst wird" /> + <check_box label="Temporär" name="Temporary Checkbox Ctrl" + tool_tip="Verursacht, dass Objekt 1 Minute nach Erstellung gelöscht wird." /> + <check_box label="Phantom" name="Phantom Checkbox Ctrl" + tool_tip="Verursacht, dass Objekt nicht mit anderen Objekten oder Avataren kollidiert" /> + <text name="label position"> + Position (Meter) + </text> + <spinner label="X" name="Pos X" /> + <spinner label="Y" name="Pos Y" /> + <spinner label="Z" name="Pos Z" /> + <text name="label size"> + Größe (Meter) + </text> + <spinner label="X" name="Scale X" /> + <spinner label="Y" name="Scale Y" /> + <spinner label="Z" name="Scale Z" /> + <text name="label rotation"> + Rotation (Grad) + </text> + <spinner label="X" name="Rot X" /> + <spinner label="Y" name="Rot Y" /> + <spinner label="Z" name="Rot Z" /> + <text name="label material"> + Material + </text> + <combo_box name="material"> + <combo_item name="Stone"> + Stein + </combo_item> + <combo_item name="Metal"> + Metall + </combo_item> + <combo_item name="Glass"> + Glas + </combo_item> + <combo_item name="Wood"> + Holz + </combo_item> + <combo_item name="Flesh"> + Fleisch + </combo_item> + <combo_item name="Plastic"> + Kunststoff + </combo_item> + <combo_item name="Rubber"> + Gummi + </combo_item> + </combo_box> + <text left="115" name="label basetype"> + Bausteintyp + </text> + <combo_box left="115" name="comboBaseType"> + <combo_item name="Box"> + Quader + </combo_item> + <combo_item name="Cylinder"> + Zylinder + </combo_item> + <combo_item name="Prism"> + Prisma + </combo_item> + <combo_item name="Sphere"> + Kugel + </combo_item> + <combo_item name="Torus"> + Torus + </combo_item> + <combo_item name="Tube"> + Rohr + </combo_item> + <combo_item name="Ring"> + Ring + </combo_item> + <combo_item name="Sculpted"> + Geformt + </combo_item> + </combo_box> + <text left="115" name="text cut" width="146"> + Pfadschnitt Beginn und Ende + </text> + <spinner label="B" left="115" name="cut begin" /> + <spinner label="E" left="115" name="cut end" /> + <text left="115" name="text hollow"> + Hohl + </text> + <text left="115" name="text skew"> + Versatz + </text> + <spinner left="115" name="Scale 1" /> + <spinner left="115" name="Skew" /> + <text left="115" name="Hollow Shape"> + Hohlform + </text> + <combo_box left="115" name="hole"> + <combo_item name="Default"> + Standard + </combo_item> + <combo_item name="Circle"> + Kreis + </combo_item> + <combo_item name="Square"> + Quadrat + </combo_item> + <combo_item name="Triangle"> + Dreieck + </combo_item> + </combo_box> + <text left="115" name="text twist"> + Torsion + </text> + <spinner label="B" left="115" name="Twist Begin" /> + <spinner label="E" left="115" name="Twist End" /> + <text left="115" name="scale_taper"> + Verjüngung + </text> + <text left="115" name="scale_hole"> + Lochgröße + </text> + <spinner label="X" left="115" name="Taper Scale X" /> + <spinner label="Y" left="115" name="Taper Scale Y" /> + <text left="115" name="text topshear"> + Verscherung + </text> + <spinner label="X" left="115" name="Shear X" /> + <spinner label="Y" left="115" name="Shear Y" /> + <text name="advanced_cut"> + Profilschnitt-Beginn und Ende + </text> + <text name="advanced_dimple"> + Vertiefung-Beginn und Ende + </text> + <spinner label="B" name="Path Limit Begin" /> + <spinner label="E" name="Path Limit End" /> + <text name="text taper2"> + Verjüngung + </text> + <spinner label="X" name="Taper X" /> + <spinner label="Y" name="Taper Y" /> + <text name="text radius delta"> + Radius + </text> + <text name="text revolutions"> + Umdrehungen + </text> + <texture_picker label="Textur für gestaltetes Primitiv" name="sculpt texture control" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <text name="label sculpt type"> + Naht + </text> + <combo_box name="sculpt type control"> + <combo_item name="None"> + (keiner) + </combo_item> + <combo_item name="Sphere"> + Kugel + </combo_item> + <combo_item name="Torus"> + Torus + </combo_item> + <combo_item name="Plane"> + Fläche + </combo_item> + <combo_item name="Cylinder"> + Zylinder + </combo_item> + </combo_box> + </panel> + <panel label="Eigenschaften" name="Features"> + <text name="select_single"> + Wählen Sie nur einen einzelnen Baustein aus, um Eigenschaften zu bearbeiten. + </text> + <text name="edit_object"> + Objekteigenschaften bearbeiten: + </text> + <check_box label="Flexibler Weg" name="Flexible1D Checkbox Ctrl" + tool_tip="Gestattet, dass Objekt um die Z-Achse gebogen wird. (nur Client-Seite)" /> + <spinner label="Weichheit" name="FlexNumSections" /> + <spinner label="Schwerkraft" name="FlexGravity" /> + <spinner label="Ziehen" name="FlexFriction" /> + <spinner label="Wind" name="FlexWind" /> + <spinner label="Spannung" name="FlexTension" /> + <spinner label="Erzwingen X" name="FlexForceX" /> + <spinner label="Erzwingen Y" name="FlexForceY" /> + <spinner label="Erzwingen Z" name="FlexForceZ" /> + <check_box label="Licht" name="Light Checkbox Ctrl" + tool_tip="Verursacht, dass Objekt Licht emittiert" /> + <text name="label color"> + Farbe + </text> + <color_swatch label="" name="colorswatch" tool_tip="Klicken, um Farbauswahl zu öffnen" /> + <spinner label="Intensität" name="Light Intensity" /> + <spinner label="Radius" name="Light Radius" /> + <spinner label="Abnehmend" name="Light Falloff" /> + </panel> + <panel label="Textur" name="Texture"> + <texture_picker label="Textur" name="texture control" + tool_tip="Klicken, um ein Bild zu wählen" /> + <color_swatch label="Farbe" name="colorswatch" tool_tip="Klicken, um Farbauswahl zu öffnen" /> + <text name="color trans"> + Transparenz % + </text> + <text name="glow label"> + Leuchten + </text> + <check_box label="Ganz hell" name="checkbox fullbright" /> + <text name="tex gen"> + Zuordnung + </text> + <combo_box name="combobox texgen"> + <combo_item name="Default"> + Standard + </combo_item> + <combo_item name="Planar"> + Eben + </combo_item> + </combo_box> + <text name="label shininess"> + Glanz + </text> + <combo_box name="combobox shininess"> + <combo_item name="None"> + Keine + </combo_item> + <combo_item name="Low"> + Niedrig + </combo_item> + <combo_item name="Medium"> + Mittel + </combo_item> + <combo_item name="High"> + Hoch + </combo_item> + </combo_box> + <text name="label bumpiness"> + Holprigkeit + </text> + <combo_box name="combobox bumpiness"> + <combo_item name="None"> + Keine + </combo_item> + <combo_item name="Brightness"> + Helligkeit + </combo_item> + <combo_item name="Darkness"> + Dunkelheit + </combo_item> + <combo_item name="woodgrain"> + Holzmaserung + </combo_item> + <combo_item name="bark"> + Rinde + </combo_item> + <combo_item name="bricks"> + Ziegel + </combo_item> + <combo_item name="checker"> + Karo + </combo_item> + <combo_item name="concrete"> + Beton + </combo_item> + <combo_item name="crustytile"> + verkrustete Fliesen + </combo_item> + <combo_item name="cutstone"> + Steinplatten + </combo_item> + <combo_item name="discs"> + Scheiben + </combo_item> + <combo_item name="gravel"> + Kies + </combo_item> + <combo_item name="petridish"> + Petrischale + </combo_item> + <combo_item name="siding"> + Verkleidung + </combo_item> + <combo_item name="stonetile"> + Steinfliesen + </combo_item> + <combo_item name="stucco"> + Stuck + </combo_item> + <combo_item name="suction"> + Saugen + </combo_item> + <combo_item name="weave"> + gewoben + </combo_item> + </combo_box> + <text name="tex scale"> + Wiederholungen + </text> + <spinner label="Horizontal (U)" name="TexScaleU" /> + <check_box label="Umkehren" name="checkbox flip s" /> + <spinner label="Vertikal (V)" name="TexScaleV" /> + <check_box label="Umkehren" name="checkbox flip t" /> + <text name="tex rotate"> + Rotation (Grad) + </text> + <text name="string repeats per meter"> + Kacheln pro Meter + </text> + <text name="string repeats per face"> + Wiederholungen pro Gesicht + </text> + <text name="rpt"> + Kacheln pro Meter + </text> + <button label="Übernehmen" label_selected="Übernehmen" name="button apply" /> + <text name="tex offset"> + Versatz + </text> + <spinner label="Horizontal (U)" name="TexOffsetU" /> + <spinner label="Vertikal (V)" name="TexOffsetV" /> + <text name="textbox autofix"> + Medientextur ausrichten +(zuerst laden) + </text> + <button label="Ausrichten" label_selected="Ausrichten" name="button align" /> + </panel> + <panel label="Inhalt" name="Contents"> + <button label="Neues Skript..." label_selected="Neues Skript..." + name="button new script" /> + </panel> + </tab_container> + <panel name="land info panel"> + <text name="label_area_price"> + Preis: L$ [PRICE] für [AREA] m2. + </text> + <text name="label_area"> + Fläche: [AREA] m2 + </text> + <button label="Land kaufen..." label_selected="Land kaufen..." name="button buy land" /> + <button label="Land aufgeben..." label_selected="Land aufgeben..." + name="button abandon land" /> + <button label="Unterteilen..." label_selected="Unterteilen..." + name="button subdivide land" /> + <button label="Zusammenlegen" label_selected="Zusammenlegen" name="button join land" /> + <button label="Info zu Land..." label_selected="Info zu Land..." + name="button about land" /> + </panel> + <text name="status_rotate"> + An den farbigen Bändern ziehen, um das Objekt zu drehen + </text> + <text name="status_scale"> + Klicken und ziehen, um die ausgewählte Seite zu dehnen + </text> + <text name="status_move"> + Maus verschiebt, Shift-Taste und Maus kopiert + </text> + <text name="status_modifyland"> + Klicken und halten, um das Land zu bearbeiten + </text> + <text name="status_camera"> + Klicken und ziehen, um die Ansicht zu ändern + </text> + <text name="status_grab"> + Objekt new positionierern + </text> + <text name="status_place"> + Mausklick erstellt, Shift-Mausklick wählt aus + </text> + <text name="status_selectland"> + Klicken und ziehen, um Land auszuwählen + </text> + <text name="grid_screen_text"> + Bildschirm + </text> + <text name="grid_local_text"> + Lokal + </text> + <text name="grid_world_text"> + Welt + </text> + <text name="grid_reference_text"> + Referenz + </text> + <text name="grid_attachment_text"> + Anhang + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_top_objects.xml b/indra/newview/skins/default/xui/de/floater_top_objects.xml new file mode 100644 index 0000000000..e13ccfe0bc --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_top_objects.xml @@ -0,0 +1,67 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="top_objects" title="wird geladen..."> + <text name="title_text"> + Wird geladen... + </text> + <scroll_list name="objects_list"> + <column label="Score" name="score" /> + <column label="Name" name="name" /> + <column label="Owner" name="owner" /> + <column label="Location" name="location" /> + </scroll_list> + <line_editor bg_readonly_color="clear" bottom_delta="3" enabled="false" + follows="left|bottom|right" font="SansSerifSmall" height="20" left="80" + name="id_editor" text_readonly_color="white" width="244" /> + <text name="id_text"> + Objekt-ID: + </text> + <button bottom_delta="0" follows="bottom|right" height="20" label="Beacon anzeigen" + name="show_beacon_btn" right="-10" width="110" /> + <line_editor bg_readonly_color="clear" bottom_delta="3" enabled="false" + follows="left|bottom|right" font="SansSerifSmall" height="20" left="80" + name="object_name_editor" text_readonly_color="white" width="244" /> + <text name="obj_name_text"> + Objektname: + </text> + <button bottom_delta="0" follows="bottom|right" height="20" label="Filter" + name="filter_object_btn" right="-10" width="110" /> + <line_editor bg_readonly_color="clear" bottom_delta="3" enabled="true" + follows="left|bottom|right" font="SansSerifSmall" height="20" left="106" + name="owner_name_editor" text_readonly_color="white" width="218" /> + <text name="owner_name_text"> + Eigentümername: + </text> + <button bottom_delta="0" follows="bottom|right" height="20" label="Filter" + name="filter_owner_btn" right="-10" width="110" /> + <button bottom="35" follows="bottom|left" height="20" label="Auswahl zurückgeben" left="10" + name="return_selected_btn" width="134" /> + <button bottom="35" follows="bottom|left" height="20" label="Alle zurückgeben" left="150" + name="return_all_btn" width="134" /> + <button bottom="10" follows="bottom|left" height="20" label="Auswahl deaktivieren" + left="10" name="disable_selected_btn" width="134" /> + <button bottom="10" follows="bottom|left" height="20" label="Alle deaktivieren" left="150" + name="disable_all_btn" width="134" /> + <button bottom_delta="0" follows="bottom|right" height="20" label="Aktualisieren" + name="refresh_btn" right="-10" width="110" /> + <text name="top_scripts_title"> + Top-Skripts + </text> + <text name="top_scripts_text"> + [COUNT] Skripts benötigen insgesamt [TIME] ms + </text> + <text name="scripts_score_label"> + Zeit + </text> + <text name="top_colliders_title"> + Top-Kollisionsobjekte + </text> + <text name="top_colliders_text"> + Top [COUNT] Objekte mit vielen potenziellen Kollisionen + </text> + <text name="colliders_score_label"> + Wertung + </text> + <text name="none_descriptor"> + Nicht gefunden. + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_tos.xml b/indra/newview/skins/default/xui/de/floater_tos.xml new file mode 100644 index 0000000000..de582203bc --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_tos.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="modal container" title=" "> + <button label="Weiter" label_selected="Weiter" name="Continue" /> + <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" /> + <radio_group name="tos_agreement"> + <radio_item name="radio_disagree"> + Ich stimme den Nutzungsbedingungen nicht zu + </radio_item> + <radio_item name="radio_agree"> + Ich stimme den Nutzungsbedingungen zu + </radio_item> + </radio_group> + <text name="tos_title"> + Nutzungsvereinbarung + </text> + <text name="tos_heading"> + Lesen Sie die folgenden Nutzungsbedingungen sorgfältig durch. Sie müssen dieser Vereinbarung zustimmen, +um Second Life benutzen zu können. + </text> + <text_editor name="tos_text"> + TOS_TEXT + </text_editor> + <text name="real_url"> + http://secondlife.com/app/tos/ + </text> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_url_entry.xml b/indra/newview/skins/default/xui/de/floater_url_entry.xml new file mode 100644 index 0000000000..370b4f0167 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_url_entry.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="url_entry">
+ <text name="media_label">
+ Medien-URL:
+ </text>
+ <button label="OK" name="ok_btn" />
+ <button label="Abbrechen" name="cancel_btn" />
+ <button label="Abbrechen" name="cancel_btn2" />
+ <button label="Löschen" name="clear_btn" />
+ <text name="loading_label">
+ Wird geladen...
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_water.xml b/indra/newview/skins/default/xui/de/floater_water.xml new file mode 100644 index 0000000000..efd606cdf1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_water.xml @@ -0,0 +1,88 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Water Floater" title="Erweiterter Wasser-Editor">
+ <text name="KeyFramePresetsText">
+ Voreinstellungen:
+ </text>
+ <button label="Neu" label_selected="Neu" name="WaterNewPreset" />
+ <button label="Speichern" label_selected="Speichern" name="WaterSavePreset" />
+ <button label="Löschen" label_selected="Löschen" name="WaterDeletePreset" />
+ <tab_container name="Water Tabs">
+ <panel label="Einstellungen" name="Settings">
+ <text name="BHText">
+ Wassertrübungsfarbe
+ </text>
+ <button label=" ?" name="WaterFogColorHelp" />
+ <color_swatch name="WaterFogColor" tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" />
+ <text name="WaterFogDensText">
+ Wassertrübungsdichte
+ </text>
+ <button label=" ?" name="WaterFogDensityHelp" />
+ <text name="WaterUnderWaterFogModText">
+ Wassertrübungs-Modifikator
+ </text>
+ <button label=" ?" name="WaterUnderWaterFogModHelp" />
+ <text name="BDensText">
+ Reflexionswellengröße
+ </text>
+ <button label=" ?" name="WaterNormalScaleHelp" />
+ <text name="BHText2">
+ 1
+ </text>
+ <text name="BHText3">
+ 2
+ </text>
+ <text name="BHText4">
+ 3
+ </text>
+ <text name="HDText">
+ Fresnel-Skalierung
+ </text>
+ <button label=" ?" name="WaterFresnelScaleHelp" />
+ <text name="FresnelOffsetText">
+ Fresnel-Versatz
+ </text>
+ <button label=" ?" name="WaterFresnelOffsetHelp" />
+ <text name="DensMultText">
+ Brechungsstärke oben
+ </text>
+ <button label=" ?" name="WaterScaleAboveHelp" />
+ <text name="WaterScaleBelowText">
+ Brechungsstärke unten
+ </text>
+ <button label=" ?" name="WaterScaleBelowHelp" />
+ <text name="MaxAltText">
+ Mischungsmultiplikator
+ </text>
+ <button label=" ?" name="WaterBlurMultiplierHelp" />
+ </panel>
+ <panel label="Bild" name="Waves">
+ <text name="BHText">
+ Richtung große Welle
+ </text>
+ <button label=" ?" name="WaterWave1Help" />
+ <text name="WaterWave1DirXText">
+ X
+ </text>
+ <text name="WaterWave1DirYText">
+ Y
+ </text>
+ <text name="BHText2">
+ Richtung kleine Welle
+ </text>
+ <button label=" ?" name="WaterWave2Help" />
+ <text name="WaterWave2DirXText">
+ X
+ </text>
+ <text name="WaterWave2DirYText">
+ Y
+ </text>
+ <text name="BHText3">
+ Normal-Map
+ </text>
+ <button label=" ?" name="WaterNormalMapHelp" />
+ </panel>
+ </tab_container>
+ <string name="WLDefaultWaterNames">
+ Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/de/floater_wearable_save_as.xml new file mode 100644 index 0000000000..89e351e493 --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_wearable_save_as.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="modal container" title=" "> + <button label="Speichern" label_selected="Speichern" name="Save" /> + <button label="Abbrechen" label_selected="Abbrechen" name="Cancel" /> + <text type="string" length="1" name="Save item as:"> + Objekt speichern als: + </text> + <line_editor name="name ed"> + Neu [DESC] + </line_editor> +</floater> diff --git a/indra/newview/skins/default/xui/de/floater_windlight_options.xml b/indra/newview/skins/default/xui/de/floater_windlight_options.xml new file mode 100644 index 0000000000..b8751262fb --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_windlight_options.xml @@ -0,0 +1,190 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="WindLight floater" title="Erweiterter Himmel-Editor">
+ <text name="KeyFramePresetsText">
+ Voreinstellungen:
+ </text>
+ <button label="Neu" label_selected="Neu" name="WLNewPreset" />
+ <button label="Speichern" label_selected="Speichern" name="WLSavePreset" />
+ <button label="Löschen" label_selected="Löschen" name="WLDeletePreset" />
+ <button label="Tageszyklus-Editor" label_selected="Tageszyklus-Editor"
+ name="WLDayCycleMenuButton" />
+ <tab_container name="WindLight Tabs">
+ <panel label="Atmosphäre" name="Atmosphere">
+ <text name="BHText">
+ Horizontfarbe
+ </text>
+ <button label=" ?" name="WLBlueHorizonHelp" />
+ <text name="BHText2">
+ R
+ </text>
+ <text name="BHText3">
+ G
+ </text>
+ <text name="BHText4">
+ B
+ </text>
+ <text name="BHText5">
+ I
+ </text>
+ <text name="BDensText">
+ Horizonttrübung
+ </text>
+ <button label=" ?" name="WLHazeHorizonHelp" />
+ <text name="BDensText2">
+ Farbintensität
+ </text>
+ <button label=" ?" name="WLBlueDensityHelp" />
+ <text name="BHText6">
+ R
+ </text>
+ <text name="BHText7">
+ G
+ </text>
+ <text name="BHText8">
+ B
+ </text>
+ <text name="BHText9">
+ I
+ </text>
+ <text name="HDText">
+ Trübungsintensität
+ </text>
+ <button label=" ?" name="WLHazeDensityHelp" />
+ <text name="DensMultText">
+ Dichtemultiplikator
+ </text>
+ <button label=" ?" name="WLDensityMultHelp" />
+ <text name="WLDistanceMultText">
+ Entfernungsmultiplikator
+ </text>
+ <button label=" ?" name="WLDistanceMultHelp" />
+ <text name="MaxAltText">
+ Max. Höhe
+ </text>
+ <button label=" ?" name="WLMaxAltitudeHelp" />
+ </panel>
+ <panel label="Licht" name="Lighting">
+ <text name="SLCText">
+ Sonne/Mond-Farbe
+ </text>
+ <button label=" ?" name="WLSunlightColorHelp" />
+ <text name="BHText">
+ R
+ </text>
+ <text name="BHText2">
+ G
+ </text>
+ <text name="BHText3">
+ B
+ </text>
+ <text name="BHText4">
+ I
+ </text>
+ <text name="TODText">
+ Sonne/Mond-Stand
+ </text>
+ <button label=" ?" name="WLTimeOfDayHelp" />
+ <text name="WLAmbientText">
+ Umgebung
+ </text>
+ <button label=" ?" name="WLAmbientHelp" />
+ <text name="BHText5">
+ R
+ </text>
+ <text name="BHText6">
+ G
+ </text>
+ <text name="BHText7">
+ B
+ </text>
+ <text name="BHText8">
+ I
+ </text>
+ <text name="WLEastAngleText">
+ Ostausrichtung
+ </text>
+ <button label=" ?" name="WLEastAngleHelp" />
+ <text name="SunGlowText">
+ Sonnenleuchtkraft
+ </text>
+ <button label=" ?" name="WLSunGlowHelp" />
+ <slider label="Fokus " name="WLGlowB" />
+ <slider label="Größe " name="WLGlowR" />
+ <text name="SceneGammaText">
+ Gamma in Szene
+ </text>
+ <button label=" ?" name="WLSceneGammaHelp" />
+ <text name="WLStarText">
+ Sternenleuchtkraft
+ </text>
+ <button label=" ?" name="WLStarBrightnessHelp" />
+ </panel>
+ <panel label="Wolken" name="Clouds">
+ <text name="WLCloudColorText">
+ Wolkenfarbe
+ </text>
+ <button label=" ?" name="WLCloudColorHelp" />
+ <text name="BHText">
+ R
+ </text>
+ <text name="BHText2">
+ G
+ </text>
+ <text name="BHText3">
+ B
+ </text>
+ <text name="BHText4">
+ I
+ </text>
+ <text name="WLCloudColorText2">
+ Wolken-XY/Dichte
+ </text>
+ <button label=" ?" name="WLCloudDensityHelp" />
+ <text name="BHText5">
+ X
+ </text>
+ <text name="BHText6">
+ Y
+ </text>
+ <text name="BHText7">
+ D
+ </text>
+ <text name="WLCloudCoverageText">
+ Wolkendichte
+ </text>
+ <button label=" ?" name="WLCloudCoverageHelp" />
+ <text name="WLCloudScaleText">
+ Wolkenskalierung
+ </text>
+ <button label=" ?" name="WLCloudScaleHelp" />
+ <text name="WLCloudDetailText">
+ Wolkendetails (XY/Dichte)
+ </text>
+ <button label=" ?" name="WLCloudDetailHelp" />
+ <text name="BHText8">
+ X
+ </text>
+ <text name="BHText9">
+ Y
+ </text>
+ <text name="BHText10">
+ D
+ </text>
+ <text name="WLCloudScrollXText">
+ Wolkenbewegung X
+ </text>
+ <button label=" ?" name="WLCloudScrollXHelp" />
+ <check_box label="Fest" name="WLCloudLockX" />
+ <text name="WLCloudScrollYText">
+ Wolkenbewegung Y
+ </text>
+ <button label=" ?" name="WLCloudScrollYHelp" />
+ <check_box label="Fest" name="WLCloudLockY" />
+ <check_box label="Klassische Wolken" name="DrawClassicClouds" />
+ <button label=" ?" name="WLClassicCloudsHelp" />
+ </panel>
+ </tab_container>
+ <string name="WLDefaultSkyNames">
+ A-12AM:A-12PM:A-3AM:A-3PM:A-4.30PM:A-6AM:A-6PM:A-9AM:A-9PM:Barcelona:Blizzard:Blue Midday:Coastal Afternoon:Coastal Sunset:Default:Desert Sunset:Fine Day:Fluffy Big Clouds:Foggy:Funky Funky:Funky Funky Funky:Gelatto:Ghost:Incongruent Truths:Midday 1:Midday 2:Midday 3:Midday 4:Night:Pirate:Purple:Sailor's Delight:Sheer Sensuality
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_world_map.xml b/indra/newview/skins/default/xui/de/floater_world_map.xml new file mode 100644 index 0000000000..c3d203d4dc --- /dev/null +++ b/indra/newview/skins/default/xui/de/floater_world_map.xml @@ -0,0 +1,92 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="worldmap" title="Weltkarte"> + <tab_container name="maptab"> + <panel label="Objekte" name="objects_mapview" /> + <panel label="Terrain" name="terrain_mapview" /> + </tab_container> + <text font="SansSerifSmall" name="land_for_sale_label"> + Land erhaeltlich + </text> + <text name="auction_label"> + Auktion + </text> + <text name="you_label"> + Sie + </text> + <text name="home_label"> + Zuhause + </text> + <button label="Nach Hause" label_selected="Nach Hause" name="Go Home" + tool_tip="Nach Hause teleportieren" /> + <text name="classifieds_label"> + Anzeigen + </text> + <check_box label=" " name="class_chk" /> + <text name="person_label"> + Person + </text> + <check_box label=" " name="people_chk" /> + <text name="infohub_label"> + Infohub + </text> + <check_box label=" " name="infohub_chk" /> + <text name="telehub_label"> + Telehub + </text> + <check_box label=" " name="telehubchk" /> + <text name="popular_label"> + Beliebt + </text> + <check_box label=" " name="popular_chk" /> + <text font="SansSerifSmall" name="land_for_sale_label2"> + Land erhaeltlich + </text> + <check_box label=" " name="land_for_sale_chk" /> + <text name="events_label"> + Events + </text> + <check_box label=" " name="event_chk" /> + <text name="events_mature_label"> + Events (18+) + </text> + <check_box label=" " name="event_mature_chk" /> + <combo_box label="Online-Freunde" name="friend combo" tool_tip="Friend to Show on Map"> + <combo_item name="none_selected"> + Online-Freunde + </combo_item> + </combo_box> + <combo_box label="Landmarken" name="landmark combo" tool_tip="Landmark to Show on Map"> + <combo_item name="none_selected"> + Landmarken + </combo_item> + </combo_box> + <line_editor label="Nach Regionsname suchen" name="location" + tool_tip="Geben Sie den Namen einer Region ein" /> + <button label="Suchen" name="DoSearch" tool_tip="Nach einer Region suchen" /> + <text name="search_label"> + Suchergebnisse: + </text> + <scroll_list name="search_results"> + <column label="" name="icon" /> + <column label="" name="sim_name" /> + </scroll_list> + <text name="location_label"> + Standort: + </text> + <spinner name="spin x" tool_tip="X-Koordinate der Position auf der Karte" /> + <spinner name="spin y" tool_tip="Y-Koordinate der Position auf der Karte" /> + <spinner name="spin z" tool_tip="Z-Koordinate der Position auf der Karte" /> + <button label="Teleportieren" label_selected="Teleportieren" name="Teleport" + tool_tip="Zu ausgewählter Position teleportieren" /> + <button label="Gesuchte Position" label_selected="Ziel anzeigen" + name="Show Destination" + tool_tip="Karte auf ausgewählte Position zentrieren" /> + <button label="Löschen" label_selected="Löschen" name="Clear" + tool_tip="Verfolgung abschalten" /> + <button label="Meine Position" label_selected="Wo bin ich?" name="Show My Location" + tool_tip="Karte auf Position Ihres Avatars zentrieren" /> + <button font="SansSerifSmall" label="SLURL in die Zwischenablage kopieren" + name="copy_slurl" + tool_tip="Kopiert die aktuelle Position als SLURL zur Verwendung im Web." /> + <slider label="Zoom" name="zoom slider" /> +</floater> diff --git a/indra/newview/skins/default/xui/de/menu_inventory.xml b/indra/newview/skins/default/xui/de/menu_inventory.xml new file mode 100644 index 0000000000..97b47dd569 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_inventory.xml @@ -0,0 +1,65 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu name="Popup"> + <menu_item_call label="Kaufen" name="Task Buy" /> + <menu_item_call label="Öffnen" name="Task Open" /> + <menu_item_call label="Wiedergeben/Abspielen" name="Task Play" /> + <menu_item_call label="Eigenschaften" name="Task Properties" /> + <menu_item_call label="Umbenennen" name="Task Rename" /> + <menu_item_call label="Löschen" name="Task Remove" /> + <menu_item_call label="Papierkorb ausleeren" name="Empty Trash" /> + <menu_item_call label="Fundstücke ausleeren" name="Empty Lost And Found" /> + <menu_item_call label="Neuer Ordner" name="New Folder" /> + <menu_item_call label="Neues Skript" name="New Script" /> + <menu_item_call label="Neue Notiz" name="New Note" /> + <menu_item_call label="Neue Geste" name="New Gesture" /> + <menu name="New Clothes"> + <menu_item_call label="Neues Hemd" name="New Shirt" /> + <menu_item_call label="Neue Hose" name="New Pants" /> + <menu_item_call label="Neue Schuhe" name="New Shoes" /> + <menu_item_call label="Neue Socken" name="New Socks" /> + <menu_item_call label="Neue Jacke" name="New Jacket" /> + <menu_item_call label="Neuer Rock" name="New Skirt" /> + <menu_item_call label="Neue Handschuhe" name="New Gloves" /> + <menu_item_call label="Neues Unterhemd" name="New Undershirt" /> + <menu_item_call label="Neue Unterhose" name="New Underpants" /> + </menu> + <menu name="New Body Parts"> + <menu_item_call label="Neue Form/Gestalt" name="New Shape" /> + <menu_item_call label="Neue Haut" name="New Skin" /> + <menu_item_call label="Neues Haar" name="New Hair" /> + <menu_item_call label="Neue Augen" name="New Eyes" /> + </menu> + <menu_item_call label="Teleportieren" name="Landmark Open" /> + <menu_item_call label="Öffnen" name="Animation Open" /> + <menu_item_call label="Öffnen" name="Sound Open" /> + <menu_item_call label="Objekt löschen" name="Purge Item" /> + <menu_item_call label="Objekt wiederherstellen" name="Restore Item" /> + <menu_item_call label="Öffnen" name="Open" /> + <menu_item_call label="Eigenschaften" name="Properties" /> + <menu_item_call label="Umbenennen" name="Rename" /> + <menu_item_call label="Asset-UUID kopieren" name="Copy Asset UUID" /> + <menu_item_call label="Kopieren" name="Copy" /> + <menu_item_call label="Einfügen" name="Paste" /> + <menu_item_call label="Löschen" name="Delete" /> + <menu_item_call label="Zum Outfit hinzufügen" name="Add To Outfit" /> + <menu_item_call label="Outfit ersetzen" name="Replace Outfit" /> + <menu_item_call label="Objekte abnehmen" name="Take Off Items" /> + <menu_item_call label="Konferenz-Chat starten" name="Conference Chat Folder" /> + <menu_item_call label="Wiedergeben/Abspielen" name="Sound Play" /> + <menu_item_call label="Landmarken-Info" name="Teleport To Landmark" /> + <menu_item_call label="In Welt abspielen" name="Animation Play" /> + <menu_item_call label="Lokal wiedergeben" name="Animation Audition" /> + <menu_item_call label="Instant Message senden" name="Send Instant Message" /> + <menu_item_call label="Teleport anbieten..." name="Offer Teleport..." /> + <menu_item_call label="Konferenz-Chat starten" name="Conference Chat" /> + <menu_item_call label="Aktivieren" name="Activate" /> + <menu_item_call label="Deaktivieren" name="Deactivate" /> + <menu_item_call label="Von Körper abnehmen" name="Detach From Yourself" /> + <menu_item_call label="Anziehen" name="Object Wear" /> + <menu label="Anhängen an" name="Attach To" /> + <menu label="An HUD hängen" name="Attach To HUD" /> + <menu_item_call label="Anziehen" name="Wearable Wear" /> + <menu_item_call label="Bearbeiten" name="Wearable Edit" /> + <menu_item_call label="Ausziehen" name="Take Off" /> + <menu_item_call label="--keine Optionen--" name="--no options--" /> +</menu> diff --git a/indra/newview/skins/default/xui/de/menu_login.xml b/indra/newview/skins/default/xui/de/menu_login.xml new file mode 100644 index 0000000000..86629638e7 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_login.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu_bar name="Login Menu">
+ <menu label="Datei" name="File">
+ <menu_item_call label="Beenden" name="Quit" />
+ </menu>
+ <menu label="Bearbeiten" name="Edit">
+ <menu_item_call label="Einstellungen..." name="Preferences..." />
+ </menu>
+ <menu label="Hilfe" name="Help">
+ <menu_item_call label="Hilfe zu Second Life" name="Second Life Help" />
+ <menu_item_call label="Über Second Life..." name="About Second Life..." />
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/default/xui/de/menu_slurl.xml b/indra/newview/skins/default/xui/de/menu_slurl.xml new file mode 100644 index 0000000000..13b91b533b --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_slurl.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu name="Popup">
+ <menu_item_call label="URL-Info" name="about_url" />
+ <menu_item_call label="Zu URL teleportieren" name="teleport_to_url" />
+ <menu_item_call label="Auf Karte" name="show_on_map" />
+</menu>
diff --git a/indra/newview/skins/default/xui/de/menu_viewer.xml b/indra/newview/skins/default/xui/de/menu_viewer.xml new file mode 100644 index 0000000000..c7d20e7619 --- /dev/null +++ b/indra/newview/skins/default/xui/de/menu_viewer.xml @@ -0,0 +1,252 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu_bar name="Main Menu"> + <menu label="Datei" name="File"> + <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" /> + <menu_item_call label="Bild hochladen ([COST] L$)..." name="Upload Image" /> + <menu_item_call label="Sound hochladen ([COST] L$)..." name="Upload Sound" /> + <menu_item_call label="Animation hochladen ([COST] L$)..." name="Upload Animation" /> + <menu_item_call label="Mehrfach-Upload ([COST] L$ pro Datei)..." name="Bulk Upload" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="Fenster schließen" name="Close Window" /> + <menu_item_call label="Alle Fenster schließen" name="Close All Windows" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="Textur speichern unter..." name="Save Texture As..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="Foto machen" name="Take Snapshot" /> + <menu_item_call label="Foto auf Datenträger" name="Snapshot to Disk" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu label="Fenstergröße einstellen" name="Set Window Size"> + <menu_item_call label="320x240" name="320x240" /> + <menu_item_call label="640x480" name="640x480" /> + <menu_item_call label="800x600" name="800x600" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="720x480 (NTSC)" name="720x480 (NTSC)" /> + <menu_item_call label="768x576 (PAL)" name="768x576 (PAL)" /> + </menu> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="Beenden" name="Quit" /> + </menu> + <menu label="Bearbeiten" name="Edit"> + <menu_item_call label="Rückgängig" name="Undo" /> + <menu_item_call label="Neu" name="Redo" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="Ausschneiden" name="Cut" /> + <menu_item_call label="Kopieren" name="Copy" /> + <menu_item_call label="Einfügen" name="Paste" /> + <menu_item_call label="Löschen" name="Delete" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="Suchen..." name="Search..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="Alle auswählen" name="Select All" /> + <menu_item_call label="Auswahl aufheben" name="Deselect" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_call label="Duplizieren" name="Duplicate" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu label="Objekt anhängen" name="Attach Object" /> + <menu label="Objekt abnehmen" name="Detach Object" /> + <menu label="Kleider ausziehen" name="Take Off Clothing"> + <menu_item_call label="Hemd" name="Shirt" /> + <menu_item_call label="Hose" name="Pants" /> + <menu_item_call label="Schuhe" name="Shoes" /> + <menu_item_call label="Socken" name="Socks" /> + <menu_item_call label="Jacke" name="Jacket" /> + <menu_item_call label="Handschuhe" name="Gloves" /> + <menu_item_call label="Unterhemd" name="Menu Undershirt" /> + <menu_item_call label="Unterhose" name="Menu Underpants" /> + <menu_item_call label="Rock" name="Skirt" /> + <menu_item_call label="Alle Kleider" name="All Clothes" /> + </menu> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="Gesten..." name="Gestures..." /> + <menu_item_call label="Profil..." name="Profile..." /> + <menu_item_call label="Aussehen..." name="Appearance..." /> + <menu_item_separator label="-----------" name="separator7" /> + <menu_item_check label="Freunde..." name="Friends..." /> + <menu_item_call label="Gruppen..." name="Groups..." /> + <menu_item_separator label="-----------" name="separator8" /> + <menu_item_call label="Einstellungen..." name="Preferences..." /> + </menu> + <menu label="Ansicht" name="View"> + <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" /> + <menu_item_call label="Mouselook" name="Mouselook" /> + <menu_item_check label="Bauen" name="Build" /> + <menu_item_check label="Joystick-Flycam" name="Joystick Flycam" /> + <menu_item_call label="Ansicht zurücksetzen" name="Reset View" /> + <menu_item_call label="Letzten Chatter ansehen" name="Look at Last Chatter" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_check label="Symbolleiste" name="Toolbar" /> + <menu_item_check label="Lokaler Chat" name="Chat History" /> + <menu_item_check label="Unterhalten" name="Instant Message" /> + <menu_item_call label="Inventar" name="Inventory" /> + <menu_item_check label="Aktive Sprecher" name="Active Speakers" /> + <menu_item_check label="Stummschalten-Liste" name="Mute List" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_check label="Kamerasteuerung" name="Camera Controls" /> + <menu_item_check label="Bewegungssteuerung" name="Movement Controls" /> + <menu_item_check label="Weltkarte" name="World Map" /> + <menu_item_check label="Minikarte" name="Mini-Map" /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_check label="Statistikleiste" name="Statistics Bar" /> + <menu_item_check label="Grundstücksgrenzen" name="Property Lines" /> + <menu_item_check label="Landeigentümer" name="Land Owners" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu label="Schwebe-Tipps" name="Hover Tips"> + <menu_item_check label="Tipps anzeigen" name="Show Tips" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_check label="Landtipps" name="Land Tips" /> + <menu_item_check label="Tipps zu allen Objekten" name="Tips On All Objects" /> + </menu> + <menu_item_check label="Alt zeigt physische Objekte an" name="Alt Shows Physical" /> + <menu_item_check label="Beacons immer an" name="Beacons Always On" /> + <menu_item_check label="Durchsichtig hervorheben" name="Highlight Transparent" /> + <menu label="Beacons" name="Beacons"> + <menu_item_check label="Auf Berührung beschränkte Skriptobjekte" + name="Scripted Objects With Touch Only" /> + <menu_item_check label="Scripting-Objekte" name="Scripted Objects" /> + <menu_item_check label="Physische Objekte" name="Physical Objects" /> + <menu_item_check label="Soundquellen" name="Sound Sources" /> + <menu_item_check label="Partikelquellen" name="Particle Sources" /> + <menu_item_check label="Glanzlichter anzeigen" name="Render Highlights" /> + <menu_item_check label="Beacons anzeigen" name="Render Beacons" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_separator label=" -----------" name="separator2" /> + <menu_item_check label="Partikel ausblenden" name="Hide Particles" /> + <menu_item_separator label=" -----------" name="separator3" /> + <menu label="Beacon-Breite" name="Beacon Width"> + <menu_item_call label=" 1" name="Beacon Width 1" /> + <menu_item_call label=" 4" name="Beacon Width 4" /> + <menu_item_call label=" 16" name="Beacon Width 16" /> + <menu_item_call label=" 32" name="Beacon Width 32" /> + </menu> + </menu> + <menu_item_check label="HUD-Anhänge anzeigen" name="Show HUD Attachments" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="Hinein zoomen" name="Zoom In" /> + <menu_item_call label="Zoom-Standard" name="Zoom Default" /> + <menu_item_call label="Wegzoomen" name="Zoom Out" /> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="Vollbild" name="Toggle Fullscreen" /> + <menu_item_call label="UI-Größe auf Standard setzen" name="Set UI Size to Default" /> + </menu> + <menu label="Welt" name="World"> + <menu_item_call label="Chat" name="Chat" /> + <menu_item_call label="Geste starten" name="Start Gesture" /> + <menu_item_check label="Immer rennen" name="Always Run" /> + <menu_item_check label="Fliegen" name="Fly" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="Landmarke hier setzen" name="Create Landmark Here" /> + <menu_item_call label="Hier als Zuhause wählen" name="Set Home to Here" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="Teleport nach Hause" name="Teleport Home" /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="Als abwesend anzeigen" name="Set Away" /> + <menu_item_call label="Als beschäftigt anzeigen" name="Set Busy" /> + <menu_item_call label="Alle Animationen stoppen" name="Stop All Animations" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_call label="Kontostatistik..." name="Account History..." /> + <menu_item_call label="Mein Konto verwalten..." name="Manage My Account..." /> + <menu_item_call label="L$ kaufen..." name="Buy and Sell L$..." /> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="Mein Land..." name="My Land..." /> + <menu_item_call label="Land-Info..." name="About Land..." /> + <menu_item_call label="Land kaufen..." name="Buy Land..." /> + <menu_item_call label="Region/Grundstück..." name="Region/Estate..." /> + <menu_item_separator label="-----------" name="separator6" /> + <menu label="Sonne erzwingen" name="Force Sun"> + <menu_item_call label="Sonnenaufgang" name="Sunrise" /> + <menu_item_call label="Mittags" name="Noon" /> + <menu_item_call label="Sonnenuntergang" name="Sunset" /> + <menu_item_call label="Mitternacht" name="Midnight" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="Auf Regionsstandard zurücksetzen" name="Revert to Region Default" /> + </menu> + <menu label="Umwelt-Einstellungen" name="Environment Settings"> + <menu_item_call label="Sonnenaufgang" name="Sunrise" /> + <menu_item_call label="Mittag" name="Noon" /> + <menu_item_call label="Sonnenuntergang" name="Sunset" /> + <menu_item_call label="Mitternacht" name="Midnight" /> + <menu_item_call label="Auf Regionsstandard zurücksetzen" name="Revert to Region Default" /> + <menu_item_separator label=" -----------" name="separator" /> + <menu_item_call label="Umwelt-Editor" name="Environment Editor" /> + </menu> + </menu> + <menu label="Werkzeug" name="Tools"> + <menu label="Fehlermeldungen" name="Select Tool"> + <menu_item_call label="Fokus" name="Focus" /> + <menu_item_call label="Verschieben" name="Move" /> + <menu_item_call label="Bearbeiten" name="Edit" /> + <menu_item_call label="Erstellen" name="Create" /> + <menu_item_call label="Land" name="Land" /> + </menu> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_check label="Nur meine Objekte auswählen" name="Select Only My Objects" /> + <menu_item_check label="Nur bewegliche Objekte auswählen" name="Select Only Movable Objects" /> + <menu_item_check label="Nach Umgebung auswählen" name="Select By Surrounding" /> + <menu_item_check label="Ausgeblendete Auswahl anzeigen" name="Show Hidden Selection" /> + <menu_item_check label="Lichtradius für Auswahl anzeigen" + name="Show Light Radius for Selection" /> + <menu_item_check label="Auswahlstrahl anzeigen" name="Show Selection Beam" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_check label="An Raster ausrichten" name="Snap to Grid" /> + <menu_item_call label="Objekt-XY an Raster ausrichten" name="Snap Object XY to Grid" /> + <menu_item_call label="Auswahl für Raster verwenden" name="Use Selection for Grid" /> + <menu_item_call label="Rasteroptionen..." name="Grid Options..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_check label="Verknüpfte Teile bearbeiten" name="Edit Linked Parts" /> + <menu_item_call label="Verknüpfung" name="Link" /> + <menu_item_call label="Verknüpfung aufheben" name="Unlink" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="Fokus auf Auswahl" name="Focus on Selection" /> + <menu_item_call label="Auf Auswahl zoomen" name="Zoom to Selection" /> + <menu_item_call label="Objekt kaufen" name="Menu Object Take" /> + <menu_item_call label="Kopie nehmen/machen" name="Take Copy" /> + <menu_item_call label="Objekt wieder im Inventar speichern" + name="Save Object Back to My Inventory" /> + <menu_item_call label="Objekt wieder in Objektinhalt speichern" + name="Save Object Back to Object Contents" /> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="Skriptwarnung/Fehlerfenster anzeigen" + name="Show Script Warning/Error Window" /> + <menu_item_call label="Skripts in Auswahl neu kompilieren" + name="Recompile Scripts in Selection" /> + <menu_item_call label="Skripts zurücksetzen ausgewählte" name="Reset Scripts in Selection" /> + <menu_item_call label="Skripts so einstellen, dass sie in Auswahl ausgeführt werden" + name="Set Scripts to Running in Selection" /> + <menu_item_call label="Skripts so einstellen, dass sie in Auswahl nicht ausgeführt werden" + name="Set Scripts to Not Running in Selection" /> + </menu> + <menu label="Hilfe" name="Help"> + <menu_item_call label="Hilfe zu Second Life" name="Second Life Help" /> + <menu_item_call label="In-Welt-Hilfe" name="In-World Help" /> + <menu_item_call label="Weitere Hilfe" name="Additional Help" /> + <menu_item_call label="Tutorial" name="Tutorial" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="Offizielles Linden-Blog..." name="Official Linden Blog..." /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="Scripting-Anleitung..." name="Scripting Guide..." /> + <menu_item_call label="Scripting-Portal..." name="Scripting Portal..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="Meldung des Tages..." name="Message of the Day..." /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_call label="Missbrauch melden..." name="Report Abuse..." /> + <menu_item_call label="Rempler, Stöße und Schläge..." name="Bumps, Pushes &amp; Hits..." /> + <menu_item_call label="Lag-Anzeige" name="Lag Meter" /> + <menu_item_separator label=" -----------" name="separator7" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu label="Fehlermeldungen" name="Bug Reporting"> + <menu_item_call label="Allgemeiner Probleme-Tracker..." name="Public Issue Tracker..." /> + <menu_item_call label="Hilfe zum Allgemeinen Probleme-Tracker..." + name="Publc Issue Tracker Help..." /> + <menu_item_separator label=" -----------" name="separator7" /> + <menu_item_call label="Fehlermeldungs-1x1..." name="Bug Reporing 101..." /> + <menu_item_call label="Sicherheitsfragen..." name="Security Issues..." /> + <menu_item_call label="QA-Wiki..." name="QA Wiki..." /> + <menu_item_separator label=" -----------" name="separator9" /> + <menu_item_call label="Fehler melden..." name="Report Bug..." /> + </menu> + <menu_item_call label="Versionshinweise..." name="Release Notes..." /> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="Über Second Life..." name="About Second Life..." /> + </menu> +</menu_bar> diff --git a/indra/newview/skins/default/xui/de/mime_types.xml b/indra/newview/skins/default/xui/de/mime_types.xml new file mode 100644 index 0000000000..03fd660a6f --- /dev/null +++ b/indra/newview/skins/default/xui/de/mime_types.xml @@ -0,0 +1,225 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<mimetypes name="default">
+ <widgetset name="web">
+ <label name="web_label">
+ Webinhalt
+ </label>
+ <tooltip name="web_tooltip">
+ Dieser Ort verfügt über Webinhalte
+ </tooltip>
+ <playtip name="web_playtip">
+ Webinhalt anzeigen
+ </playtip>
+ </widgetset>
+ <widgetset name="movie">
+ <label name="movie_label">
+ Video
+ </label>
+ <tooltip name="movie_tooltip">
+ Kein Video gefunden
+ </tooltip>
+ <playtip name="movie_playtip">
+ Video wiedergeben
+ </playtip>
+ </widgetset>
+ <widgetset name="none">
+ <label name="none_label">
+ Keine Inhalte
+ </label>
+ <tooltip name="none_tooltip">
+ Keine Medien gefunden
+ </tooltip>
+ </widgetset>
+ <widgetset name="image">
+ <label name="image_label">
+ Bild
+ </label>
+ <tooltip name="image_tooltip">
+ Dieser Ort verfügt über Bildinhalte
+ </tooltip>
+ <playtip name="image_playtip">
+ Das Bild an diesem Ort anzeigen
+ </playtip>
+ </widgetset>
+ <widgetset name="audio">
+ <label name="audio_label">
+ Audio
+ </label>
+ <tooltip name="audio_tooltip">
+ Dieser Ort verfügt über Audioinhalte
+ </tooltip>
+ <playtip name="audio_playtip">
+ Audio an diesem Ort wiedergeben
+ </playtip>
+ </widgetset>
+ <scheme name="rtsp">
+ <label name="rtsp_label">
+ Echtzeit-Streaming
+ </label>
+ </scheme>
+ <mimetype name="blank">
+ <label name="blank_label">
+ - Keine -
+ </label>
+ </mimetype>
+ <mimetype name="none/none">
+ <label name="none/none_label">
+ - Keine -
+ </label>
+ </mimetype>
+ <mimetype name="audio/*">
+ <label name="audio2_label">
+ Audio
+ </label>
+ </mimetype>
+ <mimetype name="video/*">
+ <label name="video2_label">
+ Video
+ </label>
+ </mimetype>
+ <mimetype name="image/*">
+ <label name="image2_label">
+ Bild
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/vnd.secondlife.qt.legacy">
+ <label name="vnd.secondlife.qt.legacy_label">
+ Video (QuickTime)
+ </label>
+ </mimetype>
+ <mimetype name="application/javascript">
+ <label name="application/javascript_label">
+ Javascript
+ </label>
+ </mimetype>
+ <mimetype name="application/ogg">
+ <label name="application/ogg_label">
+ Ogg Audio/Video
+ </label>
+ </mimetype>
+ <mimetype name="application/pdf">
+ <label name="application/pdf_label">
+ PDF-Dokument
+ </label>
+ </mimetype>
+ <mimetype name="application/postscript">
+ <label name="application/postscript_label">
+ Postscript-Dokument
+ </label>
+ </mimetype>
+ <mimetype name="application/rtf">
+ <label name="application/rtf_label">
+ Rich Text (RTF)
+ </label>
+ </mimetype>
+ <mimetype name="application/xhtml+xml">
+ <label name="application/xhtml+xml_label">
+ Webseite (XHTML)
+ </label>
+ </mimetype>
+ <mimetype name="application/x-director">
+ <label name="application/x-director_label">
+ Macromedia Director
+ </label>
+ </mimetype>
+ <mimetype name="application/x-shockwave-flash">
+ <label name="application/x-shockwave-flash_label">
+ Flash
+ </label>
+ </mimetype>
+ <mimetype name="audio/mid">
+ <label name="audio/mid_label">
+ Audio (MIDI)
+ </label>
+ </mimetype>
+ <mimetype name="audio/mpeg">
+ <label name="audio/mpeg_label">
+ Audio (MP3)
+ </label>
+ </mimetype>
+ <mimetype name="audio/x-aiff">
+ <label name="audio/x-aiff_label">
+ Audio (AIFF)
+ </label>
+ </mimetype>
+ <mimetype name="audio/x-wav">
+ <label name="audio/x-wav_label">
+ Audio (WAV)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/bmp">
+ <label name="image/bmp_label">
+ Bild (BMP)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/gif">
+ <label name="image/gif_label">
+ Bild (GIF)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/jpeg">
+ <label name="image/jpeg_label">
+ Bild (JPEG)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/png">
+ <label name="image/png_label">
+ Bild (PNG)
+ </label>
+ </mimetype>
+ <mimetype name="image/svg+xml">
+ <label name="image/svg+xml_label">
+ Bild (SVG)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/tiff">
+ <label name="image/tiff_label">
+ Bild (TIFF)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="text/html">
+ <label name="text/html_label">
+ Webseite
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="text/plain">
+ <label name="text/plain_label">
+ Text
+ </label>
+ </mimetype>
+ <mimetype name="text/xml">
+ <label name="text/xml_label">
+ XML
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/mpeg">
+ <label name="video/mpeg_label">
+ Video (MPEG)
+ </label>
+ </mimetype>
+ <mimetype name="video/mp4">
+ <label name="video/mp4_label">
+ Video (MP4)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/quicktime">
+ <label name="video/quicktime_label">
+ Video (QuickTime)
+ </label>
+ </mimetype>
+ <mimetype name="video/x-ms-asf">
+ <label name="video/x-ms-asf_label">
+ Video (Windows Media ASF)
+ </label>
+ </mimetype>
+ <mimetype name="video/x-ms-wmv">
+ <label name="video/x-ms-wmv_label">
+ Video (Windows Media WMV)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/x-msvideo">
+ <label name="video/x-msvideo_label">
+ Video (AVI)
+ </label>
+ </mimetype>
+</mimetypes>
\ No newline at end of file diff --git a/indra/newview/skins/default/xui/de/panel_audio_device.xml b/indra/newview/skins/default/xui/de/panel_audio_device.xml new file mode 100644 index 0000000000..006d768c18 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_audio_device.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="device_settings">
+ <text name="Audio Devices">
+ Audiogeräte
+ </text>
+ <text name="Output device (speakers):">
+ Ausgabegerät (Lautsprecher):
+ </text>
+ <text name="Input device (microphone):">
+ Eingabegerät (Mikro):
+ </text>
+ <text name="Input level:">
+ Eingangslautstärke
+ </text>
+ <text_editor name="voice_intro_text1">
+ Mit dem Regler steuern Sie, wie laut andere Einwohner Sie hören. Testen Sie die Eingangslautstärke, indem Sie in das Mikro sprechen.
+ </text_editor>
+ <volume_slider name="mic_volume_slider" tool_tip="Ändern Sie die Lautstärke mit dem Regler" />
+ <text name="wait_text">
+ Bitte warten
+ </text>
+ <text name="default_text">
+ Standard
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_friends.xml b/indra/newview/skins/default/xui/de/panel_friends.xml new file mode 100644 index 0000000000..e82aa07340 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_friends.xml @@ -0,0 +1,41 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="friends">
+ <string name="Multiple">
+ Mehrere Freunde...
+ </string>
+ <scroll_list name="friend_list"
+ tool_tip="Halten Sie die Tasten 'Umschalt' oder 'Strg' gedrückt, um durch Klicken mehrere Freunde auszuwählen.">
+ <column name="icon_online_status" tool_tip="Online-Status" />
+ <column label="Name" name="friend_name" tool_tip="Name" />
+ <column name="icon_visible_online" tool_tip="Freund kann sehen, wenn Sie online sind" />
+ <column name="icon_visible_map" tool_tip="Freund kann Sie auf der Karte finden" />
+ <column name="icon_edit_mine"
+ tool_tip="Freunde können Objekte bearbeiten, löschen und an sich nehmen" />
+ <column name="icon_edit_theirs"
+ tool_tip="Sie können die Objekte dieses Freunds bearbeiten" />
+ </scroll_list>
+ <panel name="rights_container">
+ <text name="friend_name_label">
+ Wählen Sie den/die Freund(e) aus, dessen/deren Rechte Sie ändern möchten...
+ </text>
+ <check_box label="Kann meinen Online-Status sehen" name="online_status_cb"
+ tool_tip="Festlegen, ob dieser Freund meinen Online-Status auf seiner Freundesliste oder Visitenkarte einsehen kann" />
+ <check_box label="Kann mich auf der Weltkarte sehen" name="map_status_cb"
+ tool_tip="Festlegen, ob dieser Freund auf seiner Karte meinen Standort sehen kann" />
+ <check_box label="Kann meine Objekte verändern" name="modify_status_cb"
+ tool_tip="Festlegen, ob dieser Freund meine Objekte verändern kann" />
+ <text name="process_rights_label">
+ Rechte werden geändert...
+ </text>
+ </panel>
+ <button label="IM/Anruf" name="im_btn" tool_tip="Beginnt eine Instant Message-Sitzung" />
+ <button label="Profil" name="profile_btn"
+ tool_tip="Bilder, Gruppen und andere Informationen anzeigen" />
+ <button label="Teleport" name="offer_teleport_btn"
+ tool_tip="Bieten Sie diesem Freund einen Teleport an Ihre Position an" />
+ <button label="Zahlen" name="pay_btn" tool_tip="Diesem Freund Linden-Dollar (L$) geben" />
+ <button label="Entfernen" name="remove_btn"
+ tool_tip="Diese Person von Ihrer Freundesliste entfernen" />
+ <button label="Hinzufügen" name="add_btn"
+ tool_tip="Bieten Sie einem Einwohner die Freundschaft an" />
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_group_general.xml b/indra/newview/skins/default/xui/de/panel_group_general.xml new file mode 100644 index 0000000000..0a32de2192 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_group_general.xml @@ -0,0 +1,95 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Allgemein" name="general_tab"> + <text name="help_text"> + Die Registerkarte 'Allgemein' enthält Informationen über +diese Gruppe, eine Liste der Eigentümer und sichtbaren Mitglieder, +allgemeine Gruppeneinstellungen und Mitgliederoptionen. + +Bewegen Sie die Maus über die Optionen, um weitere Informationen anzuzeigen. + </text> + <string name="group_info_unchanged"> + Die allgemeine Gruppeninfo wurde geändert. + </string> + <button label="?" label_selected="?" name="help_button" /> + <line_editor label="Neuen Gruppennamen hier eingeben" name="group_name_editor" /> + <text name="group_name"> + Neuen Gruppennamen hier eingeben + </text> + <text name="prepend_founded_by"> + Gegründet von + </text> + <text left_delta="80" name="founder_name"> + (wartet) + </text> + <text name="group_charter_label"> + Gruppencharta + </text> + <texture_picker label="Gruppeninsignien" name="insignia" + tool_tip="Klicken Sie hier, um ein Bild auszuwählen" /> + <text_editor name="charter"> + Gruppencharta + </text_editor> + <button label="Beitreten (0 L$)" label_selected="Beitreten (0 L$)" name="join_button" /> + <button label="Detailansicht" label_selected="Detailansicht" name="info_button" /> + <text name="text_owners_and_visible_members"> + Eigentümer und sichtbare Mitglieder + </text> + <text name="text_owners_are_shown_in_bold"> + (Eigentümer werden fettgedruckt angezeigt) + </text> + <name_list name="visible_members"> + <column label="Member Name" name="name" /> + <column label="Title" name="title" /> + <column label="Last Login" name="online" /> + </name_list> + <text name="incomplete_member_data_str"> + Mitgliedsdaten werden abgerufen + </text> + <text name="confirm_group_create_str"> + Die Gründung dieser Gruppe kostet 100 L$. +Sind Sie wirklich, WIRKLICH sicher, dass Sie 100 L$ für die Gründung dieser Gruppe ausgeben möchten? +Falls in den nächsten 48 Stunden niemand sonst dieser Gruppe beitritt, wird sie aufgelöst und der Name der Gruppe wird nicht mehr verfügbar sein. + </text> + <text name="text_group_preferences"> + Gruppeneinstellungen + </text> + <panel name="preferences_container"> + <check_box label="In Suche anzeigen" name="show_in_group_list" + tool_tip="Diese Gruppe in Suchergebnissen anzeigen." /> + <check_box label="Im Web veröffentlichen" name="publish_on_web" + tool_tip="Festlegen, ob die Gruppeninformationen im Web veröffentlicht werden dürfen." /> + <check_box label="Registrierung offen" name="open_enrollement" + tool_tip="Festlegen, ob der Gruppenbeitritt ohne Einladung zulässig ist." /> + <check_box label="Beitrittsgebühr: L$" name="check_enrollment_fee" + tool_tip="Festlegen, ob Neumitglieder eine Beitrittsgebühr zahlen müssen." + width="125" /> + <spinner name="spin_enrollment_fee" + tool_tip="Wenn 'Beitrittsgebühr' aktiviert ist, müssen neue Mitglieder diesen Betrag zahlen." /> + <check_box label="Ab-18-Gruppe" name="mature" + tool_tip="Festlegen, ob die Informationen Ihrer Gruppe nicht jugendfrei sind." /> + <combo_box name="group_mature_check" + tool_tip="Festlegen, ob die Informationen Ihrer Gruppe nicht jugendfrei sind."> + <combo_item name="select_mature"> + - Jugendfreigabe wählen - + </combo_item> + <combo_item name="mature"> + Ab-18-Inhalt + </combo_item> + <combo_item name="not_mature"> + Jugendfreier Inhalt + </combo_item> + </combo_box> + <panel name="title_container"> + <text name="active_title_label"> + Mein aktiver Titel + </text> + <combo_box name="active_title" + tool_tip="Sets the title that appears in your avatar's name tag when this group is active." /> + </panel> + <check_box label="Gruppenmitteilungen erhalten" name="receive_notices" + tool_tip="Festlegen, ob Sie von dieser Gruppe Mitteilungen erhalten können. Deaktivieren Sie diese Option, wenn Sie von der Gruppe Spam erhalten." + width="173" /> + <check_box label="Gruppe im Profil anzeigen" name="list_groups_in_profile" + tool_tip="Steuert, ob diese Gruppe in Ihrem Profil angezeigt wird" /> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_group_invite.xml b/indra/newview/skins/default/xui/de/panel_group_invite.xml new file mode 100644 index 0000000000..0ad1aeb648 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_group_invite.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Mitglied einladen" name="invite_panel"> + <text name="help_text"> + Sie können mehrere Einwohner zu Ihrer +Gruppe einladen. Klicken Sie auf +'Personenauswahl öffnen'. + </text> + <button label="Personenauswahl öffnen" name="add_button" tool_tip="" /> + <name_list name="invitee_list" + tool_tip="Halten Sie zur Mehrfachauswahl die Strg-Taste gedrückt und klicken Sie auf die Einwohnernamen." /> + <button label="Auswahl aus Liste löschen" name="remove_button" + tool_tip="Die oben ausgewählten Einwohner von der Einladungsliste entfernen." /> + <text> + Wählen Sie eine Rolle aus: + </text> + <text name="role_text"> + Wählen Sie eine Rolle aus: + </text> + <combo_box name="role_name" + tool_tip="Wählen Sie aus der Liste der Rollen, die Sie an Mitglieder vergeben dürfen." /> + <button label="Einladungen versenden" name="ok_button" /> + <button label="Abbrechen" name="cancel_button" /> + <string name="confirm_invite_owner_str"> + Möchten Sie wirklich (einen) neue(n) Eigentümer einladen? Dies kann nicht rückgängig gemacht werden! + </string> + <text name="loading"> + (wird geladen...) + </text> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_group_land_money.xml b/indra/newview/skins/default/xui/de/panel_group_land_money.xml new file mode 100644 index 0000000000..cf11e3c532 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_group_land_money.xml @@ -0,0 +1,91 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Land und L$" name="land_money_tab"> + <text name="help_text"> + Es werden Parzellen in Gruppenbesitz und +Beitragsdetails angezeigt. Solange der Wert für 'Insgesamt +verwendet Land' unter oder gleich dem Wert für +'Gesamtbeitrag' ist, wird eine Warnung angezeigt. Die Registerkarten 'Planung', 'Details' und 'Verkäufe' +enthalten Informationen über die Gruppenfinanzen. + </text> + <button label="?" name="help_button" /> + <text name="cant_view_group_land_text"> + Sie sind nicht berechtigt, Landeigentum der Gruppe anzuzeigen. + </text> + <text name="cant_view_group_accounting_text"> + Sie sind nicht berechtigt, die Finanzinformationen der Gruppe anzuzeigen. + </text> + <string name="loading_txt"> + Wird geladen... + </string> + <text name="group_land_heading"> + Land in Gruppenbesitz + </text> + <scroll_list name="group_parcel_list"> + <column label="Parcel Name" name="name" /> + <column label="Region" name="location" /> + <column label="Area" name="area" /> + <column label="" name="hidden" /> + </scroll_list> + <button label="Auf Karte" label_selected="Auf Karte" name="map_button" /> + <text name="total_contributed_land_label"> + Gesamtbeitrag: + </text> + <text name="total_contributed_land_value"> + [AREA] qm + </text> + <text name="total_land_in_use_label"> + Insgesamt verwendetes Land: + </text> + <text name="total_land_in_use_value"> + [AREA] qm + </text> + <text name="land_available_label"> + Land verfügbar: + </text> + <text name="land_available_value"> + [AREA] qm + </text> + <text name="your_contribution_label"> + Ihr Beitrag: + </text> + <text name="your_contribution_max_value_append"> + qm + </text> + <string name="land_contrib_error"> + Ihr Landbeitrag kann nicht festgelegt werden. + </string> + <text name="your_contribution_max_value"> + Quadratmeter (max. [AMOUNT]) + </text> + <text name="group_over_limit_text"> + Die Gruppenmitglieder müssen mehr Landnutzungsrechte spenden, damit das verwendete Land gehalten werden kann. + </text> + <text name="group_money_heading"> + Gruppen-L$ + </text> + <tab_container name="group_money_tab_container"> + <panel label="Planung" name="group_money_planning_tab"> + <text_editor name="group_money_planning_text"> + Wird berechnet... + </text_editor> + </panel> + <panel label="Details" name="group_money_details_tab"> + <text_editor name="group_money_details_text"> + Wird berechnet... + </text_editor> + <button label="< Früher" label_selected="< Früher" + name="earlier_details_button" tool_tip="Zurück in der Zeit" /> + <button label="Später >" label_selected="Später >" name="later_details_button" + tool_tip="Weiter in der Zeit" /> + </panel> + <panel label="Verkäufe" name="group_money_sales_tab"> + <text_editor name="group_money_sales_text"> + Wird berechnet... + </text_editor> + <button label="< Früher" label_selected="< Früher" name="earlier_sales_button" + tool_tip="Zurück in der Zeit" /> + <button label="Später >" label_selected="Später >" name="later_sales_button" + tool_tip="Weiter in der Zeit" /> + </panel> + </tab_container> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_group_notices.xml b/indra/newview/skins/default/xui/de/panel_group_notices.xml new file mode 100644 index 0000000000..56a384b34c --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_group_notices.xml @@ -0,0 +1,76 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Mitteilungen" name="notices_tab"> + <text name="help_text"> + Mitteilungen sind eine schnelle Möglichkeit, +Mitglieder auf dem Laufenden zu halten und +Objekte im Anhang zu versenden. Mitteilungen werden +nur an Mitglieder mit einer entsprechenden Rolle +gesendet. Mitteilungen können unter +'Allgemein' ausgeschaltet werden. + </text> + <text name="no_notices_text"> + Keine älteren Mitteilungen. + </text> + <button label="?" label_selected="?" name="help_button" /> + <text name="lbl"> + Gruppenmitteilungsarchiv + </text> + <text name="lbl2"> + Mitteilungen werden 14 Tage lang aufbewahrt. Klicken Sie auf eine Mitteilung, +um sie anzuzeigen. Klicken Sie auf 'Aktualisieren', um neue Mitteilungen zu suchen. +Eine Mitteilungsliste speichert maximal 200 Mitteilungen pro Gruppe täglich. + </text> + <scroll_list name="notice_list"> + <column label="" name="icon" /> + <column label="Subject" name="subject" /> + <column label="From" name="from" /> + <column label="Date" name="date" /> + </scroll_list> + <text name="notice_list_none_found"> + Nicht gefunden. + </text> + <button label="Neue Mitteilung" label_selected="Neue Mitteilung" + name="create_new_notice" /> + <button label="Aktualisieren" label_selected="Liste aktualisieren" + name="refresh_notices" /> + <panel label="Neue Mitteilung" name="panel_create_new_notice"> + <text name="lbl"> + Mitteilung schreiben + </text> + <text name="lbl2"> + Geben Sie einen Betreff für die Mitteilung ein. Sie können der +Mitteilung ein Objekt anfügen, indem Sie es aus dem Inventar +in dieses Feld ziehen. Angehängte Objekte müssen kopier- +und transferierbar sein. Ordner können nicht gesendet werden. + </text> + <text name="lbl3"> + Betreff: + </text> + <text name="lbl4"> + Nachricht: + </text> + <text name="lbl5"> + Anhängen: + </text> + <button label="Anhang entfernen" label_selected="Anhang entfernen" + name="remove_attachment" /> + <button label="Mitteilung senden" label_selected="Mitteilung senden" name="send_notice" /> + <panel name="drop_target" + tool_tip="Drag an inventory item onto the message box to send it with the notice. You must have permission to copy and transfer the object to send it with the notice." /> + </panel> + <panel label="Ältere Notiz anzeigen" name="panel_view_past_notice"> + <text name="lbl"> + Archivierte Mitteilung + </text> + <text name="lbl2"> + Klicken Sie zum Senden einer Mitteilung auf 'Neue Mitteilung'. + </text> + <text name="lbl3"> + Betreff: + </text> + <text name="lbl4"> + Nachricht: + </text> + <button label="Anlage öffnen" label_selected="Anlage öffnen" name="open_attachment" /> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_group_roles.xml b/indra/newview/skins/default/xui/de/panel_group_roles.xml new file mode 100644 index 0000000000..9a478f1b1c --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_group_roles.xml @@ -0,0 +1,164 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Mitglieder und Rollen" name="roles_tab"> + <text name="default_needs_apply_text"> + Das Unterregister enthält nicht übernommene Änderungen. + </text> + <text name="want_apply_text"> + Diese Änderungen übernehmen? + </text> + <text name="cant_delete_role"> + Die Rollen 'Jeder' und 'Eigentümer' können nicht gelöscht werden. + </text> + <button label="?" name="help_button" /> + <panel name="members_header"> + <text name="static"> + Mitglieder und Rollen + </text> + <text name="static2"> + Gruppenmitgliedern werden Rollen mit Fähigkeiten zugewiesen. Diese +Einstellungen können zur flexibleren Organisation angepasst werden. + </text> + </panel> + <panel name="roles_header"> + <text name="static"> + Rollen + </text> + <text name="role_properties_modifiable"> + Wählen Sie eine Rolle. Sie können ihren Namen, ihre Beschreibung und den Mitgliedstitel ändern. + </text> + <text name="role_properties_not_modifiable"> + Rolle anklicken um Mitglieder und Fähigkeiten anzuzeigen. + </text> + <text name="role_actions_modifiable"> + Sie können der Rolle auch Fähigkeiten zuweisen. + </text> + <text name="role_actions_not_modifiable"> + Sie können zugewiesene Fähigkeiten anzeigen, aber nicht bearbeiten. + </text> + </panel> + <panel name="actions_header"> + <text name="static"> + Fähigkeiten + </text> + <text name="static2"> + Sie können Fähigkeiten-Beschreibungen anzeigen und welche Rollen bzw. +Mitglieder diese Fähigkeit haben. + </text> + </panel> + <tab_container name="roles_tab_container"> + <panel label="Mitglieder" name="members_sub_tab" tool_tip="Members"> + <button label="Suchen" name="search_button" /> + <button label="Alle anzeigen" name="show_all_button" /> + <name_list name="member_list"> + <column label="Member Name" name="name" /> + <column label="Donated Tier" name="donated" /> + <column label="Last Login" name="online" /> + </name_list> + <button label="Neue Person einladen..." name="member_invite" /> + <button label="Aus Gruppe werfen" name="member_eject" /> + <text name="help_text"> + Sie können Mitgliedern Rollen zuweisen und entziehen. +Drücken Sie die Strg-Taste und klicken Sie auf Namen, +um mehrere Mitglieder auszuwählen. + </text> + </panel> + <panel label="Rollen" name="roles_sub_tab"> + <button label="Suchen" name="search_button" /> + <button label="Alle anzeigen" name="show_all_button" /> + <scroll_list name="role_list"> + <column label="Role Name" name="name" /> + <column label="Title" name="title" /> + <column label="Members" name="members" /> + </scroll_list> + <button label="Neue Rolle erstellen..." name="role_create" /> + <button label="Rolle löschen" name="role_delete" /> + <text name="help_text"> + Rollen haben einen Titel und umfassen bestimmte +Fähigkeiten. Mitglieder können mehrere +Rollen innehaben. Eine Gruppe kann bis zu 10 Rollen +definieren, darunter 'Jeder' und 'Eigentümer'. + </text> + <string name="cant_delete_role"> + Die Rollen 'Jeder' und 'Eigentümer' können nicht gelöscht werden. + </string> + </panel> + <panel label="Fähigkeiten" name="actions_sub_tab"> + <button label="Suchen" name="search_button" /> + <button label="Alle anzeigen" name="show_all_button" /> + <scroll_list name="action_list" tool_tip="Select an Ability to view more details."> + <column label="" name="icon" /> + <column label="" name="action" /> + </scroll_list> + <text name="help_text"> + Fähigkeiten verleihen Mitgliedern in Rollen bestimmte +Rechte in einer Gruppe. Es gibt viele verschiedene Fähigkeiten. + </text> + </panel> + </tab_container> + <panel name="members_footer"> + <text name="static"> + Rollen + </text> + <text name="static2"> + Zulässige Fähigkeiten + </text> + <scroll_list name="member_assigned_roles"> + <column label="" name="checkbox" /> + <column label="" name="role" /> + </scroll_list> + <scroll_list name="member_allowed_actions" + tool_tip="For Details of each Allowed Ability see the Abilities tab."> + <column label="" name="icon" /> + <column label="" name="action" /> + </scroll_list> + </panel> + <panel name="roles_footer"> + <text name="static"> + Name + </text> + <text name="static2"> + Beschreibung + </text> + <line_editor name="role_name"> + Angestellte + </line_editor> + <text name="static3"> + Titel + </text> + <line_editor name="role_title"> + (wartet) + </line_editor> + <text_editor name="role_description"> + (wartet) + </text_editor> + <text name="static4"> + Mitglieder in Rolle + </text> + <text name="static5" + tool_tip="Eine Liste der Fähigkeiten der aktuell ausgewählten Rolle."> + Zulässige Fähigkeiten + </text> + <check_box label="Mitglieder sind sichtbar" name="role_visible_in_list" + tool_tip="Festlegen, ob Mitglieder in dieser Rolle auf der Registerkarte 'Allgemein' für Personen außerhalb der Gruppe sichtbar sind." /> + <scroll_list name="role_allowed_actions" + tool_tip="For Details of each Allowed Ability see the Abilities tab."> + <column label="" name="icon" /> + <column label="" name="checkbox" /> + <column label="" name="action" /> + </scroll_list> + </panel> + <panel name="actions_footer"> + <text name="static"> + Beschreibung + </text> + <text_editor name="action_description"> + Diese Fähigkeit heißt 'Mitglieder aus dieser Gruppe werfen'. Eigentümer können nur von anderen Eigentümern hinausgeworfen werden. + </text_editor> + <text name="static2"> + Rollen mit Fähigkeit + </text> + <text name="static3"> + Mitglieder mit Fähigkeit + </text> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_groups.xml b/indra/newview/skins/default/xui/de/panel_groups.xml new file mode 100644 index 0000000000..00148d15da --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_groups.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="groups">
+ <text name="groupdesc">
+ Die derzeit aktive Gruppe ist fett hervorgehoben.
+ </text>
+ <text name="groupcount">
+ Sie sind Mitglied bei [COUNT] Gruppen (von max. [MAX]).
+ </text>
+ <button label="IM/Anruf" name="IM" tool_tip="Beginnt eine Instant Message-Sitzung" />
+ <button label="Info" name="Info" />
+ <button label="Aktivieren" name="Activate" />
+ <button label="Verlassen" name="Leave" />
+ <button label="Erstellen..." name="Create" />
+ <button label="Suchen..." name="Search..." />
+</panel>
diff --git a/indra/newview/skins/default/xui/de/panel_login.xml b/indra/newview/skins/default/xui/de/panel_login.xml new file mode 100644 index 0000000000..ac087443e1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_login.xml @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel name="panel_login"> + <text name="first_name_text"> + Vorname: + </text> + <text name="last_name_text"> + Nachname: + </text> + <text name="password_text"> + Kennwort: + </text> + <text name="start_location_text"> + Startposition: + </text> + <combo_box name="start_location_combo"> + <combo_item name="MyHome"> + Mein Heimatort + </combo_item> + <combo_item name="MyLastLocation"> + Mein letzter Standort + </combo_item> + <combo_item name="Typeregionname"> + <Region eingeben> + </combo_item> + </combo_box> + <check_box label="Kennwort merken" name="remember_check" /> + <text name="full_screen_text"> + Die Anzeige schaltet bei Anmeldung auf Vollbild um. + </text> + <button label="Neues Konto..." label_selected="Neues Konto..." name="new_account_btn" /> + <button label="Einstellungen..." label_selected="Einstellungen..." + name="preferences_btn" /> + <button label="Verbinden" label_selected="Verbinden" name="connect_btn" /> + <button label="Beenden" label_selected="Beenden" name="quit_btn" /> + <text name="version_text"> + 1.23.4 (5) + </text> + <text name="channel_text"> + [Viewer Channel Name] + </text> + <text name="forgot_password_text"> + Namen oder Kennwort vergessen? + </text> + <text name="forgot_password_url"> + http://secondlife.com/account/request.php + </text> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_chat.xml b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml new file mode 100644 index 0000000000..036b916a4c --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_preferences_chat.xml @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Text-Chat" name="chat"> + <text type="string" length="1" name="text_box"> + Chat-Schriftgröße: + </text> + <radio_group name="chat font size"> + <radio_item type="string" length="1" name="radio"> + Klein + </radio_item> + <radio_item type="string" length="1" name="radio2"> + Mittel + </radio_item> + <radio_item type="string" length="1" name="radio3"> + Groß + </radio_item> + </radio_group> + <text type="string" length="1" name="text_box2"> + Chat-Farbe: + </text> + <color_swatch label="IM" name="im" /> + <color_swatch label="System" name="system" /> + <color_swatch label="Chat" name="users" /> + <color_swatch label="Objekte" name="objects" /> + <color_swatch label="Eigentümer" name="owner" width="58" /> + <color_swatch label="Blase" left_delta="62" name="background" /> + <color_swatch label="URLs" name="links" /> + <text type="string" length="1" name="text_box3"> + Chat-Konsole: + </text> + <spinner label="Chat ausblenden nach" label_width="115" left="148" name="fade_chat_time" + width="160" /> + <text type="string" length="1" left="310" name="text_box4"> + (Sekunden) + </text> + <spinne left="370" name="max_chat_count" /> + <text type="string" length="1" left="435" name="text_box5"> + (# Zeilen) + </text> + <slider label="Deckkraft" name="console_opacity" /> + <text type="string" length="1" name="text_box6"> + Chat-Optionen: + </text> + <check_box label="Chat verwendet volle Bildbreite (nach Neustart)" + name="chat_full_width_check" /> + <check_box label="Chat nach Drücken der Eingabetaste schließen" + name="close_chat_on_return_check" /> + <check_box label="Pfeiltasten bewegen immer den Avatar beim Chatten" + name="arrow_keys_move_avatar_check" /> + <check_box label="Zeitstempel in Chat anzeigen" name="show_timestamps_check" /> + <text type="string" length="1" name="text_box7"> + Blasen-Chat: + </text> + <check_box label="Chat-Blasen anzeigen" name="bubble_text_chat" /> + <slider label="Deckkraft" name="bubble_chat_opacity" /> + <text type="string" length="1" name="text_box8"> + Skriptfehler: + </text> + <check_box label="Skriptfehler und Warnungen als normalen Chat anzeigen" + name="script_errors_as_chat" /> + <color_swatch label="Farbe" name="script_error" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_general.xml b/indra/newview/skins/default/xui/de/panel_preferences_general.xml new file mode 100644 index 0000000000..26e8459b49 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_preferences_general.xml @@ -0,0 +1,122 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Allgemein" name="general_panel"> + <combo_box name="location_combobox"> + <combo_item name="MyHome"> + Mein Heimatort + </combo_item> + <combo_item name="MyLastLocation"> + Mein letzter Standort + </combo_item> + </combo_box> + <check_box label="Startposition auf Anmeldebildschirm anzeigen" + name="show_location_checkbox" /> + <radio_group name="fade_out_radio"> + <radio_item type="string" length="1" name="Never"> + Nie + </radio_item> + <radio_item type="string" length="1" name="Temporarily"> + Temporär anzeigen + </radio_item> + <radio_item type="string" length="1" name="Always"> + Immer + </radio_item> + </radio_group> + <combo_box name="fade_out_combobox"> + <combo_item name="Never"> + Nie + </combo_item> + <combo_item name="Show Temporarily"> + Temporär anzeigen + </combo_item> + <combo_item name="Always"> + Immer + </combo_item> + </combo_box> + <check_box label="Meinen Namen auf meinem Bildschirm ausblenden" + name="show_my_name_checkbox" /> + <text name="group_titles_textbox"> + Gruppentitel: + </text> + <check_box label="Alle Gruppentitel ausblenden" name="show_all_title_checkbox" /> + <check_box label="Meinen Gruppentitel ausblenden" name="show_my_title_checkbox" /> + <check_box label="Kleine Avatarnamen" name="small_avatar_names_checkbox" /> + <color_swatch label="" name="effect_color_swatch" + tool_tip="Klicken Sie hier, um die Farbauswahl zu öffnen" /> + <text name="UI Size:"> + UI-Größe: + </text> + <check_box label="Auflösungsunabhängigen Maßstab verwenden" name="ui_auto_scale" /> + <spinner label="Timeout für Abwesenheit:" name="afk_timeout_spinner" /> + <check_box label="Online-Freundbenachrichtigungen anzeigen" + name="friends_online_notify_checkbox" /> + <check_box label="Minikarte drehen" name="rotate_mini_map_checkbox" /> + <check_box label="L$ Eingänge und Ausgaben melden" name="notify_money_change_checkbox" /> + <check_box label="Standard-Farbauswahl verwenden" name="use_system_color_picker_checkbox" + tool_tip="Standard-Farbauswahl des Systems anstelle des Second Life-eigenen verwenden." /> + <check_box label="Suchleiste in Menüleiste anzeigen" name="show_search_panel" + tool_tip="Die eingebettete Suchleiste anzeigen." /> + <text type="string" length="1" name="start_location_textbox"> + Startposition: + </text> + <text type="string" length="1" name="show_names_textbox"> + Namen anzeigen: + </text> + <text type="string" length="1" name="effects_color_textbox"> + Farbe für meine Effekte: + </text> + <text type="string" length="1" name="seconds_textbox"> + Sekunden + </text> + <text type="string" length="1" name="crash_report_textbox"> + Crash-Berichte: + </text> + <text type="string" length="1" name="language_textbox"> + Sprache: + </text> + <text type="string" length="1" name="language_textbox2"> + (Erfordert Neustart) + </text> + <text name="region_name_prompt"> + <Region eingeben> + </text> + <combo_box name="crash_behavior_combobox"> + <combo_item type="string" length="1" name="Askbeforesending"> + Vor dem Senden fragen + </combo_item> + <combo_item type="string" length="1" name="Alwayssend"> + Immer senden + </combo_item> + <combo_item type="string" length="1" name="Neversend"> + Nie senden + </combo_item> + </combo_box> + <combo_box name="language_combobox"> + <combo_item type="string" length="1" name="System Default Language"> + Betriebssystem-Einstellung + </combo_item> + <combo_item type="string" length="1" name="English"> + English (Englisch) + </combo_item> + <combo_item type="string" length="1" name="Chinese"> + 汉语/漢語 (Chinesisch) - Beta + </combo_item> + <combo_item type="string" length="1" name="Deutsch(German)"> + Deutsch - Beta + </combo_item> + <combo_item type="string" length="1" name="French"> + Français (Französisch) - Beta + </combo_item> + <combo_item type="string" length="1" name="(Japanese)"> + 日本語 (Japanisch) - Beta + </combo_item> + <combo_item type="string" length="1" name="(Korean)"> + 한국어 (Koreanisch) - Beta + </combo_item> + <combo_item type="string" length="1" name="Portugese"> + Português (Portugiesisch) - Beta + </combo_item> + <combo_item type="string" length="1" name="Spanish"> + Español (Spanisch) - Beta + </combo_item> + </combo_box> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml new file mode 100644 index 0000000000..bc40ec0da1 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_preferences_graphics1.xml @@ -0,0 +1,203 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Grafik" name="Display panel"> + <text type="string" length="1" name="text"> + Anzeigeauflösung: + </text> + <button label=" ?" name="GraphicsPreferencesHelpButton" /> + <check_box label="Second Life in einem Fenster ausführen" name="windowed mode" /> + <text_editor name="voice_chat_description"> + Wenn deaktiviert Anzeige bei Anmeldung in Vollbild. + </text_editor> + <text type="string" length="1" name="Fullscreen Aspect Ratio:"> + Vollbild-Aspektverhältnis: + </text> + <text type="string" length="1" name="(width / height)"> + (Breite/Höhe) + </text> + <text_editor name="FullScreenInfo" width="480"> + Wenn deaktiviert, schaltet die Anzeige bei Anmeldung auf Vollbild um. + </text_editor> + <text name="WindowSizeLabel"> + Fenstergröße: + </text> + <combo_box left="115" name="windowsize combo"> + <combo_item name="640x480"> + 640x480 + </combo_item> + <combo_item name="800x600"> + 800x600 + </combo_item> + <combo_item name="720x480"> + 720x480 (NTSC) + </combo_item> + <combo_item name="768x576"> + 768x576 (PAL) + </combo_item> + <combo_item name="1024x768"> + 1024x768 + </combo_item> + </combo_box> + <text name="DisplayResLabel" width="100"> + Anzeigeauflösung: + </text> + <combo_box left="115" name="fullscreen combo" /> + <text name="AspectRatioLabel1" tool_tip="Breite/Höhe" width="100"> + Aspektverhältnis: + </text> + <combo_box left="115" name="aspect_ratio" tool_tip="Breite/Höhe"> + <combo_item type="string" length="1" name="4:3(StandardCRT)"> + 4:3 (Standard-CRT) + </combo_item> + <combo_item type="string" length="1" name="5:4(1280x1024LCD)"> + 5:4 (1280x1024 LCD) + </combo_item> + <combo_item name="8:5(Widescreen)"> + 8:5 (Widescreen) + </combo_item> + <combo_item type="string" length="1" name="16:9(Widescreen)"> + 16:9 (Widescreen) + </combo_item> + </combo_box> + <check_box label="Verhältnis automatisch erkennen" left="275" name="aspect_auto_detect" /> + <text type="string" length="1" name="UI Size:"> + UI-Größe: + </text> + <text type="string" length="1" name="(meters, lower is faster)"> + (Meter, niedriger ist schneller) + </text> + <text type="string" length="1" name="text2"> + Anzeigeoptionen: + </text> + <check_box label="Auflösungsunabhängigen Maßstab verwenden" name="ui_auto_scale" /> + <spinner label="Sichtweite:" name="draw_distance" /> + <check_box label="Avatar in Mouselook anzeigen" name="avfp" /> + <text name="HigherText"> + Qualität und + </text> + <text name="QualityText"> + Performance: + </text> + <text name="FasterText"> + Schneller + </text> + <text name="ShadersPrefText"> + Niedrig + </text> + <text name="ShadersPrefText2"> + Mittel + </text> + <text name="ShadersPrefText3"> + Hoch + </text> + <text name="ShadersPrefText4"> + Ultra + </text> + <text name="HigherText2"> + Höhere + </text> + <text name="QualityText2"> + Qualität + </text> + <check_box label="Benutzerdefiniert" name="CustomSettings" /> + <text name="ShadersText"> + Shader: + </text> + <check_box label="Bumpmapping und Glanz" name="BumpShiny" /> + <check_box label="Einfache Shader" name="BasicShaders" + tool_tip="Deaktivieren Sie diese Option, wenn der Grafikkartentreiber Abstürze verursacht." /> + <check_box label="Atmosphären-Shader" name="WindLightUseAtmosShaders" /> + <check_box label="Wasserreflexionen" name="Reflections" /> + <text name="ReflectionDetailText"> + Spiegelung: + </text> + <radio_group name="ReflectionDetailRadio"> + <radio_item name="0"> + Terrain und Bäume + </radio_item> + <radio_item name="1"> + Alle statischen Objekte + </radio_item> + <radio_item name="2"> + Alle Avatare und Objekte + </radio_item> + <radio_item name="3"> + Alles + </radio_item> + </radio_group> + <text name="AvatarRenderingText"> + Avatar-Darstellung: + </text> + <check_box label="Ersatzavatare" name="AvatarImpostors" /> + <check_box label="Hardware-Hautberechnung" name="AvatarVertexProgram" /> + <check_box label="Avatar-Kleidung" name="AvatarCloth" /> + <text name="DrawDistanceMeterText1"> + m + </text> + <text name="DrawDistanceMeterText2"> + m + </text> + <slider label="Sichtweite:" name="DrawDistance" /> + <slider label="Max. Partikelzahl:" name="MaxParticleCount" /> + <slider label="Post-Processing-Qualität:" name="RenderPostProcess" /> + <text name="MeshDetailText"> + Gitterdetails: + </text> + <slider label=" Objekte:" name="ObjectMeshDetail" /> + <slider label=" Flexiprimitiva:" name="FlexibleMeshDetail" /> + <slider label=" Bäume:" name="TreeMeshDetail" /> + <slider label=" Avatare:" name="AvatarMeshDetail" /> + <slider label=" Terrain:" name="TerrainMeshDetail" /> + <slider label=" Himmel:" name="SkyMeshDetail" /> + <text name="PostProcessText"> + Niedrig + </text> + <text name="ObjectMeshDetailText"> + Niedrig + </text> + <text name="FlexibleMeshDetailText"> + Niedrig + </text> + <text name="TreeMeshDetailText"> + Niedrig + </text> + <text name="AvatarMeshDetailText"> + Niedrig + </text> + <text name="TerrainMeshDetailText"> + Niedrig + </text> + <text name="SkyMeshDetailText"> + Niedrig + </text> + <text name="LightingDetailText"> + Beleuchtungsdetails: + </text> + <radio_group name="LightingDetailRadio"> + <radio_item name="SunMoon"> + Nur Sonne und Mond + </radio_item> + <radio_item name="LocalLights"> + Lokale Lichtquellen + </radio_item> + </radio_group> + <text name="TerrainDetailText"> + Terraindetails: + </text> + <radio_group name="TerrainDetailRadio"> + <radio_item name="0"> + Niedrig + </radio_item> + <radio_item name="2"> + Hoch + </radio_item> + </radio_group> + <button label="Empfohlene Einstellungen" name="Defaults" /> + <button label="Hardware-Optionen" label_selected="Hardware-Optionen" + name="GraphicsHardwareButton" /> + <text name="resolution_format"> + [RES_X] x [RES_Y] + </text> + <text name="aspect_ratio_text"> + [NUM]:[DEN] + </text> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_region_covenant.xml b/indra/newview/skins/default/xui/de/panel_region_covenant.xml new file mode 100644 index 0000000000..8f1f1c2597 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_region_covenant.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Vertrag" name="Covenant"> + <text name="covenant_help_text"> + Änderungen am Vertrag werden für alle Parzellen auf dem Grundstück übernommen. + </text> + <text name="region_name_lbl"> + Region: + </text> + <text name="region_name_text"> + (unbekannt) + </text> + <text name="estate_name_lbl"> + Grundstück: + </text> + <text name="estate_name_text"> + (unbekannt) + </text> + <text name="covenent_instructions"> + Ziehen Sie eine Notizkarte an diese Stelle, um den Vertrag für dieses Grundstück zu ändern. + </text> + <button label="?" name="covenant_help" /> + <button label="Zurücksetzen" name="reset_covenant" /> + <text name="estate_owner_lbl"> + Grundstückseigentümer: + </text> + <text name="estate_owner_text"> + (unbekannt) + </text> + <text name="resellable_clause"> + Gekauftes Land in dieser Region kann oder kann nicht wiederverkauft werden. + </text> + <text name="changeable_clause"> + Gekauftes Land in dieser Region kann oder kann nicht zusammengelegt und geteilt werden. + </text> + <text_editor name="covenant_editor"> + Wird geladen... + </text_editor> + <text name="can_resell"> + Gekauftes Land in dieser Region kann wiederverkauft werden. + </text> + <text name="can_not_resell"> + Gekauftes Land in dieser Region kann nicht wiederverkauft werden. + </text> + <text name="can_change"> + Gekauftes Land in dieser Region kann zusammengelegt und geteilt werden. + </text> + <text name="can_not_change"> + Gekauftes Land in dieser Region kann nicht zusammengelegt und geteilt werden. + </text> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_region_debug.xml b/indra/newview/skins/default/xui/de/panel_region_debug.xml new file mode 100644 index 0000000000..e31754da7f --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_region_debug.xml @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Debug" name="Debug"> + <text name="region_text_lbl"> + Region: + </text> + <text name="region_text"> + unbekannt + </text> + <check_box label="Skripts deaktivieren" name="disable_scripts_check" + tool_tip="Skripts in dieser Region deaktivieren" /> + <button label="?" name="disable_scripts_help" /> + <check_box label="Kollisionen deaktivieren" name="disable_collisions_check" + tool_tip="Nicht-Avatar-Kollisionen in dieser Region deaktivieren" /> + <button label="?" name="disable_collisions_help" /> + <check_box label="Physik deaktivieren" name="disable_physics_check" + tool_tip="Physik in dieser Region deaktivieren" /> + <button label="?" name="disable_physics_help" /> + <button label="Übernehmen" name="apply_btn" /> + <button label="Avatar wählen..." name="choose_avatar_btn" /> + <button label="Skriptobjekte des Avatars auf fremdem Land zurückgeben" + name="return_scripted_other_land_btn" /> + <button label="ALLE Skriptobjekte des Avatars zurückgeben" + name="return_scripted_all_btn" /> + <button label="Top-Kollisionsobjekte..." name="top_colliders_btn" + tool_tip="Liste der Objekte mit den meisten potenziellen Kollisionen" /> + <button label="?" name="top_colliders_help" /> + <button label="Top-Skripts..." name="top_scripts_btn" + tool_tip="Zeigt eine Liste der Objekte an, die die meiste Zeit benötigen um Skripts auszuführen." /> + <button label="?" name="top_scripts_help" /> + <button label="Region neu starten" name="restart_btn" + tool_tip="2-Minuten-Countdown und Region neu starten" /> + <button label="?" name="restart_help" /> + <button label="Neustart verzögern" name="cancel_restart_btn" + tool_tip="Regionsneustart um eine Stunde verschieben" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_region_estate.xml b/indra/newview/skins/default/xui/de/panel_region_estate.xml new file mode 100644 index 0000000000..dec1bb386b --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_region_estate.xml @@ -0,0 +1,73 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Grundstück" name="Estate"> + <text name="estate_help_text"> + Änderungen auf dieser Registerkarte wirken sich auf alle Regionen auf dem Grundstück aus. + </text> + <text name="estate_text"> + Grundstück: + </text> + <text name="estate_name"> + (unbekannt) + </text> + <text name="owner_text"> + Eigentümer: + </text> + <text name="estate_owner"> + (unbekannt) + </text> + <text name="Only Allow"> + Zugang beschränken auf: + </text> + <check_box label="Einwohner mit Zahlungsinformationen" name="limit_payment" + tool_tip="Nicht identifizierte Einwohner verbannen." /> + <check_box label="Altersgeprüfte Erwachsene" name="limit_age_verified" + tool_tip="Einwohner ohne Altersprüfung verbannen. Weitere Informationen finden Sie auf support.secondlife.com." /> + <check_box label="Voice-Chat erlauben" name="voice_chat_check" /> + <button label="?" name="voice_chat_help" /> + <button label=" ?" name="abuse_email_address_help" /> + <button label="?" name="estate_manager_help" /> + <button label="Hinzufügen..." name="add_estate_manager_btn" /> + <button label="Entfernen..." name="remove_estate_manager_btn" /> + <check_box label="Globale Zeit verwenden" name="use_global_time_check" /> + <button label="?" name="use_global_time_help" /> + <check_box label="Sonne fest" name="fixed_sun_check" /> + <button label="?" name="fixed_sun_help" /> + <slider label="Phase" name="sun_hour_slider" /> + <check_box label="Freien Zugang erlauben" name="externally_visible_check" /> + <button label="?" name="externally_visible_help" /> + <check_box label="Direktteleport zulassen" name="allow_direct_teleport" /> + <button label="?" name="allow_direct_teleport_help" /> + <text name="region_text_lbl"> + Zugang nach Zahlungsstatus verweigern: + </text> + <check_box label="Verweigern - keine archivierte Zahlungsinfo" name="deny_anonymous" /> + <check_box label="Verweigern - Zahlungsinfo archiviert" name="deny_identified" /> + <check_box label="Verweigern - Zahlungsinfo verwendet" name="deny_transacted" /> + <text name="abuse_email_text"> + [Abuse E-mail Beta] + </text> + <button label="Übernehmen" name="apply_btn" /> + <text name="estate_manager_label"> + Grundstücksverwalter: + </text> + <text name="allow_resident_label"> + Zulässige Einwohner: + </text> + <button label="?" name="allow_resident_help" /> + <button label="Hinzufügen..." name="add_allowed_avatar_btn" /> + <button label="Entfernen..." name="remove_allowed_avatar_btn" /> + <text name="allow_group_label"> + Zulässige Gruppen: + </text> + <button label="?" name="allow_group_help" /> + <button label="Hinzufügen..." name="add_allowed_group_btn" /> + <button label="Entfernen..." name="remove_allowed_group_btn" /> + <text name="ban_resident_label"> + Verbannte Einwohner: + </text> + <button label="?" name="ban_resident_help" /> + <button label="Hinzufügen..." name="add_banned_avatar_btn" /> + <button label="Entfernen..." name="remove_banned_avatar_btn" /> + <button label="Nachricht an Grundstück senden..." name="message_estate_btn" /> + <button label="Benutzer von Grundstück werfen..." name="kick_user_from_estate_btn" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_region_general.xml b/indra/newview/skins/default/xui/de/panel_region_general.xml new file mode 100644 index 0000000000..ec4561f6d4 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_region_general.xml @@ -0,0 +1,51 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Region" name="General"> + <text name="region_text_lbl"> + Region: + </text> + <text name="region_text"> + unbekannt + </text> + <text name="version_channel_text_lbl"> + Version: + </text> + <text name="version_channel_text"> + unbekannt + </text> + <check_box label="Terraformen blockieren" name="block_terraform_check" /> + <button label="?" name="terraform_help" /> + <check_box label="Fliegen blockieren" name="block_fly_check" /> + <button label="?" name="fly_help" /> + <check_box label="Schaden zulassen" name="allow_damage_check" /> + <button label="?" name="damage_help" /> + <check_box label="Stoßen beschränken" name="restrict_pushobject" /> + <button label="?" name="restrict_pushobject_help" /> + <check_box label="Landwiederverkauf zulassen" name="allow_land_resell_check" /> + <button label="?" name="land_resell_help" /> + <check_box label="Landumverteilung zulassen" name="allow_parcel_changes_check" /> + <button label="?" name="parcel_changes_help" /> + <check_box label="Landanzeige in Suche blockieren" name="block_parcel_search_check" + tool_tip="Diese Region und ihre Parzellen in Suchergebnissen anzeigen" /> + <button label="?" name="parcel_search_help" /> + <spinner label="Avatar-Limit" name="agent_limit_spin" /> + <button label="?" name="agent_limit_help" /> + <spinner label="Objektbonus" name="object_bonus_spin" /> + <button label="?" name="object_bonus_help" /> + <text label="Alterseinstufung" name="access_text"> + Alterseinstufung: + </text> + <combo_box label="Ab 18" name="access_combo"> + <combo_item name="PG"> + Jugendfrei + </combo_item> + <combo_item name="Mature"> + Ab 18 + </combo_item> + </combo_box> + <button label="?" name="access_help" /> + <button label="Übernehmen" name="apply_btn" /> + <button label="Einen Benutzer nach Hause teleportieren..." name="kick_btn" /> + <button label="Alle Benutzer nach Hause teleportieren..." name="kick_all_btn" /> + <button label="Nachricht an Region senden..." name="im_btn" /> + <button label="Telehub verwalten..." name="manage_telehub_btn" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_region_terrain.xml b/indra/newview/skins/default/xui/de/panel_region_terrain.xml new file mode 100644 index 0000000000..e79c8584ba --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_region_terrain.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Terrain" name="Terrain"> + <text name="region_text_lbl"> + Region: + </text> + <text name="region_text"> + unbekannt + </text> + <spinner label="Wasserhöhe" name="water_height_spin" /> + <button label="?" name="water_height_help" /> + <spinner label="Obere Terraingrenze" name="terrain_raise_spin" /> + <button label="?" name="terrain_raise_help" /> + <spinner label="Untere Terraingrenze" name="terrain_lower_spin" /> + <button label="?" name="terrain_lower_help" /> + <check_box label="Grundstücksonne verwenden" name="use_estate_sun_check" /> + <button label="?" name="use_estate_sun_help" /> + <check_box label="Sonne fest" name="fixed_sun_check" /> + <button label="?" name="fixed_sun_help" /> + <slider label="Phase" name="sun_hour_slider" /> + <button label="Übernehmen" name="apply_btn" /> + <button label="RAW-Terrain herunterladen..." name="download_raw_btn" + tool_tip="Nur für Grundstückseigentümer verfügbar, nicht für Verwalter" /> + <button label="?" name="download_raw_help" /> + <button label="RAW-Terrain hochladen..." name="upload_raw_btn" + tool_tip="Nur für Grundstückseigentümer verfügbar, nicht für Verwalter" /> + <button label="?" name="upload_raw_help" /> + <button label="Terrain formen" name="bake_terrain_btn" + tool_tip="Das aktuelle Terrain zum Mittelpunkt für die oberen/unteren Terraingrenzen machen" /> + <button label="?" name="bake_terrain_help" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_region_texture.xml b/indra/newview/skins/default/xui/de/panel_region_texture.xml new file mode 100644 index 0000000000..df936ff643 --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_region_texture.xml @@ -0,0 +1,57 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="Bodentexturen" name="Textures"> + <text name="region_text_lbl"> + Region: + </text> + <text name="region_text"> + unbekannt + </text> + <text name="detail_texture_text"> + Terraintexturen (erfordert 512x512, 24-Bit-.tga-Dateien) + </text> + <text name="height_text_lbl"> + 1 (niedrig) + </text> + <text name="height_text_lbl2"> + 2 + </text> + <text name="height_text_lbl3"> + 3 + </text> + <text name="height_text_lbl4"> + 4 (Hoch) + </text> + <text name="height_text_lbl5"> + Texturhöhenbereich + </text> + <text name="height_text_lbl6"> + Südwest + </text> + <text name="height_text_lbl7"> + Nordwest + </text> + <text name="height_text_lbl8"> + Südost + </text> + <text name="height_text_lbl9"> + Nordost + </text> + <spinner label="Niedrig" name="height_start_spin_0" /> + <spinner label="Niedrig" name="height_start_spin_1" /> + <spinner label="Niedrig" name="height_start_spin_2" /> + <spinner label="Niedrig" name="height_start_spin_3" /> + <spinner label="Hoch" name="height_range_spin_0" /> + <spinner label="Hoch" name="height_range_spin_1" /> + <spinner label="Hoch" name="height_range_spin_2" /> + <spinner label="Hoch" name="height_range_spin_3" /> + <text name="height_text_lbl10"> + Diese Werte geben den Mischungsgrad für die obigen Texturen an. + </text> + <text name="height_text_lbl11"> + Der UNTERE Wert gibt die MAXIMALE Höhe von Textur Nr. 1 an + </text> + <text name="height_text_lbl12"> + und der OBERE WERT die MINIMALE Höhe von Textur 4. + </text> + <button label="Übernehmen" name="apply_btn" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_scrolling_param.xml b/indra/newview/skins/default/xui/de/panel_scrolling_param.xml new file mode 100644 index 0000000000..d51fda0b5e --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_scrolling_param.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel name="LLScrollingPanelParam"> + <text type="string" length="1" name="Loading..."> + Wird geladen... + </text> + <text type="string" length="1" name="Loading...2"> + Wird geladen... + </text> + <button label="" label_selected="" name="less" /> + <button label="" label_selected="" name="more" /> + <slider label="[DESC]" name="param slider" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/panel_status_bar.xml b/indra/newview/skins/default/xui/de/panel_status_bar.xml new file mode 100644 index 0000000000..d0c3460f6f --- /dev/null +++ b/indra/newview/skins/default/xui/de/panel_status_bar.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel name="status"> + <text type="string" length="1" name="ParcelNameText" + tool_tip="Der Name der Parzelle, auf der Sie sich befinden. Klicken Sie für Land-Informationen."> + Parzellenname hier + </text> + <text type="string" length="1" name="BalanceText" tool_tip="Kontostand"> + Wird geladen... + </text> + <button label="" label_selected="" name="buycurrency" tool_tip="Geld kaufen" /> + <text type="string" length="12" name="TimeText" tool_tip="Aktuelle Zeit (Pazifik)"> + 12:00 + </text> + <text name="StatBarDaysOfWeek"> + Sonntag:Montag:Dienstag:Mittwoch:Donnerstag:Freitag:Samstag + </text> + <text name="StatBarMonthsOfYear"> + Januar:Februar:März:April:Mai:Juni:Juli:August:September:Oktober:November:Dezember + </text> + <button label="" label_selected="" name="scriptout" + tool_tip="Skriptwarnungen und -fehler" /> + <button label="" label_selected="" name="health" tool_tip="Gesundheit" /> + <text type="string" length="1" name="HealthText" tool_tip="Gesundheit"> + 100% + </text> + <button label="" label_selected="" name="fly" tool_tip="Fliegen aus" /> + <button label="" label_selected="" name="build" tool_tip="Bauen aus" /> + <button label="" label_selected="" name="scripts" tool_tip="Skripts aus" /> + <button name="no_fly" tool_tip="Fliegen ist unzulässig" /> + <button name="no_build" tool_tip="Bauen/Rezzen ist unzulässig" /> + <button name="no_scripts" tool_tip="Skripte sind unzulässig" /> + <button label="" label_selected="" name="restrictpush" + tool_tip="llPushObject beschränkt" /> + <button name="status_voice" tool_tip="Voice aktiviert" /> + <button name="status_no_voice" tool_tip="Voice hier nicht möglich" /> + <button label="" label_selected="" name="buyland" tool_tip="Diese Parzelle kaufen" /> + <text name="packet_loss_tooltip"> + Paketverlust + </text> + <text name="bandwidth_tooltip"> + Bandbreite + </text> + <line_editor label="Suchen" name="search_editor" tool_tip="Second Life durchsuchen" /> + <button name="search_btn" tool_tip="Second Life durchsuchen" /> +</panel> diff --git a/indra/newview/skins/default/xui/de/role_actions.xml b/indra/newview/skins/default/xui/de/role_actions.xml new file mode 100644 index 0000000000..c46fa0d0f9 --- /dev/null +++ b/indra/newview/skins/default/xui/de/role_actions.xml @@ -0,0 +1,187 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<role_actions> + <action_set + description="Diese Fähigkeiten ermöglichen das Hinzufügen und Entfernen von Mitgliedern sowie den Beitritt ohne Einladung." + name="Membership"> + <action description="Personen in diese Gruppe einladen" + longdescription="Personen zu dieser Gruppe einladen können Sie mit 'Neue Person einladen...' unter 'Mitglieder und Rollen' > 'Mitglieder'." + name="member invite" /> + <action description="Mitglieder aus dieser Gruppe werfen" + longdescription="Mitglieder von der Gruppe ausschließen können Sie mit 'Aus Gruppe werfen' unter 'Mitglieder und Rollen' > 'Mitglieder'. Ein Eigentümer kann jeden, außer einen anderen Eigentümer, ausschließen. Wenn Sie kein Eigentümer sind, können Sie ein Mitglied nur dann von der Gruppe ausschließen, wenn es die Rolle 'Jeder' innehat, aber KEINE ANDERE Rolle. Um Mitgliedern Rollen entziehen zu können, müssen Sie über die Fähigkeit 'Mitgliedern Rollen entziehen' verfügen." + name="member eject" /> + <action + description="'Registrierung offen' einstellen und 'Beitrittsgebühr' ändern" + longdescription="'Beitritt möglich' erlaubt den Beitritt zur Gruppe ohne vorhergehende Einladung. Die 'Beitrittsgebühr' wird in den Gruppeneinstellungen auf der Registerkarte 'Allgemein' festgelegt." + name="member options" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen das Hinzufügen, Entfernen und Ändern von Gruppenrollen, das Zuweisen und Entfernen von Rollen und das Zuweisen von Fähigkeiten zu Rollen." + name="Roles"> + <action description="Neue Rollen erstellen" + longdescription="Neue Rollen erstellen Sie unter 'Mitglieder und Rollen' > 'Rollen'." + name="role create" /> + <action description="Rollen löschen" + longdescription="Rollen löschen können Sie unter 'Mitglieder und Rollen' > 'Rollen'." + name="role delete" /> + <action description="Rollennamen, Titel und Beschreibung ändern" + longdescription="Namen, Titel und Beschreibungen von Rollen können Sie nach Auswahl einer Rolle unten auf der Registerkarte 'Mitglieder und Rollen' > 'Rollen' ändern." + name="role properties" /> + <action description="Mitgliedern nur eigene Rollen zuweisen" + longdescription="Mitgliedern nur eigene Rollen zuweisen können Sie im Bereich 'Zugewiesene Rollen' auf der Registerkarte 'Mitglieder und Rollen' > 'Mitglieder'. Ein Mitglied mit dieser Fähigkeit kann anderen Mitgliedern nur die eigenen Rollen zuweisen." + name="role assign member limited" /> + <action description="Mitgliedern beliebige Rolle zuweisen" + longdescription="Mitgliedern beliebige Rolle zuweisen können Sie im Bereich 'Zugewiesene Rollen' auf der Registerkarte 'Mitglieder und Rollen' > 'Mitglieder'. *WARNUNG* Jedes Mitglied in einer Rolle mit dieser Fähigkeit kann sich selbst und jedem anderen Mitglied (außer dem Eigentümer) Rollen mit weitreichenden Fähigkeiten zuweisen und damit fast Eigentümerrechte erreichen. Überlegen Sie sich, wem Sie diese Fähigkeit verleihen." + name="role assign member" /> + <action description="Mitgliedern Rollen entziehen" + longdescription="Mitgliedern Rollen entziehen können Sie im Bereich 'Rollen' auf der Registerkarte 'Mitglieder und Rollen' > 'Mitglieder'. Eigentümer können nicht entfernt werden." + name="role remove member" /> + <action description="Rollenfähigkeiten zuweisen und entfernen" + longdescription="Rollenfähigkeiten zuweisen und entfernen können Sie im Bereich 'Zulässige Fähigkeiten' auf der Registerkarte 'Mitglieder und Rollen' > 'Rollen'. *WARNUNG* Jedes Mitglied in einer Rolle mit dieser Fähigkeit kann sich selbst und jedem anderen Mitglied (außer dem Eigentümer) alle Fähigkeiten zuweisen und damit fast Eigentümerrechte erreichen. Überlegen Sie sich, wem Sie diese Fähigkeit verleihen." + name="role change actions" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, die Gruppenidentität zu ändern, z. B. öffentliche Sichtbarkeit, Charta und Insignien." + name="Group Identity"> + <action + description="Charta, Insignien und 'Im Web veröffentlichen' ändern und festlegen, welche Mitglieder in der Gruppeninfo öffentlich sichtbar sind." + longdescription="Charta, Insignien und 'Im Web veröffentlichen' ändern und festlegen, welche Mitglieder in der Gruppeninfo öffentlich sichtbar sind. Diese Einstellungen finden Sie auf der Registerkarte 'Allgemein'." + name="group change identity" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, gruppeneigenes Land zu übertragen, zu bearbeiten und zu verkaufen. Klicken Sie mit rechts auf den Boden und wählen Sie 'Land-Info...' oder klicken Sie in der Menüleiste auf den Parzellennamen." + name="Parcel Management"> + <action description="Land übertragen und für Gruppe kaufen" + longdescription="Land übertragen und für Gruppe kaufen. Diese Einstellung finden Sie unter 'Land-Info' > 'Allgemein'." + name="land deed" /> + <action description="Land Governor Linden überlassen" + longdescription="Land Governor Linden überlassen. *WARNUNG* Jedes Mitglied in einer Rolle mit dieser Fähigkeit kann gruppeneigenes Land unter 'Land-Info' > 'Allgemein' aufgeben und es ohne Verkauf in das Eigentum von Linden zurückführen! Überlegen Sie sich, wem Sie diese Fähigkeit verleihen." + name="land release" /> + <action description="Land.zu.verkaufen-Info einstellen" + longdescription="Land zu verkaufen-Info einstellen. *WARNUNG* Mitglieder in einer Rolle mit dieser Fähigkeit können gruppeneigenes Land jederzeit unter 'Land-Info' > 'Allgemein' verkaufen! Überlegen Sie sich, wem Sie diese Fähigkeit verleihen." + name="land set sale info" /> + <action description="Parzellen teilen und zusammenlegen" + longdescription="Parzellen teilen und zusammenlegen. Klicken Sie dazu mit rechts auf den Boden, wählen sie 'Terrain bearbeiten' und ziehen Sie die Maus auf das Land, um eine Auswahl zu treffen. Zum Teilen treffen Sie eine Auswahl und klicken auf 'Unterteilen...'. Zum Zusammenlegen von zwei oder mehr angrenzenden Parzellen klicken Sie auf 'Zusammenlegen...'." + name="land divide join" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, den Parzellennamen und die Veröffentlichungseinstellungen sowie die Anzeige des Suchverzeichnisses, den Landepunkt und die TP-Routenoptionen festzulegen." + name="Parcel Identity"> + <action + description="'In "Orte suchen" anzeigen' ein-/ausschalten und Kategorie festlegen" + longdescription="Auf der Registerkarte 'Optionen' unter 'Land-Info' können Sie 'In "Orte suchen" anzeigen' ein- und ausschalten und die Parzellenkategorie festlegen." + name="land find places" /> + <action + description="Name und Beschreibung der Parzelle und Einstellungen für 'Im Web veröffentlichen' ändern" + longdescription="Name und Beschreibung der Parzelle und Einstellungen für 'Im Web veröffentlichen' ändern. Diese Einstellungen finden Sie unter 'Land-Info' > 'Optionen'." + name="land change identity" /> + <action description="Landepunkt und Teleport-Route festlegen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können auf einer gruppeneigenen Parzelle einen Landepunkt für ankommende Teleports und Teleport-Routen festlegen. Diese Einstellungen finden Sie unter 'Land-Info' > 'Optionen'." + name="land set landing point" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, Parzellenoptionen wie 'Objekte erstellen', 'Terrain bearbeiten' sowie Musik- und Medieneinstellungen zu ändern." + name="Parcel Settings"> + <action description="Musik- und Medieneinstellungen ändern" + longdescription="Die Einstellungen für Streaming-Musik und Filme finden Sie unter 'Land-Info' > 'Medien'." + name="land change media" /> + <action description="'Terrain bearbeiten' ein/aus" + longdescription="'Terrain bearbeiten' ein/aus. *WARNUNG* 'Land-Info' > 'Optionen' > 'Terrain bearbeiten' ermöglicht jedem das Terraformen Ihres Grundstücks und das Setzen und Verschieben von Linden-Pflanzen. Überlegen Sie sich, wem Sie diese Fähigkeit verleihen. Diese Einstellung finden Sie unter 'Land-Info' > 'Optionen'." + name="land edit" /> + <action description="'Land-Info'-Optionen einstellen" + longdescription="Auf der Registerkarte 'Optionen' unter 'Land-Info' können Sie 'Sicher (kein Schaden)' und 'Fliegen' ein- und ausschalten und Einwohnern folgende Aktionen auf gruppeneigenem Land erlauben: 'Objekte erstellen', 'Terrain bearbeiten', 'Landmarken erstellen' und 'Skripts ausführen'." + name="land options" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, Mitgliedern das Umgehen von Restriktionen auf gruppeneigenen Parzellen zu erlauben." + name="Parcel Powers"> + <action description="'Terrain bearbeiten' zulassen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können auf einer gruppeneigenen Parzelle das Terrain bearbeiten, selbst wenn diese Option unter 'Land-Info' > 'Optionen' deaktiviert ist." + name="land allow edit land" /> + <action description="'Fliegen' zulassen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können auf einer gruppeneigenen Parzelle fliegen, selbst wenn diese Option unter 'Land-Info' > 'Optionen' deaktiviert ist." + name="land allow fly" /> + <action description="'Objekte erstellen' zulassen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können auf einer gruppeneigenen Parzelle Objekte erstellen, selbst wenn diese Option unter 'Land-Info' > 'Optionen' deaktiviert ist." + name="land allow create" /> + <action description="'Landmarke erstellen' zulassen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können für eine gruppeneigene Parzelle eine Landmarke erstellen, selbst wenn diese Option unter 'Land-Info' > 'Optionen' deaktiviert ist." + name="land allow landmark" /> + <action description="'Hier als Zuhause wählen' auf Gruppenland zulassen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können auf einer an diese Gruppe übertragenen Parzelle die Funktion 'Welt' > 'Hier als Zuhause wählen' verwenden." + name="land allow set home" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, den Zugang auf gruppeneigenen Parzellen zu steuern. Dazu gehört das Einfrieren und Ausschließen von Einwohnern." + name="Parcel Access"> + <action description="Parzellen-Zugangslisten verwalten" + longdescription="Parzellen-Zugangslisten bearbeiten Sie unter 'Land-Info' > 'Zugang'." + name="land manage allowed" /> + <action description="Parzellen-Bannlisten verwalten" + longdescription="Parzellen-Bannlisten bearbeiten Sie unter 'Land-Info' > 'Verbannen'." + name="land manage banned" /> + <action + description="Parzelleneinstellungen für 'Pässe verkaufen...' ändern" + longdescription="Die Parzellen-Einstellungen für 'Pässe verkaufen...' ändern Sie unter 'Land-Info' > 'Zugang'." + name="land manage passes" /> + <action description="Einwohner aus Parzellen werfen und einfrieren" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können gegen unerwünschte Personen auf einer gruppeneigenen Parzelle Maßnahmen ergreifen. Klicken Sie die Person mit rechts an und wählen Sie 'Mehr' >, dann 'Ausschließen...' oder 'Einfrieren...'." + name="land admin" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, Mitgliedern das Zurückgeben von Objekten sowie das Platzieren und Verschieben von Linden-Pflanzen zu erlauben. Mitglieder können das Grundstück aufräumen und an der Landschaftsgestaltung mitwirken. Aber Vorsicht: Zurückgegebene Objekte können nicht mehr zurückgeholt werden." + name="Parcel Content"> + <action description="Gruppeneigene Objekte zurückgeben" + longdescription="Gruppeneigene Objekte auf gruppeneigenen Parzellen können Sie unter 'Land-Info' > 'Objekte' zurückgeben." + name="land return group owned" /> + <action description="Gruppenobjekte zurückgeben" + longdescription="Gruppenobjekte auf gruppeneigenen Parzellen können Sie unter 'Land-Info' > 'Objekte' zurückgeben." + name="land return group set" /> + <action description="Gruppenfremde Objekte zurückgeben" + longdescription="Objekte von gruppenfremden Personen auf gruppeneigenen Parzellen können Sie unter 'Land-Info' > 'Objekte' zurückgeben." + name="land return non group" /> + <action description="Landschaftsgestaltung mit Linden-Pflanzen" + longdescription="Die Fähigkeit zur Landschaftsgestaltung ermöglicht das Platzieren und Verschieben von Linden-Bäumen, -Pflanzen und -Gräsern. Diese Objekte finden Sie im Bibliotheksordner des Inventars unter 'Objekte'. Sie lassen sich auch mit der Schaltfläche 'Erstellen' erzeugen." + name="land gardening" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, gruppeneigene Objekte zu übertragen, zu bearbeiten und zu verkaufen. Änderungen werden unter 'Auswahl-Tool' > 'Bearbeiten' auf der Registerkarte 'Allgemein' vorgenommen. Klicken Sie mit rechts auf ein Objekt und wählen Sie 'Bearbeiten', um seine Einstellungen anzuzeigen." + name="Object Management"> + <action description="Objekte an Gruppe übertragen" + longdescription="Objekte an eine Gruppe übertragen können Sie unter 'Auswahl-Tool' > 'Bearbeiten' auf der Registerkarte 'Allgemein'." + name="object deed" /> + <action + description="Gruppeneigene Objekte manipulieren (verschieben, kopieren, bearbeiten)" + longdescription="Gruppeneigene Objekte lassen sich unter 'Auswahl-Tool' > 'Bearbeiten' auf der Registerkarte 'Allgemein' manipulieren (verschieben, kopieren, bearbeiten)." + name="object manipulate" /> + <action description="Gruppeneigene Objekte zum Verkauf freigeben" + longdescription="Gruppeneigene Objekte zum Verkauf freigeben können Sie unter 'Auswahl-Tool' > 'Bearbeiten' auf der Registerkarte 'Allgemein'." + name="object set sale" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, Gruppenschulden und Gruppendividenden zu aktivieren und den Zugriff auf das Gruppenkonto zu beschränken." + name="Accounting"> + <action description="Gruppenschulden zahlen und Gruppendividende erhalten" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit zahlen automatisch Gruppenschulden und erhalten Gruppendividenden. D. h. sie erhalten einen Anteil an Verkäufen von gruppeneigenem Land, der täglich verrechnet wird. Außerdem zahlen Sie automatisch für anfallende Kosten wie Parzellenlisten-Gebühren." + name="accounting accountable" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, Mitgliedern das Senden, Empfangen und Anzeigen von Gruppennachrichten zu erlauben." + name="Notices"> + <action description="Mitteilungen senden" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können in der Gruppeninfo unter 'Mitteilungen' Mitteilungen senden." + name="notices send" /> + <action description="Mitteilungen erhalten und ältere Mitteilungen anzeigen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können Mitteilungen erhalten und in der Gruppeninfo unter 'Mitteilungen' ältere Mitteilungen einsehen." + name="notices receive" /> + </action_set> + <action_set + description="Diese Fähigkeiten ermöglichen es, Mitgliedern das Erstellen von Anfragen, das Abstimmen über Anfragen und das Anzeigen des Abstimmprotokolls zu erlauben." + name="Proposals"> + <action description="Neue Anfragen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können Anfragen stellen, über die auf der Registerkarte 'Anfragen' in der Gruppeninfo abgestimmt werden kann." + name="proposal start" /> + <action description="Über Anfragen abstimmen" + longdescription="Mitglieder in einer Rolle mit dieser Fähigkeit können in der Gruppeninfo unter 'Anfragen' über Anfragen abstimmen." + name="proposal vote" /> + </action_set> +</role_actions> diff --git a/indra/newview/skins/default/xui/de/strings.xml b/indra/newview/skins/default/xui/de/strings.xml new file mode 100644 index 0000000000..be64d7f358 --- /dev/null +++ b/indra/newview/skins/default/xui/de/strings.xml @@ -0,0 +1,390 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<strings name="">
+ <string name="LoginInProgress">
+ Anmeldevorgang gestartet. [APP_NAME] reagiert möglicherweise nicht. Bitte warten.
+ </string>
+ <string name="LoginAuthenticating">
+ Authentifizierung
+ </string>
+ <string name="LoginMaintenance">
+ Account wird aktualisiert...
+ </string>
+ <string name="LoginAttempt">
+ Ein früherer Anmeldeversuch ist fehlgeschlagen. Anmeldung, Versuch [NUMBER]
+ </string>
+ <string name="LoginPrecaching">
+ Welt wird geladen...
+ </string>
+ <string name="LoginInitializingBrowser">
+ Integrierter Webbrowser wird initialisiert...
+ </string>
+ <string name="LoginVerifyingCache">
+ Cache-Dateien werden überprüft (dauert 60-90 Sekunden)...
+ </string>
+ <string name="LoginProcessingResponse">
+ Antwort wird verarbeitet...
+ </string>
+ <string name="LoginInitializingWorld">
+ Welt wird initialisiert...
+ </string>
+ <string name="LoginDecodingImages">
+ Bilder werden entpackt...
+ </string>
+ <string name="LoginInitializingQuicktime">
+ QuickTime wird initialisiert...
+ </string>
+ <string name="LoginQuicktimeNotFound">
+ QuickTime nicht gefunden - Initialisierung nicht möglich.
+ </string>
+ <string name="LoginQuicktimeOK">
+ QuickTime wurde initialisiert.
+ </string>
+ <string name="LoginWaitingForRegionHandshake">
+ Region-Handshake...
+ </string>
+ <string name="LoginConnectingToRegion">
+ Region-Verbindung...
+ </string>
+ <string name="LoginDownloadingClothing">
+ Kleidung wird geladen...
+ </string>
+ <string name="TooltipPerson">
+ Person
+ </string>
+ <string name="TooltipNoName">
+ (namenlos)
+ </string>
+ <string name="TooltipOwner">
+ Eigentümer:
+ </string>
+ <string name="TooltipPublic">
+ Öffentlich
+ </string>
+ <string name="TooltipIsGroup">
+ (Gruppe)
+ </string>
+ <string name="TooltipFlagScript">
+ Skript
+ </string>
+ <string name="TooltipFlagPhysics">
+ Physik
+ </string>
+ <string name="TooltipFlagTouch">
+ Berühren
+ </string>
+ <string name="TooltipFlagL$">
+ L$
+ </string>
+ <string name="TooltipFlagDropInventory">
+ Inventar fallen lassen
+ </string>
+ <string name="TooltipFlagPhantom">
+ Phantom
+ </string>
+ <string name="TooltipFlagTemporary">
+ Temporär
+ </string>
+ <string name="TooltipFlagRightClickMenu">
+ (Rechtsklick für Menü)
+ </string>
+ <string name="TooltipFreeToCopy">
+ Kopieren möglich
+ </string>
+ <string name="TooltipForSaleL$">
+ Zum Verkauf: [AMOUNT] L$
+ </string>
+ <string name="TooltipForSaleMsg">
+ Zum Verkauf: [MESSAGE]
+ </string>
+ <string name="TooltipFlagGroupBuild">
+ Gruppenbau
+ </string>
+ <string name="TooltipFlagNoBuild">
+ Bauen aus
+ </string>
+ <string name="TooltipFlagNoEdit">
+ Gruppenbau
+ </string>
+ <string name="TooltipFlagNotSafe">
+ Unsicher
+ </string>
+ <string name="TooltipFlagNoFly">
+ Fliegen aus
+ </string>
+ <string name="TooltipFlagGroupScripts">
+ Gruppenskripte
+ </string>
+ <string name="TooltipFlagNoScripts">
+ Skripte aus
+ </string>
+ <string name="TooltipLand">
+ Land:
+ </string>
+ <string name="RetrievingData">
+ Laden...
+ </string>
+ <string name="LoadingData">
+ Wird geladen...
+ </string>
+ <string name="AvatarNameNobody">
+ (niemand)
+ </string>
+ <string name="AvatarNameWaiting">
+ (wartet)
+ </string>
+ <string name="AvatarNameHippos">
+ (hippos)
+ </string>
+ <string name="GroupNameNone">
+ (keiner)
+ </string>
+ <string name="AssetErrorNone">
+ Kein Fehler
+ </string>
+ <string name="AssetErrorRequestFailed">
+ Asset-Anforderung: fehlgeschlagen
+ </string>
+ <string name="AssetErrorNonexistentFile">
+ Asset-Anforderung: Datei existiert nicht
+ </string>
+ <string name="AssetErrorNotInDatabase">
+ Asset-Anforderung: Asset in Datenbank nicht gefunden
+ </string>
+ <string name="AssetErrorEOF">
+ Ende der Datei
+ </string>
+ <string name="AssetErrorCannotOpenFile">
+ Datei kann nicht geöffnet werden
+ </string>
+ <string name="AssetErrorFileNotFound">
+ Datei nicht gefunden
+ </string>
+ <string name="AssetErrorTCPTimeout">
+ Zeitüberschreitung bei Dateiübertragung
+ </string>
+ <string name="AssetErrorCircuitGone">
+ Verbindung verloren
+ </string>
+ <string name="AssetErrorUnknownStatus">
+ Status unbekannt
+ </string>
+ <string name="AvatarEditingApparance">
+ (Aussehen wird bearbeitet)
+ </string>
+ <string name="AvatarAway">
+ Abwesend
+ </string>
+ <string name="AvatarBusy">
+ Beschäftigt
+ </string>
+ <string name="AvatarMuted">
+ Stummgeschaltet
+ </string>
+ <string name="anim_express_afraid">
+ Ängstlich
+ </string>
+ <string name="anim_express_anger">
+ Verärgert
+ </string>
+ <string name="anim_away">
+ Abwesend
+ </string>
+ <string name="anim_backflip">
+ Rückwärtssalto
+ </string>
+ <string name="anim_express_laugh">
+ Lachkrampf
+ </string>
+ <string name="anim_express_toothsmile">
+ Grinsen
+ </string>
+ <string name="anim_blowkiss">
+ Kusshand
+ </string>
+ <string name="anim_express_bored">
+ Gelangweilt
+ </string>
+ <string name="anim_bow">
+ Verbeugen
+ </string>
+ <string name="anim_clap">
+ Klatschen
+ </string>
+ <string name="anim_courtbow">
+ Diener
+ </string>
+ <string name="anim_express_cry">
+ Weinen
+ </string>
+ <string name="anim_dance1">
+ Tanz 1
+ </string>
+ <string name="anim_dance2">
+ Tanz 2
+ </string>
+ <string name="anim_dance3">
+ Tanz 3
+ </string>
+ <string name="anim_dance4">
+ Tanz 4
+ </string>
+ <string name="anim_dance5">
+ Tanz 5
+ </string>
+ <string name="anim_dance6">
+ Tanz 6
+ </string>
+ <string name="anim_dance7">
+ Tanz 7
+ </string>
+ <string name="anim_dance8">
+ Tanz 8
+ </string>
+ <string name="anim_express_disdain">
+ Verachten
+ </string>
+ <string name="anim_drink">
+ Trinken
+ </string>
+ <string name="anim_express_embarrased">
+ Verlegen
+ </string>
+ <string name="anim_angry_fingerwag">
+ Drohen
+ </string>
+ <string name="anim_fist_pump">
+ Faust pumpen
+ </string>
+ <string name="anim_yoga_float">
+ Yogaflieger
+ </string>
+ <string name="anim_express_frown">
+ Stirnrunzeln
+ </string>
+ <string name="anim_impatient">
+ Ungeduldig
+ </string>
+ <string name="anim_jumpforjoy">
+ Freudensprung
+ </string>
+ <string name="anim_kissmybutt">
+ LMA
+ </string>
+ <string name="anim_express_kiss">
+ Küssen
+ </string>
+ <string name="anim_laugh_short">
+ Lachen
+ </string>
+ <string name="anim_musclebeach">
+ Posen
+ </string>
+ <string name="anim_no_unhappy">
+ Nein (Bedauernd)
+ </string>
+ <string name="anim_no_head">
+ Nein
+ </string>
+ <string name="anim_nyanya">
+ Ällabätsch
+ </string>
+ <string name="anim_punch_onetwo">
+ Eins-Zwei-Punch
+ </string>
+ <string name="anim_express_open_mouth">
+ Mund offen
+ </string>
+ <string name="anim_peace">
+ Friede
+ </string>
+ <string name="anim_point_you">
+ Auf anderen zeigen
+ </string>
+ <string name="anim_point_me">
+ Auf mich zeigen
+ </string>
+ <string name="anim_punch_l">
+ Linker Haken
+ </string>
+ <string name="anim_punch_r">
+ Rechter Haken
+ </string>
+ <string name="anim_rps_countdown">
+ SSP zählen
+ </string>
+ <string name="anim_rps_paper">
+ SSP Papier
+ </string>
+ <string name="anim_rps_rock">
+ SSP Stein
+ </string>
+ <string name="anim_rps_scissors">
+ SSP Schere
+ </string>
+ <string name="anim_express_repulsed">
+ Angewidert
+ </string>
+ <string name="anim_kick_roundhouse_r">
+ Rundkick
+ </string>
+ <string name="anim_express_sad">
+ Traurig
+ </string>
+ <string name="anim_salute">
+ Salutieren
+ </string>
+ <string name="anim_shout">
+ Rufen
+ </string>
+ <string name="anim_express_shrug">
+ Schulterzucken
+ </string>
+ <string name="anim_express_smile">
+ Lächeln
+ </string>
+ <string name="anim_smoke_idle">
+ Zigarette halten
+ </string>
+ <string name="anim_smoke_inhale">
+ Rauchen
+ </string>
+ <string name="anim_smoke_throw_down">
+ Zigarette wegwerfen
+ </string>
+ <string name="anim_express_surprise">
+ Überraschung
+ </string>
+ <string name="anim_sword_strike_r">
+ Schwerthieb
+ </string>
+ <string name="anim_angry_tantrum">
+ Wutanfall
+ </string>
+ <string name="anim_express_tongue_out">
+ Zunge rausstrecken
+ </string>
+ <string name="anim_hello">
+ Winken
+ </string>
+ <string name="anim_whisper">
+ Flüstern
+ </string>
+ <string name="anim_whistle">
+ Pfeifen
+ </string>
+ <string name="anim_express_wink">
+ Zwinkern
+ </string>
+ <string name="anim_wink_hollywood">
+ Zwinkern (Hollywood)
+ </string>
+ <string name="anim_express_worry">
+ Sorgenvoll
+ </string>
+ <string name="anim_yes_happy">
+ Ja (Erfreut)
+ </string>
+ <string name="anim_yes_head">
+ Ja
+ </string>
+</strings>
diff --git a/indra/newview/skins/default/xui/de/teleport_strings.xml b/indra/newview/skins/default/xui/de/teleport_strings.xml new file mode 100644 index 0000000000..6beba54540 --- /dev/null +++ b/indra/newview/skins/default/xui/de/teleport_strings.xml @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<teleport_messages name="">
+ <message_set name="errors">
+ <message name="invalid_tport">
+ Bei der Bearbeitung Ihrer Teleport-Anfrage ist ein Problem aufgetreten. Sie müssen
+sich zum Teleportieren eventuell neu anmelden. Wenn Sie diese
+Nachricht weiterhin erhalten, konsultieren Sie bitte die Tech-Support-FAQ unter:
+www.secondlife.com/support
+ </message>
+ <message name="invalid_region_handoff">
+ Bei der Bearbeitung Ihres Regionswechsels ist ein Problem aufgetreten. Sie müssen
+sich zum Wechsel der Region eventuell neu anmelden. Wenn Sie diese
+Nachricht weiterhin erhalten, konsultieren Sie bitte die Tech-Support-FAQ unter:
+www.secondlife.com/support.
+ </message>
+ <message name="blocked_tport">
+ Teleportieren ist zurzeit leider nicht möglich. Versuchen Sie es später noch einmal.
+Wenn der Teleport dann immer noch nicht funktioniert, melden Sie
+sich bitte ab und wieder an.
+ </message>
+ <message name="nolandmark_tport">
+ Das System konnte das Landmarken-Ziel nicht finden.
+ </message>
+ <message name="timeout_tport">
+ Das System konnte keine Teleport-Verbindung herstellen.
+Versuchen Sie es später noch einmal.
+ </message>
+ <message name="noaccess_tport">
+ Sie haben leider keinen Zugang zu diesem Teleport-Ziel.
+ </message>
+ <message name="missing_attach_tport">
+ Ihre Anhänge sind noch nicht eingetroffen. Warten Sie kurz
+oder melden Sie sich ab und wieder an, bevor Sie einen neuen
+Teleport-Versuch unternehmen.
+ </message>
+ <message name="too_many_uploads_tport">
+ Die Asset-Warteschlange in dieser Region ist zurzeit überlastet.
+Ihre Teleport-Anfrage kann nicht sofort bearbeitet werden. Versuchen Sie es
+in einigen Minuten erneut oder besuchen Sie eine weniger überfüllte Region.
+ </message>
+ <message name="expired_tport">
+ Das System konnte Ihre Teleport-Anfrage nicht
+rechtzeitig bearbeiten. Versuchen Sie es in einigen Minuten erneut.
+ </message>
+ <message name="expired_region_handoff">
+ Das System konnte Ihre Anfrage zum Regionswechsel nicht
+rechtzeitig bearbeiten. Versuchen Sie es in einigen Minuten erneut.
+ </message>
+ <message name="no_host">
+ Teleport-Ziel wurde nicht gefunden. Das Ziel ist
+entweder im Moment nicht verfügbar oder existiert nicht mehr. Versuchen Sie es
+in einigen Minuten erneut.
+ </message>
+ <message name="no_inventory_host">
+ Das Inventarsystem ist zurzeit nicht verfügbar.
+ </message>
+ </message_set>
+ <message_set name="progress">
+ <message name="sending_dest">
+ Transport zum Ziel.
+ </message>
+ <message name="redirecting">
+ Weiterleitung an anderes Ziel.
+ </message>
+ <message name="relaying">
+ Weiterleitung zum Ziel.
+ </message>
+ <message name="sending_home">
+ Zuhause-Position wird ermittelt.
+ </message>
+ <message name="sending_landmark">
+ Landmarken-Position wird ermittelt.
+ </message>
+ <message name="completing">
+ Teleport wird abgeschlossen.
+ </message>
+ <message name="resolving">
+ Ziel wird ermittelt.
+ </message>
+ <message name="contacting">
+ Verbindung zu neuer Region.
+ </message>
+ <message name="arriving">
+ Ziel erreicht...
+ </message>
+ <message name="requesting">
+ Teleport wird initialisiert...
+ </message>
+ </message_set>
+</teleport_messages>
diff --git a/indra/newview/skins/default/xui/de/xui_version.xml b/indra/newview/skins/default/xui/de/xui_version.xml new file mode 100644 index 0000000000..0e777751d3 --- /dev/null +++ b/indra/newview/skins/default/xui/de/xui_version.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<xui_version> + 1.0 +</xui_version> diff --git a/indra/newview/skins/default/xui/es/floater_about.xml b/indra/newview/skins/default/xui/es/floater_about.xml new file mode 100644 index 0000000000..2c3889966e --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_about.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_about" title="Sobre Second Life">
+
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml new file mode 100644 index 0000000000..1411093a82 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_about_land.xml @@ -0,0 +1,344 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floaterland" title="Sobre el terreno">
+ <tab_container name="landtab">
+ <panel label="General" name="land_general_panel">
+ <text type="string" length="1" name="Name:">
+ Nombre:
+ </text>
+ <text type="string" length="1" name="Description:">
+ Descripción:
+ </text>
+ <text type="string" length="1" name="Owner:">
+ Propietario:
+ </text>
+ <text type="string" length="1" name="OwnerText">
+ Leyla Linden
+ </text>
+ <button label="Perfil..." label_selected="Perfil..." name="Profile..." />
+ <text type="string" length="1" name="Group:">
+ Grupo:
+ </text>
+ <button label="Definir..." label_selected="Definir..." name="Set..." />
+ <check_box label="Permitir transferir al grupo" name="check deed"
+ tool_tip="Un oficial de grupo puede transferir este terreno para el grupo, así será ayudado por el asignación de terreno del grupo." />
+ <button label="Transferir..." label_selected="Transferir..." name="Deed..."
+ tool_tip="Usted puede solamente transferir terreno si es un oficial en el grupo seleccionado." />
+ <check_box label="Propietarios hacen contribución con transferencia" name="check contib"
+ tool_tip="Cuando el terreno es transferido para el grupo, el propietario contribuye el suficiente en el asignación del terreno para mantenerlo." />
+ <text type="string" length="1" name="For Sale:">
+ En venta:
+ </text>
+ <text type="string" length="1" name="Not for sale.">
+ No está en venta.
+ </text>
+ <text type="string" length="1" name="For Sale: Price L$[PRICE].">
+ Precio: L$[PRICE].
+ </text>
+ <button label="Vender terreno..." label_selected="Vender terreno..."
+ name="Sell Land..." />
+ <text type="string" length="1" name="For sale to">
+ En venta para: [BUYER]
+ </text>
+ <text type="string" length="1" name="Sell with landowners objects in parcel.">
+ Objetos incluidos en la venta.
+ </text>
+ <text type="string" length="1" name="Selling with no objects in parcel.">
+ Objetos no incluidos en la venta.
+ </text>
+ <button label="Cancelar venta de terreno" label_selected="Cancelar venta de terreno"
+ name="Cancel Land Sale" />
+ <text type="string" length="1" name="Claimed:">
+ Exigido:
+ </text>
+ <text type="string" length="1" name="DateClaimText">
+ Martes, 15 de agosto de 2006, 13:47:25
+ </text>
+ <text type="string" length="1" name="PriceLabel">
+ Área:
+ </text>
+ <text type="string" length="1" name="PriceText">
+ 4048 m2
+ </text>
+ <text type="string" length="1" name="Traffic:">
+ Tráfico:
+ </text>
+ <text type="string" length="1" name="DwellText">
+ 0
+ </text>
+ <button label="Comprar terreno..." label_selected="Comprar terreno..."
+ name="Buy Land..." />
+ <button label="Comprar para el grupo..." label_selected="Comprar para el grupo..."
+ name="Buy For Group..." />
+ <button label="Comprar pase..." label_selected="Comprar pase..." name="Buy Pass..."
+ tool_tip="Un pase da a usted acceso temporal a este terreno." />
+ <button label="Abandonar al terreno..." label_selected="Abandonar al terreno..."
+ name="Abandon Land..." />
+ <button label="Exigir terreno..." label_selected="Exigir terreno..."
+ name="Reclaim Land..." />
+ <button label="Venta Linden..." label_selected="Venta Linden..." name="Linden Sale..."
+ tool_tip="Terreno debe tener dueño, contenido definido y no designado para subasta." />
+ <text name="new users only">
+ Sólo nuevos usuarios
+ </text>
+ <text name="anyone">
+ Cualquiera
+ </text>
+ </panel>
+ <panel label="Pacto" name="land_covenant_panel">
+ <text type="string" length="1" name="covenant_timestamp_text">
+ Última modificación en Miércoles, 31 de diciembre de 1969 a las 16:00:00
+ </text>
+ <text type="string" length="1" name="region_name_lbl">
+ Región:
+ </text>
+ <text type="string" length="1" name="region_name_text">
+ leyla
+ </text>
+ <text type="string" length="1" name="estate_name_lbl">
+ Propiedad:
+ </text>
+ <text type="string" length="1" name="estate_name_text">
+ continente
+ </text>
+ <text type="string" length="1" name="estate_owner_lbl">
+ Dueño de la propiedad:
+ </text>
+ <text type="string" length="1" name="estate_owner_text">
+ (ningún)
+ </text>
+ <text type="string" length="1" name="resellable_clause">
+ Terreno comprado en esta región no podrá ser revendido.
+ </text>
+ <text type="string" length="1" name="changeable_clause">
+ Terreno comprado en esta región no podrá ser unido/subdividido.
+ </text>
+ <text_editor type="string" length="1" name="covenant_editor">
+ No hay pacto suministrado por esta propiedad.
+ </text_editor>
+ <text name="can_resell">
+ Terreno comprado en esta región podrá ser revendido.
+ </text>
+ <text name="can_not_resell">
+ Terreno comprado en esta región no podrá ser revendido.
+ </text>
+ <text name="can_change">
+ Terreno comprado en esta región podrá ser unido o subdividido.
+ </text>
+ <text name="can_not_change">
+ Terreno comprado en esta región no podrá ser unido o subdividido.
+ </text>
+ </panel>
+ <panel label="Objetos" name="land_objects_panel">
+ <text type="string" length="1" name="Simulator primitive usage:">
+ Simulador de primitiva usado:
+ </text>
+ <text type="string" length="1" name="0 out of 0 available">
+ 0 de 14055 (14055 disponible)
+ </text>
+ <text type="string" length="1" name="Primitives parcel supports:">
+ Primitivas en la parcela soportan:
+ </text>
+ <text type="string" length="1" name="object_contrib_text">
+ 926
+ </text>
+ <text type="string" length="1" name="Primitives on parcel:">
+ Primitivas en la parcela:
+ </text>
+ <text type="string" length="1" name="total_objects_text">
+ 0
+ </text>
+ <text type="string" length="1" name="Owned by parcel owner:">
+ Pertenecientes al propietario de la parcela:
+ </text>
+ <text type="string" length="1" name="owner_objects_text">
+ 0
+ </text>
+ <button label="Mostrar" label_selected="Mostrar" name="ShowOwner" />
+ <button label="Retornar..." label_selected="Retornar..." name="ReturnOwner..."
+ tool_tip="Devolver objetos para sus propietarios." />
+ <text type="string" length="1" name="Set to group:">
+ Definido para el grupo:
+ </text>
+ <text type="string" length="1" name="group_objects_text">
+ 0
+ </text>
+ <button label="Mostrar" label_selected="Mostrar" name="ShowGroup" />
+ <button label="Retornar..." label_selected="Retornar..." name="ReturnGroup..."
+ tool_tip="Devolver objetos para sus propietarios." />
+ <text type="string" length="1" name="Owned by others:">
+ Pertenecientes a otros:
+ </text>
+ <text type="string" length="1" name="other_objects_text">
+ 0
+ </text>
+ <button label="Mostrar" label_selected="Mostrar" name="ShowOther" />
+ <button label="Retornar..." label_selected="Retornar..." name="ReturnOther..."
+ tool_tip="Devolver objetos para sus propietarios." />
+ <text type="string" length="1" name="Selected / sat upon:">
+ Seleccionado / puesto en:
+ </text>
+ <text type="string" length="1" name="selected_objects_text">
+ 0
+ </text>
+ <text type="string" length="1" name="Autoreturn other resident&apos;s objects (minutes, 0 for off):">
+ Autoretornar objetos de otros residentes (minutos, 0 para desligar):
+ </text>
+ <text type="string" length="1" name="Object Owners:">
+ Propietarios del objeto:
+ </text>
+ <button label="Actualizar lista" label_selected="Actualizar lista" name="Refresh List" />
+ <button label="Devolver objetos..." label_selected="Devolver objetos..."
+ name="Return objects..." />
+ <button label="" label_selected="" name="Type" tool_tip="Clasificar por tipo" />
+ <button label="Nombre" label_selected="Nombre" name="Name"
+ tool_tip="Clasificar por nombre" />
+ <button label="Contar" label_selected="Contar" name="Count"
+ tool_tip="Clasificar por recuento" />
+ </panel>
+ <panel label="Opciones" name="land_options_panel">
+ <text type="string" length="1" name="allow_label">
+ Permitir a otros residentes:
+ </text>
+ <check_box label="Editar terreno" name="edit land check" />
+ <check_box label="Crear puntos de referencia" name="check landmark" />
+ <check_box label="Volar" name="check fly" />
+ <text type="string" length="1" name="allow_label2">
+ Create Objects:
+ </text>
+ <check_box label="All Residents" name="edit objects check" />
+ <check_box label="Grupo" name="edit group objects check" />
+ <text type="string" length="1" name="allow_label3">
+ Object Entry:
+ </text>
+ <check_box label="All Residents" name="all object entry check" />
+ <check_box label="Grupo" name="group object entry check" />
+ <text type="string" length="1" name="allow_label4">
+ Run Scripts:
+ </text>
+ <check_box label="All Residents" name="check other scripts" />
+ <check_box label="Grupo" name="check group scripts" />
+ <text type="string" length="1" name="land_options_label">
+ Opciones de terreno:
+ </text>
+ <check_box label="Seguro (sin daño)" name="check safe" />
+ <check_box label="Restringir promoción" name="PushRestrictCheck"
+ tool_tip="llPushObject funcionará en los scripts de la parcela del propietario o en los scripts donde el autor es el propio propietario del script." />
+ <check_box label="Show in Search > Places (L$30/week) under" name="ShowDirectoryCheck" />
+ <combo_box name="land category">
+ <combo_item name="AnyCategory">
+ Cualquier categoría
+ </combo_item>
+ <combo_item name="LindenLocation">
+ Local Linden
+ </combo_item>
+ <combo_item name="Adult">
+ Adulto
+ </combo_item>
+ <combo_item name="Arts&Culture">
+ Cultura & artes
+ </combo_item>
+ <combo_item name="Business">
+ Negocios
+ </combo_item>
+ <combo_item name="Educational">
+ Educacional
+ </combo_item>
+ <combo_item name="Gaming">
+ Jugando
+ </combo_item>
+ <combo_item name="Hangout">
+ Lugar de reunión
+ </combo_item>
+ <combo_item name="NewcomerFriendly">
+ Recién llegado amistoso
+ </combo_item>
+ <combo_item name="Parks&Nature">
+ Parques & Naturaleza
+ </combo_item>
+ <combo_item name="Residential">
+ Residencial
+ </combo_item>
+ <combo_item name="Shopping">
+ Centro comercial
+ </combo_item>
+ <combo_item name="Other">
+ Otro
+ </combo_item>
+ </combo_box>
+ <check_box label="Publicar lista en la web" name="PublishCheck"
+ tool_tip="Publicar las informaciones de esta parcela en la internet." />
+ <check_box label="Contenido adulto" name="MatureCheck"
+ tool_tip="La información de su parcela es considerada adulta." />
+ <button label="?" label_selected="?" name="?" />
+ <text type="string" length="1" name="Snapshot:">
+ Foto instantánea:
+ </text>
+ <texture_picker label="" name="snapshot_ctrl" tool_tip="Haga clic para elegir una figura" />
+ <text type="string" length="1" name="Landing Point: (none)">
+ Punto de aterrizaje: (ninguno)
+ </text>
+ <button label="Definir" label_selected="Definir" name="Set"
+ tool_tip="Ajuste el punto de aterrizaje para la posición de su avatar. Él debe estar dentro de esta parcela de terreno." />
+ <button label="Limpiar" label_selected="Limpiar" name="Clear"
+ tool_tip="Limpiar el punto de aterrizaje." />
+ <text type="string" length="1" name="Teleport Routing: ">
+ Ruteando telehub:
+ </text>
+ <combo_box name="landing type"
+ tool_tip="Teleport Routing -- select how to handle teleports onto your land.">
+ <combo_item type="string" length="1" name="Blocked">
+ Bloqueado
+ </combo_item>
+ <combo_item type="string" length="1" name="LandingPoint">
+ Punto de aterrizaje
+ </combo_item>
+ <combo_item type="string" length="1" name="Anywhere">
+ Cualquier lugar
+ </combo_item>
+ </combo_box>
+ </panel>
+ <panel label="Multimedia" name="land_media_panel">
+ <check_box label="Restringir sonido espacial a esta parcela" name="check sound local" />
+ <text type="string" length="1" name="Music URL:">
+ URL de la música:
+ </text>
+ <text type="string" length="1" name="Media texture:">
+ Textura
+media:
+ </text>
+ <text type="string" length="1" name="Replace this texture:">
+ Sustituir esta textura:
+ </text>
+ <texture_picker label="" name="media texture" tool_tip="Haga clic para elegir una figura" />
+ <text type="string" length="1" name="with content from this URL:">
+ con contenido de esta URL:
+ </text>
+ <check_box label="Autoescala del contenido (más lento y reducida calidad visual)"
+ name="media_auto_scale"
+ tool_tip="Activar esta opción modificará automáticamente el contenido para esta parcela. Podrá ser levemente más lento y reducida calidad visual, pero otras mudanzas de tamaño de textura o alineamiento no serán necesarias." />
+ </panel>
+ <panel label="Acceder" name="land_access_panel">
+ <text type="string" length="1" name="Limit access to this parcel to:">
+ Limitar acceso a esta parcela para:
+ </text>
+ <check_box label="Grupo: (ningún)" name="GroupCheck" />
+ <check_box label="Avatares: (0 listado, 300 max)" name="AccessCheck" />
+ <button label="Adicionar..." label_selected="Adicionar..." name="Add..." />
+ <button label="Remover" label_selected="Remover" name="Remove" />
+ <check_box label="Vender pases permitiendo acceso temporal:" name="PassCheck" />
+ <spinner label="Precio en L$:" name="PriceSpin" />
+ <spinner label="Horas de acceso:" name="HoursSpin" />
+ </panel>
+ <panel label="Desterrar" name="land_ban_panel">
+ <check_box label="Desterrar estes avatares: (0 listado, 300 max)" name="LandBanCheck" />
+ <button label="Adicionar..." label_selected="Adicionar..." name="Add..." />
+ <button label="Remover" label_selected="Remover" name="Remove" />
+ <text type="string" length="1" name="Deny by Payment Status:">
+ Negar por el estado de pago:
+ </text>
+ <check_box label="Permitir informaciones de pago en archivo" name="DenyAnonymousCheck" />
+ <check_box label="Rechazar informaciones de pago en archivo" name="DenyIdentifiedCheck" />
+ <check_box label="Rechazar informaciones de pago usadas" name="DenyTransactedCheck" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_animation_preview.xml b/indra/newview/skins/default/xui/es/floater_animation_preview.xml new file mode 100644 index 0000000000..9ca79565c4 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_animation_preview.xml @@ -0,0 +1,159 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Animation Preview" title="">
+ <text name="name_label">
+ Nombre:
+ </text>
+ <text name="description_label">
+ Descripción:
+ </text>
+ <spinner label="Prioridad" name="priority"
+ tool_tip="Controle cuales animaciones pueden ser sobrepuestas por esta animación." />
+ <text name="preview_label">
+ Muestra mientras
+ </text>
+ <combo_box label="" name="preview_base_anim"
+ tool_tip="Use this to test your animation behavior while your avatar performs common actions.">
+ <combo_item name="Standing">
+ De pie
+ </combo_item>
+ <combo_item name="Walking">
+ Andando
+ </combo_item>
+ <combo_item name="Sitting">
+ Sentarse
+ </combo_item>
+ <combo_item name="Flying">
+ Volando
+ </combo_item>
+ </combo_box>
+ <check_box label="Loop" name="loop_check" tool_tip="Hace un loop en esta animación." />
+ <spinner label="Entrada(%)" name="loop_in_point"
+ tool_tip="Defina el punto en la animación que retorna el loop." />
+ <spinner label="Salida(%)" name="loop_out_point"
+ tool_tip="Defina el punto en la animación que encierra el loop." />
+ <text name="hand_label">
+ Posición de mano
+ </text>
+ <combo_box label="" name="hand_pose_combo"
+ tool_tip="Controls what hands do during animation.">
+ <combo_item name="Spread">
+ Crecimiento
+ </combo_item>
+ <combo_item name="Relaxed">
+ Relajado
+ </combo_item>
+ <combo_item name="PointBoth">
+ Ambos puntos
+ </combo_item>
+ <combo_item name="Fist">
+ Puño
+ </combo_item>
+ <combo_item name="RelaxedLeft">
+ Relajado izquierdo
+ </combo_item>
+ <combo_item name="PointLeft">
+ Punto izquierdo
+ </combo_item>
+ <combo_item name="FistLeft">
+ Puño izquierdo
+ </combo_item>
+ <combo_item name="RelaxedRight">
+ Relajado derecho
+ </combo_item>
+ <combo_item name="PointRight">
+ Punto derecho
+ </combo_item>
+ <combo_item name="FistRight">
+ Puño derecho
+ </combo_item>
+ <combo_item name="SaluteRight">
+ Saludo derecho
+ </combo_item>
+ <combo_item name="Typing">
+ Tecleando
+ </combo_item>
+ <combo_item name="PeaceRight">
+ Derecho de paz
+ </combo_item>
+ </combo_box>
+ <text name="emote_label">
+ Expresión
+ </text>
+ <combo_box label="" name="emote_combo"
+ tool_tip="Controls what face does during animation.">
+ <combo_item name="[None]">
+ [None]
+ </combo_item>
+ <combo_item name="Aaaaah">
+ Aaaaah
+ </combo_item>
+ <combo_item name="Afraid">
+ Miedoso
+ </combo_item>
+ <combo_item name="Angry">
+ Furioso
+ </combo_item>
+ <combo_item name="BigSmile">
+ Gran sonrisa
+ </combo_item>
+ <combo_item name="Bored">
+ Aburrido
+ </combo_item>
+ <combo_item name="Cry">
+ Lloro
+ </combo_item>
+ <combo_item name="Disdain">
+ Desprecio
+ </combo_item>
+ <combo_item name="Embarrassed">
+ Avergonzado
+ </combo_item>
+ <combo_item name="Frown">
+ Mirar con desprecio
+ </combo_item>
+ <combo_item name="Kiss">
+ Beso
+ </combo_item>
+ <combo_item name="Laugh">
+ Risotada
+ </combo_item>
+ <combo_item name="Plllppt">
+ Plllppt
+ </combo_item>
+ <combo_item name="Repulsed">
+ Repelido
+ </combo_item>
+ <combo_item name="Sad">
+ Triste
+ </combo_item>
+ <combo_item name="Shrug">
+ Encoger los hombros
+ </combo_item>
+ <combo_item name="Smile">
+ Sonrisa
+ </combo_item>
+ <combo_item name="Surprise">
+ Sorpresa
+ </combo_item>
+ <combo_item name="Wink">
+ Guiño
+ </combo_item>
+ <combo_item name="Worry">
+ Enfadado
+ </combo_item>
+ </combo_box>
+ <spinner label="Liberar entrada (seg)" name="ease_in_time"
+ tool_tip="Cuantía de tiempo (en segundos) de cada animación acordada." />
+ <spinner label="Liberar salida (seg)" name="ease_out_time"
+ tool_tip="Cuantía de tiempo (en segundos) de cada animación no acordada." />
+ <button label="" name="play_btn" tool_tip="Reproducir/pausar su animación." />
+ <button label="" name="stop_btn" tool_tip="Parar reproducción de la animación" />
+ <slider label="" name="playback_slider" />
+ <text name="bad_animation_text">
+ Incapaz de leer archivo de animación.
+
+ Recomendamos archivos BHV exportados del Poser 4.
+ </text>
+ <button label="Cancelar" name="cancel_btn" />
+ <button label="Enviar (L$[AMOUNT])" name="ok_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_auction.xml b/indra/newview/skins/default/xui/es/floater_auction.xml new file mode 100644 index 0000000000..d0a262928b --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_auction.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_auction" title="Empezar venda de terreno Linden">
+ <check_box label="Incluir selección amarilla" name="fence_check" />
+ <combo_box name="saletype_combo">
+ <combo_item name="Auction">
+ Subasta
+ </combo_item>
+ <combo_item name="FirstLand">
+ Primero terreno
+ </combo_item>
+ </combo_box>
+ <button label="Foto instantánea" label_selected="Foto instantánea"
+ name="snapshot_btn" />
+ <button label="OK" label_selected="OK" name="ok_btn" />
+ <text name="already for sale">
+ Usted no puede subastar parcelas que ya están en venta.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_avatar_picker.xml b/indra/newview/skins/default/xui/es/floater_avatar_picker.xml new file mode 100644 index 0000000000..85e3f7459c --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_avatar_picker.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="avatarpicker" title="Elegir personaje">
+ <text name="Type part of the person's name:">
+ Teclee parte del nombre de una persona:
+ </text>
+ <button label="Encontrar" label_selected="Encontrar" name="Find" />
+ <text name="Or select a calling card:">
+ O seleccionar una tarjeta de visita:
+ </text>
+ <button label="Seleccionar" label_selected="Seleccionar" name="Select" />
+ <button label="Cerrar" label_selected="Cerrar" name="Close" />
+ <text name="NotFound">
+ '[TEXT]' no encontrado
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_avatar_textures.xml b/indra/newview/skins/default/xui/es/floater_avatar_textures.xml new file mode 100644 index 0000000000..4f99f16d41 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_avatar_textures.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="avatar_texture_debug" title="Avatar Textures">
+ <text name="">
+ Baked Textures
+ </text>
+ <text name="">
+ Composite Textures
+ </text>
+ <texture_picker label="Cabeza" name="baked_head" />
+ <texture_picker label="Maquillaje" name="head_bodypaint" />
+ <texture_picker label="Cabello" name="hair" />
+ <button label="Dump" label_selected="Dump" name="Dump" />
+ <texture_picker label="Ojos" name="baked_eyes" />
+ <texture_picker label="Eye" name="eye_texture" />
+ <texture_picker label="Upper Body" name="baked_upper_body" />
+ <texture_picker label="Upper Body Tattoo" name="upper_bodypaint" />
+ <texture_picker label="Camiseta" name="undershirt" />
+ <texture_picker label="Guantes" name="gloves" />
+ <texture_picker label="Camisa" name="shirt" />
+ <texture_picker label="Upper Jacket" name="upper_jacket" />
+ <texture_picker label="Lower Body" name="baked_lower_body" />
+ <texture_picker label="Lower Body Tattoo" name="lower_bodypaint" />
+ <texture_picker label="Ropas interiores" name="underpants" />
+ <texture_picker label="Calcetines" name="socks" />
+ <texture_picker label="Zapatos" name="shoes" />
+ <texture_picker label="Pantalones" name="pants" />
+ <texture_picker label="Abrigo" name="jacket" />
+ <texture_picker label="Falda" name="baked_skirt" />
+ <texture_picker label="Falda" name="skirt_texture" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_build_options.xml b/indra/newview/skins/default/xui/es/floater_build_options.xml new file mode 100644 index 0000000000..fa0250e56e --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_build_options.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="build options floater" title="Opciones de red">
+ <spinner label="Unidad de la red (metros)" name="GridResolution" />
+ <spinner label="Extensión de la red (metros)" name="GridDrawSize" />
+ <check_box label="Activar subunidad de captura" name="GridSubUnit" />
+ <slider label="Opacidad de la red" name="GridOpacity" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_bumps.xml b/indra/newview/skins/default/xui/es/floater_bumps.xml new file mode 100644 index 0000000000..99cc6ae6bf --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_bumps.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_bumps" title="Golpes, empujones & mamporros">
+ <text name="none_detected">
+ Nada detectado
+ </text>
+ <text name="bump">
+ [TIME] [FIRST] [LAST] golpeó usted
+ </text>
+ <text name="llpushobject">
+ [TIME] [FIRST] [LAST] empujó usted con un script
+ </text>
+ <text name="selected_object_collide">
+ [TIME] [FIRST] [LAST] golpeó usted con un objeto
+ </text>
+ <text name="scripted_object_collide">
+ [TIME] [FIRST] [LAST] golpeó usted con un objeto con script
+ </text>
+ <text name="physical_object_collide">
+ [TIME] [FIRST] [LAST] golpeó usted con un objeto físico
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_buy_contents.xml b/indra/newview/skins/default/xui/es/floater_buy_contents.xml new file mode 100644 index 0000000000..307cddc497 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_buy_contents.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_buy_contents" title="Comprar contenido">
+ <text name="contains_text">
+ [NAME] contiene:
+ </text>
+ <text name="buy_text">
+ Comprar L$[AMOUNT] de [NAME]?
+ </text>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Comprar" label_selected="Comprar" name="buy_btn" />
+ <check_box label="Vestir ropa ahora" name="wear_check" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_buy_currency.xml b/indra/newview/skins/default/xui/es/floater_buy_currency.xml new file mode 100644 index 0000000000..aa8a8e0fc4 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_buy_currency.xml @@ -0,0 +1,62 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="buy currency" title="Comprar moneda">
+ <text name="info_buying">
+ Comprando moneda:
+ </text>
+ <text name="info_cannot_buy">
+ No fue posible comprar ahora:
+ </text>
+ <text name="info_need_more">
+ Usted necesita de más moneda:
+ </text>
+ <text name="error_message">
+ Algo no está' cierto.
+ </text>
+ <button label="Ir hacia el sitio" name="error_web" />
+ <text name="contacting">
+ Contactando LindeX...
+ </text>
+ <text name="buy_action_unknown">
+ Comrpar L$ en el actual cambio LindeX
+ </text>
+ <text name="buy_action">
+ [NAME] L$ [PRICE]
+ </text>
+ <text name="currency_action">
+ Comprar L$
+ </text>
+ <line_editor name="currency_amt">
+ 1234
+ </line_editor>
+ <text name="currency_est">
+ por aproximadamente US$ [USD]
+ </text>
+ <text name="balance_label">
+ Usted tiene
+ </text>
+ <text name="balance_amount">
+ L$ [AMT]
+ </text>
+ <text name="buying_label">
+ Usted está comprando
+ </text>
+ <text name="buying_amount">
+ L$ [AMT]
+ </text>
+ <text name="total_label">
+ Su balance será
+ </text>
+ <text name="total_amount">
+ L$ [AMT]
+ </text>
+ <text name="purchase_warning_repurchase">
+ Confirmar esta compra solamente compra la moneda.
+Usted necesitará' repetir la operación.
+ </text>
+ <text name="purchase_warning_notenough">
+ Usted no está' comprando moneda suficiente.
+Aumente la cuantía para comprar.
+ </text>
+ <button label="Comprar" name="buy_btn" />
+ <button label="Cancelar" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_buy_land.xml b/indra/newview/skins/default/xui/es/floater_buy_land.xml new file mode 100644 index 0000000000..7e7ea71066 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_buy_land.xml @@ -0,0 +1,226 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="buy land" title="Comprar terreno">
+ <text name="region_name_label">
+ Región:
+ </text>
+ <text name="region_name_text">
+ (desconocido)
+ </text>
+ <text name="estate_name_label">
+ Propiedad:
+ </text>
+ <text name="estate_name_text">
+ (desconocido)
+ </text>
+ <text name="estate_owner_label">
+ Dueño de la propiedad:
+ </text>
+ <text name="estate_owner_text">
+ (desconocido)
+ </text>
+ <text name="resellable_changeable_label">
+ Terreno comprado en esta región:
+ </text>
+ <text name="resellable_clause">
+ Terreno comprado en esta región podrá o no ser revendido.
+ </text>
+ <text name="changeable_clause">
+ podrá o no ser unido o subdividido.
+ </text>
+ <text name="covenant_text">
+ Usted debe concordar con el Pacto de Propiedad:
+ </text>
+ <text_editor name="covenant_editor">
+ Cargando...
+ </text_editor>
+ <check_box label="Yo concuerdo con el pacto definido arriba." name="agree_covenant" />
+ <text name="info_parcel_label">
+ Parcela:
+ </text>
+ <text name="info_parcel">
+ Scotopteryx 138,204
+ </text>
+ <text name="info_size_label">
+ Tamaño:
+ </text>
+ <text name="info_size">
+ 1024 m2
+ </text>
+ <text name="info_price_label">
+ Precio:
+ </text>
+ <text name="info_price">
+ L$ 1500, objetos incluidos
+ </text>
+ <text name="info_action">
+ Comprar este terreno hará:
+ </text>
+ <text name="error_message">
+ Algo no está' cierto.
+ </text>
+ <button label="Ir hacia el sitio" name="error_web" />
+ <text name="account_action">
+ Hágase sócio premium.
+ </text>
+ <text name="account_reason">
+ Solamente miembros premium pueden ser dueños de terreno.
+ </text>
+ <combo_box name="account_level">
+ <combo_item name="US$9.95/month,billedmonthly">
+ US$9.95/mes, pago mensual
+ </combo_item>
+ <combo_item name="US$7.50/month,billedquarterly">
+ US$7.50/mes, pago trimestral
+ </combo_item>
+ <combo_item name="US$6.00/month,billedannually">
+ US$6.00/mes, pago anual
+ </combo_item>
+ </combo_box>
+ <text name="land_use_action">
+ Aumente su terreno mensualmente usando tasas de US$ 40/mes.
+ </text>
+ <text name="land_use_reason">
+ Usted mantiene 1.309 m2 de terreno.
+Esta parcela tiene 512 m2 de terreno.
+ </text>
+ <text name="purchase_action">
+ Pague L$4000 al residente Joe L$4000 por el terreno
+ </text>
+ <text name="currency_reason">
+ Usted tiene L$2,100.
+ </text>
+ <text name="currency_action">
+ Comprar L$ adicional
+ </text>
+ <line_editor name="currency_amt">
+ 1000
+ </line_editor>
+ <text name="currency_est">
+ por aproximadamente US$ [AMOUNT2]
+ </text>
+ <text name="currency_balance">
+ Usted tiene L$2,100.
+ </text>
+ <check_box label="Remover contribución del grupo en la compra" name="remove_contribution" />
+ <button label="Comprar" name="buy_btn" />
+ <button label="Cancelar" name="cancel_btn" />
+ <text name="can_resell">
+ Podrá ser revendido.
+ </text>
+ <text name="can_not_resell">
+ No podrá ser revendido.
+ </text>
+ <text name="can_change">
+ Podrá ser unido o subdividido.
+ </text>
+ <text name="can_not_change">
+ No podrá ser unido ou subdividido.
+ </text>
+ <text name="cant_buy_for_group">
+ Usted no tiene permiso para comprar terreno para su grupo activo.
+ </text>
+ <text name="no_land_selected">
+ Ningún terreno seleccionado.
+ </text>
+ <text name="multiple_parcels_selected">
+ Múltiples parcelas diferentes seleccionadas.
+Intente seleccionar un área menor.
+ </text>
+ <text name="no_permission">
+ Usted no tiene permiso para comprar terreno para su grupo activo.
+ </text>
+ <text name="parcel_not_for_sale">
+ La parcela seleccionada no está en venta.
+ </text>
+ <text name="group_already_owns">
+ El grupo ya es dueño de esta parcela.
+ </text>
+ <text name="you_already_own">
+ Usted ya es dueño de la parcela.
+ </text>
+ <text name="set_to_sell_to_other">
+ La parcela seleccionda está definida para venta para otro grupo.
+ </text>
+ <text name="no_public_land">
+ La área selecciona no tiene un terreno público.
+ </text>
+ <text name="not_owned_by_you">
+ Terreno perteneciente a otro usuario está seleccionado.
+Intente seleccionar una área menor.
+ </text>
+ <text name="processing">
+ Procesando su compra...
+
+(Esto puede llevar uno o dos minutos.)
+ </text>
+ <text name="fetching_error">
+ Ocurrió un error mientras recuperaba informaciones de compra del terreno.
+ </text>
+ <text name="buying_will">
+ Comprar este terreno hará:
+ </text>
+ <text name="buying_for_group">
+ Comprando terreno para el grupo:
+ </text>
+ <text name="cannot_buy_now">
+ No fue posible comprar ahora:
+ </text>
+ <text name="not_for_sale">
+ No está en venta:
+ </text>
+ <text name="none_needed">
+ ninguna transferencia
+ </text>
+ <text name="must_upgrade">
+ Su cuenta debe ser actualizada para poseer terreno.
+ </text>
+ <text name="cant_own_land">
+ Su cuenta puede poseer terreno.
+ </text>
+ <text name="first_purchase">
+ Ésta será su primer terreno comprado y
+apenas una vez usted puede comprar una parcela 'Primer terreno'.
+ </text>
+ <text name="land_holdings">
+ Usted mantiene [BUYER] m2 de terreno.
+ </text>
+ <text name="pay_to_for_land">
+ Pague L$ [AMOUNT] al [SELLER] por este terreno
+ </text>
+ <text name="buy_for_US">
+ Comprar L$ [AMOUNT] por aproximadamente US$ [AMOUNT2] ,
+ </text>
+ <text name="parcel_meters">
+ Esta parcela tiene [AMOUNT] m2.
+ </text>
+ <text name="premium_land">
+ Este terreno es premium e irá cargar como [AMOUNT] m2.
+ </text>
+ <text name="discounted_land">
+ Este terreno está descontado e irá cargar como [AMOUNT] m2.
+ </text>
+ <text name="meters_supports_object">
+ [AMOUNT] m2
+soporta [AMOUNT2] objetos
+ </text>
+ <text name="sold_with_objects">
+ vendido con objetos
+ </text>
+ <text name="insufficient_land_credits">
+ El grupo [GROUP] necesita contribuir con terreno suficiente para usar
+los créditos y cubrir esta parcela antes que la compra
+se complete.
+ </text>
+ <text name="have_enough_lindens">
+ Usted tiene L$ [AMOUNT], lo bastante para comprar este terreno.
+ </text>
+ <text name="not_enough_lindens">
+ Usted sólo tiene L$ [AMOUNT] y necesita de más L$ [AMOUNT2].
+ </text>
+ <text name="balance_left">
+ Después de la compra, usted aún tendrá L$ [AMOUNT].
+ </text>
+ <text name="balance_needed">
+ Usted necesita comprar por lo menos L$ [AMOUNT] para suplir este terreno.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_buy_object.xml b/indra/newview/skins/default/xui/es/floater_buy_object.xml new file mode 100644 index 0000000000..1d0630625f --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_buy_object.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="contents" title="Comprar copia de objeto">
+ <text name="contents_text">
+ y contiene:
+ </text>
+ <text name="buy_text">
+ Comprar L$[AMOUNT] de [NAME]?
+ </text>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Comprar" label_selected="Comprar" name="buy_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_choose_group.xml b/indra/newview/skins/default/xui/es/floater_choose_group.xml new file mode 100644 index 0000000000..4d66e3b474 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_choose_group.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="groups" title="Grupos">
+ <text name="groupdesc">
+ Elegir un grupo:
+ </text>
+ <button label="OK" label_selected="OK" name="OK" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_color_picker.xml b/indra/newview/skins/default/xui/es/floater_color_picker.xml new file mode 100644 index 0000000000..d7f1a992c9 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_color_picker.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="ColorPicker" title="Seleccionar color">
+ <text name="r_val_text">
+ Rojo:
+ </text>
+ <text name="g_val_text">
+ Verde:
+ </text>
+ <text name="b_val_text">
+ Azul:
+ </text>
+ <text name="h_val_text">
+ Tono:
+ </text>
+ <text name="s_val_text">
+ Puesto:
+ </text>
+ <text name="l_val_text">
+ Lum:
+ </text>
+ <check_box label="Aplicar ahora" name="apply_immediate" />
+ <button label="" label_selected="" name="color_pipette" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Seleccionar" label_selected="Seleccionar" name="select_btn" />
+ <text name="Current color:">
+ Color actual:
+ </text>
+ <text name="(Drag below to save.)">
+ (Arrastre hacia bajo para guardar.)
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_critical.xml b/indra/newview/skins/default/xui/es/floater_critical.xml new file mode 100644 index 0000000000..92c996ddeb --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_critical.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Continuar" label_selected="Continuar" name="Continue" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <text name="tos_heading">
+ Por favor, lea los mensajes siguientes con cuidado
+ </text>
+ <text_editor name="tos_text">
+ TOS_TEXT
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_customize.xml b/indra/newview/skins/default/xui/es/floater_customize.xml new file mode 100644 index 0000000000..1a5b279185 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_customize.xml @@ -0,0 +1,478 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater customize" title="Apariencia">
+ <tab_container name="customize tab container">
+ <panel label="Partes del cuerpo" />
+ <panel label="Forma" name="Shape">
+ <button label="Crear nueva forma" label_selected="Crear nueva forma" name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <button label="Cuerpo" label_selected="Cuerpo" name="Body" />
+ <button label="Cabeza" label_selected="Cabeza" name="Head" />
+ <button label="Ojos" label_selected="Ojos" name="Eyes" />
+ <button label="Orejas" label_selected="Orejas" name="Ears" />
+ <button label="Nariz" label_selected="Nariz" name="Nose" />
+ <button label="Boca" label_selected="Boca" name="Mouth" />
+ <button label="Barbilla" label_selected="Barbilla" name="Chin" />
+ <button label="Torso" label_selected="Torso" name="Torso" />
+ <button label="Piernas" label_selected="Piernas" name="Legs" />
+ <button label="Aleatorio" label_selected="Aleatorio" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga una nueva forma arrastrando una de su inventario
+hacia su avatar. O entonces, usted puede una nueva forma desde el inicio
+y usarla.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <radio_group name="sex radio">
+ <radio_item type="string" length="1" name="radio">
+ Femenino
+ </radio_item>
+ <radio_item type="string" length="1" name="radio2">
+ Masculino
+ </radio_item>
+ </radio_group>
+ </panel>
+ <panel label="Piel" name="Skin">
+ <button label="Crear nueva piel" label_selected="Crear nueva piel" name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <button label="Color de piel" label_selected="Color de piel" name="Skin Color" />
+ <button label="Detalle facial" label_selected="Detalle facial" name="Face Detail" />
+ <button label="Maquillaje" label_selected="Maquillaje" name="Makeup" />
+ <button label="Detalles del cuerpo" label_selected="Detalles del cuerpo"
+ name="Body Detail" />
+ <button label="Aleatorio" label_selected="Aleatorio" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga una nueva piel arrastrando una de su inventario
+hacia su avatar. O entonces, usted puede crear una nueva piel desde el inicio
+y usarla.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <texture_picker label="Tatuajes de cabeza" name="Head Tattoos"
+ tool_tip="Haga clic para elegir una figura" />
+ <texture_picker label="Tatuajes superiores" name="Upper Tattoos"
+ tool_tip="Haga clic para elegir una figura" />
+ <texture_picker label="Tatuajes inferiores" name="Lower Tattoos"
+ tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Cabello" name="Hair">
+ <button label="Crear nuevo cabello" label_selected="Crear nuevo cabello"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <button label="Color" label_selected="Color" name="Color" />
+ <button label="Estilo" label_selected="Estilo" name="Style" />
+ <button label="Cejas" label_selected="Cejas" name="Eyebrows" />
+ <button label="Facial" label_selected="Facial" name="Facial" />
+ <button label="Aleatorio" label_selected="Aleatorio" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga un nuevo cabello arrastrando uno de su inventario
+hacia su avatar. O entonces, usted puede crear uno nuevo desde el inicio
+y usarlo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <texture_picker label="Textura" name="Texture" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Ojos" name="Eyes">
+ <button label="Crear nuevos ojos" label_selected="Crear nuevos ojos" name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <button label="Aleatorio" label_selected="Aleatorio" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga nuevos ojos arrastrando uno de su inventario
+hacia su avatar. O entonces, usted puede crear uno nuevo desde el inicio
+y usarlo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <texture_picker label="Iris" name="Iris" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Ropas" />
+ <panel label="Camisa" name="Shirt">
+ <button label="Crear nueva camisa" label_selected="Crear nueva camisa"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga una nueva camisa arrastrando una de su inventario
+hasta su avatar. O entonces, usted puede crear una nueva blusa desde el inicio
+y usarla.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Pantalones" name="Pants">
+ <button label="Crear nuevos pantalones" label_selected="Crear nuevos pantalones"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga nuevos pantalones arrastrando unos de su inventario
+hacia su avatar. O entonces, usted puede crear pantalones nuevos desde el inicio
+y usarlos.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Zapatos" name="Shoes">
+ <button label="Crear nuevos zapatos" label_selected="Crear nuevos zapatos"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga nuevos zapatos arrastrando unos de su inventario
+hacia su avatar. O entonces, usted puede crear nuevos zapatos desde el inicio
+y usarlos.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Calcetines" name="Socks">
+ <button label="Crear nuevos calcetines" label_selected="Crear nuevos calcetines"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga nuevos calcetines arrastrando unos de su inventario
+hacia su avatar. O entonces, usted puede crear nuevos calcetines desde el inicio
+y usarlos.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Abrigo" name="Jacket">
+ <button label="Crear nuevo abrigo" label_selected="Crear nuevo abrigo"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga un nuevo abrigo arrastrando uno de su inventario
+hacia su avatar. O entonces, usted puede crear uno nuevo desde el inicio
+y usarlo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido superior" name="Upper Fabric"
+ tool_tip="Haga clic para elegir una figura" />
+ <texture_picker label="Tejido inferior" name="Lower Fabric"
+ tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Guantes" name="Gloves">
+ <button label="Crear nuevos guantes" label_selected="Crear nuevos guantes"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga nuevos guantes arrastrando uno de su inventario
+hacia su avatar. O entonces, usted puede crear guantes nuevos desde el inicio
+y usarlos.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Camiseta" name="Undershirt">
+ <button label="Crear nueva camiseta" label_selected="Crear nueva camiseta"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga una nueva camiseta arrastrando una de su inventario
+hacia su avatar. O entonces, usted puede crear una nueva camiseta desde el inicio
+y usarla.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Ropas interiores" name="Underpants">
+ <button label="Crear nuevas ropas interiores"
+ label_selected="Crear nuevas ropas interiores" name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga una nueva ropa interior arrastrando una de su inventario
+hacia su avatar. O entonces, usted puede crear una nueva ropa interior desde el inicio
+y usarla.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ <panel label="Falda" name="Skirt">
+ <button label="Crear nueva camisa" label_selected="Crear nueva camisa"
+ name="Create New" />
+ <button label="Retirar" label_selected="Retirar" name="Take Off" />
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Guardar como" label_selected="Guardar como" name="Save As" />
+ <button label="Revertir" label_selected="Revertir" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: no puede modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: cargando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: no usado
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado en [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponga una nueva falda arrastrando una de su inventario
+hacia su avatar. O entonces, usted puede crear una nueva falda desde el inicio
+y usarla.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Usted no tiene permiso para modificar este ítem.
+ </text>
+ <color_swatch label="Color/Tono" name="Color/Tint"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <texture_picker label="Tejido" name="Fabric" tool_tip="Haga clic para elegir una figura" />
+ </panel>
+ </tab_container>
+ <button label="Hacer vestuario" label_selected="Hacer vestuario" name="Make Outfit" />
+ <button label="Guardar Tudo" label_selected="Guardar Tudo" name="Save All" />
+ <button label="Cerrar" label_selected="Cerrar" name="Close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_gesture.xml b/indra/newview/skins/default/xui/es/floater_gesture.xml new file mode 100644 index 0000000000..1df58464bd --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_gesture.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="gestures" title="Posturas activas">
+ <text name="help_label">
+ En el chat, una frase o tecla toca animaciones
+y sonidos.
+ </text>
+ <scroll_list name="gesture_list">
+ <column label="Trigger" name="trigger" />
+ <column label="Key" name="shortcut" />
+ <column label="" name="key" />
+ <column label="Name" name="name" />
+ </scroll_list>
+ <button label="Nueva" name="new_gesture_btn" />
+ <button label="Inventario" name="inventory_btn" />
+ <button label="Editar" name="edit_btn" />
+ <button label="Reproducir" name="play_btn" />
+ <button label="Parar" name="stop_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_god_tools.xml b/indra/newview/skins/default/xui/es/floater_god_tools.xml new file mode 100644 index 0000000000..2b734ecc4b --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_god_tools.xml @@ -0,0 +1,147 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="godtools floater" title="Herramientas de Dios">
+ <tab_container name="GodTools Tabs">
+ <panel label="Red" name="grid">
+ <button label="Expulsar a todos los usuarios"
+ label_selected="Expulsar a todos los usuarios" name="Kick all users" />
+ <button label="Vaciar los caches de visibilidad del mapa de la región"
+ label_selected="Vaciar los caches de visibilidad del mapa de la región"
+ name="Flush This Region's Map Visibility Caches" />
+ </panel>
+ <panel label="Región" name="region">
+ <text name="Sim Name:">
+ Nombre del Sim:
+ </text>
+ <check_box label="Preludio" name="check prelude"
+ tool_tip="Defina esté para hacer un preludio de la región." />
+ <check_box label="Sol fijo" name="check fixed sun"
+ tool_tip="Fijar la posición del sol (así como en Región/Propiedad > Terreno." />
+ <check_box label="Restaurar casa en el teletransporte" name="check reset home"
+ tool_tip="Cuando el residente sea teletransportado hacia fuera, restaurar su casa para la posición de destino." />
+ <check_box label="Visible" name="check visible"
+ tool_tip="Defina esté para tornar la región visible a no dioses." />
+ <check_box label="Daño" name="check damage"
+ tool_tip="Defina esté para activar el daño en esta región." />
+ <check_box label="Bloquear rastreo de tráfico" name="block dwell"
+ tool_tip="Defina esté para hacer que una región no compute el tráfico." />
+ <check_box label="Bloquear formar terreno" name="block terraform"
+ tool_tip="Defina esté para no permitir que personas muden la formación del terreno de ellas" />
+ <check_box label="Caja de arena" name="is sandbox"
+ tool_tip="Activar/desactivar si ésta es una región caja de arena." />
+ <button label="Formar terreno" label_selected="Formar terreno" name="Bake Terrain"
+ tool_tip="Guardar el terreno actual como patrón." />
+ <button label="Revertir terreno" label_selected="Revertir terreno"
+ name="Revert Terrain"
+ tool_tip="Sustituir el terreno actual por el patrón." />
+ <button label="Cambiar terreno" label_selected="Cambiar terreno" name="Swap Terrain"
+ tool_tip="Cambiar terreno actual por el patrón." />
+ <text name="estate id">
+ ID de la propiedad:
+ </text>
+ <text name="parent id">
+ ID del padre:
+ </text>
+ <line_editor name="parentestate" tool_tip="Ésta es una propiedad padre para esta región" />
+ <text name="Grid Pos: ">
+ Red Pos:
+ </text>
+ <line_editor name="gridposx" tool_tip="Ésta es la posición x de la reja para esta región" />
+ <line_editor name="gridposy" tool_tip="Ésta es la posición y de la reja para esta región" />
+ <text name="Redirect to Grid: ">
+ Redireccionar para red:
+ </text>
+ <text name="billable factor text">
+ Factor cobrable:
+ </text>
+ <text name="land cost text">
+ L$ por m2:
+ </text>
+ <button label="Actualizar" label_selected="Actualizar" name="Refresh"
+ tool_tip="Haga clic aquí para actualizar la información arriba." />
+ <button label="Aplicar" label_selected="Aplicar" name="Apply"
+ tool_tip="Haga clic aquí para aplicar cualesquiera de las mudanzas arriba." />
+ <button label="Seleccionar región" label_selected="Seleccionar región"
+ name="Select Region"
+ tool_tip="Seleccione toda la región con esta herramienta de terreno." />
+ <button label="Guardado automático ahora" label_selected="Guardado automático ahora"
+ name="Autosave now"
+ tool_tip="Guardar estado con gzip en el directorio de guardado automático." />
+ </panel>
+ <panel label="Objetos" name="objects">
+ <text name="Sim Name:">
+ Nombre del Sim:
+ </text>
+ <text name="region name">
+ Galés
+ </text>
+ <check_box label="Desactivar scripts" name="disable scripts"
+ tool_tip="Defina esté para desactivar todos los scripts en esta región" />
+ <check_box label="Desactivar colisiones" name="disable collisions"
+ tool_tip="Defina esté para desactivar las colisiones entre no agentes en esta región" />
+ <check_box label="Desactivar física" name="disable physics"
+ tool_tip="Defina esté para desactivar toda la física en esta región" />
+ <button label="Aplicar" label_selected="Aplicar" name="Apply"
+ tool_tip="Haga clic aquí para aplicar cualesquiera de las mudanzas arriba." />
+ <button label="Definir blanco" label_selected="Definir blanco" name="Set Target"
+ tool_tip="Ajuste el avatar del blanco para la exclusión del objeto." />
+ <text name="target_avatar_name">
+ (sin blanco)
+ </text>
+ <button label="Borrar objetos con script del blanco en otros terrenos"
+ label_selected="Borrar objetos con script del blanco en otros terrenos"
+ name="Delete Target's Scripted Objects On Others Land"
+ tool_tip="Borrar todos los objetos con script pertenecientes al blanco en el terreno que no pertenece a él. Objetos (sin copia) retornarán." />
+ <button label="Borrar objetos con script del blanco en *TODOS* los terrenos"
+ label_selected="Borrar objetos con script del blanco en *TODOS* los terrenos"
+ name="Delete Target's Scripted Objects On *Any* Land"
+ tool_tip="Borrar todos los objetos con script pertenecientes al blanco en esta región. Objetos (sin copia) retornarán." />
+ <button label="Borrar *TODOS* los objetos del blanco"
+ label_selected="Borrar *TODOS* los objetos del blanco"
+ name="Delete *ALL* Of Target's Objects"
+ tool_tip="Borrar todos los objetos pertenecientes al blanco en esta región. Objetos (sin copia) retornarán." />
+ <button label="Obtener top de colisionadores"
+ label_selected="Obtener top de colisionadores" name="Get Top Colliders"
+ tool_tip="Coger lista de objetos que están recibiendo narrowphase callbacks." />
+ <button label="Obtener top de scripts" label_selected="Obtener top de scripts"
+ name="Get Top Scripts"
+ tool_tip="Coger lista de objetos que están consumiendo más tiempo de ejecución de scripts." />
+ <button label="Compilador de scripts" label_selected="Compilador de scripts"
+ name="Scripts digest"
+ tool_tip="Coger una lista de todos los scripts y sus respectivos números de ocurrencia." />
+ </panel>
+ <panel label="Requerir" name="request">
+ <text name="Destination:">
+ Destino:
+ </text>
+ <combo_box name="destination">
+ <combo_item name="Selection">
+ Selección
+ </combo_item>
+ <combo_item name="AgentRegion">
+ Agente de región
+ </combo_item>
+ </combo_box>
+ <text name="Request:">
+ Exigencia:
+ </text>
+ <combo_box name="request">
+ <combo_item name="colliders<steps>">
+ colisionadores <pasos>
+ </combo_item>
+ <combo_item name="scripts<count>,<optionalpattern>">
+ scripts <contar>,<patrón opcional>
+ </combo_item>
+ <combo_item name="objects<pattern>">
+ objetos <patrón>
+ </combo_item>
+ <combo_item name="rez<asset_id>">
+ rez <asset_id>
+ </combo_item>
+ </combo_box>
+ <text name="Parameter:">
+ Parámetro:
+ </text>
+ <button label="Hacer exigencia" label_selected="Hacer exigencia" name="Make Request" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_im.xml b/indra/newview/skins/default/xui/es/floater_im.xml new file mode 100644 index 0000000000..5653d03fc3 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_im.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<multi_floater name="im_floater" title="Mensaje instantáneo">
+ <text name="only_user_message">
+ Usted es el único usuario en esta sesión.
+ </text>
+ <text name="offline_message">
+ [FIRST] [LAST] está desconectado.
+ </text>
+</multi_floater>
diff --git a/indra/newview/skins/default/xui/es/floater_image_preview.xml b/indra/newview/skins/default/xui/es/floater_image_preview.xml new file mode 100644 index 0000000000..b4ef4ad5a0 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_image_preview.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Image Preview" title="">
+ <text name="name_label">
+ Nombre:
+ </text>
+ <text name="description_label">
+ Descripción:
+ </text>
+ <text name="preview_label">
+ Muestra de imagen como:
+ </text>
+ <combo_box label="Tipo de ropa" name="clothing_type_combo">
+ <combo_item name="Image">
+ Imagen
+ </combo_item>
+ <combo_item name="Hair">
+ Cabello
+ </combo_item>
+ <combo_item name="FemaleHead">
+ Cabeza femenina
+ </combo_item>
+ <combo_item name="FemaleUpperBody">
+ Parte superior femenina
+ </combo_item>
+ <combo_item name="FemaleLowerBody">
+ Parte inferior femenina
+ </combo_item>
+ <combo_item name="MaleHead">
+ Cabeza masculina
+ </combo_item>
+ <combo_item name="MaleUpperBody">
+ Parte superior masculina
+ </combo_item>
+ <combo_item name="MaleLowerBody">
+ Parte inferior masculina
+ </combo_item>
+ <combo_item name="Skirt">
+ Falda
+ </combo_item>
+ </combo_box>
+ <text name="bad_image_text">
+ Incapaz de leer imagen.
+
+ Intente guardar imágenes como 24 bit Targa (.tga).
+ </text>
+ <button label="Cancelar" name="cancel_btn" />
+ <button label="Enviar (L$[AMOUNT])" name="ok_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_inventory.xml b/indra/newview/skins/default/xui/es/floater_inventory.xml new file mode 100644 index 0000000000..f3807ac900 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_inventory.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Inventory" title="Inventario">
+ <tab_container name="inventory filter tabs">
+ <inventory_panel label="All Items" name="All Items" />
+ <inventory_panel label="Recent Items" name="Recent Items" />
+ </tab_container>
+ <menu_bar name="Inventory Menu">
+ <menu label="Archivo" name="File">
+ <menu_item_call label="Abrir" name="Open" />
+ <menu_item_call label="Nueva ventana" name="New Window" />
+ <menu_item_call label="Mostrar filtros" name="Show Filters" />
+ <menu_item_call label="Cerrar todas las carpetas" name="Close All Folders" />
+ <menu_item_call label="Vaciar basura" name="Empty Trash" />
+ </menu>
+ <menu label="Crear" name="Create">
+ <menu_item_call label="Nueva carpeta" name="New Folder" />
+ <menu_item_call label="Nuevo script" name="New Script" />
+ <menu_item_call label="Nueva nota" name="New Note" />
+ <menu_item_call label="Nueva postura" name="New Gesture" />
+ <menu name="New Clothes">
+ <menu_item_call label="Nueva camisa" name="New Shirt" />
+ <menu_item_call label="Nuevos pantalones" name="New Pants" />
+ <menu_item_call label="Nuevos zapatos" name="New Shoes" />
+ <menu_item_call label="Nuevos calcetines" name="New Socks" />
+ <menu_item_call label="Nuevo abrigo" name="New Jacket" />
+ <menu_item_call label="Nueva falda" name="New Skirt" />
+ <menu_item_call label="Nuevos guantes" name="New Gloves" />
+ <menu_item_call label="Nueva camiseta" name="New Undershirt" />
+ <menu_item_call label="Nuevas ropas interiores" name="New Underpants" />
+ </menu>
+ <menu name="New Body Parts">
+ <menu_item_call label="Nueva forma" name="New Shape" />
+ <menu_item_call label="Nueva piel" name="New Skin" />
+ <menu_item_call label="Nuevo cabello" name="New Hair" />
+ <menu_item_call label="Nuevos ojos" name="New Eyes" />
+ </menu>
+ </menu>
+ <menu label="Sort" name="Sort">
+ <menu_item_check label="Por el nombre" name="By Name" />
+ <menu_item_check label="Por la fecha" name="By Date" />
+ <menu_item_check label="Carpetas siempre por el nombre" name="Folders Always By Name" />
+ </menu>
+ <menu label="Filters" name="Filters">
+ <menu_item_check label="Modificar actual" name="Modify Current" />
+ <menu_item_call label="Restaurar actual" name="Reset Current" />
+ </menu>
+ </menu_bar>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml new file mode 100644 index 0000000000..5405203268 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml @@ -0,0 +1,73 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="item properties" title="Propiedad del ítem del inventario">
+ <text name="LabelItemNameTitle">
+ Nombre:
+ </text>
+ <text name="LabelItemDescTitle">
+ Descripción:
+ </text>
+ <text name="LabelCreatorTitle">
+ Creador:
+ </text>
+ <text name="LabelCreatorName">
+ Nicole Linden
+ </text>
+ <button label="Perfil..." label_selected="" name="BtnCreator" />
+ <text name="LabelOwnerTitle">
+ Propietario:
+ </text>
+ <text name="LabelOwnerName">
+ Thrax Linden
+ </text>
+ <button label="Perfil..." label_selected="" name="BtnOwner" />
+ <text name="LabelAcquiredTitle">
+ Adquirido:
+ </text>
+ <text name="LabelAcquiredDate">
+ Miércoles, 24 de mayo de 2006, 12:50:46
+ </text>
+ <text name="OwnerLabel">
+ Usted puede:
+ </text>
+ <check_box label="Modificar" name="CheckOwnerModify" />
+ <check_box label="Copiar" name="CheckOwnerCopy" />
+ <check_box label="Revender/Entregar" name="CheckOwnerTransfer" />
+ <text name="BaseMaskDebug">
+ B:
+ </text>
+ <text name="OwnerMaskDebug">
+ O:
+ </text>
+ <text name="GroupMaskDebug">
+ G:
+ </text>
+ <text name="EveryoneMaskDebug">
+ E:
+ </text>
+ <text name="NextMaskDebug">
+ N:
+ </text>
+ <check_box label="Compartir con grupo" name="CheckShareWithGroup" />
+ <check_box label="Permitir a todos copiar" name="CheckEveryoneCopy" />
+ <text name="NextOwnerLabel">
+ Próximo propietario puede:
+ </text>
+ <check_box label="Modificar" name="CheckNextOwnerModify" />
+ <check_box label="Copiar" name="CheckNextOwnerCopy" />
+ <check_box label="Revender/Entregar" name="CheckNextOwnerTransfer" />
+ <text name="SaleLabel">
+ Marcar ítem:
+ </text>
+ <check_box label="En venta" name="CheckPurchase" />
+ <radio_group name="RadioSaleType">
+ <radio_item name="radio">
+ Original
+ </radio_item>
+ <radio_item name="radio2">
+ Copiar
+ </radio_item>
+ </radio_group>
+ <text name="TextPrice">
+ Precio: L$
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml new file mode 100644 index 0000000000..53d2c407d3 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Inventory Finder" title="inventory_recent_items">
+ <check_box label="Animación" name="check_animation" />
+ <check_box label="Tarjetas de visita" name="check_calling_card" />
+ <check_box label="Ropa" name="check_clothing" />
+ <check_box label="Posturas" name="check_gesture" />
+ <check_box label="Puntos de referencia" name="check_landmark" />
+ <check_box label="Tarjeta de anotación" name="check_notecard" />
+ <check_box label="Objetos" name="check_object" />
+ <check_box label="Scripts" name="check_script" />
+ <check_box label="Sonidos" name="check_sound" />
+ <check_box label="Texturas" name="check_texture" />
+ <check_box label="Fotos instatáneas" name="check_snapshot" />
+ <button label="Todos" label_selected="Todos" name="All" />
+ <button label="Ningún" label_selected="Ningún" name="None" />
+ <check_box label="Siempre mostrar carpetas" name="check_show_empty" />
+ <check_box label="Al efectuar encerramiento de sesión" name="check_since_logoff" />
+ <text type="string" length="1" name="- OR -">
+ - O -
+ </text>
+ <spinner label="Horas atrás" name="spin_hours_ago" />
+ <spinner label="Días atrás" name="spin_days_ago" />
+ <button label="Cerrar" label_selected="Cerrar" name="Close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_land_holdings.xml b/indra/newview/skins/default/xui/es/floater_land_holdings.xml new file mode 100644 index 0000000000..e2347c6f00 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_land_holdings.xml @@ -0,0 +1,38 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="land holdings floater" title="Mi terreno">
+ <scroll_list name="parcel list">
+ <column label="Name" name="name" />
+ <column label="Location" name="location" />
+ <column label="Area" name="area" />
+ <column label="" name="hidden" />
+ </scroll_list>
+ <button label="Teletransportar" label_selected="Teletransportar" name="Teleport"
+ tool_tip="Teletransportar para el centro de este terreno." />
+ <button label="Mostrar en el mapa" label_selected="Mostrar en el mapa"
+ name="Show on Map" tool_tip="Mostrar este terreno en el mapa del mundo." />
+ <text name="contrib_label">
+ Contribuciones para su grupo
+ </text>
+ <scroll_list name="grant list">
+ <column label="Group" name="group" />
+ <column label="Area" name="area" />
+ </scroll_list>
+ <text name="allowed_label">
+ Posesiones permitidas en el actual plan de pago:
+ </text>
+ <text name="allowed_text">
+ 0 m2 cuadrado
+ </text>
+ <text name="current_label">
+ Posesiones actuales:
+ </text>
+ <text name="current_text">
+ 0 m2 cuadrado
+ </text>
+ <text name="available_label">
+ Disponible para compras de terreno:
+ </text>
+ <text name="available_text">
+ 0 m2 cuadrado
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/es/floater_live_lsleditor.xml new file mode 100644 index 0000000000..3cc3f0e5ef --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_live_lsleditor.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script ed float" title="Script: Nuevo script">
+ <button label="Restaurar" label_selected="Restaurar" name="Reset" />
+ <check_box label="Ejecutando" name="running" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_moveview.xml b/indra/newview/skins/default/xui/es/floater_moveview.xml new file mode 100644 index 0000000000..1072bb22ba --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_moveview.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="move floater" title="">
+ <button label="" label_selected="" name="turn left btn" tool_tip="Girar a la izquierda" />
+ <button label="" label_selected="" name="turn right btn" tool_tip="Girar a la derecha" />
+ <button label="" label_selected="" name="move up btn"
+ tool_tip="Saltar o volar más alto" />
+ <button label="" label_selected="" name="move down btn"
+ tool_tip="Bajar o volar más bajo" />
+ <button label="Volar" label_selected="Volar" name="fly btn"
+ tool_tip="Empezar o parar de volar" />
+ <joystick_slide name="slide left btn" tool_tip="Mover para la izquierda" />
+ <joystick_slide name="slide right btn" tool_tip="Mover para la derecha" />
+ <joystick_turn name="forward btn" tool_tip="Mover para frente" />
+ <joystick_turn name="backward btn" tool_tip="Mover para tras" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_openobject.xml b/indra/newview/skins/default/xui/es/floater_openobject.xml new file mode 100644 index 0000000000..e6062e8efb --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_openobject.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="objectcontents" title="Contenido del objeto">
+ <text type="string" length="1" name="object_name">
+ [DESC]:
+ </text>
+ <button label="Copiar para inventario" label_selected="Copiar para inventario"
+ name="copy_to_inventory_button" />
+ <button label="Copiar y vestirse" label_selected="Copiar y vestirse"
+ name="copy_and_wear_button" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_pay.xml b/indra/newview/skins/default/xui/es/floater_pay.xml new file mode 100644 index 0000000000..e097399f87 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_pay.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Give Money" title="">
+ <button label="L$1" label_selected="L$1" name="fastpay 1" />
+ <button label="L$5" label_selected="L$5" name="fastpay 5" />
+ <button label="L$10" label_selected="L$10" name="fastpay 10" />
+ <button label="L$20" label_selected="L$20" name="fastpay 20" />
+ <button label="Pagar" label_selected="Pagar" name="pay btn" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel btn" />
+ <text type="string" length="1" name="payee_label">
+ Pago del residente:
+ </text>
+ <text type="string" length="1" name="payee_name">
+ [FIRST] [LAST]
+ </text>
+ <text type="string" length="1" name="fastpay text">
+ Pago rápido:
+ </text>
+ <text type="string" length="1" name="amount text">
+ Cuantía:
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_pay_object.xml b/indra/newview/skins/default/xui/es/floater_pay_object.xml new file mode 100644 index 0000000000..18e982982b --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_pay_object.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Give Money" title="">
+ <text type="string" length="1" name="payee_group">
+ Pago del grupo:
+ </text>
+ <text type="string" length="1" name="payee_resident">
+ Pago del residente:
+ </text>
+ <text type="string" length="1" name="payee_name">
+ [FIRST] [LAST]
+ </text>
+ <text type="string" length="1" name="object_name_label">
+ Vía objeto:
+ </text>
+ <text type="string" length="1" name="object_name_text">
+ ...
+ </text>
+ <text type="string" length="1" name="fastpay text">
+ Pago rápido:
+ </text>
+ <text type="string" length="1" name="amount text">
+ Cuantía:
+ </text>
+ <button label="L$1" label_selected="L$1" name="fastpay 1" />
+ <button label="L$5" label_selected="L$5" name="fastpay 5" />
+ <button label="L$10" label_selected="L$10" name="fastpay 10" />
+ <button label="L$20" label_selected="L$20" name="fastpay 20" />
+ <button label="Pagar" label_selected="Pagar" name="pay btn" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_postcard.xml b/indra/newview/skins/default/xui/es/floater_postcard.xml new file mode 100644 index 0000000000..55e23517f1 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_postcard.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Postcard" title="Enviar tarjeta">
+ <text name="to_label">
+ Destinatario de email:
+ </text>
+ <text name="from_label">
+ Su email:
+ </text>
+ <text name="name_label">
+ Su nombre:
+ </text>
+ <text name="subject_label">
+ Asunto:
+ </text>
+ <text name="msg_label">
+ Mensaje:
+ </text>
+ <check_box label="Publicar en la web" name="allow_publish_check"
+ tool_tip="Publicar esta tarjeta en la internet." />
+ <check_box label="Contenido adulto" name="mature_check"
+ tool_tip="Esta tarjeta posee contenido adulto." />
+ <button label="?" name="publish_help_btn" />
+ <text name="fine_print">
+ Si el destinatario juntarse a Second Life, usted ganará un bono de referencia.
+ </text>
+ <button label="Cancelar" name="cancel_btn" />
+ <button label="Enviar" name="send_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_preferences.xml b/indra/newview/skins/default/xui/es/floater_preferences.xml new file mode 100644 index 0000000000..70862a0299 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_preferences.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Preferences" title="Preferencias">
+ <button label="OK" label_selected="OK" name="OK" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <button label="Aplicar" label_selected="Aplicar" name="Apply" />
+ <button label="Sobre..." label_selected="Sobre..." name="About..." />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_preview_animation.xml b/indra/newview/skins/default/xui/es/floater_preview_animation.xml new file mode 100644 index 0000000000..c7e46d5e15 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_preview_animation.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview_anim">
+ <text type="string" length="1" name="desc txt">
+ Descripción:
+ </text>
+ <button label="Reproducir en el mundo" label_selected="Parar" name="Anim play btn"
+ tool_tip="Reproducir esta animación, así los otros pueden ver." />
+ <button label="Reproducir localmente" label_selected="Parar" name="Anim audition btn"
+ tool_tip="Reproducir la animación, así solamente usted puede ver." />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_preview_gesture.xml b/indra/newview/skins/default/xui/es/floater_preview_gesture.xml new file mode 100644 index 0000000000..65b768aa82 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_preview_gesture.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="gesture_preview">
+ <text name="desc_label">
+ Descripción:
+ </text>
+ <text name="trigger_label">
+ Trigger:
+ </text>
+ <text name="replace_text"
+ tool_tip="Sustituir la palabra(s) clave(s) por estas palabras. Por ejemplo, palabra clave '¡hola!' sustituida por '¿que tal?' devolverá al chat 'Yo quería decir ¿que tal?' al revés de 'Yo quería decir ¡hola!' allende exhibir la postura!">
+ Sustituir con:
+ </text>
+ <line_editor name="replace_editor"
+ tool_tip="Sustituir la palabra(s) clave(s) por estas palabras. Por ejemplo, palabra clave '¡hola!' sustituida por '¿que tal?' devolverá al chat 'Yo quería decir ¿que tal?' al revés de 'Yo quería decir ¡hola!' allende exhibir la postura" />
+ <text name="key_label">
+ Tecla de atajo:
+ </text>
+ <combo_box label="Ningún" name="modifier_combo" />
+ <combo_box label="Ningún" name="key_combo" />
+ <text>
+ Biblioteca:
+ </text>
+ <text>
+ Pasos:
+ </text>
+ <button label="Adicionar >>" name="add_btn" />
+ <button label="Mover hacia arriba" name="up_btn" />
+ <button label="Mover hacia bajo" name="down_btn" />
+ <button label="Remover" name="delete_btn" />
+ <text name="help_label">
+ Todos los pasos acontecen simultáneamente,
+a menos que usted adicione espera de pasos.
+ </text>
+ <radio_group name="animation_trigger_type">
+ <radio_item>
+ Empezar
+ </radio_item>
+ <radio_item>
+ Parar
+ </radio_item>
+ </radio_group>
+ <check_box label="hasta que las animaciones estén prontas" name="wait_anim_check" />
+ <check_box label="tiempo en segundos" name="wait_time_check" />
+ <check_box label="Activo" name="active_check"
+ tool_tip="Posturas activas pueden ser llamadas por el chat a través de sus frases clave o manteniendo pulsada sus teclas de atajo. Las posturas normalmente se ponen inactivas cuando entran en conflicto con una acción clave." />
+ <button label="Vista previa" name="preview_btn" />
+ <button label="Guardar" name="save_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_preview_notecard.xml b/indra/newview/skins/default/xui/es/floater_preview_notecard.xml new file mode 100644 index 0000000000..9c45dbc4b1 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_preview_notecard.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview notecard" title="Nota:">
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <text type="string" length="1" name="desc txt">
+ Descripción:
+ </text>
+ <text_editor type="string" length="1" name="Notecard Editor">
+ Cargando...
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_preview_sound.xml b/indra/newview/skins/default/xui/es/floater_preview_sound.xml new file mode 100644 index 0000000000..93f7937a5f --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_preview_sound.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview_sound">
+ <text type="string" length="1" name="desc txt">
+ Descripción:
+ </text>
+ <button label="Reproducir en el mundo" label_selected="Reproducir en el mundo"
+ name="Sound play btn"
+ tool_tip="Reproducir este sonido, así los otros pueden oír." />
+ <button label="Reproducir localmente" label_selected="Reproducir localmente"
+ name="Sound audition btn"
+ tool_tip="Reproducir este sonido, así solamente usted puede oír." />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_preview_texture.xml b/indra/newview/skins/default/xui/es/floater_preview_texture.xml new file mode 100644 index 0000000000..e450ac2edc --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_preview_texture.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview_texture">
+ <text type="string" length="1" name="desc txt">
+ Descripción:
+ </text>
+ <text type="string" length="1" name="dimensions">
+ Dimensiones: [WIDTH] x [HEIGHT]
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_report_abuse.xml b/indra/newview/skins/default/xui/es/floater_report_abuse.xml new file mode 100644 index 0000000000..c0461e98cc --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_report_abuse.xml @@ -0,0 +1,78 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_report_abuse" title="Denunciar abuso">
+ <text name="reporter_title">
+ Relator:
+ </text>
+ <text name="sim_title">
+ Simulador:
+ </text>
+ <text name="pos_title">
+ Posición:
+ </text>
+ <texture_picker label="Trabajando..." name="screenshot" />
+ <check_box label="Incluir foto instantánea" name="screen_check" />
+ <combo_box name="category_combo"
+ tool_tip="Category -- select the category that best describes this report">
+ <combo_item name="Selectcategory">
+ Elige la categoría
+ </combo_item>
+ <combo_item name="Intolerance">
+ Intolerancia
+ </combo_item>
+ <combo_item name="Harassment">
+ Perturbación
+ </combo_item>
+ <combo_item name="Assault">
+ Ataque
+ </combo_item>
+ <combo_item name="Disclosure">
+ Revelar
+ </combo_item>
+ <combo_item name="Indecency">
+ Indecencia
+ </combo_item>
+ <combo_item name="Age">
+ Edad
+ </combo_item>
+ <combo_item name="Parcel">
+ Parcela
+ </combo_item>
+ <combo_item name="Other">
+ Otro
+ </combo_item>
+ </combo_box>
+ <button label="" label_selected="" name="pick_btn"
+ tool_tip="Selector de objeto - Identifica un objeto con el asunto de este relato" />
+ <text name="select_object_label">
+ Haga clic en el botón y en el objeto:
+ </text>
+ <text name="object_name_label">
+ Nombre:
+ </text>
+ <text name="owner_name_label">
+ Propietario:
+ </text>
+ <text name="abuser_name_title">
+ Nombre de quien abusó:
+ </text>
+ <button label="Seleccionar" label_selected="" name="select_abuser"
+ tool_tip="Seleccione el nombre de la persona que abusó en una lista" />
+ <text name="abuser_name_title2">
+ Local de abuso:
+ </text>
+ <text name="sum_title">
+ Resumen:
+ </text>
+ <text name="dscr_title">
+ Detalles:
+ </text>
+ <text name="bug_aviso">
+ Por favor, sea específico en cuanto a la fecha, local, naturaleza del abuso,
+texto de chat/MI relevante y seleccione el objeto si posible.
+ </text>
+ <text name="incomplete_title">
+ Nota: Informes incompletos no serán investigados
+ </text>
+ <button label="Denunciar abuso" label_selected="Denunciar abuso" name="send_btn" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_script_debug.xml b/indra/newview/skins/default/xui/es/floater_script_debug.xml new file mode 100644 index 0000000000..db57b03496 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_script_debug.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<multi_floater name="script debug floater" title="Errores/avisos de script">
+ <tab_container name="Preview Tabs">
+ <floater label="Script" name="all_scripts" title="[Todos los scripts]" />
+ </tab_container>
+</multi_floater>
diff --git a/indra/newview/skins/default/xui/es/floater_script_preview.xml b/indra/newview/skins/default/xui/es/floater_script_preview.xml new file mode 100644 index 0000000000..1e93da5496 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_script_preview.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview lsl text" title="Script: Rotación del script">
+ <text type="string" length="1" name="desc txt">
+ Descripción:
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_script_queue.xml b/indra/newview/skins/default/xui/es/floater_script_queue.xml new file mode 100644 index 0000000000..f2f283c6ca --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_script_queue.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="queue" title="Restaurar progreso">
+ <button label="Cerrar" label_selected="Cerrar" name="close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_script_search.xml b/indra/newview/skins/default/xui/es/floater_script_search.xml new file mode 100644 index 0000000000..04a6436ab6 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_script_search.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script search" title="Búsqueda de script">
+ <check_box label="Caso insensible" name="case_text" />
+ <button label="Buscar" label_selected="Buscar" name="search_btn" />
+ <button label="Sustituir" label_selected="Sustituir" name="replace_btn" />
+ <button label="Sustituir todos" label_selected="Sustituir todos" name="replace_all_btn" />
+ <text type="string" length="1" name="txt">
+ Buscar
+ </text>
+ <text type="string" length="1" name="txt2">
+ Sustituir
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_sell_land.xml b/indra/newview/skins/default/xui/es/floater_sell_land.xml new file mode 100644 index 0000000000..d4b75567ad --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_sell_land.xml @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="sell land" title="Vender terreno">
+ <text name="info_parcel_label">
+ Parcela:
+ </text>
+ <text name="info_parcel">
+ NOMBRE DE LA PARCELA
+ </text>
+ <text name="info_size_label">
+ Tamaño:
+ </text>
+ <text name="info_size">
+ [AREA] m2
+ </text>
+ <text name="info_action">
+ Para vender esta parcela:
+ </text>
+ <text name="price_label">
+ Precio definido:
+ </text>
+ <text name="price_text">
+ Elija un precio apropiado para este terreno.
+ </text>
+ <text name="price_ld">
+ L$
+ </text>
+ <text name="price_per_m">
+ (L$[PER_METER] por metro cuadrado)
+ </text>
+ <text name="sell_to_label">
+ Vender el terreno para:
+ </text>
+ <text name="sell_to_text">
+ Elija lo que vender a todos o a un comprador en particular.
+ </text>
+ <combo_box name="sell_to">
+ <combo_item name="--selectone--">
+ -- Seleccione --
+ </combo_item>
+ <combo_item name="Anyone">
+ Cualquiera
+ </combo_item>
+ <combo_item name="Specificuser:">
+ Usuario específico:
+ </combo_item>
+ </combo_box>
+ <button label="Seleccionar..." name="sell_to_select_agent" />
+ <text name="sell_objects_label">
+ Vender los objetos con el terreno?
+ </text>
+ <text name="sell_objects_text">
+ Objetos transferibles en la parcela pertenecientes al propietario del terreno cambiarán de posesión.
+ </text>
+ <radio_group name="sell_objects">
+ <radio_item name="no">
+ No, mantener la propiedad de los objetos
+ </radio_item>
+ <radio_item name="yes">
+ Sí, vender objetos con el terreno
+ </radio_item>
+ </radio_group>
+ <button label="Mostrar objetos" name="show_objects" />
+ <text name="nag_message_label">
+ RECUERDE: Todas las ventas son definitivas.
+ </text>
+ <button label="Definir terreno para venta" name="sell_btn" />
+ <button label="Cancelar" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_settings_debug.xml b/indra/newview/skins/default/xui/es/floater_settings_debug.xml new file mode 100644 index 0000000000..fd695fdf5d --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_settings_debug.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="settings_debug" title="Configuraciones de Debug">
+ <combo_box name="boolean_combo">
+ <combo_item name="TRUE">
+ VERDADERO
+ </combo_item>
+ <combo_item name="FALSE">
+ FALSO
+ </combo_item>
+ </combo_box>
+ <color_swatch label="Color" name="color_swatch" />
+ <spinner label="x" name="val_spinner_1" />
+ <spinner label="x" name="val_spinner_2" />
+ <spinner label="x" name="val_spinner_3" />
+ <spinner label="x" name="val_spinner_4" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_snapshot.xml b/indra/newview/skins/default/xui/es/floater_snapshot.xml new file mode 100644 index 0000000000..245a2fe24f --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_snapshot.xml @@ -0,0 +1,112 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Snapshot" title="Muestra de imagen">
+ <text name="type_label">
+ ¿Qué le gustaría hacer?
+ </text>
+ <radio_group label="Tipo de foto instatánea" name="snapshot_type_radio">
+ <radio_item name="postcard">
+ Enviar una tarjeta
+ </radio_item>
+ <radio_item name="texture">
+ Enviar una foto instantánea
+ </radio_item>
+ <radio_item name="local">
+ Guardar foto instantánea en el disco duro
+ </radio_item>
+ </radio_group>
+ <text name="type_label2">
+ >¿Cuál el tamaño de la imagen que usted necesita?
+ </text>
+ <combo_box label="Resolución" name="postcard_size_combo">
+ <combo_item name="640x480">
+ 640x480
+ </combo_item>
+ <combo_item name="800x600">
+ 800x600
+ </combo_item>
+ <combo_item name="1024x768">
+ 1024x768
+ </combo_item>
+ <combo_item name="CurrentWindow">
+ Ventana actual
+ </combo_item>
+ <combo_item name="Custom">
+ Personalizar
+ </combo_item>
+ </combo_box>
+ <combo_box label="Resolución" name="texture_size_combo">
+ <combo_item name="CurrentWindow">
+ Ventana actual
+ </combo_item>
+ <combo_item name="Small(128x128)">
+ Pequeño (128x128)
+ </combo_item>
+ <combo_item name="Medium(256x256)">
+ Medio (256x256)
+ </combo_item>
+ <combo_item name="Large(512x512)">
+ Grande (512x512)
+ </combo_item>
+ <combo_item name="Custom">
+ Personalizar
+ </combo_item>
+ </combo_box>
+ <combo_box label="Resolución" name="local_size_combo">
+ <combo_item name="CurrentWindow">
+ Ventana actual
+ </combo_item>
+ <combo_item name="320x240">
+ 320x240
+ </combo_item>
+ <combo_item name="640x480">
+ 640x480
+ </combo_item>
+ <combo_item name="800x600">
+ 800x600
+ </combo_item>
+ <combo_item name="1024x768">
+ 1024x768
+ </combo_item>
+ <combo_item name="1280x1024">
+ 1280x1024
+ </combo_item>
+ <combo_item name="1600x1200">
+ 1600x1200
+ </combo_item>
+ <combo_item name="Custom">
+ Personalizar
+ </combo_item>
+ </combo_box>
+ <spinner label="Anchura" name="snapshot_width" />
+ <spinner label="Altura" name="snapshot_height" />
+ <slider label="Calidad de la imagen" name="image_quality_slider" />
+ <text name="layer_type_label">
+ Captura:
+ </text>
+ <combo_box label="Capas de la imagen" name="layer_types">
+ <combo_item name="Colors">
+ Colores
+ </combo_item>
+ <combo_item name="Depth">
+ Profundidad
+ </combo_item>
+ <combo_item name="ObjectMattes">
+ Objeto sin brillo
+ </combo_item>
+ </combo_box>
+ <text name="file_size_label">
+ Tamaño del archivo: [SIZE]
+ </text>
+ <check_box label="Mostrar interface en la foto instantánea" name="ui_check" />
+ <check_box label="Mostrar objetos de la pantalla en la foto instantánea" name="hud_check" />
+ <check_box label="Mantener abierto después de guardar" name="keep_open_check" />
+ <check_box label="Mantener tasa de aspecto especificada" name="keep_aspect_check" />
+ <check_box label="Congelar cuadro (demostración en pantalla completa)"
+ name="freeze_frame_check" />
+ <button label="Nueva foto instantánea" name="new_snapshot_btn" />
+ <check_box label="Foto instantánea automática" name="auto_snapshot_check" />
+ <button label="Enviar (L$10)" name="upload_btn" />
+ <button label="Enviar" name="send_btn" />
+ <button label="Guardar" name="save_btn" />
+ <button label="Descartar" name="discard_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_sound_preview.xml b/indra/newview/skins/default/xui/es/floater_sound_preview.xml new file mode 100644 index 0000000000..28e6ff6647 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_sound_preview.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Name/Description" title="sound.wav">
+ <text name="name_label">
+ Nombre:
+ </text>
+ <text name="description_label">
+ Descripción:
+ </text>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Enviar (L$10)" label_selected="Enviar (L$10)" name="ok_btn" />
+ <text name="text">
+ Tasa de muestreo (kbps):
+ </text>
+ <radio_group name="bitrate">
+ <radio_item name="32">
+ 32
+ </radio_item>
+ <radio_item name="64">
+ 64
+ </radio_item>
+ <radio_item name="96">
+ 96
+ </radio_item>
+ <radio_item name="128">
+ 128
+ </radio_item>
+ </radio_group>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_telehub.xml b/indra/newview/skins/default/xui/es/floater_telehub.xml new file mode 100644 index 0000000000..cd9cce85d0 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_telehub.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="telehub" title="Telehub">
+ <text name="status_text_connected">
+ Telehub conectado al objeto [OBJECT]
+ </text>
+ <text name="status_text_not_connected">
+ Sin telehub conectado.
+ </text>
+ <text name="help_text_connected">
+ Para remover, haga clic en Desconectar.
+ </text>
+ <text name="help_text_not_connected">
+ Seleccione el objeto y haga clic en Conectar Telehub.
+ </text>
+ <button label="Conectar al Telehub" name="connect_btn" />
+ <button label="Desconectar" name="disconnect_btn" />
+ <text name="spawn_points_text">
+ Puntos de resurgimiento (posiciones, no objetos):
+ </text>
+ <button label="Adicionar punto de generación" name="add_spawn_point_btn" />
+ <button label="Remover punto de resurgimiento" name="remove_spawn_point_btn" />
+ <text name="spawn_point_help">
+ Seleccione el objeto y haga clic en Adicionar para posición específica.
+Usted podrá entonces mover o borrar el objeto.
+Posiciones son relativas al centro telehub.
+Seleccione el ítem en la lista para mostrar la posición en el mundo.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml new file mode 100644 index 0000000000..933a5538e9 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="texture picker" title="Coger: Textura">
+ <text type="string" length="1" name="Multiple">
+ Múltiple
+ </text>
+ <text type="string" length="1" name="unknown">
+ Dimensiones: 512 x 512
+ </text>
+ <button label="Patrón" label_selected="Patrón" name="Default" />
+ <button label="Ningún" label_selected="Ningún" name="None" />
+ <button label="En blanco" label_selected="En blanco" name="Blank" />
+ <check_box label="Mostrar carpetas" name="show_folders_check" />
+ <check_box label="Aplicar ahora" name="apply_immediate_check" />
+ <button label="" label_selected="" name="Pipette" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <button label="Seleccionar" label_selected="Seleccionar" name="Select" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_tools.xml b/indra/newview/skins/default/xui/es/floater_tools.xml new file mode 100644 index 0000000000..6fb0368b39 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_tools.xml @@ -0,0 +1,549 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="toolbox floater" title="">
+ <button label="" label_selected="" name="button focus" />
+ <text name="tool label">
+ Foco
+ </text>
+ <button label="" label_selected="" name="button move" />
+ <text name="tool label2">
+ Mover
+ </text>
+ <button label="" label_selected="" name="button edit" />
+ <text name="tool label3">
+ Editar
+ </text>
+ <button label="" label_selected="" name="button create" />
+ <text name="tool label4">
+ Crear
+ </text>
+ <button label="" label_selected="" name="button land" />
+ <text name="tool label5">
+ Terreno
+ </text>
+ <check_box label="Zoom" name="radio zoom" />
+ <check_box label="Órbita (Ctrl)" name="radio orbit" />
+ <check_box label="Enfocar (Ctrl-Shift)" name="radio pan" />
+ <check_box label="Mover" name="radio move" />
+ <check_box label="Suspender (Ctrl)" name="radio lift" />
+ <check_box label="Rotación (Ctrl-Shift)" name="radio spin" />
+ <check_box label="Posición" name="radio position" />
+ <check_box label="Girar (Ctrl)" name="radio rotate" />
+ <check_box label="Estirar (Ctrl-Shift)" name="radio stretch" />
+ <check_box label="Seleccionar textura" name="radio select face" />
+ <check_box label="Editar partes ligadas" name="checkbox edit linked parts" />
+ <check_box label="Usar red" name="checkbox snap to grid" />
+ <button label="Opciones..." label_selected="Opciones..." name="Options..." />
+ <check_box label="Estirar para los lados" name="checkbox uniform" />
+ <check_box label="Estirar texturas" name="checkbox stretch textures" />
+ <text name="text ruler mode">
+ Modo gobernador:
+ </text>
+ <text name="text status">
+ Arrastre para mover, arrastre pulsando Shift para copiar
+ </text>
+ <combo_box name="combobox grid mode">
+ <combo_item name="World">
+ Mundo
+ </combo_item>
+ <combo_item name="Local">
+ Local
+ </combo_item>
+ <combo_item name="Reference">
+ Referencia
+ </combo_item>
+ </combo_box>
+ <button label="" label_selected="" name="ToolCube" />
+ <button label="" label_selected="" name="ToolPrism" />
+ <button label="" label_selected="" name="ToolPyramid" />
+ <button label="" label_selected="" name="ToolTetrahedron" />
+ <button label="" label_selected="" name="ToolCylinder" />
+ <button label="" label_selected="" name="ToolHemiCylinder" />
+ <button label="" label_selected="" name="ToolCone" />
+ <button label="" label_selected="" name="ToolHemiCone" />
+ <button label="" label_selected="" name="ToolSphere" />
+ <button label="" label_selected="" name="ToolHemiSphere" />
+ <check_box label="Copiar selección" name="checkbox copy selection" />
+ <button label="" label_selected="" name="ToolTorus" />
+ <button label="" label_selected="" name="ToolTube" />
+ <button label="" label_selected="" name="ToolRing" />
+ <button label="" label_selected="" name="ToolTree" />
+ <button label="" label_selected="" name="ToolGrass" />
+ <check_box label="Mantener herramienta seleccionada" name="checkbox sticky" />
+ <check_box label="Centralizar copia" name="checkbox copy centers" />
+ <check_box label="Girar copia" name="checkbox copy rotates" />
+ <check_box label="Seleccionar terreno" name="radio select land" />
+ <check_box label="Allanar terreno" name="radio flatten" />
+ <check_box label="Elevar terreno" name="radio raise" />
+ <check_box label="Terreno inferior" name="radio lower" />
+ <check_box label="Suavizar terreno" name="radio smooth" />
+ <check_box label="Terreno rígido" name="radio noise" />
+ <check_box label="Revertir terreno" name="radio revert" />
+ <combo_box name="combobox brush size">
+ <combo_item name="Small">
+ Pequeño
+ </combo_item>
+ <combo_item name="Medium">
+ Medio
+ </combo_item>
+ <combo_item name="Large">
+ Grande
+ </combo_item>
+ </combo_box>
+ <button label="Aplicar a la selección" label_selected="Aplicar a la selección"
+ name="button apply to selection" tool_tip="Modificar terreno seleccionado" />
+ <check_box label="Mostrar propietarios" name="checkbox show owners" />
+ <button label="Más >>" name="button more" tool_tip="Opciones avanzadas" />
+ <button label="<< Menos" name="button less" tool_tip="Opciones avanzadas" />
+ <tab_container name="Object Info Tabs">
+ <panel label="General" name="General">
+ <text name="Name:">
+ Nombre:
+ </text>
+ <text name="Description:">
+ Descripción:
+ </text>
+ <text name="Creator:">
+ Creador:
+ </text>
+ <text name="Creator Name">
+ Thrax Linden
+ </text>
+ <button label="Perfil..." label_selected="Perfil..." name="button creator profile" />
+ <text name="Owner:">
+ Propietario:
+ </text>
+ <text name="Owner Name">
+ Thrax Linden
+ </text>
+ <button label="Perfil..." label_selected="Perfil..." name="button owner profile" />
+ <text name="Group:">
+ Grupo:
+ </text>
+ <text name="Group Name Proxy">
+ Los Lindens
+ </text>
+ <button label="Definir..." label_selected="Definir..." name="button set group" />
+ <text name="prim info">
+ 1 objeto, 1 primitiva
+ </text>
+ <text name="Permissions:">
+ Permisos:
+ </text>
+ <text name="perm_modify">
+ Usted puede modificar este objeto.
+ </text>
+ <check_box label="Compartir con grupo" name="checkbox share with group"
+ tool_tip="Permitir a miembros del grupo mover, modificar, copiar y borrar." />
+ <text name="text deed continued">
+ Transferir...
+ </text>
+ <text name="text deed">
+ Transferir
+ </text>
+ <button label="Transferir..." label_selected="Transferir..." name="button deed"
+ tool_tip="Objetos compartidos con el grupo pueden ser transferidos por un oficial de grupo." />
+ <check_box label="Permitir a todos mover" name="checkbox allow everyone move" />
+ <check_box label="Permitir a todos copiar" name="checkbox allow everyone copy" />
+ <check_box label="En venta" name="checkbox for sale" />
+ <text name="Price: L$">
+ Precio: L$
+ </text>
+ <radio_group name="sale type">
+ <radio_item name="Original">
+ Original
+ </radio_item>
+ <radio_item name="Copy">
+ Copiar
+ </radio_item>
+ <radio_item name="Contents">
+ Contenido
+ </radio_item>
+ </radio_group>
+ <text name="Next owner can:">
+ Próximo propietario puede:
+ </text>
+ <check_box label="Modificar" name="checkbox next owner can modify" />
+ <check_box label="Copiar" name="checkbox next owner can copy" />
+ <check_box label="Revender/Entregar" name="checkbox next owner can transfer" />
+ <text name="label click action">
+ Al hacer clic con el botón izquierdo:
+ </text>
+ <combo_box name="clickaction">
+ <combo_item name="Touch/grab(default)">
+ Tocar/agarrar (patrón)
+ </combo_item>
+ <combo_item name="Sitonobject">
+ Sentar en el objeto
+ </combo_item>
+ <combo_item name="Buyobject">
+ Comprar objeto
+ </combo_item>
+ <combo_item name="Payobject">
+ Tipo de pago
+ </combo_item>
+ <combo_item name="Open">
+ Abrir
+ </combo_item>
+ </combo_box>
+ <text name="B:">
+ B:
+ </text>
+ <text name="O:">
+ O;
+ </text>
+ <text name="G:">
+ G:
+ </text>
+ <text name="E:">
+ E:
+ </text>
+ <text name="N:">
+ N:
+ </text>
+ <text name="F:">
+ F:
+ </text>
+ <text name="text modify info 1">
+ Usted puede modificar este objeto.
+ </text>
+ <text name="text modify info 2">
+ Usted puede modificar estos objetos.
+ </text>
+ <text name="text modify info 3">
+ Usted no puede modificar este objeto.
+ </text>
+ <text name="text modify info 4">
+ Usted no puede modificar estos objetos.
+ </text>
+ <text name="text modify warning">
+ Debe seleccionar todo el objeto para definir permisos
+ </text>
+ </panel>
+ <panel label="Objeto" name="Object">
+ <text name="select_single">
+ Seleccione apenas una primitiva para editar los parámetros.
+ </text>
+ <text name="edit_object">
+ Editar parámetros del objeto:
+ </text>
+ <check_box label="Bloqueado" name="checkbox locked"
+ tool_tip="Evite que objetos sean movidos o borrados. Normalmente usado durante la construcción para evitar edición sin necesidad." />
+ <check_box label="Físico" name="Physical Checkbox Ctrl"
+ tool_tip="Permite que los objetos sean movidos y afectados por la gravedad" />
+ <check_box label="Temporal" name="Temporary Checkbox Ctrl"
+ tool_tip="El objeto será borrado 1 minuto después de la creación." />
+ <check_box label="Fantasma" name="Phantom Checkbox Ctrl"
+ tool_tip="El objeto no colisiona con otros objetos o avatares" />
+ <text name="label position">
+ Posición (metros)
+ </text>
+ <spinner label="X" name="Pos X" />
+ <spinner label="Y" name="Pos Y" />
+ <spinner label="Z" name="Pos Z" />
+ <text name="label size">
+ Tamaño (metros)
+ </text>
+ <spinner label="X" name="Scale X" />
+ <spinner label="Y" name="Scale Y" />
+ <spinner label="Z" name="Scale Z" />
+ <text name="label rotation">
+ Rotación (grados)
+ </text>
+ <spinner label="X" name="Rot X" />
+ <spinner label="Y" name="Rot Y" />
+ <spinner label="Z" name="Rot Z" />
+ <text name="label material">
+ Material
+ </text>
+ <combo_box name="material">
+ <combo_item name="Stone">
+ Piedra
+ </combo_item>
+ <combo_item name="Metal">
+ Metal
+ </combo_item>
+ <combo_item name="Glass">
+ Vidrio
+ </combo_item>
+ <combo_item name="Wood">
+ Madera
+ </combo_item>
+ <combo_item name="Flesh">
+ Carne
+ </combo_item>
+ <combo_item name="Plastic">
+ Plástico
+ </combo_item>
+ <combo_item name="Rubber">
+ Goma
+ </combo_item>
+ </combo_box>
+ <text name="label basetype">
+ Construyendo tipo de bloc
+ </text>
+ <combo_box name="comboBaseType">
+ <combo_item name="Box">
+ Caja
+ </combo_item>
+ <combo_item name="Cylinder">
+ Cilindro
+ </combo_item>
+ <combo_item name="Prism">
+ Prisma
+ </combo_item>
+ <combo_item name="Sphere">
+ Esfera
+ </combo_item>
+ <combo_item name="Torus">
+ Relieve
+ </combo_item>
+ <combo_item name="Tube">
+ Tubo
+ </combo_item>
+ <combo_item name="Ring">
+ Anillo
+ </combo_item>
+ </combo_box>
+ <text name="text cut">
+ Camino del principio al fin
+ </text>
+ <spinner label="B" name="cut begin" />
+ <spinner label="E" name="cut end" />
+ <text name="text hollow">
+ Vacía
+ </text>
+ <text name="text skew">
+ Inclinación
+ </text>
+ <text name="Hollow Shape">
+ Forma vacía
+ </text>
+ <combo_box name="hole">
+ <combo_item name="Default">
+ Patrón
+ </combo_item>
+ <combo_item name="Circle">
+ Círculo
+ </combo_item>
+ <combo_item name="Square">
+ Cuadrado
+ </combo_item>
+ <combo_item name="Triangle">
+ Triángulo
+ </combo_item>
+ </combo_box>
+ <text name="text twist">
+ Girar del comienzo al fin
+ </text>
+ <spinner label="B" name="Twist Begin" />
+ <spinner label="E" name="Twist End" />
+ <text name="scale_taper">
+ Disminuir
+ </text>
+ <text name="scale_hole">
+ Tamaño del agujero
+ </text>
+ <spinner label="X" name="Taper Scale X" />
+ <spinner label="Y" name="Taper Scale Y" />
+ <text name="text topshear">
+ Top de cortes
+ </text>
+ <spinner label="X" name="Shear X" />
+ <spinner label="Y" name="Shear Y" />
+ <text name="advanced_cut">
+ Inicio y fin del corte de perfil
+ </text>
+ <text name="advanced_dimple">
+ Ondear del comienzo al fin
+ </text>
+ <spinner label="B" name="Path Limit Begin" />
+ <spinner label="E" name="Path Limit End" />
+ <text name="text taper2">
+ Disminuir
+ </text>
+ <spinner label="X" name="Taper X" />
+ <spinner label="Y" name="Taper Y" />
+ <text name="text radius delta">
+ Rayo delta
+ </text>
+ <text name="text revolutions">
+ Revolución
+ </text>
+ </panel>
+ <panel label="Características" name="Features">
+ <text name="select_single">
+ Seleccione apenas una primitiva para editar las características.
+ </text>
+ <text name="edit_object">
+ Editar características del objeto:
+ </text>
+ <check_box label="Camino flexible" name="Flexible1D Checkbox Ctrl"
+ tool_tip="Permite flexionar el objeto en el eje Z. (Solamente en el lado del cliente)" />
+ <spinner label="Suavidad" name="FlexNumSections" />
+ <spinner label="Gravedad" name="FlexGravity" />
+ <spinner label="Arrastrar" name="FlexFriction" />
+ <spinner label="Viento" name="FlexWind" />
+ <spinner label="Tensión" name="FlexTension" />
+ <spinner label="Fuerza X" name="FlexForceX" />
+ <spinner label="Fuerza Y" name="FlexForceY" />
+ <spinner label="Fuerza Z" name="FlexForceZ" />
+ <check_box label="Leve" name="Light Checkbox Ctrl" tool_tip="El objeto emite luz" />
+ <text name="label color">
+ Color
+ </text>
+ <color_swatch label="" name="colorswatch"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <spinner label="Intensidad" name="Light Intensity" />
+ <spinner label="Radio" name="Light Radius" />
+ <spinner label="Decadencia" name="Light Falloff" />
+ </panel>
+ <panel label="Textura" name="Texture">
+ <texture_picker label="Textura" name="texture control"
+ tool_tip="Haga clic para elegir una figura" />
+ <color_swatch label="Color" name="colorswatch"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <text name="color trans">
+ Transparencia %
+ </text>
+ <check_box label="Brillo total" name="checkbox fullbright" />
+ <text name="tex gen">
+ Mapeamiento
+ </text>
+ <combo_box name="combobox texgen">
+ <combo_item name="Default">
+ Patrón
+ </combo_item>
+ <combo_item name="Planar">
+ Plano
+ </combo_item>
+ </combo_box>
+ <text name="label shininess">
+ Claridad
+ </text>
+ <combo_box name="combobox shininess">
+ <combo_item name="None">
+ Ningún
+ </combo_item>
+ <combo_item name="Low">
+ Bajo
+ </combo_item>
+ <combo_item name="Medium">
+ Medio
+ </combo_item>
+ <combo_item name="High">
+ Alto
+ </combo_item>
+ </combo_box>
+ <text name="label bumpiness">
+ Irregularidad
+ </text>
+ <combo_box name="combobox bumpiness">
+ <combo_item name="None">
+ Ningún
+ </combo_item>
+ <combo_item name="Brightness">
+ Brillo
+ </combo_item>
+ <combo_item name="Darkness">
+ Oscuridad
+ </combo_item>
+ <combo_item name="woodgrain">
+ serraduras
+ </combo_item>
+ <combo_item name="bark">
+ cáscara
+ </combo_item>
+ <combo_item name="bricks">
+ ladrillos
+ </combo_item>
+ <combo_item name="checker">
+ colorear
+ </combo_item>
+ <combo_item name="concrete">
+ hormigón
+ </combo_item>
+ <combo_item name="crustytile">
+ teja áspera
+ </combo_item>
+ <combo_item name="cutstone">
+ piedra cortada
+ </combo_item>
+ <combo_item name="discs">
+ discos
+ </combo_item>
+ <combo_item name="gravel">
+ rocalla
+ </combo_item>
+ <combo_item name="petridish">
+ placa petri
+ </combo_item>
+ <combo_item name="siding">
+ desvío
+ </combo_item>
+ <combo_item name="stonetile">
+ teja de piedra
+ </combo_item>
+ <combo_item name="stucco">
+ estuco
+ </combo_item>
+ <combo_item name="suction">
+ succión
+ </combo_item>
+ <combo_item name="weave">
+ tejedor
+ </combo_item>
+ </combo_box>
+ <text name="tex scale">
+ Repetición por cara
+ </text>
+ <spinner label="Horizontal (U)" name="TexScaleU" />
+ <check_box label="Invertir" name="checkbox flip s" />
+ <spinner label="Vertical (V)" name="TexScaleV" />
+ <check_box label="Invertir" name="checkbox flip t" />
+ <text name="tex rotate">
+ Rotación (grados)
+ </text>
+ <text name="string repeats per meter">
+ Repetição por metro
+ </text>
+ <text name="string repeats per face">
+ Repetición por cara
+ </text>
+ <text name="rpt">
+ Repetição por metro
+ </text>
+ <button label="Aplicar" label_selected="Aplicar" name="button apply" />
+ <text name="tex offset">
+ Contrarrestar
+ </text>
+ <spinner label="Horizontal (U)" name="TexOffsetU" />
+ <spinner label="Vertical (V)" name="TexOffsetV" />
+ <text name="textbox autofix">
+ Alinee textura de multimedia
+(tiene que cargar primero)
+ </text>
+ <button label="Alineamiento" label_selected="Alineamiento" name="button align" />
+ </panel>
+ <panel label="Contenido" name="Contents">
+ <button label="Nuevo script..." label_selected="Nuevo script..."
+ name="button new script" />
+ </panel>
+ </tab_container>
+ <panel name="land info panel">
+ <text name="label_area_price">
+ Precio: L$[PRICE] por [AREA] m2
+ </text>
+ <text name="label_area">
+ Área: [AREA] m2
+ </text>
+ <button label="Comprar terreno..." label_selected="Comprar terreno..."
+ name="button buy land" />
+ <button label="Abandonar al terreno..." label_selected="Abandonar al terreno..."
+ name="button abandon land" />
+ <button label="Subdividir..." label_selected="Subdividir..."
+ name="button subdivide land" />
+ <button label="Juntarse..." label_selected="Juntarse..." name="button join land" />
+ <button label="Sobre el terreno..." label_selected="Sobre el terreno..."
+ name="button about land" />
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_top_objects.xml b/indra/newview/skins/default/xui/es/floater_top_objects.xml new file mode 100644 index 0000000000..bdfd04d2d2 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_top_objects.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="top_objects" title="cargando...">
+ <text name="title_text">
+ Cargando...
+ </text>
+ <scroll_list name="objects_list">
+ <column label="Score" name="score" />
+ <column label="Name" name="name" />
+ <column label="Owner" name="owner" />
+ <column label="Location" name="location" />
+ </scroll_list>
+ <text name="id_text">
+ ID del objeto:
+ </text>
+ <button label="Mostrar guía" name="show_beacon_btn" />
+ <text name="obj_name_text">
+ Nombre del objeto:
+ </text>
+ <button label="Filtro" name="filter_object_btn" />
+ <text name="owner_name_text">
+ Nombre del propietario:
+ </text>
+ <button label="Filtro" name="filter_owner_btn" />
+ <button label="Retornar selección" name="return_selected_btn" />
+ <button label="Retornar todos" name="return_all_btn" />
+ <button label="Desactivar ítems seleccionados" name="disable_selected_btn" />
+ <button label="Desactivar tudo" name="disable_all_btn" />
+ <button label="Actualizar" name="refresh_btn" />
+ <text name="top_scripts_title">
+ Top de scripts
+ </text>
+ <text name="top_scripts_text">
+ [COUNT] scripts consumen un total de [TIME] ms
+ </text>
+ <text name="scripts_score_label">
+ Tiempo
+ </text>
+ <text name="top_colliders_title">
+ Top de colisionadores
+ </text>
+ <text name="top_colliders_text">
+ Top [COUNT] objetos están recibiendo muchas colisiones
+ </text>
+ <text name="colliders_score_label">
+ Puntuación
+ </text>
+ <text name="none_descriptor">
+ Nada encontrado.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_tos.xml b/indra/newview/skins/default/xui/es/floater_tos.xml new file mode 100644 index 0000000000..6047b64aa8 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_tos.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Continuar" label_selected="Continuar" name="Continue" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <radio_group name="tos_agreement">
+ <radio_item name="radio_disagree">
+ Yo Rechazo los Términos de Servicio
+ </radio_item>
+ <radio_item name="radio_agree">
+ Yo Acepto los Términos de Servicio
+ </radio_item>
+ </radio_group>
+ <text name="tos_title">
+ Términos del Acuerdo de Servicio
+ </text>
+ <text name="tos_heading">
+ Por favor, lea el Término de Servicio con cuidado. Para continuar a registrarse en Second Life,
+debe aceptar el acuerdo.
+ </text>
+ <text_editor name="tos_text">
+ TOS_TEXT
+ </text_editor>
+ <text name="real_url">
+ http://secondlife.com/app/tos/
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/es/floater_wearable_save_as.xml new file mode 100644 index 0000000000..3d3d512aa3 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_wearable_save_as.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Guardar" label_selected="Guardar" name="Save" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <text type="string" length="1" name="Save item as:">
+ Guardar ítem como:
+ </text>
+ <line_editor name="name ed">
+ Nuevo [DESC]
+ </line_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_world_map.xml b/indra/newview/skins/default/xui/es/floater_world_map.xml new file mode 100644 index 0000000000..d3b45a9e99 --- /dev/null +++ b/indra/newview/skins/default/xui/es/floater_world_map.xml @@ -0,0 +1,89 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="worldmap" title="Mapa del mundo">
+ <tab_container name="maptab">
+ <panel label="Objetos" name="objects_mapview" />
+ <panel label="Terreno" name="terrain_mapview" />
+ </tab_container>
+ <text name="land_for_sale_label">
+ Terreno en venta
+ </text>
+ <text name="auction_label">
+ Subasta
+ </text>
+ <text name="you_label">
+ Usted
+ </text>
+ <text name="home_label">
+ Casa
+ </text>
+ <button label="Ir hacia casa" label_selected="Ir hacia casa" name="Go Home"
+ tool_tip="Teletransportar para su casa" />
+ <text name="classifieds_label">
+ Clasificados
+ </text>
+ <check_box label=" " name="class_chk" />
+ <text name="person_label">
+ Persona
+ </text>
+ <check_box label=" " name="people_chk" />
+ <text name="infohub_label">
+ Infohub
+ </text>
+ <check_box label=" " name="infohub_chk" />
+ <text name="telehub_label">
+ Telehub
+ </text>
+ <check_box label=" " name="telehubchk" />
+ <text name="popular_label">
+ Popular
+ </text>
+ <check_box label=" " name="popular_chk" />
+ <text name="land_for_sale_label2">
+ Terreno en venta
+ </text>
+ <check_box label=" " name="land_for_sale_chk" />
+ <text name="events_label">
+ Eventos
+ </text>
+ <check_box label=" " name="event_chk" />
+ <text name="events_mature_label">
+ Eventos (M)
+ </text>
+ <check_box label=" " name="event_mature_chk" />
+ <combo_box label="Mis amigos" name="friend combo" tool_tip="Friend to Show on Map">
+ <combo_item name="none_selected">
+ Mis amigos
+ </combo_item>
+ </combo_box>
+ <combo_box label="Mis puntos de referencia" name="landmark combo"
+ tool_tip="Landmark to Show on Map">
+ <combo_item name="none_selected">
+ Mis puntos de referencia
+ </combo_item>
+ </combo_box>
+ <line_editor label="Buscar por el nombre de la región" name="location"
+ tool_tip="Teclee el nombre de una región" />
+ <button label="Buscar" name="DoSearch" tool_tip="Buscar por región" />
+ <text name="search_label">
+ Resultados de búsqueda:
+ </text>
+ <scroll_list name="search_results">
+ <column label="" name="icon" />
+ <column label="" name="sim_name" />
+ </scroll_list>
+ <text name="location_label">
+ Local:
+ </text>
+ <spinner name="spin x" tool_tip="Coordenada X del local a mostrarse en el mapa" />
+ <spinner name="spin y" tool_tip="Coordenada Y del local a mostrarse en el mapa" />
+ <spinner name="spin z" tool_tip="Coordenada Z del local a mostrarse en el mapa" />
+ <button label="Teletransportar" label_selected="Teletransportar" name="Teleport"
+ tool_tip="Teletransportar para local seleccionado" />
+ <button label="Mostrar destino" label_selected="Mostrar destino"
+ name="Show Destination" tool_tip="Centralizar mapa no local selecionado" />
+ <button label="Limpiar" label_selected="Limpiar" name="Clear" tool_tip="Parar rastreo" />
+ <button label="Mostrar mi posición" label_selected="Mostrar mi posición"
+ name="Show My Location"
+ tool_tip="Centralizar mapa en el local de su avatar" />
+ <slider label="Zoom" name="zoom slider" />
+</floater>
diff --git a/indra/newview/skins/default/xui/es/menu_inventory.xml b/indra/newview/skins/default/xui/es/menu_inventory.xml new file mode 100644 index 0000000000..23310200e5 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_inventory.xml @@ -0,0 +1,66 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu name="Popup">
+ <menu_item_call label="Comprar" name="Task Buy" />
+ <menu_item_call label="Abrir" name="Task Open" />
+ <menu_item_call label="Reproducir" name="Task Play" />
+ <menu_item_call label="Propiedades" name="Task Properties" />
+ <menu_item_call label="Renombrar" name="Task Rename" />
+ <menu_item_call label="Borrar" name="Task Remove" />
+ <menu_item_call label="Vaciar basura" name="Empty Trash" />
+ <menu_item_call label="Nueva carpeta" name="New Folder" />
+ <menu_item_call label="Nuevo script" name="New Script" />
+ <menu_item_call label="Nueva nota" name="New Note" />
+ <menu_item_call label="Nueva postura" name="New Gesture" />
+ <menu name="New Clothes">
+ <menu_item_call label="Nueva camisa" name="New Shirt" />
+ <menu_item_call label="Nuevos pantalones" name="New Pants" />
+ <menu_item_call label="Nuevos zapatos" name="New Shoes" />
+ <menu_item_call label="Nuevos calcetines" name="New Socks" />
+ <menu_item_call label="Nuevo abrigo" name="New Jacket" />
+ <menu_item_call label="Nueva falda" name="New Skirt" />
+ <menu_item_call label="Nuevos guantes" name="New Gloves" />
+ <menu_item_call label="Nueva camiseta" name="New Undershirt" />
+ <menu_item_call label="Nuevas ropas interiores" name="New Underpants" />
+ </menu>
+ <menu name="New Body Parts">
+ <menu_item_call label="Nueva forma" name="New Shape" />
+ <menu_item_call label="Nueva piel" name="New Skin" />
+ <menu_item_call label="Nuevo cabello" name="New Hair" />
+ <menu_item_call label="Nuevos ojos" name="New Eyes" />
+ </menu>
+ <menu_item_call label="Abrir" name="Landmark Open" />
+ <menu_item_call label="Abrir" name="Animation Open" />
+ <menu_item_call label="Abrir" name="Sound Open" />
+ <menu_item_call label="Limpiar ítem" name="Purge Item" />
+ <menu_item_call label="Restaurar ítem" name="Restore Item" />
+ <menu_item_call label="Abrir" name="Open" />
+ <menu_item_call label="Propiedades" name="Properties" />
+ <menu_item_call label="Renombrar" name="Rename" />
+ <menu_item_call label="Copiar UUID" name="Copy Asset UUID" />
+ <menu_item_call label="Copiar" name="Copy" />
+ <menu_item_call label="Pegar" name="Paste" />
+ <menu_item_call label="Borrar" name="Delete" />
+ <menu_item_call label="Adicionar al vestuario" name="Add To Outfit" />
+ <menu_item_call label="Sustituir vestuario" name="Replace Outfit" />
+ <menu_item_call label="Remover ítems" name="Take Off Items" />
+ <menu_item_call label="MI para contactos online en la carpeta"
+ name="IM Online Contacts In Folder" />
+ <menu_item_call label="MI para todos los contactos en la carpeta"
+ name="IM All Contacts In Folder" />
+ <menu_item_call label="Reproducir" name="Sound Play" />
+ <menu_item_call label="Teletransportar hacia punto de referencia" name="Teleport To Landmark" />
+ <menu_item_call label="Reproducir en el mundo" name="Animation Play" />
+ <menu_item_call label="Reproducir localmente" name="Animation Audition" />
+ <menu_item_call label="Enviar Mensaje instantáneo" name="Send Instant Message" />
+ <menu_item_call label="Ofrecer teletransporte..." name="Offer Teleport..." />
+ <menu_item_call label="Activar" name="Activate" />
+ <menu_item_call label="Desactivar" name="Deactivate" />
+ <menu_item_call label="Separar de usted" name="Detach From Yourself" />
+ <menu_item_call label="Vestirse" name="Object Wear" />
+ <menu label="Anexar a la" name="Attach To" />
+ <menu label="Anexar a HUD" name="Attach To HUD" />
+ <menu_item_call label="Vestirse" name="Wearable Wear" />
+ <menu_item_call label="Editar" name="Wearable Edit" />
+ <menu_item_call label="Retirar" name="Take Off" />
+ <menu_item_call label="--sin opciones--" name="--no options--" />
+</menu>
diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml new file mode 100644 index 0000000000..bb67d7cfa8 --- /dev/null +++ b/indra/newview/skins/default/xui/es/menu_viewer.xml @@ -0,0 +1,215 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu_bar name="Main Menu">
+ <menu label="Archivo" name="File">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Enviar imagen (L$[COST])..." name="Upload Image" />
+ <menu_item_call label="Enviar sonido (L$[COST])..." name="Upload Sound" />
+ <menu_item_call label="Enviar animación (L$[COST])..." name="Upload Animation" />
+ <menu_item_call label="Envío en masa (L$[COST] por archivo)..." name="Bulk Upload" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Cerrar ventana" name="Close Window" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Guardar textura como..." name="Save Texture As..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Tirar foto instatánea" name="Take Snapshot" />
+ <menu_item_call label="Foto instatánea para el disco" name="Snapshot to Disk" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu label="Definir tamaño de la ventana" name="Set Window Size">
+ <menu_item_call label="320x240" name="320x240" />
+ <menu_item_call label="640x480" name="640x480" />
+ <menu_item_call label="800x600" name="800x600" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="720x480 (NTSC)" name="720x480 (NTSC)" />
+ <menu_item_call label="768x576 (PAL)" name="768x576 (PAL)" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Salir" name="Quit" />
+ </menu>
+ <menu label="Editar" name="Edit">
+ <menu_item_call label="Deshacer" name="Undo" />
+ <menu_item_call label="Rehacer" name="Redo" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Recortar" name="Cut" />
+ <menu_item_call label="Copiar" name="Copy" />
+ <menu_item_call label="Pegar" name="Paste" />
+ <menu_item_call label="Borrar" name="Delete" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Buscar..." name="Search..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Seleccionar tudo" name="Select All" />
+ <menu_item_call label="Cancelar selección" name="Deselect" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Duplicar" name="Duplicate" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu label="Anexar objeto" name="Attach Object" />
+ <menu label="Separar objeto" name="Detach Object" />
+ <menu label="Despojar la ropa" name="Take Off Clothing">
+ <menu_item_call label="Camisa" name="Shirt" />
+ <menu_item_call label="Pantalones" name="Pants" />
+ <menu_item_call label="Zapatos" name="Shoes" />
+ <menu_item_call label="Calcetines" name="Socks" />
+ <menu_item_call label="Abrigo" name="Jacket" />
+ <menu_item_call label="Guantes" name="Gloves" />
+ <menu_item_call label="Camiseta" name="Menu Undershirt" />
+ <menu_item_call label="Ropas interiores" name="Menu Underpants" />
+ <menu_item_call label="Falda" name="Skirt" />
+ <menu_item_call label="Todas las ropas" name="All Clothes" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Posturas..." name="Gestures..." />
+ <menu_item_call label="Perfil..." name="Profile..." />
+ <menu_item_call label="Apariencia..." name="Appearance..." />
+ <menu_item_separator label="-----------" name="separator7" />
+ <menu_item_check label="Amigos..." name="Friends..." />
+ <menu_item_call label="Grupos..." name="Groups..." />
+ <menu_item_separator label="-----------" name="separator8" />
+ <menu_item_call label="Preferencias..." name="Preferences..." />
+ </menu>
+ <menu label="Ver" name="View">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Visión del ratón" name="Mouselook" />
+ <menu_item_check label="Construir" name="Build" />
+ <menu_item_call label="Restaurar visión" name="Reset View" />
+ <menu_item_call label="Mirar última conversación" name="Look at Last Chatter" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Barra de herramientas" name="Toolbar" />
+ <menu_item_check label="Historial del chat" name="Chat History" />
+ <menu_item_check label="Mensaje instantáneo" name="Instant Message" />
+ <menu_item_call label="Inventario" name="Inventory" />
+ <menu_item_check label="Dejar sin sonido por la lista" name="Mute List" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_check label="Controles de cámara" name="Camera Controls" />
+ <menu_item_check label="Controles de movimiento" name="Movement Controls" />
+ <menu_item_check label="Mapa del mundo" name="World Map" />
+ <menu_item_check label="Minimapa" name="Mini-Map" />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_check label="Barra de estadísticas" name="Statistics Bar" />
+ <menu_item_check label="Propiedad de las líneas" name="Property Lines" />
+ <menu_item_check label="Propietarios de terreno" name="Land Owners" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu label="Pistas fluctuantes" name="Hover Tips">
+ <menu_item_check label="Mostrar pistas" name="Show Tips" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Pistas de terreno" name="Land Tips" />
+ <menu_item_check label="Pistas en todos los objetos" name="Tips On All Objects" />
+ </menu>
+ <menu_item_check label="Alt exhibir física" name="Alt Shows Physical" />
+ <menu_item_check label="Realzar transparencia" name="Highlight Transparent" />
+ <menu label="Faros" name="Beacons">
+ <menu_item_check label="Objetos con script" name="Scripted Objects" />
+ <menu_item_check label="Objetos físicos" name="Physical Objects" />
+ <menu_item_check label="Fuentes de sonido" name="Sound Sources" />
+ <menu_item_check label="Fuentes de partícula" name="Particle Sources" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Ocultar partículas" name="Hide Particles" />
+ </menu>
+ <menu_item_check label="Mostar anexos de la pantalla" name="Show HUD Attachments" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Acercar" name="Zoom In" />
+ <menu_item_call label="Distancia patrón" name="Zoom Default" />
+ <menu_item_call label="Alejar" name="Zoom Out" />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Alternar pantalla completa" name="Toggle Fullscreen" />
+ <menu_item_call label="Definir tamaño de la pantalla del usuario para el patrón"
+ name="Set UI Size to Default" />
+ </menu>
+ <menu label="Mundo" name="World">
+ <menu_item_call label="Chat" name="Chat" />
+ <menu_item_call label="Empezar postura" name="Start Gesture" />
+ <menu_item_check label="Siempre correr" name="Always Run" />
+ <menu_item_check label="Volar" name="Fly" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Crear punto de referencia aquí" name="Create Landmark Here" />
+ <menu_item_call label="Definir casa aquí" name="Set Home to Here" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Teletransporte hacia casa" name="Teleport Home" />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Definir como ausente" name="Set Away" />
+ <menu_item_call label="Definir como ocupado" name="Set Busy" />
+ <menu_item_call label="Parar todas las animaciones" name="Stop All Animations" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Historial de cuenta..." name="Account History..." />
+ <menu_item_call label="Administrar mi cuenta..." name="Manage My Account..." />
+ <menu_item_call label="Comprar L$..." name="Buy and Sell L$..." />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Mi terreno..." name="My Land..." />
+ <menu_item_call label="Sobre el terreno..." name="About Land..." />
+ <menu_item_call label="Comprar terreno..." name="Buy Land..." />
+ <menu_item_call label="Región/Propiedad..." name="Region/Estate..." />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu label="Fuerza sol" name="Force Sun">
+ <menu_item_call label="Salida del sol" name="Sunrise" />
+ <menu_item_call label="Tarde" name="Noon" />
+ <menu_item_call label="Puesta del sol" name="Sunset" />
+ <menu_item_call label="Medianoche" name="Midnight" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Revertir para región patrón" name="Revert to Region Default" />
+ </menu>
+ </menu>
+ <menu label="Herramientas" name="Tools">
+ <menu label="Seleccionar herramienta" name="Select Tool">
+ <menu_item_call label="Foco" name="Focus" />
+ <menu_item_call label="Mover" name="Move" />
+ <menu_item_call label="Editar" name="Edit" />
+ <menu_item_call label="Crear" name="Create" />
+ <menu_item_call label="Terreno" name="Land" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Seleccionar sólo Mis objetos" name="Select Only My Objects" />
+ <menu_item_check label="Seleccionar sólo objetos móbiles" name="Select Only Movable Objects" />
+ <menu_item_check label="Seleccionar por alrededores" name="Select By Surrounding" />
+ <menu_item_check label="Mostrar selección oculta" name="Show Hidden Selection" />
+ <menu_item_check label="Mostrar puntero claro para selección"
+ name="Show Light Radius for Selection" />
+ <menu_item_check label="Mostrar luz de selección" name="Show Selection Beam" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_check label="Captura para red" name="Snap to Grid" />
+ <menu_item_call label="Capturar objeto XY para red" name="Snap Object XY to Grid" />
+ <menu_item_call label="Usar selección para red" name="Use Selection for Grid" />
+ <menu_item_call label="Opciones de la red..." name="Grid Options..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Unir" name="Link" />
+ <menu_item_call label="Separar" name="Unlink" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Foco en la selección" name="Focus on Selection" />
+ <menu_item_call label="Acercar en la selección" name="Zoom to Selection" />
+ <menu_item_call label="Comprar objeto" name="Menu Object Take" />
+ <menu_item_call label="Hacer copia" name="Take Copy" />
+ <menu_item_call label="Devolver objeto para mi inventario"
+ name="Save Object Back to My Inventory" />
+ <menu_item_call label="Devolver objetos para Contenidos de objeto"
+ name="Save Object Back to Object Contents" />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Mostrar aviso de script/ventana de error"
+ name="Show Script Warning/Error Window" />
+ <menu_item_call label="Recopilar scripts seleccionados" name="Recompile Scripts in Selection" />
+ <menu_item_call label="Restaurar scripts en la Selección" name="Reset Scripts in Selection" />
+ <menu_item_call label="Defnir scripts para ejecutar en la selección"
+ name="Set Scripts to Running in Selection" />
+ <menu_item_call label="Definir scripts para no ejecutar en la selección"
+ name="Set Scripts to Not Running in Selection" />
+ </menu>
+ <menu label="Ayuda" name="Help">
+ <menu_item_call label="Ayuda de Second Life" name="Second Life Help" />
+ <menu_item_call label="Reservorio de conocimiento..." name="Knowledge Base..." />
+ <menu_item_call label="Contact Support..." name="Contact Support..." />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Blog Linden Oficial..." name="Official Linden Blog..." />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Guía de script..." name="Scripting Guide..." />
+ <menu_item_call label="Wiki de script..." name="Scripting Wiki..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Mensaje del día..." name="Message of the Day..." />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Denunciar abuso..." name="Report Abuse..." />
+ <menu_item_call label="Golpes, empujones & mamporros..."
+ name="Bumps, Pushes &amp; Hits..." />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Informar Bug..." name="Report Bug..." />
+ <menu_item_call label="Help Request..." name="Help Request..." />
+ <menu_item_call label="Liberar notas..." name="Release Notes..." />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Sobre Second Life..." name="About Second Life..." />
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/default/xui/es/panel_group_general.xml b/indra/newview/skins/default/xui/es/panel_group_general.xml new file mode 100644 index 0000000000..ec3176575e --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_group_general.xml @@ -0,0 +1,77 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="General" name="general_tab">
+ <text name="help_text">
+ La pestaña General contiene informaciones generales sobre
+este grupo, una lista de propietarios y miembros visibles,
+preferencias generales de grupo y opciones de miembro.
+
+Pase el ratón sobre las opciones para obtener más ayuda.
+ </text>
+ <button label="?" label_selected="?" name="help_button" />
+ <line_editor name="group_name_editor">
+ Teclee su nuevo nombre de grupo aquí
+ </line_editor>
+ <text name="group_name">
+ Teclee su nuevo nombre de grupo aquí
+ </text>
+ <text name="prepend_founded_by">
+ Fundado por
+ </text>
+ <text name="founder_name">
+ (aguardando)
+ </text>
+ <text name="group_charter_label">
+ Presentación del grupo
+ </text>
+ <texture_picker label="Insignia del grupo" name="insignia"
+ tool_tip="Haga clic para elegir una figura" />
+ <text_editor name="charter">
+ Presentación del grupo
+ </text_editor>
+ <button label="Juntar (L$0)" label_selected="Juntar (L$0)" name="join_button" />
+ <button label="Visión detallada" label_selected="Visión detallada" name="info_button" />
+ <text>
+ Propietarios & Miembros visibles
+ </text>
+ <text>
+ (Propietarios son mostrados en negrito)
+ </text>
+ <name_list name="visible_members">
+ <column label="Member Name" name="name" />
+ <column label="Title" name="title" />
+ <column label="Last Login" name="online" />
+ </name_list>
+ <text name="incomplete_member_data_str">
+ Recuperando datos del miembro
+ </text>
+ <text name="confirm_group_create_str">
+ Crear este grupo costará L$100.
+¿Seguro que realmente, REALMENTE quiere gastar L$100 para crear este grupo?
+ </text>
+ <text>
+ Preferencia de grupo
+ </text>
+ <panel name="preferences_container">
+ <check_box label="Mostrar en la lista de grupo" name="show_in_group_list"
+ tool_tip="Sets whether this group shows up in the Search Groups window and in member profiles." />
+ <check_box label="Publicar en la web" name="publish_on_web"
+ tool_tip="Defina si esta información de grupo podrá ser publicada en la internet." />
+ <check_box label="Abrir registro" name="open_enrollement"
+ tool_tip="Sets whether this group allows new members to join without being invited." />
+ <check_box label="Tasa de registro: L$" name="check_enrollment_fee"
+ tool_tip="Ajuste para requerir una tasa de registro para juntarse al grupo." />
+ <spinner name="spin_enrollment_fee"
+ tool_tip="New members must pay this fee to join the group when Enrollment Fee is checked." />
+ <check_box label="Adulto" name="mature"
+ tool_tip="Defina si la información de su grupo es considerada adulta." />
+ <panel name="title_container">
+ <text name="active_title_label">
+ Mi título activo
+ </text>
+ <combo_box name="active_title"
+ tool_tip="Sets the title that appears in your avatar's name tag when this group is active." />
+ </panel>
+ <check_box label="Recibir avisos del grupo" name="receive_notices"
+ tool_tip="Sets whether you want to receive Notices from this group. Uncheck this box if this group is spamming you." />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_group_invite.xml b/indra/newview/skins/default/xui/es/panel_group_invite.xml new file mode 100644 index 0000000000..abd6d94112 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_group_invite.xml @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Invitar un miembro" name="invite_panel">
+ <text>
+ Usted puede seleccionar varios residentes para
+invitar a su grupo. Haga clic en 'Abrir
+selección de personaje' para empezar.
+ </text>
+ <button label="Abrir selección de personaje" name="add_button" tool_tip="" />
+ <name_list name="invitee_list"
+ tool_tip="Hold the Ctrl key and click resident names to multi-select." />
+ <button label="Remover selección de la lista" name="remove_button"
+ tool_tip="Remueve los residentes seleccionados arriba de la lista de invitaciones." />
+ <text>
+ Elija cual función designar para:
+ </text>
+ <combo_box name="role_name"
+ tool_tip="Choose from the list of Roles you are allowed to assign members to." />
+ <button label="Enviar invitaciones" name="ok_button" />
+ <button label="Cancelar" name="cancel_button" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_group_land_money.xml b/indra/newview/skins/default/xui/es/panel_group_land_money.xml new file mode 100644 index 0000000000..268b62fa42 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_group_land_money.xml @@ -0,0 +1,86 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Terreno & L$" name="land_money_tab">
+ <text name="help_text">
+ Parcelas pertenecientes al grupo son listadas
+con detalles de contribución. Un aviso aparece hasta que
+el terreno total en uso sea menor o igual al total
+de contribución. Las pestañas Planeamiento, Detalles y Ventas
+conceden informaciones sobre las finanzas' del grupo.
+ </text>
+ <button label="?" name="help_button" />
+ <text name="cant_view_group_land_text">
+ Usted no tiene permiso para ver el terreno del grupo.
+ </text>
+ <text name="cant_view_group_accounting_text">
+ Usted no tiene permiso para ver las informaciones de cuenta del grupo'.
+ </text>
+ <text name="group_land_heading">
+ Terreno de grupo
+ </text>
+ <scroll_list name="group_parcel_list">
+ <column label="Parcel Name" name="name" />
+ <column label="Region" name="location" />
+ <column label="Area" name="area" />
+ <column label="" name="hidden" />
+ </scroll_list>
+ <button label="Mostrar en el mapa" label_selected="Mostrar en el mapa"
+ name="map_button" />
+ <text name="total_contributed_land_label">
+ Total de contribuição:
+ </text>
+ <text name="total_contributed_land_value">
+ 0 m2 cuadrado
+ </text>
+ <text name="total_land_in_use_label">
+ Total de terreno en uso:
+ </text>
+ <text name="total_land_in_use_value">
+ 0 m2 cuadrado
+ </text>
+ <text name="land_available_label">
+ Terreno disponible:
+ </text>
+ <text name="land_available_value">
+ 0 m2 cuadrado
+ </text>
+ <text name="your_contribution_label">
+ Su contribución:
+ </text>
+ <text name="your_contribution_max_value_append">
+ m2
+ </text>
+ <text name="your_contribution_max_value">
+ (aguardando)
+ </text>
+ <text name="group_over_limit_text">
+ Miembros de grupo deben contribuir con más créditos de terreno para mantener el terreno en uso.
+ </text>
+ <text name="group_money_heading">
+ Grupo L$
+ </text>
+ <tab_container name="group_money_tab_container">
+ <panel label="Planeamiento" name="group_money_planning_tab">
+ <text_editor name="group_money_planning_text">
+ Computando...
+ </text_editor>
+ </panel>
+ <panel label="Detalles" name="group_money_details_tab">
+ <text_editor name="group_money_details_text">
+ Computando...
+ </text_editor>
+ <button label="< Primero" label_selected="< Primero"
+ name="earlier_details_button" tool_tip="Volver en el tiempo" />
+ <button label="Último >" label_selected="Último >" name="later_details_button"
+ tool_tip="Avanzar en el tiempo" />
+ </panel>
+ <panel label="Ventas" name="group_money_sales_tab">
+ <text_editor name="group_money_sales_text">
+ Computando...
+ </text_editor>
+ <button label="< Primero" label_selected="< Primero" name="earlier_sales_button"
+ tool_tip="Volver en el tiempo" />
+ <button label="Último >" label_selected="Último >" name="later_sales_button"
+ tool_tip="Avanzar en el tiempo" />
+ </panel>
+ </tab_container>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_group_notices.xml b/indra/newview/skins/default/xui/es/panel_group_notices.xml new file mode 100644 index 0000000000..62d884d4c8 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_group_notices.xml @@ -0,0 +1,74 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Avisos" name="notices_tab">
+ <text name="help_text">
+ Avisos son una forma rápida de comunicar todo
+el grupo esparciendo el mensaje y entregando
+un ítem anexo opcional. Avisos solamente van para
+miembros de grupo en funciones con la habilidad
+de recibir avisos. Puede desactivar avisos en la
+pestaña General.
+ </text>
+ <text name="no_notices_text">
+ No hay avisos anteriores.
+ </text>
+ <button label="?" label_selected="?" name="help_button" />
+ <text name="lbl">
+ Archivo de avisos de grupo
+ </text>
+ <text name="lbl2">
+ Avisos son mantenidos por 14 días. Haga clic en el aviso abajo se desea verlo.
+Haga clic en el botón 'Actualizar lista' si nuevos avisos fueron recibidos.
+ </text>
+ <scroll_list name="notice_list">
+ <column label="" name="icon" />
+ <column label="Subject" name="subject" />
+ <column label="From" name="from" />
+ <column label="Date" name="date" />
+ </scroll_list>
+ <text name="notice_list_none_found">
+ Nada encontrado.
+ </text>
+ <button label="Crear nuevo aviso" label_selected="Crear nuevo aviso"
+ name="create_new_notice" />
+ <button label="Actualizar lista" label_selected="Actualizar lista"
+ name="refresh_notices" />
+ <panel label="Crear nuevo aviso" name="panel_create_new_notice">
+ <text name="lbl">
+ Crear un aviso
+ </text>
+ <text name="lbl2">
+ Usted debe teclear un asunto para enviar un aviso. Puede adicionar un único
+ítem al aviso arrastrándolo de su inventario hacia el panel.
+Ítems anexos deben ser copiabless y transferibles y
+usted no puede' enviar una carpeta.
+ </text>
+ <text name="lbl3">
+ Asunto:
+ </text>
+ <text name="lbl4">
+ Mensaje:
+ </text>
+ <text name="lbl5">
+ Anexar:
+ </text>
+ <button label="Remover anexo" label_selected="Remover anexo" name="remove_attachment" />
+ <button label="Enviar aviso" label_selected="Enviar aviso" name="send_notice" />
+ <panel name="drop_target"
+ tool_tip="Drag an inventory item onto the message box to send it with the notice. You must have permission to copy and transfer the object to send it with the notice." />
+ </panel>
+ <panel label="Ver avisos anteriores" name="panel_view_past_notice">
+ <text name="lbl">
+ Aviso archivado
+ </text>
+ <text name="lbl2">
+ Para enviar un nuevo aviso, haga clic en el botón 'Crear nuevo aviso'.
+ </text>
+ <text name="lbl3">
+ Asunto:
+ </text>
+ <text name="lbl4">
+ Mensaje:
+ </text>
+ <button label="Abrir anexo" label_selected="Abrir anexo" name="open_attachment" />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_group_roles.xml b/indra/newview/skins/default/xui/es/panel_group_roles.xml new file mode 100644 index 0000000000..5dd8be478f --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_group_roles.xml @@ -0,0 +1,161 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Miembros & Funciones" name="roles_tab">
+ <text name="default_needs_apply_text">
+ Existen mudanzas aún no aplicadas en la subpestaña actual.
+ </text>
+ <text name="want_apply_text">
+ ¿Seguro que desea aplicar estas mudanzas?
+ </text>
+ <text name="cant_delete_role">
+ Las funciones 'Todos' y 'Propietarios' son especiales y no pueden ser borradas.
+ </text>
+ <button label="?" name="help_button" />
+ <panel name="members_header">
+ <text name="static">
+ Miembros & Funciones
+ </text>
+ <text name="static2">
+ Miembros de grupo poseen funciones designadas con habilidades. Estas configuraciones pueden
+fácilmente ser personalizadas, permitiendo mayor organización y flexibilidad
+ </text>
+ </panel>
+ <panel name="roles_header">
+ <text name="static">
+ Funciones
+ </text>
+ <text name="role_properties_modifiable">
+ Seleccione una función abajo. Puede modificar su nombre, descripción y título de miembro.
+ </text>
+ <text name="role_properties_not_modifiable">
+ Seleccione una función abajo para ver su propiedad, miembros y habilidades permitidas.
+ </text>
+ <text name="role_actions_modifiable">
+ Usted también puede designar habilidades para una función.
+ </text>
+ <text name="role_actions_not_modifiable">
+ Usted puede ver, pero no modificar, las habilidades designadas.
+ </text>
+ </panel>
+ <panel name="actions_header">
+ <text name="static">
+ Habilidades
+ </text>
+ <text name="static2">
+ Usted puede ver una descripción de la habilidad's y cuales funciones y miembros pueden
+ejecutar la habilidad.
+ </text>
+ </panel>
+ <tab_container name="roles_tab_container">
+ <panel label="Miembros" name="members_sub_tab" tool_tip="Members">
+ <button label="Buscar" name="search_button" />
+ <button label="Mostrar tudo" name="show_all_button" />
+ <name_list name="member_list">
+ <column label="Member Name" name="name" />
+ <column label="Donated Tier" name="donated" />
+ <column label="Last Login" name="online" />
+ </name_list>
+ <button label="Invitar nueva persona ..." name="member_invite" />
+ <button label="Expulsar del grupo" name="member_eject" />
+ <text name="help_text">
+ Usted puede adicionar o remover funciones designadas a miembros
+o seleccionar múltiples miembros manteniendo pulsada la teclea Control
+y haciendo clic en sus nombres.
+ </text>
+ </panel>
+ <panel label="Funciones" name="roles_sub_tab">
+ <button label="Buscar" name="search_button" />
+ <button label="Mostrar tudo" name="show_all_button" />
+ <scroll_list name="role_list">
+ <column label="Role Name" name="name" />
+ <column label="Title" name="title" />
+ <column label="Members" name="members" />
+ </scroll_list>
+ <button label="Crear nueva función ..." name="role_create" />
+ <button label="Borrar función" name="role_delete" />
+ <text name="help_text">
+ Funciones tienen un título y una lista de habilidades permitidas
+que los miembros pueden desempeñar. Los miembros pueden pertenecer a
+una o más funciones. Un grupo puede tener hasta 10 funciones,
+incluyendo las funciones de todos y del propietario.
+ </text>
+ </panel>
+ <panel label="Habilidades" name="actions_sub_tab">
+ <button label="Buscar" name="search_button" />
+ <button label="Mostrar tudo" name="show_all_button" />
+ <scroll_list name="action_list" tool_tip="Select an Ability to view more details.">
+ <column label="" name="icon" />
+ <column label="" name="action" />
+ </scroll_list>
+ <text name="help_text">
+ Habilidades permiten a miembros en funciones especificar
+cosas en el grupo. Hay' una amplia variedad de habilidades.
+ </text>
+ </panel>
+ </tab_container>
+ <panel name="members_footer">
+ <text name="static">
+ Funciones determinadas
+ </text>
+ <text name="static2">
+ Habilidades permitidas
+ </text>
+ <scroll_list name="member_assigned_roles">
+ <column label="" name="checkbox" />
+ <column label="" name="role" />
+ </scroll_list>
+ <scroll_list name="member_allowed_actions"
+ tool_tip="For Details of each Allowed Ability see the Abilities tab.">
+ <column label="" name="icon" />
+ <column label="" name="action" />
+ </scroll_list>
+ </panel>
+ <panel name="roles_footer">
+ <text name="static">
+ Nombre
+ </text>
+ <text name="static2">
+ Descripción
+ </text>
+ <line_editor name="role_name">
+ Trabajadores
+ </line_editor>
+ <text name="static3">
+ Título
+ </text>
+ <line_editor name="role_title">
+ (aguardando)
+ </line_editor>
+ <text_editor name="role_description">
+ (aguardando)
+ </text_editor>
+ <text name="static4">
+ Miembros designados
+ </text>
+ <text name="static5"
+ tool_tip="Una lista de las habilidades que pueden ser ejecutadas con la función seleccionada.">
+ Habilidades permitidas
+ </text>
+ <check_box label="Miembros están visibles" name="role_visible_in_list"
+ tool_tip="Sets whether members of this role are visible in the General tab to people outside of the group." />
+ <scroll_list name="role_allowed_actions"
+ tool_tip="For Details of each Allowed Ability see the Abilities tab.">
+ <column label="" name="icon" />
+ <column label="" name="checkbox" />
+ <column label="" name="action" />
+ </scroll_list>
+ </panel>
+ <panel name="actions_footer">
+ <text name="static">
+ Descripción
+ </text>
+ <text_editor name="action_description">
+ Esta habilidad es 'Expulsar a miembros de este grupo'. Solamente un propietario puede expulsar a otro.
+ </text_editor>
+ <text name="static2">
+ Funciones con habilidad
+ </text>
+ <text name="static3">
+ Miembros con habilidad
+ </text>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_login.xml b/indra/newview/skins/default/xui/es/panel_login.xml new file mode 100644 index 0000000000..7b79f2e2af --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_login.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="panel_login">
+ <text name="first_name_text">
+ Nombre de pila:
+ </text>
+ <text name="last_name_text">
+ Apellido:
+ </text>
+ <text name="password_text">
+ Contraseña:
+ </text>
+ <text name="start_location_text">
+ Local de inicio:
+ </text>
+ <combo_box name="start_location_combo">
+ <combo_item name="MyHome">
+ Mi casa
+ </combo_item>
+ <combo_item name="MyLastLocation">
+ Mi última posición
+ </combo_item>
+ <combo_item name="<Typeregionname>">
+ <Teclee un nombre de región>
+ </combo_item>
+ </combo_box>
+ <check_box label="Recordar contraseña" name="remember_check" />
+ <text name="full_screen_text">
+ Exhibirá en pantalla completa cuando la sesión sea iniciada.
+ </text>
+ <button label="Nueva Cuenta..." label_selected="Nueva Cuenta..." name="new_account_btn" />
+ <button label="Preferencias..." label_selected="Preferencias..." name="preferences_btn" />
+ <button label="Conectar" label_selected="Conectar" name="connect_btn" />
+ <button label="Salir" label_selected="Salir" name="quit_btn" />
+ <text name="version_text">
+ 1.23.4 (5)
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml new file mode 100644 index 0000000000..6ce405fd59 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml @@ -0,0 +1,56 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Chat" name="chat">
+ <text type="string" length="1" name="text_box">
+ Tamaño de la fuente del chat:
+ </text>
+ <radio_group name="chat font size">
+ <radio_item type="string" length="1" name="radio">
+ Pequeño
+ </radio_item>
+ <radio_item type="string" length="1" name="radio2">
+ Medio
+ </radio_item>
+ <radio_item type="string" length="1" name="radio3">
+ Grande
+ </radio_item>
+ </radio_group>
+ <text type="string" length="1" name="text_box2">
+ Color del chat:
+ </text>
+ <color_swatch label="Sistema" name="system" />
+ <color_swatch label="Usuarios" name="users" />
+ <color_swatch label="Objetos" name="objects" />
+ <color_swatch label="Burbuja" name="background" />
+ <color_swatch label="URLs" name="links" />
+ <text type="string" length="1" name="text_box3">
+ Consola del chat:
+ </text>
+ <spinner label="Desaparecer chat después de" name="fade_chat_time" />
+ <text type="string" length="1" name="text_box4">
+ (segundos)
+ </text>
+ <text type="string" length="1" name="text_box5">
+ (# líneas)
+ </text>
+ <slider label="Opacidad" name="console_opacity" />
+ <text type="string" length="1" name="text_box6">
+ Opciones del chat:
+ </text>
+ <check_box label="Chat usa anchura de pantalla completa (después de reinicio)"
+ name="chat_full_width_check" />
+ <check_box label="Cerrar chat después de pulsar Enter" name="close_chat_on_return_check" />
+ <check_box label="Arrow keys always move avatar when chatting"
+ name="arrow_keys_move_avatar_check" />
+ <check_box label="Mostrar fecha/hora en el chat" name="show_timestamps_check" />
+ <text type="string" length="1" name="text_box7">
+ Burbuja de chat:
+ </text>
+ <check_box label="Mostrar burbujas de chat" name="bubble_text_chat" />
+ <slider label="Opacidad" name="bubble_chat_opacity" />
+ <text type="string" length="1" name="text_box8">
+ Errores de script:
+ </text>
+ <check_box label="Mostrar errores de script y avisos como chat convencional"
+ name="script_errors_as_chat" />
+ <color_swatch label="Color" name="script_error" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_general.xml b/indra/newview/skins/default/xui/es/panel_preferences_general.xml new file mode 100644 index 0000000000..66fb9bd2c9 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_preferences_general.xml @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="General" name="general_panel">
+ <check_box label="Mostrar localización en la pantalla de inicio de sesión"
+ name="show_location_checkbox" />
+ <radio_group name="fade_out_radio">
+ <radio_item type="string" length="1" name="Never">
+ Nunca
+ </radio_item>
+ <radio_item type="string" length="1" name="Temporarily">
+ Mostrar Temporariamente
+ </radio_item>
+ <radio_item type="string" length="1" name="Always">
+ Siempre
+ </radio_item>
+ </radio_group>
+ <check_box label="Ocultar mi nombre en la pantalla" name="show_my_name_checkbox" />
+ <check_box label="Ocultar título de mi grupo" name="show_my_title_checkbox" />
+ <check_box label="Nombres de avatares pequeños" name="small_avatar_names_checkbox" />
+ <color_swatch label="" name="effect_color_swatch"
+ tool_tip="Haga clic para abrir la selección de color" />
+ <spinner label="Intervalo ausente:" name="afk_timeout_spinner" />
+ <check_box label="Mostrar notificación de amigo online"
+ name="friends_online_notify_checkbox" />
+ <check_box label="Girar minimapa" name="rotate_mini_map_checkbox" />
+ <check_box label="Notificar cuando Linden dólares (L$) son gastos o recibidos"
+ name="notify_money_change_checkbox" />
+ <check_box label="Autodetectar hardware gráfico en la próxima vez que iniciar"
+ name="probe_hardware_checkbox"
+ tool_tip="Seconf Life automáticamente ajusta algunas configuraciones gráficas con base en su hardware. Si usted instala un nuevo hardware, Second Life debe detectarlo nuevamente." />
+ <check_box label="Usar sistema de color patrón" name="use_system_color_picker_checkbox"
+ tool_tip="Usar selección del color de sistema patrón al revés del construido en Second Life." />
+ <text type="string" length="1" name="start_location_textbox">
+ Local de inicio:
+ </text>
+ <text type="string" length="1" name="show_names_textbox">
+ Mostrar nombres:
+ </text>
+ <text type="string" length="1" name="effects_color_textbox">
+ Color para mis efectos:
+ </text>
+ <text type="string" length="1" name="seconds_textbox">
+ segundos
+ </text>
+ <text type="string" length="1" name="crash_report_textbox">
+ Informes de trabamiento:
+ </text>
+ <text type="string" length="1" name="language_textbox">
+ Idioma:
+ </text>
+ <text type="string" length="1" name="language_textbox2">
+ (Requiere reinicio para completar efecto)
+ </text>
+ <text name="region_name_prompt">
+ <Teclee un nombre de región>
+ </text>
+ <combo_box name="crash_behavior_combobox">
+ <combo_item type="string" length="1" name="Askbeforesending">
+ Preguntar antes de enviar
+ </combo_item>
+ <combo_item type="string" length="1" name="Alwayssend">
+ Siempre enviar
+ </combo_item>
+ <combo_item type="string" length="1" name="Neversend">
+ Nunca enviar
+ </combo_item>
+ </combo_box>
+ <combo_box name="language_combobox">
+ <combo_item type="string" length="1" name="English">
+ Inglés
+ </combo_item>
+ <combo_item type="string" length="1" name="Deutsch(German)">
+ Deutsch (Alemán) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="French">
+ Français (Francés) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="(Japanese)">
+ 日本語 (Japonés) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="(Korean)">
+ 한국어 (Coreano) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="Chinese">
+ 汉语/漢語 (Chino) - Beta
+ </combo_item>
+ <combo_item type="string" name="Spanish">
+ Español - Beta
+ </combo_item>
+ </combo_box>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml new file mode 100644 index 0000000000..9e85b2a554 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Gráficos" name="Display panel">
+ <text type="string" length="1" name="text">
+ Resolución de exhibición:
+ </text>
+ <check_box label="Ejecutar en ventana" name="windowed mode" />
+ <text type="string" length="1" name="Fullscreen Aspect Ratio:">
+ Tasa de aspecto de pantalla completa:
+ </text>
+ <text type="string" length="1" name="(width / height)">
+ (anchura / altura)
+ </text>
+ <combo_box name="aspect_ratio">
+ <combo_item type="string" length="1" name="4:3(StandardCRT)">
+ 4:3 (CRT Patrón)
+ </combo_item>
+ <combo_item type="string" length="1" name="5:4(1280x1024LCD)">
+ 5:4 (1280x1024 LCD)
+ </combo_item>
+ <combo_item type="string" length="1" name="16:9(Widescreen)">
+ 16:9 (Widescreen)
+ </combo_item>
+ </combo_box>
+ <check_box label="Autodetectar" name="aspect_auto_detect" />
+ <text type="string" length="1" name="UI Size:">
+ Tamaño de la interface:
+ </text>
+ <text type="string" length="1" name="(meters, lower is faster)">
+ (metros, más bajo es más rápido)
+ </text>
+ <text type="string" length="1" name="text2">
+ Opciones de exhibición:
+ </text>
+ <check_box label="Usar escala indepediente de resolución" name="ui_auto_scale" />
+ <spinner label="Distancia del terreno:" name="draw_distance" />
+ <check_box label="Mostrar avatar en la visión del ratón" name="avfp" />
+ <text name="resolution_format">
+ [RES_X] x [RES_Y]
+ </text>
+ <text name="aspect_ratio_text">
+ [NUM]:[DEN]
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_covenant.xml b/indra/newview/skins/default/xui/es/panel_region_covenant.xml new file mode 100644 index 0000000000..9e34f4307c --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_region_covenant.xml @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Pacto" name="Covenant">
+ <text name="covenant_help_text">
+ Cambiar las informaciones de pacto irá a mostrar todas las parcelas en la propiedad.
+ </text>
+ <text name="region_name_lbl">
+ Región:
+ </text>
+ <text name="region_name_text">
+ (desconocido)
+ </text>
+ <text name="estate_name_lbl">
+ Propiedad:
+ </text>
+ <text name="estate_name_text">
+ (desconocido)
+ </text>
+ <text name="covenent_instructions">
+ Arrastre y suelte una tarjeta de anotación
+para mudar el pacto
+para esta propiedad.
+ </text>
+ <button label="?" name="covenant_help" />
+ <button label="Restaurar" name="reset_covenant" />
+ <text name="estate_owner_lbl">
+ Dueño de la propiedad:
+ </text>
+ <text name="estate_owner_text">
+ (desconocido)
+ </text>
+ <text name="resellable_clause">
+ Terreno comprado en esta región podrá o no ser revendido.
+ </text>
+ <text name="changeable_clause">
+ Terreno comprado en esta región podrá o no ser unido o subdividido.
+ </text>
+ <text_editor name="covenant_editor">
+ Cargando...
+ </text_editor>
+ <text name="can_resell">
+ Terreno comprado en esta región podrá ser revendido.
+ </text>
+ <text name="can_not_resell">
+ Terreno comprado en esta región no podrá ser revendido.
+ </text>
+ <text name="can_change">
+ Terreno comprado en esta región podrá ser unido o subdividido.
+ </text>
+ <text name="can_not_change">
+ Terreno comprado en esta región no podrá ser unido o subdividido.
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_debug.xml b/indra/newview/skins/default/xui/es/panel_region_debug.xml new file mode 100644 index 0000000000..2ecca0f893 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_region_debug.xml @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Debug" name="Debug">
+ <text name="region_text_lbl">
+ Región:
+ </text>
+ <text name="region_text">
+ desconocido
+ </text>
+ <check_box label="Desactivar scripts" name="disable_scripts_check"
+ tool_tip="Desactivar todos los scripts en esta región" />
+ <button label="?" name="disable_scripts_help" />
+ <check_box label="Desactivar colisiones" name="disable_collisions_check"
+ tool_tip="Desactivar colisiones de no avatares en esta región" />
+ <button label="?" name="disable_collisions_help" />
+ <check_box label="Desactivar física" name="disable_physics_check"
+ tool_tip="Desactivar toda la física en esta región" />
+ <button label="?" name="disable_physics_help" />
+ <button label="Aplicar" name="apply_btn" />
+ <button label="Elegir avatar..." name="choose_avatar_btn" />
+ <button
+ label="Retornar objetos's con scripts de los avatares de otros terrenos's de las personas"
+ name="return_scripted_other_land_btn" />
+ <button label="Retornar TODOS los objetos con scripts de los avatares"
+ name="return_scripted_all_btn" />
+ <button label="Obtener top de colisionadores..." name="top_colliders_btn"
+ tool_tip="Lista de objetos con mayor potencial de colisiones" />
+ <button label="?" name="top_colliders_help" />
+ <button label="Obtener top de scripts..." name="top_scripts_btn"
+ tool_tip="Lista de objetos consumiendo más tiempo con ejecución de scripts" />
+ <button label="?" name="top_scripts_help" />
+ <button label="Reiniciar región" name="restart_btn"
+ tool_tip="Exhibir un recuento regresivo de 2 minutos y reiniciar la región" />
+ <button label="?" name="restart_help" />
+ <button label="Cancelar reinicio" name="cancel_restart_btn"
+ tool_tip="Cancelar reinicio de región" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_estate.xml b/indra/newview/skins/default/xui/es/panel_region_estate.xml new file mode 100644 index 0000000000..e23de1796b --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_region_estate.xml @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Propiedad" name="Estate">
+ <text name="estate_help_text">
+ Cambiar las configuraciones en esta pestaña afectará todas las regiones en la propiedad.
+ </text>
+ <text name="estate_text">
+ Propiedad:
+ </text>
+ <text name="estate_name">
+ (desconocido)
+ </text>
+ <text name="owner_text">
+ Propietario:
+ </text>
+ <text name="estate_owner">
+ (desconocido)
+ </text>
+ <text name="estate_manager_label">
+ Gerentes de propiedad:
+ </text>
+ <button label="?" name="estate_manager_help" />
+ <button label="Adicionar..." name="add_estate_manager_btn" />
+ <button label="Remover..." name="remove_estate_manager_btn" />
+ <check_box label="Usar horario global" name="use_global_time_check" />
+ <button label="?" name="use_global_time_help" />
+ <check_box label="Sol fijo" name="fixed_sun_check" />
+ <button label="?" name="fixed_sun_help" />
+ <slider label="Fase" name="sun_hour_slider" />
+ <check_box label="Public Access" name="externally_visible_check" />
+ <button label="?" name="externally_visible_help" />
+ <check_box label="Permitir teletransporte directo" name="allow_direct_teleport" />
+ <button label="?" name="allow_direct_teleport_help" />
+ <text name="region_text_lbl">
+ Negar acceso en el estado de pago:
+ </text>
+ <check_box label="Permitir informaciones de pago en archivo" name="deny_anonymous" />
+ <check_box label="Rechazar informaciones de pago en archivo" name="deny_identified" />
+ <check_box label="Rechazar informaciones de pago usadas" name="deny_transacted" />
+ <button label="Aplicar" name="apply_btn" />
+ <text name="allow_resident_label">
+ Residentes permitidos:
+ </text>
+ <button label="?" name="allow_resident_help" />
+ <button label="Adicionar..." name="add_allowed_avatar_btn" />
+ <button label="Remover..." name="remove_allowed_avatar_btn" />
+ <text name="allow_group_label">
+ Grupos permitidos:
+ </text>
+ <button label="?" name="allow_group_help" />
+ <button label="Adicionar..." name="add_allowed_group_btn" />
+ <button label="Remover..." name="remove_allowed_group_btn" />
+ <text name="ban_resident_label">
+ Residentes desterrados:
+ </text>
+ <button label="?" name="ban_resident_help" />
+ <button label="Adicionar..." name="add_banned_avatar_btn" />
+ <button label="Remover..." name="remove_banned_avatar_btn" />
+ <button label="Enviar mensaje para propiedad..." name="message_estate_btn" />
+ <button label="Expulsar a usuario de la propiedad..." name="kick_user_from_estate_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_general.xml b/indra/newview/skins/default/xui/es/panel_region_general.xml new file mode 100644 index 0000000000..2bc6e94ba6 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_region_general.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Región" name="General">
+ <text name="region_text_lbl">
+ Región:
+ </text>
+ <text name="region_text">
+ desconocido
+ </text>
+ <check_box label="Bloquear formar terreno" name="block_terraform_check" />
+ <button label="?" name="terraform_help" />
+ <check_box label="Bloquear vuelo" name="block_fly_check" />
+ <button label="?" name="fly_help" />
+ <check_box label="Permitir daño" name="allow_damage_check" />
+ <button label="?" name="damage_help" />
+ <check_box label="Restringir promoción" name="restrict_pushobject" />
+ <button label="?" name="restrict_pushobject_help" />
+ <check_box label="Permitir reventa de terreno" name="allow_land_resell_check" />
+ <button label="?" name="land_resell_help" />
+ <check_box label="Permitir unir/dividir parcela" name="allow_parcel_changes_check" />
+ <button label="?" name="parcel_changes_help" />
+ <spinner label="Límite del agente" name="agent_limit_spin" />
+ <button label="?" name="agent_limit_help" />
+ <spinner label="Objeto bono" name="object_bonus_spin" />
+ <button label="?" name="object_bonus_help" />
+ <text label="Madurez" name="access_text">
+ Madurez:
+ </text>
+ <combo_box label="Adulto" name="access_combo">
+ <combo_item name="PG">
+ PG
+ </combo_item>
+ <combo_item name="Mature">
+ Adulto
+ </combo_item>
+ </combo_box>
+ <button label="?" name="access_help" />
+ <button label="Aplicar" name="apply_btn" />
+ <button label="Teletransportar un usuario hacia casa..." name="kick_btn" />
+ <button label="Teletransportar todos los usuarios hacia casa..." name="kick_all_btn" />
+ <button label="Enviar mensaje para región..." name="im_btn" />
+ <button label="Administrar Telehub..." name="manage_telehub_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_terrain.xml b/indra/newview/skins/default/xui/es/panel_region_terrain.xml new file mode 100644 index 0000000000..d60f4ac6e8 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_region_terrain.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Terreno" name="Terrain">
+ <text name="region_text_lbl">
+ Región:
+ </text>
+ <text name="region_text">
+ desconocido
+ </text>
+ <spinner label="Nivel del agua" name="water_height_spin" />
+ <button label="?" name="water_height_help" />
+ <spinner label="Límite superior del terreno" name="terrain_raise_spin" />
+ <button label="?" name="terrain_raise_help" />
+ <spinner label="Límite inferior del terreno" name="terrain_lower_spin" />
+ <button label="?" name="terrain_lower_help" />
+ <check_box label="Usar sol de la propiedad" name="use_estate_sun_check" />
+ <button label="?" name="use_estate_sun_help" />
+ <check_box label="Sol fijo" name="fixed_sun_check" />
+ <button label="?" name="fixed_sun_help" />
+ <slider label="Fase" name="sun_hour_slider" />
+ <button label="Aplicar" name="apply_btn" />
+ <button label="Descargar RAW del terreno..." name="download_raw_btn"
+ tool_tip="Disponible apenas para dueños de propiedad y no para gerentes" />
+ <button label="?" name="download_raw_help" />
+ <button label="Enviar RAW del terreno..." name="upload_raw_btn"
+ tool_tip="Disponible apenas para dueños de propiedad y no para gerentes" />
+ <button label="?" name="upload_raw_help" />
+ <button label="Formar terreno" name="bake_terrain_btn"
+ tool_tip="Define el terreno actual como punto medio para límites de elevación/rebajamiento" />
+ <button label="?" name="bake_terrain_help" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_region_texture.xml b/indra/newview/skins/default/xui/es/panel_region_texture.xml new file mode 100644 index 0000000000..4969194866 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_region_texture.xml @@ -0,0 +1,57 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Textura del terreno" name="Textures">
+ <text name="region_text_lbl">
+ Región:
+ </text>
+ <text name="region_text">
+ desconocido
+ </text>
+ <text name="detail_texture_text">
+ Terrain Textures (requires 512x512, 24 bit .tga files)
+ </text>
+ <text name="height_text_lbl">
+ 1 (Bajo)
+ </text>
+ <text name="height_text_lbl2">
+ 2
+ </text>
+ <text name="height_text_lbl3">
+ 3
+ </text>
+ <text name="height_text_lbl4">
+ 4 (Alto)
+ </text>
+ <text name="height_text_lbl5">
+ Alcances de la elevación de textura
+ </text>
+ <text name="height_text_lbl6">
+ Sudoeste
+ </text>
+ <text name="height_text_lbl7">
+ Noroeste
+ </text>
+ <text name="height_text_lbl8">
+ Sudeste
+ </text>
+ <text name="height_text_lbl9">
+ Nordeste
+ </text>
+ <spinner label="Bajo" name="height_start_spin_0" />
+ <spinner label="Bajo" name="height_start_spin_1" />
+ <spinner label="Bajo" name="height_start_spin_2" />
+ <spinner label="Bajo" name="height_start_spin_3" />
+ <spinner label="Alto" name="height_range_spin_0" />
+ <spinner label="Alto" name="height_range_spin_1" />
+ <spinner label="Alto" name="height_range_spin_2" />
+ <spinner label="Alto" name="height_range_spin_3" />
+ <text name="height_text_lbl10">
+ Estos valores representan la variación de la mezcla para las texturas arriba.
+ </text>
+ <text name="height_text_lbl11">
+ Medido en metros, el valor INFERIOR es la altura MÁXIMA de la Textura #1,
+ </text>
+ <text name="height_text_lbl12">
+ y el valor MAYOR es la altura MÍNIMA de la Textura #4.
+ </text>
+ <button label="Aplicar" name="apply_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_scrolling_param.xml b/indra/newview/skins/default/xui/es/panel_scrolling_param.xml new file mode 100644 index 0000000000..4b27d00547 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_scrolling_param.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="LLScrollingPanelParam">
+ <text type="string" length="1" name="Loading...">
+ Cargando...
+ </text>
+ <text type="string" length="1" name="Loading...2">
+ Cargando...
+ </text>
+ <button label="" label_selected="" name="less" />
+ <button label="" label_selected="" name="more" />
+ <slider label="[DESC]" name="param slider" />
+</panel>
diff --git a/indra/newview/skins/default/xui/es/panel_status_bar.xml b/indra/newview/skins/default/xui/es/panel_status_bar.xml new file mode 100644 index 0000000000..f9f2733554 --- /dev/null +++ b/indra/newview/skins/default/xui/es/panel_status_bar.xml @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="status">
+ <text type="string" length="1" name="ParcelNameText"
+ tool_tip="Nombre de la parcela de terreno en la que usted está. Haga clic para Sobre el Terreno.">
+ nombre de la parcela va aquí
+ </text>
+ <text type="string" length="1" name="BalanceText" tool_tip="Balance de la cuenta">
+ L$
+ </text>
+ <button label="" label_selected="" name="buycurrency" tool_tip="Comprar moneda" />
+ <text type="string" length="12" name="TimeText" tool_tip="Hora actual (Pacífico)">
+ 12:00 AM
+ </text>
+ <button label="" label_selected="" name="scriptout"
+ tool_tip="Avisos y errores de script" />
+ <button label="" label_selected="" name="health" tool_tip="Salud" />
+ <text type="string" length="1" name="HealthText" tool_tip="Salud">
+ 100%
+ </text>
+ <button label="" label_selected="" name="fly" tool_tip="No volar" />
+ <button label="" label_selected="" name="build" tool_tip="No construir" />
+ <button label="" label_selected="" name="scripts" tool_tip="Sin scripts" />
+ <button label="" label_selected="" name="restrictpush"
+ tool_tip="Restringir llPushObject" />
+ <button label="" label_selected="" name="buyland" tool_tip="Comprar esta parcela" />
+ <text name="packet_loss_tooltip">
+ Pérdida de pacote
+ </text>
+ <text name="bandwidth_tooltip">
+ Amplitud de banda
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/es/role_actions.xml b/indra/newview/skins/default/xui/es/role_actions.xml new file mode 100644 index 0000000000..1e10ccf992 --- /dev/null +++ b/indra/newview/skins/default/xui/es/role_actions.xml @@ -0,0 +1,186 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<role_actions> + <action_set + description="Estas habilidades incluyen poderes de adicionar o remover miembros del grupo y permitir que nuevos miembros se junten sin una invitación." + name="Membership"> + <action description="Invitar personas para este grupo" + longdescription="Invite personas para este grupo usando el botón 'Invitar nueva persona...' en Miembros & pestaña Funciones > subpestaña Miembros." + name="member invite" value="1" /> + <action description="Expulsar a miembros de este grupo" + longdescription="Expulse a miembros de este grupo usando el botón 'Expulsar del grupo' en Miembros & pestaña Funciones > subpestaña Miembros. Un propietario puede expulsar a cualquiera, excepto a otro propietario. Si usted no es un propietario, un miembro puede a expulsarlo del grupo si, y solamente si, él apenas tiene la función de todos y no otras funciones. Para remover miembros de funciones, necesita tener la habilidad 'Remover miembros de funciones'." + name="member eject" value="2" /> + <action + description="Activar/desactivar 'Abrir registro' y cambiar 'Tasa de suscripción'" + longdescription="Active/desactive 'Abrir registro' para permitir que nuevos miembros se unan sin una invitación, y cambie 'Tasa de registro' en la sección Preferencia de grupo de la pestaña General." + name="member options" value="3" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes de adicionar, remover y cambiar funciones del grupo; adicionar y remover miembros en funciones y designar habilidades a funciones." + name="Roles"> + <action description="Crear nuevas funciones" + longdescription="Cree nuevas funciones en Miembros & pestaña Funciones > subpestaña Funciones." + name="role create" value="4" /> + <action description="Borrar funciones" + longdescription="Borra funciones en Miembros & pestaña Funciones > subpestaña Funciones." + name="role delete" value="5" /> + <action description="Cambiar nombres de funciones, títulos y descripciones" + longdescription="Cambie el nombre de funciones, títulos y descripciones en la parte inferior de Miembros & pestaña Funciones > subpestaña Funciones después de seleccionar una función." + name="role properties" value="6" /> + <action description="Designar miembros para la función's del asignador" + longdescription="Designe miembros para funciones en la sección de funciones designadas de Miembros & pestaña Funciones > subpestaña Miembros. Un miembro con este poder puede solamente adicionar miembros para la función que el asignador ya posee." + name="role assign member limited" value="7" /> + <action description="Designar miembros para cualquier función" + longdescription="Designe miembros para cualquier función en la sección de funciones designadas de Miembros & pestaña Funciones > subpestaña Miembros. *AVISO* Cualesquiera miembros en una función con esta habilidad pueden designar a sí propios--y cualesquiera otros miembros no propietarios--para funciones que tienen más poderes que las actuales, promocionándolos a poderes próximos al del propietario. Asegúrese de saber lo que está haciendo antes de designar esta habilidad." + name="role assign member" value="8" /> + <action description="Remover miembros de las funciones" + longdescription="Remueva miembros de funciones en la sección de funciones designadas de Miembros & pestaña Funciones > subpestaña Miembros. Propietarios no pueden' ser removidos." + name="role remove member" value="9" /> + <action description="Determinar y remover habilidades en función" + longdescription="Designe y remueva habilidades en funciones en la sección habilidades permitidas de Miembros & pestaña Funciones > subpestaña Funciones. *AVISO* Cualesquiera miembros en una función con esta habilidad pueden designar a sí propios--y cualesquiera otros miembros no propietarios--todas las habilidades, promocionándolos a poderes próximos al del propietario. Asegúrese de saber lo que está haciendo antes de designar esta habilidad." + name="role change actions" value="10" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes para modificar esta identidad de grupo, como cambiar la visibilidad pública, presentación y insignia." + name="Group Identity"> + <action + description="Cambiar presentación, insignia, 'Publicar en la web', y cuales miembros están públicamente visibles en Informaciones del Grupo." + longdescription="Cambie la presentación, insignia, 'Publicar en la web' y cuales miembros están públicamente visibles en Informaciones del grupo. Es hecho en la pestaña General." + name="group change identity" value="11" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes para transferir, modificar y vender terrenos del grupo. Vaya para la ventana Sobre el terreno, haga clic con el botón derecho en el terreno y seleccione 'Sobre el terreno...' o haga clic en la información de la parcela en la barra del menú." + name="Parcel Management"> + <action description="Transferir y comprar terreno para el grupo" + longdescription="Transfiere y compre terreno para el grupo. Es hecho en Sobre el terreno > pestaña General." + name="land deed" value="12" /> + <action description="Abandonar al terreno para Gobernador Linden" + longdescription="Abandone al terreno para Gobernador Linden. *AVISO* Cualquier miembro en una función con esta habilidad puede abandonar al terreno perteneciente al grupo en Sobre el terreno > pestaña General, revirtiendo a la posesión Linden sin una venta! Asegúrese de saber lo que está haciendo antes de designar esta habilidad." + name="land release" value="13" /> + <action description="Definir terreno para información de venta" + longdescription="Defina informaciones de venta para terreno. *AVISO* Cualquier miembro en una función con esta habilidad puede vender terrenos pertenecientes al grupo en Sobre el terreno > pestaña General ¡cómo quiera! Asegúrese de saber lo que está haciendo antes de designar esta habilidad." + name="land set sale info" value="14" /> + <action description="Subdividir y unir parcelas" + longdescription="Subdivide and join parcels. This is done by right-clicking the ground, 'Edit Terrain', and dragging your mouse on the land to make a selection. To subdivide, select what you want to split and click 'Subdivide...'. To join, select two or more contiguous parcels and click 'Join...'. " + name="land divide join" value="15" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes para cambiar el nombre de las parcelas y configuraciones de publicación, visibilidad de la búsqueda de directorio y punto de aterrizaje & opciones de ruta de TP." + name="Parcel Identity"> + <action + description="Activar/desactivar 'Exhibir en locales de encuentro' y definir categoría" + longdescription="Activar/desactivar 'Exhibir en locales de encuentro' y configurar una categoría de parcela en Sobre el terreno > pestaña Opciones." + name="land find places" value="17" /> + <action + description="Cambiar nombre de la parcela, descripción, y configuraciones 'Publicar en la web'" + longdescription="Cambie el nombre de la parcela, descripción y configuraciones de 'Publicar en la web'. Es hecho en Sobre el terreno > pestaña Opciones." + name="land change identity" value="18" /> + <action description="Definir punto de aterrizaje y ruta de teletransporte" + longdescription="En una parcela perteneciente al grupo, miembros en una función con esta habilidad pueden definir un punto de aterrizaje para especificar donde los teletransportes llegan y también definir la ruta del teletransporte para un mayor control. Es hecho en Sobre el terreno > pestaña Opciones." + name="land set landing point" value="19" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes que afectan opciones de parcela, como 'Crear objetos', 'Editar terreno' y música & configuraciones de multimedia." + name="Parcel Settings"> + <action description="Cambiar música & configuraciones de multimedia" + longdescription="Cambie streaming de música y configuraciones de vídeo en Sobre el terreno > pestaña Multimedia." + name="land change media" value="20" /> + <action description="Activar/desactivar 'Editar terreno'" + longdescription="Active/desactive 'Editar terreno'. *AVISO* Sobre el terreno > pestaña Opciones > Editar terreno permite a cualquiera alterar las formas de su terreno', sustituir y mover plantas Linden. Asegúrese de saber lo que está haciendo antes de designar esta habilidad. La edición de terreno es activada/desactivada en Sobre el terreno > pestaña Opciones." + name="land edit" value="21" /> + <action + description="Activar/desactivar variados Sobre el Terreno > Opciones de configuraciones" + longdescription="Active/desactive 'Seguro (sin daño)', 'Volar', y permita a otros residentes: 'Crear objetos', 'Editar terreno', 'Crear puntos de referencia', y 'Ejecutar scripts' en un terreno perteneciente al grupo en Sobre el terreno > pestaña Opciones." + name="land options" value="22" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes que permiten a miembros rebasar restricciones en parcelas pertenecientes al grupo." + name="Parcel Powers"> + <action description="Siempre permitir 'Editar terreno'" + longdescription="Miembros en una función con esta habilidad pueden editar terreno en una parcela perteneciente al grupo, mismo si está desactivada en Sobre el terreno > pestaña Opciones." + name="land allow edit land" value="23" /> + <action description="Siempre permitir 'Volar'" + longdescription="Miembros en una función con esta habilidad pueden volar sobre una parcela perteneciente al grupo, mismo si está desactivada en Sobre el terreno > pestaña Opciones." + name="land allow fly" value="24" /> + <action description="Siempre permitir 'Crear objetos'" + longdescription="Miembros en una función con esta habilidad pueden crear objetos en una parcela perteneciente al grupo, mismo si está desactivada en Sobre el terreno > pestaña Opciones." + name="land allow create" value="25" /> + <action description="Siempre permitir 'Crear punto de referencia'" + longdescription="Miembros en una función con esta habilidad pueden poner un punto de referencia en una parcela perteneciente al grupo, mismo si está desactivada en Sobre el terreno > pestaña Opciones." + name="land allow landmark" value="26" /> + <action description="Permitir 'Colocar casa aquí' en el terreno del grupo" + longdescription="Miembros en una función con esta habilidad pueden usar el menú Mundo > Definir hogar aquí en una parcela del grupo (definir terreno o transferir para este grupo)." + name="land allow set home" value="28" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes de permitir o restringir acceso a parcelas pertenecientes al grupo, incluyendo congelar y expulsar a residentes." + name="Parcel Access"> + <action description="Administrar listas de acceso a la parcela" + longdescription="Administre la lista de acceso a la parcela en Sobre el terreno > pestaña Acceso." + name="land manage allowed" value="29" /> + <action description="Administrar lista de desterrados de la parcela" + longdescription="Administre la lista de desterrados de la parcela en Sobre el terreno > pestaña Desterrado." + name="land manage banned" value="30" /> + <action description="Cambiar configuraciones de parcela 'Vender pases...'" + longdescription="Cambie configuraciones de 'Vender pases...' en Sobre el terreno > pestaña Acceso." + name="land manage passes" value="31" /> + <action description="Expulsar y congelar residentes en las parcelas" + longdescription="Miembros en una función con esta habilidad pueden lidiar con un residente indeseado en una parcela perteneciente al grupo haciendo clic con el botón derecho sobre él, Más > y seleccionando 'Expulsar...' o 'Congelar...'." + name="land admin" value="32" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes de permitir a miembros devolver objetos y poner y mover plantas Linden. Útil para que miembros organicen el paisaje, pero debe ser usado con cuidado, debido a no ser posible deshacer la mudanza de los objetos." + name="Parcel Content"> + <action description="Devolver objetos que pertenecen al grupo" + longdescription="Devuelva objetos en parcelas pertenecientes al grupo que pertenecen al grupo en Sobre el terreno > pestaña Objetos." + name="land return group owned" value="48" /> + <action description="Devolver objetos definidos para el grupo" + longdescription="Devuelva objetos en parcelas pertenecientes al grupo en Sobre el terreno > pestaña Objetos." + name="land return group set" value="33" /> + <action description="Devolver objetos que no pertenecen al grupo" + longdescription="Devuelva objetos en las parcelas pertenecientes a un grupo que está sin grupo en el Sobre el terreno > pestaña Objetos." + name="land return non group" value="34" /> + <action description="Enjardinar usando plantas Linden" + longdescription="La habilidad de enjardinar permite poner y mover árboles Linden, plantas y céspedes. Estos ítems pueden ser encontrados en la's Biblioteca de su inventario > carpeta Objetos o pueden ser criados a través del botón Construir." + name="land gardening" value="35" /> + </action_set> + <action_set + description="These Abilities include powers to deed, modify, and sell group-owned objects. These changes are done in the Edit Tools > General Tab. Right-click an object and Edit to see its settings. " + name="Object Management"> + <action description="Transferir objetos para el grupo" + longdescription="Transfiere objetos para el grupo en Editar herramientas > pestaña General." + name="object deed" value="36" /> + <action description="Manipular (mover, copiar, modificar) objetos del grupo" + longdescription="Manipule (mover,copiar, modificar) objetos pertenecientes al grupo en Editar Herramientas > pestaña General." + name="object manipulate" value="38" /> + <action description="Definir objetos pertenecientes al grupo para venta" + longdescription="Defina objetos pertenecientes al grupo para venta en Editar Herramientas > pestaña General." + name="object set sale" value="39" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes que requieren que miembros paguen deudas y reciban dividendos del grupo, y restringen acceso al historial de cuenta del grupo." + name="Accounting"> + <action description="Pagar débitos y reciber dividendos del grupo" + longdescription="Members in a Role with this Ability will automatically pay group liabilities and receive group dividends. This means they will receive a portion of group-owned land sales which are distributed daily, as well as contribute towards things like parcel listing fees. " + name="accounting accountable" value="40" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes de permitir enviar, recibir y ver avisos de grupo." + name="Notices"> + <action description="Enviar aviso" + longdescription="Miembros en una función con esta habilidad pueden enviar avisos en Informaciones de grupo > pestaña Avisos." + name="notices send" value="42" /> + <action description="Reciber nuevos avisos y ver los anteriores" + longdescription="Miembros en una función con esta habilidad pueden recibir los nuevos avisos y ver los anteriores en Informaciones de grupo > pestaña Avisos." + name="notices receive" value="43" /> + </action_set> + <action_set + description="Estas habilidades incluyen poderes de permitir a miembros definir y votar en propuestas y ver historial de votación." + name="Proposals"> + <action description="Crear propuesta" + longdescription="Miembros en una función con esta habilidad pueden crear propuestas para que sean votadas en Informaciones de grupo > pestaña Propuestas." + name="proposal start" value="44" /> + <action description="Votar en propuestas" + longdescription="Miembros en una función con esta habilidad pueden votar en propuestas en Informaciones de grupo > pestaña Propuestas." + name="proposal vote" value="45" /> + </action_set> +</role_actions> diff --git a/indra/newview/skins/default/xui/es/xui_version.xml b/indra/newview/skins/default/xui/es/xui_version.xml new file mode 100644 index 0000000000..ee2a0be745 --- /dev/null +++ b/indra/newview/skins/default/xui/es/xui_version.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<xui_version>
+ 1.0
+</xui_version>
diff --git a/indra/newview/skins/default/xui/fr/floater_about.xml b/indra/newview/skins/default/xui/fr/floater_about.xml new file mode 100644 index 0000000000..883551c8de --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_about.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_about" title="A propos de Second Life">
+
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_about_land.xml b/indra/newview/skins/default/xui/fr/floater_about_land.xml new file mode 100644 index 0000000000..cfd117cc04 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_about_land.xml @@ -0,0 +1,334 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floaterland" title="A propos du Terrain">
+ <tab_container name="landtab">
+ <panel label="Général" name="land_general_panel">
+ <text type="string" length="1" name="Name:">
+ Nom :
+ </text>
+ <text type="string" length="1" name="Description:">
+ Description :
+ </text>
+ <text type="string" length="1" name="Owner:">
+ Propriétaire :
+ </text>
+ <text type="string" length="1" name="OwnerText">
+ Leyla Linden
+ </text>
+ <button label="Profil..." label_selected="Profil..." name="Profile..." />
+ <text type="string" length="1" name="Group:">
+ Groupe :
+ </text>
+ <button label="Définir..." label_selected="Définir..." name="Set..." />
+ <check_box label="Autoriser transfert au groupe" name="check deed"
+ tool_tip="Un officier du Groupe peut transférer ce terrain au groupe afin qu'il contribue au patrimoine du groupe." />
+ <button label="Transférer…" label_selected="Transférer…" name="Deed..."
+ tool_tip="Vous ne pouvez transférer de terrain que si vous êtes officier du groupe." />
+ <check_box label="Le propriétaire contribue par transfert" name="check contib"
+ tool_tip="Lorsque le terrain est transféré au groupe, la contribution du précédent propriétaire suffit à l'entretenir." />
+ <text type="string" length="1" name="For Sale:">
+ A vendre :
+ </text>
+ <text type="string" length="1" name="Not for sale.">
+ Pas à vendre.
+ </text>
+ <text type="string" length="1" name="For Sale: Price L$[PRICE].">
+ Prix : L$[PRICE].
+ </text>
+ <button label="Vendre terrain..." label_selected="Vendre terrain..."
+ name="Sell Land..." />
+ <text type="string" length="1" name="For sale to">
+ Vendu à : [BUYER]
+ </text>
+ <text type="string" length="1" name="Sell with landowners objects in parcel.">
+ Objets inclus dans la vente.
+ </text>
+ <text type="string" length="1" name="Selling with no objects in parcel.">
+ Objets non inclus dans la vente.
+ </text>
+ <button label="Annuler la vente du terrain"
+ label_selected="Annuler la vente du terrain" name="Cancel Land Sale" />
+ <text type="string" length="1" name="Claimed:">
+ Réclamé :
+ </text>
+ <text type="string" length="1" name="DateClaimText">
+ Tue Aug 15 13:47:25 2006
+ </text>
+ <text type="string" length="1" name="PriceLabel">
+ Superficie :
+ </text>
+ <text type="string" length="1" name="PriceText">
+ 4048 m2
+ </text>
+ <text type="string" length="1" name="Traffic:">
+ Trafic :
+ </text>
+ <text type="string" length="1" name="DwellText">
+ 0
+ </text>
+ <button label="Acheter terrain…" label_selected="Acheter terrain…"
+ name="Buy Land..." />
+ <button label="Acheter pour le compte d'un groupe..."
+ label_selected="Acheter pour le compte d'un groupe..."
+ name="Buy For Group..." />
+ <button label="Acheter un laissez-passer..."
+ label_selected="Acheter un laissez-passer..." name="Buy Pass..."
+ tool_tip="Un laissez-passer vous donne un accès temporaire à ce terrain." />
+ <button label="Céder le terrain" label_selected="Céder le terrain"
+ name="Abandon Land..." />
+ <button label="Récupérer terrain..." label_selected="Récupérer terrain..."
+ name="Reclaim Land..." />
+ <button label="Vente Linden..." label_selected="Vente Linden..." name="Linden Sale..."
+ tool_tip="Le terrain doit posséder un propriétaire, un contenu défini, et ne pas déjà être aux enchères." />
+ <text name="new users only">
+ Nouveaux utilisateurs uniquement
+ </text>
+ <text name="anyone">
+ Tout le monde
+ </text>
+ </panel>
+ <panel label="Clause de sauvegarde" name="land_covenant_panel">
+ <text type="string" length="1" name="covenant_timestamp_text">
+ Last Modified Wed Dec 31 16:00:00 1969
+ </text>
+ <text type="string" length="1" name="region_name_lbl">
+ Région :
+ </text>
+ <text type="string" length="1" name="region_name_text">
+ leyla
+ </text>
+ <text type="string" length="1" name="estate_name_lbl">
+ Domaine :
+ </text>
+ <text type="string" length="1" name="estate_name_text">
+ continent
+ </text>
+ <text type="string" length="1" name="estate_owner_lbl">
+ Propriétaire :
+ </text>
+ <text type="string" length="1" name="estate_owner_text">
+ (aucun)
+ </text>
+ <text type="string" length="1" name="resellable_clause">
+ Les terrains acquis dans cette région ne peuvent être revendus.
+ </text>
+ <text type="string" length="1" name="changeable_clause">
+ Les terrains acquis dans cette région ne peuvent être fusionnés/subdivisés.
+ </text>
+ <text_editor type="string" length="1" name="covenant_editor">
+ Pas de clause de sauvegarde fixée pour ce domaine.
+ </text_editor>
+ <text name="can_resell">
+ Les terrains acquis dans cette région peuvent être revendus.
+ </text>
+ <text name="can_not_resell">
+ Les terrains acquis dans cette région ne peuvent être revendus.
+ </text>
+ <text name="can_change">
+ Les terrains acquis dans cette région peuvent être fusionnés ou subdivisés.
+ </text>
+ <text name="can_not_change">
+ Les terrains acquis dans cette région ne peuvent être fusionnés ou subdivisés.
+ </text>
+ </panel>
+ <panel label="Objets" name="land_objects_panel">
+ <text type="string" length="1" name="Simulator primitive usage:">
+ Primitifs utilisés sur le sim :
+ </text>
+ <text type="string" length="1" name="0 out of 0 available">
+ 0 sur 14055 (14055 disponibles)
+ </text>
+ <text type="string" length="1" name="Primitives parcel supports:">
+ Primitifs max. sur parcelle :
+ </text>
+ <text type="string" length="1" name="object_contrib_text">
+ 926
+ </text>
+ <text type="string" length="1" name="Primitives on parcel:">
+ Primitifs sur la parcelle :
+ </text>
+ <text type="string" length="1" name="total_objects_text">
+ 0
+ </text>
+ <text type="string" length="1" name="Owned by parcel owner:">
+ Appartenant au propriétaire de la parcelle :
+ </text>
+ <text type="string" length="1" name="owner_objects_text">
+ 0
+ </text>
+ <button label="Afficher" label_selected="Afficher" name="ShowOwner" />
+ <button label="Renvoyer" label_selected="Renvoyer" name="ReturnOwner..."
+ tool_tip="Renvoyez dez objets à leurs propriétaires." />
+ <text type="string" length="1" name="Set to group:">
+ Attribuer au groupe :
+ </text>
+ <text type="string" length="1" name="group_objects_text">
+ 0
+ </text>
+ <button label="Afficher" label_selected="Afficher" name="ShowGroup" />
+ <button label="Renvoyer" label_selected="Renvoyer" name="ReturnGroup..."
+ tool_tip="Renvoyez dez objets à leurs propriétaires." />
+ <text type="string" length="1" name="Owned by others:">
+ Appartenant à d'autres :
+ </text>
+ <text type="string" length="1" name="other_objects_text">
+ 0
+ </text>
+ <button label="Afficher" label_selected="Afficher" name="ShowOther" />
+ <button label="Renvoyer" label_selected="Renvoyer" name="ReturnOther..."
+ tool_tip="Renvoyez dez objets à leurs propriétaires." />
+ <text type="string" length="1" name="Selected / sat upon:">
+ Sélectionné / assis sur :
+ </text>
+ <text type="string" length="1" name="selected_objects_text">
+ 0
+ </text>
+ <text type="string" length="1" name="Autoreturn other resident&apos;s objects (minutes, 0 for off):">
+ Renvoi automatique des objets appartenant aux autres résidents (minutes, 0 pour désactiver):
+ </text>
+ <text type="string" length="1" name="Object Owners:">
+ Propriétaires :
+ </text>
+ <button label="Actualiser" label_selected="Actualiser" name="Refresh List" />
+ <button label="Renvoyer objets…" label_selected="Renvoyer objets…"
+ name="Return objects..." />
+ <button label="" label_selected="" name="Type" tool_tip="Trier par type" />
+ <button label="Nom" label_selected="Nom" name="Name" tool_tip="Trier par nom" />
+ <button label="Trafic" label_selected="Trafic" name="Count" tool_tip="Trier par trafic" />
+ </panel>
+ <panel label="Options" name="land_options_panel">
+ <text type="string" length="1" name="allow_label">
+ Autoriser d'autres résidents à :
+ </text>
+ <check_box label="Créer objets" name="edit objects check" />
+ <check_box label="Modifier le relief" name="edit land check" />
+ <check_box label="Créer repères" name="check landmark" />
+ <check_box label="Exécuter des scripts de groupe" name="check group scripts" />
+ <check_box label="Voler" name="check fly" />
+ <check_box label="Exécuter d'autres scripts" name="check other scripts" />
+ <text type="string" length="1" name="land_options_label">
+ Options du Terrain :
+ </text>
+ <check_box label="Sans danger (pas de dégâts)" name="check safe" />
+ <check_box label="Interdire de pousser" name="PushRestrictCheck"
+ tool_tip="llPushObject ne fonctionnera que sur des scripts appartenant au propriétaire de la parcelle ou si celui qui est poussé est propriétaire du script." />
+ <check_box label="Show in Search > Places (L$30/week) under" name="ShowDirectoryCheck" />
+ <combo_box name="land category">
+ <combo_item name="AnyCategory">
+ Toutes catégories
+ </combo_item>
+ <combo_item name="LindenLocation">
+ Lieu appartenant aux Linden
+ </combo_item>
+ <combo_item name="Adult">
+ Adulte
+ </combo_item>
+ <combo_item name="Arts&Culture">
+ Arts & Culture
+ </combo_item>
+ <combo_item name="Business">
+ Business
+ </combo_item>
+ <combo_item name="Educational">
+ Educatif
+ </combo_item>
+ <combo_item name="Gaming">
+ Gaming
+ </combo_item>
+ <combo_item name="Hangout">
+ QG
+ </combo_item>
+ <combo_item name="NewcomerFriendly">
+ Nouveaux arrivants bienvenus
+ </combo_item>
+ <combo_item name="Parks&Nature">
+ Parcs & Nature
+ </combo_item>
+ <combo_item name="Residential">
+ Résidentiel
+ </combo_item>
+ <combo_item name="Shopping">
+ Shopping
+ </combo_item>
+ <combo_item name="Other">
+ Autre
+ </combo_item>
+ </combo_box>
+ <check_box label="Publier liste sur le web" name="PublishCheck"
+ tool_tip="Publiez vos informations de parcelle sur le web." />
+ <check_box label="Contenu adulte" name="MatureCheck"
+ tool_tip="Les informations de votre parcelle sont à caractère adulte." />
+ <button label="?" label_selected="?" name="?" />
+ <text type="string" length="1" name="Snapshot:">
+ Instantané :
+ </text>
+ <texture_picker label="" name="snapshot_ctrl" tool_tip="Cliquez pour choisir une image" />
+ <text type="string" length="1" name="Landing Point: (none)">
+ Point d'atterrissage : (aucun)
+ </text>
+ <button label="Définir" label_selected="Définir" name="Set"
+ tool_tip="Définir le point d'atterrissage sur votre position actuelle. Il doit se trouver à l'intérieur de cette parcelle de terrain." />
+ <button label="Effacer" label_selected="Effacer" name="Clear"
+ tool_tip="Dégagez le point d'atterissage." />
+ <text type="string" length="1" name="Teleport Routing: ">
+ Routage de téléportation :
+ </text>
+ <combo_box name="landing type"
+ tool_tip="Teleport Routing -- select how to handle teleports onto your land.">
+ <combo_item type="string" length="1" name="Blocked">
+ Bloqué(e)
+ </combo_item>
+ <combo_item type="string" length="1" name="LandingPoint">
+ Point d'atterrissage
+ </combo_item>
+ <combo_item type="string" length="1" name="Anywhere">
+ Partout
+ </combo_item>
+ </combo_box>
+ </panel>
+ <panel label="Média" name="land_media_panel">
+ <check_box label="Limiter le son spatial à la parcelle" name="check sound local" />
+ <text type="string" length="1" name="Music URL:">
+ URL du flux :
+ </text>
+ <text type="string" length="1" name="Media texture:">
+ Texture
+du média :
+ </text>
+ <text type="string" length="1" name="Replace this texture:">
+ Remplacer cette texture :
+ </text>
+ <texture_picker label="" name="media texture" tool_tip="Cliquez pour choisir une image" />
+ <text type="string" length="1" name="with content from this URL:">
+ par du contenu situé à l'URL suivante :
+ </text>
+ <check_box
+ label="Redimensionnement automatique (plus lent et affichage de qualité inférieure)"
+ name="media_auto_scale"
+ tool_tip="Cochez pour mettre le contenu à l'échelle de cette parcelle. Cela peut légèrement affecter la rapidité et la qualité visuelle, mais ne nécessitera pas de remise à l'échelle ou de réalignement de texture supplémentaires." />
+ </panel>
+ <panel label="Accès" name="land_access_panel">
+ <text type="string" length="1" name="Limit access to this parcel to:">
+ Restreindre l'accès à cette parcelle à :
+ </text>
+ <check_box label="Groupe : (aucun)" name="GroupCheck" />
+ <check_box label="Avatars : (0 dans la liste, 300 max)" name="AccessCheck" />
+ <button label="Ajouter..." label_selected="Ajouter..." name="Add..." />
+ <button label="Retirer" label_selected="Retirer" name="Remove" />
+ <check_box label="Vendre des laissez-passer temporaires :" name="PassCheck" />
+ <spinner label="Prix en L$ :" name="PriceSpin" />
+ <spinner label="Heures de connexion :" name="HoursSpin" />
+ </panel>
+ <panel label="Bannir" name="land_ban_panel">
+ <check_box label="Bannir les avatars suivants : (0 dans la liste, 300 max)"
+ name="LandBanCheck" />
+ <button label="Ajouter..." label_selected="Ajouter..." name="Add..." />
+ <button label="Retirer" label_selected="Retirer" name="Remove" />
+ <text type="string" length="1" name="Deny by Payment Status:">
+ Refuser selon les infos de paiement :
+ </text>
+ <check_box label="Refuser sans infos de paiement enregistrées" name="DenyAnonymousCheck" />
+ <check_box label="Refuser avec infos de paiement enregistrées" name="DenyIdentifiedCheck" />
+ <check_box label="Refuser avec infos de paiement utilisées" name="DenyTransactedCheck" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_animation_preview.xml b/indra/newview/skins/default/xui/fr/floater_animation_preview.xml new file mode 100644 index 0000000000..93028ee518 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_animation_preview.xml @@ -0,0 +1,160 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Animation Preview" title="">
+ <text name="name_label">
+ Nom :
+ </text>
+ <text name="description_label">
+ Description :
+ </text>
+ <spinner label="Priorité" name="priority"
+ tool_tip="Contrôle quelles autres animations peuvent être supplantées par celle-ci." />
+ <text name="preview_label">
+ Aperçu pendant
+ </text>
+ <combo_box label="" name="preview_base_anim"
+ tool_tip="Use this to test your animation behavior while your avatar performs common actions.">
+ <combo_item name="Standing">
+ Debout
+ </combo_item>
+ <combo_item name="Walking">
+ Marcher
+ </combo_item>
+ <combo_item name="Sitting">
+ Assis(e)
+ </combo_item>
+ <combo_item name="Flying">
+ Vol
+ </combo_item>
+ </combo_box>
+ <check_box label="Jouer en boucle" name="loop_check"
+ tool_tip="Joue l'animation en boucle." />
+ <spinner label="In(%)" name="loop_in_point"
+ tool_tip="Définit le point de début de boucle de l'animation." />
+ <spinner label="Out(%)" name="loop_out_point"
+ tool_tip="Définit le point de fin de boucle de l'animation." />
+ <text name="hand_label">
+ Pose de la main
+ </text>
+ <combo_box label="" name="hand_pose_combo"
+ tool_tip="Controls what hands do during animation.">
+ <combo_item name="Spread">
+ Diffusion
+ </combo_item>
+ <combo_item name="Relaxed">
+ Détendu(e)
+ </combo_item>
+ <combo_item name="PointBoth">
+ Pointer des deux côtés
+ </combo_item>
+ <combo_item name="Fist">
+ Poing
+ </combo_item>
+ <combo_item name="RelaxedLeft">
+ Détendu(e) Gauche
+ </combo_item>
+ <combo_item name="PointLeft">
+ Pointer gauche
+ </combo_item>
+ <combo_item name="FistLeft">
+ Poing gauche
+ </combo_item>
+ <combo_item name="RelaxedRight">
+ Détendu(e) Droite
+ </combo_item>
+ <combo_item name="PointRight">
+ Pointer droit
+ </combo_item>
+ <combo_item name="FistRight">
+ Poing droit
+ </combo_item>
+ <combo_item name="SaluteRight">
+ Saluer droit
+ </combo_item>
+ <combo_item name="Typing">
+ En train de composer un message
+ </combo_item>
+ <combo_item name="PeaceRight">
+ Peace
+ </combo_item>
+ </combo_box>
+ <text name="emote_label">
+ Expression
+ </text>
+ <combo_box label="" name="emote_combo"
+ tool_tip="Controls what face does during animation.">
+ <combo_item name="[None]">
+ [Aucun]
+ </combo_item>
+ <combo_item name="Aaaaah">
+ Aaaaah
+ </combo_item>
+ <combo_item name="Afraid">
+ Apeuré
+ </combo_item>
+ <combo_item name="Angry">
+ Fâché
+ </combo_item>
+ <combo_item name="BigSmile">
+ Grand sourire
+ </combo_item>
+ <combo_item name="Bored">
+ Ennui
+ </combo_item>
+ <combo_item name="Cry">
+ Pleurer
+ </combo_item>
+ <combo_item name="Disdain">
+ Dédain
+ </combo_item>
+ <combo_item name="Embarrassed">
+ Gêné(e)
+ </combo_item>
+ <combo_item name="Frown">
+ Froncer les sourcils
+ </combo_item>
+ <combo_item name="Kiss">
+ Embrasser
+ </combo_item>
+ <combo_item name="Laugh">
+ Rire
+ </combo_item>
+ <combo_item name="Plllppt">
+ Plllppt
+ </combo_item>
+ <combo_item name="Repulsed">
+ Dégoûté(e)
+ </combo_item>
+ <combo_item name="Sad">
+ Triste
+ </combo_item>
+ <combo_item name="Shrug">
+ Hausser les épaules
+ </combo_item>
+ <combo_item name="Smile">
+ Sourire
+ </combo_item>
+ <combo_item name="Surprise">
+ Surprise
+ </combo_item>
+ <combo_item name="Wink">
+ Clin d'œil
+ </combo_item>
+ <combo_item name="Worry">
+ Inquiet(e)
+ </combo_item>
+ </combo_box>
+ <spinner label="Ease In (sec)" name="ease_in_time"
+ tool_tip="Temps d'entrée des animations (en secondes)." />
+ <spinner label="Ease Out (sec)" name="ease_out_time"
+ tool_tip="Temps de sortie des animations (en secondes)." />
+ <button label="" name="play_btn" tool_tip="Jouer/interrompre votre animation." />
+ <button label="" name="stop_btn" tool_tip="Arrêter l'animation" />
+ <slider label="" name="playback_slider" />
+ <text name="bad_animation_text">
+ Unable to read animation file.
+
+ We recommend BVH files exported from Poser 4.
+ </text>
+ <button label="Annuler" name="cancel_btn" />
+ <button label="Uploader (L$[AMOUNT])" name="ok_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_auction.xml b/indra/newview/skins/default/xui/fr/floater_auction.xml new file mode 100644 index 0000000000..7fbfecd15a --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_auction.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_auction" title="Démarrer vente de terrain Linden">
+ <check_box label="Inclure clôture de sélection jaune" name="fence_check" />
+ <combo_box name="saletype_combo">
+ <combo_item name="Auction">
+ Enchères
+ </combo_item>
+ <combo_item name="FirstLand">
+ Premier terrain
+ </combo_item>
+ </combo_box>
+ <button label="Instantané" label_selected="Instantané" name="snapshot_btn" />
+ <button label="OK" label_selected="OK" name="ok_btn" />
+ <text name="already for sale">
+ Vous ne pouvez mettre aux enchères des parcelles déjà en vente.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_avatar_picker.xml b/indra/newview/skins/default/xui/fr/floater_avatar_picker.xml new file mode 100644 index 0000000000..cd163612e5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_avatar_picker.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="avatarpicker" title="Choisir personne">
+ <text name="Type part of the person's name:">
+ Entrez les premières lettres du nom de la personne :
+ </text>
+ <button label="Chercher" label_selected="Chercher" name="Find" />
+ <text name="Or select a calling card:">
+ Ou sélectionnez une carte de visite :
+ </text>
+ <button label="Sélectionner" label_selected="Sélectionner" name="Select" />
+ <button label="Fermer" label_selected="Fermer" name="Close" />
+ <text name="NotFound">
+ '[TEXT]' introuvable
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_avatar_textures.xml b/indra/newview/skins/default/xui/fr/floater_avatar_textures.xml new file mode 100644 index 0000000000..d7954e9005 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_avatar_textures.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="avatar_texture_debug" title="Avatar Textures">
+ <text name="">
+ Baked Textures
+ </text>
+ <text name="">
+ Composite Textures
+ </text>
+ <texture_picker label="Tête" name="baked_head" />
+ <texture_picker label="Maquillage" name="head_bodypaint" />
+ <texture_picker label="Cheveux" name="hair" />
+ <button label="Dump" label_selected="Dump" name="Dump" />
+ <texture_picker label="Yeux" name="baked_eyes" />
+ <texture_picker label="Eye" name="eye_texture" />
+ <texture_picker label="Upper Body" name="baked_upper_body" />
+ <texture_picker label="Upper Body Tattoo" name="upper_bodypaint" />
+ <texture_picker label="Maillot de corps" name="undershirt" />
+ <texture_picker label="Gants" name="gloves" />
+ <texture_picker label="Chemise" name="shirt" />
+ <texture_picker label="Upper Jacket" name="upper_jacket" />
+ <texture_picker label="Lower Body" name="baked_lower_body" />
+ <texture_picker label="Lower Body Tattoo" name="lower_bodypaint" />
+ <texture_picker label="Sous-vêtements" name="underpants" />
+ <texture_picker label="Chaussettes" name="socks" />
+ <texture_picker label="Chaussures" name="shoes" />
+ <texture_picker label="Pantalon" name="pants" />
+ <texture_picker label="Veste" name="jacket" />
+ <texture_picker label="Jupe" name="baked_skirt" />
+ <texture_picker label="Jupe" name="skirt_texture" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_build_options.xml b/indra/newview/skins/default/xui/fr/floater_build_options.xml new file mode 100644 index 0000000000..f05e522cbb --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_build_options.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="build options floater" title="Options de la grille">
+ <spinner label="Unité de mesure (m)" name="GridResolution" />
+ <spinner label="Etendue (mètres)" name="GridDrawSize" />
+ <check_box label="Activer magnétisme sous-unités" name="GridSubUnit" />
+ <slider label="Opacité de la grille" name="GridOpacity" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_bumps.xml b/indra/newview/skins/default/xui/fr/floater_bumps.xml new file mode 100644 index 0000000000..5f39ba6ea2 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_bumps.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_bumps" title="Agressions physiques">
+ <text name="none_detected">
+ Aucun(e) détecté(e)
+ </text>
+ <text name="bump">
+ [TIME] [FIRST] [LAST] vous a bousculé.
+ </text>
+ <text name="llpushobject">
+ [TIME] [FIRST] [LAST] vous a poussé avec un script
+ </text>
+ <text name="selected_object_collide">
+ [TIME] [FIRST] [LAST] vous a frappé avec un objet
+ </text>
+ <text name="scripted_object_collide">
+ [TIME] [FIRST] [LAST] vous a frappé avec un objet scripté
+ </text>
+ <text name="physical_object_collide">
+ [TIME] [FIRST] [LAST] vous a frappé avec un objet physique
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_buy_contents.xml b/indra/newview/skins/default/xui/fr/floater_buy_contents.xml new file mode 100644 index 0000000000..2902ad7f6c --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_buy_contents.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_buy_contents" title="Acheter le contenu">
+ <text name="contains_text">
+ [NAME] contient :
+ </text>
+ <text name="buy_text">
+ Acheter pour L$[AMOUNT] à [NAME] ?
+ </text>
+ <button label="Annuler" label_selected="Annuler" name="cancel_btn" />
+ <button label="Acheter" label_selected="Acheter" name="buy_btn" />
+ <check_box label="Porter ce vêtement maintenant" name="wear_check" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_buy_currency.xml b/indra/newview/skins/default/xui/fr/floater_buy_currency.xml new file mode 100644 index 0000000000..e43b3b0248 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_buy_currency.xml @@ -0,0 +1,62 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="buy currency" title="Acheter des devises">
+ <text name="info_buying">
+ Achat de devises :
+ </text>
+ <text name="info_cannot_buy">
+ Achat actuellement impossible :
+ </text>
+ <text name="info_need_more">
+ Il vous faut plus de devises :
+ </text>
+ <text name="error_message">
+ Quelque chose ne tourne pas rond.
+ </text>
+ <button label="Visiter le site" name="error_web" />
+ <text name="contacting">
+ Connexion avec LindeX en cours...
+ </text>
+ <text name="buy_action_unknown">
+ Acheter des L$ sur le marché de devises LindeX
+ </text>
+ <text name="buy_action">
+ [NAME] L$ [PRICE]
+ </text>
+ <text name="currency_action">
+ Acheter des L$
+ </text>
+ <line_editor name="currency_amt">
+ 1234
+ </line_editor>
+ <text name="currency_est">
+ pour environ US$ [USD]
+ </text>
+ <text name="balance_label">
+ Vous avez actuellement
+ </text>
+ <text name="balance_amount">
+ L$ [AMT]
+ </text>
+ <text name="buying_label">
+ Vous achetez
+ </text>
+ <text name="buying_amount">
+ L$ [AMT]
+ </text>
+ <text name="total_label">
+ Votre solde sera
+ </text>
+ <text name="total_amount">
+ L$ [AMT]
+ </text>
+ <text name="purchase_warning_repurchase">
+ Confirmer cette acquisition n'entraîne que l'achat de devises.
+Vous devrez répéter l'opération.
+ </text>
+ <text name="purchase_warning_notenough">
+ Achat de devises insuffisant.
+Veuillez saisir un montant supérieur.
+ </text>
+ <button label="Acquérir" name="buy_btn" />
+ <button label="Annuler" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_buy_land.xml b/indra/newview/skins/default/xui/fr/floater_buy_land.xml new file mode 100644 index 0000000000..d1ddbbe79e --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_buy_land.xml @@ -0,0 +1,232 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="buy land" title="Acheter du terrain">
+ <text name="region_name_label">
+ Région :
+ </text>
+ <text name="region_name_text">
+ (inconnu)
+ </text>
+ <text name="estate_name_label">
+ Domaine :
+ </text>
+ <text name="estate_name_text">
+ (inconnu)
+ </text>
+ <text name="estate_owner_label">
+ Propriétaire :
+ </text>
+ <text name="estate_owner_text">
+ (inconnu)
+ </text>
+ <text name="resellable_changeable_label">
+ Terrains acquis dans cette région :
+ </text>
+ <text name="resellable_clause">
+ Les terrains acquis dans cette région peuvent ou ne peuvent pas être revendus.
+ </text>
+ <text name="changeable_clause">
+ peut ou ne peut pas être fusionné ou subdivisé
+ </text>
+ <text name="covenant_text">
+ Vous devez accepter la clause de sauvegarde du domaine :
+ </text>
+ <text_editor name="covenant_editor">
+ Chargement en cours...
+ </text_editor>
+ <check_box label="J'accepte la clause définie ci-dessus" name="agree_covenant" />
+ <text name="info_parcel_label">
+ Parcelle :
+ </text>
+ <text name="info_parcel">
+ Scotopteryx 138,204
+ </text>
+ <text name="info_size_label">
+ Taille :
+ </text>
+ <text name="info_size">
+ 1024 m2
+ </text>
+ <text name="info_price_label">
+ Prix :
+ </text>
+ <text name="info_price">
+ L$ 1500, objets compris
+ </text>
+ <text name="info_action">
+ Acheter ce terrain aura pour effet :
+ </text>
+ <text name="error_message">
+ Quelque chose ne tourne pas rond.
+ </text>
+ <button label="Visiter le site" name="error_web" />
+ <text name="account_action">
+ Devenez un membre Premium.
+ </text>
+ <text name="account_reason">
+ Seuls les membres premium peuvent posséder du terrain.
+ </text>
+ <combo_box name="account_level">
+ <combo_item name="US$9.95/month,billedmonthly">
+ US$9.95/mois, prélevés mensuellement
+ </combo_item>
+ <combo_item name="US$7.50/month,billedquarterly">
+ US$7.50/mois, prélevés trimestriellement
+ </combo_item>
+ <combo_item name="US$6.00/month,billedannually">
+ US$6.00/mois, prélevés annuellement
+ </combo_item>
+ </combo_box>
+ <text name="land_use_action">
+ Augmentez vos charges foncières à US$ 40/mois.
+ </text>
+ <text name="land_use_reason">
+ Vous possédez 1,309 mètres carrés de terrain.
+Cette parcelle occupe 512 mètres carrés de terrain.
+ </text>
+ <text name="purchase_action">
+ Payer Joe Resident L$4000 pour le terrain
+ </text>
+ <text name="currency_reason">
+ Vous avez L$ 2,100.
+ </text>
+ <text name="currency_action">
+ Acheter plus de L$
+ </text>
+ <line_editor name="currency_amt">
+ 1000
+ </line_editor>
+ <text name="currency_est">
+ pour environ US$ [AMOUNT2]
+ </text>
+ <text name="currency_balance">
+ Vous avez L$ 2,100.
+ </text>
+ <check_box label="Retirer la contribution du groupe à l'achat"
+ name="remove_contribution" />
+ <button label="Acquérir" name="buy_btn" />
+ <button label="Annuler" name="cancel_btn" />
+ <text name="can_resell">
+ Peut être revendu.
+ </text>
+ <text name="can_not_resell">
+ Ne peut être revendu.
+ </text>
+ <text name="can_change">
+ Peut être fusionné ou subdivisé.
+ </text>
+ <text name="can_not_change">
+ Ne peut être fusionné ou subdivisé.
+ </text>
+ <text name="cant_buy_for_group">
+ Vous n'êtes pas autorisé(e) à acheter du terrain pour votre groupe actif.
+ </text>
+ <text name="no_land_selected">
+ Aucun terrain sélectionné.
+ </text>
+ <text name="multiple_parcels_selected">
+ Vous avez sélectionné plusieurs parcelles différentes.
+Essayez de sélectionner une zone plus petite.
+ </text>
+ <text name="no_permission">
+ Vous n'êtes pas autorisé(e) à acheter du terrain pour votre groupe actif.
+ </text>
+ <text name="parcel_not_for_sale">
+ La parcelle sélectionnée n'est pas à vendre.
+ </text>
+ <text name="group_already_owns">
+ Le groupe possède déjà la parcelle.
+ </text>
+ <text name="you_already_own">
+ Vous possédez déjà cette parcelle.
+ </text>
+ <text name="set_to_sell_to_other">
+ La parcelle sélectionnée est déjà mise en vente à quelqu'un d'autre.
+ </text>
+ <text name="no_public_land">
+ La zone sélectionnée ne comprend pas de terrain public.
+ </text>
+ <text name="not_owned_by_you">
+ Vous avez sélectionné un terrain appartenant à un autre utilisateur.
+Essayez de sélectionner une zone plus petite.
+ </text>
+ <text name="processing">
+ Traitement de l'achat en cours...
+
+(Ceci peut prendre 1 ou 2 mn.)
+ </text>
+ <text name="fetching_error">
+ Une erreur s'est produite lors de l'accès aux informations de vente du terrain.
+ </text>
+ <text name="buying_will">
+ Acheter ce terrain aura pour effet :
+ </text>
+ <text name="buying_for_group">
+ Achat de terrain pour un groupe :
+ </text>
+ <text name="cannot_buy_now">
+ Achat actuellement impossible :
+ </text>
+ <text name="not_for_sale">
+ Pas à vendre :
+ </text>
+ <text name="none_needed">
+ non requis
+ </text>
+ <text name="must_upgrade">
+ Vous devez changer de type de compte pour posséder du terrain.
+ </text>
+ <text name="cant_own_land">
+ Votre compte vous permet de posséder du terrain.
+ </text>
+ <text name="first_purchase">
+ Ceci est votre première acquisition de terrain,
+et la seule fois où vous pouvez acheter une parcelle 'Premier Terrain'
+ </text>
+ <text name="first_time_but_not_first_land">
+ Ceci est votre première acquisition de terrain, mais cette
+parcelle n'est pas réservée aux nouveaux acheteurs. Vous devriez
+peut-être chercher une parcelle 'Premier Terrain' moins chère.
+ </text>
+ <text name="land_holdings">
+ Vous possédez [BUYER] m2 de terrain.
+ </text>
+ <text name="pay_to_for_land">
+ Payer L$ [AMOUNT] à [SELLER] pour ce terrain
+ </text>
+ <text name="buy_for_US">
+ Acheter L$ [AMOUNT] pour environ US$ [AMOUNT2] ,
+ </text>
+ <text name="parcel_meters">
+ Cette parcelle a une superficie de [AMOUNT] m2.
+ </text>
+ <text name="premium_land">
+ Ce terrain est 'premium', et d'une surface facturable de [AMOUNT] m2.
+ </text>
+ <text name="discounted_land">
+ Ce terrain est 'discount', et d'une surface facturable [AMOUNT] m2.
+ </text>
+ <text name="meters_supports_object">
+ [AMOUNT] m2
+peuvent héberger [AMOUNT2] objets
+ </text>
+ <text name="sold_with_objects">
+ vendu avec les objets
+ </text>
+ <text name="insufficient_land_credits">
+ Le groupe [GROUP] devra recevoir des contribution de terrain suffisantes
+pour couvrir la valeur de cette parcelle avant que cette acquisition
+ne soit validée.
+ </text>
+ <text name="have_enough_lindens">
+ Vous avez L$ [AMOUNT], montant suffisant pour acheter ce terrain.
+ </text>
+ <text name="not_enough_lindens">
+ Vous n'avez que L$ [AMOUNT], il vous manque L$ [AMOUNT2].
+ </text>
+ <text name="balance_left">
+ Après cet achat, il vous restera L$ [AMOUNT].
+ </text>
+ <text name="balance_needed">
+ Vous devez acheter au moins L$ [AMOUNT] pour pouvoir acquérir ce terrain.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_buy_object.xml b/indra/newview/skins/default/xui/fr/floater_buy_object.xml new file mode 100644 index 0000000000..66b9b582e3 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_buy_object.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="contents" title="Acheter une copie de l'objet">
+ <text name="contents_text">
+ et son contenu :
+ </text>
+ <text name="buy_text">
+ Acheter pour L$[AMOUNT] à [NAME] ?
+ </text>
+ <button label="Annuler" label_selected="Annuler" name="cancel_btn" />
+ <button label="Acheter" label_selected="Acheter" name="buy_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_choose_group.xml b/indra/newview/skins/default/xui/fr/floater_choose_group.xml new file mode 100644 index 0000000000..06977e5f94 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_choose_group.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="groups" title="Groupes">
+ <text name="groupdesc">
+ Choisir un groupe :
+ </text>
+ <button label="OK" label_selected="OK" name="OK" />
+ <button label="Annuler" label_selected="Annuler" name="Cancel" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_color_picker.xml b/indra/newview/skins/default/xui/fr/floater_color_picker.xml new file mode 100644 index 0000000000..66452a31ed --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_color_picker.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="ColorPicker" title="Sélecteur de couleurs">
+ <text name="r_val_text">
+ Rouge :
+ </text>
+ <text name="g_val_text">
+ Vert :
+ </text>
+ <text name="b_val_text">
+ Bleu :
+ </text>
+ <text name="h_val_text">
+ Teinte :
+ </text>
+ <text name="s_val_text">
+ Assis :
+ </text>
+ <text name="l_val_text">
+ Lum :
+ </text>
+ <check_box label="Appliquer maintenant" name="apply_immediate" />
+ <button label="" label_selected="" name="color_pipette" />
+ <button label="Annuler" label_selected="Annuler" name="cancel_btn" />
+ <button label="Sélectionner" label_selected="Sélectionner" name="select_btn" />
+ <text name="Current color:">
+ Couleur actuelle :
+ </text>
+ <text name="(Drag below to save.)">
+ (Glisser ci-dessous pour sauvegarder.)
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_critical.xml b/indra/newview/skins/default/xui/fr/floater_critical.xml new file mode 100644 index 0000000000..f7b55c8227 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_critical.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Continuer" label_selected="Continuer" name="Continue" />
+ <button label="Annuler" label_selected="Annuler" name="Cancel" />
+ <text name="tos_heading">
+ Veuillez lire attentivement le message suivant.
+ </text>
+ <text_editor name="tos_text">
+ TOS_TEXT
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_customize.xml b/indra/newview/skins/default/xui/fr/floater_customize.xml new file mode 100644 index 0000000000..55a7a41387 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_customize.xml @@ -0,0 +1,494 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater customize" title="Apparence">
+ <tab_container name="customize tab container">
+ <panel label="Parties du corps" />
+ <panel label="Silhouette" name="Shape">
+ <button label="Créer Nouvelle Silhouette" label_selected="Créer Nouvelle Silhouette"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <button label="Corps" label_selected="Corps" name="Body" />
+ <button label="Tête" label_selected="Tête" name="Head" />
+ <button label="Yeux" label_selected="Yeux" name="Eyes" />
+ <button label="Oreilles" label_selected="Oreilles" name="Ears" />
+ <button label="Nez" label_selected="Nez" name="Nose" />
+ <button label="Bouche" label_selected="Bouche" name="Mouth" />
+ <button label="Menton" label_selected="Menton" name="Chin" />
+ <button label="Torse" label_selected="Torse" name="Torso" />
+ <button label="Jambes" label_selected="Jambes" name="Legs" />
+ <button label="Aléatoire" label_selected="Aléatoire" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler une nouvelle silhouette, glissez-déposez la sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer une de toutes pièces,
+et la porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <radio_group name="sex radio">
+ <radio_item type="string" length="1" name="radio">
+ Féminin
+ </radio_item>
+ <radio_item type="string" length="1" name="radio2">
+ Masculin
+ </radio_item>
+ </radio_group>
+ </panel>
+ <panel label="Peau" name="Skin">
+ <button label="Créer Nouvelle Peau" label_selected="Créer Nouvelle Peau"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <button label="Couleur de peau" label_selected="Couleur de peau" name="Skin Color" />
+ <button label="Détail du visage" label_selected="Détail du visage" name="Face Detail" />
+ <button label="Maquillage" label_selected="Maquillage" name="Makeup" />
+ <button label="Détail du corps" label_selected="Détail du corps" name="Body Detail" />
+ <button label="Aléatoire" label_selected="Aléatoire" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler une nouvelle peau, glissez-déposez la sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer une de toutes pièces,
+et la porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <texture_picker label="Tatouages à la tête" name="Head Tattoos"
+ tool_tip="Cliquez pour choisir une image" />
+ <texture_picker label="Tatouages supérieurs" name="Upper Tattoos"
+ tool_tip="Cliquez pour choisir une image" />
+ <texture_picker label="Tatouages inférieurs" name="Lower Tattoos"
+ tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Cheveux" name="Hair">
+ <button label="Créer Nouveaux Cheveux" label_selected="Créer Nouveaux Cheveux"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <button label="Couleur" label_selected="Couleur" name="Color" />
+ <button label="Style" label_selected="Style" name="Style" />
+ <button label="Sourcils" label_selected="Sourcils" name="Eyebrows" />
+ <button label="Pilosité du visage" label_selected="Pilosité du visage" name="Facial" />
+ <button label="Aléatoire" label_selected="Aléatoire" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler de nouveaux cheveux, glissez-déposez les sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer de toutes pièces,
+et les porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <texture_picker label="Texture" name="Texture" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Yeux" name="Eyes">
+ <button label="Créer Nouveaux Yeux" label_selected="Créer Nouveaux Yeux"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <button label="Aléatoire" label_selected="Aléatoire" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour appliquer de nouveaux yeux, glissez-déposez les sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer de toutes pièces,
+et les porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <texture_picker label="Iris" name="Iris" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Vêtements" />
+ <panel label="Chemise" name="Shirt">
+ <button label="Créer Nouvelle Chemise" label_selected="Créer Nouvelle Chemise"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler une nouvelle chemise, glissez-déposez la sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer une de toutes pièces,
+et la porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Pantalon" name="Pants">
+ <button label="Créer Nouveau Pantalon" label_selected="Créer Nouveau Pantalon"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler un nouveau pantalon, glissez-déposez le sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer un de toutes pièces,
+et le porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Chaussures" name="Shoes">
+ <button label="Créer Nouvelles Chaussures"
+ label_selected="Créer Nouvelles Chaussures" name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler de nouvelles chaussures, glissez-déposez les sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer de toutes pièces,
+et la porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Chaussettes" name="Socks">
+ <button label="Créer Nouvelles Chaussettes"
+ label_selected="Créer Nouvelles Chaussettes" name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler de nouvelles chaussettes, glissez-déposez les sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer de toutes pièces,
+et les porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Veste" name="Jacket">
+ <button label="Créer Nouvelle Veste" label_selected="Créer Nouvelle Veste"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler une nouvelle veste, glissez-déposez la sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer une de toutes pièces,
+et la porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière du haut" name="Upper Fabric"
+ tool_tip="Cliquez pour choisir une image" />
+ <texture_picker label="Matière du bas" name="Lower Fabric"
+ tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Gants" name="Gloves">
+ <button label="Créer Nouveaux Gants" label_selected="Créer Nouveaux Gants"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler de nouveaux gants, glissez-déposez les sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer de toutes pièces,
+et les porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Maillot de corps" name="Undershirt">
+ <button label="Créer Nouveau Maillot de corps"
+ label_selected="Créer Nouveau Maillot de corps" name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler un nouveau maillot de corps, glissez-déposez le sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer un de toutes pièces,
+et le porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Sous-vêtements" name="Underpants">
+ <button label="Créer Nouveaux Sous-vêtements"
+ label_selected="Créer Nouveaux Sous-vêtements" name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler de nouveaux sous-vêtements, glissez-déposez les sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer de toutes pièces,
+et les porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ <panel label="Jupe" name="Skirt">
+ <button label="Créer Nouvelle Jupe" label_selected="Créer Nouvelle Jupe"
+ name="Create New" />
+ <button label="Retirer" label_selected="Retirer" name="Take Off" />
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Enregistrer sous" label_selected="Enregistrer sous" name="Save As" />
+ <button label="Annuler modifications" label_selected="Annuler modifications"
+ name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: modification impossible
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: chargement en cours...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: non porté
+ </text>
+ <text type="string" length="1" name="path">
+ Situé dans [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pour enfiler une nouvelle jupe, glissez-déposez la sur votre avatar
+depuis votre inventaire. Vous pouvez également en créer une de toutes pièces,
+et la porter.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Vous n'êtes pas autorisé(e) à modifier cet élément endossable.
+ </text>
+ <color_swatch label="Couleur" name="Color/Tint"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <texture_picker label="Matière" name="Fabric" tool_tip="Cliquez pour choisir une image" />
+ </panel>
+ </tab_container>
+ <button label="Composer une Tenue" label_selected="Composer une Tenue"
+ name="Make Outfit" />
+ <button label="Tout enregistrer" label_selected="Tout enregistrer" name="Save All" />
+ <button label="Fermer" label_selected="Fermer" name="Close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_gesture.xml b/indra/newview/skins/default/xui/fr/floater_gesture.xml new file mode 100644 index 0000000000..b83f6000f7 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_gesture.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="gestures" title="Gestes actifs">
+ <text name="help_label">
+ Tapez une phrase de déclenchement ou appuyez sur une touche pour jouer les animations et les sons.
+ </text>
+ <scroll_list name="gesture_list">
+ <column label="Trigger" name="trigger" />
+ <column label="Key" name="shortcut" />
+ <column label="" name="key" />
+ <column label="Name" name="name" />
+ </scroll_list>
+ <button label="Nouveau" name="new_gesture_btn" />
+ <button label="Inventaire" name="inventory_btn" />
+ <button label="Edition" name="edit_btn" />
+ <button label="Lire" name="play_btn" />
+ <button label="Arrêter" name="stop_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_god_tools.xml b/indra/newview/skins/default/xui/fr/floater_god_tools.xml new file mode 100644 index 0000000000..2139392b9e --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_god_tools.xml @@ -0,0 +1,146 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="godtools floater" title="Outils divins">
+ <tab_container name="GodTools Tabs">
+ <panel label="Grille" name="grid">
+ <button label="Dégager tous les utilisateurs"
+ label_selected="Dégager tous les utilisateurs" name="Kick all users" />
+ <button label="Vider le cache cartographique de la région"
+ label_selected="Vider le cache cartographique de la région"
+ name="Flush This Region's Map Visibility Caches" />
+ </panel>
+ <panel label="Région" name="region">
+ <text name="Sim Name:">
+ Nom du sim :
+ </text>
+ <check_box label="Initiation" name="check prelude"
+ tool_tip="Cochez pour transformer cette région en zone d'initiation." />
+ <check_box label="Soleil fixe" name="check fixed sun"
+ tool_tip="Définir la position du soleil (comme dans Région/Domaine > Relief." />
+ <check_box label="Réinitialiser Domicile à la téléportation" name="check reset home"
+ tool_tip="Lorsqu'un résident se téléporte vers l'extérieur, réinitialise son domicile à la position de sa destination." />
+ <check_box label="Visible" name="check visible"
+ tool_tip="Cochez pour rendre la région visible aux non-dieux." />
+ <check_box label="Dégâts" name="check damage"
+ tool_tip="Cochez pour activer les dégâts dans cette région." />
+ <check_box label="Bloquer détecteurs de trafic" name="block dwell"
+ tool_tip="Cochez pour que la région ne comptabilise pas le trafic." />
+ <check_box label="Interdire le terraforming" name="block terraform"
+ tool_tip="Cochez pour empêcher les personnes de terraformer leur terrain." />
+ <check_box label="Bac à sable" name="is sandbox"
+ tool_tip="Basculez les régions de bacs à sable" />
+ <button label="Figer Relief" label_selected="Figer Relief" name="Bake Terrain"
+ tool_tip="Enregistrer le relief actuel comme relief par défaut." />
+ <button label="Revenir au relief par défaut"
+ label_selected="Revenir au relief par défaut" name="Revert Terrain"
+ tool_tip="Remplacez le relief actuel par celui par défaut." />
+ <button label="Echanger relief" label_selected="Echanger relief" name="Swap Terrain"
+ tool_tip="Remplacer le relief actuel par le relief par défaut." />
+ <text name="estate id">
+ ID du Domaine :
+ </text>
+ <text name="parent id">
+ Parent ID :
+ </text>
+ <line_editor name="parentestate" tool_tip="Ceci est le domaine associé à cette région" />
+ <text name="Grid Pos: ">
+ Position sur la grille :
+ </text>
+ <line_editor name="gridposx" tool_tip="Position x sur la grille de cette région" />
+ <line_editor name="gridposy" tool_tip="Position y sur la grille de cette région" />
+ <text name="Redirect to Grid: ">
+ Rediriger vers la Grille :
+ </text>
+ <text name="billable factor text">
+ Indice de facturation :
+ </text>
+ <text name="land cost text">
+ L$ par m2
+ </text>
+ <button label="Rafraîchir" label_selected="Rafraîchir" name="Refresh"
+ tool_tip="Cliquer ici pour actualiser." />
+ <button label="Appliquer" label_selected="Appliquer" name="Apply"
+ tool_tip="Cliquez ici pour appliquer les modifications effectuées ci-dessus." />
+ <button label="Choisir région" label_selected="Choisir région" name="Select Region"
+ tool_tip="Sélectionnez la région entière à l'aide de l'outil terrain." />
+ <button label="Sauvegarde auto immédiate" label_selected="Sauvegarde auto immédiate"
+ name="Autosave now" tool_tip="Sauvegarde automatique au format gzip." />
+ </panel>
+ <panel label="Objets" name="objects">
+ <text name="Sim Name:">
+ Nom du sim :
+ </text>
+ <text name="region name">
+ Gallois
+ </text>
+ <check_box label="Désactiver les scripts" name="disable scripts"
+ tool_tip="Cochez pour désactiver tous les scripts dans cette région" />
+ <check_box label="Désactiver collisions" name="disable collisions"
+ tool_tip="Cochez pour désactiver les collisions entre non-avatars dans cette région" />
+ <check_box label="Désactiver Physiques" name="disable physics"
+ tool_tip="Cochez pour désactiver les propriétés physiques dans cette région." />
+ <button label="Appliquer" label_selected="Appliquer" name="Apply"
+ tool_tip="Cliquez ici pour appliquer les modifications effectuées ci-dessus." />
+ <button label="Définir cible" label_selected="Définir cible" name="Set Target"
+ tool_tip="Définir l'avatar cible pour la suppression de l'objet." />
+ <text name="target_avatar_name">
+ (aucune cible)
+ </text>
+ <button label="Supprimer *TOUS* les objets scriptés de la cible sur terrains tiers"
+ label_selected="Supprimer *TOUS* les objets scriptés de la cible sur terrains tiers"
+ name="Delete Target's Scripted Objects On Others Land"
+ tool_tip="Supprimer tous les objets scriptés appartenant à la cible sur les terrains ne lui appartenant pas. Les objets non copiables seront renvoyés." />
+ <button label="Supprimer *TOUS* les objets scriptés de la cible sur *tout* terrain"
+ label_selected="Supprimer *TOUS* les objets scriptés de la cible sur *tout* terrain"
+ name="Delete Target's Scripted Objects On *Any* Land"
+ tool_tip="Supprimer tous les objets scriptés appartenant à la cible dans cette région. Les objets non copiables seront renvoyés." />
+ <button label="Supprimer *TOUS* les objets de la cible"
+ label_selected="Supprimer *TOUS* les objets de la cible"
+ name="Delete *ALL* Of Target's Objects"
+ tool_tip="Supprimer tous les objets appartenant à la cible dans cette région. Les objets non copiables seront renvoyés." />
+ <button label="Afficher les Top Colliders" label_selected="Afficher les Top Colliders"
+ name="Get Top Colliders"
+ tool_tip="Gets list of objects experiencing the most narrowphase callbacks." />
+ <button label="Afficher les Top Scripts" label_selected="Afficher les Top Scripts"
+ name="Get Top Scripts"
+ tool_tip="Dresse une liste d'objets les plus occupés à exécuter des scripts." />
+ <button label="Résumé des scripts" label_selected="Résumé des scripts"
+ name="Scripts digest"
+ tool_tip="Dresse une liste de tous les scripts et de leurs occurrences." />
+ </panel>
+ <panel label="Requête" name="request">
+ <text name="Destination:">
+ Destination :
+ </text>
+ <combo_box name="destination">
+ <combo_item name="Selection">
+ Sélection
+ </combo_item>
+ <combo_item name="AgentRegion">
+ Région de l'avatar
+ </combo_item>
+ </combo_box>
+ <text name="Request:">
+ Demande :
+ </text>
+ <combo_box name="request">
+ <combo_item name="colliders<steps>">
+ colliders <steps>
+ </combo_item>
+ <combo_item name="scripts<count>,<optionalpattern>">
+ scripts <count>,<optional pattern>
+ </combo_item>
+ <combo_item name="objects<pattern>">
+ objets <pattern>
+ </combo_item>
+ <combo_item name="rez<asset_id>">
+ rez <asset_id>
+ </combo_item>
+ </combo_box>
+ <text name="Parameter:">
+ Paramètre :
+ </text>
+ <button label="Effectuer Demande" label_selected="Effectuer Demande"
+ name="Make Request" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_im.xml b/indra/newview/skins/default/xui/fr/floater_im.xml new file mode 100644 index 0000000000..158e02fc6d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_im.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<multi_floater name="im_floater" title="Message instantané">
+ <text name="only_user_message">
+ Vous êtes le seul utilisateur dans cette session.
+ </text>
+ <text name="offline_message">
+ [FIRST] [LAST] est déconnecté(e)
+ </text>
+</multi_floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_image_preview.xml b/indra/newview/skins/default/xui/fr/floater_image_preview.xml new file mode 100644 index 0000000000..47dd8112a7 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_image_preview.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Image Preview" title="">
+ <text name="name_label">
+ Nom :
+ </text>
+ <text name="description_label">
+ Description :
+ </text>
+ <text name="preview_label">
+ Aperçu de l'image :
+ </text>
+ <combo_box label="Type d'habillement" name="clothing_type_combo">
+ <combo_item name="Image">
+ Image
+ </combo_item>
+ <combo_item name="Hair">
+ Cheveux
+ </combo_item>
+ <combo_item name="FemaleHead">
+ Tête féminine
+ </combo_item>
+ <combo_item name="FemaleUpperBody">
+ Haut du corps féminin
+ </combo_item>
+ <combo_item name="FemaleLowerBody">
+ Bas du corps féminin
+ </combo_item>
+ <combo_item name="MaleHead">
+ Tête masculine
+ </combo_item>
+ <combo_item name="MaleUpperBody">
+ Haut du corps masculin
+ </combo_item>
+ <combo_item name="MaleLowerBody">
+ Bas du corps masculin
+ </combo_item>
+ <combo_item name="Skirt">
+ Jupe
+ </combo_item>
+ </combo_box>
+ <text name="bad_image_text">
+ Unable to read image.
+
+ Try saving image as 24 bit Targa (.tga).
+ </text>
+ <button label="Annuler" name="cancel_btn" />
+ <button label="Uploader (L$[AMOUNT])" name="ok_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_inventory.xml b/indra/newview/skins/default/xui/fr/floater_inventory.xml new file mode 100644 index 0000000000..5aa0127cb2 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_inventory.xml @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Inventory" title="Inventaire">
+ <tab_container name="inventory filter tabs">
+ <inventory_panel label="All Items" name="All Items" />
+ <inventory_panel label="Recent Items" name="Recent Items" />
+ </tab_container>
+ <menu_bar name="Inventory Menu">
+ <menu label="Fichier" name="File">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Ouvrir" name="Open" />
+ <menu_item_call label="Nouvelle Fenêtre" name="New Window" />
+ <menu_item_call label="Afficher les filtres" name="Show Filters" />
+ <menu_item_call label="Fermer tous les dossiers" name="Close All Folders" />
+ <menu_item_call label="Vider la corbeille" name="Empty Trash" />
+ </menu>
+ <menu label="Créer" name="Create">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Nouveau Dossier" name="New Folder" />
+ <menu_item_call label="Nouveau Script" name="New Script" />
+ <menu_item_call label="Nouvelle Note" name="New Note" />
+ <menu_item_call label="Nouveau Geste" name="New Gesture" />
+ <menu name="New Clothes">
+ <menu_item_call label="Nouvelle Chemise" name="New Shirt" />
+ <menu_item_call label="Nouveau Pantalon" name="New Pants" />
+ <menu_item_call label="Nouvelles Chaussures" name="New Shoes" />
+ <menu_item_call label="Nouvelles Chaussettes" name="New Socks" />
+ <menu_item_call label="Nouvelle Veste" name="New Jacket" />
+ <menu_item_call label="Nouvelle Jupe" name="New Skirt" />
+ <menu_item_call label="Nouveaux Gants" name="New Gloves" />
+ <menu_item_call label="Nouveau Maillot de corps" name="New Undershirt" />
+ <menu_item_call label="Nouveaux Sous-vêtements" name="New Underpants" />
+ </menu>
+ <menu name="New Body Parts">
+ <menu_item_call label="Nouvelle Silhouette" name="New Shape" />
+ <menu_item_call label="Nouvelle Peau" name="New Skin" />
+ <menu_item_call label="Nouveaux Cheveux" name="New Hair" />
+ <menu_item_call label="Nouveaux Yeux" name="New Eyes" />
+ </menu>
+ </menu>
+ <menu label="Sort" name="Sort">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_check label="Par nom" name="By Name" />
+ <menu_item_check label="Par date" name="By Date" />
+ <menu_item_check label="Toujour afficher les dossiers par nom" name="Folders Always By Name" />
+ </menu>
+ <menu label="Filters" name="Filters">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_check label="Modifier actuel" name="Modify Current" />
+ <menu_item_call label="Réinitialiser actuel" name="Reset Current" />
+ </menu>
+ </menu_bar>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml new file mode 100644 index 0000000000..9791248a66 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_inventory_item_properties.xml @@ -0,0 +1,74 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="item properties"
+ title="Propriétés de l'élément d'inventaire">
+ <text name="LabelItemNameTitle">
+ Nom :
+ </text>
+ <text name="LabelItemDescTitle">
+ Description :
+ </text>
+ <text name="LabelCreatorTitle">
+ Créateur :
+ </text>
+ <text name="LabelCreatorName">
+ Nicole Linden
+ </text>
+ <button label="Profil..." label_selected="" name="BtnCreator" />
+ <text name="LabelOwnerTitle">
+ Propriétaire :
+ </text>
+ <text name="LabelOwnerName">
+ Thrax Linden
+ </text>
+ <button label="Profil..." label_selected="" name="BtnOwner" />
+ <text name="LabelAcquiredTitle">
+ Acquis :
+ </text>
+ <text name="LabelAcquiredDate">
+ Wed May 24 12:50:46 2006
+ </text>
+ <text name="OwnerLabel">
+ Vous pouvez :
+ </text>
+ <check_box label="Modifier" name="CheckOwnerModify" />
+ <check_box label="Copie" name="CheckOwnerCopy" />
+ <check_box label="Revendre/Offrir" name="CheckOwnerTransfer" />
+ <text name="BaseMaskDebug">
+ B:
+ </text>
+ <text name="OwnerMaskDebug">
+ O :
+ </text>
+ <text name="GroupMaskDebug">
+ G:
+ </text>
+ <text name="EveryoneMaskDebug">
+ E:
+ </text>
+ <text name="NextMaskDebug">
+ N :
+ </text>
+ <check_box label="Partager avec le groupe" name="CheckShareWithGroup" />
+ <check_box label="Autoriser tout le monde à copier" name="CheckEveryoneCopy" />
+ <text name="NextOwnerLabel">
+ Le prochain propriétaire peut :
+ </text>
+ <check_box label="Modifier" name="CheckNextOwnerModify" />
+ <check_box label="Copie" name="CheckNextOwnerCopy" />
+ <check_box label="Revendre/Offrir" name="CheckNextOwnerTransfer" />
+ <text name="SaleLabel">
+ Marquer l'élément :
+ </text>
+ <check_box label="A vendre" name="CheckPurchase" />
+ <radio_group name="RadioSaleType">
+ <radio_item name="radio">
+ Original
+ </radio_item>
+ <radio_item name="radio2">
+ Copie
+ </radio_item>
+ </radio_group>
+ <text name="TextPrice">
+ Prix : L$
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml new file mode 100644 index 0000000000..4187a82766 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_inventory_view_finder.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Inventory Finder" title="inventory_recent_items">
+ <check_box label="Animation" name="check_animation" />
+ <check_box label="Cartes de visite" name="check_calling_card" />
+ <check_box label="Vêtements" name="check_clothing" />
+ <check_box label="Gestes" name="check_gesture" />
+ <check_box label="Repères" name="check_landmark" />
+ <check_box label="Notes" name="check_notecard" />
+ <check_box label="Objets" name="check_object" />
+ <check_box label="Scripts" name="check_script" />
+ <check_box label="Sons" name="check_sound" />
+ <check_box label="Textures" name="check_texture" />
+ <check_box label="Instantanés" name="check_snapshot" />
+ <button label="Tous" label_selected="Tous" name="All" />
+ <button label="Aucun(e)" label_selected="Aucun(e)" name="None" />
+ <check_box label="Toujours afficher les dossiers" name="check_show_empty" />
+ <check_box label="Depuis la dernière déconnexion" name="check_since_logoff" />
+ <text type="string" length="1" name="- OR -">
+ - OR -
+ </text>
+ <spinner label="Heures auparavant" name="spin_hours_ago" />
+ <spinner label="Jours auparavant" name="spin_days_ago" />
+ <button label="Fermer" label_selected="Fermer" name="Close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_land_holdings.xml b/indra/newview/skins/default/xui/fr/floater_land_holdings.xml new file mode 100644 index 0000000000..8ef1029169 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_land_holdings.xml @@ -0,0 +1,38 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="land holdings floater" title="Mon terrain">
+ <scroll_list name="parcel list">
+ <column label="Name" name="name" />
+ <column label="Location" name="location" />
+ <column label="Area" name="area" />
+ <column label="" name="hidden" />
+ </scroll_list>
+ <button label="Téléportation" label_selected="Téléportation" name="Teleport"
+ tool_tip="Téléportez-vous au centre de ce terrain." />
+ <button label="Localiser" label_selected="Localiser" name="Show on Map"
+ tool_tip="Afficher ce terrain sur la carte du monde." />
+ <text name="contrib_label">
+ Contributions à vos groupes :
+ </text>
+ <scroll_list name="grant list">
+ <column label="Group" name="group" />
+ <column label="Area" name="area" />
+ </scroll_list>
+ <text name="allowed_label">
+ Patrimoine autorisé pour le type de compte actuel :
+ </text>
+ <text name="allowed_text">
+ 0 m2
+ </text>
+ <text name="current_label">
+ Patrimoine actuel :
+ </text>
+ <text name="current_text">
+ 0 m2
+ </text>
+ <text name="available_label">
+ Disponible à la vente :
+ </text>
+ <text name="available_text">
+ 0 m2
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/fr/floater_live_lsleditor.xml new file mode 100644 index 0000000000..f75946417d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_live_lsleditor.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script ed float" title="Script : Nouveau script">
+ <button label="Réinitialiser" label_selected="Réinitialiser" name="Reset" />
+ <check_box label="En cours d'exécution" name="running" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_moveview.xml b/indra/newview/skins/default/xui/fr/floater_moveview.xml new file mode 100644 index 0000000000..d9d0910619 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_moveview.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="move floater" title="">
+ <button label="" label_selected="" name="turn left btn" tool_tip="Tourner à gauche" />
+ <button label="" label_selected="" name="turn right btn" tool_tip="Tourner à droite" />
+ <button label="" label_selected="" name="move up btn"
+ tool_tip="Sauter ou s'envoler" />
+ <button label="" label_selected="" name="move down btn"
+ tool_tip="S'accroupir ou atterrir" />
+ <button label="Voler" label_selected="Voler" name="fly btn"
+ tool_tip="Démarrer/arrêter vol" />
+ <joystick_slide name="slide left btn" tool_tip="A gauche" />
+ <joystick_slide name="slide right btn" tool_tip="A droite" />
+ <joystick_turn name="forward btn" tool_tip="Avancer" />
+ <joystick_turn name="backward btn" tool_tip="Reculer" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_openobject.xml b/indra/newview/skins/default/xui/fr/floater_openobject.xml new file mode 100644 index 0000000000..8f125271b8 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_openobject.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="objectcontents" title="Contenu de l'objet">
+ <text type="string" length="1" name="object_name">
+ [DESC]:
+ </text>
+ <button label="Copier vers l'inventaire"
+ label_selected="Copier vers l'inventaire"
+ name="copy_to_inventory_button" />
+ <button label="Copier et porter" label_selected="Copier et porter"
+ name="copy_and_wear_button" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_pay.xml b/indra/newview/skins/default/xui/fr/floater_pay.xml new file mode 100644 index 0000000000..b3e39f8d3d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_pay.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Give Money" title="">
+ <button label="L$1" label_selected="L$1" name="fastpay 1" />
+ <button label="L$5" label_selected="L$5" name="fastpay 5" />
+ <button label="L$10" label_selected="L$10" name="fastpay 10" />
+ <button label="L$20" label_selected="L$20" name="fastpay 20" />
+ <button label="Payer" label_selected="Payer" name="pay btn" />
+ <button label="Annuler" label_selected="Annuler" name="cancel btn" />
+ <text type="string" length="1" name="payee_label">
+ Payer :
+ </text>
+ <text type="string" length="1" name="payee_name">
+ [FIRST] [LAST]
+ </text>
+ <text type="string" length="1" name="fastpay text">
+ Paiement rapide :
+ </text>
+ <text type="string" length="1" name="amount text">
+ Montant :
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_pay_object.xml b/indra/newview/skins/default/xui/fr/floater_pay_object.xml new file mode 100644 index 0000000000..0252f98917 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_pay_object.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Give Money" title="">
+ <text type="string" length="1" name="payee_group">
+ Payer groupe :
+ </text>
+ <text type="string" length="1" name="payee_resident">
+ Payer :
+ </text>
+ <text type="string" length="1" name="payee_name">
+ [FIRST] [LAST]
+ </text>
+ <text type="string" length="1" name="object_name_label">
+ Via l'objet :
+ </text>
+ <text type="string" length="1" name="object_name_text">
+ ...
+ </text>
+ <text type="string" length="1" name="fastpay text">
+ Paiement rapide :
+ </text>
+ <text type="string" length="1" name="amount text">
+ Montant :
+ </text>
+ <button label="L$1" label_selected="L$1" name="fastpay 1" />
+ <button label="L$5" label_selected="L$5" name="fastpay 5" />
+ <button label="L$10" label_selected="L$10" name="fastpay 10" />
+ <button label="L$20" label_selected="L$20" name="fastpay 20" />
+ <button label="Payer" label_selected="Payer" name="pay btn" />
+ <button label="Annuler" label_selected="Annuler" name="cancel btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_postcard.xml b/indra/newview/skins/default/xui/fr/floater_postcard.xml new file mode 100644 index 0000000000..8c1a625d9c --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_postcard.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Postcard" title="Envoyer une carte postale">
+ <text name="to_label">
+ Email du destinataire :
+ </text>
+ <text name="from_label">
+ Votre adresse mail :
+ </text>
+ <text name="name_label">
+ Votre nom :
+ </text>
+ <text name="subject_label">
+ Sujet :
+ </text>
+ <text name="msg_label">
+ Message :
+ </text>
+ <check_box label="Publier sur le web" name="allow_publish_check"
+ tool_tip="Publiez cette carte postale sur le web." />
+ <check_box label="Contenu adulte" name="mature_check"
+ tool_tip="Cette carte postale est à caractère adulte." />
+ <button label="?" name="publish_help_btn" />
+ <text name="fine_print">
+ Si le destinataire de votre carte postale rejoint SL, vous gagnerez un bonus de parrainage.
+ </text>
+ <button label="Annuler" name="cancel_btn" />
+ <button label="Envoyer" name="send_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preferences.xml b/indra/newview/skins/default/xui/fr/floater_preferences.xml new file mode 100644 index 0000000000..aa3e71777f --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_preferences.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Preferences" title="Préférences">
+ <button label="A propos..." label_selected="A propos..." name="About..." />
+ <button label="OK" label_selected="OK" name="OK" />
+ <button label="Annuler" label_selected="Annuler" name="Cancel" />
+ <button label="Appliquer" label_selected="Appliquer" name="Apply" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml new file mode 100644 index 0000000000..7682670ded --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview anim" title="Animation : latin salsa19">
+ <text type="string" length="1" name="desc txt">
+ Description :
+ </text>
+ <button label="Exécuter dans le monde" label_selected="Arrêter" name="Anim play btn"
+ tool_tip="Jouer cette animation publiquement." />
+ <button label="Exécuter localement" label_selected="Arrêter" name="Anim audition btn"
+ tool_tip="Jouer cette animation localement." />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml b/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml new file mode 100644 index 0000000000..a8e59e1cbb --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_preview_gesture.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="gesture" title="Geste">
+ <text name="desc_label">
+ Description :
+ </text>
+ <text name="trigger_label">
+ Déclencher :
+ </text>
+ <text name="replace_text"
+ tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture!">
+ Remplacer par :
+ </text>
+ <line_editor name="replace_editor"
+ tool_tip="Replace the trigger word(s) with these words. For example, trigger 'hello' replace with 'howdy' will turn the chat 'I wanted to say hello' into 'I wanted to say howdy' as well as playing the gesture" />
+ <text name="key_label">
+ Raccourci clavier :
+ </text>
+ <combo_box label="Aucun(e)" name="modifier_combo" />
+ <combo_box label="Aucun(e)" name="key_combo" />
+ <text>
+ Bibliothèque :
+ </text>
+ <text>
+ Pas :
+ </text>
+ <button label="Ajouter >>" name="add_btn" />
+ <button label="Haut" name="up_btn" />
+ <button label="Bas" name="down_btn" />
+ <button label="Retirer" name="delete_btn" />
+ <text name="help_label">
+ Toutes les étapes se déclenchent simultanément,
+à moins que vous n'insériez des pauses.
+ </text>
+ <radio_group name="animation_trigger_type">
+ <radio_item>
+ Démarrer
+ </radio_item>
+ <radio_item>
+ Arrêter
+ </radio_item>
+ </radio_group>
+ <check_box label="jusqu'à la fin des animations" name="wait_anim_check" />
+ <check_box label="temps en secondes" name="wait_time_check" />
+ <check_box label="Activé" name="active_check"
+ tool_tip="Les gestes actifs peuvent être déclenchés à l'aide de phrases de déclenchement ou de hotkeys. Les gestes deviennent généralement inactifs en cas de conflit de touches." />
+ <button label="Aperçu" name="preview_btn" />
+ <button label="Enregistrer" name="save_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_notecard.xml b/indra/newview/skins/default/xui/fr/floater_preview_notecard.xml new file mode 100644 index 0000000000..58a5439af5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_preview_notecard.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview notecard" title="Note :">
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <text type="string" length="1" name="desc txt">
+ Description :
+ </text>
+ <text_editor type="string" length="1" name="Notecard Editor">
+ Chargement en cours...
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_sound.xml b/indra/newview/skins/default/xui/fr/floater_preview_sound.xml new file mode 100644 index 0000000000..53813d8560 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_preview_sound.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview sound" title="Son : Boo Female 2">
+ <text type="string" length="1" name="desc txt">
+ Description :
+ </text>
+ <button label="Exécuter dans le monde" label_selected="Exécuter dans le monde"
+ name="Sound play btn" tool_tip="Jouer ce son publiquement." />
+ <button label="Exécuter localement" label_selected="Exécuter localement"
+ name="Sound audition btn" tool_tip="Jouer ce son localement." />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_preview_texture.xml b/indra/newview/skins/default/xui/fr/floater_preview_texture.xml new file mode 100644 index 0000000000..491087dd71 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_preview_texture.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview texture" title="Texture : Gray Metal Scratched">
+ <text type="string" length="1" name="desc txt">
+ Description :
+ </text>
+ <text type="string" length="1" name="dimensions">
+ Dimensions : [WIDTH] x [HEIGHT]
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_report_abuse.xml b/indra/newview/skins/default/xui/fr/floater_report_abuse.xml new file mode 100644 index 0000000000..2dcb1a9cb5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_report_abuse.xml @@ -0,0 +1,78 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_report_abuse" title="Signaler un abus">
+ <text name="reporter_title">
+ Signalant :
+ </text>
+ <text name="sim_title">
+ Sim :
+ </text>
+ <text name="pos_title">
+ Position :
+ </text>
+ <texture_picker label="Instantané en cours..." name="screenshot" />
+ <check_box label="Inclure capture d'écran" name="screen_check" />
+ <combo_box name="category_combo"
+ tool_tip="Category -- select the category that best describes this report">
+ <combo_item name="Selectcategory">
+ Choisir une catégorie
+ </combo_item>
+ <combo_item name="Intolerance">
+ Intolérance
+ </combo_item>
+ <combo_item name="Harassment">
+ Harcèlement
+ </combo_item>
+ <combo_item name="Assault">
+ Agression
+ </combo_item>
+ <combo_item name="Disclosure">
+ Divulgation
+ </combo_item>
+ <combo_item name="Indecency">
+ Indécence
+ </combo_item>
+ <combo_item name="Age">
+ Age
+ </combo_item>
+ <combo_item name="Parcel">
+ Colis
+ </combo_item>
+ <combo_item name="Other">
+ Autre
+ </combo_item>
+ </combo_box>
+ <button label="" label_selected="" name="pick_btn"
+ tool_tip="Sélecteur d'objets - choisissez l'objet concerné par ce rapport" />
+ <text name="select_object_label">
+ Cliquez sur le bouton puis l'objet :
+ </text>
+ <text name="object_name_label">
+ Nom :
+ </text>
+ <text name="owner_name_label">
+ Propriétaire :
+ </text>
+ <text name="abuser_name_title">
+ Nom du contrevenant :
+ </text>
+ <button label="Sélectionner" label_selected="" name="select_abuser"
+ tool_tip="Sélectionnez le nom du contrevenant dans une liste." />
+ <text name="abuser_name_title2">
+ Lieu de l'abus :
+ </text>
+ <text name="sum_title">
+ Résumé :
+ </text>
+ <text name="dscr_title">
+ Détails :
+ </text>
+ <text name="bug_aviso">
+ Veuillez préciser autant que possible la date, le lieu, la nature de l'abus,
+les textes du chat/IM pertinents, et sélectionner l'objet si possible.
+ </text>
+ <text name="incomplete_title">
+ Attention : les rapports incomplets ne seront pas pris en compte
+ </text>
+ <button label="Signaler un abus" label_selected="Signaler un abus" name="send_btn" />
+ <button label="Annuler" label_selected="Annuler" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_script_debug.xml b/indra/newview/skins/default/xui/fr/floater_script_debug.xml new file mode 100644 index 0000000000..3381e510e8 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_script_debug.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<multi_floater name="script debug floater" title="Erreurs/alertes de scripts">
+ <tab_container name="Preview Tabs">
+ <floater label="Script" name="all_scripts" title="[All scripts]" />
+ </tab_container>
+</multi_floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_script_preview.xml b/indra/newview/skins/default/xui/fr/floater_script_preview.xml new file mode 100644 index 0000000000..4038c49282 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_script_preview.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview lsl text" title="Script : Script de rotation">
+ <text type="string" length="1" name="desc txt">
+ Description :
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_script_queue.xml b/indra/newview/skins/default/xui/fr/floater_script_queue.xml new file mode 100644 index 0000000000..d93fd92a76 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_script_queue.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="queue" title="Réinitialiser progression">
+ <button label="Fermer" label_selected="Fermer" name="close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_script_search.xml b/indra/newview/skins/default/xui/fr/floater_script_search.xml new file mode 100644 index 0000000000..c6e3e26ab3 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_script_search.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script search" title="Recherche de scripts">
+ <check_box label="Insensible à la casse" name="case_text" />
+ <button label="Rechercher" label_selected="Rechercher" name="search_btn" />
+ <button label="Remplacer" label_selected="Remplacer" name="replace_btn" />
+ <button label="Tout remplacer" label_selected="Tout remplacer" name="replace_all_btn" />
+ <text type="string" length="1" name="txt">
+ Rechercher
+ </text>
+ <text type="string" length="1" name="txt2">
+ Remplacer
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_sell_land.xml b/indra/newview/skins/default/xui/fr/floater_sell_land.xml new file mode 100644 index 0000000000..46015356a1 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_sell_land.xml @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="sell land" title="Vendre terrain">
+ <text name="info_parcel_label">
+ Parcelle :
+ </text>
+ <text name="info_parcel">
+ NOM DE LA PARCELLE
+ </text>
+ <text name="info_size_label">
+ Taille :
+ </text>
+ <text name="info_size">
+ [AREA] m2
+ </text>
+ <text name="info_action">
+ Pour vendre cette parcelle :
+ </text>
+ <text name="price_label">
+ Fixer un prix :
+ </text>
+ <text name="price_text">
+ Fixez un prix convenable pour ce terrain.
+ </text>
+ <text name="price_ld">
+ L$
+ </text>
+ <text name="price_per_m">
+ (L$[PER_METER] par m2)
+ </text>
+ <text name="sell_to_label">
+ Vendre le terrain à :
+ </text>
+ <text name="sell_to_text">
+ Choisissez de vendre à tout le monde ou à un acheteur en particulier.
+ </text>
+ <combo_box name="sell_to">
+ <combo_item name="--selectone--">
+ -- select one --
+ </combo_item>
+ <combo_item name="Anyone">
+ Tout le monde
+ </combo_item>
+ <combo_item name="Specificuser:">
+ Utilisateur particulier :
+ </combo_item>
+ </combo_box>
+ <button label="Sélectionner…" name="sell_to_select_agent" />
+ <text name="sell_objects_label">
+ Vendre les objets avec le terrain ?
+ </text>
+ <text name="sell_objects_text">
+ Les objets cessibles du propriétaire du terrain se trouvant sur la parcelle changeront de propriétaire.
+ </text>
+ <radio_group name="sell_objects">
+ <radio_item name="no">
+ Non, conserver la propriété des objets
+ </radio_item>
+ <radio_item name="yes">
+ Oui, vendre les objets avec le terrain
+ </radio_item>
+ </radio_group>
+ <button label="Afficher objets" name="show_objects" />
+ <text name="nag_message_label">
+ IMPORTANT : Toute vente est définitive.
+ </text>
+ <button label="Mettre le terrain en vente" name="sell_btn" />
+ <button label="Annuler" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_settings_debug.xml b/indra/newview/skins/default/xui/fr/floater_settings_debug.xml new file mode 100644 index 0000000000..4b7ed35c7b --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_settings_debug.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="settings_debug" title="Réglages du mode Debug">
+ <combo_box name="boolean_combo">
+ <combo_item name="TRUE">
+ TRUE
+ </combo_item>
+ <combo_item name="FALSE">
+ FALSE
+ </combo_item>
+ </combo_box>
+ <spinner label="x" name="val_spinner_1" />
+ <spinner label="x" name="val_spinner_2" />
+ <spinner label="x" name="val_spinner_3" />
+ <spinner label="x" name="val_spinner_4" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_snapshot.xml b/indra/newview/skins/default/xui/fr/floater_snapshot.xml new file mode 100644 index 0000000000..e942972e40 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_snapshot.xml @@ -0,0 +1,111 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Snapshot" title="Aperçu de l'instantané">
+ <text name="type_label">
+ Que souhaitez-vous faire ?
+ </text>
+ <radio_group label="Type d'instantané" name="snapshot_type_radio">
+ <radio_item name="postcard">
+ Envoyer une carte postale
+ </radio_item>
+ <radio_item name="texture">
+ Uploader un instantané
+ </radio_item>
+ <radio_item name="local">
+ Enregistrer instantané sur disque
+ </radio_item>
+ </radio_group>
+ <text name="type_label2">
+ Taille souhaitée de l'image :
+ </text>
+ <combo_box label="Résolution" name="postcard_size_combo">
+ <combo_item name="640x480">
+ 640x480
+ </combo_item>
+ <combo_item name="800x600">
+ 800x600
+ </combo_item>
+ <combo_item name="1024x768">
+ 1024x768
+ </combo_item>
+ <combo_item name="CurrentWindow">
+ Fenêtre actuelle
+ </combo_item>
+ <combo_item name="Custom">
+ Personnalisé
+ </combo_item>
+ </combo_box>
+ <combo_box label="Résolution" name="texture_size_combo">
+ <combo_item name="CurrentWindow">
+ Fenêtre actuelle
+ </combo_item>
+ <combo_item name="Small(128x128)">
+ Petit (128x128)
+ </combo_item>
+ <combo_item name="Medium(256x256)">
+ Moyen (256x256)
+ </combo_item>
+ <combo_item name="Large(512x512)">
+ Grand (512x512)
+ </combo_item>
+ <combo_item name="Custom">
+ Personnalisé
+ </combo_item>
+ </combo_box>
+ <combo_box label="Résolution" name="local_size_combo">
+ <combo_item name="CurrentWindow">
+ Fenêtre actuelle
+ </combo_item>
+ <combo_item name="320x240">
+ 320x240
+ </combo_item>
+ <combo_item name="640x480">
+ 640x480
+ </combo_item>
+ <combo_item name="800x600">
+ 800x600
+ </combo_item>
+ <combo_item name="1024x768">
+ 1024x768
+ </combo_item>
+ <combo_item name="1280x1024">
+ 1280x1024
+ </combo_item>
+ <combo_item name="1600x1200">
+ 1600x1200
+ </combo_item>
+ <combo_item name="Custom">
+ Personnalisé
+ </combo_item>
+ </combo_box>
+ <spinner label="Larg." name="snapshot_width" />
+ <spinner label="Haut." name="snapshot_height" />
+ <slider label="Qualité de l'image" name="image_quality_slider" />
+ <text name="layer_type_label">
+ Capture :
+ </text>
+ <combo_box label="Couches de l'image" name="layer_types">
+ <combo_item name="Colors">
+ Couleurs
+ </combo_item>
+ <combo_item name="Depth">
+ Profondeur
+ </combo_item>
+ <combo_item name="ObjectMattes">
+ Masques de l'objet
+ </combo_item>
+ </combo_box>
+ <text name="file_size_label">
+ Taille du fichier : [SIZE]
+ </text>
+ <check_box label="Afficher interface dans l'instantané" name="ui_check" />
+ <check_box label="Afficher l'ATH dans l'instantané" name="hud_check" />
+ <check_box label="Laisser ouvert après enregistrement" name="keep_open_check" />
+ <check_box label="Conserver les proportions" name="keep_aspect_check" />
+ <check_box label="Figer l'image (aperçu en plein écran)" name="freeze_frame_check" />
+ <button label="Nouvel Instantané" name="new_snapshot_btn" />
+ <check_box label="Instantané automatique" name="auto_snapshot_check" />
+ <button label="Uploader (L$10)" name="upload_btn" />
+ <button label="Envoyer" name="send_btn" />
+ <button label="Enregistrer" name="save_btn" />
+ <button label="Annuler" name="discard_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_sound_preview.xml b/indra/newview/skins/default/xui/fr/floater_sound_preview.xml new file mode 100644 index 0000000000..b55ae8dadc --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_sound_preview.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Name/Description" title="sound.wav">
+ <text name="name_label">
+ Nom :
+ </text>
+ <text name="description_label">
+ Description :
+ </text>
+ <button label="Annuler" label_selected="Annuler" name="cancel_btn" />
+ <button label="Uploader (L$10)" label_selected="Uploader (L$10)" name="ok_btn" />
+ <text name="text">
+ Débit (kbps) :
+ </text>
+ <radio_group name="bitrate">
+ <radio_item name="32">
+ 32
+ </radio_item>
+ <radio_item name="64">
+ 64
+ </radio_item>
+ <radio_item name="96">
+ 96
+ </radio_item>
+ <radio_item name="128">
+ 128
+ </radio_item>
+ </radio_group>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_telehub.xml b/indra/newview/skins/default/xui/fr/floater_telehub.xml new file mode 100644 index 0000000000..9c41927447 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_telehub.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="telehub" title="Téléport">
+ <text name="status_text_connected">
+ Téléport relié à l'objet [OBJECT]
+ </text>
+ <text name="status_text_not_connected">
+ Pas de téléport relié.
+ </text>
+ <text name="help_text_connected">
+ Pour retirer, cliquez sur Déconnecter.
+ </text>
+ <text name="help_text_not_connected">
+ Sélectionnez un objet et cliquez sur Relier Téléport.
+ </text>
+ <button label="Relier téléport" name="connect_btn" />
+ <button label="Se déconnecter" name="disconnect_btn" />
+ <text name="spawn_points_text">
+ Points d'apparition (positions, pas objets) :
+ </text>
+ <button label="Ajouter point d'apparition" name="add_spawn_point_btn" />
+ <button label="Supprimer point d'apparition" name="remove_spawn_point_btn" />
+ <text name="spawn_point_help">
+ Sélectionnez l'objet et cliquez sur Ajouter pour préciser sa position.
+Vous pouvez ensuite déplacer ou supprimer l'objet.
+Les positions sont relatives au centre du téléport.
+Sélectionnez l'elément dans la liste pour afficher sa position dans le monde.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml new file mode 100644 index 0000000000..4e07078d6c --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="texture picker" title="Choisir : Texture">
+ <text type="string" length="1" name="Multiple">
+ Multiple
+ </text>
+ <text type="string" length="1" name="unknown">
+ Dimensions : 512 x 512
+ </text>
+ <button label="Par défaut" label_selected="Par défaut" name="Default" />
+ <button label="Aucun(e)" label_selected="Aucun(e)" name="None" />
+ <button label="Vierge" label_selected="Vierge" name="Blank" />
+ <check_box label="Afficher les dossiers" name="show_folders_check" />
+ <check_box label="Appliquer maintenant" name="apply_immediate_check" />
+ <button label="" label_selected="" name="Pipette" />
+ <button label="Annuler" label_selected="Annuler" name="Cancel" />
+ <button label="Sélectionner" label_selected="Sélectionner" name="Select" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_tools.xml b/indra/newview/skins/default/xui/fr/floater_tools.xml new file mode 100644 index 0000000000..8e94eae6f4 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_tools.xml @@ -0,0 +1,551 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="toolbox floater" title="">
+ <button label="" label_selected="" name="button focus" />
+ <text name="tool label">
+ Faire le point
+ </text>
+ <button label="" label_selected="" name="button move" />
+ <text name="tool label2">
+ Se déplacer
+ </text>
+ <button label="" label_selected="" name="button edit" />
+ <text name="tool label3">
+ Edition
+ </text>
+ <button label="" label_selected="" name="button create" />
+ <text name="tool label4">
+ Créer
+ </text>
+ <button label="" label_selected="" name="button land" />
+ <text name="tool label5">
+ Terrain
+ </text>
+ <check_box label="Zoom" name="radio zoom" />
+ <check_box label="Orbit (Ctrl)" name="radio orbit" />
+ <check_box label="Pan (Ctrl-Shift)" name="radio pan" />
+ <check_box label="Se déplacer" name="radio move" />
+ <check_box label="Soulever (Ctrl)" name="radio lift" />
+ <check_box label="Rotation (Ctrl-Shift)" name="radio spin" />
+ <check_box label="Position" name="radio position" />
+ <check_box label="Pivoter (Ctrl)" name="radio rotate" />
+ <check_box label="Etirer (Ctrl-Maj)" name="radio stretch" />
+ <check_box label="Choisir texture" name="radio select face" />
+ <check_box label="Modifier des parties liées" name="checkbox edit linked parts" />
+ <check_box label="Grille" name="checkbox snap to grid" />
+ <button label="Options..." label_selected="Options..." name="Options..." />
+ <check_box label="Etirer les deux côtés" name="checkbox uniform" />
+ <check_box label="Etirer les textures" name="checkbox stretch textures" />
+ <text name="text ruler mode">
+ Règle :
+ </text>
+ <text name="text status">
+ Glisser pour déplacer, shift-glisser pour copier
+ </text>
+ <combo_box name="combobox grid mode">
+ <combo_item name="World">
+ Monde
+ </combo_item>
+ <combo_item name="Local">
+ Locale
+ </combo_item>
+ <combo_item name="Reference">
+ Réference
+ </combo_item>
+ </combo_box>
+ <button label="" label_selected="" name="ToolCube" />
+ <button label="" label_selected="" name="ToolPrism" />
+ <button label="" label_selected="" name="ToolPyramid" />
+ <button label="" label_selected="" name="ToolTetrahedron" />
+ <button label="" label_selected="" name="ToolCylinder" />
+ <button label="" label_selected="" name="ToolHemiCylinder" />
+ <button label="" label_selected="" name="ToolCone" />
+ <button label="" label_selected="" name="ToolHemiCone" />
+ <button label="" label_selected="" name="ToolSphere" />
+ <button label="" label_selected="" name="ToolHemiSphere" />
+ <check_box label="Copier la sélection" name="checkbox copy selection" />
+ <button label="" label_selected="" name="ToolTorus" />
+ <button label="" label_selected="" name="ToolTube" />
+ <button label="" label_selected="" name="ToolRing" />
+ <button label="" label_selected="" name="ToolTree" />
+ <button label="" label_selected="" name="ToolGrass" />
+ <check_box label="Maintenir l'outil sélectionné" name="checkbox sticky" />
+ <check_box label="Centrer la copie" name="checkbox copy centers" />
+ <check_box label="Pivoter la copie" name="checkbox copy rotates" />
+ <check_box label="Sélectionner terrain" name="radio select land" />
+ <check_box label="Aplatir terrain" name="radio flatten" />
+ <check_box label="Réhausser terrain" name="radio raise" />
+ <check_box label="Abaisser terrain" name="radio lower" />
+ <check_box label="Lisser terrain" name="radio smooth" />
+ <check_box label="Froisser terrain" name="radio noise" />
+ <check_box label="Annuler modifications du terrain" name="radio revert" />
+ <combo_box name="combobox brush size">
+ <combo_item name="Small">
+ Petit
+ </combo_item>
+ <combo_item name="Medium">
+ Moyen(ne)
+ </combo_item>
+ <combo_item name="Large">
+ Grand
+ </combo_item>
+ </combo_box>
+ <button label="Appliquer à la sélection" label_selected="Appliquer à la sélection"
+ name="button apply to selection" tool_tip="Modifier terrain sélectionné" />
+ <check_box label="Afficher propriétaires" name="checkbox show owners" />
+ <button label="Plus >>" name="button more" tool_tip="Options avancées" />
+ <button label="<< Moins" name="button less" tool_tip="Options avancées" />
+ <tab_container name="Object Info Tabs">
+ <panel label="Général" name="General">
+ <text name="Name:">
+ Nom :
+ </text>
+ <text name="Description:">
+ Description :
+ </text>
+ <text name="Creator:">
+ Créateur :
+ </text>
+ <text name="Creator Name">
+ Thrax Linden
+ </text>
+ <button label="Profil..." label_selected="Profil..." name="button creator profile" />
+ <text name="Owner:">
+ Propriétaire :
+ </text>
+ <text name="Owner Name">
+ Thrax Linden
+ </text>
+ <button label="Profil..." label_selected="Profil..." name="button owner profile" />
+ <text name="Group:">
+ Groupe :
+ </text>
+ <text name="Group Name Proxy">
+ Les Linden
+ </text>
+ <button label="Définir..." label_selected="Définir..." name="button set group" />
+ <text name="prim info">
+ 1 objet, 1 primitif
+ </text>
+ <text name="Permissions:">
+ Autorisations :
+ </text>
+ <text name="perm_modify">
+ Vous pouvez modifier cet objet.
+ </text>
+ <check_box label="Partager avec le groupe" name="checkbox share with group"
+ tool_tip="Autoriser les membres du groupe à déplacer, modifier, copier et supprimer." />
+ <text name="text deed continued">
+ Transférer…
+ </text>
+ <text name="text deed">
+ Transférer
+ </text>
+ <button label="Transférer…" label_selected="Transférer…" name="button deed"
+ tool_tip="Les objets partagés par un Groupe peuvent être transférés par un Officier." />
+ <check_box label="Autoriser tout le monde à déplacer"
+ name="checkbox allow everyone move" />
+ <check_box label="Autoriser tout le monde à copier" name="checkbox allow everyone copy" />
+ <check_box label="A vendre" name="checkbox for sale" />
+ <text name="Price: L$">
+ Prix : L$
+ </text>
+ <radio_group name="sale type">
+ <radio_item name="Original">
+ Original
+ </radio_item>
+ <radio_item name="Copy">
+ Copie
+ </radio_item>
+ <radio_item name="Contents">
+ Contenu
+ </radio_item>
+ </radio_group>
+ <text name="Next owner can:">
+ Le prochain propriétaire peut :
+ </text>
+ <check_box label="Modifier" name="checkbox next owner can modify" />
+ <check_box label="Copie" name="checkbox next owner can copy" />
+ <check_box label="Revendre/Offrir" name="checkbox next owner can transfer" />
+ <text name="label click action">
+ Action du clic-gauche :
+ </text>
+ <combo_box name="clickaction">
+ <combo_item name="Touch/grab(default)">
+ Toucher/attraper (défaut)
+ </combo_item>
+ <combo_item name="Sitonobject">
+ S'asseoir sur l'objet
+ </combo_item>
+ <combo_item name="Buyobject">
+ Acheter l'objet
+ </combo_item>
+ <combo_item name="Payobject">
+ Payer l'objet
+ </combo_item>
+ <combo_item name="Open">
+ Ouvrir
+ </combo_item>
+ </combo_box>
+ <text name="B:">
+ B:
+ </text>
+ <text name="O:">
+ O;
+ </text>
+ <text name="G:">
+ G:
+ </text>
+ <text name="E:">
+ E:
+ </text>
+ <text name="N:">
+ N :
+ </text>
+ <text name="F:">
+ F:
+ </text>
+ <text name="text modify info 1">
+ Vous pouvez modifier cet objet.
+ </text>
+ <text name="text modify info 2">
+ Vous pouvez modifier ces objets.
+ </text>
+ <text name="text modify info 3">
+ Vous ne pouvez modifier cet objet.
+ </text>
+ <text name="text modify info 4">
+ Vous ne pouvez modifier ces objets.
+ </text>
+ <text name="text modify warning">
+ Vous devez sélectionner l'objet entier pour fixer des autorisations.
+ </text>
+ </panel>
+ <panel label="Objet" name="Object">
+ <text name="select_single">
+ Sélectionnez un seul primitif à modifier.
+ </text>
+ <text name="edit_object">
+ Modifier paramètres de l'objet :
+ </text>
+ <check_box label="Verrouillé" name="checkbox locked"
+ tool_tip="Empêche l'objet d'être déplacé ou supprimé. Utile pendant la construction pour éviter des modifications involontaires." />
+ <check_box label="Physique" name="Physical Checkbox Ctrl"
+ tool_tip="Permet à l'objet d'être poussé et affecté par la gravité." />
+ <check_box label="Temporaire" name="Temporary Checkbox Ctrl"
+ tool_tip="L'objet est supprimé 1 mn après sa création." />
+ <check_box label="Fantôme" name="Phantom Checkbox Ctrl"
+ tool_tip="Permet à l'objet de ne pas entrer en collision avec d'autres objets ou avatars." />
+ <text name="label position">
+ Position (mètres)
+ </text>
+ <spinner label="X" name="Pos X" />
+ <spinner label="Y" name="Pos Y" />
+ <spinner label="Z" name="Pos Z" />
+ <text name="label size">
+ Taille (mètres)
+ </text>
+ <spinner label="X" name="Scale X" />
+ <spinner label="Y" name="Scale Y" />
+ <spinner label="Z" name="Scale Z" />
+ <text name="label rotation">
+ Rotation (degrés)
+ </text>
+ <spinner label="X" name="Rot X" />
+ <spinner label="Y" name="Rot Y" />
+ <spinner label="Z" name="Rot Z" />
+ <text name="label material">
+ Matériau
+ </text>
+ <combo_box name="material">
+ <combo_item name="Stone">
+ Pierre
+ </combo_item>
+ <combo_item name="Metal">
+ Métal
+ </combo_item>
+ <combo_item name="Glass">
+ Verre
+ </combo_item>
+ <combo_item name="Wood">
+ Bois
+ </combo_item>
+ <combo_item name="Flesh">
+ Chair
+ </combo_item>
+ <combo_item name="Plastic">
+ Plastique
+ </combo_item>
+ <combo_item name="Rubber">
+ Caoutchouc
+ </combo_item>
+ </combo_box>
+ <text name="label basetype">
+ Type de bloc de construction
+ </text>
+ <combo_box name="comboBaseType">
+ <combo_item name="Box">
+ Boîte
+ </combo_item>
+ <combo_item name="Cylinder">
+ Cylindre
+ </combo_item>
+ <combo_item name="Prism">
+ Prisme
+ </combo_item>
+ <combo_item name="Sphere">
+ Sphère
+ </combo_item>
+ <combo_item name="Torus">
+ Tore
+ </combo_item>
+ <combo_item name="Tube">
+ Tube
+ </combo_item>
+ <combo_item name="Ring">
+ Anneau
+ </combo_item>
+ </combo_box>
+ <text name="text cut">
+ Path Cut Begin and End
+ </text>
+ <spinner label="B" name="cut begin" />
+ <spinner label="E" name="cut end" />
+ <text name="text hollow">
+ Creux
+ </text>
+ <text name="text skew">
+ Déviation
+ </text>
+ <text name="Hollow Shape">
+ Forme creuse
+ </text>
+ <combo_box name="hole">
+ <combo_item name="Default">
+ Par défaut
+ </combo_item>
+ <combo_item name="Circle">
+ Cercle
+ </combo_item>
+ <combo_item name="Square">
+ Carré
+ </combo_item>
+ <combo_item name="Triangle">
+ Triangle
+ </combo_item>
+ </combo_box>
+ <text name="text twist">
+ Twist Begin and End
+ </text>
+ <spinner label="B" name="Twist Begin" />
+ <spinner label="E" name="Twist End" />
+ <text name="scale_taper">
+ Taper
+ </text>
+ <text name="scale_hole">
+ Taille du trou
+ </text>
+ <spinner label="X" name="Taper Scale X" />
+ <spinner label="Y" name="Taper Scale Y" />
+ <text name="text topshear">
+ Top Shear
+ </text>
+ <spinner label="X" name="Shear X" />
+ <spinner label="Y" name="Shear Y" />
+ <text name="advanced_cut">
+ Profile Cut Begin and End
+ </text>
+ <text name="advanced_dimple">
+ Creuser (début/fin)
+ </text>
+ <spinner label="B" name="Path Limit Begin" />
+ <spinner label="E" name="Path Limit End" />
+ <text name="text taper2">
+ Taper
+ </text>
+ <spinner label="X" name="Taper X" />
+ <spinner label="Y" name="Taper Y" />
+ <text name="text radius delta">
+ Delta du rayon
+ </text>
+ <text name="text revolutions">
+ Révolutions
+ </text>
+ </panel>
+ <panel label="Attributs" name="Features">
+ <text name="select_single">
+ Sélectionnez un seul primitif à modifier.
+ </text>
+ <text name="edit_object">
+ Modifier caractéristiques de l'objet :
+ </text>
+ <check_box label="Attributs flexibles" name="Flexible1D Checkbox Ctrl"
+ tool_tip="Autorise la flexibilité de l'objet sur l'axe Z. (Côté client uniquement)" />
+ <spinner label="Souplesse" name="FlexNumSections" />
+ <spinner label="Gravité" name="FlexGravity" />
+ <spinner label="Résistance" name="FlexFriction" />
+ <spinner label="Vent" name="FlexWind" />
+ <spinner label="Tension" name="FlexTension" />
+ <spinner label="Force X" name="FlexForceX" />
+ <spinner label="Force Y" name="FlexForceY" />
+ <spinner label="Force Z" name="FlexForceZ" />
+ <check_box label="Lumière" name="Light Checkbox Ctrl"
+ tool_tip="Permet à l'objet d'émettre de la lumière" />
+ <text name="label color">
+ Couleur
+ </text>
+ <color_swatch label="" name="colorswatch"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <spinner label="Intensité" name="Light Intensity" />
+ <spinner label="Rayon" name="Light Radius" />
+ <spinner label="Falloff" name="Light Falloff" />
+ </panel>
+ <panel label="Texture" name="Texture">
+ <texture_picker label="Texture" name="texture control"
+ tool_tip="Cliquez pour choisir une image" />
+ <color_swatch label="Couleur" name="colorswatch"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <text name="color trans">
+ Transparence
+ </text>
+ <check_box label="Lumin. max." name="checkbox fullbright" />
+ <text name="tex gen">
+ Mapping
+ </text>
+ <combo_box name="combobox texgen">
+ <combo_item name="Default">
+ Par défaut
+ </combo_item>
+ <combo_item name="Planar">
+ Planar
+ </combo_item>
+ </combo_box>
+ <text name="label shininess">
+ Brillance
+ </text>
+ <combo_box name="combobox shininess">
+ <combo_item name="None">
+ Aucun(e)
+ </combo_item>
+ <combo_item name="Low">
+ Bas
+ </combo_item>
+ <combo_item name="Medium">
+ Moyen(ne)
+ </combo_item>
+ <combo_item name="High">
+ Elevés
+ </combo_item>
+ </combo_box>
+ <text name="label bumpiness">
+ Rugosité
+ </text>
+ <combo_box name="combobox bumpiness">
+ <combo_item name="None">
+ Aucun(e)
+ </combo_item>
+ <combo_item name="Brightness">
+ Luminosité
+ </combo_item>
+ <combo_item name="Darkness">
+ Obscurité
+ </combo_item>
+ <combo_item name="woodgrain">
+ aggloméré
+ </combo_item>
+ <combo_item name="bark">
+ écorce
+ </combo_item>
+ <combo_item name="bricks">
+ briques
+ </combo_item>
+ <combo_item name="checker">
+ damier
+ </combo_item>
+ <combo_item name="concrete">
+ béton
+ </combo_item>
+ <combo_item name="crustytile">
+ carrelage
+ </combo_item>
+ <combo_item name="cutstone">
+ pierre de taille
+ </combo_item>
+ <combo_item name="discs">
+ rondelles
+ </combo_item>
+ <combo_item name="gravel">
+ gravier
+ </combo_item>
+ <combo_item name="petridish">
+ petridish
+ </combo_item>
+ <combo_item name="siding">
+ siding
+ </combo_item>
+ <combo_item name="stonetile">
+ stonetile
+ </combo_item>
+ <combo_item name="stucco">
+ stuc
+ </combo_item>
+ <combo_item name="suction">
+ aspiration
+ </combo_item>
+ <combo_item name="weave">
+ natte
+ </combo_item>
+ </combo_box>
+ <text name="tex scale">
+ Répétitions par face
+ </text>
+ <spinner label="Horizontal (U)" name="TexScaleU" />
+ <check_box label="Inverser" name="checkbox flip s" />
+ <spinner label="Vertical (V)" name="TexScaleV" />
+ <check_box label="Inverser" name="checkbox flip t" />
+ <text name="tex rotate">
+ Rotation (degrés)
+ </text>
+ <text name="string repeats per meter">
+ Répétitions/m
+ </text>
+ <text name="string repeats per face">
+ Répétitions par face
+ </text>
+ <text name="rpt">
+ Répétitions/m
+ </text>
+ <button label="Appliquer" label_selected="Appliquer" name="button apply" />
+ <text name="tex offset">
+ Offset
+ </text>
+ <spinner label="Horizontal (U)" name="TexOffsetU" />
+ <spinner label="Vertical (V)" name="TexOffsetV" />
+ <text name="textbox autofix">
+ Aligner la texture du média
+(chargement préalable)
+ </text>
+ <button label="Aligner" label_selected="Aligner" name="button align" />
+ </panel>
+ <panel label="Contenu" name="Contents">
+ <button label="Nouveau Script..." label_selected="Nouveau Script..."
+ name="button new script" />
+ </panel>
+ </tab_container>
+ <panel name="land info panel">
+ <text name="label_area_price">
+ Prix : L$[PRICE] pour [AREA] m2
+ </text>
+ <text name="label_area">
+ Superficie : [AREA] m2.
+ </text>
+ <button label="Acheter terrain…" label_selected="Acheter terrain…"
+ name="button buy land" />
+ <button label="Céder le terrain" label_selected="Céder le terrain"
+ name="button abandon land" />
+ <button label="Subdiviser..." label_selected="Subdiviser..."
+ name="button subdivide land" />
+ <button label="Fusionner..." label_selected="Fusionner..." name="button join land" />
+ <button label="A propos du terrain…" label_selected="A propos du terrain…"
+ name="button about land" />
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_top_objects.xml b/indra/newview/skins/default/xui/fr/floater_top_objects.xml new file mode 100644 index 0000000000..1628004596 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_top_objects.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="top_objects" title="chargement en cours...">
+ <text name="title_text">
+ Chargement en cours...
+ </text>
+ <scroll_list name="objects_list">
+ <column label="Score" name="score" />
+ <column label="Name" name="name" />
+ <column label="Owner" name="owner" />
+ <column label="Location" name="location" />
+ </scroll_list>
+ <text name="id_text">
+ ID de l'objet :
+ </text>
+ <button label="Afficher la balise" name="show_beacon_btn" />
+ <text name="obj_name_text">
+ Nom de l'objet :
+ </text>
+ <button label="Filtre" name="filter_object_btn" />
+ <text name="owner_name_text">
+ Nom du Propriétaire :
+ </text>
+ <button label="Filtre" name="filter_owner_btn" />
+ <button label="Renvoyer la sélection" name="return_selected_btn" />
+ <button label="Tout renvoyer" name="return_all_btn" />
+ <button label="Désactiver la sélection" name="disable_selected_btn" />
+ <button label="Tout désactiver" name="disable_all_btn" />
+ <button label="Rafraîchir" name="refresh_btn" />
+ <text name="top_scripts_title">
+ Top Scripts
+ </text>
+ <text name="top_scripts_text">
+ [COUNT] scripts prenant un total de [TIME] ms
+ </text>
+ <text name="scripts_score_label">
+ Heure
+ </text>
+ <text name="top_colliders_title">
+ Top Colliders
+ </text>
+ <text name="top_colliders_text">
+ Les [COUNT] objets les plus exposés aux collisions potentielles
+ </text>
+ <text name="colliders_score_label">
+ Score
+ </text>
+ <text name="none_descriptor">
+ Aucun résultat.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_tos.xml b/indra/newview/skins/default/xui/fr/floater_tos.xml new file mode 100644 index 0000000000..41d2557def --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_tos.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Continuer" label_selected="Continuer" name="Continue" />
+ <button label="Annuler" label_selected="Annuler" name="Cancel" />
+ <radio_group name="tos_agreement">
+ <radio_item name="radio_disagree">
+ Je n'accepte pas les Conditions Générales d'Utilisation
+ </radio_item>
+ <radio_item name="radio_agree">
+ J'accepte les Conditions Générales d'Utilisation
+ </radio_item>
+ </radio_group>
+ <text name="tos_title">
+ Acceptation des Conditions Générales d'Utilisation
+ </text>
+ <text name="tos_heading">
+ Veuillez lire attentivement les Conditions Générales d'Utilisation. Afin de vous connecter à Second Life,
+vous devez accepter les CGU.
+ </text>
+ <text_editor name="tos_text">
+ TOS_TEXT
+ </text_editor>
+ <text name="real_url">
+ http://secondlife.com/app/tos/
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/fr/floater_wearable_save_as.xml new file mode 100644 index 0000000000..f313e97224 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_wearable_save_as.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Enregistrer" label_selected="Enregistrer" name="Save" />
+ <button label="Annuler" label_selected="Annuler" name="Cancel" />
+ <text type="string" length="1" name="Save item as:">
+ Enregistrer élement sous :
+ </text>
+ <line_editor name="name ed">
+ Nouveau [DESC]
+ </line_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_world_map.xml b/indra/newview/skins/default/xui/fr/floater_world_map.xml new file mode 100644 index 0000000000..8a0d907d7b --- /dev/null +++ b/indra/newview/skins/default/xui/fr/floater_world_map.xml @@ -0,0 +1,92 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="worldmap" title="Carte du monde">
+ <tab_container name="maptab">
+ <panel label="Objets" name="objects_mapview" />
+ <panel label="Relief" name="terrain_mapview" />
+ </tab_container>
+ <text name="land_for_sale_label">
+ Terrain à vendre :
+ </text>
+ <text name="auction_label">
+ Enchères
+ </text>
+ <text name="you_label">
+ Vous
+ </text>
+ <text name="home_label">
+ Domicile
+ </text>
+ <button label="Rejoindre son domicile" label_selected="Rejoindre son domicile"
+ name="Go Home" tool_tip="Téléportez-vous vers votre domicile" />
+ <text name="classifieds_label">
+ Petites annonces
+ </text>
+ <check_box label=" " name="class_chk" />
+ <text name="person_label">
+ Personne
+ </text>
+ <check_box label=" " name="people_chk" />
+ <text name="infohub_label">
+ Point Info
+ </text>
+ <check_box label=" " name="infohub_chk" />
+ <text name="telehub_label">
+ Téléport
+ </text>
+ <check_box label=" " name="telehubchk" />
+ <text name="popular_label">
+ Populaire
+ </text>
+ <check_box label=" " name="popular_chk" />
+ <text name="land_for_sale_label2">
+ Terrain à vendre :
+ </text>
+ <check_box label=" " name="land_for_sale_chk" />
+ <text name="events_label">
+ Evénements
+ </text>
+ <check_box label=" " name="event_chk" />
+ <text name="events_mature_label">
+ Evénements (M)
+ </text>
+ <check_box label=" " name="event_mature_chk" />
+ <combo_box label="Mes Amis" name="friend combo" tool_tip="Friend to Show on Map">
+ <combo_item name="none_selected">
+ Mes Amis
+ </combo_item>
+ </combo_box>
+ <combo_box label="Mes Repères" name="landmark combo" tool_tip="Landmark to Show on Map">
+ <combo_item name="none_selected">
+ Mes Repères
+ </combo_item>
+ </combo_box>
+ <line_editor name="location" tool_tip="Entrez le nom d'une région">
+ Recherche par nom de région
+ </line_editor>
+ <button label="Rechercher" label_selected=">" name="DoSearch"
+ tool_tip="Rechercher région" />
+ <text name="search_label">
+ Résultats de la recherche :
+ </text>
+ <scroll_list name="search_results">
+ <column label="" name="icon" />
+ <column label="" name="sim_name" />
+ </scroll_list>
+ <text name="location_label">
+ Lieu :
+ </text>
+ <spinner name="spin x" tool_tip="Coordonnée X du lieu à afficher sur la carte" />
+ <spinner name="spin y" tool_tip="Coordonnée Y du lieu à afficher sur la carte" />
+ <spinner name="spin z" tool_tip="Coordonnée Z du lieu à afficher sur la carte" />
+ <button label="Téléportation" label_selected="Téléportation" name="Teleport"
+ tool_tip="Téléportez-vous vers le lieu choisi" />
+ <button label="Afficher destination" label_selected="Afficher destination"
+ name="Show Destination"
+ tool_tip="Centrer la carte sur la position sélectionnée" />
+ <button label="Effacer" label_selected="Effacer" name="Clear"
+ tool_tip="Arrêter la détection" />
+ <button label="Afficher ma position" label_selected="Afficher ma position"
+ name="Show My Location"
+ tool_tip="Centrer la carte sur la position de votre avatar" />
+ <slider label="Zoom" name="zoom slider" />
+</floater>
diff --git a/indra/newview/skins/default/xui/fr/menu_inventory.xml b/indra/newview/skins/default/xui/fr/menu_inventory.xml new file mode 100644 index 0000000000..4d383cc140 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_inventory.xml @@ -0,0 +1,66 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu name="Popup">
+ <menu_item_call label="Acheter" name="Task Buy" />
+ <menu_item_call label="Ouvrir" name="Task Open" />
+ <menu_item_call label="Lire" name="Task Play" />
+ <menu_item_call label="Propriétés" name="Task Properties" />
+ <menu_item_call label="Renommer" name="Task Rename" />
+ <menu_item_call label="Supprimer" name="Task Remove" />
+ <menu_item_call label="Vider la corbeille" name="Empty Trash" />
+ <menu_item_call label="Nouveau Dossier" name="New Folder" />
+ <menu_item_call label="Nouveau Script" name="New Script" />
+ <menu_item_call label="Nouvelle Note" name="New Note" />
+ <menu_item_call label="Nouveau Geste" name="New Gesture" />
+ <menu name="New Clothes">
+ <menu_item_call label="Nouvelle Chemise" name="New Shirt" />
+ <menu_item_call label="Nouveau Pantalon" name="New Pants" />
+ <menu_item_call label="Nouvelles Chaussures" name="New Shoes" />
+ <menu_item_call label="Nouvelles Chaussettes" name="New Socks" />
+ <menu_item_call label="Nouvelle Veste" name="New Jacket" />
+ <menu_item_call label="Nouvelle Jupe" name="New Skirt" />
+ <menu_item_call label="Nouveaux Gants" name="New Gloves" />
+ <menu_item_call label="Nouveau Maillot de corps" name="New Undershirt" />
+ <menu_item_call label="Nouveaux Sous-vêtements" name="New Underpants" />
+ </menu>
+ <menu name="New Body Parts">
+ <menu_item_call label="Nouvelle Silhouette" name="New Shape" />
+ <menu_item_call label="Nouvelle Peau" name="New Skin" />
+ <menu_item_call label="Nouveaux Cheveux" name="New Hair" />
+ <menu_item_call label="Nouveaux Yeux" name="New Eyes" />
+ </menu>
+ <menu_item_call label="Ouvrir" name="Landmark Open" />
+ <menu_item_call label="Ouvrir" name="Animation Open" />
+ <menu_item_call label="Ouvrir" name="Sound Open" />
+ <menu_item_call label="Purger élément" name="Purge Item" />
+ <menu_item_call label="Restaurer l'élément" name="Restore Item" />
+ <menu_item_call label="Ouvrir" name="Open" />
+ <menu_item_call label="Propriétés" name="Properties" />
+ <menu_item_call label="Renommer" name="Rename" />
+ <menu_item_call label="Copier UUID de la ressource" name="Copy Asset UUID" />
+ <menu_item_call label="Copie" name="Copy" />
+ <menu_item_call label="Coller" name="Paste" />
+ <menu_item_call label="Supprimer" name="Delete" />
+ <menu_item_call label="Ajouter à la tenue" name="Add To Outfit" />
+ <menu_item_call label="Remplacer tenue" name="Replace Outfit" />
+ <menu_item_call label="Retirer éléments" name="Take Off Items" />
+ <menu_item_call label="Envoyer un IM aux contacts en ligne dans le dossier"
+ name="IM Online Contacts In Folder" />
+ <menu_item_call label="Envoyer un IM à tous les contacts dans le dossier"
+ name="IM All Contacts In Folder" />
+ <menu_item_call label="Lire" name="Sound Play" />
+ <menu_item_call label="Téléportation vers repère" name="Teleport To Landmark" />
+ <menu_item_call label="Exécuter dans le monde" name="Animation Play" />
+ <menu_item_call label="Exécuter localement" name="Animation Audition" />
+ <menu_item_call label="Envoyer Message instantané" name="Send Instant Message" />
+ <menu_item_call label="Proposer Téléportation" name="Offer Teleport..." />
+ <menu_item_call label="Activer" name="Activate" />
+ <menu_item_call label="Désactiver" name="Deactivate" />
+ <menu_item_call label="Détacher de soi" name="Detach From Yourself" />
+ <menu_item_call label="Porter" name="Object Wear" />
+ <menu label="Attacher à" name="Attach To" />
+ <menu label="Attacher à l'ATH" name="Attach To HUD" />
+ <menu_item_call label="Porter" name="Wearable Wear" />
+ <menu_item_call label="Edition" name="Wearable Edit" />
+ <menu_item_call label="Retirer" name="Take Off" />
+ <menu_item_call label="--pas d'options--" name="--no options--" />
+</menu>
diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml new file mode 100644 index 0000000000..0f6d7a24db --- /dev/null +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -0,0 +1,230 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu_bar name="Main Menu">
+ <menu label="Fichier" name="File">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Uploader image (L$[COST])..." name="Upload Image" />
+ <menu_item_call label="Uploader son (L$[COST])..." name="Upload Sound" />
+ <menu_item_call label="Uploader animation (L$[COST])..." name="Upload Animation" />
+ <menu_item_call label="Upload de fichiers par lot (L$[COST] par fichier)..." name="Bulk Upload" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Fermer la fenêtre" name="Close Window" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Enregistrer la texture sous..." name="Save Texture As..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Prendre un instantané" name="Take Snapshot" />
+ <menu_item_call label="Enregistrer instantané sur disque dur" name="Snapshot to Disk" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu label="Définir taille de la fenêtre" name="Set Window Size">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="320x240" name="320x240" />
+ <menu_item_call label="640x480" name="640x480" />
+ <menu_item_call label="800x600" name="800x600" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="720x480 (NTSC)" name="720x480 (NTSC)" />
+ <menu_item_call label="768x576 (PAL)" name="768x576 (PAL)" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Quitter" name="Quit" />
+ </menu>
+ <menu label="Edition" name="Edit">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Annuler" name="Undo" />
+ <menu_item_call label="Recommencer" name="Redo" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Couper" name="Cut" />
+ <menu_item_call label="Copie" name="Copy" />
+ <menu_item_call label="Coller" name="Paste" />
+ <menu_item_call label="Supprimer" name="Delete" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Rechercher..." name="Search..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Tout sélectionner" name="Select All" />
+ <menu_item_call label="Désélectionner" name="Deselect" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Dupliquer" name="Duplicate" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu label="Attacher Objet" name="Attach Object" />
+ <menu label="Détacher Objet" name="Detach Object" />
+ <menu label="Retirer ses vêtements" name="Take Off Clothing">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Chemise" name="Shirt" />
+ <menu_item_call label="Pantalon" name="Pants" />
+ <menu_item_call label="Chaussures" name="Shoes" />
+ <menu_item_call label="Chaussettes" name="Socks" />
+ <menu_item_call label="Veste" name="Jacket" />
+ <menu_item_call label="Gants" name="Gloves" />
+ <menu_item_call label="Maillot de corps" name="Menu Undershirt" />
+ <menu_item_call label="Sous-vêtements" name="Menu Underpants" />
+ <menu_item_call label="Jupe" name="Skirt" />
+ <menu_item_call label="Tous les vêtements" name="All Clothes" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Gestes..." name="Gestures..." />
+ <menu_item_call label="Profil..." name="Profile..." />
+ <menu_item_call label="Apparence..." name="Appearance..." />
+ <menu_item_separator label="-----------" name="separator7" />
+ <menu_item_check label="Amis..." name="Friends..." />
+ <menu_item_call label="Groupes..." name="Groups..." />
+ <menu_item_separator label="-----------" name="separator8" />
+ <menu_item_call label="Préférences..." name="Preferences..." />
+ </menu>
+ <menu label="Affichage" name="View">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Mouselook" name="Mouselook" />
+ <menu_item_check label="Construire" name="Build" />
+ <menu_item_call label="Réinitialiser affichage" name="Reset View" />
+ <menu_item_call label="Regarder celle/celui qui a parlé en dernier"
+ name="Look at Last Chatter" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Barre d'outils" name="Toolbar" />
+ <menu_item_check label="Historique du chat" name="Chat History" />
+ <menu_item_check label="Message instantané" name="Instant Message" />
+ <menu_item_call label="Inventaire" name="Inventory" />
+ <menu_item_check label="Liste des ignorés" name="Mute List" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_check label="Contrôles de la caméra" name="Camera Controls" />
+ <menu_item_check label="Contrôle des déplacements" name="Movement Controls" />
+ <menu_item_check label="Carte du monde" name="World Map" />
+ <menu_item_check label="Mini-carte" name="Mini-Map" />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_check label="Barre de statistiques" name="Statistics Bar" />
+ <menu_item_check label="Frontières de propriété" name="Property Lines" />
+ <menu_item_check label="Propriétaires de terrains" name="Land Owners" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu label="Bulles d'aide" name="Hover Tips">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_check label="Afficher les astuces" name="Show Tips" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Infos de terrain" name="Land Tips" />
+ <menu_item_check label="Bulles d'aide sur tous les objets" name="Tips On All Objects" />
+ </menu>
+ <menu_item_check label="Alt affiche les propriétés physiques" name="Alt Shows Physical" />
+ <menu_item_check label="Montrer transparences" name="Highlight Transparent" />
+ <menu label="Balises" name="Beacons">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_check label="Objets scriptés" name="Scripted Objects" />
+ <menu_item_check label="Objets Physiques" name="Physical Objects" />
+ <menu_item_check label="Sources sonores" name="Sound Sources" />
+ <menu_item_check label="Sources de particules" name="Particle Sources" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Masquer les particules" name="Hide Particles" />
+ </menu>
+ <menu_item_check label="Afficher les attachements de l'ATH" name="Show HUD Attachments" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Zoom avant" name="Zoom In" />
+ <menu_item_call label="Zoom par défaut" name="Zoom Default" />
+ <menu_item_call label="Zoom arrière" name="Zoom Out" />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu label="Plus" name="More">
+ <menu_item_call label="Passer en plein écran" name="Toggle Fullscreen" />
+ <menu_item_call label="Définir la taille de l'IU à sa valeur par défaut"
+ name="Set UI Size to Default" />
+ </menu>
+ </menu>
+ <menu label="Monde" name="World">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Chat" name="Chat" />
+ <menu_item_call label="Démarrer geste" name="Start Gesture" />
+ <menu_item_check label="Toujours courir" name="Always Run" />
+ <menu_item_check label="Voler" name="Fly" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Créer repère ici" name="Create Landmark Here" />
+ <menu_item_call label="Définir cet endroit comme domicile" name="Set Home to Here" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Téléportation vers domicile" name="Teleport Home" />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Définir comme : absent" name="Set Away" />
+ <menu_item_call label="Définir comme : occupé" name="Set Busy" />
+ <menu_item_call label="Arrêter toutes les animations" name="Stop All Animations" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Historique du compte..." name="Account History..." />
+ <menu_item_call label="Gérer mon compte..." name="Manage My Account..." />
+ <menu_item_call label="Acheter des L$..." name="Buy and Sell L$..." />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Mon Terrain…" name="My Land..." />
+ <menu_item_call label="A propos du terrain…" name="About Land..." />
+ <menu_item_call label="Acheter terrain…" name="Buy Land..." />
+ <menu_item_call label="Région/Domaine..." name="Region/Estate..." />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu label="Forcer le soleil" name="Force Sun">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Soleil Levant" name="Sunrise" />
+ <menu_item_call label="Midi" name="Noon" />
+ <menu_item_call label="Soleil Couchant" name="Sunset" />
+ <menu_item_call label="Minuit" name="Midnight" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Revenir aux valeurs par défaut de la région"
+ name="Revert to Region Default" />
+ </menu>
+ </menu>
+ <menu label="Outils" name="Tools">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu label="Sélectionner outil" name="Select Tool">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Faire le point" name="Focus" />
+ <menu_item_call label="Se déplacer" name="Move" />
+ <menu_item_call label="Edition" name="Edit" />
+ <menu_item_call label="Créer" name="Create" />
+ <menu_item_call label="Terrain" name="Land" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Ne sélectionner que mes objets" name="Select Only My Objects" />
+ <menu_item_check label="Ne sélectionner que les objets déplaçables"
+ name="Select Only Movable Objects" />
+ <menu_item_check label="Sélectionner par entourage" name="Select By Surrounding" />
+ <menu_item_check label="Afficher la sélection cachée" name="Show Hidden Selection" />
+ <menu_item_check label="Afficher le volume lumineux de la sélection"
+ name="Show Light Radius for Selection" />
+ <menu_item_check label="Afficher rayon de sélection" name="Show Selection Beam" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_check label="Fixer sur la grille" name="Snap to Grid" />
+ <menu_item_call label="Magnétiser sur les axes XY de la grille" name="Snap Object XY to Grid" />
+ <menu_item_call label="Utiliser la sélection pour la grille" name="Use Selection for Grid" />
+ <menu_item_call label="Options de la grille…" name="Grid Options..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Lier" name="Link" />
+ <menu_item_call label="Délier" name="Unlink" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Faire le point sur la sélection" name="Focus on Selection" />
+ <menu_item_call label="Zoom sur sélection" name="Zoom to Selection" />
+ <menu_item_call label="Acheter objet" name="Menu Object Take" />
+ <menu_item_call label="Prendre une copie" name="Take Copy" />
+ <menu_item_call label="Réintégrer et enregistrer l'objet dans mon inventaire"
+ name="Save Object Back to My Inventory" />
+ <menu_item_call label="Réintégrer l'objet dans 'Contenus de l'objet'"
+ name="Save Object Back to Object Contents" />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Afficher fenêtre d'alertes/erreurs de script"
+ name="Show Script Warning/Error Window" />
+ <menu_item_call label="Recompiler les scripts dans la sélection"
+ name="Recompile Scripts in Selection" />
+ <menu_item_call label="Réinitialiser les scripts dans la sélection"
+ name="Reset Scripts in Selection" />
+ <menu_item_call label="Activer les scripts dans la sélection"
+ name="Set Scripts to Running in Selection" />
+ <menu_item_call label="Désactiver les scripts dans la sélection"
+ name="Set Scripts to Not Running in Selection" />
+ </menu>
+ <menu label="Aide" name="Help">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Aide sur Second Life" name="Second Life Help" />
+ <menu_item_call label="Base de connaissances…" name="Knowledge Base..." />
+ <menu_item_call label="Aide en ligne" name="Live Help..." />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Blog officiel des Linden..." name="Official Linden Blog..." />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Manuel de scripting..." name="Scripting Guide..." />
+ <menu_item_call label="Scripting Wiki..." name="Scripting Wiki..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Message du jour..." name="Message of the Day..." />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Signaler un abus" name="Report Abuse..." />
+ <menu_item_call label="Agressions physiques" name="Bumps, Pushes &amp; Hits..." />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Signaler un bug..." name="Report Bug..." />
+ <menu_item_call label="Notes de version…" name="Release Notes..." />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="A propos de Second Life..." name="About Second Life..." />
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/default/xui/fr/panel_group_general.xml b/indra/newview/skins/default/xui/fr/panel_group_general.xml new file mode 100644 index 0000000000..a98419f085 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_group_general.xml @@ -0,0 +1,78 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Général" name="general_tab">
+ <text name="help_text">
+ L'onglet Général regroupe des informations générales
+sur ce groupe,une liste de Propriétaires et de Membres visibles,
+les Préférences générales du groupe et les options des membres.
+
+Passez votre pointeur sur les options pour plus d'aide.
+ </text>
+ <button label="?" label_selected="?" name="help_button" />
+ <line_editor name="group_name_editor">
+ Entrez le nom de votre nouveau groupe ici
+ </line_editor>
+ <text name="group_name">
+ Entrez le nom de votre nouveau groupe ici
+ </text>
+ <text name="prepend_founded_by">
+ Fondé par
+ </text>
+ <text name="founder_name">
+ (en attente)
+ </text>
+ <text name="group_charter_label">
+ Charte du Groupe
+ </text>
+ <texture_picker label="Insigne du groupe" name="insignia"
+ tool_tip="Cliquez pour choisir une image" />
+ <text_editor name="charter">
+ Charte du Groupe
+ </text_editor>
+ <button label="S'inscrire (L$0)" label_selected="S'inscrire (L$0)"
+ name="join_button" />
+ <button label="Vue détaillée" label_selected="Vue détaillée" name="info_button" />
+ <text>
+ Propriétaires et membres visibles
+ </text>
+ <text>
+ (Propriétaires affichés en gras)
+ </text>
+ <name_list name="visible_members">
+ <column label="Member Name" name="name" />
+ <column label="Title" name="title" />
+ <column label="Last Login" name="online" />
+ </name_list>
+ <text name="incomplete_member_data_str">
+ Accès aux données du membre
+ </text>
+ <text name="confirm_group_create_str">
+ La création du groupe coûte L$100.
+Etes-vous vraiment, VRAIMENT sûr(e) de vouloir dépenser L$100 pour créer ce groupe ?
+ </text>
+ <text>
+ Préférences du Groupe
+ </text>
+ <panel name="preferences_container">
+ <check_box label="Afficher dans la liste des groupes" name="show_in_group_list"
+ tool_tip="Sets whether this group shows up in the Search Groups window and in member profiles." />
+ <check_box label="Publier sur le web" name="publish_on_web"
+ tool_tip="Cochez pour publier les informations de ce groupe sur le web." />
+ <check_box label="Inscription libre" name="open_enrollement"
+ tool_tip="Sets whether this group allows new members to join without being invited." />
+ <check_box label="Frais d'inscription: L$" name="check_enrollment_fee"
+ tool_tip="Cochez pour fixer des frais d'inscription à ce groupe." />
+ <spinner name="spin_enrollment_fee"
+ tool_tip="New members must pay this fee to join the group when Enrollment Fee is checked." />
+ <check_box label="Adulte" name="mature"
+ tool_tip="Cochez si les informations de votre groupe sont à caractère adulte." />
+ <panel name="title_container">
+ <text name="active_title_label">
+ Mon Titre actif
+ </text>
+ <combo_box name="active_title"
+ tool_tip="Sets the title that appears in your avatar's name tag when this group is active." />
+ </panel>
+ <check_box label="Recevoir les Notifications" name="receive_notices"
+ tool_tip="Sets whether you want to receive Notices from this group. Uncheck this box if this group is spamming you." />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_group_invite.xml b/indra/newview/skins/default/xui/fr/panel_group_invite.xml new file mode 100644 index 0000000000..54d0d3be58 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_group_invite.xml @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Inviter un membre" name="invite_panel">
+ <text>
+ Vous pouvez sélectionner plusieurs résidents
+à inviter dans votre groupe. Cliquez sur 'Ouvrir
+le Sélecteur de Personnes' pour commencer.
+ </text>
+ <button label="Ouvrir le Sélecteur de Personnes" name="add_button" tool_tip="" />
+ <name_list name="invitee_list"
+ tool_tip="Hold the Ctrl key and click resident names to multi-select." />
+ <button label="Retirer la sélection de la liste" name="remove_button"
+ tool_tip="Retirez les résidents sélectionnés ci-dessus de la liste des invités." />
+ <text>
+ Choisissez le Rôle à leur attribuer :
+ </text>
+ <combo_box name="role_name"
+ tool_tip="Choose from the list of Roles you are allowed to assign members to." />
+ <button label="Envoyer des invitations" name="ok_button" />
+ <button label="Annuler" name="cancel_button" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_group_land_money.xml b/indra/newview/skins/default/xui/fr/panel_group_land_money.xml new file mode 100644 index 0000000000..b205c1ed87 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_group_land_money.xml @@ -0,0 +1,85 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Terrains & L$" name="land_money_tab">
+ <text name="help_text">
+ Les parcelles appartenant au groupe sont listées avec
+le détail des contributions. Un avertissement apparaît jusqu'à ce que
+le total du terrain utilisé soit inférieur ou égal au total
+des contributions. Les onglets Planning, Détails et Ventes
+fournissent des informations sur les finances du groupe.
+ </text>
+ <button label="?" name="help_button" />
+ <text name="cant_view_group_land_text">
+ Vous n'êtes pas autorisé(e) à voir les terrains appartenant à des groupes.
+ </text>
+ <text name="cant_view_group_accounting_text">
+ Vous n'êtes pas autorisé(e) à voir les informations comptables du groupe.
+ </text>
+ <text name="group_land_heading">
+ Terrain appartenant à des Groupes
+ </text>
+ <scroll_list name="group_parcel_list">
+ <column label="Parcel Name" name="name" />
+ <column label="Region" name="location" />
+ <column label="Area" name="area" />
+ <column label="" name="hidden" />
+ </scroll_list>
+ <button label="Localiser" label_selected="Localiser" name="map_button" />
+ <text name="total_contributed_land_label">
+ Contribution totale :
+ </text>
+ <text name="total_contributed_land_value">
+ 0 m2
+ </text>
+ <text name="total_land_in_use_label">
+ Total du terrain utilisé :
+ </text>
+ <text name="total_land_in_use_value">
+ 0 m2
+ </text>
+ <text name="land_available_label">
+ Terrain disponible :
+ </text>
+ <text name="land_available_value">
+ 0 m2
+ </text>
+ <text name="your_contribution_label">
+ Votre contribution :
+ </text>
+ <text name="your_contribution_max_value_append">
+ mètres carrés
+ </text>
+ <text name="your_contribution_max_value">
+ (en attente)
+ </text>
+ <text name="group_over_limit_text">
+ Les membres du groupe doivent augmenter leur contribution en crédits terrain pour disposer du terrain utilisé.
+ </text>
+ <text name="group_money_heading">
+ L$ du Groupe
+ </text>
+ <tab_container name="group_money_tab_container">
+ <panel label="Planning" name="group_money_planning_tab">
+ <text_editor name="group_money_planning_text">
+ Calcul en cours...
+ </text_editor>
+ </panel>
+ <panel label="Détails" name="group_money_details_tab">
+ <text_editor name="group_money_details_text">
+ Calcul en cours...
+ </text_editor>
+ <button label="< Plus tôt" label_selected="< Plus tôt"
+ name="earlier_details_button" tool_tip="Reculer dans le temps" />
+ <button label="Plus tard >" label_selected="Plus tard >"
+ name="later_details_button" tool_tip="Avancer dans le temps" />
+ </panel>
+ <panel label="Ventes" name="group_money_sales_tab">
+ <text_editor name="group_money_sales_text">
+ Calcul en cours...
+ </text_editor>
+ <button label="< Plus tôt" label_selected="< Plus tôt"
+ name="earlier_sales_button" tool_tip="Reculer dans le temps" />
+ <button label="Plus tard >" label_selected="Plus tard >"
+ name="later_sales_button" tool_tip="Avancer dans le temps" />
+ </panel>
+ </tab_container>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_group_notices.xml b/indra/newview/skins/default/xui/fr/panel_group_notices.xml new file mode 100644 index 0000000000..a2661556c5 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_group_notices.xml @@ -0,0 +1,76 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Notifications" name="notices_tab">
+ <text name="help_text">
+ Les Notifications sont un moyen rapide de communiquer dans
+un Groupe, via la diffusion d'un message et la possibilté
+d'inclure une pièce jointe. Les notifications ne sont envoyées
+qu'aux Membres du Groupe ayant des Rôles leur permettant
+de recevoir des notifications. Vous pouvez désactiver les notifications dans
+l'onglet Général.
+ </text>
+ <text name="no_notices_text">
+ Il n'y a pas de notifications passées.
+ </text>
+ <button label="?" label_selected="?" name="help_button" />
+ <text name="lbl">
+ Archive des Notifications du Groupe
+ </text>
+ <text name="lbl2">
+ Les Notifications sont conservées pendant 14 jours. Cliquez sur la notification que vous souhaitez afficher.
+Cliquez sur 'Actualiser' pour afficher les nouvelles notifications.
+ </text>
+ <scroll_list name="notice_list">
+ <column label="" name="icon" />
+ <column label="Subject" name="subject" />
+ <column label="From" name="from" />
+ <column label="Date" name="date" />
+ </scroll_list>
+ <text name="notice_list_none_found">
+ Aucun résultat.
+ </text>
+ <button label="Nouvelle Notification" label_selected="Nouvelle Notification"
+ name="create_new_notice" />
+ <button label="Actualiser" label_selected="Actualiser" name="refresh_notices" />
+ <panel label="Nouvelle Notification" name="panel_create_new_notice">
+ <text name="lbl">
+ Créer Notification
+ </text>
+ <text name="lbl2">
+ Vous devez entrer un sujet pour la notification. Vous pouvez joindre un
+elément à la notification en le glissant depuis votre inventaire vers cette
+fenêtre. Les pièces jointes doivent être copiables et transférables,
+et ne peuvent être des dossiers.
+ </text>
+ <text name="lbl3">
+ Sujet :
+ </text>
+ <text name="lbl4">
+ Message :
+ </text>
+ <text name="lbl5">
+ Attacher :
+ </text>
+ <button label="Retirer l'attachement" label_selected="Retirer l'attachement"
+ name="remove_attachment" />
+ <button label="Envoyer notification" label_selected="Envoyer notification"
+ name="send_notice" />
+ <panel name="drop_target2"
+ tool_tip="Drag an inventory item onto the message box to send it with the notice. You must have permission to copy and transfer the object to send it with the notice." />
+ </panel>
+ <panel label="Voir notification passée" name="panel_view_past_notice">
+ <text name="lbl">
+ Notification archivée
+ </text>
+ <text name="lbl2">
+ Pour envoyer une nouvelle notification, cliquez sur le bouton 'Créer Nouvelle Notification' ci-dessus.
+ </text>
+ <text name="lbl3">
+ Sujet :
+ </text>
+ <text name="lbl4">
+ Message :
+ </text>
+ <button label="Ouvrir la pièce jointe" label_selected="Ouvrir la pièce jointe"
+ name="open_attachment" />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_group_roles.xml b/indra/newview/skins/default/xui/fr/panel_group_roles.xml new file mode 100644 index 0000000000..351617ad4a --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_group_roles.xml @@ -0,0 +1,159 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Membres & Rôles" name="roles_tab">
+ <text name="default_needs_apply_text">
+ Des modifications n'ont pas été appliquées sur le sous-onglet ouvert.
+ </text>
+ <text name="want_apply_text">
+ Voulez-vous appliquer ces changements ?
+ </text>
+ <text name="cant_delete_role">
+ Les Rôles 'Tout le monde' et 'Propriétaires' sont particuliers, et ne peuvent être supprimés.
+ </text>
+ <button label="?" name="help_button" />
+ <panel name="members_header">
+ <text name="static">
+ Membres & Rôles
+ </text>
+ <text name="static2">
+ Les Membres d'un Groupe sont affectés à des Rôles avec diverses capacités. Ces réglages peuvent
+facilement être modifiés, pour une meilleure organisation et flexibilité.
+ </text>
+ </panel>
+ <panel name="roles_header">
+ <text name="static">
+ Rôles
+ </text>
+ <text name="role_properties_modifiable">
+ Sélectionnez un Rôle ci-dessous. Vous pouvez modifier son Nom, sa Description et son Titre de Membre.
+ </text>
+ <text name="role_properties_not_modifiable">
+ Sélectionnez un Rôle ci-dessous pour afficher ses propriétés, ses Membres et les Facultés autorisées.
+ </text>
+ <text name="role_actions_modifiable">
+ Vous pouvez également attribuer des Facultés au Rôle.
+ </text>
+ <text name="role_actions_not_modifiable">
+ Vous pouvez afficher, mais pas modifier les facultés attribuées.
+ </text>
+ </panel>
+ <panel name="actions_header">
+ <text name="static">
+ Facultés
+ </text>
+ <text name="static2">
+ Vous pouvez afficher la description d'une Faculté et les Rôles et Membres disposant de cette Faculté.
+ </text>
+ </panel>
+ <tab_container name="roles_tab_container">
+ <panel label="Membres" name="members_sub_tab" tool_tip="Members">
+ <button label="Rechercher" name="search_button" />
+ <button label="Tout afficher" name="show_all_button" />
+ <name_list name="member_list">
+ <column label="Member Name" name="name" />
+ <column label="Donated Tier" name="donated" />
+ <column label="Last Login" name="online" />
+ </name_list>
+ <button label="Nouvelle invitation" name="member_invite" />
+ <button label="Ejecter du groupe" name="member_eject" />
+ <text name="help_text">
+ Vous pouvez ajouter ou retirer des Rôles attribués à des membres
+ou sélectionner plusieurs Membres en maintenant la touche Ctrl enfoncée
+et en cliquant sur leurs noms.
+ </text>
+ </panel>
+ <panel label="Rôles" name="roles_sub_tab">
+ <button label="Rechercher" name="search_button" />
+ <button label="Tout afficher" name="show_all_button" />
+ <scroll_list name="role_list">
+ <column label="Role Name" name="name" />
+ <column label="Title" name="title" />
+ <column label="Members" name="members" />
+ </scroll_list>
+ <button label="Attribuer nouveau rôle ..." name="role_create" />
+ <button label="Supprimer rôle" name="role_delete" />
+ <text name="help_text">
+ Les Rôles comprennent un titre et une liste de facultés autorisées
+dont les Membres peuvent disposer. Les Membres peuvent être affectés
+à un ou plusieurs Rôles. Un groupe peut comprendre 10 Rôles,
+y compris les Rôles 'Tout le monde' et 'Propriétaire'.
+ </text>
+ </panel>
+ <panel label="Facultés" name="actions_sub_tab">
+ <button label="Rechercher" name="search_button" />
+ <button label="Tout afficher" name="show_all_button" />
+ <scroll_list name="action_list" tool_tip="Select an Ability to view more details.">
+ <column label="" name="icon" />
+ <column label="" name="action" />
+ </scroll_list>
+ <text name="help_text">
+ Les facultés permettent aux Membres ayant un rôle de faire certaines
+choses dans le groupe. Il existe une grande variété de facultés.
+ </text>
+ </panel>
+ </tab_container>
+ <panel name="members_footer">
+ <text name="static">
+ Rôles attribués
+ </text>
+ <text name="static2">
+ Facultés autorisées
+ </text>
+ <scroll_list name="member_assigned_roles">
+ <column label="" name="checkbox" />
+ <column label="" name="role" />
+ </scroll_list>
+ <scroll_list name="member_allowed_actions"
+ tool_tip="For Details of each Allowed Ability see the Abilities tab.">
+ <column label="" name="icon" />
+ <column label="" name="action" />
+ </scroll_list>
+ </panel>
+ <panel name="roles_footer">
+ <text name="static">
+ Nom
+ </text>
+ <text name="static2">
+ Description
+ </text>
+ <line_editor name="role_name">
+ Employés
+ </line_editor>
+ <text name="static3">
+ Titre
+ </text>
+ <line_editor name="role_title">
+ (en attente)
+ </line_editor>
+ <text_editor name="role_description">
+ (en attente)
+ </text_editor>
+ <text name="static4">
+ Membres affectés
+ </text>
+ <text name="static5" tool_tip="Une liste des Facultés attribuables à ce rôle.">
+ Facultés autorisées
+ </text>
+ <check_box label="Les membres sont visibles" name="role_visible_in_list"
+ tool_tip="Sets whether members of this role are visible in the General tab to people outside of the group." />
+ <scroll_list name="role_allowed_actions"
+ tool_tip="For Details of each Allowed Ability see the Abilities tab.">
+ <column label="" name="icon" />
+ <column label="" name="checkbox" />
+ <column label="" name="action" />
+ </scroll_list>
+ </panel>
+ <panel name="actions_footer">
+ <text name="static">
+ Description
+ </text>
+ <text_editor name="action_description">
+ Cette faculté permet d''Ejecter des Membres du Groupe'. Seul un Propriétaire peut éjecter un autre Propriétaire.
+ </text_editor>
+ <text name="static2">
+ Rôles avec Faculté
+ </text>
+ <text name="static3">
+ Membres avec Facultés
+ </text>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_login.xml b/indra/newview/skins/default/xui/fr/panel_login.xml new file mode 100644 index 0000000000..6081b4c299 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_login.xml @@ -0,0 +1,39 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="panel_login">
+ <text name="first_name_text">
+ Prénom :
+ </text>
+ <text name="last_name_text">
+ Nom :
+ </text>
+ <text name="password_text">
+ Mot de passe :
+ </text>
+ <text name="start_location_text">
+ Lieu d'arrivée :
+ </text>
+ <combo_box name="start_location_combo">
+ <combo_item name="MyHome">
+ Mon domicile
+ </combo_item>
+ <combo_item name="MyLastLocation">
+ Dernier lieu visité
+ </combo_item>
+ <combo_item name="<Typeregionname>">
+ <Choisir région>
+ </combo_item>
+ </combo_box>
+ <check_box label="Mémoriser" name="remember_check" />
+ <text name="full_screen_text">
+ Le plein écran sera activé après identification.
+ </text>
+ <button label="Nouveau Compte..." label_selected="Nouveau Compte..."
+ name="new_account_btn" />
+ <button label="Se connecter" label_selected="Se connecter" name="connect_btn" />
+ <button label="Préférences..." label_selected="Préférences..."
+ name="preferences_btn" />
+ <button label="Quitter" label_selected="Quitter" name="quit_btn" />
+ <text name="version_text">
+ 1.23.4 (5)
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml new file mode 100644 index 0000000000..be0205135a --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_preferences_chat.xml @@ -0,0 +1,58 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Chat" name="chat">
+ <text type="string" length="1" name="text_box">
+ Taille de police du chat :
+ </text>
+ <radio_group name="chat font size">
+ <radio_item type="string" length="1" name="radio">
+ Petit
+ </radio_item>
+ <radio_item type="string" length="1" name="radio2">
+ Moyen(ne)
+ </radio_item>
+ <radio_item type="string" length="1" name="radio3">
+ Grand
+ </radio_item>
+ </radio_group>
+ <text type="string" length="1" name="text_box2">
+ Couleur du chat :
+ </text>
+ <color_swatch label="Système" name="system" />
+ <color_swatch label="Avatars" name="users" />
+ <color_swatch label="Objets" name="objects" />
+ <color_swatch label="Bulle" name="background" />
+ <color_swatch label="URLs" name="links" />
+ <text type="string" length="1" name="text_box3">
+ Console de chat :
+ </text>
+ <spinner label="Estomper après" name="fade_chat_time" />
+ <text type="string" length="1" name="text_box4">
+ (secondes)
+ </text>
+ <text type="string" length="1" name="text_box5">
+ (nb de lignes)
+ </text>
+ <slider label="Opacité" name="console_opacity" />
+ <text type="string" length="1" name="text_box6">
+ Options de Chat :
+ </text>
+ <check_box label="Chat en plein écran (au prochain redémarrage)"
+ name="chat_full_width_check" />
+ <check_box label="Refermer le chat à l'aide de la touche 'envoi'"
+ name="close_chat_on_return_check" />
+ <check_box label="Les touches directionnelles déplacent l'avatar pendant le chat"
+ name="arrow_keys_move_avatar_check" />
+ <check_box label="Afficher l'heure d'envoi dans le chat"
+ name="show_timestamps_check" />
+ <text type="string" length="1" name="text_box7">
+ Bulles de Chat :
+ </text>
+ <check_box label="Afficher les bulles de chat" name="bubble_text_chat" />
+ <slider label="Opacité" name="bubble_chat_opacity" />
+ <text type="string" length="1" name="text_box8">
+ Erreurs :
+ </text>
+ <check_box label="Afficher les erreurs et alertes de scripts dans le chat"
+ name="script_errors_as_chat" />
+ <color_swatch label="Couleur" name="script_error" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_general.xml b/indra/newview/skins/default/xui/fr/panel_preferences_general.xml new file mode 100644 index 0000000000..acf89cd867 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_preferences_general.xml @@ -0,0 +1,85 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Général" name="general_panel">
+ <check_box label="Afficher Lieu d'arrivée sur l'écran de connexion"
+ name="show_location_checkbox" />
+ <check_box label="Masquer mon nom sur mon écran" name="show_my_name_checkbox" />
+ <check_box label="Masquer mon titre de groupe" name="show_my_title_checkbox" />
+ <check_box label="Petits noms d'avatar" name="small_avatar_names_checkbox" />
+ <check_box label="M'avertir lorsque mes amis se connectent"
+ name="friends_online_notify_checkbox" />
+ <check_box label="Pivoter la mini-carte" name="rotate_mini_map_checkbox" />
+ <check_box label="M'avertir lorsque des L$ sont dépensés ou reçus"
+ name="notify_money_change_checkbox" />
+ <check_box label="Détecter carte graphique au prochain démarrage"
+ name="probe_hardware_checkbox"
+ tool_tip="Second Life configure automatiquement certains réglages de la carte graphique d'après votre configuration matérielle. Nous vous recommandons d'effectuer la détection à chaque nouvelle installation de matériel." />
+ <check_box label="Utiliser le sélecteur de couleurs système"
+ name="use_system_color_picker_checkbox"
+ tool_tip="Utiliser le sélecteur de couleurs système plutôt que celui de Second Life." />
+ <text type="string" length="1" name="start_location_textbox">
+ Lieu d'arrivée :
+ </text>
+ <text type="string" length="1" name="show_names_textbox">
+ Afficher les noms :
+ </text>
+ <text type="string" length="1" name="effects_color_textbox">
+ Couleurs de mes effets :
+ </text>
+ <text type="string" length="1" name="seconds_textbox">
+ secondes
+ </text>
+ <text type="string" length="1" name="crash_report_textbox">
+ Rapports d'erreur :
+ </text>
+ <text type="string" length="1" name="language_textbox">
+ Langue :
+ </text>
+ <text type="string" length="1" name="language_textbox2">
+ (Nécessite un redémarrage)
+ </text>
+ <radio_group name="fade_out_radio">
+ <radio_item type="string" length="1" name="Never">
+ Jamais
+ </radio_item>
+ <radio_item type="string" length="1" name="Temporarily">
+ Temporairement
+ </radio_item>
+ <radio_item type="string" length="1" name="Always">
+ Toujours
+ </radio_item>
+ </radio_group>
+ <color_swatch label="" name="effect_color_swatch"
+ tool_tip="Cliquer pour ouvrir le sélecteur de couleurs" />
+ <spinner label="Limite d'inactivité :" name="afk_timeout_spinner" />
+ <text name="region_name_prompt">
+ <Choisir région>
+ </text>
+ <combo_box name="crash_behavior_combobox">
+ <combo_item type="string" length="1" name="Askbeforesending">
+ Demander
+ </combo_item>
+ <combo_item type="string" length="1" name="Alwayssend">
+ Toujours envoyer
+ </combo_item>
+ <combo_item type="string" length="1" name="Neversend">
+ Ne jamais envoyer
+ </combo_item>
+ </combo_box>
+ <combo_box name="language_combobox">
+ <combo_item type="string" length="1" name="English">
+ Anglais
+ </combo_item>
+ <combo_item type="string" length="1" name="Deutsch(German)">
+ Deutsch (German) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="(Japanese)">
+ 日本語 (Japanese) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="(Korean)">
+ 한국어 (Korean) - Beta
+ </combo_item>
+ <combo_item type="string" length="1" name="Chinese">
+ Chinois - Beta
+ </combo_item>
+ </combo_box>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml new file mode 100644 index 0000000000..da6114115d --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_preferences_graphics1.xml @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Graphiques" name="Display panel">
+ <combo_box name="aspect_ratio">
+ <combo_item type="string" length="1" name="4:3(StandardCRT)">
+ 4:3 (Standard CRT)
+ </combo_item>
+ <combo_item type="string" length="1" name="5:4(1280x1024LCD)">
+ 5:4 (1280x1024 LCD)
+ </combo_item>
+ <combo_item type="string" length="1" name="16:9(Widescreen)">
+ 16/9
+ </combo_item>
+ </combo_box>
+ <text type="string" length="1" name="text">
+ Résolution d'affichage :
+ </text>
+ <text type="string" length="1" name="Fullscreen Aspect Ratio:">
+ Format de plein écran :
+ </text>
+ <text type="string" length="1" name="(width / height)">
+ (largeur / hauteur)
+ </text>
+ <text type="string" length="1" name="UI Size:">
+ Taille de l'IU :
+ </text>
+ <text type="string" length="1" name="(meters, lower is faster)">
+ (mètres, moins = plus rapide)
+ </text>
+ <text type="string" length="1" name="text2">
+ Options d'affichage :
+ </text>
+ <check_box label="Exécuter dans une fenêtre" name="windowed mode" />
+ <check_box label="Détecter automatiquement" name="aspect_auto_detect" />
+ <check_box label="Utiliser échelle de résolution indépendante" name="ui_auto_scale" />
+ <check_box label="Montrer l'avatar en mode Mouselook" name="avfp" />
+ <spinner label="Draw Distance :" name="draw_distance" />
+ <text name="resolution_format">
+ [RES_X] x [RES_Y]
+ </text>
+ <text name="aspect_ratio_text">
+ [NUM]:[DEN]
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_covenant.xml b/indra/newview/skins/default/xui/fr/panel_region_covenant.xml new file mode 100644 index 0000000000..8355bc586c --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_region_covenant.xml @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Clause de sauvegarde" name="Covenant">
+ <text name="covenant_help_text">
+ Les modifications d'informations de clause de sauvegarde apparaîtront sur toutes les parcelles du domaine.
+ </text>
+ <text name="region_name_lbl">
+ Région :
+ </text>
+ <text name="region_name_text">
+ (inconnu)
+ </text>
+ <text name="estate_name_lbl">
+ Domaine :
+ </text>
+ <text name="estate_name_text">
+ (inconnu)
+ </text>
+ <text name="covenent_instructions">
+ Glissez-déposez une note
+pour modifier la Clause de sauvegarde
+de ce domaine.
+ </text>
+ <button label="?" name="covenant_help" />
+ <button label="Réinitialiser" name="reset_covenant" />
+ <text name="estate_owner_lbl">
+ Propriétaire :
+ </text>
+ <text name="estate_owner_text">
+ (inconnu)
+ </text>
+ <text name="resellable_clause">
+ Les terrains acquis dans cette région peuvent ou ne peuvent pas être revendus.
+ </text>
+ <text name="changeable_clause">
+ Les terrains acquis dans cette région peuvent ou ne peuvent pas être fusionnés ou subdivisés.
+ </text>
+ <text_editor name="covenant_editor">
+ Chargement en cours...
+ </text_editor>
+ <text name="can_resell">
+ Les terrains acquis dans cette région peuvent être revendus.
+ </text>
+ <text name="can_not_resell">
+ Les terrains acquis dans cette région ne peuvent être revendus.
+ </text>
+ <text name="can_change">
+ Les terrains acquis dans cette région peuvent être fusionnés ou subdivisés.
+ </text>
+ <text name="can_not_change">
+ Les terrains acquis dans cette région ne peuvent être fusionnés ou subdivisés.
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_debug.xml b/indra/newview/skins/default/xui/fr/panel_region_debug.xml new file mode 100644 index 0000000000..6d989453b7 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_region_debug.xml @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Debug" name="Debug">
+ <text name="region_text_lbl">
+ Région :
+ </text>
+ <text name="region_text">
+ inconnu
+ </text>
+ <check_box label="Désactiver les scripts" name="disable_scripts_check"
+ tool_tip="Désactiver tous les scripts dans cette région" />
+ <button label="?" name="disable_scripts_help" />
+ <check_box label="Désactiver collisions" name="disable_collisions_check"
+ tool_tip="Désactiver les collisions de non-avatars dans cette région." />
+ <button label="?" name="disable_collisions_help" />
+ <check_box label="Désactiver Physiques" name="disable_physics_check"
+ tool_tip="Désactiver toutes physiques dans cette région" />
+ <button label="?" name="disable_physics_help" />
+ <button label="Appliquer" name="apply_btn" />
+ <button label="Choisir Avatar..." name="choose_avatar_btn" />
+ <button
+ label="Renvoyer les objets scriptés de l'avatar vers une propriété tierce"
+ name="return_scripted_other_land_btn" />
+ <button label="Renvoyer TOUS les objets scriptés de l'avatar"
+ name="return_scripted_all_btn" />
+ <button label="Afficher les Top Colliders..." name="top_colliders_btn"
+ tool_tip="Liste d'objets les plus exposés aux collisions potentielles" />
+ <button label="?" name="top_colliders_help" />
+ <button label="Afficher les Top Scripts..." name="top_scripts_btn"
+ tool_tip="Liste d'objets les plus occupés à exécuter des scripts" />
+ <button label="?" name="top_scripts_help" />
+ <button label="Redémarrer région" name="restart_btn"
+ tool_tip="Démarrez un compte à rebours de 2 minutes et redémarrez la région" />
+ <button label="?" name="restart_help" />
+ <button label="Annuler redémarrage" name="cancel_restart_btn"
+ tool_tip="Annuler redémarrage de la région" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_estate.xml b/indra/newview/skins/default/xui/fr/panel_region_estate.xml new file mode 100644 index 0000000000..eccc4dfe0c --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_region_estate.xml @@ -0,0 +1,62 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Domaine" name="Estate">
+ <text name="estate_help_text">
+ Les modifications des paramètres de cet onglet affecteront toutes les régions du domaine.
+ </text>
+ <text name="estate_text">
+ Domaine :
+ </text>
+ <text name="estate_name">
+ (inconnu)
+ </text>
+ <text name="owner_text">
+ Propriétaire :
+ </text>
+ <text name="estate_owner">
+ (inconnu)
+ </text>
+ <text name="estate_manager_label">
+ Administrateurs du Domaine :
+ </text>
+ <button label="?" name="estate_manager_help" />
+ <button label="Ajouter..." name="add_estate_manager_btn" />
+ <button label="Supprimer..." name="remove_estate_manager_btn" />
+ <check_box label="Utiliser l'heure globale" name="use_global_time_check" />
+ <button label="?" name="use_global_time_help" />
+ <check_box label="Soleil fixe" name="fixed_sun_check" />
+ <button label="?" name="fixed_sun_help" />
+ <slider label="Phase" name="sun_hour_slider" />
+ <check_box label="Visible depuis le continent" name="externally_visible_check" />
+ <button label="?" name="externally_visible_help" />
+ <check_box label="Vue sur le continent" name="mainland_visible_check" />
+ <button label="?" name="mainland_visible_help" />
+ <check_box label="Autoriser téléportation directe" name="allow_direct_teleport" />
+ <button label="?" name="allow_direct_teleport_help" />
+ <text name="region_text_lbl">
+ Refuser l'accès selon les infos de paiement :
+ </text>
+ <check_box label="Refuser sans infos de paiement enregistrées" name="deny_anonymous" />
+ <check_box label="Refuser avec infos de paiement enregistrées" name="deny_identified" />
+ <check_box label="Refuser avec infos de paiement utilisées" name="deny_transacted" />
+ <button label="Appliquer" name="apply_btn" />
+ <text name="allow_resident_label">
+ Résidents autorisés :
+ </text>
+ <button label="?" name="allow_resident_help" />
+ <button label="Ajouter..." name="add_allowed_avatar_btn" />
+ <button label="Supprimer..." name="remove_allowed_avatar_btn" />
+ <text name="allow_group_label">
+ Groupes autorisés :
+ </text>
+ <button label="?" name="allow_group_help" />
+ <button label="Ajouter..." name="add_allowed_group_btn" />
+ <button label="Supprimer..." name="remove_allowed_group_btn" />
+ <text name="ban_resident_label">
+ Résidents bannis :
+ </text>
+ <button label="?" name="ban_resident_help" />
+ <button label="Ajouter..." name="add_banned_avatar_btn" />
+ <button label="Supprimer..." name="remove_banned_avatar_btn" />
+ <button label="Envoyer message à la propriété" name="message_estate_btn" />
+ <button label="Dégager utilisateur du domaine..." name="kick_user_from_estate_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_general.xml b/indra/newview/skins/default/xui/fr/panel_region_general.xml new file mode 100644 index 0000000000..29f52d5de6 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_region_general.xml @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Région" name="General">
+ <text name="region_text_lbl">
+ Région :
+ </text>
+ <text name="region_text">
+ inconnu
+ </text>
+ <check_box label="Interdire le terraforming" name="block_terraform_check" />
+ <button label="?" name="terraform_help" />
+ <check_box label="Interdire vol" name="block_fly_check" />
+ <button label="?" name="fly_help" />
+ <check_box label="Autoriser dégâts" name="allow_damage_check" />
+ <button label="?" name="damage_help" />
+ <check_box label="Interdire de pousser" name="restrict_pushobject" />
+ <button label="?" name="restrict_pushobject_help" />
+ <check_box label="Autoriser la revente du terrain" name="allow_land_resell_check" />
+ <button label="?" name="land_resell_help" />
+ <check_box label="Autoriser Fusionner/Diviser parcelle" name="allow_parcel_changes_check" />
+ <button label="?" name="parcel_changes_help" />
+ <spinner label="Limite d'avatars" name="agent_limit_spin" />
+ <button label="?" name="agent_limit_help" />
+ <spinner label="Bonus de l'objet" name="object_bonus_spin" />
+ <button label="?" name="object_bonus_help" />
+ <text label="Classification" name="access_text">
+ Classification :
+ </text>
+ <combo_box label="Adulte" name="access_combo">
+ <combo_item name="PG">
+ Tout public
+ </combo_item>
+ <combo_item name="Mature">
+ Adulte
+ </combo_item>
+ </combo_box>
+ <button label="?" name="access_help" />
+ <button label="Appliquer" name="apply_btn" />
+ <button label="Téléporter un utilisateur vers mon domicile..." name="kick_btn" />
+ <button label="Téléporter tous les utilisateurs vers mon domicile"
+ name="kick_all_btn" />
+ <button label="Envoyer message à la région" name="im_btn" />
+ <button label="Réglages du Téléport..." name="manage_telehub_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_terrain.xml b/indra/newview/skins/default/xui/fr/panel_region_terrain.xml new file mode 100644 index 0000000000..dbe5d0b8ff --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_region_terrain.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Relief" name="Terrain">
+ <text name="region_text_lbl">
+ Région :
+ </text>
+ <text name="region_text">
+ inconnu
+ </text>
+ <spinner label="Niveau de l'eau" name="water_height_spin" />
+ <button label="?" name="water_height_help" />
+ <spinner label="Limite de réhaussement du relief" name="terrain_raise_spin" />
+ <button label="?" name="terrain_raise_help" />
+ <spinner label="Limite d'abaissement du relief" name="terrain_lower_spin" />
+ <button label="?" name="terrain_lower_help" />
+ <check_box label="Utiliser soleil du domaine" name="use_estate_sun_check" />
+ <button label="?" name="use_estate_sun_help" />
+ <check_box label="Soleil fixe" name="fixed_sun_check" />
+ <button label="?" name="fixed_sun_help" />
+ <slider label="Phase" name="sun_hour_slider" />
+ <button label="Appliquer" name="apply_btn" />
+ <button label="Télécharger relief au format RAW..." name="download_raw_btn"
+ tool_tip="Réservé aux propriétaires de domaine, pas aux administrateurs" />
+ <button label="?" name="download_raw_help" />
+ <button label="Uploader relief au format RAW..." name="upload_raw_btn"
+ tool_tip="Réservé aux propriétaires de domaine, pas aux administrateurs" />
+ <button label="?" name="upload_raw_help" />
+ <button label="Figer Relief" name="bake_terrain_btn"
+ tool_tip="Définir le relief actuel comme point central pour les limites de réhaussement/abaissement." />
+ <button label="?" name="bake_terrain_help" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_region_texture.xml b/indra/newview/skins/default/xui/fr/panel_region_texture.xml new file mode 100644 index 0000000000..10cbd4aea6 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_region_texture.xml @@ -0,0 +1,72 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Textures du sol" name="Textures">
+ <text name="region_text_lbl">
+ Région :
+ </text>
+ <text name="region_text">
+ inconnu
+ </text>
+ <text name="base_texture_text">
+ Textures de base (fichiers 128x128, 24 bit .tga)
+ </text>
+ <text name="height_text_lbl">
+ 1 (Faible)
+ </text>
+ <text name="height_text_lbl2">
+ 2
+ </text>
+ <text name="height_text_lbl3">
+ 3
+ </text>
+ <text name="height_text_lbl4">
+ 4 (Elevé)
+ </text>
+ <text name="detail_texture_text">
+ Textures détaillées (fichiers 512x512, 24 bit .tga)
+ </text>
+ <text name="height_text_lbl5">
+ 1 (Faible)
+ </text>
+ <text name="height_text_lbl6">
+ 2
+ </text>
+ <text name="height_text_lbl7">
+ 3
+ </text>
+ <text name="height_text_lbl8">
+ 4 (Elevé)
+ </text>
+ <text name="height_text_lbl9">
+ Limites d'élévation de texture
+ </text>
+ <text name="height_text_lbl10">
+ Sud-ouest
+ </text>
+ <text name="height_text_lbl11">
+ Nord-ouest
+ </text>
+ <text name="height_text_lbl12">
+ Sud-est
+ </text>
+ <text name="height_text_lbl13">
+ Nord-est
+ </text>
+ <spinner label="Bas" name="height_start_spin_0" />
+ <spinner label="Bas" name="height_start_spin_1" />
+ <spinner label="Bas" name="height_start_spin_2" />
+ <spinner label="Bas" name="height_start_spin_3" />
+ <spinner label="Elevés" name="height_range_spin_0" />
+ <spinner label="Elevés" name="height_range_spin_1" />
+ <spinner label="Elevés" name="height_range_spin_2" />
+ <spinner label="Elevés" name="height_range_spin_3" />
+ <text name="height_text_lbl14">
+ Ces valeurs représentent les limites de mélange pour les textures ci-dessus.
+ </text>
+ <text name="height_text_lbl15">
+ En mètres, la valeur BASSE correspond à la hauteur MAXIMUM de la Texture #1,
+ </text>
+ <text name="height_text_lbl16">
+ et la valeur HAUTE correspond à la hauteur MINIMUM de la Texture #4.
+ </text>
+ <button label="Appliquer" name="apply_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_scrolling_param.xml b/indra/newview/skins/default/xui/fr/panel_scrolling_param.xml new file mode 100644 index 0000000000..19a1a4bd78 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_scrolling_param.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="LLScrollingPanelParam">
+ <text type="string" length="1" name="Loading...">
+ Chargement en cours...
+ </text>
+ <text type="string" length="1" name="Loading...2">
+ Chargement en cours...
+ </text>
+ <button label="" label_selected="" name="less" />
+ <button label="" label_selected="" name="more" />
+ <slider label="[DESC]" name="param slider" />
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/panel_status_bar.xml b/indra/newview/skins/default/xui/fr/panel_status_bar.xml new file mode 100644 index 0000000000..7ca8299521 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/panel_status_bar.xml @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="status">
+ <text type="string" length="1" name="ParcelNameText"
+ tool_tip="Nom de la parcelle de terrain sur laquelle vous vous trouvez. Cliquez pour ouvrir 'A propos du terrain'.">
+ nom de la parcelle ici
+ </text>
+ <text type="string" length="1" name="BalanceText" tool_tip="Solde de votre compte">
+ L$
+ </text>
+ <button label="" label_selected="" name="buycurrency" tool_tip="Acheter devises" />
+ <text type="string" length="12" name="TimeText" tool_tip="Heure actuelle (UTC -8)">
+ 12:00 AM
+ </text>
+ <button label="" label_selected="" name="scriptout"
+ tool_tip="Alertes et erreurs de scripts" />
+ <button label="" label_selected="" name="health" tool_tip="Santé" />
+ <text type="string" length="1" name="HealthText" tool_tip="Santé">
+ 100%
+ </text>
+ <button label="" label_selected="" name="fly" tool_tip="Vol interdit" />
+ <button label="" label_selected="" name="build" tool_tip="Construction interdite" />
+ <button label="" label_selected="" name="scripts" tool_tip="Scripts interdits" />
+ <button label="" label_selected="" name="restrictpush"
+ tool_tip="Restreindre llPushObject" />
+ <button label="" label_selected="" name="buyland" tool_tip="Acheter cette parcelle" />
+ <text name="packet_loss_tooltip">
+ Paquets perdus
+ </text>
+ <text name="bandwidth_tooltip">
+ Bande passante
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/fr/role_actions.xml b/indra/newview/skins/default/xui/fr/role_actions.xml new file mode 100644 index 0000000000..c3d6ffe857 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/role_actions.xml @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<role_actions> + <action_set + description="Ces Facultés confèrent le pouvoir d'ajouter et supprimer des Membres du groupe, et d'autoriser de nouveaux Membres à s'inscrire sans invitation." + name="Membership"> + <action description="Inviter quelqu'un dans ce groupe" + longdescription="Invitez des personnes dans ce Groupe à l'aide du bouton 'Inviter' dans l'onglet Membres & Rôles > sous-onglet Membres." + name="member invite" value="1" /> + <action description="Ejecter des Membres du Groupe" + longdescription="Ejectez des Membres de ce groupe à l'aide du bouton 'Ejecter du groupe' dans l'onglet Membres & Rôles > Membres. Un propriétaire peut éjecter tout le monde, sauf un autre propriétaire. Si vous n'êtes pas propriétaire, vous pouvez éjecter un Membre si et seulement si il est dans le Rôle 'Tout le monde' et AUCUN autre.Pour destituer des Membres d'un Rôle, vous devez disposer de la Faculté 'Destituer Membres d'un Rôle'." + name="member eject" value="2" /> + <action + description="Basculer 'Inscription libre' et modifier 'Frais d'inscription'" + longdescription="Basculez 'Inscription libre' pour permettre à de nouveaux Membres de s'inscrire sans invitation, et modifiez 'Frais d'inscription' dans les Préférences du Groupe, onglet Général." + name="member options" value="3" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir d'ajouter, supprimer et modifier les Rôles dans le groupe, d'ajouter et supprimer des Membres affectés à des Rôles, et d'attribuer des Facultés aux Rôles." + name="Roles"> + <action description="Créer de nouveaux rôles" + longdescription="Créez de nouveaux Rôles dans l'onglet 'Membres et Rôles' > sous-onglet Rôles." + name="role create" value="4" /> + <action description="Supprimer des Rôles" + longdescription="Supprimez des Rôles dans l'onglet Membres & Rôles > sous-onglet Rôles." + name="role delete" value="5" /> + <action description="Modifier les noms, titres et descriptions des Rôles" + longdescription="Modifiez les noms, titres et descriptions des Rôles dans l'onglet Membres et Rôles > sous-onglet Rôles après avoir sélectionné un Rôle." + name="role properties" value="6" /> + <action description="Affecter des Membres à des rôles d'attribution" + longdescription="Affectez des Membres à des Rôles dans la section 'Rôles Attribués' de l'onglet Membres & Rôles > sous-onglet Membres. Un Membre disposant de ce pouvoir ne peut affecter de nouveaux membres qu'à un rôle auquel il est lui-même affecté." + name="role assign member limited" value="7" /> + <action description="Affecter des Membres à tous types de Rôles" + longdescription="Affectez des Membres à tous types de rôles dans la section 'Rôles Attribués' de l'onglet Membres & Rôles > sous-onglet Membres. *AVERTISSEMENT* Tout membre disposant de cette faculté peut s'affecter lui-même --ainsi que tout autre Membre non-propriétaire du groupe-- à des Rôles disposant de pouvoirs plus grands, et accéder potentiellement à des pouvoirs proches de ceux d'un propriétaire. Assurez-vous de savoir ce que vous faites avant d'attribuer cette Faculté." + name="role assign member" value="8" /> + <action description="Destituer des Membres de leurs Rôles" + longdescription="Retirez des Membres de Rôles dans la section Rôles Attribués de l'onglet Membres & Rôles > sous-onglet Membres. Les Propriétaires ne peuvent être retirés." + name="role remove member" value="9" /> + <action description="Attribuer et retirer des Facultés d'un Rôle" + longdescription="Attribuez et retirez des Facultés de Rôles dans la section Facultés Attribuées de l'onglet Membres & Rôles > sous-onglet Rôles. *AVERTISSEMENT* Tout membre disposant de cette faculté peut s'affecter lui-même --ainsi que tout autre Membre non-propriétaire du groupe-- à des Rôles disposant de pouvoirs plus grands, et accéder potentiellement à des pouvoirs proches de ceux d'un propriétaire. Assurez-vous de savoir ce que vous faites avant d'attribuer cette Faculté." + name="role change actions" value="10" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir de modifier l'identité du Groupe, c'est-à-dire sa visibilité publique, sa charte et son insigne." + name="Group Identity"> + <action + description="Modifier la Charte, l'Insigne, 'Publier sur le web', et quels Membres apparaissent dans les Informations du Groupe" + longdescription="Modifiez la Charte, l'Insigne, 'Publier sur le web' et la visibilité publique des Membres dans les Informations du Groupe. Ces opérations s'effectuent dans l'onglet Général." + name="group change identity" value="11" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir de transférer, modifier, et vendre du terrain appartenant au patrimoine du Groupe. Pour accéder au menu du terrain, cliquez-droit sur le sol et sélectionnez 'A propos du terrain...', ou cliquez sur l'info de parcelle dans la barre de menus." + name="Parcel Management"> + <action description="Transférer du terrain et acheter du terrain pour le groupe" + longdescription="Transférez du terrain et achetez du terrain pour le compte d'un groupe. Ces opérations s'effectuent dans 'A propos du terrain' > onglet Général." + name="land deed" value="12" /> + <action description="Céder terrain au Gouverneur Linden" + longdescription="Céder terrain au Gouverneur Linden. *AVERTISSEMENT* Tout Membre disposant de cette Faculté peut céder du terrain dans 'A propos du terrain' > onglet Général, et rétrocéder la propriété aux Linden sans effectuer de vente ! Assurez-vous de savoir ce que vous faites avant d'attribuer cette Faculté." + name="land release" value="13" /> + <action description="Définir des infos de vente de terrain" + longdescription="Définissez les informations de vente du terrain. *AVERTISSEMENT* Tout Membre dans un Rôle avec cette Faculté peut vendre du terrain appartenant au groupe dans 'A propos du Terrain' > onglet General quand il le souhaite ! Assurez-vous de savoir ce que vous faites avant d'attribuer cette Faculté." + name="land set sale info" value="14" /> + <action description="Subdiviser et fusionner des parcelles" + longdescription="Subdivide and join parcels. This is done by right-clicking the ground, 'Edit Terrain', and dragging your mouse on the land to make a selection. To subdivide, select what you want to split and click 'Subdivide...'. To join, select two or more contiguous parcels and click 'Join...'. " + name="land divide join" value="15" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir de modifier le nom de la parcelle et les réglages de confidentialité, la visibilité dans l'annuaire, le point d'atterrissage et les options de routage de téléportation." + name="Parcel Identity"> + <action + description="Basculer 'Afficher dans Rechercher un lieu' et définir une catégorie" + longdescription="Basculez 'Afficher dans Rechercher un Lieu' et définissez une catégorie pour la parcelle dans 'A propos du Terrain' > onglet Options." + name="land find places" value="17" /> + <action + description="Modifier le nom et la description de la parcelle, et les réglages de 'Publier sur le web'" + longdescription="Modifiez le nom de la parcelle, sa description et les réglages de 'Publier sur le web'. Ces modifications s'effectuent dans 'A propos du terrain', onglet Options." + name="land change identity" value="18" /> + <action + description="Définir le point d'atterrissage et le routage de téléportation" + longdescription="Sur une parcelle appartenant au groupe, les Membres dans un Rôle avec cette Faculté peuvent définir un point d'atterrissage pour les téléportations entrantes, et définir le routage de téléportation pour plus de contrôle. Ceci s'effectue dans A propos du Terrain > onglet Options." + name="land set landing point" value="19" /> + </action_set> + <action_set + description="Ces Facultés confèrent des pouvoirs sur les options de la parcelle, comme 'Créer objets', 'Modifier Relief', ainsi que les réglages audio et vidéo." + name="Parcel Settings"> + <action description="Modifier les réglages de la musique et des media" + longdescription="Modifiez les réglages des flux audio et vidéo dans 'A propos du terrain' > onglet Media." + name="land change media" value="20" /> + <action description="Basculer 'Modifier relief'" + longdescription="Basculez 'Modifier Relief'. *AVERTISSEMENT* A propos du Terrain > onglet Options > Modifier Relief permet à tout le monde de terraformer votre terrain, disposer et déplacer des plantes Linden. Assurez-vous de savoir ce que vous faites avant d'attribuer cette Faculté. Modifier Terrain s'effectue dans A propos du terrain > onglet Options." + name="land edit" value="21" /> + <action description="Basculer divers réglages de A propos du Terrain > Options" + longdescription="Basculez 'Sans danger (pas de dégâts)', 'Voler', et autorisez d'autres résidents à : 'Créer des objets', 'Modifier le Relief', 'Créer un repère', et 'Exécuter des Scripts' sur un terrain appartenant au Groupe dans 'A propos du Terrain' > onglet Options." + name="land options" value="22" /> + </action_set> + <action_set + description="Ces Facultés confèrent des pouvoirs qui permettent aux Membres de contourner les restrictions sur des parcelles appartenant à un groupe." + name="Parcel Powers"> + <action description="Toujours autoriser 'Modifier relief'" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent modifier le relief d'une parcelle de groupe, même si l'option est désactivée dans A Propos du Terrain > onglet Options." + name="land allow edit land" value="23" /> + <action description="Toujours autoriser le vol" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent voler sur une parcelle de groupe, même si le vol est désactivé dans A Propos du Terrain > onglet Options." + name="land allow fly" value="24" /> + <action description="Toujours autoriser 'Créer objets'" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent créer des objets sur une parcelle de groupe, même si l'option est désactivée dans A Propos du Terrain > onglet Options." + name="land allow create" value="25" /> + <action description="Toujours autoriser 'Créer repère'" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent créer un repère sur une parcelle de groupe, même si l'option est désactivée dans A Propos du Terrain > onglet Options." + name="land allow landmark" value="26" /> + <action + description="Autoriser 'Définir son domicile ici' sur le terrain du groupe" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent utiliser le menu Monde > Définir Domicile Ici sur une parcelle de groupe (terrain attribué ou transféré au groupe)." + name="land allow set home" value="28" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir d'autoriser ou restreindre l'accès à des parcelles appartenant au Groupe, y compris de bloquer ou éjecter des résidents." + name="Parcel Access"> + <action description="Gérer les listes d'accès à cette parcelle" + longdescription="Gérez les listes d'accès à la parcelle dans 'A propos du terrain' > Accès." + name="land manage allowed" value="29" /> + <action description="Gérer les listes noires de cette parcelle" + longdescription="Gérez les listes de bannissement de la parcelle dans 'A propos du terrain' > Bannir." + name="land manage banned" value="30" /> + <action + description="Modifier réglages de 'Vendre des laissez-passer...' sur cette parcelle" + longdescription="Modifiez les réglages de 'Vendre des laissez-passer' de la parcelle dans 'A propos du terrain' > onglet 'Accès'." + name="land manage passes" value="31" /> + <action description="Ejecter et bloquer des Résidents sur les parcelles" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent intervenir auprès d'un Résident indésirable sur une parcelle de groupe en cliquant-droit sur eux, Plus >, et 'Ejecter...' ou 'Bloquer...'." + name="land admin" value="32" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir d'autoriser les Membres à renvoyer des objets, placer et déplacer des plantes Linden. Ceci permet aux Membres de traiter les déchets et d'aménager le paysage. A utiliser avec précaution, car les objets renvoyés le sont définitivement." + name="Parcel Content"> + <action description="Renvoyer des objets appartenant au groupe." + longdescription="Renvoyez des objets sur des parcelles appartenant au groupe dans A propos du Terrain > onglet Objets." + name="land return group owned" value="48" /> + <action description="Renvoyer des objets attribués au groupe" + longdescription="Renvoyez des objets sur des parcelles appartenant au groupe et attribuées au groupe dans A propos du Terrain > onglet Objets." + name="land return group set" value="33" /> + <action description="Renvoyer des objets n'appartenant pas au groupe." + longdescription="Renvoyez des objets sur des parcelles appartenant au groupe et non attribuées au groupe dans A propos du Terrain > onglet Objets." + name="land return non group" value="34" /> + <action description="Aménager le paysage avec des plantes Linden" + longdescription="Faculté de placer et déplacer des arbres, plantes et pelouses Linden. Ces eléments sont disponibles dans le dossier Objets de la Bibliothèque de votre Inventaire ou peuvent être créés à l'aide du bouton Construire." + name="land gardening" value="35" /> + </action_set> + <action_set + description="These Abilities include powers to deed, modify, and sell group-owned objects. These changes are done in the Edit Tools > General Tab. Right-click an object and Edit to see its settings. " + name="Object Management"> + <action description="Transférer des objets au groupe" + longdescription="Transférez des objets à un groupe dans Outils d'Edition > onglet Général." + name="object deed" value="36" /> + <action + description="Manipuler (déplacer, copier, modifier) des objets appartenant au groupe" + longdescription="Manipulez (déplacez, copiez, modifiez) les objets appartenant au groupe dans Outils d'Edition > onglet Général." + name="object manipulate" value="38" /> + <action description="Mettre en vente des objets appartenant au groupe" + longdescription="Définissez les objets à vendre du groupe dans Outils d'Edition > onglet Général." + name="object set sale" value="39" /> + </action_set> + <action_set + description="Ces Facultés confèrent des pouvoirs qui requièrent que les Membres paient les en-cours et reçoivent des dividendes du Groupe, ainsi que le pouvoir de restreindre l'accès à l'historique comptable du Groupe." + name="Accounting"> + <action description="Payer le passif du groupe et recevoir les dividendes du groupe" + longdescription="Members in a Role with this Ability will automatically pay group liabilities and receive group dividends. This means they will receive a portion of group-owned land sales which are distributed daily, as well as contribute towards things like parcel listing fees. " + name="accounting accountable" value="40" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir d'autoriser les Membres à envoyer, recevoir, et voir les Notifications de groupe." + name="Notices"> + <action description="Envoyer des Notifications" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent envoyer des Notifications dans Informations du Groupe > onglet Notifications." + name="notices send" value="42" /> + <action description="Recevoir Notifications et voir Notifications passées" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent recevoir les Notifications et afficher les Notifications passées dans Informations du Groupe > onglet Notifications." + name="notices receive" value="43" /> + </action_set> + <action_set + description="Ces Facultés confèrent le pouvoir d'autoriser les Membres à soumettre des Propositions, les voter, et voir l'historique des votes." + name="Proposals"> + <action description="Créer des propositions" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent créer des propositions à voter dans Informations du Groupe > onglet Propositions." + name="proposal start" value="44" /> + <action description="Voter les propositions" + longdescription="Les Membres dans un Rôle avec cette Faculté peuvent voter les propositions dans Informations du Groupe > onglet Propositions." + name="proposal vote" value="45" /> + </action_set> +</role_actions> diff --git a/indra/newview/skins/default/xui/fr/xui_version.xml b/indra/newview/skins/default/xui/fr/xui_version.xml new file mode 100644 index 0000000000..ee2a0be745 --- /dev/null +++ b/indra/newview/skins/default/xui/fr/xui_version.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<xui_version>
+ 1.0
+</xui_version>
diff --git a/indra/newview/skins/default/xui/ja/floater_about.xml b/indra/newview/skins/default/xui/ja/floater_about.xml new file mode 100644 index 0000000000..57faea08c2 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_about.xml @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_about" title="Second Lifeについて"> + <text_editor name="credits_editor"> + Second Life は、 Philip、 Tessa、 Andrew、 Cory、 Ben、 Bunny、 Char、 Charlie、 Colin、 Dan、 Daniel、 Doug、 Eric、 Hamlet、 Haney、 Hunter、 Ian、 Jeff、 Jim、 John、 Lee、 Mark、 Peter、 Phoenix、 Richard、 Robin、 Xenon、 Steve、 Tanya、 Eddie、 Frank、 Bruce、 Aaron、 Alice、 Bob、 Debra、 Eileen、 Helen、 Janet、 Louie、 Leviathania、 Stefan、 Ray、 Kevin、 Tom、 Mikeb、 MikeT、 Burgess、 Elena、 Tracy、 BillTodd、 Ryan、 Zach、 Sarah、 Nova、 Otakon、 Tim、 Stephanie、 Michael、 Evan、 Nicolas、 Catherine、 Rachelle、 Dave、 Holly、 Bub、 Kelly、 Magellan、 Ramzi、 Don、 Sabin、 Jill、 Rheya、 DanceStar、 Jeska、 Hungry、 Torley、 Kona、 Callum、 Charity、 Ventrella、 Jack、 Uncle、 Vektor、 Iris、 Chris、 Nicole、 Mick、 Reuben、 Blue、 Babbage、 Yedwab、 Deana、 Lauren、 Brent、 Pathfinder、 Chadrick、 Altruima、 Jesse、 Monroe、 David、 Tess、 Lizzie、 Patsy、 Pony、 Isaac、 Lawrence、 Cyn、 Bo、 Gia、 Annette、 Marius、 Tbone、 Jonathan、 Karen、 Ginsu、 Yuko、 Makiko、 Thomas、 Harry、 Seth、 Alexei、 Brian、 Guy、 Runitai、 Ethan、 Data、 Cornelius、 Kenny、 Swiss、 Zero、 Natria、 Wendy、 Stephen、 Teeple、 Thumper、 Lucy、 Dee、 Mia、 Liana、 Warren、 Branka、 Aura、 beez、 Milo、 Hermia、 Red、 Thrax、 Joe、 Sally、 Magenta、 Paul、 Jose、 Rejean、 Henrik、 Lexie、 Amber、 Logan、 Xan、 Nora、 Morpheus、 Donovan、 Leyla、 MichaelFrancis、 Beast、 Cube、 Bucky、 Joshua、 Stryfe、 Harmony、 Teresa、 Claudia、 Walker、 Glenn、 Fritz、 Fordak、 June、 Cleopetra、 Jean、 Ivy、 Betsy、 Roosevelt、 Spike、 Ken、 Which、 Tofu、 Chiyo、 Rob、 Zee、 dustin、 George、 Del、 Matthew、 Cat、 Jacqui、 Lightfoot、 Adrian、 Viola、 Alfred、 Noel、 Irfan、 Sunil、 Yool、 Rika、 Jane、 Xtreme、 Frontier、 a2、 Neo、 Siobhan、 Yoz、 Justin、 Elle、 Qarl、 Benjamin、 Isabel、 Gulliver、 Everett、 Christopher、 Izzy、 Stephany、 Garry、 Sejong、 Sean、 Tobin、 Iridium、 Meta、 Anthony、 Jeremy、 JP、 Jake、 Maurice、 Madhavi、 Leopard、 Kyle、 Joon、 Kari、 Bert、 Belinda、 Jon、 Kristi、 Bridie、 Pramod、 KJ、 Socrates、 Maria、 Ivan、 Aric、 Yamasaki、 Adreanne、 Jay、 MitchK、 Ceren、 Coco、 Durl、 Jenny、 Periapse、 Kartic、 Storrs、 Lotte、 Sandy、 Colossus、 Zen、 BigPapi、 Brad、 Pastrami、 Kurz、 Mani、 Neuro、 Jaime、 MJ、 Rowan、 Sgt、 Elvis、 Gecko、 Samuel、 Sardonyx、 Leo、 Bryan、 Niko、 Soft、 Poppy、 Rachel、 Aki、 Angelo、 Banzai、 Alexa、 Sue、 CeeLo、 Bender、 CG、 Gillian、 Pelle、 Nick、 Echo、 Zara、 Christine、 Shamiran、 Emma、 Blake、 Keiko、 Plexus、 Joppa、 Sidewinder、 Erica、 Ashlei、 Twilight、 Kristen、 Brett、 Q、 Enus、 Simon、 Bevis、 Kraft、 Kip、 Chandler、 Ron、 LauraP、 Ram、 KyleJM、 Scouse、 Prospero、 Melissa、 Marty、 Nat、 Hamilton、 Kend、 Lordan、 Jimmy、 Kosmo、 Seraph、 Green、 Ekim、 Wiggo、 JT、 Rome、 Doris、 Miz、 Benoc、 Whump、 Trinity、 Patch、 Kate、 TJ、 Bao、 Joohwan、 Christy、 Sofia、 Matias、 Cogsworth、 Johan、 Oreh、 Cheah、 Angela、 Brandy、 Mango、 Lan、 Aleks、 Gloria、 Heidy、 Mitchell、 Space、 Colton、 Bambers、 Einstein、 Maggie、 Malbers、 Rose、 Winnie、 Stella、 Milton、 Rothman、 Niall、 Marin、 Allison、 James、 Katie、 Dawn、 Katt、 Kalpana、 Judy、 Andrea、 Ambroff、 Infinity、 Gail、 Rico、 Raymond、 Yi、 William、 Christa、 M、 Teagan、 Scout、 Molly、 Dante、 Corr、 Dynamike、 Usi、 Kaylee、 Lil、 Danica、 Sascha、 Kelv、 Jacob、 Nya、 Rodney、 Brandon、 Elsie、 Blondin、 Grant、 Katrin、 Nyx、 Gabriel、 Locklainn、 Claire、 Devin、 Minerva、 Monty、 Austin、 Bradford、 Si、 Keira、 H、 Caitlin、 Dita、 Makai、 Jenn と、その他多数の人達によって作成されました。 + +このバージョンをこれまでで最高のものになるようご協力をいただいた以下の住人の皆様に深く感謝いたします。aaron23 decuir、 Abra Miles、 absolute balderdash、 adelle fitzgerald、 Aeron Kohime、 Aki Shichiroji、 Alger Meads、 Alissa Sabre、 AlwaysIcey Mapholisto、 Arawn Spitteler、 Aren Mandala、 Arianna Wrigglesworth、 Bagushii Kohime、 Balpien Hammerer、 Blinking2342 Blinker、 byakuya runo、 Capucchy Streeter、 Chandra Jun、 Coyote Pace、 Crusher Soderstrom、 Cummere Mayo、 cyberrosa Rossini、 Dael Ra、 danana dodonpa、 Darek Deluca、 Davec Horsforth、 django yifu、 draco crane、 Dre Dagostino、 Ephyu Reino、 etan quan、 Fenrix Murakami、 Fledhyris Proudhon、 Fred Wardhani、 Frederich Courier、 garth fairchang、 Gellan Glenelg、 Geraldine Giha、 GOLAN Eilde、 gonzo joubert、 Hachiro Yokosuka、 Hampton Hax、 harleywood guru、 Hevenz Vansant、 imnotgoing sideways、 Jaden Giles、 Jeanette Janus、 Karl Dorance、 keaton Akina、 Khashai Steinbeck、 KiPSOFT Tuqiri、 kirstenlee Cinquetti、 Kitty Barnett、 Laurent Vesta、 Lazure Ryba、 Lima Vesperia、 Linzi Bingyi、 Lisa Lowe、 LuDon Ninetails、 Mark Rosenbaum、 McCabe Maxsted、 Michi Lumin、 Midi Aeon、 ml0rtd kit、 Mo Eriksen、 Morice Flanagan、 Mysterion Aeon、 Nad Gough、 norgan torok、 Pygar Bu、 Qie Niangao、 rachel corleone、 Rado Arado、 roberto salubrius、 Royer Pessoa、 samia bechir、 Sasha Nurmi、 Sean Heying、 Selkit Diller、 Shadow Pidgeon、 simon kline、 Smokie Ember、 Soap Clawtooth、 Strife Onizuka、 Tal Chernov、 Talan Hyun、 tangletwigs fairymeadow、 Tanya Spinotti、 Tayra Dagostino、 Teebone Aeon、 Theremes Langdon、 Thraxis Epsilon、 tucor Capalini、 Vasko Hawker、 VenusMari Zapedzki、 Vex Streeter、 Viktoria Dovgal、 Vincent Nacon、 Viridian Exonar、 Vivienne Schell、 WarKirby Magojiro、 Wilton Lundquist、 Yukinoroh Kamachi、 Zyzzy Zarf + +3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion +APR Copyright (C) 2000-2004 The Apache Software Foundation +cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se) +expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd. +FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org). +GL Copyright (C) 1999-2004 Brian Paul. +Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited. +jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW) +jpeglib Copyright (C) 1991-1998, Thomas G. Lane. +ogg/vorbis Copyright (C) 2001, Xiphophorus +OpenSSL Copyright (C) 1998-2002 The OpenSSL Project. +SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga +SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) +xmlrpc-epi Copyright (C) 2000 Epinions, Inc. +zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler. + +無断複写・転載を禁じます。詳細はlicenses.txtを参照してください。 + +Voice chat Audio coding:Polycom(R) Siren14(TM) (ITU-T Rec.G.722.1 Annex C) + + +しあわせはあったかい子犬-- チャールズ・M・シュルツ + </text_editor> + <text name="you_are_at"> + [POSITION]中 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_about_land.xml b/indra/newview/skins/default/xui/ja/floater_about_land.xml new file mode 100644 index 0000000000..cbefed4760 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_about_land.xml @@ -0,0 +1,513 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floaterland" title="土地情報"> + <tab_container name="landtab"> + <panel label="一般" name="land_general_panel"> + <text type="string" length="1" name="Name:"> + 名前: + </text> + <text type="string" length="1" name="Description:"> + 説明: + </text> + <text type="string" length="1" name="Owner:"> + オーナー: + </text> + <text type="string" length="1" name="OwnerText"> + Leyla Linden + </text> + <button label="プロフィール..." label_selected="プロフィール..." + name="Profile..." /> + <text type="string" length="1" name="Group:"> + グループ: + </text> + <button label="設定..." label_selected="設定..." name="Set..." /> + <check_box label="グループへの譲渡を許可" name="check deed" + tool_tip="グループ・オフィサーは、この土地をグループに譲渡し、グループの土地配分に委ねることができます。" /> + <button label="譲渡..." label_selected="譲渡..." name="Deed..." + tool_tip="選択されたグループのオフィサーであるときのみ、土地を譲渡できます。" /> + <check_box label="オーナーが譲渡と共に寄付" name="check contrib" + tool_tip="土地がグループに譲渡されるとき、前の所有者は譲渡が成立するよう、十分な土地を寄付します。" /> + <text type="string" length="1" name="For Sale:"> + 売り出し中: + </text> + <text type="string" length="1" name="Not for sale."> + 販売対象外。 + </text> + <text type="string" length="1" name="For Sale: Price L$[PRICE]."> + 料金:L$[PRICE] + </text> + <button label="土地を販売..." label_selected="土地を販売..." + name="Sell Land..." /> + <text type="string" length="1" name="For sale to"> + 販売先:[BUYER] + </text> + <text type="string" length="1" name="Sell with landowners objects in parcel."> + 販売に含めるオブジェクト。 + </text> + <text type="string" length="1" name="Selling with no objects in parcel."> + 販売に含めないオブジェクト。 + </text> + <button label="土地販売の取り消し" + label_selected="土地販売の取り消し" name="Cancel Land Sale" /> + <text type="string" length="1" name="Claimed:"> + 要求: + </text> + <text type="string" length="1" name="DateClaimText"> + 2006年8月15日火曜日13:47:25 + </text> + <text type="string" length="1" name="PriceLabel"> + 面積: + </text> + <text type="string" length="1" name="PriceText"> + 4048平方メートル + </text> + <text type="string" length="1" name="Traffic:"> + 交通量: + </text> + <text type="string" length="1" name="DwellText"> + 誤 + </text> + <button label="土地を購入..." label_selected="土地を購入..." + name="Buy Land..." /> + <button label="グループ用に購入..." + label_selected="グループ用に購入..." name="Buy For Group..." /> + <button label="パスを購入..." label_selected="パスを購入..." + name="Buy Pass..." + tool_tip="パスはこの土地への一時的なアクセスを許可します。" /> + <button label="土地を放棄..." label_selected="土地を放棄..." + name="Abandon Land..." /> + <button label="土地開拓..." label_selected="土地開拓..." name="Reclaim Land..." /> + <button label="Lindenセール..." label_selected="Lindenセール..." + name="Linden Sale..." + tool_tip="土地が所有されており、コンテンツが設定されている必要があります。オークションの対象になっていないことも必要条件です。" /> + <text name="new users only"> + 新規ユーザーのみ + </text> + <text name="anyone"> + 誰でも + </text> + <text name="area_text"> + エリア + </text> + <text name="area_size_text"> + [AREA]平方メートル + </text> + <text name="auction_id_text"> + オークションID: [ID] + </text> + <text name="need_tier_to_modify"> + この土地を修正変更するには、購入を承認する必要があります。 + </text> + <text name="group_owned_text"> + (グループ所有) + </text> + <text name="profile_text"> + プロフィール... + </text> + <text name="info_text"> + インフォ... + </text> + <text name="public_text"> + (公共) + </text> + <text name="none_text"> + (なし) + </text> + <text name="sale_pending_text"> + (購入審査中) + </text> + </panel> + <panel label="約款" name="land_covenant_panel"> + <text type="string" length="1" name="covenant_timestamp_text"> + 最後の更新1969年12月31日水曜日16:00:00 + </text> + <text type="string" length="1" name="region_name_lbl"> + 地域: + </text> + <text type="string" length="1" name="region_name_text"> + Leyla + </text> + <text type="string" length="1" name="estate_name_lbl"> + 不動産: + </text> + <text type="string" length="1" name="estate_name_text"> + メインランド + </text> + <text type="string" length="1" name="estate_owner_lbl"> + 不動産オーナー: + </text> + <text type="string" length="1" name="estate_owner_text"> + (なし) + </text> + <text type="string" length="1" name="resellable_clause"> + この地域で購入した土地は、再販できないことがあります。 + </text> + <text type="string" length="1" name="changeable_clause"> + この地域で購入した土地は、統合/再分割できないことがあります。 + </text> + <text_editor type="string" length="1" name="covenant_editor"> + この不動産には約款がありません。 + </text_editor> + <text name="can_resell"> + この地域で購入した土地は、再販できます。 + </text> + <text name="can_not_resell"> + この地域で購入した土地は、再販できないことがあります。 + </text> + <text name="can_change"> + この地域で購入した土地は、統合または再分割できます。 + </text> + <text name="can_not_change"> + この地域で購入した土地は、統合/再分割できないことがあります。 + </text> + </panel> + <panel label="オブジェクト" name="land_objects_panel"> + <text name="parcel_object_bonus"> + 地域オブジェクトボーナス要因: [BONUS] + </text> + <text type="string" length="1" name="Simulator primitive usage:" width="500"> + シミュレータの基本要素使用状況: + </text> + <text type="string" length="1" left="200" name="0 out of 0 available"> + 14055のうち0(14055利用可能) + </text> + <text left="200" name="objects_available"> + [MAX]の内[COUNT]([AVAILABLE]利用可能) + </text> + <text left="200" name="objects_available_text"> + [MAX]の内[COUNT]([AVAILABLE]利用可能) + </text> + <text left="200" name="objects_deleted_text"> + [MAX]の内[COUNT]([DELETED]を削除) + </text> + <text type="string" length="1" name="Primitives parcel supports:" width="200"> + 区画でサポートされる基本要素数: + </text> + <text type="string" length="1" left="200" name="object_contrib_text"> + [COUNT] + </text> + <text type="string" length="1" name="Primitives on parcel:"> + 区画上の基本要素数: + </text> + <text type="string" length="1" left="200" name="total_objects_text"> + [COUNT] + </text> + <text type="string" length="1" name="Owned by parcel owner:" width="300"> + 区画オーナーによる所有: + </text> + <text type="string" length="1" left="200" name="owner_objects_text"> + [COUNT] + </text> + <button label="表示" label_selected="表示" name="ShowOwner" right="-145" /> + <button label="返却..." label_selected="返却..." name="ReturnOwner..." right="-15" + tool_tip="オブジェクトをオーナーに返却します" /> + <text type="string" length="1" name="Set to group:"> + グループに設定: + </text> + <text type="string" length="1" left="200" name="group_objects_text"> + [COUNT] + </text> + <button label="表示" label_selected="表示" name="ShowGroup" right="-145" /> + <button label="返却..." label_selected="返却..." name="ReturnGroup..." right="-15" + tool_tip="オブジェクトをオーナーに返却します" /> + <text type="string" length="1" name="Owned by others:"> + 他人による所有: + </text> + <text type="string" length="1" left="200" name="other_objects_text"> + [COUNT] + </text> + <button label="表示" label_selected="表示" name="ShowOther" right="-145" /> + <button label="返却..." label_selected="返却..." name="ReturnOther..." right="-15" + tool_tip="オブジェクトをオーナーに返却します" /> + <text type="string" length="1" name="Selected / sat upon:"> + 選択済み/決定済み: + </text> + <text type="string" length="1" left="200" name="selected_objects_text"> + [COUNT] + </text> + <text type="string" length="1" name="Autoreturn" width="500"> + 他の住人のオブジェクトの自動返却(分、オフの設定は0) + </text> + <line_editor left_delta="5" name="clean other time" right="-80" /> + <text type="string" length="1" name="Object Owners:" width="150"> + オブジェクトのオーナー: + </text> + <button label="リスト更新" label_selected="リスト更新" left="146" + name="Refresh List" /> + <button label="オブジェクトの返却..." + label_selected="オブジェクトの返却..." left="256" + name="Return objects..." /> + <button label="" label_selected="" name="Type" tool_tip="種類で振り分け" /> + <button label="名前" label_selected="名前" name="Name" + tool_tip="名前で振り分け" /> + <button label="カウント" label_selected="カウント" name="Count" + tool_tip="カウントで振り分け" /> + <name_list label="カウント" name="owner list"> + <column label="タイプ" name="type" /> + <column label="名前" name="name" /> + <column label="カウント" name="count" /> + </name_list> + /> + </panel> + <panel label="オプション" name="land_options_panel"> + <text type="string" length="1" name="allow_label"> + 他の住人に以下を許可: + </text> + <check_box label="地形を編集" name="edit land check" /> + <check_box label="ランドマーク作成" name="check landmark" /> + <check_box label="飛行" name="check fly" /> + <text type="string" length="1" left="138" name="allow_label2" width="144"> + オブジェクトの作成: + </text> + <check_box label="すべての住人" left="280" name="edit objects check" /> + <check_box label="グループ" left="380" name="edit group objects check" /> + <text type="string" length="1" left="138" name="allow_label3" width="144"> + オブジェクト・エントリ: + </text> + <check_box label="すべての住人" left="280" name="all object entry check" /> + <check_box label="グループ" left="380" name="group object entry check" /> + <text type="string" length="1" left="138" name="allow_label4" width="144"> + スクリプト実行: + </text> + <check_box label="すべての住人" left="280" name="check other scripts" /> + <check_box label="グループ" left="380" name="check group scripts" /> + <text type="string" length="1" name="land_options_label"> + 土地オプション: + </text> + <check_box label="安全(ダメージなし)" name="check safe" /> + <check_box label="プッシュを制限" name="PushRestrictCheck" + tool_tip="llPushObjectが機能するのは、区画オーナーのスクリプトを通じて使用された場合か、またはプッシュ元がオーナーになっているスクリプトを通じて使用された場合だけです。" /> + <check_box label="検索に表示>(週L$30)以下の場所" + name="ShowDirectoryCheck" + tool_tip="検索結果で、この区画を人に見せる" /> + <combo_box name="land category"> + <combo_item name="AnyCategory"> + 全カテゴリー + </combo_item> + <combo_item name="LindenLocation"> + Linden所在地 + </combo_item> + <combo_item name="Adult"> + 成人 + </combo_item> + <combo_item name="Arts&Culture"> + アート&カルチャー + </combo_item> + <combo_item name="Business"> + ビジネス + </combo_item> + <combo_item name="Educational"> + 教育的 + </combo_item> + <combo_item name="Gaming"> + ゲーム + </combo_item> + <combo_item name="Hangout"> + たまり場 + </combo_item> + <combo_item name="NewcomerFriendly"> + 新住人に好意的 + </combo_item> + <combo_item name="Parks&Nature"> + 公園と自然 + </combo_item> + <combo_item name="Residential"> + 住宅用 + </combo_item> + <combo_item name="Shopping"> + ショッピング + </combo_item> + <combo_item name="Other"> + その他 + </combo_item> + </combo_box> + <check_box label="成人向けコンテンツ" name="MatureCheck" + tool_tip="あなたの区画情報またはコンテンツが成人向けと見なされています。" /> + <check_box label="リストをウェブ上で公開" name="PublishCheck" + tool_tip="自分の区画情報をウェブ上で公開します。" /> + <button label="?" label_selected="?" name="?" /> + <text type="string" length="1" name="Snapshot:"> + スナップショット: + </text> + <texture_picker label="" left="116" name="snapshot_ctrl" + tool_tip="写真をクリックして選択" /> + <text type="string" length="1" name="Landing Point: (none)"> + 着地点:(なし) + </text> + <text name="landing_point"> + 着陸地点: [LANDING] + </text> + <text name="landing_point_none"> + (なし) + </text> + <button label="設定" label_selected="設定" name="Set" + tool_tip="あなたのアバターのロケーションに着地点を設定してください。 この土地区画の中でなければなりません。" /> + <button label="クリア" label_selected="クリア" name="Clear" + tool_tip="着地点をクリアしてください。" /> + <text type="string" length="1" name="Teleport Routing: "> + テレポート・ルート: + </text> + <combo_box name="landing type" + tool_tip="Teleport Routing -- select how to handle teleports onto your land."> + <combo_item type="string" length="1" name="Blocked"> + ブロック済み + </combo_item> + <combo_item type="string" length="1" name="LandingPoint"> + 着地点 + </combo_item> + <combo_item type="string" length="1" name="Anywhere"> + どこでも + </combo_item> + </combo_box> + <text name="push_restrict_text"> + プッシングを制限 + </text> + <text name="push_restrict_region_text"> + プッシングを制限 (地域無効) + </text> + </panel> + <panel label="メディア" name="land_media_panel"> + <text name="at URL:"> + URL: + </text> + <button label="設定..." label_selected="設定..." name="set_media_url" /> + <text name="with media:"> + タイプ: + </text> + <combo_box name="media type" + tool_tip="URL が動画、ウェブ・ページ、その他のメディアの場合に指定します" /> + <text name="Description:"> + 説明: + </text> + <line_editor name="url_description" + tool_tip="[再生]/[ロード]ボタンの隣に表示されるテキスト" /> + <text name="replace_texture_help"> + [再生]矢印をクリックすると、このテクスチャーを使用するオブジェクトに +動画またはウェブ・ページが表示されます。 + </text> + <text name="Options:"> + メディア +オプション: + </text> + <check_box label="メディアのループ" name="media_loop" + tool_tip="メディアをループ再生します。 メディアの再生が終わったら、最初から再生し直します。" /> + <check_box label="メディア URL を隠す" name="hide_media_url" + tool_tip="このオプションをオンにすると、許可なしでこの区画情報にアクセスしているユーザーにはメディア URL が表示されません。 これは HTML タイプには使用できませんのでご注意ください。" /> + <check_box label="音楽のURLを隠す" name="hide_music_url" + tool_tip="このオプションをオンにすると、許可なしでこの区画情報にアクセスしているユーザーには音楽の URL が表示されません。" /> + <text name="media_size" + tool_tip="レンダリングするウェブ・メディアのサイズ。デフォルトの 0 のままにします。"> + サイズ: + </text> + <spinner name="media_size_width" + tool_tip="レンダリングするウェブ・メディアのサイズ。デフォルトの 0 のままにします。" /> + <spinner name="media_size_height" + tool_tip="レンダリングするウェブ・メディアのサイズ。デフォルトの 0 のままにします。" /> + <text name="pixels"> + ピクセル + </text> + <text name="MusicURL:"> + 音楽のURL: + </text> + <text name="Sound:"> + サウンド: + </text> + <check_box label="空間音響をこの区画だけに限定" name="check sound local" /> + <text type="string" length="1" name="Music URL:"> + ミュージックURL: + </text> + <text type="string" length="1" name="Media texture:"> + テクスチ +ャ取替: + </text> + <text type="string" length="1" name="Replace this texture:"> + このテクスチャーを置換: + </text> + <texture_picker label="" name="media texture" tool_tip="写真をクリックして選択" /> + <text type="string" length="1" name="with content from this URL:"> + この URLからのコンテンツ: + </text> + <check_box label="スケールを自動設定" name="media_auto_scale" + tool_tip="このオプションをチェックすると、この区画のコンテンツのスケールが自動的に設定されます。 動作速度と画質が少し低下することがありますが、他のテクスチャーのスケーリングや整列が必要になることはありません。" /> + <text name="Voice settings:"> + ボイス: + </text> + <radio_group name="parcel_voice_channel"> + <radio_item name="Estate"> + 不動産空間チャンネルを使用 + </radio_item> + <radio_item name="Private"> + プライベート空間チャンネルを使用 + </radio_item> + <radio_item name="Disabled"> + この区画の空間オーディオを無効にする + </radio_item> + </radio_group> + </panel> + <panel label="アクセス" name="land_access_panel"> + <text type="string" length="1" name="Limit access to this parcel to:"> + この区画にアクセス + </text> + <check_box label="パブリック・アクセスを許可" name="public_access" /> + <text name="Only Allow"> + 次の住人のアクセスをブロック: + </text> + <check_box label="Linden Labに支払い情報を登録していない住人" + name="limit_payment" tool_tip="年齢未確認の住人を排除する" /> + <check_box label="年齢確認を済ませていない成人の住人" + name="limit_age_verified" + tool_tip="年齢確認を済ませていない住人を排除する詳細については、support.secondlife.comを参照してください。" /> + <string name="estate_override"> + 1つ以上のオプションが、不動産レベルで設定されています。 + </string> + <check_box label="グループ・アクセスを許可:[GROUP]" name="GroupCheck" + tool_tip="[一般]タブで、グループを選択してください。" /> + <combo_box name="pass_combo"> + <combo_item name="Anyone"> + 誰でも + </combo_item> + <combo_item name="Group"> + グループ + </combo_item> + </combo_box> + <text label="常に許可" name="AllowedText"> + 許可された住人 + </text> + <button label="追加..." label_selected="追加..." name="add_allowed" /> + <button label="削除" label_selected="削除" name="remove_allowed" /> + <check_box label="禁止" name="BanCheck"> + 禁止された住人 + </check_box> + <name_list name="AccessList" tool_tip="([LISTED]リスト入り、[MAX]最大)"> + <column label="許可された住人" name="name" /> + </name_list> + <button label="追加..." label_selected="追加..." name="Add..." /> + <button label="削除" label_selected="削除" name="Remove" /> + <check_box label="パスを販売:" name="PassCheck" + tool_tip="この区画への一時的なアクセスを許可" /> + <spinner label="L$建て価格:" name="PriceSpin" /> + <spinner label="アクセス時間:" name="HoursSpin" /> + <name_list name="BannedList" tool_tip="([LISTED]リスト入り、[MAX]最大)" /> + <button label="追加..." label_selected="追加..." name="add_banned" /> + <button label="削除" label_selected="削除" name="remove_banned" /> + </panel> + <panel label="禁止" name="land_ban_panel"> + <check_box + label="これらのアバターを禁止する:([LISTED]リスト済み、[MAX]最大)" + name="LandBanCheck" /> + <name_list name="LandBanList"> + <column label="禁止された住人" name="name" /> + </name_list> + <button label="追加..." label_selected="追加..." name="Add..." /> + <button label="削除" label_selected="削除" name="Remove" /> + <text type="string" length="1" name="Deny by Payment Status:"> + 支払い状況により拒否: + </text> + <check_box label="支払い情報の登録がないものを拒否" + name="DenyAnonymousCheck" /> + <check_box label="支払い情報の登録があるものを拒否" + name="DenyIdentifiedCheck" /> + <check_box label="支払い情報が使用されているものを拒否" + name="DenyTransactedCheck" /> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_animation_preview.xml b/indra/newview/skins/default/xui/ja/floater_animation_preview.xml new file mode 100644 index 0000000000..27a07e633b --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_animation_preview.xml @@ -0,0 +1,175 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Animation Preview" title=""> + <text name="name_label"> + 名前: + </text> + <text name="description_label"> + 説明: + </text> + <spinner label="優先順位" name="priority" + tool_tip="このアニメーションで上書き可能な他のアニメーションを制御します。" /> + <text name="preview_label"> + 同時進行行動 + </text> + <combo_box label="" name="preview_base_anim" + tool_tip="アバターが普通の行動をするときのアニメーションの動きをテストするためにこれを使います。"> + <combo_item name="Standing"> + 立つ + </combo_item> + <combo_item name="Walking"> + 歩く + </combo_item> + <combo_item name="Sitting"> + 座る + </combo_item> + <combo_item name="Flying"> + 飛行 + </combo_item> + </combo_box> + <pad height="7" /> + <check_box label="ループ" name="loop_check" + tool_tip="このアニメーションをループ再生します。" /> + <spinner label="イン(%)" name="loop_in_point" + tool_tip="アニメーションのループ復帰点を設定します。" label_width="45" left="70" width="100" /> + <spinner label="アウト(%)" name="loop_out_point" + tool_tip="アニメーションのループ終了点を設定します。" label_width="60" left="170" width="100" /> + <text name="hand_label"> + 手の動き + </text> + <combo_box label="" name="hand_pose_combo" + tool_tip="アニメーションの手の動きをコントロールします。"> + <combo_item name="Spread"> + 広がる + </combo_item> + <combo_item name="Relaxed"> + リラックス + </combo_item> + <combo_item name="PointBoth"> + 両方を指す + </combo_item> + <combo_item name="Fist"> + 拳 + </combo_item> + <combo_item name="RelaxedLeft"> + リラックス左 + </combo_item> + <combo_item name="PointLeft"> + 左を指す + </combo_item> + <combo_item name="FistLeft"> + 拳左 + </combo_item> + <combo_item name="RelaxedRight"> + リラックス右 + </combo_item> + <combo_item name="PointRight"> + 右を指す + </combo_item> + <combo_item name="FistRight"> + 拳右 + </combo_item> + <combo_item name="SaluteRight"> + 敬礼右 + </combo_item> + <combo_item name="Typing"> + 入力する + </combo_item> + <combo_item name="PeaceRight"> + ピース・サイン右 + </combo_item> + </combo_box> + <text name="emote_label"> + 表現 + </text> + <combo_box label="" name="emote_combo" + tool_tip="アニメーションの顔を表情をコントロールします。"> + <combo_item name="[None]"> + [None] + </combo_item> + <combo_item name="Aaaaah"> + アーーーーー + </combo_item> + <combo_item name="Afraid"> + 怖れ + </combo_item> + <combo_item name="Angry"> + 怒り + </combo_item> + <combo_item name="BigSmile"> + 満面の笑み + </combo_item> + <combo_item name="Bored"> + 退屈 + </combo_item> + <combo_item name="Cry"> + 泣く + </combo_item> + <combo_item name="Disdain"> + 侮蔑 + </combo_item> + <combo_item name="Embarrassed"> + 困惑 + </combo_item> + <combo_item name="Frown"> + しかめっ面 + </combo_item> + <combo_item name="Kiss"> + キス + </combo_item> + <combo_item name="Laugh"> + 笑う + </combo_item> + <combo_item name="Plllppt"> + Plllppt + </combo_item> + <combo_item name="Repulsed"> + 嫌悪感 + </combo_item> + <combo_item name="Sad"> + 悲しい + </combo_item> + <combo_item name="Shrug"> + 肩をすくめる + </combo_item> + <combo_item name="Smile"> + 笑み + </combo_item> + <combo_item name="Surprise"> + 驚き + </combo_item> + <combo_item name="Wink"> + ウィンク + </combo_item> + <combo_item name="Worry"> + 心配 + </combo_item> + </combo_box> + <spinner label="フェーズイン(秒)" name="ease_in_time" + tool_tip="アニメーションのブレンド・イン時間(秒)" /> + <spinner label="フェーズアウト(秒)" name="ease_out_time" + tool_tip="アニメーションのブレンド・アウト時間(秒)" /> + <button label="" name="play_btn" + tool_tip="アニメーションの再生/一時停止" /> + <button label="" name="stop_btn" tool_tip="アニメーションの再生を停止" /> + <slider label="" name="playback_slider" /> + <text name="bad_animation_text"> + アニメーション・ファイルを読み込めません。 + + Poser 4からエクスポートされたBVHファイルを推奨します。 + </text> + <button label="取り消し" name="cancel_btn" /> + <button label="アップロードL$[AMOUNT]" name="ok_btn" /> + <text name="failed_to_initialize"> + モーションを初期化できませんでした + </text> + <text name="anim_too_long"> + アニメーションファイルの長さは[LENGTH]秒です。 + +アニメーションの最大の長さは[MAX_LENGTH]秒です。 + </text> + <text name="failed_file_read"> + アニメーションファイルを読み取れません。 + +[STATUS] + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_auction.xml b/indra/newview/skins/default/xui/ja/floater_auction.xml new file mode 100644 index 0000000000..ba34ec488d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_auction.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_auction" title="リンデンの土地売買開始"> + <check_box label="黄色の選択フェンスを含める" name="fence_check" /> + <button label="スナップショット" label_selected="スナップショット" + name="snapshot_btn" /> + <button label="OK" label_selected="OK" name="ok_btn" /> + <text name="already for sale"> + 売り出し中の区画は、オークションに出品できません。 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_avatar_picker.xml b/indra/newview/skins/default/xui/ja/floater_avatar_picker.xml new file mode 100644 index 0000000000..a23c6f02ad --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_avatar_picker.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="avatarpicker" title="住人を選択"> + <text name="Type part of the person's name:"> + 住人の名前の一部を入力してください。 + </text> + <text name="instruct_search_resident_name"> + 住人の名前を一部入力してください: + </text> + <button label="検索" label_selected="検索" name="Find" /> + <text name="Or select a calling card:"> + またはコーリング・カードを選択: + </text> + <text name="Or select their calling card:"> + または、コーリングカードを選択: + </text> + <button label="選択" label_selected="選択" name="Select" /> + <button label="閉じる" label_selected="閉じる" name="Close" /> + <text name="NotFound"> + '[TEXT]'が見つかりません。 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_avatar_textures.xml b/indra/newview/skins/default/xui/ja/floater_avatar_textures.xml new file mode 100644 index 0000000000..ee7e4dff94 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_avatar_textures.xml @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="avatar_texture_debug" title="アバター・テクスチャー"> + <text name=""> + 構築されたテクスチャー + </text> + <text name=""> + 合成テクスチャー + </text> + <text name="baked_label"> + 構築されたテクスチャー + </text> + <text name="composite_label"> + 合成テクスチャー + </text> + <texture_picker label="頭" name="baked_head" /> + <texture_picker label="メイクアップ" name="head_bodypaint" /> + <texture_picker label="髪" name="hair" /> + <button label="捨てる" label_selected="捨てる" name="Dump" /> + <texture_picker label="眼" name="baked_eyes" /> + <texture_picker label="眼" name="eye_texture" /> + <texture_picker label="上半身" name="baked_upper_body" /> + <texture_picker label="上半身のタトゥー" name="upper_bodypaint" /> + <texture_picker label="(下着の)シャツ" name="undershirt" /> + <texture_picker label="手袋" name="gloves" /> + <texture_picker label="シャツ" name="shirt" /> + <texture_picker label="上半身のジャケット" name="upper_jacket" /> + <texture_picker label="下半身" name="baked_lower_body" /> + <texture_picker label="下半身のタトゥー" name="lower_bodypaint" /> + <texture_picker label="(下着の)パンツ" name="underpants" /> + <texture_picker label="靴下" name="socks" /> + <texture_picker label="靴" name="shoes" /> + <texture_picker label="ズボン" name="pants" /> + <texture_picker label="ジャケット" name="jacket" /> + <texture_picker label="スカート" name="baked_skirt" /> + <texture_picker label="スカート" name="skirt_texture" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_build_options.xml b/indra/newview/skins/default/xui/ja/floater_build_options.xml new file mode 100644 index 0000000000..49348aaa10 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_build_options.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="build options floater" title="グリッドのオプション"> + <spinner label="グリッド単位(メートル)" name="GridResolution" /> + <spinner label="グリッド範囲(メートル)" name="GridDrawSize" /> + <check_box label="サブユニット・スナッピングを有効化" name="GridSubUnit" /> + <check_box label="断面を表示" name="GridCrossSection" /> + <slider label="グリッドの不透明度" name="GridOpacity" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_bumps.xml b/indra/newview/skins/default/xui/ja/floater_bumps.xml new file mode 100644 index 0000000000..89748b4578 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_bumps.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_bumps" title="ぶつかる、押す、および当たる"> + <text name="none_detected"> + 検出なし + </text> + <text name="bump"> + [TIME] [FIRST] [LAST]が、あなたにぶつかりました。 + </text> + <text name="llpushobject"> + [TIME] [FIRST] [LAST]が、スクリプトであなたをプッシュしました。 + </text> + <text name="selected_object_collide"> + [TIME] [FIRST] [LAST]が、オブジェクトをあなたに当てました。 + </text> + <text name="scripted_object_collide"> + [TIME] [FIRST] [LAST]が、スクリプト・オブジェクトをあなたに当てました。 + </text> + <text name="physical_object_collide"> + [TIME] [FIRST] [LAST]が、物理オブジェクトをあなたに当てました。 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_buy_contents.xml b/indra/newview/skins/default/xui/ja/floater_buy_contents.xml new file mode 100644 index 0000000000..1ea10324b3 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_buy_contents.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_buy_contents" title="コンテンツを購入"> + <text name="contains_text"> + [NAME]の内容: + </text> + <text name="buy_text"> + コンテンツを[NAME]からL$[AMOUNT]で購入しますか? + </text> + <button label="取り消し" label_selected="取り消し" name="cancel_btn" /> + <button label="購入" label_selected="購入" name="buy_btn" /> + <check_box label="今すぐ服を着る" name="wear_check" /> + <text name="no_copy_text"> + (コピーなし) + </text> + <text name="no_modify_text"> + (修正なし) + </text> + <text name="no_transfer_text"> + (転送なし) + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_buy_currency.xml b/indra/newview/skins/default/xui/ja/floater_buy_currency.xml new file mode 100644 index 0000000000..ca8f44d7a1 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_buy_currency.xml @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="buy currency" title="貨幣購入"> + <text name="info_buying"> + 貨幣を購入: + </text> + <text name="info_cannot_buy"> + 現在購入不可: + </text> + <text name="info_need_more"> + さらにお金が必要です: + </text> + <text name="error_message"> + 何か変です。 + </text> + <button label="ウェブ・サイトに移動" name="error_web" /> + <text name="contacting"> + LindeXとコンタクト中… + </text> + <text name="buy_action_unknown"> + LindeX通貨両替でL$を購入 + </text> + <text name="buy_action"> + [NAME] L$ [PRICE] + </text> + <text name="currency_action"> + L$購入 + </text> + <line_editor name="currency_amt"> + 1234 + </line_editor> + <text name="currency_est"> + 約US$ [USD] + </text> + <text name="getting_data"> + データを取得しています... + </text> + <text name="balance_label"> + 現在所有しているのは + </text> + <text name="balance_amount"> + L$ [AMT] + </text> + <text name="buying_label"> + あなたは購しようとしています + </text> + <text name="buying_amount"> + L$ [AMT] + </text> + <text name="total_label"> + あなたの残高は + </text> + <text name="total_amount"> + L$ [AMT] + </text> + <text name="purchase_warning_repurchase"> + この購買の確認では、通貨だけを購入します。 +再操作が必要になります。 + </text> + <text name="purchase_warning_notenough"> + あなたが買うリンデン・ドルでは足りません。 +購入額を増やしてください。 + </text> + <button label="購入" name="buy_btn" /> + <button label="取り消し" name="cancel_btn" /> + <text name="buy_currency"> + 約US$ [USD]でL$ [LINDENS]を購入 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_buy_land.xml b/indra/newview/skins/default/xui/ja/floater_buy_land.xml new file mode 100644 index 0000000000..c67bdaf1dd --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_buy_land.xml @@ -0,0 +1,230 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="buy land" title="土地を購入"> + <text name="region_name_label"> + 地域: + </text> + <text name="region_name_text"> + (不明) + </text> + <text name="estate_name_label"> + 不動産: + </text> + <text name="estate_name_text"> + (不明) + </text> + <text name="estate_owner_label"> + 不動産オーナー: + </text> + <text name="estate_owner_text"> + (不明) + </text> + <text name="resellable_changeable_label"> + この地域で購入した土地: + </text> + <text name="resellable_clause"> + この地域で購入した土地は、再販が可能な場合とそうでない場合があります。 + </text> + <text name="changeable_clause"> + 統合または再分割される可能性も、されない可能性もあります。 + </text> + <text name="covenant_text"> + 不動産約款に同意してください: + </text> + <text_editor name="covenant_editor"> + ロード中... + </text_editor> + <check_box label="上記の約款に同意します。" name="agree_covenant" /> + <text name="info_parcel_label"> + 区画: + </text> + <text name="info_parcel"> + Scotopteryx138,204 + </text> + <text name="info_size_label"> + サイズ: + </text> + <text name="info_size"> + 1024平方メートル + </text> + <text name="info_price_label"> + 価格: + </text> + <text name="info_price"> + L$1500、オブジェクト込み + </text> + <text name="info_action"> + この土地を買うと: + </text> + <text name="error_message"> + 何か変です。 + </text> + <button label="ウェブ・サイトに移動" name="error_web" /> + <text name="account_action"> + プレミアム・メンバーにアップグレード + </text> + <text name="account_reason"> + 土地を保有できるのはプレミアム・メンバーだけです。 + </text> + <combo_box name="account_level"> + <combo_item name="US$9.95/month,billedmonthly"> + 月額9.95米ドル、月払い + </combo_item> + <combo_item name="US$7.50/month,billedquarterly"> + 月額7.50米ドル、年4回払い + </combo_item> + <combo_item name="US$6.00/month,billedannually"> + 月額6.00米ドル、年払い + </combo_item> + </combo_box> + <text name="land_use_action"> + 毎月の土地使用料をUS$40に引き上げます。 + </text> + <text name="land_use_reason"> + あなたは1,309平方メートルの土地を所有しています。 +この区画は512平方メートルです。 + </text> + <text name="purchase_action"> + Joe ResidentにL$4000支払って土地を購入 + </text> + <text name="currency_reason"> + 所持金は L$2,100です。 + </text> + <text name="currency_action"> + 追加でL$の購入 + </text> + <line_editor name="currency_amt"> + 1000 + </line_editor> + <text name="currency_est"> + 約US$ [AMOUNT2] + </text> + <text name="currency_balance"> + 所持金は L$2,100です。 + </text> + <check_box + label="[AMOUNT]平方メートルの貢献面積をグループから取り除く" + name="remove_contribution" /> + <button label="購入" name="buy_btn" /> + <button label="取り消し" name="cancel_btn" /> + <text name="can_resell"> + 再販可能 + </text> + <text name="can_not_resell"> + 再販不可能 + </text> + <text name="can_change"> + 統合/再分割可能 + </text> + <text name="can_not_change"> + 統合/再分割不可能 + </text> + <text name="cant_buy_for_group"> + あなたはアクティブなグループ用の土地購入を許可されていません。 + </text> + <text name="no_land_selected"> + 土地が選択されていません。 + </text> + <text name="multiple_parcels_selected"> + 複数の異なった区画を選択しました。 +これより小さなエリアを選択してください。 + </text> + <text name="no_permission"> + あなたはアクティブなグループ用の土地購入を許可されていません。 + </text> + <text name="parcel_not_for_sale"> + 選択された区画は販売対象外です。 + </text> + <text name="group_already_owns"> + グループはすでにこの区画を所有しています。 + </text> + <text name="you_already_own"> + あなたはすでにこの区画を所有しています。 + </text> + <text name="set_to_sell_to_other"> + 選択された区画は、他の人への販売が決まっています。 + </text> + <text name="no_public_land"> + 選択された地域に、公共の土地はありません。 + </text> + <text name="not_owned_by_you"> + 他の使用者に所有された土地が選択されています。 +これより小さなエリアを選択してください。 + </text> + <text name="processing"> + 購入処理中... + +(数分かかることがあります) + </text> + <text name="fetching_error"> + 土地購入の情報入手中にエラーが起きました。 + </text> + <text name="buying_will"> + この土地を買うと: + </text> + <text name="buying_for_group"> + グループ用に土地を購入: + </text> + <text name="cannot_buy_now"> + 現在購入不可: + </text> + <text name="not_for_sale"> + 販売対象外: + </text> + <text name="none_needed"> + 一切必要なし + </text> + <text name="must_upgrade"> + アカウントをアップグレードしないと、土地を所有できません。 + </text> + <text name="cant_own_land"> + あなたのアカウントで土地を所有できます。 + </text> + <text name="land_holdings"> + あなたは [BUYER] 平方メートルの土地を所有しています。 + </text> + <text name="pay_to_for_land"> + この土地の代金として、[SELLER]にL$[AMOUNT]を支払う + </text> + <text name="buy_for_US"> + 約US$ [AMOUNT2]でL$ [AMOUNT]を購入 + </text> + <text name="parcel_meters"> + この区画は [AMOUNT] 平方メートルあります。 + </text> + <text name="premium_land"> + この土地はプレミアムなので、 [AMOUNT] 平方メートル として請求されます。 + </text> + <text name="discounted_land"> + この土地は値下げされ、[AMOUNT]平方メートルとして請求されます。 + </text> + <text name="meters_supports_object"> + [AMOUNT]平方メートルであれば、 +[AMOUNT2]個のオブジェクトがサポートされます。 + </text> + <text name="sold_with_objects"> + オブジェクトと共に販売済み + </text> + <text name="insufficient_land_credits"> + この [GROUP] が区画の購入手続きを完了するには、 +価格に見合うだけの寄付された土地の利用実績が +必要です。 + </text> + <text name="have_enough_lindens"> + あなたの所持する L$ [AMOUNT]で、この土地を購入できます。 + </text> + <text name="not_enough_lindens"> + あなたの所持金は L$ [AMOUNT]だけで、あとL$ [AMOUNT2] 必要です。 + </text> + <text name="balance_left"> + 購入後、あなたの残額はL$[AMOUNT]になります。 + </text> + <text name="balance_needed"> + この土地を買うには、少なくとも L$ [AMOUNT] を購入する必要があります。 + </text> + <text name="no_parcel_selected"> + (区画が選定されていません) + </text> + <text name="buy_currency"> + 約US$ [USD]でL$ [LINDENS]を購入 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_buy_object.xml b/indra/newview/skins/default/xui/ja/floater_buy_object.xml new file mode 100644 index 0000000000..1b5dd8b979 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_buy_object.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="contents" title="オブジェクトのコピーを購入"> + <text name="contents_text"> + およびそのコンテンツ: + </text> + <text name="buy_text"> + [NAME]からL$[AMOUNT]で購入しますか? + </text> + <button label="取消" label_selected="取消" name="cancel_btn" /> + <button label="購入" label_selected="購入" name="buy_btn" /> + <text name="title_buy_text"> + 購入 + </text> + <string name="title_buy_copy_text"> + 次のものを買う + </string> + <text name="no_copy_text"> + (コピーなし) + </text> + <text name="no_modify_text"> + (修正なし) + </text> + <text name="no_transfer_text"> + (転送なし) + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_camera.xml b/indra/newview/skins/default/xui/ja/floater_camera.xml new file mode 100644 index 0000000000..e5a491b28b --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_camera.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="move floater">
+ <string name="rotate_tooltip">
+ フォーカスを中心にカメラを回転
+ </string>
+ <string name="zoom_tooltip">
+ フォーカスに向けてカメラをズーム
+ </string>
+ <string name="move_tooltip">
+ カメラを上下左右に移動
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_choose_group.xml b/indra/newview/skins/default/xui/ja/floater_choose_group.xml new file mode 100644 index 0000000000..08c91f1895 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_choose_group.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="groups" title="グループ"> + <text name="groupdesc"> + グループを選択: + </text> + <button label="OK" label_selected="OK" name="OK" /> + <button label="取り消し" label_selected="取り消し" name="Cancel" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_color_picker.xml b/indra/newview/skins/default/xui/ja/floater_color_picker.xml new file mode 100644 index 0000000000..8047e49b75 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_color_picker.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="ColorPicker" title="カラー・ピッカー"> + <text name="r_val_text"> + 赤: + </text> + <text name="g_val_text"> + 緑: + </text> + <text name="b_val_text"> + 青: + </text> + <text name="h_val_text"> + 色相: + </text> + <text name="s_val_text"> + 色調: + </text> + <text name="l_val_text"> + 輝度: + </text> + <check_box label="ただちに適用" name="apply_immediate" /> + <button label="" label_selected="" name="color_pipette" /> + <button label="取り消し" label_selected="取り消し" name="cancel_btn" /> + <button label="選択" label_selected="選択" name="select_btn" /> + <text name="Current color:"> + 現在の色: + </text> + <text name="(Drag below to save.)"> + ドラッグして保存 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_critical.xml b/indra/newview/skins/default/xui/ja/floater_critical.xml new file mode 100644 index 0000000000..39f6ee8e3f --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_critical.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="modal container" title=" "> + <button label="続行" label_selected="続行" name="Continue" /> + <button label="取り消し" label_selected="取り消し" name="Cancel" /> + <text name="tos_title"> + クリティカル・メッセージ + </text> + <text name="tos_heading"> + 次のメッセージを注意深くお読みください。 + </text> + <text_editor name="tos_text"> + TOS_TEXT + </text_editor> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_customize.xml b/indra/newview/skins/default/xui/ja/floater_customize.xml new file mode 100644 index 0000000000..7b4fdbcf6e --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_customize.xml @@ -0,0 +1,469 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater customize" title="容姿"> + <tab_container name="customize tab container"> + <panel label="身体部位" /> + <panel label="身体部位" name="body_parts_placeholder" /> + <panel label="形" name="Shape"> + <button label="戻す" label_selected="戻す" name="Revert" /> + <button label="身体" label_selected="身体" name="Body" /> + <button label="頭" label_selected="頭" name="Head" /> + <button label="眼" label_selected="眼" name="Eyes" /> + <button label="耳" label_selected="耳" name="Ears" /> + <button label="鼻" label_selected="鼻" name="Nose" /> + <button label="口" label_selected="口" name="Mouth" /> + <button label="あご" label_selected="あご" name="Chin" /> + <button label="胴体" label_selected="胴体" name="Torso" /> + <button label="両脚" label_selected="両脚" name="Legs" /> + <radio_group name="sex radio"> + <radio_item type="string" length="1" name="radio"> + 女性 + </radio_item> + <radio_item type="string" length="1" name="radio2"> + 男性 + </radio_item> + </radio_group> + <button label="ランダム化" label_selected="ランダム化" name="Randomize" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい形を持ち物からアバターにドラッグして装着しましょう。完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <button label="新しい形を作成" label_selected="新しい形を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + </panel> + <panel label="スキン" name="Skin"> + <button label="スキンの色" label_selected="スキンの色" name="Skin Color" /> + <button label="顔の細部" label_selected="顔の細部" name="Face Detail" /> + <button label="メイクアップ" label_selected="メイクアップ" name="Makeup" /> + <button label="身体細部" label_selected="身体細部" name="Body Detail" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しいスキンを持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="頭部のタトゥー" name="Head Tattoos" + tool_tip="写真をクリックして選択" /> + <texture_picker label="上半身のタトゥー" name="Upper Tattoos" + tool_tip="写真をクリックして選択" /> + <texture_picker label="下部のタトゥー" name="Lower Tattoos" + tool_tip="写真をクリックして選択" /> + <button label="ランダム化" label_selected="ランダム化" name="Randomize" /> + <button label="新しいスキンを作成" + label_selected="新しいスキンを作成" name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="髪" name="Hair"> + <button label="色" label_selected="色" name="Color" /> + <button label="スタイル" label_selected="スタイル" name="Style" /> + <button label="眉毛" label_selected="眉毛" name="Eyebrows" /> + <button label="顔" label_selected="顔" name="Facial" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい髪型を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="テクスチャー" name="Texture" + tool_tip="写真をクリックして選択" /> + <button label="ランダム化" label_selected="ランダム化" name="Randomize" /> + <button label="新しい髪を作成" label_selected="新しい髪を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="眼" name="Eyes"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい眼を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="虹彩" name="Iris" tool_tip="写真をクリックして選択" /> + <button label="ランダム化" label_selected="ランダム化" name="Randomize" /> + <button label="新しい眼を作成" label_selected="新しい眼を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="服" /> + <panel label="服" name="clothes_placeholder" /> + <panel label="シャツ" name="Shirt"> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しいシャツを作成" + label_selected="新しいシャツを作成" name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しいシャツを持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + </panel> + <panel label="ズボン" name="Pants"> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しいズボンを作成" + label_selected="新しいズボンを作成" name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しいズボンを持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + </panel> + <panel label="靴" name="Shoes"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい靴を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しい靴を作成" label_selected="新しい靴を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="靴下" name="Socks"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい靴下を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しい靴下を作成" label_selected="新しい靴下を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="上着" name="Jacket"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい上着を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="上半身の生地" name="Upper Fabric" + tool_tip="写真をクリックして選択" /> + <texture_picker label="下層生地" name="Lower Fabric" + tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しい上着を作成" label_selected="新しい上着を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="手袋" name="Gloves"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい手袋を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しい手袋を作成" label_selected="新しい手袋を作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="下着シャツ" name="Undershirt"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しい下着を持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しい下着シャツを作成" + label_selected="新しい下着シャツを作成" name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="下着パンツ" name="Underpants"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しいパンツを持ち物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="新しいパンツを作成" + label_selected="新しいパンツを作成" name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + <panel label="スカート" name="Skirt"> + <text type="string" length="1" name="title"> + [DESC] + </text> + <text type="string" length="1" name="title_no_modify"> + [DESC]: 修正できません。 + </text> + <text type="string" length="1" name="title_loading"> + [DESC]: ロード中... + </text> + <text type="string" length="1" name="title_not_worn"> + [DESC]: 未装着。 + </text> + <text type="string" length="1" name="path"> + [PATH]に所在 + </text> + <text type="string" length="1" name="not worn instructions"> + 新しいスカートを持物からアバターにドラッグして装着しましょう。 + 完全に新規の状態から作成して装着することもできます。 + </text> + <text type="string" length="1" name="no modify instructions"> + あなたはこの服の修正を許されていません。 + </text> + <texture_picker label="生地" name="Fabric" tool_tip="写真をクリックして選択" /> + <color_swatch label="色/明暗" name="Color/Tint" + tool_tip="カラー・ピッカーをクリックして開く" /> + <button label="スカートを作成" label_selected="スカートを作成" + name="Create New" /> + <button label="取り外す" label_selected="取り外す" name="Take Off" /> + <button label="保存" label_selected="保存" name="Save" /> + <button label="別名で保存" label_selected="別名で保存" name="Save As" /> + <button label="戻す" label_selected="戻す" name="Revert" /> + </panel> + </tab_container> + <button label="服装を作成" label_selected="服装を作成" name="Make Outfit" /> + <button label="すべて保存" label_selected="すべて保存" name="Save All" /> + <button label="閉じる" label_selected="閉じる" name="Close" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_day_cycle_options.xml b/indra/newview/skins/default/xui/ja/floater_day_cycle_options.xml new file mode 100644 index 0000000000..1b0c89a1fb --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_day_cycle_options.xml @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Day Cycle Floater" title="デイ・サイクル編集">
+ <tab_container name="Day Cycle Tabs">
+ <panel label="デイ・サイクル" name="Day Cycle">
+ <button label="?" name="WLDayCycleHelp" />
+ <text name="WL12am">
+ 深夜 12時
+ </text>
+ <text name="WL3am">
+ 午前 3時
+ </text>
+ <text name="WL6am">
+ 午前 6時
+ </text>
+ <text name="WL9amHash">
+ 午前 9時
+ </text>
+ <text name="WL12pmHash">
+ 正午 12時
+ </text>
+ <text name="WL3pm">
+ 午後 3時
+ </text>
+ <text name="WL6pm">
+ 午後 6時
+ </text>
+ <text name="WL9pm">
+ 午後 9時
+ </text>
+ <text name="WL12am2">
+ 深夜 12時
+ </text>
+ <text name="WL12amHash">
+ |
+ </text>
+ <text name="WL3amHash">
+ I
+ </text>
+ <text name="WL6amHash">
+ |
+ </text>
+ <text name="WL9amHash2">
+ I
+ </text>
+ <text name="WL12pmHash2">
+ |
+ </text>
+ <text name="WL3pmHash">
+ I
+ </text>
+ <text name="WL6pmHash">
+ |
+ </text>
+ <text name="WL9pmHash">
+ I
+ </text>
+ <text name="WL12amHash2">
+ |
+ </text>
+ <button label="キーの追加" label_selected="キーの追加" name="WLAddKey" />
+ <button label="キーの削除" label_selected="キーの削除" name="WLDeleteKey" />
+ <text name="WLCurKeyFrameText">
+ キーフレームの設定:
+ </text>
+ <text name="WLCurKeyTimeText">
+ キー・タイム:
+ </text>
+ <spinner label="時間" name="WLCurKeyHour" />
+ <spinner label="分" name="WLCurKeyMin" />
+ <text name="WLCurKeyTimeText2">
+ キーの事前設定:
+ </text>
+ <combo_box label="事前設定" name="WLKeyPresets" />
+ <text name="DayCycleText">
+ スナップ:
+ </text>
+ <combo_box label="5 分" name="WLSnapOptions" />
+ <text name="DayCycleText2">
+ サイクルの長さ:
+ </text>
+ <spinner label="時間" name="WLLengthOfDayHour" />
+ <spinner label="分" name="WLLengthOfDayMin" />
+ <spinner label="秒" name="WLLengthOfDaySec" />
+ <text name="DayCycleText3">
+ プレビュー:
+ </text>
+ <button label="再生" label_selected="再生" name="WLAnimSky" />
+ <button label="停止!" label_selected="停止" name="WLStopAnimSky" />
+ <button label="不動産の時刻を使用"
+ label_selected="不動産の時刻に変更" name="WLUseLindenTime" />
+ <button label="デイ・テストを保存"
+ label_selected="デイ・テストを保存" name="WLSaveDayCycle" />
+ <button label="デイ・テストをロード"
+ label_selected="デイ・テストをロード" name="WLLoadDayCycle" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_device_settings.xml b/indra/newview/skins/default/xui/ja/floater_device_settings.xml new file mode 100644 index 0000000000..b9a0332f45 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_device_settings.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_device_settings" title="ボイスチャット機器の設定" />
\ No newline at end of file diff --git a/indra/newview/skins/default/xui/ja/floater_env_settings.xml b/indra/newview/skins/default/xui/ja/floater_env_settings.xml new file mode 100644 index 0000000000..4c19de1db7 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_env_settings.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Environment Editor Floater" title="環境編集">
+ <text name="EnvTimeText">
+ 時刻
+ </text>
+ <text name="EnvTimeText2">
+ 正午 12:00
+ </text>
+ <text name="EnvCloudText">
+ 雲の量
+ </text>
+ <text name="EnvWaterColorText">
+ 水の色
+ </text>
+ <color_swatch name="EnvWaterColor"
+ tool_tip="カラー・ピッカーをクリックして開く" />
+ <text name="EnvWaterFogText">
+ 水中照度
+ </text>
+ <button label="不動産の時刻を使用" name="EnvUseEstateTimeButton" />
+ <button label="空の高度な設定" name="EnvAdvancedSkyButton" />
+ <button label="水の高度な設定" name="EnvAdvancedWaterButton" />
+ <button label="?" name="EnvSettingsHelpButton" />
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_gesture.xml b/indra/newview/skins/default/xui/ja/floater_gesture.xml new file mode 100644 index 0000000000..66be1f7d84 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_gesture.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="gestures" title="アクティブ・ジェスチャー"> + <text name="help_label"> + ジェスチャーをダブルクリックして、 アニメーションとサウンドを再生。 + </text> + <scroll_list bottom_delta="-385" height="360" name="gesture_list"> + <column label="トリガ" name="trigger" /> + <column label="キー" name="shortcut" /> + <column label="" name="key" /> + <column label="名前" name="name" /> + </scroll_list> + <button label="新規" name="new_gesture_btn" /> + <button label="持ち物" name="inventory_btn" /> + <button label="編集" name="edit_btn" /> + <button label="再生" name="play_btn" /> + <button label="停止" name="stop_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_god_tools.xml b/indra/newview/skins/default/xui/ja/floater_god_tools.xml new file mode 100644 index 0000000000..7524356bfc --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_god_tools.xml @@ -0,0 +1,156 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="godtools floater" title="ゴッド・ツール"> + <tab_container name="GodTools Tabs"> + <panel label="グリッド" name="grid"> + <button label="すべてのユーザーを追い出す" + label_selected="すべてのユーザーを追い出す" + name="Kick all users" /> + <button label="この地域の地図の表示キャッシュを消去" + label_selected="この地域の地図の表示キャッシュを消去" + name="Flush This Region's Map Visibility Caches" /> + </panel> + <panel label="地域" name="region"> + <text name="Sim Name:"> + シム名: + </text> + <check_box label="準備" name="check prelude" + tool_tip="この設定により、この地域の準備をします。" /> + <check_box label="太陽固定" name="check fixed sun" + tool_tip="太陽位置を固定([地域/不動産]>[地形]の場合と同様)" /> + <check_box label="テレポートのホームをリセット" name="check reset home" + tool_tip="住人がテレポートで去ったとき、彼らのホームを目的地にリセットする。" /> + <check_box label="可視" name="check visible" + tool_tip="この設定により、この地域をゴッド・モード以外でも可視にします。" /> + <check_box label="ダメージ" name="check damage" + tool_tip="この設定により、この地域内でダメージを有効化します。" /> + <check_box label="トラフィック・トラッキングをブロック" + name="block dwell" + tool_tip="この設定により、この地域内のトラフィック計算をオフにします。" /> + <check_box label="土地整備をブロック" name="block terraform" + tool_tip="この設定により、この地域内での土地整備を禁止" /> + <check_box label="サンドボックス" name="is sandbox" + tool_tip="これがサンドボックス地域でも切り替え" /> + <button label="地形を構築する" label_selected="地形を構築する" + name="Bake Terrain" + tool_tip="現在の地形をデフォルトとして保存します。" /> + <button label="地形を元に戻す" label_selected="地形を元に戻す" + name="Revert Terrain" + tool_tip="現在の地形をデフォルトに置換します。" /> + <button label="地形を交換" label_selected="地形を交換" name="Swap Terrain" + tool_tip="現在の地形をデフォルトと入れ替えます。" /> + <text name="estate id"> + 不動産ID: + </text> + <text name="parent id"> + 親ID: + </text> + <line_editor name="parentestate" tool_tip="これは、この地域の親不動産です。" /> + <text name="Grid Pos: "> + グリッド位置: + </text> + <line_editor name="gridposx" + tool_tip="これは、この地域のグリッドxの位置です。" /> + <line_editor name="gridposy" + tool_tip="これは、この地域のグリッドyの位置です。" /> + <text name="Redirect to Grid: "> + グリッドにリダイレクト: + </text> + <text name="billable factor text"> + 請求率: + </text> + <text name="land cost text"> + 平方メートル当たりL$: + </text> + <button label="更新" label_selected="更新" name="Refresh" + tool_tip="上記の情報を更新するには、ここをクリックします。" /> + <button label="適用" label_selected="適用" name="Apply" + tool_tip="上記の変更を適用するには、ここをクリックします。" /> + <button label="地域を選択" label_selected="地域を選択" name="Select Region" + tool_tip="土地ツールで地域全体を選択してください。" /> + <button label="ただちに自動保存する" + label_selected="ただちに自動保存する" name="Autosave now" + tool_tip="Gzip状態を自動保存ディレクトリに保存します。" /> + </panel> + <panel label="オブジェクト" name="objects"> + <text name="Sim Name:"> + シム名: + </text> + <text name="region name"> + ウェルシュ + </text> + <check_box label="スクリプトを無効化" name="disable scripts" + tool_tip="この設定により、この地域内のスクリプトをすべて無効化" /> + <check_box label="衝突を無効化" name="disable collisions" + tool_tip="この設定により、この地域内の非エージェント衝突を無効化" /> + <check_box label="物理作用を無効化" name="disable physics" + tool_tip="この設定により、この地域内の物理的作用をすべて無効化" /> + <button label="適用" label_selected="適用" name="Apply" + tool_tip="上記の変更を適用するには、ここをクリックします。" /> + <button label="対象の設定" label_selected="対象の設定" name="Set Target" + tool_tip="オブジェクト削除の対象となるアバターを設定してください。" /> + <text name="target_avatar_name"> + (対象なし) + </text> + <button + label="他の土地における対象のスクリプト・オブジェクトを削除" + label_selected="他の土地における対象のスクリプト・オブジェクトを削除" + name="Delete Target's Scripted Objects On Others Land" + tool_tip="この地域において対象が所有していないスクリプト・オブジェクトをすべて削除します。 (コピー禁止)オブジェクトは返却されます。" /> + <button + label="「すべての」土地における対象のスクリプト・オブジェクトを削除" + label_selected="「すべての」土地における対象のスクリプト・オブジェクトを削除" + name="Delete Target's Scripted Objects On *Any* Land" + tool_tip="この地域において対象が所有しているスクリプト・オブジェクトをすべて削除します。 (コピー禁止)オブジェクトは返却されます。" /> + <button label="対象のオブジェクトを「すべて」削除" + label_selected="対象のオブジェクトを「すべて」削除" + name="Delete *ALL* Of Target's Objects" + tool_tip="この地域において対象が所有しているオブジェクトをすべて削除します。 (コピー禁止)オブジェクトは返却されます。" /> + <button label="トップ・コライダーを取得" + label_selected="トップ・コライダーを取得" + name="Get Top Colliders" + tool_tip="最も段階の狭いコールバックが発生したオブジェクトのリストを取得します。" /> + <button label="トップ・スクリプトを取得" + label_selected="トップ・スクリプトを取得" + name="Get Top Scripts" + tool_tip="スクリプトの起動に最も時間を費やしているオブジェクトのリストを取得します。" /> + <button label="スクリプト・ダイジェスト" + label_selected="スクリプト・ダイジェスト" name="Scripts digest" + tool_tip="すべてのスクリプトとそれらの使用回数のリストを取得します。" /> + </panel> + <panel label="要求" name="request"> + <text name="Destination:"> + 目的地: + </text> + <combo_box name="destination"> + <combo_item name="Selection"> + 選択 + </combo_item> + <combo_item name="AgentRegion"> + エージェント地域 + </combo_item> + </combo_box> + <text name="Request:"> + 要求: + </text> + <combo_box name="request"> + <combo_item name="colliders<steps>"> + コライダー<ステップ> + </combo_item> + <combo_item name="scripts<count>,<optionalpattern>"> + スクリプト<回数>、<オプション・パターン> + </combo_item> + <combo_item name="objects<pattern>"> + オブジェクト<パターン> + </combo_item> + <combo_item name="rez<asset_id>"> + rez <asset_id> + </combo_item> + </combo_box> + <text name="Parameter:"> + パラメーター: + </text> + <button label="リクエストする" label_selected="リクエストする" + name="Make Request" /> + </panel> + </tab_container> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml b/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml new file mode 100644 index 0000000000..9da09ffaef --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_hardware_settings.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Hardware Settings Floater" title="ハードウェア設定">
+ <text name="Filtering:">
+ フィルタリング:
+ </text>
+ <check_box
+ label="異方的フィルタリング(有効にすると速度が低下します)"
+ name="ani" />
+ <text name="Antialiasing:">
+ アンチエイリアシング:
+ </text>
+ <combo_box label="アンチエイリアシング" name="fsaa">
+ <combo_item name="FSAADisabled">
+ 無効
+ </combo_item>
+ <combo_item name="2x">
+ 2x
+ </combo_item>
+ <combo_item name="4x">
+ 4x
+ </combo_item>
+ <combo_item name="8x">
+ 8x
+ </combo_item>
+ <combo_item name="16x">
+ 16x
+ </combo_item>
+ </combo_box>
+ <spinner label="ガンマ:" name="gamma" />
+ <text name="(brightness, lower is brighter)">
+ (輝度:低い=高輝度、0=デフォルト値)
+ </text>
+ <text name="Enable VBO:">
+ VBO を有効化:
+ </text>
+ <check_box label="OpenGL Vertex Buffer オブジェクトを有効化" name="vbo"
+ tool_tip="最新のハードウェアでこの設定を有効にすると、パフォーマンスが向上します。 しかし、旧型のハードウェアでは VBO の実装が貧弱な場合が多く、この設定を有効にすることでクラッシュにつながるおそれがあります。" />
+ <slider label="テクスチャ記憶(MB):" name="GrapicsCardTextureMemory"
+ tool_tip="テクスチャーに割り当てるメモリの合計。 ビデオ・カード・メモリをデフォルトにします。 この数値を減らすと、パフォーマンスが改善されますが、テクスチャーがぼやけた感じになる場合があります。" />
+ <spinner label="フォグの距離比率:" name="fog" />
+ <button label="OK" label_selected="OK" name="OK" />
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_hud.xml b/indra/newview/skins/default/xui/ja/floater_hud.xml new file mode 100644 index 0000000000..4b4137b3bf --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_hud.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_hud" title="チュートリアル" />
diff --git a/indra/newview/skins/default/xui/ja/floater_im.xml b/indra/newview/skins/default/xui/ja/floater_im.xml new file mode 100644 index 0000000000..1be8e7b60a --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_im.xml @@ -0,0 +1,54 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<multi_floater name="im_floater" title="インスタント・メッセージ"> + <text name="only_user_message"> + このセッションにいるユーザーはあなただけです。 + </text> + <text name="offline_message"> + [FIRST] [LAST]はオフラインです。 + </text> + <string name="muted_message"> + 住人はミュートされています。 + </string> + <text name="generic_request_error"> + 要求中にエラーが発生しました。後でもう一度試してください。 + </text> + <text name="insufficient_perms_error"> + あなたには充分な権限がありません。 + </text> + <text name="user_no_help"> + リクエストされたユーザーは、もうヘルプセッションにはいません。 + </text> + <string name="session_does_not_exist_error"> + このセッションは既に切断されています。 + </string> + <string name="no_ability_error"> + あなたにはその能力がありません。 + </string> + <string name="not_a_mod_error"> + あなたはセッション・モデレータではありません。 + </string> + <string name="muted_error"> + あなたはミュートされています。 + </string> + <text name="add_session_event"> + ...とのチャット・セッションにエージェントを追加中... + </text> + <text name="message_session_event"> + IMチャット・セッションの相手 + </text> + <text name="teleport_session_event"> + のクリエーターにテレポート + </text> + <string name="mute_agent_event"> + 次の地域にいるエージェントをミュートしています + </string> + <text name="removed_from_group"> + あなたはグループから削除されました。 + </text> + <string name="invite_message"> + このボイスチャットに応答/接続する場合は、[BUTTON NAME]をクリックしてください。 + </string> + <string name="close_on_no_ability"> + このチャット・セッションを継続することができません。 + </string> +</multi_floater> diff --git a/indra/newview/skins/default/xui/ja/floater_image_preview.xml b/indra/newview/skins/default/xui/ja/floater_image_preview.xml new file mode 100644 index 0000000000..be8e5c6416 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_image_preview.xml @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Image Preview" title=""> + <text name="name_label"> + 名前: + </text> + <text name="description_label"> + 説明: + </text> + <text name="preview_label"> + イメージのプレビュー: + </text> + <combo_box label="服の種類" name="clothing_type_combo"> + <combo_item name="Image"> + 画像 + </combo_item> + <combo_item name="Hair"> + 髪 + </combo_item> + <combo_item name="FemaleHead"> + 女性の頭 + </combo_item> + <combo_item name="FemaleUpperBody"> + 女性の上半身 + </combo_item> + <combo_item name="FemaleLowerBody"> + 女性の下半身 + </combo_item> + <combo_item name="MaleHead"> + 男性の頭 + </combo_item> + <combo_item name="MaleUpperBody"> + 男性の上半身 + </combo_item> + <combo_item name="MaleLowerBody"> + 男性の下半身 + </combo_item> + <combo_item name="Skirt"> + スカート + </combo_item> + <combo_item name="SculptedPrim"> + 変形されたプリム + </combo_item> + </combo_box> + <text name="bad_image_text"> + イメージを読み取れません。 + +24bitTarga(.tga)でイメージを保存してください。 + </text> + <check_box label="ロスのない圧縮を使用" name="lossless_check" /> + <button label="取り消し" name="cancel_btn" /> + <button label="アップロードL$[AMOUNT]" name="ok_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_inspect.xml b/indra/newview/skins/default/xui/ja/floater_inspect.xml new file mode 100644 index 0000000000..81484f4ef3 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_inspect.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="inspect" title="オブジェクト検査">
+ <scroll_list name="object_list"
+ tool_tip="このリストからオブジェクトを選択し、この世界で強調表示します。">
+ <column label="オブジェクト名" name="object_name" />
+ <column label="所有者名" name="owner_name" />
+ <column label="制作者名" name="creator_name" />
+ <column label="作成日" name="creation_date" />
+ </scroll_list>
+ <button label="所有者のプロフィールを表示..." name="button owner"
+ tool_tip="選択されたオブジェクトの所有者のプロフィールを見る" />
+ <button label="制作者のプロフィールを表示..." name="button creator"
+ tool_tip="選択されたオブジェクトの制作者のプロフィールを見る" />
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_inventory.xml b/indra/newview/skins/default/xui/ja/floater_inventory.xml new file mode 100644 index 0000000000..6edae5a044 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_inventory.xml @@ -0,0 +1,51 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Inventory" title="持ち物"> + <search_editor label="ここにタイプして検索" name="inventory search editor" /> + <tab_container name="inventory filter tabs"> + <inventory_panel label="All Items" name="All Items" /> + <inventory_panel label="Recent Items" name="Recent Items" /> + </tab_container> + <menu_bar name="Inventory Menu"> + <menu label="ファイル" name="File"> + <menu_item_call label="開く" name="Open" /> + <menu_item_call label="新しいウィンドウ" name="New Window" /> + <menu_item_call label="フィルタを表示" name="Show Filters" /> + <menu_item_call label="フィルターのリセット" name="Reset Current" /> + <menu_item_call label="すべてのフォルダを閉じる" name="Close All Folders" /> + <menu_item_call label="ゴミ箱を空にする" name="Empty Trash" /> + </menu> + <menu label="作成" name="Create"> + <menu_item_call label="新しいフォルダ" name="New Folder" /> + <menu_item_call label="新しいスクリプト" name="New Script" /> + <menu_item_call label="新しいノート" name="New Note" /> + <menu_item_call label="新しいジェスチャー" name="New Gesture" /> + <menu name="New Clothes"> + <menu_item_call label="新しいシャツ" name="New Shirt" /> + <menu_item_call label="新しいズボン" name="New Pants" /> + <menu_item_call label="新しい靴" name="New Shoes" /> + <menu_item_call label="新しい靴下" name="New Socks" /> + <menu_item_call label="新しいジャケット" name="New Jacket" /> + <menu_item_call label="新しいスカート" name="New Skirt" /> + <menu_item_call label="新しい手袋" name="New Gloves" /> + <menu_item_call label="新しい下着" name="New Undershirt" /> + <menu_item_call label="新しいパンツ" name="New Underpants" /> + </menu> + <menu name="New Body Parts"> + <menu_item_call label="新しい形" name="New Shape" /> + <menu_item_call label="新しいスキン" name="New Skin" /> + <menu_item_call label="新しい髪" name="New Hair" /> + <menu_item_call label="新しい眼" name="New Eyes" /> + </menu> + </menu> + <menu label="振り分け" name="Sort"> + <menu_item_check label="名前" name="By Name" /> + <menu_item_check label="日付" name="By Date" /> + <menu_item_check label="フォルダは常に名前順" name="Folders Always By Name" /> + <menu_item_check label="システムフォルダをトップへ" name="System Folders To Top" /> + </menu> + <menu label="フィルタ" name="Filters"> + <menu_item_check label="現状を修正" name="Modify Current" /> + <menu_item_call label="現状をリセット" name="Reset Current" /> + </menu> + </menu_bar> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml new file mode 100644 index 0000000000..10bb7e42fa --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml @@ -0,0 +1,85 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="item properties" title="持ち物アイテムのプロパティ"> + <text name="LabelItemNameTitle"> + 名前: + </text> + <text name="LabelItemDescTitle"> + 説明: + </text> + <text name="LabelCreatorTitle"> + クリエーター + </text> + <text name="LabelCreatorName"> + Nicole Linden + </text> + <button label="プロフィール..." label_selected="" name="BtnCreator" /> + <text name="LabelOwnerTitle"> + オーナー: + </text> + <text name="LabelOwnerName"> + Thrax Linden + </text> + <button label="プロフィール..." label_selected="" name="BtnOwner" /> + <text name="LabelAcquiredTitle"> + 入手: + </text> + <text name="LabelAcquiredDate"> + 2006年5月24日水曜日12:50:46 + </text> + <text name="OwnerLabel"> + できることは: + </text> + <check_box label="修正" name="CheckOwnerModify" /> + <check_box label="コピー" name="CheckOwnerCopy" /> + <check_box label="再販/プレゼント" name="CheckOwnerTransfer" /> + <text name="BaseMaskDebug"> + B: + </text> + <text name="OwnerMaskDebug"> + O: + </text> + <text name="GroupMaskDebug"> + G: + </text> + <text name="EveryoneMaskDebug"> + E: + </text> + <text name="NextMaskDebug"> + N: + </text> + <check_box label="グループ分担" name="CheckShareWithGroup" /> + <check_box label="誰に対してもコピーを許可" name="CheckEveryoneCopy" /> + <text name="NextOwnerLabel"> + 次のオーナーが実行できる操作: + </text> + <check_box label="修正" name="CheckNextOwnerModify" /> + <check_box label="コピー" name="CheckNextOwnerCopy" /> + <check_box label="再販/プレゼント" name="CheckNextOwnerTransfer" /> + <text name="SaleLabel"> + アイテムにマーク: + </text> + <check_box label="売り出し中" name="CheckPurchase" /> + <radio_group name="RadioSaleType"> + <radio_item name="radio"> + オリジナル + </radio_item> + <radio_item name="radio2"> + コピー + </radio_item> + </radio_group> + <text name="TextPrice"> + 料金:L$ + </text> + <text name="unknown"> + (不明) + </text> + <text name="public"> + (公共) + </text> + <text name="you_can"> + 次のことができます: + </text> + <text name="owner_can"> + オーナーは次のことができます: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml new file mode 100644 index 0000000000..92475aacf4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_inventory_view_finder.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Inventory Finder" title="inventory_recent_items"> + <check_box label="アニメーション" name="check_animation" /> + <check_box label="コーリング・カード" name="check_calling_card" /> + <check_box label="服" name="check_clothing" /> + <check_box label="ジェスチャー" name="check_gesture" /> + <check_box label="ランドマーク" name="check_landmark" /> + <check_box label="ノートカード" name="check_notecard" /> + <check_box label="オブジェクト" name="check_object" /> + <check_box label="スクリプト" name="check_script" /> + <check_box label="サウンド" name="check_sound" /> + <check_box label="テクスチャー" name="check_texture" /> + <check_box label="スナップショット" name="check_snapshot" /> + <button label="すべて" label_selected="すべて" name="All" /> + <button label="なし" label_selected="なし" name="None" /> + <check_box label="常にフォルダを表示" name="check_show_empty" /> + <check_box label="ログオフ以降" name="check_since_logoff" /> + <text type="string" length="1" name="- OR -"> + -または- + </text> + <spinner label="経過時間" name="spin_hours_ago" /> + <spinner label="経過日数" name="spin_days_ago" /> + <button label="閉じる" label_selected="閉じる" name="Close" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_joystick.xml b/indra/newview/skins/default/xui/ja/floater_joystick.xml new file mode 100644 index 0000000000..b71cffac63 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_joystick.xml @@ -0,0 +1,121 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Joystick" title="ジョイスティックの設定">
+ <check_box name="enable_joystick" width="120" >
+ ジョイスティックを使う:
+ </check_box>
+ <text name="joystick_type" left="180" width="320"></text>
+ <spinner label="X軸マッピング" name="JoystickAxis1" />
+ <spinner label="Y軸マッピング" name="JoystickAxis2" />
+ <spinner label="Z軸マッピング" name="JoystickAxis0" />
+ <spinner label="ピッチ・マッピング" label_width="110" left="10"
+ name="JoystickAxis4" width="150" />
+ <spinner label="ヨー・マッピング" name="JoystickAxis5" />
+ <spinner label="ロール・マッピング" label_width="110" left="350"
+ name="JoystickAxis3" width="150" />
+ <spinner label="ズーム・マッピング" label_width="110" left="10"
+ name="JoystickAxis6" width="150" />
+ <check_box label="直接ズーム" name="ZoomDirect" />
+ <check_box label="3Dカーソル" name="Cursor3D" />
+ <check_box label="自動レベル" name="AutoLeveling" />
+ <text name="Control Modes:">
+ 制御モード:
+ </text>
+ <check_box left="131" name="JoystickAvatarEnabled">
+ アバター
+ </check_box>
+ <check_box left="201" name="JoystickBuildEnabled">
+ 造る
+ </check_box>
+ <check_box left="271" name="JoystickFlycamEnabled">
+ フライ・カメラ
+ </check_box>
+ <text left="5" name="XScale" width="120">
+ Xスケール
+ </text>
+ <spinner left="135" name="AvatarAxisScale1" width="50" />
+ <spinner left="205" name="BuildAxisScale1" width="50" />
+ <spinner left="275" name="FlycamAxisScale1" width="50" />
+ <text left="5" name="YScale" width="120">
+ Yスケール
+ </text>
+ <spinner left="135" name="AvatarAxisScale2" width="50" />
+ <spinner left="205" name="BuildAxisScale2" width="50" />
+ <spinner left="275" name="FlycamAxisScale2" width="50" />
+ <text left="5" name="ZScale" width="120">
+ Zスケール
+ </text>
+ <spinner left="135" name="AvatarAxisScale0" width="50" />
+ <spinner left="205" name="BuildAxisScale0" width="50" />
+ <spinner left="275" name="FlycamAxisScale0" width="50" />
+ <text left="5" name="PitchScale" width="120">
+ ピッチ・スケール
+ </text>
+ <spinner left="135" name="AvatarAxisScale4" width="50" />
+ <spinner left="205" name="BuildAxisScale4" width="50" />
+ <spinner left="275" name="FlycamAxisScale4" width="50" />
+ <text left="5" name="YawScale" width="120">
+ ヨー・スケール
+ </text>
+ <spinner left="135" name="AvatarAxisScale5" width="50" />
+ <spinner left="205" name="BuildAxisScale5" width="50" />
+ <spinner left="275" name="FlycamAxisScale5" width="50" />
+ <text left="5" name="RollScale" width="120">
+ ロール・スケール
+ </text>
+ <spinner left="205" name="BuildAxisScale3" width="50" />
+ <spinner left="275" name="FlycamAxisScale3" width="50" />
+ <text left="5" name="XDeadZone" width="120">
+ Xデッド・ゾーン
+ </text>
+ <spinner left="135" name="AvatarAxisDeadZone1" width="50" />
+ <spinner left="205" name="BuildAxisDeadZone1" width="50" />
+ <spinner left="275" name="FlycamAxisDeadZone1" width="50" />
+ <text left="5" name="YDeadZone" width="120">
+ Yデッド・ゾーン
+ </text>
+ <spinner left="135" name="AvatarAxisDeadZone2" width="50" />
+ <spinner left="205" name="BuildAxisDeadZone2" width="50" />
+ <spinner left="275" name="FlycamAxisDeadZone2" width="50" />
+ <text left="5" name="ZDeadZone" width="120">
+ Zデッド・ゾーン
+ </text>
+ <spinner left="135" name="AvatarAxisDeadZone0" width="50" />
+ <spinner left="205" name="BuildAxisDeadZone0" width="50" />
+ <spinner left="275" name="FlycamAxisDeadZone0" width="50" />
+ <text left="0" name="PitchDeadZone" width="135">
+ ピッチ・デッド・ゾーン
+ </text>
+ <spinner left="135" name="AvatarAxisDeadZone4" width="50" />
+ <spinner left="205" name="BuildAxisDeadZone4" width="50" />
+ <spinner left="275" name="FlycamAxisDeadZone4" width="50" />
+ <text left="5" name="YawDeadZone" width="120">
+ ヨー・デッド・ゾーン
+ </text>
+ <spinner left="135" name="AvatarAxisDeadZone5" width="50" />
+ <spinner left="205" name="BuildAxisDeadZone5" width="50" />
+ <spinner left="275" name="FlycamAxisDeadZone5" width="50" />
+ <text left="0" name="RollDeadZone" width="135">
+ ロール・デッド・ゾーン
+ </text>
+ <spinner left="205" name="BuildAxisDeadZone3" width="50" />
+ <spinner left="275" name="FlycamAxisDeadZone3" width="50" />
+ <text name="Feathering">
+ 羽毛
+ </text>
+ <slider left="126" name="AvatarFeathering" width="67" />
+ <slider left="196" name="BuildFeathering" width="67" />
+ <slider left="266" name="FlycamFeathering" width="67" />
+ <text left="0" name="ZoomScale2" width="140">
+ ズーム・スケール
+ </text>
+ <spinner left="275" name="FlycamAxisScale6" width="50" />
+ <text left="0" name="ZoomDeadZone" width="140">
+ ズーム・デッド・ゾーン
+ </text>
+ <spinner left="275" name="FlycamAxisDeadZone6" width="50" />
+ <button label="SpaceNavigatorのデフォルト設定" left="330"
+ name="SpaceNavigatorDefaults" width="210" />
+ <string name="NoDevice">
+ デバイスは検出されませんでした
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_lagmeter.xml b/indra/newview/skins/default/xui/ja/floater_lagmeter.xml new file mode 100644 index 0000000000..fbd7a6d93e --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_lagmeter.xml @@ -0,0 +1,152 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_lagmeter" title="ラグ メーター">
+ <button name="client_lagmeter" tool_tip="クライアント ラグ ステータス" />
+ <text name="client">
+ クライアント:
+ </text>
+ <text name="client_text">
+ ノーマル
+ </text>
+ <button name="network_lagmeter" tool_tip="ネットワーク ラグ ステータス" />
+ <text name="network">
+ ネットワーク:
+ </text>
+ <text name="network_text">
+ ノーマル
+ </text>
+ <button name="server_lagmeter" tool_tip="サーバー ラグ ステータス" />
+ <text name="server">
+ サーバー:
+ </text>
+ <text name="server_text">
+ ノーマル
+ </text>
+ <button label="?" name="server_help" />
+ <button label=">> " name="minimize" />
+ <text name="max_title_msg">
+ ラグ メーター
+ </text>
+ <text name="max_width_px">
+ 350
+ </text>
+ <text name="min_title_msg">
+ ラグ
+ </text>
+ <text name="min_width_px">
+ 90
+ </text>
+ <text name="client_text_msg">
+ クライアント
+ </text>
+ <text name="client_frame_rate_critical_fps">
+ 10
+ </text>
+ <text name="client_frame_rate_warning_fps">
+ 15
+ </text>
+ <text name="client_frame_time_window_bg_msg">
+ ノーマル、ウィンドウは背景に
+ </text>
+ <text name="client_frame_time_critical_msg">
+ クライアント フレームレート < [CLIENT_FRAME_RATE_CRITICAL]
+ </text>
+ <text name="client_frame_time_warning_msg">
+ クライアント フレームレート: [CLIENT_FRAME_RATE_CRITICAL] ~ [CLIENT_FRAME_RATE_WARNING]
+ </text>
+ <text name="client_frame_time_normal_msg">
+ ノーマル
+ </text>
+ <text name="client_draw_distance_cause_msg">
+ 考えられる原因: 描画距離の設定が大きすぎる
+ </text>
+ <text name="client_texture_loading_cause_msg">
+ 考えられる原因: 画像のロード中
+ </text>
+ <text name="client_texture_memory_cause_msg">
+ 考えられる原因: メモリ内の画像数が多すぎる
+ </text>
+ <text name="client_complex_objects_cause_msg">
+ 考えられる原因: 画面に含まれる複雑なオブジェクトが多すぎる
+ </text>
+ <text name="network_text_msg">
+ ネットワーク
+ </text>
+ <text name="network_packet_loss_critical_pct">
+ 10
+ </text>
+ <text name="network_packet_loss_warning_pct">
+ 5
+ </text>
+ <text name="network_packet_loss_critical_msg">
+ 接続でドロップされるパケットの割合: > [NETWORK_PACKET_LOSS_CRITICAL]
+ </text>
+ <text name="network_packet_loss_warning_msg">
+ 接続でドロップされるパケットの割合:[NETWORK_PACKET_LOSS_WARNING] ~ [NETWORK_PACKET_LOSS_CRITICAL]
+ </text>
+ <text name="network_performance_normal_msg">
+ ノーマル
+ </text>
+ <text name="network_ping_critical_ms">
+ 600
+ </text>
+ <text name="network_ping_warning_ms">
+ 300
+ </text>
+ <text name="network_ping_critical_msg">
+ 接続の ping 時間: > [NETWORK_PING_CRITICAL] ミリ秒
+ </text>
+ <text name="network_ping_warning_msg">
+ 接続の ping 時間: [NETWORK_PING_WARNING] ~ [NETWORK_PING_CRITICAL] ミリ秒
+ </text>
+ <text name="network_packet_loss_cause_msg">
+ 接続不良になっているか、帯域幅設定が高すぎます。
+ </text>
+ <text name="network_ping_cause_msg">
+ 接続不良になっているか、ファイル共有アプリケーションに問題があります。
+ </text>
+ <text name="server_text_msg">
+ サーバー
+ </text>
+ <text name="server_frame_rate_critical_fps">
+ 20
+ </text>
+ <text name="server_frame_rate_warning_fps">
+ 30
+ </text>
+ <text name="server_single_process_max_time_ms">
+ 20
+ </text>
+ <text name="server_frame_time_critical_msg">
+ シミュレーターのフレームレート: < [SERVER_FRAME_RATE_CRITICAL]
+ </text>
+ <text name="server_frame_time_warning_msg">
+ シミュレーターのフレームレート: [SERVER_FRAME_RATE_CRITICAL] ~ [SERVER_FRAME_RATE_WARNING]
+ </text>
+ <text name="server_frame_time_normal_msg">
+ ノーマル
+ </text>
+ <text name="server_physics_cause_msg">
+ 考えられる原因: 物理的オブジェクトが多すぎる
+ </text>
+ <text name="server_scripts_cause_msg">
+ 考えられる原因: スクリプトを含むオブジェクトが多すぎる
+ </text>
+ <text name="server_net_cause_msg">
+ 考えられる原因: ネットワーク トラフィック過大
+ </text>
+ <text name="server_agent_cause_msg">
+ 考えられる原因: 地域内にて動いているアバターが多すぎる
+ </text>
+ <text name="server_images_cause_msg">
+ 考えられる原因: 画像計算が多すぎる
+ </text>
+ <text name="server_generic_cause_msg">
+ 考えられる原因: シミュレーターの過負荷
+ </text>
+ <text name="smaller_label">
+ >>
+ </text>
+ <text name="bigger_label">
+ <<
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_land_holdings.xml b/indra/newview/skins/default/xui/ja/floater_land_holdings.xml new file mode 100644 index 0000000000..49d7f16739 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_land_holdings.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="land holdings floater" title="自分の土地"> + <scroll_list name="parcel list"> + <column label="Name" name="name" /> + <column label="Location" name="location" /> + <column label="Area" name="area" /> + <column label="" name="hidden" /> + </scroll_list> + <button label="テレポート" label_selected="テレポート" name="Teleport" + tool_tip="この土地の中心にテレポート" /> + <button label="地図上に表示" label_selected="地図上に表示" + name="Show on Map" + tool_tip="この土地を世界地図に表示します。" /> + <text name="contrib_label"> + あなたのグループへの貢献: + </text> + <scroll_list name="grant list"> + <column label="Group" name="group" /> + <column label="Area" name="area" /> + </scroll_list> + <text name="allowed_label"> + 現在の支払いプランでの許可された保有地: + </text> + <text name="allowed_text"> + [AREA]平方メートル + </text> + <text name="current_label"> + 現在の保有地: + </text> + <text name="current_text"> + [AREA]平方メートル + </text> + <text name="available_label"> + 土地購入可: + </text> + <text name="available_text"> + [AREA]平方メートル + </text> + <string name="area_string"> + [AREA]平方メートル + </string> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/ja/floater_live_lsleditor.xml new file mode 100644 index 0000000000..b7ce98cf2d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_live_lsleditor.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="script ed float" title="スクリプト:新しいスクリプト"> + <button label="リセット" label_selected="リセット" name="Reset" /> + <check_box label="実行中" name="running" /> + <text name="not_allowed"> + あなたはこのスクリプトを見ることができません。 + </text> + <string name="script_running"> + 実行中 + </string> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_lsl_guide.xml b/indra/newview/skins/default/xui/ja/floater_lsl_guide.xml new file mode 100644 index 0000000000..238070b522 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_lsl_guide.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script ed float" title="LSL Wiki">
+ <check_box label="カーソルを追う" name="lock_check" />
+ <combo_box label="ロック" name="history_combo" />
+ <button label="戻る" name="back_btn" />
+ <button label="転送" name="fwd_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_media_browser.xml b/indra/newview/skins/default/xui/ja/floater_media_browser.xml new file mode 100644 index 0000000000..55707b9c95 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_media_browser.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_about" title="メディア・ブラウザー">
+ <layout_stack name="stack1">
+ <layout_panel name="nav_controls">
+ <button label="戻る" name="back" />
+ <button label="転送" name="forward" />
+ <button label="再ロード" name="reload" />
+ <button label="行く" name="go" />
+ </layout_panel>
+ <layout_panel name="parcel_owner_controls">
+ <button label="現在の URL を区画に送信" name="assign" />
+ </layout_panel>
+ <layout_panel name="external_controls">
+ <button label="自分の Web ブラウザーで開く" name="open_browser" />
+ <check_box label="常にマイブラウザーで開く" name="open_always" />
+ <button label="閉じる" name="close" />
+ </layout_panel>
+ </layout_stack>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_moveview.xml b/indra/newview/skins/default/xui/ja/floater_moveview.xml new file mode 100644 index 0000000000..c40a1d93f4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_moveview.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="move floater" title=""> + <button label="" label_selected="" name="turn left btn" tool_tip="左に曲がる" /> + <button label="" label_selected="" name="turn right btn" tool_tip="右に曲がる" /> + <button label="" label_selected="" name="move up btn" + tool_tip="ジャンプまたは上昇" /> + <button label="" label_selected="" name="move down btn" + tool_tip="しゃがむまたは下降" /> + <button label="飛行" label_selected="飛行" name="fly btn" + tool_tip="飛行を開始または停止" /> + <joystick_slide name="slide left btn" tool_tip="左に移動" /> + <joystick_slide name="slide right btn" tool_tip="右に移動" /> + <joystick_turn name="forward btn" tool_tip="前に移動" /> + <joystick_turn name="backward btn" tool_tip="後ろに移動" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_mute_object.xml b/indra/newview/skins/default/xui/ja/floater_mute_object.xml new file mode 100644 index 0000000000..abb738adad --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_mute_object.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="mute by name" title="オブジェクト名でミュート(消声)する">
+ <text name="message">
+ 名前によるミュート(消声)は、オブジェクト・チャット、およびIMのみに影響し、サウンド(環境音など)には影響しません。
+正確なオブジェクト名をタイプする必要があります。
+ </text>
+ <line_editor name="object_name">
+ オブジェクト名
+ </line_editor>
+ <button label="OK" name="OK" />
+ <button label="キャンセル" name="Cancel" />
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_my_friends.xml b/indra/newview/skins/default/xui/ja/floater_my_friends.xml new file mode 100644 index 0000000000..e28029ba1f --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_my_friends.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_my_friends" title="連絡先" min_width="500">
+ <tab_container name="friends_and_groups">
+ <panel label="フレンド" name="friends_panel" />
+ <panel label="グループ" name="groups_panel" />
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_openobject.xml b/indra/newview/skins/default/xui/ja/floater_openobject.xml new file mode 100644 index 0000000000..3abda50f18 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_openobject.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="objectcontents" title="オブジェクト・コンテンツ"> + <text type="string" length="1" name="object_name"> + [DESC]: + </text> + <button label="持ち物にコピー" label_selected="持ち物にコピー" + name="copy_to_inventory_button" /> + <button label="コピーして装着" label_selected="コピーして装着" + name="copy_and_wear_button" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_pay.xml b/indra/newview/skins/default/xui/ja/floater_pay.xml new file mode 100644 index 0000000000..114cb90bf2 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_pay.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Give Money" title=""> + <button label="L$1" label_selected="L$1" name="fastpay 1" /> + <button label="L$5" label_selected="L$5" name="fastpay 5" /> + <button label="L$10" label_selected="L$10" name="fastpay 10" /> + <button label="L$20" label_selected="L$20" name="fastpay 20" /> + <button label="支払い" label_selected="支払い" name="pay btn" /> + <button label="取り消し" label_selected="取り消し" name="cancel btn" /> + <text type="string" length="1" name="payee_label"> + 支払い先: + </text> + <text type="string" length="1" name="payee_name"> + [FIRST] [LAST] + </text> + <text type="string" length="1" name="fastpay text"> + 一括払い: + </text> + <text type="string" length="1" name="amount text"> + 金額: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_pay_object.xml b/indra/newview/skins/default/xui/ja/floater_pay_object.xml new file mode 100644 index 0000000000..6ad9c7c2b8 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_pay_object.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Give Money" title=""> + <text type="string" length="1" name="payee_group"> + グループへの支払い: + </text> + <text type="string" length="1" name="payee_resident"> + 住人への支払い: + </text> + <text type="string" length="1" name="payee_name"> + [FIRST] [LAST] + </text> + <text type="string" length="1" name="object_name_label"> + オブジェクトを介して: + </text> + <text type="string" length="1" name="object_name_text"> + ... + </text> + <text type="string" length="1" name="fastpay text"> + 一括払い: + </text> + <text type="string" length="1" name="amount text"> + 金額: + </text> + <button label="L$1" label_selected="L$1" name="fastpay 1" /> + <button label="L$5" label_selected="L$5" name="fastpay 5" /> + <button label="L$10" label_selected="L$10" name="fastpay 10" /> + <button label="L$20" label_selected="L$20" name="fastpay 20" /> + <button label="支払い" label_selected="支払い" name="pay btn" /> + <button label="取り消し" label_selected="取り消し" name="cancel btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_post_process.xml b/indra/newview/skins/default/xui/ja/floater_post_process.xml new file mode 100644 index 0000000000..0ada3d128a --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_post_process.xml @@ -0,0 +1,54 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Post-Process Floater" title="ポストプロセス設定">
+ <tab_container name="Post-Process Tabs">
+ <panel label="カラー・フィルター" name="wmiColorFilterPanel">
+ <check_box label="有効" name="wmiColorFilterToggle" />
+ <text name="wmiColorFilterBrightnessText">
+ 明るさ
+ </text>
+ <text name="wmiColorFilterSaturationText">
+ 彩度
+ </text>
+ <text name="wmiColorFilterContrastText">
+ コントラスト
+ </text>
+ <text name="wmiColorFilterBaseText">
+ コントラストの基本色
+ </text>
+ <slider label="R" name="wmiColorFilterBaseR" />
+ <slider label="G" name="wmiColorFilterBaseG" />
+ <slider label="B" name="wmiColorFilterBaseB" />
+ <slider label="I" name="wmiColorFilterBaseI" />
+ </panel>
+ <panel label="ナイトビジョン" name="wmiNightVisionPanel">
+ <check_box label="有効" name="wmiNightVisionToggle" />
+ <text name="wmiNightVisionBrightMultText">
+ 光の増幅(マルチ)
+ </text>
+ <text name="wmiNightVisionNoiseSizeText">
+ ノイズ・サイズ
+ </text>
+ <text name="wmiNightVisionNoiseStrengthText">
+ ノイズ強度
+ </text>
+ </panel>
+ <panel label="ブルーム" name="wmiBloomPanel">
+ <check_box label="有効" name="wmiBloomToggle" />
+ <text name="wmiBloomExtractText">
+ 明度の抽出
+ </text>
+ <text name="wmiBloomSizeText">
+ ブルーム・サイズ
+ </text>
+ <text name="wmiBloomStrengthText">
+ ブルーム強度
+ </text>
+ </panel>
+ <panel label="その他" name="Extras">
+ <button label="効果読み込み" label_selected="効果読み込み"
+ name="PPLoadEffect" />
+ <button label="効果保存" label_selected="効果保存" name="PPSaveEffect" />
+ <line_editor label="効果名" name="PPEffectNameEditor" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_postcard.xml b/indra/newview/skins/default/xui/ja/floater_postcard.xml new file mode 100644 index 0000000000..eb318f6a8c --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_postcard.xml @@ -0,0 +1,42 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Postcard" title="ポストカードを送る"> + <text name="to_label"> + 住人の電子メール: + </text> + <line_editor left="145" name="to_form" width="125"/> + <text name="from_label"> + あなたのEメール: + </text> + <line_editor left="145" name="from_form" width="125"/> + <text name="name_label"> + あなたの名前: + </text> + <line_editor left="145" name="name_form" width="125"/> + <text name="subject_label"> + 件名: + </text> + <line_editor label="件名をここにタイプ。" name="subject_form" left="145" width="125" /> + <text name="msg_label"> + メッセージ: + </text> + <text_editor name="msg_form" height="110" bottom_delta="-120"> + メッセージをここにタイプ。 + </text_editor> + <check_box label="ウェブ上で公開" name="allow_publish_check" + tool_tip="このポストカードをウェブ上で公開します。" /> + <check_box label="成人向けコンテンツ" name="mature_check" + tool_tip="このポストカードには成人向け内容が含まれます。" /> + <button label="?" name="publish_help_btn" left="300" /> + <text name="fine_print"> + あなたのポストカードの受信者がSLに参加すると、あなたは紹介ボーナスを受 +け取ります。 + </text> + <button label="取り消し" name="cancel_btn" bottom_delta="-52" /> + <button label="送信" name="send_btn" /> + <text name="default_subject"> + Second Life からのポストカード。 + </text> + <text name="default_message"> + これは絶対チェック! + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_preferences.xml b/indra/newview/skins/default/xui/ja/floater_preferences.xml new file mode 100644 index 0000000000..3d0c82bd41 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preferences.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Preferences" title="環境設定"> + <button label="OK" label_selected="OK" name="OK" /> + <button label="取り消し" label_selected="取り消し" name="Cancel" /> + <button label="適用" label_selected="適用" name="Apply" /> + <button label="概要" label_selected="概要" name="About..." /> + <button label="ヘルプ" label_selected="ヘルプ" name="Help" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_preview_animation.xml b/indra/newview/skins/default/xui/ja/floater_preview_animation.xml new file mode 100644 index 0000000000..dfb90f2c20 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_animation.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview_anim"> + <text type="string" length="1" name="desc txt"> + 説明: + </text> + <button label="世界で再生" label_selected="停止" name="Anim play btn" + tool_tip="このアニメーションを他の人も見ることができるように再生します。" /> + <button label="ローカルに再生" label_selected="停止" name="Anim audition btn" + tool_tip="このアニメーションを自分専用に再生します。" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_preview_classified.xml b/indra/newview/skins/default/xui/ja/floater_preview_classified.xml new file mode 100644 index 0000000000..a58d131fa3 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_classified.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="classified_preview" title="クラシファイド広告情報" />
diff --git a/indra/newview/skins/default/xui/ja/floater_preview_event.xml b/indra/newview/skins/default/xui/ja/floater_preview_event.xml new file mode 100644 index 0000000000..7f49c27b2b --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_event.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="event_preview" title="イベント情報" />
diff --git a/indra/newview/skins/default/xui/ja/floater_preview_gesture.xml b/indra/newview/skins/default/xui/ja/floater_preview_gesture.xml new file mode 100644 index 0000000000..930aff96f1 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_gesture.xml @@ -0,0 +1,70 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="gesture_preview"> + <text name="desc_label"> + 説明: + </text> + <text name="trigger_label"> + トリガー: + </text> + <text name="replace_text" + tool_tip="トリガー・ワードをこれらの単語に置き換えます。 たとえば、トリガー'hello'を'Howdy'に置換すると、'I wanted to say hello'というチャット文が'I wanted to say howdy'に変わり、ジェスチャーにも置換が反映されます。"> + 置換: + </text> + <line_editor name="replace_editor" + tool_tip="トリガー・ワードをこれらの単語に置き換えます。 たとえば、トリガー'hello'を'Howdy'に置換すると、'I wanted to say hello'というチャット文が'I wanted to say howdy'に変わり、ジェスチャーにも置換が反映されます。" /> + <text name="key_label"> + ショートカット・キー: + </text> + <combo_box label="なし" left="160" name="modifier_combo" /> + <combo_box label="なし" name="key_combo" /> + <text> + ライブラリ: + </text> + <text> + 手順: + </text> + <text name="library_label"> + ライブラリ: + </text> + <text name="steps_label"> + 手順: + </text> + <button label="追加>>" name="add_btn" /> + <button label="上に移動" name="up_btn" /> + <button label="下に移動" name="down_btn" /> + <button label="削除" name="delete_btn" /> + <text name="help_label"> + 待機ステップを追加しない限り、 +すべてのステップが同時に行われ +ます。 + </text> + <radio_group name="animation_trigger_type"> + <radio_item> + 開始 + </radio_item> + <radio_item> + 停止 + </radio_item> + <radio_item name="start"> + 開始 + </radio_item> + <radio_item name="stop"> + 停止 + </radio_item> + </radio_group> + <check_box label="アニメーションが完了するまで" name="wait_anim_check" /> + <check_box label="秒表示の時間" name="wait_time_check" /> + <check_box label="アクティブ" left="120" name="active_check" + tool_tip="アクティブ・ジェスチャーは、トリガー・フレーズを使うか、またはホット・キーを押すことによってトリガーできます。 1つのショートカット・キーに2つ以上のジェスチャーが割り当てられた場合、そのジェスチャーは両方ともアクティブではなくなります。" /> + <button label="プレビュー" name="preview_btn" /> + <button label="保存" name="save_btn" /> + <text name="none_text"> + -- なし -- + </text> + <text name="stop_txt"> + 止まる + </text> + <text name="preview_txt"> + プレビュー + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_preview_notecard.xml b/indra/newview/skins/default/xui/ja/floater_preview_notecard.xml new file mode 100644 index 0000000000..2fb42d1fae --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_notecard.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview notecard" title="メモ:"> + <button label="保存" label_selected="保存" name="Save" /> + <text type="string" length="1" name="desc txt"> + 説明: + </text> + <text_editor type="string" length="1" name="Notecard Editor"> + ローディング... + </text_editor> + <text name="no_object"> + このノートを含んだオブジェクトが見つかりません。 + </text> + <text name="not_allowed"> + あなたはこのノートを見ることができません。 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_preview_sound.xml b/indra/newview/skins/default/xui/ja/floater_preview_sound.xml new file mode 100644 index 0000000000..d455d4cea9 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_sound.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview_sound"> + <text type="string" length="1" name="desc txt"> + 説明: + </text> + <button label="世界で再生" label_selected="世界で再生" name="Sound play btn" + tool_tip="このサウンドを他の人も聞くことができるように再生します。" /> + <button label="ローカルに再生" label_selected="ローカルに再生" + name="Sound audition btn" + tool_tip="このサウンドを自分専用に再生します。" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_preview_texture.xml b/indra/newview/skins/default/xui/ja/floater_preview_texture.xml new file mode 100644 index 0000000000..affcc51b0b --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_preview_texture.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview_texture"> + <text type="string" length="1" name="desc txt"> + 説明: + </text> + <text type="string" length="1" name="dimensions"> + 寸法:[HEIGHT]x[WIDTH] + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_region_info.xml b/indra/newview/skins/default/xui/ja/floater_region_info.xml new file mode 100644 index 0000000000..78fab8b26a --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_region_info.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="regioninfo" title="地域/不動産" />
diff --git a/indra/newview/skins/default/xui/ja/floater_report_abuse.xml b/indra/newview/skins/default/xui/ja/floater_report_abuse.xml new file mode 100644 index 0000000000..e87b7797d3 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_report_abuse.xml @@ -0,0 +1,95 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="floater_report_abuse" title="嫌がらせの報告"> + <text name="reporter_title"> + 報告者: + </text> + <text name="reporter_field"> + Loremipsum Dolorsitamut + </text> + <text name="sim_title"> + 地域: + </text> + <text name="sim_field"> + 地域名 + </text> + <text name="pos_title"> + 位置: + </text> + <texture_picker label="作業中..." name="screenshot" /> + <check_box label="スクリーンショットを含める" name="screen_check" /> + <text name="pos_field"> + {128.1, 128.1, 15.4} + </text> + <button label="" label_selected="" name="pick_btn" + tool_tip="オブジェクト・ピッカー - この報告の主題となるオブジェクトを特定" /> + <text name="select_object_label"> + ボタンを使ってオブジェクトを選択: + </text> + <text name="object_name_label"> + 名前: + </text> + <text name="object_name"> + Consetetur Sadipscing + </text> + <text name="owner_name_label"> + オーナー: + </text> + <text name="owner_name"> + Hendrerit Vulputate + </text> + <combo_box name="category_combo" + tool_tip="Category -- select the category that best describes this report"> + <combo_item name="Selectcategory"> + カテゴリーを選択 + </combo_item> + <combo_item name="Intolerance"> + 非許容 + </combo_item> + <combo_item name="Harassment"> + 嫌がらせ + </combo_item> + <combo_item name="Assault"> + 攻撃 + </combo_item> + <combo_item name="Disclosure"> + 開示 + </combo_item> + <combo_item name="Indecency"> + わいせつ + </combo_item> + <combo_item name="Age"> + 年齢 + </combo_item> + <combo_item name="Parcel"> + 区画 + </combo_item> + <combo_item name="Other"> + その他 + </combo_item> + </combo_box> + <text name="abuser_name_title"> + 迷惑ユーザーの名前: + </text> + <button label="住人を選択" label_selected="" name="select_abuser" + tool_tip="嫌がらせをした人の名前をリストから選択してください。" /> + <text name="abuser_name_title2"> + 嫌がらせの起きた場所: + </text> + <text name="sum_title"> + 概要: + </text> + <text name="dscr_title"> + 詳細: + </text> + <text name="bug_aviso"> + 日付、場所、嫌がらせの特徴、関連する会話/IMテキス +トに関し明確に記入し、可能であればオブジェクトを選 +択してください。 + </text> + <text name="incomplete_title"> + 注意:不完全なレポートは調査されません。 + </text> + <button label="嫌がらせの報告" label_selected="嫌がらせの報告" + name="send_btn" /> + <button label="取り消し" label_selected="取り消し" name="cancel_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_script_debug.xml b/indra/newview/skins/default/xui/ja/floater_script_debug.xml new file mode 100644 index 0000000000..dd934e3592 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_script_debug.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<multi_floater name="script debug floater" title="スクリプト警告/エラー"> + <tab_container name="Preview Tabs"> + <floater label="スクリプト" name="all_scripts" title="[All scripts]" /> + </tab_container> +</multi_floater> diff --git a/indra/newview/skins/default/xui/ja/floater_script_preview.xml b/indra/newview/skins/default/xui/ja/floater_script_preview.xml new file mode 100644 index 0000000000..4cf485155a --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_script_preview.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="preview lsl text" title="スクリプト:回転スクリプト"> + <text type="string" length="1" name="desc txt"> + 説明: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_script_queue.xml b/indra/newview/skins/default/xui/ja/floater_script_queue.xml new file mode 100644 index 0000000000..7c4979a033 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_script_queue.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="queue" title="進捗のリセット"> + <button label="閉じる" label_selected="閉じる" name="close" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_script_search.xml b/indra/newview/skins/default/xui/ja/floater_script_search.xml new file mode 100644 index 0000000000..2accc0f1e4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_script_search.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="script search" title="スクリプト検索"> + <check_box label="大文字と小文字を区別しない" name="case_text" /> + <button label="検索" label_selected="検索" name="search_btn" /> + <button label="置換" label_selected="置換" name="replace_btn" /> + <button label="すべて置換" label_selected="すべて置換" name="replace_all_btn" /> + <text type="string" length="1" name="txt"> + 検索 + </text> + <text type="string" length="1" name="txt2"> + 置換 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_select_key.xml b/indra/newview/skins/default/xui/ja/floater_select_key.xml new file mode 100644 index 0000000000..496faddbbb --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_select_key.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container">
+ <button label="キャンセル" label_selected="キャンセル" name="Cancel" />
+ <text name="Save item as:">
+ キーを押して選択
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_sell_land.xml b/indra/newview/skins/default/xui/ja/floater_sell_land.xml new file mode 100644 index 0000000000..4b8650ad5c --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_sell_land.xml @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="sell land" title="土地を販売"> + <text name="info_parcel_label"> + 区画: + </text> + <text name="info_parcel"> + 区画名 + </text> + <text name="info_size_label"> + サイズ: + </text> + <text name="info_size"> + [AREA]平方メートル + </text> + <text name="info_action"> + この区画を販売するには: + </text> + <text name="price_label"> + 価格を設定: + </text> + <text name="price_text"> + この土地に対する適切な価格を選択してください。 + </text> + <text name="price_ld"> + L$ + </text> + <text name="price_per_m"> + (1平方メートル当たりL$ [PER_METER]) + </text> + <text name="sell_to_label"> + 土地の販売先: + </text> + <text name="sell_to_text"> + 誰にでも販売するか、特定の購入者にのみ販売するかを選択してください。 + </text> + <combo_box name="sell_to"> + <combo_item name="--selectone--"> + --1つ選択-- + </combo_item> + <combo_item name="Anyone"> + 誰でも + </combo_item> + <combo_item name="Specificuser:"> + 特定ユーザー: + </combo_item> + </combo_box> + <button label="選択..." name="sell_to_select_agent" /> + <text name="sell_objects_label"> + 土地と共にオブジェクトを販売しますか? + </text> + <text name="sell_objects_text"> + 区画上にある土地オーナーの譲渡可能なオブジェクトは、所有権が変更されます。 + </text> + <radio_group name="sell_objects"> + <radio_item name="no"> + いいえ、オブジェクト所有権を保持します + </radio_item> + <radio_item name="yes"> + はい、土地と一緒にオブジェクトを売ります。 + </radio_item> + </radio_group> + <button label="オブジェクトを表示" name="show_objects" /> + <text name="nag_message_label"> + 注意:返品や交換はできません。 + </text> + <button label="売り地の設定" name="sell_btn" /> + <button label="取り消し" name="cancel_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_settings_debug.xml b/indra/newview/skins/default/xui/ja/floater_settings_debug.xml new file mode 100644 index 0000000000..1de3763f79 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_settings_debug.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="settings_debug" title="デバッグ設定"> + <combo_box name="boolean_combo"> + <combo_item name="TRUE"> + 正 + </combo_item> + <combo_item name="FALSE"> + 誤 + </combo_item> + </combo_box> + <color_swatch label="色" name="color_swatch" /> + <spinner label="x" name="val_spinner_1" /> + <spinner label="x" name="val_spinner_2" /> + <spinner label="x" name="val_spinner_3" /> + <spinner label="x" name="val_spinner_4" /> + <button label="デフォルトにリセット" name="default_btn" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_snapshot.xml b/indra/newview/skins/default/xui/ja/floater_snapshot.xml new file mode 100644 index 0000000000..694ea4e506 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_snapshot.xml @@ -0,0 +1,116 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Snapshot" title="プレビュー"> + <text name="type_label"> + 何をしたいですか? + </text> + <radio_group label="スナップショット・タイプ" name="snapshot_type_radio"> + <radio_item name="postcard"> + ポストカード送信 + </radio_item> + <radio_item name="texture"> + アップロード + </radio_item> + <radio_item name="local"> + ハード・ドライブに保存 + </radio_item> + </radio_group> + <button label="全表示 >>" name="more_btn" tool_tip="高度なオプション" /> + <button label="<< 簡易" name="less_btn" tool_tip="高度なオプション" /> + <text name="type_label2"> + どんな大きさの画像が必要ですか? + </text> + <combo_box label="解像度" name="postcard_size_combo"> + <combo_item name="640x480"> + 640x480 + </combo_item> + <combo_item name="800x600"> + 800x600 + </combo_item> + <combo_item name="1024x768"> + 1024x768 + </combo_item> + <combo_item name="CurrentWindow"> + 現在のウィンドウ + </combo_item> + <combo_item name="Custom"> + カスタム + </combo_item> + </combo_box> + <combo_box label="解像度" name="texture_size_combo"> + <combo_item name="CurrentWindow"> + 現在のウィンドウ + </combo_item> + <combo_item name="Small(128x128)"> + 小(128x128) + </combo_item> + <combo_item name="Medium(256x256)"> + 中(256x256) + </combo_item> + <combo_item name="Large(512x512)"> + 大(512x512) + </combo_item> + <combo_item name="Custom"> + カスタム + </combo_item> + </combo_box> + <combo_box label="解像度" name="local_size_combo"> + <combo_item name="CurrentWindow"> + 現在のウィンドウ + </combo_item> + <combo_item name="320x240"> + 320x240 + </combo_item> + <combo_item name="640x480"> + 640x480 + </combo_item> + <combo_item name="800x600"> + 800x600 + </combo_item> + <combo_item name="1024x768"> + 1024x768 + </combo_item> + <combo_item name="1280x1024"> + 1280x1024 + </combo_item> + <combo_item name="1600x1200"> + 1600x1200 + </combo_item> + <combo_item name="Custom"> + カスタム + </combo_item> + </combo_box> + <spinner label="幅" name="snapshot_width" /> + <spinner label="高さ" name="snapshot_height" /> + <slider label="画質" name="image_quality_slider" /> + <text name="layer_type_label"> + キャプチャ: + </text> + <combo_box label="画像レイヤー" name="layer_types"> + <combo_item name="Colors"> + 色 + </combo_item> + <combo_item name="Depth"> + 深さ + </combo_item> + <combo_item name="ObjectMattes"> + オグジェクトのつや消し + </combo_item> + </combo_box> + <text name="file_size_label"> + ファイル・サイズ: [SIZE] KB + </text> + <check_box label="インタフェースを表示" name="ui_check" /> + <check_box label="HUD オブジェクトを表示" name="hud_check" /> + <check_box label="保存後も開いた状態を保持" name="keep_open_check" /> + <check_box label="比率の制限" name="keep_aspect_check" /> + <check_box label="フレームをフリーズ(全画面)" name="freeze_frame_check" /> + <button label="スナップショットを更新" name="new_snapshot_btn" /> + <check_box label="自動スナップショット" name="auto_snapshot_check" /> + <button label="アップロードL$10" name="upload_btn" /> + <button label="送信" name="send_btn" /> + <button label="保存" name="save_btn" /> + <button label="キャンセル" name="discard_btn" /> + <text name="unknown"> + 未知 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_sound_preview.xml b/indra/newview/skins/default/xui/ja/floater_sound_preview.xml new file mode 100644 index 0000000000..2faa30adf3 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_sound_preview.xml @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="Name/Description" title="sound.wav"> + <text name="name_label"> + 名前: + </text> + <text name="description_label"> + 説明: + </text> + <button label="取り消し" label_selected="取り消し" name="cancel_btn" /> + <button label="アップロードL$10" + label_selected="アップロードL$10" name="ok_btn" /> + <text name="text"> + ビットレート(kbps): + </text> + <radio_group name="bitrate"> + <radio_item name="32"> + 32 + </radio_item> + <radio_item name="64"> + 64 + </radio_item> + <radio_item name="96"> + 96 + </radio_item> + <radio_item name="128"> + 128 + </radio_item> + </radio_group> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_telehub.xml b/indra/newview/skins/default/xui/ja/floater_telehub.xml new file mode 100644 index 0000000000..9570d4079f --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_telehub.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="telehub" title="テレハブ"> + <text name="status_text_connected"> + 物体[OBJECT]に接続されたテレハブ + </text> + <text name="status_text_not_connected"> + テレハブ未接続 + </text> + <text name="help_text_connected"> + [切断]をクリックして削除します。 + </text> + <text name="help_text_not_connected"> + 物体を選択し[テレハブの接続」をクリックする + </text> + <button label="テレハブの接続" name="connect_btn" /> + <button label="切断" name="disconnect_btn" /> + <text name="spawn_points_text"> + 出現地点(物体ではなく位置) + </text> + <button label="出現位置を追加" name="add_spawn_point_btn" /> + <button label="出現地点を削除" name="remove_spawn_point_btn" /> + <text name="spawn_point_help"> + 物体を選択し[追加]をクリックし位置を指定。 +物体を移動または削除できる。 +位置はテレハブ・センターが基準の相対位置。 +リスト内品目を選択しワールド内位置を示す。 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml new file mode 100644 index 0000000000..79af253bdc --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="texture picker" title="選択:テクスチャー"> + <string name="choose_picture"> + クリックして写真を選択 + </string> + <text type="string" length="1" name="Multiple"> + 複数 + </text> + <text type="string" length="1" name="unknown"> + 寸法: [DIMENSIONS] + </text> + <button label="デフォルト" label_selected="デフォルト" name="Default" /> + <button label="なし" label_selected="なし" name="None" /> + <button label="ブランク" label_selected="ブランク" name="Blank" /> + <check_box label="フォルダを表示" name="show_folders_check" /> + <search_editor label="ここにタイプして検索" name="inventory search editor" /> + <check_box label="ただちに適用" name="apply_immediate_check" /> + <button label="" label_selected="" name="Pipette" /> + <button label="取り消し" label_selected="取り消し" name="Cancel" /> + <button label="選択" label_selected="選択" name="Select" /> + <text name="pick title"> + ピック: + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_tools.xml b/indra/newview/skins/default/xui/ja/floater_tools.xml new file mode 100644 index 0000000000..3ec14a7cd0 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_tools.xml @@ -0,0 +1,627 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="toolbox floater" title=""> + <button label="" label_selected="" name="button focus" tool_tip="フォーカス" /> + <text name="tool label"> + フォーカス + </text> + <button label="" label_selected="" name="button move" tool_tip="動く" /> + <text name="tool label2"> + 移動 + </text> + <button label="" label_selected="" name="button edit" tool_tip="編集" /> + <text name="tool label3"> + 編集 + </text> + <button label="" label_selected="" name="button create" tool_tip="作成" /> + <text name="tool label4"> + 作成 + </text> + <button label="" label_selected="" name="button land" tool_tip="土地" /> + <text name="tool label5"> + 土地 + </text> + <check_box label="ズーム" name="radio zoom" /> + <check_box label="軌跡(Ctrl)" name="radio orbit" /> + <check_box label="パン(Ctrl+Shift)" name="radio pan" /> + <check_box label="移動" name="radio move" /> + <check_box label="持ち上げる(Ctrl)" name="radio lift" /> + <check_box label="スピン(Ctrl+Shift)" name="radio spin" /> + <check_box label="位置" name="radio position" /> + <check_box label="回転(Ctrl)" name="radio rotate" /> + <check_box label="引伸ばす(Ctrl+Shift)" name="radio stretch" /> + <check_box label="テクスチャーを選択" name="radio select face" /> + <check_box label="リンク部位を編集" name="checkbox edit linked parts" /> + <check_box label="グリッド使用" left_delta="27" name="checkbox snap to grid" /> + <button label="オプション" label_selected="オプション" name="Options..." /> + <check_box label="両側を引伸ばす" left="116" name="checkbox uniform" /> + <check_box label="テクスチャーを引伸ばす" name="checkbox stretch textures" /> + <text name="text ruler mode" width="120"> + ルーラー・モード: + </text> + <text name="text status"> + 移動するにはドラッグ、コピーするにはShiftキーを押しながらドラッグ + </text> + <combo_box left_delta="110" name="combobox grid mode" width="60"> + <combo_item name="World"> + 世界 + </combo_item> + <combo_item name="Local"> + ローカル + </combo_item> + <combo_item name="Reference"> + リファレンス + </combo_item> + </combo_box> + <button label="" label_selected="" name="ToolCube" tool_tip="キューブ" /> + <button label="" label_selected="" name="ToolPrism" tool_tip="プリズム" /> + <button label="" label_selected="" name="ToolPyramid" tool_tip="ピラミッド" /> + <button label="" label_selected="" name="ToolTetrahedron" tool_tip="4面体" /> + <button label="" label_selected="" name="ToolCylinder" tool_tip="シリンダー" /> + <button label="" label_selected="" name="ToolHemiCylinder" tool_tip="半円柱" /> + <button label="" label_selected="" name="ToolCone" tool_tip="円錐" /> + <button label="" label_selected="" name="ToolHemiCone" tool_tip="半円錐" /> + <button label="" label_selected="" name="ToolSphere" tool_tip="球形" /> + <button label="" label_selected="" name="ToolHemiSphere" tool_tip="半球" /> + <check_box label="選択内容をコピー" name="checkbox copy selection" /> + <button label="" label_selected="" name="ToolTorus" tool_tip="トーラス" /> + <button label="" label_selected="" name="ToolTube" tool_tip="チューブ" /> + <button label="" label_selected="" name="ToolRing" tool_tip="リング" /> + <button label="" label_selected="" name="ToolTree" tool_tip="樹木" /> + <button label="" label_selected="" name="ToolGrass" tool_tip="草地" /> + <check_box label="選択したツールを保持" name="checkbox sticky" /> + <check_box label="コピーを中心にする" name="checkbox copy centers" /> + <check_box label="コピーを回転" name="checkbox copy rotates" /> + <check_box label="土地を選択" name="radio select land" /> + <check_box label="土地をならす" name="radio flatten" /> + <check_box label="土地を隆起させる" name="radio raise" /> + <check_box label="低地" name="radio lower" /> + <check_box label="土地を滑らかにする" name="radio smooth" /> + <check_box label="土地を荒らす" name="radio noise" /> + <check_box label="土地を元に戻す" name="radio revert" /> + <combo_box name="combobox brush size"> + <combo_item name="Small"> + 小 + </combo_item> + <combo_item name="Medium"> + 中 + </combo_item> + <combo_item name="Large"> + 大 + </combo_item> + </combo_box> + <button label="選択対象に適用" label_selected="選択対象に適用" + name="button apply to selection" tool_tip="選択した土地を修正" /> + <check_box label="オーナーを表示" left="140" name="checkbox show owners" /> + <button label="全表示>>" name="button more" tool_tip="高度なオプション" /> + <button label="<<簡易" name="button less" tool_tip="高度なオプション" /> + <tab_container name="Object Info Tabs" tab_max_width="150" tab_min_width="30"> + <panel label="一般" name="General"> + <text name="Name:"> + 名前: + </text> + <text name="Description:"> + 説明: + </text> + <text name="Creator:"> + クリエーター + </text> + <text name="Creator Name"> + Thrax Linden + </text> + <button label="プロフィール..." label_selected="プロフィール..." + name="button creator profile" /> + <text name="Owner:"> + オーナー: + </text> + <text name="Owner Name"> + Thrax Linden + </text> + <button label="プロフィール..." label_selected="プロフィール..." + name="button owner profile" /> + <text name="Group:"> + グループ: + </text> + <text name="Group Name Proxy"> + Linden家 + </text> + <button label="設定..." label_selected="設定..." name="button set group" /> + <text name="prim info"> + 1オブジェクト、1プリム + </text> + <text name="Permissions:"> + 権限 + </text> + <text name="perm_modify"> + このオブジェクトは修正できます。 + </text> + <check_box label="グループ分担" name="checkbox share with group" + tool_tip="グループ・メンバーに対して移動、修正、コピー、削除を許可" /> + <text name="text deed continued"> + 譲渡... + </text> + <text name="text deed"> + 譲渡 + </text> + <button label="譲渡..." label_selected="譲渡..." name="button deed" + tool_tip="グループ共有のオブジェクトは、グループ・オフィサーにより譲渡可能です。" /> + <check_box label="誰に対しても移動を許可" name="checkbox allow everyone move" /> + <check_box label="誰に対してもコピーを許可" + name="checkbox allow everyone copy" /> + <check_box label="検索に表示" name="search_check" + tool_tip="検索結果で、このオブジェクトを人に見せる" /> + <check_box label="売り出し中" name="checkbox for sale" /> + <text name="Price: L$"> + 料金:L$ + </text> + <radio_group left="30" name="sale type"> + <radio_item name="Original"> + オリジナル + </radio_item> + <radio_item left="82" name="Copy"> + コピー + </radio_item> + <radio_item left="148" name="Contents"> + コンテンツ + </radio_item> + </radio_group> + <text name="Next owner can:"> + 次のオーナーが実行できる操作: + </text> + <check_box label="修正" name="checkbox next owner can modify" /> + <check_box label="コピー" name="checkbox next owner can copy" /> + <check_box label="再販/プレゼント" name="checkbox next owner can transfer" /> + <text name="label click action"> + 左クリックすると: + </text> + <combo_box name="clickaction"> + <combo_item name="Touch/grab(default)"> + 触る/つかむ (デフォルト) + </combo_item> + <combo_item name="Sitonobject"> + オブジェクトに座る + </combo_item> + <combo_item name="Buyobject"> + オブジェクトを購入 + </combo_item> + <combo_item name="Payobject"> + オブジェクトへの支払い + </combo_item> + <combo_item name="Open"> + 開く + </combo_item> + <combo_item name="Play"> + 区画メディアを再生 + </combo_item> + <combo_item name="Opemmedia"> + 区画メディアを開く + </combo_item> + </combo_box> + <text name="B:"> + B: + </text> + <text name="O:"> + O; + </text> + <text name="G:"> + G: + </text> + <text name="E:"> + E: + </text> + <text name="N:"> + N: + </text> + <text name="F:"> + F: + </text> + <text name="text modify info 1"> + このオブジェクトは修正できます。 + </text> + <text name="text modify info 2"> + これらのオブジェクトは修正できます。 + </text> + <text name="text modify info 3"> + このオブジェクトは修正できません。 + </text> + <text name="text modify info 4"> + これらのオブジェクトは修正できません。 + </text> + <text name="text modify warning"> + 権限を設定するには、オブジェクト全体を選択する必要があります。 + </text> + </panel> + <panel label="オブジェクト" name="Object"> + <text name="select_single"> + パラメーターを編集するには、基本要素を1つだけ選択してください。 + </text> + <text name="edit_object"> + オブジェクトのパラメーターを編集: + </text> + <check_box label="ロック済み" name="checkbox locked" + tool_tip="オブジェクトの移動と削除を禁止します。 この機能を使うと、構築中に意図しない編集を防ぐことができます。" /> + <check_box label="物理" name="Physical Checkbox Ctrl" + tool_tip="オブジェクトに対する重力の作用と影響を有効にする" /> + <check_box label="臨時" name="Temporary Checkbox Ctrl" + tool_tip="作成1分後にオブジェクトを削除" /> + <check_box label="ファントム" name="Phantom Checkbox Ctrl" + tool_tip="オブジェクト同士の衝突またはオブジェクトとアバターの衝突を回避" /> + <text name="label position"> + 位置(メートル) + </text> + <spinner label="X" name="Pos X" /> + <spinner label="Y" name="Pos Y" /> + <spinner label="Z" name="Pos Z" /> + <text name="label size"> + サイズ(メートル) + </text> + <spinner label="X" name="Scale X" /> + <spinner label="Y" name="Scale Y" /> + <spinner label="Z" name="Scale Z" /> + <text name="label rotation"> + 回転(度) + </text> + <spinner label="X" name="Rot X" /> + <spinner label="Y" name="Rot Y" /> + <spinner label="Z" name="Rot Z" /> + <text name="label material"> + 素材 + </text> + <combo_box name="material"> + <combo_item name="Stone"> + 石 + </combo_item> + <combo_item name="Metal"> + 金属 + </combo_item> + <combo_item name="Glass"> + グラス + </combo_item> + <combo_item name="Wood"> + 木 + </combo_item> + <combo_item name="Flesh"> + 肉体 + </combo_item> + <combo_item name="Plastic"> + プラスチック + </combo_item> + <combo_item name="Rubber"> + ゴム + </combo_item> + </combo_box> + <text name="label basetype"> + 建造物ブロック・タイプ + </text> + <combo_box name="comboBaseType"> + <combo_item name="Box"> + ボックス + </combo_item> + <combo_item name="Cylinder"> + シリンダー + </combo_item> + <combo_item name="Prism"> + プリズム + </combo_item> + <combo_item name="Sphere"> + 球形 + </combo_item> + <combo_item name="Torus"> + トーラス + </combo_item> + <combo_item name="Tube"> + チューブ + </combo_item> + <combo_item name="Ring"> + リング + </combo_item> + <combo_item name="Sculpted"> + 変形済み + </combo_item> + </combo_box> + <text name="text cut"> + パス・カットの始点と終点 + </text> + <spinner label="B" name="cut begin" /> + <spinner label="E" name="cut end" /> + <text name="text hollow"> + 中空 + </text> + <text name="text skew"> + 傾斜 + </text> + <text name="Hollow Shape"> + 中空の形 + </text> + <combo_box name="hole"> + <combo_item name="Default"> + デフォルト + </combo_item> + <combo_item name="Circle"> + サークル + </combo_item> + <combo_item name="Square"> + 正方形 + </combo_item> + <combo_item name="Triangle"> + 三角形 + </combo_item> + </combo_box> + <text name="text twist"> + ひねりの始まりと終わり + </text> + <spinner label="B" name="Twist Begin" /> + <spinner label="E" name="Twist End" /> + <text name="scale_taper"> + テーパー + </text> + <text name="scale_hole"> + 穴寸法 + </text> + <spinner label="X" name="Taper Scale X" /> + <spinner label="Y" name="Taper Scale Y" /> + <text name="text topshear"> + 上部層 + </text> + <spinner label="X" name="Shear X" /> + <spinner label="Y" name="Shear Y" /> + <text name="advanced_cut"> + プロフィール・カットの始点と終点 + </text> + <text name="advanced_dimple"> + さざなみの始点と終点 + </text> + <spinner label="B" name="Path Limit Begin" /> + <spinner label="E" name="Path Limit End" /> + <text name="text taper2"> + テーパー + </text> + <spinner label="X" name="Taper X" /> + <spinner label="Y" name="Taper Y" /> + <text name="text radius delta"> + 半径 + </text> + <text name="text revolutions"> + レボリューション + </text> + <texture_picker label="変形テクスチャー" name="sculpt texture control" + tool_tip="クリックして写真を選択してください。" /> + <text name="label sculpt type"> + 縫い目のタイプ + </text> + <combo_box name="sculpt type control"> + <combo_item name="None"> + (なし) + </combo_item> + <combo_item name="Sphere"> + 球形 + </combo_item> + <combo_item name="Torus"> + トーラス + </combo_item> + <combo_item name="Plane"> + 平面 + </combo_item> + <combo_item name="Cylinder"> + シリンダー + </combo_item> + </combo_box> + </panel> + <panel label="特徴" name="Features"> + <text name="select_single"> + 特徴を編集するには、基本要素を1つだけ選択してください。 + </text> + <text name="edit_object"> + オブジェクトの特徴を編集: + </text> + <check_box label="フレキシブル・パス" name="Flexible1D Checkbox Ctrl" + tool_tip="Z軸を中心とするオブジェクトの折れ曲がりを有効にする (クライアント側のみ)" /> + <spinner label="柔軟性" name="FlexNumSections" /> + <spinner label="重力" name="FlexGravity" /> + <spinner label="ドラッグ" name="FlexFriction" /> + <spinner label="風" name="FlexWind" /> + <spinner label="緊張" name="FlexTension" /> + <spinner label="X軸方向の力" name="FlexForceX" /> + <spinner label="Y軸方向の力" name="FlexForceY" /> + <spinner label="Z軸方向の力" name="FlexForceZ" /> + <check_box label="光" name="Light Checkbox Ctrl" tool_tip="オブジェクトが発光" /> + <text name="label color"> + 色 + </text> + <color_swatch label="" name="colorswatch" + tool_tip="カラー・ピッカーをクリックして開く" /> + <spinner label="輝度" name="Light Intensity" /> + <spinner label="半径" name="Light Radius" /> + <spinner label="弱まる" name="Light Falloff" /> + </panel> + <panel label="テクスチャー" name="Texture"> + <texture_picker label="テクスチャー" name="texture control" + tool_tip="写真をクリックして選択" /> + <color_swatch label="色" name="colorswatch" + tool_tip="カラー・ピッカーをクリックして開く" /> + <text name="color trans"> + 透過度 % + </text> + <text name="glow label"> + 光 + </text> + <check_box label="明るさ全開" name="checkbox fullbright" /> + <text name="tex gen"> + マッピング + </text> + <combo_box name="combobox texgen"> + <combo_item name="Default"> + デフォルト + </combo_item> + <combo_item name="Planar"> + 平面 + </combo_item> + </combo_box> + <text name="label shininess"> + 輝き + </text> + <combo_box name="combobox shininess"> + <combo_item name="None"> + なし + </combo_item> + <combo_item name="Low"> + 低 + </combo_item> + <combo_item name="Medium"> + 中 + </combo_item> + <combo_item name="High"> + 高 + </combo_item> + </combo_box> + <text name="label bumpiness"> + 凹凸 + </text> + <combo_box name="combobox bumpiness"> + <combo_item name="None"> + なし + </combo_item> + <combo_item name="Brightness"> + 明るさ + </combo_item> + <combo_item name="Darkness"> + 暗さ + </combo_item> + <combo_item name="woodgrain"> + 木目調 + </combo_item> + <combo_item name="bark"> + 木の皮 + </combo_item> + <combo_item name="bricks"> + レンガ + </combo_item> + <combo_item name="checker"> + チェッカー + </combo_item> + <combo_item name="concrete"> + コンクリート + </combo_item> + <combo_item name="crustytile"> + クラスティ・タイル + </combo_item> + <combo_item name="cutstone"> + カットストーン + </combo_item> + <combo_item name="discs"> + ディスク + </combo_item> + <combo_item name="gravel"> + 砂利 + </combo_item> + <combo_item name="petridish"> + ペトリ + </combo_item> + <combo_item name="siding"> + 羽目板 + </combo_item> + <combo_item name="stonetile"> + ストーン・タイル + </combo_item> + <combo_item name="stucco"> + しっくい + </combo_item> + <combo_item name="suction"> + 吸い込み + </combo_item> + <combo_item name="weave"> + 織目 + </combo_item> + </combo_box> + <text name="tex scale"> + 顔ごとに繰り返す + </text> + <spinner label="水平(U)" name="TexScaleU" /> + <check_box label="反転" name="checkbox flip s" /> + <spinner label="垂直 (V)" name="TexScaleV" /> + <check_box label="反転" name="checkbox flip t" /> + <text name="tex rotate"> + 回転(度) + </text> + <text name="string repeats per meter"> + メートルごとに繰返す + </text> + <text name="string repeats per face"> + 顔ごとに繰り返す + </text> + <text name="rpt"> + メートルごとに繰返す + </text> + <button label="適用" label_selected="適用" name="button apply" /> + <text name="tex offset"> + ずれ + </text> + <spinner label="水平(U)" name="TexOffsetU" /> + <spinner label="垂直 (V)" name="TexOffsetV" /> + <text name="textbox autofix"> + メディア・テクスチャーを揃える +(最初にロードすること) + </text> + <button label="揃える" label_selected="揃える" left="150" name="button align" /> + </panel> + <panel label="コンテンツ" name="Contents"> + <button label="新しいスクリプト" label_selected="新しいスクリプト..." + name="button new script" /> + </panel> + </tab_container> + <panel name="land info panel"> + <text name="label_area_price"> + 価格:[AREA]平方メートルあたりL$[PRICE] + </text> + <text name="label_area"> + 面積:[AREA]平方メートル + </text> + <button label="土地を購入..." label_selected="土地を購入..." + name="button buy land" /> + <button label="土地を放棄..." label_selected="土地を放棄..." + name="button abandon land" /> + <button label="再分割..." label_selected="再分割..." name="button subdivide land" /> + <button label="参加する..." label_selected="参加する..." + name="button join land" /> + <button label="土地情報..." label_selected="土地情報..." + name="button about land" /> + </panel> + <text name="status_rotate"> + 色の付いたバンドをドラッグしてオブジェクトを回転 + </text> + <text name="status_scale"> + 選択した側をクリックし、ドラッグして引き伸ばす + </text> + <text name="status_move"> + ドラッグし移動、シフトキーを押しながらドラッグしコピー + </text> + <text name="status_modifyland"> + 土地をクリックし、ボタンを押したまま入力して修正変更 + </text> + <text name="status_camera"> + ビューをクリックし、ドラッグして変更 + </text> + <text name="status_grab"> + ドラッグし移動、Ctrlで持上げ、Ctrl+Shiftでスピン + </text> + <text name="status_place"> + 内側をクリックし作成、Shiftを押しながらクリックし選択 + </text> + <text name="status_selectland"> + 土地をクリックし、ドラッグして選択 + </text> + <text name="grid_screen_text"> + 画面 + </text> + <text name="grid_local_text"> + ローカル + </text> + <text name="grid_world_text"> + 世界 + </text> + <text name="grid_reference_text"> + 参照 + </text> + <text name="grid_attachment_text"> + アタッチメント + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_top_objects.xml b/indra/newview/skins/default/xui/ja/floater_top_objects.xml new file mode 100644 index 0000000000..879e2d8f64 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_top_objects.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="top_objects" title="ロード中..."> + <text name="title_text"> + ロード中... + </text> + <scroll_list name="objects_list"> + <column label="数" name="score" /> + <column label="名前" name="name" /> + <column label="所有者" name="owner" /> + <column label="ロケーション" name="location" /> + </scroll_list> + <text name="id_text"> + 物体ID: + </text> + <button label="標識を表示" name="show_beacon_btn" /> + <text name="obj_name_text"> + 物体名: + </text> + <button label="フィルタ" name="filter_object_btn" /> + <text name="owner_name_text"> + 所有者名: + </text> + <button label="フィルタ" name="filter_owner_btn" /> + <button label="選択内容を返却" name="return_selected_btn" /> + <button label="すべて返却" name="return_all_btn" /> + <button label="選択内容を無効化" name="disable_selected_btn" /> + <button label="すべて無効化" name="disable_all_btn" /> + <button label="更新" name="refresh_btn" /> + <text name="top_scripts_title"> + トップ・スクリプト + </text> + <text name="top_scripts_text"> + [COUNT]スクリプト全体の実行時間は[TIME]ミリ秒。 + </text> + <text name="scripts_score_label"> + 時間 + </text> + <text name="top_colliders_title"> + 上部コライダー + </text> + <text name="top_colliders_text"> + 上位[COUNT]個の物体は多くの衝突可能性があります。 + </text> + <text name="colliders_score_label"> + 数 + </text> + <text name="none_descriptor"> + 何も見つかりませんでした。 + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_tos.xml b/indra/newview/skins/default/xui/ja/floater_tos.xml new file mode 100644 index 0000000000..ee01a2b2d2 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_tos.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="modal container" title=" "> + <button label="続行" label_selected="続行" name="Continue" /> + <button label="取り消し" label_selected="取り消し" name="Cancel" /> + <radio_group name="tos_agreement"> + <radio_item name="radio_disagree"> + 利用規約に同意しません + </radio_item> + <radio_item name="radio_agree"> + 利用規約に同意します + </radio_item> + </radio_group> + <text name="tos_title"> + 利用規約 + </text> + <text name="tos_heading"> + 以下の利用規約を注意深くお読みください。 SecondLifeへログインするには、 +規約に同意しなければなりません。 + </text> + <text_editor name="tos_text"> + TOS_TEXT + </text_editor> + <text name="real_url"> + http://secondlife.com/app/tos/ + </text> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_url_entry.xml b/indra/newview/skins/default/xui/ja/floater_url_entry.xml new file mode 100644 index 0000000000..af038eab84 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_url_entry.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="url_entry">
+ <text name="media_label">
+ メディア URL:
+ </text>
+ <button label="OK" name="ok_btn" />
+ <button label="キャンセル" name="cancel_btn" />
+ <button label="キャンセル" name="cancel_btn2" />
+ <button label="クリア" name="clear_btn" />
+ <text name="loading_label">
+ ロード中...
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_water.xml b/indra/newview/skins/default/xui/ja/floater_water.xml new file mode 100644 index 0000000000..91094e2d7f --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_water.xml @@ -0,0 +1,89 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Water Floater" title="水の高度な編集">
+ <text name="KeyFramePresetsText">
+ 水の事前設定:
+ </text>
+ <button label="新規" label_selected="新規" name="WaterNewPreset" />
+ <button label="保存" label_selected="保存" name="WaterSavePreset" />
+ <button label="削除" label_selected="削除" name="WaterDeletePreset" />
+ <tab_container name="Water Tabs">
+ <panel label="設定" name="Settings">
+ <text name="BHText">
+ 水中のフォグ効果の色
+ </text>
+ <button label="?" name="WaterFogColorHelp" />
+ <color_swatch name="WaterFogColor"
+ tool_tip="カラー・ピッカーをクリックして開く" />
+ <text name="WaterFogDensText">
+ 水中の透明度指数
+ </text>
+ <button label="?" name="WaterFogDensityHelp" />
+ <text name="WaterUnderWaterFogModText">
+ 水中のフォグ効果加減
+ </text>
+ <button label="?" name="WaterUnderWaterFogModHelp" />
+ <text name="BDensText">
+ さざ波の反射スケール
+ </text>
+ <button label="?" name="WaterNormalScaleHelp" />
+ <text name="BHText2">
+ 1
+ </text>
+ <text name="BHText3">
+ 2
+ </text>
+ <text name="BHText4">
+ 3
+ </text>
+ <text name="HDText">
+ フレネル・スケール
+ </text>
+ <button label="?" name="WaterFresnelScaleHelp" />
+ <text name="FresnelOffsetText">
+ フレネル・オフセット
+ </text>
+ <button label="?" name="WaterFresnelOffsetHelp" />
+ <text name="DensMultText">
+ 水面の屈折スケール
+ </text>
+ <button label="?" name="WaterScaleAboveHelp" />
+ <text name="WaterScaleBelowText">
+ 水中の屈折スケール
+ </text>
+ <button label="?" name="WaterScaleBelowHelp" />
+ <text name="MaxAltText">
+ 不透明度の増幅
+ </text>
+ <button label="?" name="WaterBlurMultiplierHelp" />
+ </panel>
+ <panel label="画像" name="Waves">
+ <text name="BHText">
+ 大波の方向
+ </text>
+ <button label="?" name="WaterWave1Help" />
+ <text name="WaterWave1DirXText">
+ X
+ </text>
+ <text name="WaterWave1DirYText">
+ Y
+ </text>
+ <text name="BHText2">
+ 小波の方向
+ </text>
+ <button label="?" name="WaterWave2Help" />
+ <text name="WaterWave2DirXText">
+ X
+ </text>
+ <text name="WaterWave2DirYText">
+ Y
+ </text>
+ <text name="BHText3">
+ ノーマル・マップ
+ </text>
+ <button label="?" name="WaterNormalMapHelp" />
+ </panel>
+ </tab_container>
+ <string name="WLDefaultWaterNames">
+ Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/ja/floater_wearable_save_as.xml new file mode 100644 index 0000000000..8286d29973 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_wearable_save_as.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="modal container" title=" "> + <button label="保存" label_selected="保存" name="Save" /> + <button label="取り消し" label_selected="取り消し" name="Cancel" /> + <text type="string" length="1" name="Save item as:"> + アイテムを別名で保存: + </text> + <line_editor name="name ed"> + 新規[DESC] + </line_editor> +</floater> diff --git a/indra/newview/skins/default/xui/ja/floater_windlight_options.xml b/indra/newview/skins/default/xui/ja/floater_windlight_options.xml new file mode 100644 index 0000000000..d4a3d41102 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_windlight_options.xml @@ -0,0 +1,190 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="WindLight floater" title="空の高度な編集">
+ <text name="KeyFramePresetsText">
+ 空の事前設定:
+ </text>
+ <button label="新規" label_selected="新規" name="WLNewPreset" />
+ <button label="保存" label_selected="保存" name="WLSavePreset" />
+ <button label="削除" label_selected="削除" name="WLDeletePreset" />
+ <button label="デイ・サイクル編集"
+ label_selected="デイ・サイクル編集" name="WLDayCycleMenuButton" />
+ <tab_container name="WindLight Tabs">
+ <panel label="大気" name="Atmosphere">
+ <text name="BHText">
+ 空の配色
+ </text>
+ <button label="?" name="WLBlueHorizonHelp" />
+ <text name="BHText2">
+ R
+ </text>
+ <text name="BHText3">
+ G
+ </text>
+ <text name="BHText4">
+ B
+ </text>
+ <text name="BHText5">
+ I
+ </text>
+ <text name="BDensText">
+ 空と遠景の露光
+ </text>
+ <button label="?" name="WLHazeHorizonHelp" />
+ <text name="BDensText2">
+ 空の配色と濃度
+ </text>
+ <button label="?" name="WLBlueDensityHelp" />
+ <text name="BHText6">
+ R
+ </text>
+ <text name="BHText7">
+ G
+ </text>
+ <text name="BHText8">
+ B
+ </text>
+ <text name="BHText9">
+ I
+ </text>
+ <text name="HDText">
+ 大気の不透明度
+ </text>
+ <button label="?" name="WLHazeDensityHelp" />
+ <text name="DensMultText">
+ 大気の不透明度の増幅
+ </text>
+ <button label="?" name="WLDensityMultHelp" />
+ <text name="WLDistanceMultText">
+ 視界の増幅
+ </text>
+ <button label="?" name="WLDistanceMultHelp" />
+ <text name="MaxAltText">
+ 最大高度
+ </text>
+ <button label="?" name="WLMaxAltitudeHelp" />
+ </panel>
+ <panel label="ライティング" name="Lighting">
+ <text name="SLCText">
+ 太陽/月の色
+ </text>
+ <button label="?" name="WLSunlightColorHelp" />
+ <text name="BHText">
+ R
+ </text>
+ <text name="BHText2">
+ G
+ </text>
+ <text name="BHText3">
+ B
+ </text>
+ <text name="BHText4">
+ I
+ </text>
+ <text name="TODText">
+ 太陽/月の位置
+ </text>
+ <button label="?" name="WLTimeOfDayHelp" />
+ <text name="WLAmbientText">
+ アンビエント
+ </text>
+ <button label="?" name="WLAmbientHelp" />
+ <text name="BHText5">
+ R
+ </text>
+ <text name="BHText6">
+ G
+ </text>
+ <text name="BHText7">
+ B
+ </text>
+ <text name="BHText8">
+ I
+ </text>
+ <text name="WLEastAngleText">
+ 東の角度
+ </text>
+ <button label="?" name="WLEastAngleHelp" />
+ <text name="SunGlowText">
+ 太陽の輝き
+ </text>
+ <button label="?" name="WLSunGlowHelp" />
+ <slider label="フォーカス " name="WLGlowB" />
+ <slider label="サイズ " name="WLGlowR" />
+ <text name="SceneGammaText">
+ 風景ガンマ
+ </text>
+ <button label="?" name="WLSceneGammaHelp" />
+ <text name="WLStarText">
+ 星の輝き
+ </text>
+ <button label="?" name="WLStarBrightnessHelp" />
+ </panel>
+ <panel label="雲" name="Clouds">
+ <text name="WLCloudColorText">
+ 雲の色
+ </text>
+ <button label="?" name="WLCloudColorHelp" />
+ <text name="BHText">
+ R
+ </text>
+ <text name="BHText2">
+ G
+ </text>
+ <text name="BHText3">
+ B
+ </text>
+ <text name="BHText4">
+ I
+ </text>
+ <text name="WLCloudColorText2">
+ 雲の XY/密度
+ </text>
+ <button label="?" name="WLCloudDensityHelp" />
+ <text name="BHText5">
+ X
+ </text>
+ <text name="BHText6">
+ Y
+ </text>
+ <text name="BHText7">
+ D
+ </text>
+ <text name="WLCloudCoverageText">
+ 雲の量
+ </text>
+ <button label="?" name="WLCloudCoverageHelp" />
+ <text name="WLCloudScaleText">
+ 雲のスケール
+ </text>
+ <button label="?" name="WLCloudScaleHelp" />
+ <text name="WLCloudDetailText">
+ 雲の詳細 (XY/密度)
+ </text>
+ <button label="?" name="WLCloudDetailHelp" />
+ <text name="BHText8">
+ X
+ </text>
+ <text name="BHText9">
+ Y
+ </text>
+ <text name="BHText10">
+ D
+ </text>
+ <text name="WLCloudScrollXText">
+ 雲の移動速度 (X 方向)
+ </text>
+ <button label="?" name="WLCloudScrollXHelp" />
+ <check_box label="ロック" name="WLCloudLockX" />
+ <text name="WLCloudScrollYText">
+ 雲の移動速度 (Y 方向)
+ </text>
+ <button label="?" name="WLCloudScrollYHelp" />
+ <check_box label="ロック" name="WLCloudLockY" />
+ <check_box label="従来の雲を描画" name="DrawClassicClouds" />
+ <button label="?" name="WLClassicCloudsHelp" />
+ </panel>
+ </tab_container>
+ <string name="WLDefaultSkyNames">
+ A-12AM:A-12PM:A-3AM:A-3PM:A-4.30PM:A-6AM:A-6PM:A-9AM:A-9PM:Barcelona:Blizzard:Blue Midday:Coastal Afternoon:Coastal Sunset:Default:Desert Sunset:Fine Day:Fluffy Big Clouds:Foggy:Funky Funky:Funky Funky Funky:Gelatto:Ghost:Incongruent Truths:Midday 1:Midday 2:Midday 3:Midday 4:Night:Pirate:Purple:Sailor's Delight:Sheer Sensuality
+ </string>
+</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_world_map.xml b/indra/newview/skins/default/xui/ja/floater_world_map.xml new file mode 100644 index 0000000000..f755964848 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/floater_world_map.xml @@ -0,0 +1,94 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<floater name="worldmap" title="世界地図"> + <tab_container name="maptab"> + <panel label="オブジェクト" name="objects_mapview" /> + <panel label="地形" name="terrain_mapview" /> + </tab_container> + <text name="land_for_sale_label"> + 売出し中の土地 + </text> + <text name="auction_label"> + オークション + </text> + <text name="you_label"> + あなた + </text> + <text name="home_label"> + ホーム + </text> + <button label="ホームへ" label_selected="ホームへ" name="Go Home" + tool_tip="自分のホームにテレポート" /> + <text name="classifieds_label"> + クラシファイド + </text> + <check_box label=" " name="class_chk" /> + <text name="person_label"> + 人 + </text> + <check_box label=" " name="people_chk" /> + <text name="infohub_label"> + インフォハブ + </text> + <check_box label=" " name="infohub_chk" /> + <text name="telehub_label"> + テレハブ + </text> + <check_box label=" " name="telehubchk" /> + <text name="popular_label"> + 人気 + </text> + <check_box label=" " name="popular_chk" /> + <text left_delta="15" name="land_for_sale_label2"> + 売出し中の土地 + </text> + <check_box label=" " left_delta="85" name="land_for_sale_chk" /> + <text name="events_label"> + イベント + </text> + <check_box label=" " name="event_chk" /> + <text name="events_mature_label"> + イベント(M) + </text> + <check_box label=" " name="event_mature_chk" /> + <combo_box label="オンラインのフレンド" name="friend combo" + tool_tip="Friend to Show on Map"> + <combo_item name="none_selected"> + オンラインのフレンド + </combo_item> + </combo_box> + <combo_box label="ランドマーク" name="landmark combo" + tool_tip="Landmark to Show on Map"> + <combo_item name="none_selected"> + ランドマーク + </combo_item> + </combo_box> + <line_editor label="地域名で検索" name="location" + tool_tip="地域名を入力してください。" /> + <button label="検索" name="DoSearch" tool_tip="地域検索" /> + <text name="search_label"> + 検索結果: + </text> + <scroll_list name="search_results"> + <column label="" name="icon" /> + <column label="" name="sim_name" /> + </scroll_list> + <text name="location_label"> + ロケーション: + </text> + <spinner name="spin x" tool_tip="地図上に表示される位置のX座標" /> + <spinner name="spin y" tool_tip="地図上に表示される位置のY座標" /> + <spinner name="spin z" tool_tip="地図上に表示される位置のZ座標" /> + <button label="テレポート" label_selected="テレポート" name="Teleport" + tool_tip="選択されたロケーションにテレポート" /> + <button label="目的地を表示" label_selected="目的地を表示" + name="Show Destination" + tool_tip="選択したロケーションを地図の中心にする" /> + <button label="クリア" label_selected="クリア" name="Clear" + tool_tip="トラッキングを停止" /> + <button label="現在地を表示" label_selected="現在地を表示" + name="Show My Location" + tool_tip="あなたのアバターのロケーションを地図の中心にする" /> + <button label="SLURLをクリップボードにコピー" name="copy_slurl" + tool_tip="現在地をSLURLとしてコピーし、ウェブで使用" /> + <slider label="ズーム" name="zoom slider" /> +</floater> diff --git a/indra/newview/skins/default/xui/ja/menu_inventory.xml b/indra/newview/skins/default/xui/ja/menu_inventory.xml new file mode 100644 index 0000000000..04ae1d3732 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_inventory.xml @@ -0,0 +1,66 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu name="Popup"> + <menu_item_call label="購入" name="Task Buy" /> + <menu_item_call label="開く" name="Task Open" /> + <menu_item_call label="再生" name="Task Play" /> + <menu_item_call label="プロパティ" name="Task Properties" /> + <menu_item_call label="名前の変更" name="Task Rename" /> + <menu_item_call label="削除" name="Task Remove" /> + <menu_item_call label="ゴミ箱を空にする" name="Empty Trash" /> + <menu_item_call label="遺失物フォルダを空にする" name="Empty Lost And Found" /> + <menu_item_call label="新しいフォルダ" name="New Folder" /> + <menu_item_call label="新しいスクリプト" name="New Script" /> + <menu_item_call label="新しいノート" name="New Note" /> + <menu_item_call label="新しいジェスチャー" name="New Gesture" /> + <menu name="New Clothes"> + <menu_item_call label="新しいシャツ" name="New Shirt" /> + <menu_item_call label="新しいズボン" name="New Pants" /> + <menu_item_call label="新しい靴" name="New Shoes" /> + <menu_item_call label="新しい靴下" name="New Socks" /> + <menu_item_call label="新しいジャケット" name="New Jacket" /> + <menu_item_call label="新しいスカート" name="New Skirt" /> + <menu_item_call label="新しい手袋" name="New Gloves" /> + <menu_item_call label="新しい下着" name="New Undershirt" /> + <menu_item_call label="新しいパンツ" name="New Underpants" /> + </menu> + <menu name="New Body Parts"> + <menu_item_call label="新しい形" name="New Shape" /> + <menu_item_call label="新しいスキン" name="New Skin" /> + <menu_item_call label="新しい髪" name="New Hair" /> + <menu_item_call label="新しい眼" name="New Eyes" /> + </menu> + <menu_item_call label="テレポート" name="Landmark Open" /> + <menu_item_call label="開く" name="Animation Open" /> + <menu_item_call label="開く" name="Sound Open" /> + <menu_item_call label="アイテムを除外" name="Purge Item" /> + <menu_item_call label="アイテムを復元" name="Restore Item" /> + <menu_item_call label="開く" name="Open" /> + <menu_item_call label="プロパティ" name="Properties" /> + <menu_item_call label="名前の変更" name="Rename" /> + <menu_item_call label="資産UUIDをコピー" name="Copy Asset UUID" /> + <menu_item_call label="コピー" name="Copy" /> + <menu_item_call label="貼り付け" name="Paste" /> + <menu_item_call label="削除" name="Delete" /> + <menu_item_call label="服装に追加" name="Add To Outfit" /> + <menu_item_call label="服装を置換" name="Replace Outfit" /> + <menu_item_call label="アイテムを取り外す" name="Take Off Items" /> + <menu_item_call label="会議チャット開始" name="Conference Chat Folder" /> + <menu_item_call label="再生" name="Sound Play" /> + <menu_item_call label="ランドマーク情報" name="Teleport To Landmark" /> + <menu_item_call label="世界で再生" name="Animation Play" /> + <menu_item_call label="ローカルに再生" name="Animation Audition" /> + <menu_item_call label="インスタント・メッセージを送信" + name="Send Instant Message" /> + <menu_item_call label="テレポートを贈る..." name="Offer Teleport..." /> + <menu_item_call label="会議チャット開始" name="Conference Chat" /> + <menu_item_call label="アクティブ" name="Activate" /> + <menu_item_call label="非アクティブ" name="Deactivate" /> + <menu_item_call label="自分から取り外す" name="Detach From Yourself" /> + <menu_item_call label="装着" name="Object Wear" /> + <menu label="添付先" name="Attach To" /> + <menu label="HUDに添付" name="Attach To HUD" /> + <menu_item_call label="装着" name="Wearable Wear" /> + <menu_item_call label="編集" name="Wearable Edit" /> + <menu_item_call label="取り外す" name="Take Off" /> + <menu_item_call label="--オプションなし--" name="--no options--" /> +</menu> diff --git a/indra/newview/skins/default/xui/ja/menu_login.xml b/indra/newview/skins/default/xui/ja/menu_login.xml new file mode 100644 index 0000000000..ecad945e76 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_login.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu_bar name="Login Menu">
+ <menu label="ファイル" name="File">
+ <menu_item_call label="終了" name="Quit" />
+ </menu>
+ <menu label="編集" name="Edit">
+ <menu_item_call label="環境設定..." name="Preferences..." />
+ </menu>
+ <menu label="ヘルプ" name="Help">
+ <menu_item_call label="セカンドライフヘルプ" name="Second Life Help" />
+ <menu_item_call label="Second Lifeについて..." name="About Second Life..." />
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/default/xui/ja/menu_slurl.xml b/indra/newview/skins/default/xui/ja/menu_slurl.xml new file mode 100644 index 0000000000..5007773c89 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_slurl.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu name="Popup">
+ <menu_item_call label="URLについて" name="about_url" />
+ <menu_item_call label="URLへテレポートする" name="teleport_to_url" />
+ <menu_item_call label="地図上に表示" name="show_on_map" />
+</menu>
diff --git a/indra/newview/skins/default/xui/ja/menu_viewer.xml b/indra/newview/skins/default/xui/ja/menu_viewer.xml new file mode 100644 index 0000000000..278e43ff23 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/menu_viewer.xml @@ -0,0 +1,261 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu_bar name="Main Menu"> + <menu label="ファイル" name="File"> + <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" /> + <menu_item_call label="画像をアップロード(L$[COST])..." name="Upload Image" /> + <menu_item_call label="サウンドをアップロード(L$[COST])..." name="Upload Sound" /> + <menu_item_call label="アニメーションをアップロード(L$[COST])..." + name="Upload Animation" /> + <menu_item_call label="大量アップロード(L$[COST]/ファイル)…" + name="Bulk Upload" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="ウィンドウを閉じる" name="Close Window" /> + <menu_item_call label="全てのウィンドウを閉じる" name="Close All Windows" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="テクスチャーを別名で保存..." name="Save Texture As..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="スナップショットを撮る" name="Take Snapshot" /> + <menu_item_call label="スナップショットをディスクに保存" + name="Snapshot to Disk" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu label="ウィンドウ・サイズを設定" name="Set Window Size"> + <menu_item_call label="320x240" name="320x240" /> + <menu_item_call label="640x480" name="640x480" /> + <menu_item_call label="800x600" name="800x600" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="720 x 480(NTSC)" name="720x480 (NTSC)" /> + <menu_item_call label="768 x 576(PAL)" name="768x576 (PAL)" /> + </menu> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="終了" name="Quit" /> + </menu> + <menu label="編集" name="Edit"> + <menu_item_call label="元に戻す" name="Undo" /> + <menu_item_call label="やり直し" name="Redo" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="カット" name="Cut" /> + <menu_item_call label="コピー" name="Copy" /> + <menu_item_call label="貼り付け" name="Paste" /> + <menu_item_call label="削除" name="Delete" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="検索..." name="Search..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="すべてを選択" name="Select All" /> + <menu_item_call label="選択解除" name="Deselect" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_call label="複製" name="Duplicate" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu label="オブジェクトを装着" name="Attach Object" /> + <menu label="オブジェクトを取り外す" name="Detach Object" /> + <menu label="服を脱ぐ" name="Take Off Clothing"> + <menu_item_call label="シャツ" name="Shirt" /> + <menu_item_call label="ズボン" name="Pants" /> + <menu_item_call label="靴" name="Shoes" /> + <menu_item_call label="靴下" name="Socks" /> + <menu_item_call label="ジャケット" name="Jacket" /> + <menu_item_call label="手袋" name="Gloves" /> + <menu_item_call label="(下着の)シャツ" name="Menu Undershirt" /> + <menu_item_call label="(下着の)パンツ" name="Menu Underpants" /> + <menu_item_call label="スカート" name="Skirt" /> + <menu_item_call label="すべての服" name="All Clothes" /> + </menu> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="ジェスチャー…" name="Gestures..." /> + <menu_item_call label="プロフィール..." name="Profile..." /> + <menu_item_call label="容姿..." name="Appearance..." /> + <menu_item_separator label="-----------" name="separator7" /> + <menu_item_check label="フレンド..." name="Friends..." /> + <menu_item_call label="グループ..." name="Groups..." /> + <menu_item_separator label="-----------" name="separator8" /> + <menu_item_call label="環境設定..." name="Preferences..." /> + </menu> + <menu label="ビュー" name="View"> + <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" /> + <menu_item_call label="マウスルック" name="Mouselook" /> + <menu_item_check label="建造" name="Build" /> + <menu_item_check label="ジョイスティック・フライカム" name="Joystick Flycam" /> + <menu_item_call label="表示をリセット" name="Reset View" /> + <menu_item_call label="最後のチャットを閲覧" name="Look at Last Chatter" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_check label="ツールバー" name="Toolbar" /> + <menu_item_check label="ローカル・チャット" name="Chat History" /> + <menu_item_check label="コミュニケーション" name="Instant Message" /> + <menu_item_call label="持ち物" name="Inventory" /> + <menu_item_check label="アクティブ・スピーカー" name="Active Speakers" /> + <menu_item_check label="ミュートリスト" name="Mute List" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_check label="カメラ・コントロール" name="Camera Controls" /> + <menu_item_check label="移動コントロール" name="Movement Controls" /> + <menu_item_check label="世界地図" name="World Map" /> + <menu_item_check label="ミニマップ" name="Mini-Map" /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_check label="統計バー" name="Statistics Bar" /> + <menu_item_check label="土地境界線" name="Property Lines" /> + <menu_item_check label="土地オーナー" name="Land Owners" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu label="ホバリング・ヒント" name="Hover Tips"> + <menu_item_check label="ヒントを表示" name="Show Tips" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_check label="土地のヒント" name="Land Tips" /> + <menu_item_check label="すべてのオブジェクトに関するヒント" + name="Tips On All Objects" /> + </menu> + <menu_item_check label="Alt キー:オブジェクト表示" name="Alt Shows Physical" /> + <menu_item_check label="標識を常にオン" name="Beacons Always On" /> + <menu_item_check label="透明オブジェクトを強調表示" name="Highlight Transparent" /> + <menu label="ビーコン" name="Beacons"> + <menu_item_check label="タッチオンリーのスクリプトを含むオブジェクト" + name="Scripted Objects With Touch Only" /> + <menu_item_check label="スクリプト・オブジェクト" name="Scripted Objects" /> + <menu_item_check label="物理的オブジェクト" name="Physical Objects" /> + <menu_item_check label="音源" name="Sound Sources" /> + <menu_item_check label="パーティクル源" name="Particle Sources" /> + <menu_item_check label="ハイライトのレンダリング" name="Render Highlights" /> + <menu_item_check label="標識のレンダリング" name="Render Beacons" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_check label="パーティクルを隠す" name="Hide Particles" /> + <menu_item_separator label="-----------" name="separator3" /> + <menu label="標識の幅" name="Beacon Width"> + <menu_item_call label="1" name="Beacon Width 1" /> + <menu_item_call label="4" name="Beacon Width 4" /> + <menu_item_call label="16" name="Beacon Width 16" /> + <menu_item_call label="32" name="Beacon Width 32" /> + </menu> + </menu> + <menu_item_check label="HUD添付物を表示" name="Show HUD Attachments" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="拡大" name="Zoom In" /> + <menu_item_call label="デフォルトを拡大" name="Zoom Default" /> + <menu_item_call label="縮小" name="Zoom Out" /> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="[全画面表示]" name="Toggle Fullscreen" /> + <menu_item_call label="UIサイズをデフォルトに設定" name="Set UI Size to Default" /> + </menu> + <menu label="世界" name="World"> + <menu_item_call label="チャット" name="Chat" /> + <menu_item_call label="ジェスチャーの開始" name="Start Gesture" /> + <menu_item_check label="常に走る" name="Always Run" /> + <menu_item_check label="飛行" name="Fly" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="ここにランドマークを作成" name="Create Landmark Here" /> + <menu_item_call label="ホームをここに設定" name="Set Home to Here" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="ホームにテレポート" name="Teleport Home" /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="退席中に設定" name="Set Away" /> + <menu_item_call label="ビジーに設定" name="Set Busy" /> + <menu_item_call label="アニメーションをすべて停止" name="Stop All Animations" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_call label="口座履歴..." name="Account History..." /> + <menu_item_call label="自分の口座の管理..." name="Manage My Account..." /> + <menu_item_call label="L$(リンデン・ドル)を購入" name="Buy and Sell L$..." /> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="自分の土地..." name="My Land..." /> + <menu_item_call label="土地情報..." name="About Land..." /> + <menu_item_call label="土地を購入..." name="Buy Land..." /> + <menu_item_call label="地域/不動産..." name="Region/Estate..." /> + <menu_item_separator label="-----------" name="separator6" /> + <menu label="太陽を調整する" name="Force Sun"> + <menu_item_call label="日の出" name="Sunrise" /> + <menu_item_call label="正午" name="Noon" /> + <menu_item_call label="日没" name="Sunset" /> + <menu_item_call label="深夜" name="Midnight" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="地域デフォルトに戻す" name="Revert to Region Default" /> + </menu> + <menu label="環境設定" name="Environment Settings"> + <menu_item_call label="日の出" name="Sunrise" /> + <menu_item_call label="正午" name="Noon" /> + <menu_item_call label="日没" name="Sunset" /> + <menu_item_call label="深夜" name="Midnight" /> + <menu_item_call label="地域デフォルトに戻す" name="Revert to Region Default" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="環境編集" name="Environment Editor" /> + </menu> + </menu> + <menu label="ツール" name="Tools"> + <menu_item_check label="リンクされたパートを編集" name="Edit Linked Parts" /> + <menu_item_separator label="-----------" name="separator7" /> + <menu label="ツールを選ぶ" name="Select Tool"> + <menu_item_call label="フォーカス" name="Focus" /> + <menu_item_call label="移動" name="Move" /> + <menu_item_call label="編集" name="Edit" /> + <menu_item_call label="作成" name="Create" /> + <menu_item_call label="土地" name="Land" /> + </menu> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_check label="自分のオブジェクトのみ選択" name="Select Only My Objects" /> + <menu_item_check label="移動可能なオブジェクトのみ選択" + name="Select Only Movable Objects" /> + <menu_item_check label="環境で選択" name="Select By Surrounding" /> + <menu_item_check label="非表示の選択を表示" name="Show Hidden Selection" /> + <menu_item_check label="ライト半径一覧を表示" name="Show Light Radius for Selection" /> + <menu_item_check label="選択ビームを表示" name="Show Selection Beam" /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_check label="グリッドにスナップ" name="Snap to Grid" /> + <menu_item_call label="オブジェクトXYをグリッドにスナップ" + name="Snap Object XY to Grid" /> + <menu_item_call label="グリッド用に[選択]を使用" name="Use Selection for Grid" /> + <menu_item_call label="グリッドのオプション..." name="Grid Options..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="リンク" name="Link" /> + <menu_item_call label="リンクしない" name="Unlink" /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="選択をフォーカス" name="Focus on Selection" /> + <menu_item_call label="選択範囲にズームイン" name="Zoom to Selection" /> + <menu_item_call label="オブジェクトを購入" name="Menu Object Take" /> + <menu_item_call label="コピーを取る" name="Take Copy" /> + <menu_item_call label="オブジェクトを持ち物に戻して保存" + name="Save Object Back to My Inventory" /> + <menu_item_call + label="オブジェクトをオブジェクト・コンテンツに戻して保存" + name="Save Object Back to Object Contents" /> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="スクリプト警告/エラー・ウィンドウを表示" + name="Show Script Warning/Error Window" /> + <menu_item_call label="選択したスクリプトを再コンパイル" + name="Recompile Scripts in Selection" /> + <menu_item_call label="選択したスクリプトをリセット" + name="Reset Scripts in Selection" /> + <menu_item_call label="選択したスクリプトを起動する" + name="Set Scripts to Running in Selection" /> + <menu_item_call label="選択したスクリプトを起動しない" + name="Set Scripts to Not Running in Selection" /> + </menu> + <menu label="ヘルプ" name="Help"> + <menu_item_call label="Second Life ヘルプ" name="Second Life Help" /> + <menu_item_call label="インワールド・ヘルプ:" name="In-World Help" /> + <menu_item_call label="追加ヘルプ" name="Additional Help" /> + <menu_item_call label="チュートリアル" name="Tutorial" /> + <menu_item_separator label="-----------" name="separator" /> + <menu_item_call label="オフィシャルLindenブログ..." name="Official Linden Blog..." /> + <menu_item_separator label="-----------" name="separator2" /> + <menu_item_call label="スクリプト・ガイド..." name="Scripting Guide..." /> + <menu_item_call label="スクリプト・ポータル..." name="Scripting Portal..." /> + <menu_item_separator label="-----------" name="separator3" /> + <menu_item_call label="本日のメッセージ..." name="Message of the Day..." /> + <menu_item_separator label="-----------" name="separator4" /> + <menu_item_call label="嫌がらせの報告..." name="Report Abuse..." /> + <menu_item_call label="ぶつかる、押す、および当たる..." + name="Bumps, Pushes &amp; Hits..." /> + <menu_item_call label="ラグ メーター" name="Lag Meter" /> + <menu_item_separator label="-----------" name="separator7" /> + <menu label="バグの報告" name="Bug Reporting"> + <menu_item_call label="パブリック問題トラッカー..." name="Public Issue Tracker..." /> + <menu_item_call label="パブリック問題トラッカー ヘルプ..." + name="Publc Issue Tracker Help..." /> + <menu_item_call label="バグの報告 101..." name="Bug Reporing 101..." /> + <menu_item_call label="セキュリティ問題..." name="Security Issues..." /> + <menu_item_call label="QA Wiki..." name="QA Wiki..." /> + <menu_item_separator label="-----------" name="separator7" /> + <menu_item_separator label="-----------" name="separator9" /> + <menu_item_call label="バグの報告..." name="Report Bug..." /> + </menu> + <menu_item_separator label="-----------" name="separator5" /> + <menu_item_call label="リリースノート..." name="Release Notes..." /> + <menu_item_separator label="-----------" name="separator6" /> + <menu_item_call label="Second Lifeについて" name="About Second Life..." /> + </menu> +</menu_bar> diff --git a/indra/newview/skins/default/xui/ja/mime_types.xml b/indra/newview/skins/default/xui/ja/mime_types.xml new file mode 100644 index 0000000000..9bebc7cd8f --- /dev/null +++ b/indra/newview/skins/default/xui/ja/mime_types.xml @@ -0,0 +1,225 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<mimetypes name="default">
+ <widgetset name="web">
+ <label name="web_label">
+ ウェブ・コンテンツ
+ </label>
+ <tooltip name="web_tooltip">
+ ここにウェブ・コンテンツがあります。
+ </tooltip>
+ <playtip name="web_playtip">
+ ウェブ・コンテンツを表示
+ </playtip>
+ </widgetset>
+ <widgetset name="movie">
+ <label name="movie_label">
+ ムービー
+ </label>
+ <tooltip name="movie_tooltip">
+ ここにはムービーがあります
+ </tooltip>
+ <playtip name="movie_playtip">
+ ムービー再生
+ </playtip>
+ </widgetset>
+ <widgetset name="none">
+ <label name="none_label">
+ コンテンツなし
+ </label>
+ <tooltip name="none_tooltip">
+ メディアなし
+ </tooltip>
+ </widgetset>
+ <widgetset name="image">
+ <label name="image_label">
+ 画像
+ </label>
+ <tooltip name="image_tooltip">
+ ここには画像があります
+ </tooltip>
+ <playtip name="image_playtip">
+ ここの画像を表示
+ </playtip>
+ </widgetset>
+ <widgetset name="audio">
+ <label name="audio_label">
+ オーディオ
+ </label>
+ <tooltip name="audio_tooltip">
+ ここではオーディオが聞けます
+ </tooltip>
+ <playtip name="audio_playtip">
+ ここのオーディオを再生する
+ </playtip>
+ </widgetset>
+ <scheme name="rtsp">
+ <label name="rtsp_label">
+ リアルタイム・ストリーミング
+ </label>
+ </scheme>
+ <mimetype name="blank">
+ <label name="blank_label">
+ -- なし --
+ </label>
+ </mimetype>
+ <mimetype name="none/none">
+ <label name="none/none_label">
+ -- なし --
+ </label>
+ </mimetype>
+ <mimetype name="audio/*">
+ <label name="audio2_label">
+ オーディオ
+ </label>
+ </mimetype>
+ <mimetype name="video/*">
+ <label name="video2_label">
+ ビデオ
+ </label>
+ </mimetype>
+ <mimetype name="image/*">
+ <label name="image2_label">
+ 画像
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/vnd.secondlife.qt.legacy">
+ <label name="vnd.secondlife.qt.legacy_label">
+ ムービー (QuickTime)
+ </label>
+ </mimetype>
+ <mimetype name="application/javascript">
+ <label name="application/javascript_label">
+ Javascript
+ </label>
+ </mimetype>
+ <mimetype name="application/ogg">
+ <label name="application/ogg_label">
+ Oggオーディオ/ビデオ
+ </label>
+ </mimetype>
+ <mimetype name="application/pdf">
+ <label name="application/pdf_label">
+ PDFドキュメント
+ </label>
+ </mimetype>
+ <mimetype name="application/postscript">
+ <label name="application/postscript_label">
+ Postscriptドキュメント
+ </label>
+ </mimetype>
+ <mimetype name="application/rtf">
+ <label name="application/rtf_label">
+ リッチ・テキスト (RTF)
+ </label>
+ </mimetype>
+ <mimetype name="application/xhtml+xml">
+ <label name="application/xhtml+xml_label">
+ ウェブ・ページ (XHTML)
+ </label>
+ </mimetype>
+ <mimetype name="application/x-director">
+ <label name="application/x-director_label">
+ Macromedia Director
+ </label>
+ </mimetype>
+ <mimetype name="application/x-shockwave-flash">
+ <label name="application/x-shockwave-flash_label">
+ Flash
+ </label>
+ </mimetype>
+ <mimetype name="audio/mid">
+ <label name="audio/mid_label">
+ オーディオ (MIDI)
+ </label>
+ </mimetype>
+ <mimetype name="audio/mpeg">
+ <label name="audio/mpeg_label">
+ オーディオ (MP3)
+ </label>
+ </mimetype>
+ <mimetype name="audio/x-aiff">
+ <label name="audio/x-aiff_label">
+ オーディオ (AIFF)
+ </label>
+ </mimetype>
+ <mimetype name="audio/x-wav">
+ <label name="audio/x-wav_label">
+ オーディオ (WAV)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/bmp">
+ <label name="image/bmp_label">
+ 画像 (BMP)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/gif">
+ <label name="image/gif_label">
+ 画像 (GIF)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/jpeg">
+ <label name="image/jpeg_label">
+ 画像 (JPEG)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/png">
+ <label name="image/png_label">
+ 画像 (PNG)
+ </label>
+ </mimetype>
+ <mimetype name="image/svg+xml">
+ <label name="image/svg+xml_label">
+ 画像 (SVG)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="image/tiff">
+ <label name="image/tiff_label">
+ 画像 (TIFF)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="text/html">
+ <label name="text/html_label">
+ ウェブ・ページ
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="text/plain">
+ <label name="text/plain_label">
+ テキスト
+ </label>
+ </mimetype>
+ <mimetype name="text/xml">
+ <label name="text/xml_label">
+ XML
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/mpeg">
+ <label name="video/mpeg_label">
+ ムービー (MPEG)
+ </label>
+ </mimetype>
+ <mimetype name="video/mp4">
+ <label name="video/mp4_label">
+ ムービー (MP4)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/quicktime">
+ <label name="video/quicktime_label">
+ ムービー (QuickTime)
+ </label>
+ </mimetype>
+ <mimetype name="video/x-ms-asf">
+ <label name="video/x-ms-asf_label">
+ ムービー (Windows Media ASF)
+ </label>
+ </mimetype>
+ <mimetype name="video/x-ms-wmv">
+ <label name="video/x-ms-wmv_label">
+ ムービー (Windows Media WMV)
+ </label>
+ </mimetype>
+ <mimetype menu="1" name="video/x-msvideo">
+ <label name="video/x-msvideo_label">
+ ムービー (AVI)
+ </label>
+ </mimetype>
+</mimetypes>
\ No newline at end of file diff --git a/indra/newview/skins/default/xui/ja/panel_audio_device.xml b/indra/newview/skins/default/xui/ja/panel_audio_device.xml new file mode 100644 index 0000000000..7bd1bce15d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_audio_device.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="device_settings">
+ <text name="Audio Devices">
+ オーディオ機器
+ </text>
+ <text name="Output device (speakers):">
+ 出力機器 (スピーカー):
+ </text>
+ <text name="Input device (microphone):">
+ 入力機器(マイクロフォン):
+ </text>
+ <text name="Input level:">
+ 入力レベル
+ </text>
+ <text_editor name="voice_intro_text1">
+ スライダを調節して、他の住人に聞こえるあなたの音量を制御します。マイクロフォンに向かって話すだけで、入力レベルをテストできます。
+ </text_editor>
+ <volume_slider name="mic_volume_slider"
+ tool_tip="このスライダーを使用して、ボリュームを変えてください。" />
+ <text name="wait_text">
+ お待ちください
+ </text>
+ <text name="default_text">
+ デフォルト
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_friends.xml b/indra/newview/skins/default/xui/ja/panel_friends.xml new file mode 100644 index 0000000000..45f1f324ab --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_friends.xml @@ -0,0 +1,53 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="friends">
+ <string name="Multiple">
+ 複数のフレンド...
+ </string>
+ <scroll_list name="friend_list"
+ tool_tip="複数のフレンドを選択するには、ShiftキーまたはCtrlキーを押しながら名前をクリックします。">
+ <column name="icon_online_status" tool_tip="オンライン・ステータス" />
+ <column label="名前" name="friend_name" tool_tip="名前" />
+ <column name="icon_visible_online"
+ tool_tip="フレンドは、あなたがオンラインかどうか確認することができます。" />
+ <column name="icon_visible_map"
+ tool_tip="フレンドは、地図であなたの居場所を見つけることができます。" />
+ <column name="icon_edit_mine"
+ tool_tip="フレンドは、オブジェクトを編集、削除、または取得することができます。" />
+ <column name="icon_edit_theirs"
+ tool_tip="あなたは、このフレンドのオブジェクトを編集することができます。" />
+ </scroll_list>
+ <panel name="rights_container">
+ <text name="friend_name_label" right="-10">
+ フレンドを選択して権利を変更...
+ </text>
+ <check_box label="オンライン・ステータスの確認を許可する"
+ name="online_status_cb"
+ tool_tip="コーリングカードあるいはフレンドリストでこのフレンドがオンライン状態を確認できるよう設定" />
+ <check_box label="世界地図上であなたの居場所を検索可能にする"
+ name="map_status_cb"
+ tool_tip="このフレンドが地図で私の位置を発見できるように設定" />
+ <check_box label="オブジェクトの修正を許可する" name="modify_status_cb"
+ tool_tip="このフレンドがオブジェクトを改造できる許可を与える" />
+ <text name="process_rights_label">
+ 権利変更をプロセス中...
+ </text>
+ </panel>
+ <pad left="-95" />
+ <button label="IM/コール" name="im_btn"
+ tool_tip="インスタントメッセージ・セッションを開く"
+ width="90" />
+ <button label="プロフィール" name="profile_btn"
+ tool_tip="写真、グループ、およびその他の情報を表示します。"
+ width="90" />
+ <button label="テレポート..." name="offer_teleport_btn"
+ tool_tip="このフレンドに、あなたの現在のロケーションまでのテレポートを申し出ます。"
+ width="90" />
+ <button label="支払う..." name="pay_btn"
+ tool_tip="リンデンドル (L$) をこのフレンドにあげる"
+ width="90" />
+ <button label="取り除く..." name="remove_btn"
+ tool_tip="この人物をフレンドリストから外します。"
+ width="90" />
+ <button label="追加..." name="add_btn"
+ tool_tip="住人にフレンドシップを申請します。" width="90" />
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_group_general.xml b/indra/newview/skins/default/xui/ja/panel_group_general.xml new file mode 100644 index 0000000000..bed2bed29b --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_group_general.xml @@ -0,0 +1,107 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="一般" name="general_tab"> + <text name="help_text"> + [一般]タブには、このグループに関する +一般情報、オーナーと表示可能なメンバーのリスト +一般的な[グループ環境設定]、メンバーのオプションが含まれます。 + +オプションの上でマウスカーソルを動かすと、ヘルプ情報を得られます。 + </text> + <string name="group_info_unchanged"> + グループ設定が変更されました。 + </string> + <button label="?" label_selected="?" name="help_button" /> + <line_editor label="あなたの新しいグループ名を記入してください" + name="group_name_editor"> + 新しいグループ名をここに入力してください。 + </line_editor> + <text name="group_name"> + 新しいグループ名をここに入力してください。 + </text> + <text name="prepend_founded_by"> + 創設者 + </text> + <text name="founder_name"> + (待機中) + </text> + <text name="group_charter_label"> + グループ特権 + </text> + <texture_picker label="グループ記章" name="insignia" + tool_tip="写真をクリックして選択" /> + <text_editor name="charter"> + グループ特権 + </text_editor> + <button label="参加する(L$0)" label_selected="参加する(L$0)" + name="join_button" /> + <button label="詳細表示" label_selected="詳細表示" name="info_button" /> + <text> + オーナーと可視メンバー + </text> + <text> + (オーナーは太字) + </text> + <text name="text_owners_and_visible_members"> + オーナーと可視メンバー + </text> + <text name="text_owners_are_shown_in_bold"> + (オーナーは太字で表示されています) + </text> + <name_list name="visible_members"> + <column label="Member Name" name="name" /> + <column label="Title" name="title" /> + <column label="Last Login" name="online" /> + </name_list> + <text name="text_group_preferences"> + グループ環境設定 + </text> + <text name="incomplete_member_data_str"> + メンバー・データを検索 + </text> + <text name="confirm_group_create_str"> + このグループの作成にはL$100かかります。 +このグループの作成にL$100ものお金をかけてもかまいませんか? 慎重に判断してください。 +48 時間以内に誰もこのグループに参加しなかった場合、グループは解体され、グループの名前は今後使用できなくなります。 + </text> + <text> + グループの環境設定 + </text> + <panel name="preferences_container"> + <check_box label="検索に表示" name="show_in_group_list" + tool_tip="検索結果で、このグループを人に見せる" /> + <check_box label="ウェブ上で公開" name="publish_on_web" + tool_tip="このグループの情報をウェブ上で公開できるようにするかどうかを指定します。" /> + <check_box label="会員募集" name="open_enrollement" + tool_tip="このグループに招待状なしで新しいメンバーを受け入れるかどうかを指定します。" /> + <check_box label="入会費:L$" name="check_enrollment_fee" + tool_tip="このグループへの参加に入会費を必須とするかどうかを指定します。" /> + <spinner name="spin_enrollment_fee" + tool_tip="「入会費」がチェックされている場合、新規会員は入会時にこの費用を支払う必要があります。" /> + <check_box label="成人向けグループ" name="mature" + tool_tip="あなたのグループ情報が成人向けとみなされるかどうかを指定します。" /> + <combo_box name="group_mature_check" + tool_tip="あなたのグループ情報が成人向けとみなされるかどうかを指定します。"> + <combo_item name="select_mature"> + -成熟度を選択- + </combo_item> + <combo_item name="mature"> + 成人向けコンテンツ + </combo_item> + <combo_item name="not_mature"> + 非成人向けコンテンツ + </combo_item> + </combo_box> + <panel name="title_container"> + <text name="active_title_label"> + 私のアクティブ・タイトル + </text> + <combo_box name="active_title" + tool_tip="Sets the title that appears in your avatar's name tag when this group is active." /> + </panel> + <check_box label="グループ通知を受信" name="receive_notices" + tool_tip="グループからの通知をあなたが受信するかどうかを指定します。 このグループがスパム行為をしている場合は、このボックスのチェックを外してください。" /> + <check_box label="プロフィールにグループをリストする" + name="list_groups_in_profile" + tool_tip="このグループをあなたのプロフィールにリストするかどうかを設定します。" /> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_group_invite.xml b/indra/newview/skins/default/xui/ja/panel_group_invite.xml new file mode 100644 index 0000000000..f004d14fe8 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_group_invite.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="メンバーを招待" name="invite_panel"> + <text name="help_text" font="SansSerifSmall" height="72" bottom_delta="-96"> + あなたのグループに、一度に複数の +人を招待することができます。 +[リストから人を選ぶ] +をクリックしてください。 + </text> + <button label="リストから人を選ぶ" name="add_button" tool_tip="" bottom_delta="-10" /> + <name_list name="invitee_list" height="156" bottom_delta="-160" + tool_tip="複数の住人を選択するには、Ctrlキーを押しながら住人名をクリックします。" /> + <button label="リストから選択したものを削除" name="remove_button" + tool_tip="上で選択した居住者を招待リストから削除します。" /> + <text> + 割り当て先の役割を選択: + </text> + <text name="role_text"> + 割り当て先の役割を選択: + </text> + <combo_box name="role_name" + tool_tip="メンバーに割り当て可能な役割をリストから選択。" /> + <button label="招待を送信" name="ok_button" /> + <button label="取り消し" name="cancel_button" /> + <string name="confirm_invite_owner_str"> + 本当に新しい所有者を招待しますか?この操作は取り消しできません。 + </string> + <text name="loading"> + (ローディング...) + </text> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_group_land_money.xml b/indra/newview/skins/default/xui/ja/panel_group_land_money.xml new file mode 100644 index 0000000000..53ea61a52d --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_group_land_money.xml @@ -0,0 +1,92 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="土地とL$" name="land_money_tab"> + <text name="help_text"> + グループ所有の区画が資金提供の詳細と共にリストに示されます。 + 土地利用の合計が、 +資金提供の合計以下になるまで警告が表示されます。 + プランニング、詳細、販売の各タブには、 +グループ財政に関する情報が表示されます。 + </text> + <button label="?" name="help_button" /> + <text name="cant_view_group_land_text"> + あなたはグループ所有の土地表示を許されていません。 + </text> + <text name="cant_view_group_accounting_text"> + あなたはグループの会計情報の表示を許されていません。 + </text> + <string name="loading_txt"> + ロード中... + </string> + <text name="group_land_heading"> + グループの保有地 + </text> + <scroll_list name="group_parcel_list"> + <column label="Parcel Name" name="name" /> + <column label="Region" name="location" /> + <column label="Area" name="area" /> + <column label="" name="hidden" /> + </scroll_list> + <button label="地図上に表示" label_selected="地図上に表示" + name="map_button" /> + <text name="total_contributed_land_label"> + 寄付総額: + </text> + <text name="total_contributed_land_value"> + [AREA]平方メートル + </text> + <text name="total_land_in_use_label"> + 土地利用の合計: + </text> + <text name="total_land_in_use_value"> + [AREA]平方メートル + </text> + <text name="land_available_label"> + 利用可の土地: + </text> + <text name="land_available_value"> + [AREA]平方メートル + </text> + <text name="your_contribution_label"> + あなたの貢献: + </text> + <text name="your_contribution_max_value_append"> + 平方メートル + </text> + <string name="land_contrib_error"> + 土地の出資設定を行うことができませんでした。 + </string> + <text name="your_contribution_max_value"> + 平方メートル ([AMOUNT]最大) + </text> + <text name="group_over_limit_text"> + 使用中の土地をサポートするには、グループ・メンバーがさらに多くの土地クレジットを提供する必要があります。 + </text> + <text name="group_money_heading"> + グループL$ + </text> + <tab_container name="group_money_tab_container"> + <panel label="計画" name="group_money_planning_tab"> + <text_editor name="group_money_planning_text"> + 計算中… + </text_editor> + </panel> + <panel label="詳細" name="group_money_details_tab"> + <text_editor name="group_money_details_text"> + 計算中… + </text_editor> + <button label="<前" label_selected="<前" name="earlier_details_button" + tool_tip="時間を戻す" /> + <button label="あとで>" label_selected="あとで>" name="later_details_button" + tool_tip="時間を進める" /> + </panel> + <panel label="販売" name="group_money_sales_tab"> + <text_editor name="group_money_sales_text"> + 計算中… + </text_editor> + <button label="<前" label_selected="<前" name="earlier_sales_button" + tool_tip="時間を戻す" /> + <button label="あとで>" label_selected="あとで>" name="later_sales_button" + tool_tip="時間を進める" /> + </panel> + </tab_container> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_group_notices.xml b/indra/newview/skins/default/xui/ja/panel_group_notices.xml new file mode 100644 index 0000000000..2bdc45ff03 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_group_notices.xml @@ -0,0 +1,75 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="通知" name="notices_tab"> + <text name="help_text"> + 通知機能を使うと、グループ内ですばやく情報を伝達できます。 +複数のあて先にメッセージを送信できるほか、 +必要に応じてアイテムをメッセージに添付することもできます。 通知は、 +受信アビリティがある役割のグループ・メンバーにのみ配信されます。 + 通知をオフにするには、一般タブを使います。 + </text> + <text name="no_notices_text"> + 過去の通知はありません。 + </text> + <button label="?" label_selected="?" name="help_button" /> + <text name="lbl"> + グループ通知アーカイブ + </text> + <text name="lbl2"> + 通知は、14日間保存されます。閲覧したい通知をクリックしてください。 +新着の通知をチェックするには、[更新]ボタンをクリックします。 +ただし、各グループの通知リストは1日あたり200通に制限されます。 + </text> + <scroll_list name="notice_list"> + <column label="" name="icon" /> + <column label="Subject" name="subject" /> + <column label="From" name="from" /> + <column label="Date" name="date" /> + </scroll_list> + <text name="notice_list_none_found"> + 何も見つかりませんでした。 + </text> + <button label="新しい通知を作成" label_selected="新しい通知を作成" + name="create_new_notice" /> + <button label="更新" label_selected="リスト更新" name="refresh_notices" /> + <panel label="新しい通知を作成" name="panel_create_new_notice"> + <text name="lbl"> + 通知を作成 + </text> + <text name="lbl2"> + 通知を送るには、件名を入力します。 持ち物のアイテムを +1つ、このパネルにドラッグして、通知に添付 +できます。 添付できるのは、コピー、譲渡可能なアイテ +ムで、フォルダーに送ることはできません。 + </text> + <text name="lbl3"> + 件名: + </text> + <text name="lbl4"> + メッセージ: + </text> + <text name="lbl5"> + 添付: + </text> + <button label="添付物を削除" label_selected="添付物を削除" + name="remove_attachment" /> + <button label="通知を送信" label_selected="通知を送信" name="send_notice" /> + <panel name="drop_target" + tool_tip="Drag an inventory item onto the message box to send it with the notice. You must have permission to copy and transfer the object to send it with the notice." /> + </panel> + <panel label="過去の通知を表示" name="panel_view_past_notice"> + <text name="lbl"> + アーカイブ通知 + </text> + <text name="lbl2"> + 新しい通知の送信は、上の[新しい通知を作成する]をクリックしてください。 + </text> + <text name="lbl3"> + 件名: + </text> + <text name="lbl4"> + メッセージ: + </text> + <button label="添付物を開く" label_selected="添付物を開く" + name="open_attachment" /> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_group_roles.xml b/indra/newview/skins/default/xui/ja/panel_group_roles.xml new file mode 100644 index 0000000000..4640600b00 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_group_roles.xml @@ -0,0 +1,164 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="メンバーと役割" name="roles_tab"> + <text name="default_needs_apply_text"> + 現在のサブタブに、未適用の変更があります。 + </text> + <text name="want_apply_text"> + これらの変更を適用しますか? + </text> + <text name="cant_delete_role"> + 「全員」と「オーナー」は特別な役割なので、削除できません。 + </text> + <button label="?" name="help_button" /> + <panel name="members_header"> + <text name="static"> + メンバーと役割 + </text> + <text name="static2"> + グループ・メンバーには、役割と能力が割り当てられます。 この設定は、 +組織の規模に応じて柔軟かつ容易にカスタマイズできます。 + </text> + </panel> + <panel name="roles_header"> + <text name="static"> + 役割 + </text> + <text name="role_properties_modifiable"> + 下にある役割を選択してください。 役割の名前、説明、メンバー・タイトルを修正することができます。 + </text> + <text name="role_properties_not_modifiable"> + 以下の役割を選択し、役割のプロパティ、メンバー、および許可された能力を確 + </text> + <text name="role_actions_modifiable"> + あなたは役割に能力を割り当てることもできます。 + </text> + <text name="role_actions_not_modifiable"> + 能力の表示はできますが、修正や割り当てなどはできません。 + </text> + </panel> + <panel name="actions_header"> + <text name="static"> + 能力 + </text> + <text name="static2"> + 能力の説明、どの役割とメンバーがその能力を実行できるかを +表示できます。 + </text> + </panel> + <tab_container name="roles_tab_container"> + <panel label="メンバー" name="members_sub_tab" tool_tip="Members"> + <button label="検索" name="search_button" /> + <button label="全てを表示" name="show_all_button" /> + <name_list name="member_list"> + <column label="メンバー名" name="name" /> + <column label="Donated Tier" name="donated" /> + <column label="前回のログイン" name="online" /> + </name_list> + <button label="新しい人を招待..." name="member_invite" /> + <button label="グループから追放" name="member_eject" /> + <text name="help_text"> + あなたはメンバーに割り当てられた役割を付加、削除できます。 +Ctrl キーを押しながらメンバー名をクリックすると +複数の人を選択できます。 + </text> + </panel> + <panel label="役割" name="roles_sub_tab"> + <button label="検索" name="search_button" /> + <button label="すべてを表示" name="show_all_button" /> + <scroll_list name="role_list"> + <column label="役割名" name="name" /> + <column label="Title" name="title" /> + <column label="メンバー" name="members" /> + </scroll_list> + <button label="新しい役割を作成..." name="role_create" /> + <button label="役割を削除" name="role_delete" /> + <text name="help_text"> + 役割にはタイトルがあり、メンバーが行使可能な +能力のリストが定義されます。 メンバーは、 +1つまたは複数の役割に属することができます。 1つのグループに対し、 +「全員」と「オーナー」の役割を含めて最高で10の役割を持たせることができます。 + </text> + <string name="cant_delete_role"> + 「全員」と「オーナー」は特別な役割なので、削除できません。 + </string> + </panel> + <panel label="能力" name="actions_sub_tab"> + <button label="検索" name="search_button" /> + <button label="すべてを表示" name="show_all_button" /> + <scroll_list name="action_list" tool_tip="能力を選択して詳細を表示します。"> + <column label="" name="icon" /> + <column label="" name="action" /> + </scroll_list> + <text name="help_text"> + このグループ内で役割を与えられているメンバーが実行できる操作は、 +能力によって決まります。 さまざまな能力が用意されています。 + </text> + </panel> + </tab_container> + <panel name="members_footer"> + <text name="static"> + 割当られた役割 + </text> + <text name="static2"> + 許可された能力 + </text> + <scroll_list name="member_assigned_roles"> + <column label="" name="checkbox" /> + <column label="" name="role" /> + </scroll_list> + <scroll_list name="member_allowed_actions" + tool_tip="許可された能力の詳細は「能力」タブをご覧ください。"> + <column label="" name="icon" /> + <column label="" name="action" /> + </scroll_list> + </panel> + <panel name="roles_footer"> + <text name="static"> + 名前 + </text> + <text name="static2"> + 説明 + </text> + <line_editor name="role_name"> + 従業員 + </line_editor> + <text name="static3"> + 肩書き + </text> + <line_editor name="role_title"> + (待機中) + </line_editor> + <text_editor name="role_description"> + (待機中) + </text_editor> + <text name="static4"> + 割当られたメンバー + </text> + <text name="static5" + tool_tip="現在選択されている役割で実行できる能力のリスト"> + 許可された能力 + </text> + <check_box label="メンバーが可視状態" name="role_visible_in_list" + tool_tip="この役割のメンバーをグループ外の人の一般タブに表示するかどうかを設定します。" /> + <scroll_list name="role_allowed_actions" + tool_tip="許可された能力の詳細は「能力」タブをご覧ください。"> + <column label="" name="icon" /> + <column label="" name="checkbox" /> + <column label="" name="action" /> + </scroll_list> + </panel> + <panel name="actions_footer"> + <text name="static"> + 説明 + </text> + <text_editor name="action_description"> + これは「グループからメンバーを追放する」能力です。 オーナーを追放できるのは、別のオーナーだけです。 + </text_editor> + <text name="static2"> + 役割と能力 + </text> + <text name="static3"> + 能力のあるメンバー + </text> + </panel> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_groups.xml b/indra/newview/skins/default/xui/ja/panel_groups.xml new file mode 100644 index 0000000000..2256593ec2 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_groups.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="groups">
+ <text name="groupdesc">
+ 現在アクティブなグループ名は太字で表示されています。
+ </text>
+ <text name="groupcount">
+ あなたは[COUNT]グループに所属しています (最大[MAX])。
+ </text>
+ <button label="IM/コール" name="IM"
+ tool_tip="インスタントメッセージ・セッションを開く" />
+ <button label="インフォ" name="Info" />
+ <button label="アクティブ" name="Activate" />
+ <button label="立ち去る" name="Leave" />
+ <button label="作成..." name="Create" />
+ <button label="検索..." name="Search..." />
+</panel>
diff --git a/indra/newview/skins/default/xui/ja/panel_login.xml b/indra/newview/skins/default/xui/ja/panel_login.xml new file mode 100644 index 0000000000..f908a1fc47 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_login.xml @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel name="panel_login"> + <text name="first_name_text"> + ファーストネーム: + </text> + <text name="last_name_text"> + ラストネーム: + </text> + <text name="password_text"> + パスワード: + </text> + <text name="start_location_text"> + ログイン位置: + </text> + <combo_box name="start_location_combo"> + <combo_item name="MyHome"> + 自宅(ホーム) + </combo_item> + <combo_item name="MyLastLocation"> + 最後のロケーション + </combo_item> + <combo_item name="Typeregionname"> + <地域の名前入力> + </combo_item> + </combo_box> + <check_box label="パスワードを記憶" name="remember_check" /> + <text name="full_screen_text"> + ログイン時にはフルスクリーン表示になります + </text> + <button label="新規アカウント..." label_selected="新規アカウント..." + name="new_account_btn" /> + <button label="環境設定..." label_selected="環境設定..." name="preferences_btn" /> + <button label="接続" label_selected="接続" name="connect_btn" /> + <button label="終了" label_selected="終了" name="quit_btn" /> + <text name="version_text"> + 1.23.4 (5) + </text> + <text name="channel_text"> + [Viewer Channel Name] + </text> + <text name="forgot_password_text"> + 名前またはパスワードをお忘れですか? + </text> + <text name="forgot_password_url"> + http://secondlife.com/account/request.php + </text> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml new file mode 100644 index 0000000000..12f009f4e5 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_preferences_chat.xml @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="チャット" name="chat"> + <text type="string" length="1" name="text_box"> + チャットのフォント: + </text> + <radio_group name="chat font size"> + <radio_item type="string" length="1" name="radio"> + 小 + </radio_item> + <radio_item type="string" length="1" name="radio2"> + 中 + </radio_item> + <radio_item type="string" length="1" name="radio3"> + 大 + </radio_item> + </radio_group> + <text type="string" length="1" name="text_box2"> + チャット・カラー: + </text> + <color_swatch label="IM" name="im" /> + <color_swatch label="システム" name="system" /> + <color_swatch label="チャット" name="users" /> + <color_swatch label="所有者" name="objects" /> + <color_swatch label="所有者" name="owner" /> + <color_swatch label="吹出し" name="background" /> + <color_swatch label="URL" name="links" /> + <text type="string" length="1" name="text_box3"> + チャット・コンソール: + </text> + <spinner label="フェード" name="fade_chat_time" /> + <text type="string" length="1" name="text_box4"> + (秒後) + </text> + <text type="string" length="1" name="text_box5"> + (行数) + </text> + <slider label="不透明度" name="console_opacity" /> + <text type="string" length="1" name="text_box6"> + チャット・オプション + </text> + <check_box label="チャットに全画面幅を使用(再起動後)" + name="chat_full_width_check" /> + <check_box label="Enterキーを押した後チャットを閉じる" + name="close_chat_on_return_check" /> + <check_box + label="チャット中は、いつでも矢印キーでアバターを移動可能" + name="arrow_keys_move_avatar_check" /> + <check_box label="チャットにタイムスタンプを表示" + name="show_timestamps_check" /> + <text type="string" length="1" name="text_box7"> + チャットの吹き出し: + </text> + <check_box label="チャットの吹き出しを表示" name="bubble_text_chat" /> + <slider label="不透明度" name="bubble_chat_opacity" /> + <text type="string" length="1" name="text_box8"> + スクリプト・エラー: + </text> + <check_box label="スクリプト・エラーと警告をチャット同様に表示" + name="script_errors_as_chat" /> + <color_swatch label="色" name="script_error" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_general.xml b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml new file mode 100644 index 0000000000..213d1ed834 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_preferences_general.xml @@ -0,0 +1,129 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="一般" name="general_panel"> + <combo_box name="location_combobox"> + <combo_item name="MyHome"> + 自宅(ホーム) + </combo_item> + <combo_item name="MyLastLocation"> + 最後のロケーション + </combo_item> + </combo_box> + <check_box label="ログイン画面に開始ロケーションを表示" + name="show_location_checkbox" /> + <radio_group name="fade_out_radio"> + <radio_item type="string" length="1" name="Never"> + なし + </radio_item> + <radio_item type="string" length="1" name="Temporarily"> + 一時的に表示 + </radio_item> + <radio_item type="string" length="1" name="Always"> + いつも + </radio_item> + </radio_group> + <combo_box name="fade_out_combobox"> + <combo_item name="Never"> + なし + </combo_item> + <combo_item name="Show Temporarily"> + 一時的に表示 + </combo_item> + <combo_item name="Always"> + いつも + </combo_item> + </combo_box> + <check_box label="画面上で自分の名前を隠す" name="show_my_name_checkbox" /> + <text name="group_titles_textbox"> + グループ・タイトル: + </text> + <check_box label="グループ・タイトルをすべて非表示" + name="show_all_title_checkbox" /> + <check_box label="自分のグループ・タイトルを隠す" + name="show_my_title_checkbox" /> + <check_box label="小さなアバター名" name="small_avatar_names_checkbox" /> + <color_swatch label="" name="effect_color_swatch" + tool_tip="カラー・ピッカーをクリックして開く" /> + <text name="UI Size:"> + UI サイズ: + </text> + <check_box label="解像度独立スケールを使用" name="ui_auto_scale" /> + <spinner label="退席までの時間:" name="afk_timeout_spinner" /> + <check_box label="オンライン・フレンド通知を表示" + name="friends_online_notify_checkbox" /> + <check_box label="ミニマップを回転" name="rotate_mini_map_checkbox" /> + <check_box label="リンデン・ドル(L$)の支払い/受け取りを通知" + name="notify_money_change_checkbox" /> + <check_box label="次回起動時グラフィックカード自動検出" + name="probe_hardware_checkbox" + tool_tip="Second Lifeは、あなたのハードウェアに基づいて、いくつかのグラフィック設定を自動的に構成します。 新しいハードウェアをインストールした場合は、Second Lifeに再度検出させるようにしてください。" /> + <check_box label="デフォルト・システムのカラー選択を使用" + name="use_system_color_picker_checkbox" + tool_tip="Second Life内蔵でない、デフォルト・システムのカラー選択を使用" /> + <check_box label="オーバーレイ・バーに検索パネルを表示" + name="show_search_panel" + tool_tip="組み込みの検索パネルを表示します。" /> + <text type="string" length="1" name="start_location_textbox"> + ログイン位置: + </text> + <text type="string" length="1" name="show_names_textbox"> + 名前を表示: + </text> + <text type="string" length="1" name="effects_color_textbox"> + 自分の効果の色: + </text> + <text type="string" length="1" name="seconds_textbox"> + 秒 + </text> + <text type="string" length="1" name="crash_report_textbox"> + クラッシュ報告: + </text> + <text type="string" length="1" name="language_textbox"> + 言語: + </text> + <text type="string" length="1" name="language_textbox2"> + (再起動にて反映) + </text> + <text name="region_name_prompt"> + <地域の名前入力> + </text> + <combo_box name="crash_behavior_combobox"> + <combo_item type="string" length="1" name="Askbeforesending"> + 送る前に確認する + </combo_item> + <combo_item type="string" length="1" name="Alwayssend"> + 常に送信 + </combo_item> + <combo_item type="string" length="1" name="Neversend"> + 送信しない + </combo_item> + </combo_box> + <combo_box name="language_combobox"> + <combo_item type="string" length="1" name="System Default Language"> + システム・デフォルト + </combo_item> + <combo_item type="string" length="1" name="English"> + English (英語) + </combo_item> + <combo_item type="string" length="1" name="Chinese"> + 汉语/漢語(中国語) – ベータ + </combo_item> + <combo_item type="string" length="1" name="Deutsch(German)"> + Deutsch (ドイツ語) – ベータ + </combo_item> + <combo_item type="string" length="1" name="French"> + Français (フランス語) – ベータ + </combo_item> + <combo_item type="string" length="1" name="(Japanese)"> + 日本語 – ベータ + </combo_item> + <combo_item type="string" length="1" name="(Korean)"> + 한국어 (韓国語) – ベータ + </combo_item> + <combo_item type="string" length="1" name="Portugese"> + Português (ポルトガル語) – ベータ + </combo_item> + <combo_item type="string" length="1" name="Spanish"> + Español (スペイン語) – ベータ + </combo_item> + </combo_box> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml new file mode 100644 index 0000000000..60de066adb --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_preferences_graphics1.xml @@ -0,0 +1,203 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="表示" name="Display panel"> + <text type="string" length="1" name="text"> + 表示解像度: + </text> + <button label="?" name="GraphicsPreferencesHelpButton" /> + <check_box label="ウィンドウ内で Second Life を起動" name="windowed mode" /> + <text_editor name="voice_chat_description"> + チェック無しの場合は、ログイン時にフルスクリーン表示 + </text_editor> + <text type="string" length="1" name="Fullscreen Aspect Ratio:"> + 全画面の縦横比: + </text> + <text type="string" length="1" name="(width / height)"> + (幅/高さ) + </text> + <text_editor bottom="-56" height="40" name="FullScreenInfo" width="480"> + チェックされていない場合は、ログインするとビューワがフルスクリーンで表示されます。 + </text_editor> + <text name="WindowSizeLabel"> + ウィンドウ・サイズ: + </text> + <combo_box name="windowsize combo"> + <combo_item name="640x480"> + 640x480 + </combo_item> + <combo_item name="800x600"> + 800x600 + </combo_item> + <combo_item name="720x480"> + 720x480 (NTSC) + </combo_item> + <combo_item name="768x576"> + 768x576 (PAL) + </combo_item> + <combo_item name="1024x768"> + 1024x768 + </combo_item> + </combo_box> + <text name="DisplayResLabel"> + 表示解像度: + </text> + <text name="AspectRatioLabel1" tool_tip="(幅/高さ)"> + 縦横比: + </text> + <combo_box name="aspect_ratio" tool_tip="(幅/高さ)"> + <combo_item type="string" length="1" name="4:3(StandardCRT)"> + 4:3(標準CRT) + </combo_item> + <combo_item type="string" length="1" name="5:4(1280x1024LCD)"> + 5:4(1280x1024 LCD) + </combo_item> + <combo_item name="8:5(Widescreen)"> + 8:5(ワイドスクリ-ン) + </combo_item> + <combo_item type="string" length="1" name="16:9(Widescreen)"> + 16:9(ワイドスクリ-ン) + </combo_item> + </combo_box> + <check_box label="自動検出率" name="aspect_auto_detect" /> + <text type="string" length="1" name="UI Size:"> + UIサイズ: + </text> + <text type="string" length="1" name="(meters, lower is faster)"> + (メートル、低いほど速い) + </text> + <text type="string" length="1" name="text2"> + 表示オプション: + </text> + <check_box label="解像度単独スケールを使用" name="ui_auto_scale" /> + <spinner label="描画距離:" name="draw_distance" /> + <check_box label="アバターをマウスルックで表示" name="avfp" /> + <text name="HigherText"> + 品質および + </text> + <text name="QualityText"> + 実行: + </text> + <text name="FasterText"> + 速い + </text> + <text name="ShadersPrefText"> + 低 + </text> + <text name="ShadersPrefText2"> + 中 + </text> + <text name="ShadersPrefText3"> + 高 + </text> + <text name="ShadersPrefText4"> + 超高 + </text> + <text name="HigherText2"> + 高い + </text> + <text name="QualityText2"> + 品質 + </text> + <check_box label="カスタム" name="CustomSettings" /> + <text name="ShadersText"> + シェーダー: + </text> + <check_box label="バンプ・マッピングと光沢" name="BumpShiny" /> + <check_box label="基本シェーダー" name="BasicShaders" + tool_tip="このオプションを無効にするとグラフィック・カード・ドライバの種類によってはクラッシュ防止になります。" /> + <check_box label="周囲(大気)シェーダー" name="WindLightUseAtmosShaders" /> + <check_box label="水の反射" name="Reflections" /> + <text name="ReflectionDetailText"> + 反射詳細: + </text> + <radio_group name="ReflectionDetailRadio"> + <radio_item name="0"> + 地形と樹木 + </radio_item> + <radio_item name="1"> + すべての静的オブジェクト + </radio_item> + <radio_item name="2"> + すべてのアバターとオブジェクト + </radio_item> + <radio_item name="3"> + すべて + </radio_item> + </radio_group> + <text name="AvatarRenderingText"> + アバター表示: + </text> + <check_box label="アバターの精度を下げる" name="AvatarImpostors" /> + <check_box label="ハードウェア・スキニング" name="AvatarVertexProgram" /> + <check_box label="アバターの服" name="AvatarCloth" /> + <text name="DrawDistanceMeterText1"> + m + </text> + <text name="DrawDistanceMeterText2"> + m + </text> + <slider label="描画距離:" name="DrawDistance" /> + <slider label="最大パーティクル数:" name="MaxParticleCount" /> + <slider label="ポストプロセス品質:" name="RenderPostProcess" /> + <text name="MeshDetailText"> + メッシュ詳細: + </text> + <slider label=" オブジェクト:" name="ObjectMeshDetail" /> + <slider label=" フレキシプリム:" name="FlexibleMeshDetail" /> + <slider label=" 樹木:" name="TreeMeshDetail" /> + <slider label=" アバター:" name="AvatarMeshDetail" /> + <slider label=" 地形:" name="TerrainMeshDetail" /> + <slider label=" 空:" name="SkyMeshDetail" /> + <text name="PostProcessText"> + 低 + </text> + <text name="ObjectMeshDetailText"> + 低 + </text> + <text name="FlexibleMeshDetailText"> + 低 + </text> + <text name="TreeMeshDetailText"> + 低 + </text> + <text name="AvatarMeshDetailText"> + 低 + </text> + <text name="TerrainMeshDetailText"> + 低 + </text> + <text name="SkyMeshDetailText"> + 低 + </text> + <text name="LightingDetailText"> + ライティング詳細: + </text> + <radio_group name="LightingDetailRadio"> + <radio_item name="SunMoon"> + 太陽と月のみ + </radio_item> + <radio_item name="LocalLights"> + 近隣のローカル・ライト + </radio_item> + </radio_group> + <text name="TerrainDetailText"> + 地形詳細: + </text> + <radio_group name="TerrainDetailRadio"> + <radio_item name="0"> + 低 + </radio_item> + <radio_item name="2"> + 高 + </radio_item> + </radio_group> + <button label="推奨された設定" name="Defaults" /> + <button label="ハードウェア・オプション" + label_selected="ハードウェア・オプション" + name="GraphicsHardwareButton" /> + <text name="resolution_format"> + [RES_X] x [RES_Y] + </text> + <text name="aspect_ratio_text"> + [NUM]:[DEN] + </text> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_region_covenant.xml b/indra/newview/skins/default/xui/ja/panel_region_covenant.xml new file mode 100644 index 0000000000..81822c5e47 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_region_covenant.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="約款" name="Covenant"> + <text name="covenant_help_text"> + 約款情報に対する変更は、不動産内のすべての区画に示されます。 + </text> + <text name="region_name_lbl"> + 地域: + </text> + <text name="region_name_text"> + (不明) + </text> + <text name="estate_name_lbl"> + 不動産: + </text> + <text name="estate_name_text"> + (不明) + </text> + <text name="covenent_instructions"> + 不動産約款を変更するには、ノートカードをドラッグ アンド ドロップしてください。 + </text> + <button label="?" name="covenant_help" /> + <button label="リセット" name="reset_covenant" /> + <text name="estate_owner_lbl"> + 不動産所有者: + </text> + <text name="estate_owner_text"> + (不明) + </text> + <text name="resellable_clause"> + この地域で購入した土地は再販が可能な場合と不可能な場合があります。 + </text> + <text name="changeable_clause"> + この地域で購入した土地は統合/再分割が可能な場合と不可能な場合があります。 + </text> + <text_editor name="covenant_editor"> + ロード中... + </text_editor> + <text name="can_resell"> + この地域で購入した土地は、再販できます。 + </text> + <text name="can_not_resell"> + この地域の購入地は再販できないことがあります。 + </text> + <text name="can_change"> + この地域の購入地は統合または再分割できます。 + </text> + <text name="can_not_change"> + この地域の購入地は統合/再分割できないことがあります。 + </text> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_region_debug.xml b/indra/newview/skins/default/xui/ja/panel_region_debug.xml new file mode 100644 index 0000000000..321c261aaa --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_region_debug.xml @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="デバッグ" name="Debug"> + <text name="region_text_lbl"> + 地域: + </text> + <text name="region_text"> + 未知 + </text> + <check_box label="スクリプト無効化" name="disable_scripts_check" + tool_tip="この地域のスクリプトをすべて無効化" /> + <button label="?" name="disable_scripts_help" /> + <check_box label="衝突を無効化" name="disable_collisions_check" + tool_tip="この地域の非アバター衝突を無効化" /> + <button label="?" name="disable_collisions_help" /> + <check_box label="物理作用を無効化" name="disable_physics_check" + tool_tip="この地域の物理作用をすべて無効化" /> + <button label="?" name="disable_physics_help" /> + <button label="適用" name="apply_btn" /> + <button label="アバターを選択..." name="choose_avatar_btn" /> + <button + label="人の土地のアバター・スクリプト・オブジェクトを返却" + name="return_scripted_other_land_btn" /> + <button label="アバターのスクリプト・オブジェクトをすべて返却" + name="return_scripted_all_btn" /> + <button label="上部コライダー取得" name="top_colliders_btn" + tool_tip="衝突する可能性が最も高いオブジェクトのリスト" /> + <button label="?" name="top_colliders_help" /> + <button label="上部スクリプト取得" name="top_scripts_btn" + tool_tip="スクリプトの実行に最も時間を費やしているオブジェクトのリスト" /> + <button label="?" name="top_scripts_help" /> + <button label="地域再起動" name="restart_btn" + tool_tip="2分間のカウントダウン後、地域を再起動" /> + <button label="?" name="restart_help" /> + <button label="再起動を遅延" name="cancel_restart_btn" + tool_tip="地域の再起動を1時間遅延する" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_region_estate.xml b/indra/newview/skins/default/xui/ja/panel_region_estate.xml new file mode 100644 index 0000000000..42eaec0e3e --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_region_estate.xml @@ -0,0 +1,74 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="不動産" name="Estate"> + <text name="estate_help_text"> + このタブの設定を変更するとこの不動産内の全ての地域に影響を与えます。 + </text> + <text name="estate_text"> + 不動産: + </text> + <text name="estate_name"> + (不明) + </text> + <text name="owner_text"> + 所有者: + </text> + <text name="estate_owner"> + (不明) + </text> + <text name="Only Allow"> + 次へのアクセスを制限: + </text> + <check_box label="支払い情報登録済みの住人" name="limit_payment" + tool_tip="年齢未確認の住人を排除する" /> + <check_box label="年齢確認済みの成人" name="limit_age_verified" + tool_tip="年齢確認を済ませていない住人を排除する詳細については、support.secondlife.comを参照してください。" /> + <check_box label="ボイスチャットを許可" name="voice_chat_check" /> + <button label="?" name="voice_chat_help" /> + <button label="?" name="abuse_email_address_help" /> + <text name="estate_manager_label"> + 不動産マネージャー: + </text> + <button label="?" name="estate_manager_help" /> + <button label="追加..." name="add_estate_manager_btn" /> + <button label="削除..." name="remove_estate_manager_btn" /> + <check_box label="世界時間を使用" name="use_global_time_check" /> + <button label="?" name="use_global_time_help" /> + <check_box label="太陽固定" name="fixed_sun_check" /> + <button label="?" name="fixed_sun_help" /> + <slider label="段階" name="sun_hour_slider" /> + <check_box label="パブリック・アクセスを許可" name="externally_visible_check" /> + <button label="?" name="externally_visible_help" /> + <check_box label="直接テレポートを許可" name="allow_direct_teleport" /> + <button label="?" name="allow_direct_teleport_help" /> + <text name="region_text_lbl"> + 支払い状況によりアクセスを拒否: + </text> + <check_box label="支払情報登録がないものを拒否" name="deny_anonymous" /> + <check_box label="支払情報登録があるものを拒否" name="deny_identified" /> + <check_box label="使用されている支払情報を拒否" name="deny_transacted" /> + <text name="abuse_email_text"> + [Abuse E-mail Beta] + </text> + <button label="適用" name="apply_btn" /> + <text name="allow_resident_label"> + 許可された住人: + </text> + <button label="?" name="allow_resident_help" /> + <button label="追加..." name="add_allowed_avatar_btn" /> + <button label="削除..." name="remove_allowed_avatar_btn" /> + <text name="allow_group_label"> + 許可されたグループ: + </text> + <button label="?" name="allow_group_help" /> + <button label="追加..." name="add_allowed_group_btn" /> + <button label="削除..." name="remove_allowed_group_btn" /> + <text name="ban_resident_label"> + 禁止された住人: + </text> + <button label="?" name="ban_resident_help" /> + <button label="追加..." name="add_banned_avatar_btn" /> + <button label="削除..." name="remove_banned_avatar_btn" /> + <button label="メッセージを不動産へ送信..." name="message_estate_btn" /> + <button label="土地からユーザーを追い出す..." + name="kick_user_from_estate_btn" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_region_general.xml b/indra/newview/skins/default/xui/ja/panel_region_general.xml new file mode 100644 index 0000000000..0708c9c70e --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_region_general.xml @@ -0,0 +1,51 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="地域" name="General"> + <text name="region_text_lbl"> + 地域: + </text> + <text name="region_text"> + 未知 + </text> + <text name="version_channel_text_lbl"> + バージョン: + </text> + <text name="version_channel_text"> + 不明 + </text> + <check_box label="土地整備をブロック" name="block_terraform_check" /> + <button label="?" name="terraform_help" /> + <check_box label="飛行をブロック" name="block_fly_check" /> + <button label="?" name="fly_help" /> + <check_box label="損害を許可" name="allow_damage_check" /> + <button label="?" name="damage_help" /> + <check_box label="プッシュを制限" name="restrict_pushobject" /> + <button label="?" name="restrict_pushobject_help" /> + <check_box label="土地の再販を許可" name="allow_land_resell_check" /> + <button label="?" name="land_resell_help" /> + <check_box label="土地の統合/分割を許可" name="allow_parcel_changes_check" /> + <button label="?" name="parcel_changes_help" /> + <check_box label="土地の検索表示をブロック" name="block_parcel_search_check" + tool_tip="検索結果で、この地域と区画を人に見せる" /> + <button label="?" name="parcel_search_help" /> + <spinner label="人物の制限" name="agent_limit_spin" /> + <button label="?" name="agent_limit_help" /> + <spinner label="物体ボーナス" name="object_bonus_spin" /> + <button label="?" name="object_bonus_help" /> + <text label="成人指定" name="access_text"> + 成人指定: + </text> + <combo_box label="成人" name="access_combo"> + <combo_item name="PG"> + PG + </combo_item> + <combo_item name="Mature"> + 成人 + </combo_item> + </combo_box> + <button label="?" name="access_help" /> + <button label="適用" name="apply_btn" /> + <button label="ユーザー1人ホームテレポート" name="kick_btn" /> + <button label="ユーザー全員ホームテレポート" name="kick_all_btn" /> + <button label="メッセージを領域へ送信..." name="im_btn" /> + <button label="テレハブの管理..." name="manage_telehub_btn" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_region_terrain.xml b/indra/newview/skins/default/xui/ja/panel_region_terrain.xml new file mode 100644 index 0000000000..d77f9749c2 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_region_terrain.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="地形" name="Terrain"> + <text name="region_text_lbl"> + 地域: + </text> + <text name="region_text"> + 未知 + </text> + <spinner label="水面の高さ" name="water_height_spin" /> + <button label="?" name="water_height_help" /> + <spinner label="地形の上昇限度" name="terrain_raise_spin" /> + <button label="?" name="terrain_raise_help" /> + <spinner label="地形の下降限度" name="terrain_lower_spin" /> + <button label="?" name="terrain_lower_help" /> + <check_box label="不動産太陽使用" name="use_estate_sun_check" /> + <button label="?" name="use_estate_sun_help" /> + <check_box label="太陽固定" name="fixed_sun_check" /> + <button label="?" name="fixed_sun_help" /> + <slider label="段階" name="sun_hour_slider" /> + <button label="適用" name="apply_btn" /> + <button label="RAW地形ダウンロード..." name="download_raw_btn" + tool_tip="不動産オーナーのみ利用可能、管理者は利用不可" /> + <button label="?" name="download_raw_help" /> + <button label="RAW地形アップロード..." name="upload_raw_btn" + tool_tip="不動産オーナーのみ利用可能、管理者は利用不可" /> + <button label="?" name="upload_raw_help" /> + <button label="地形の構築" name="bake_terrain_btn" + tool_tip="現在の地形を上昇/下降範囲の中間点として設定" /> + <button label="?" name="bake_terrain_help" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_region_texture.xml b/indra/newview/skins/default/xui/ja/panel_region_texture.xml new file mode 100644 index 0000000000..6527f0fbe6 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_region_texture.xml @@ -0,0 +1,57 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel label="地面テクスチャー" name="Textures"> + <text name="region_text_lbl"> + 地域: + </text> + <text name="region_text"> + 未知 + </text> + <text name="detail_texture_text"> + 地形のテクスチャー (512x512、24ビット .tgaファイルが必要) + </text> + <text name="height_text_lbl"> + 1(低) + </text> + <text name="height_text_lbl2"> + 2 + </text> + <text name="height_text_lbl3"> + 3 + </text> + <text name="height_text_lbl4"> + 4(高) + </text> + <text name="height_text_lbl5"> + テクスチャー標高範囲 + </text> + <text name="height_text_lbl6"> + 南西 + </text> + <text name="height_text_lbl7"> + 北西 + </text> + <text name="height_text_lbl8"> + 南東 + </text> + <text name="height_text_lbl9"> + 北東 + </text> + <spinner label="低" name="height_start_spin_0" /> + <spinner label="低" name="height_start_spin_1" /> + <spinner label="低" name="height_start_spin_2" /> + <spinner label="低" name="height_start_spin_3" /> + <spinner label="高" name="height_range_spin_0" /> + <spinner label="高" name="height_range_spin_1" /> + <spinner label="高" name="height_range_spin_2" /> + <spinner label="高" name="height_range_spin_3" /> + <text name="height_text_lbl10"> + これらの数字は、上記のテクスチャーをブレンドする範囲を表します。 + </text> + <text name="height_text_lbl11"> + 計測の単位はメートルで、「低」の値はテクスチャー#1の表示高さの最大値です。 + </text> + <text name="height_text_lbl12"> + そして「高」の値はテクスチャー#4の高さの下限となります。 + </text> + <button label="適用" name="apply_btn" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_scrolling_param.xml b/indra/newview/skins/default/xui/ja/panel_scrolling_param.xml new file mode 100644 index 0000000000..b7e334df10 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_scrolling_param.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel name="LLScrollingPanelParam"> + <text type="string" length="1" name="Loading..."> + ロード中... + </text> + <text type="string" length="1" name="Loading...2"> + ロード中... + </text> + <button label="" label_selected="" name="less" /> + <button label="" label_selected="" name="more" /> + <slider label="[DESC]" name="param slider" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/panel_status_bar.xml b/indra/newview/skins/default/xui/ja/panel_status_bar.xml new file mode 100644 index 0000000000..bfbb2c1bd4 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/panel_status_bar.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<panel name="status"> + <text type="string" length="1" name="ParcelNameText" + tool_tip="あなたが立っている土地区画の名前。 「土地情報」をクリックしてください。"> + 区画名はここです + </text> + <text type="string" length="1" name="BalanceText" tool_tip="口座残高"> + ローディング... + </text> + <button label="" label_selected="" name="buycurrency" tool_tip="貨幣の購入" /> + <text type="string" length="12" name="TimeText" tool_tip="現在時刻(太平洋時)"> + 12:00 AM + </text> + <text name="StatBarDaysOfWeek"> + 日曜日:月曜日:火曜日:水曜日:木曜日:金曜日:土曜日 + </text> + <text name="StatBarMonthsOfYear"> + 1月:2月:3月:4月:5月:6月:7月:8月:9月:10月:11月:12月 + </text> + <button label="" label_selected="" name="scriptout" + tool_tip="スクリプト警告およびエラー" /> + <button label="" label_selected="" name="health" tool_tip="健康状態" /> + <text type="string" length="1" name="HealthText" tool_tip="健康状態"> + 100% + </text> + <button label="" label_selected="" name="fly" tool_tip="飛行禁止" /> + <button label="" label_selected="" name="build" tool_tip="作成禁止" /> + <button label="" label_selected="" name="scripts" tool_tip="スクリプトなし" /> + <button name="no_fly" tool_tip="飛行禁止" /> + <button name="no_build" tool_tip="制作/REZ禁止" /> + <button name="no_scripts" tool_tip="スクリプト禁止" /> + <button label="" label_selected="" name="restrictpush" tool_tip="llPushObject制限" /> + <button name="status_voice" tool_tip="ボイス有効" /> + <button name="status_no_voice" + tool_tip="ここではボイスを使用できません。" /> + <button label="" label_selected="" name="buyland" tool_tip="この区画を購入" /> + <text name="packet_loss_tooltip"> + パケット損失 + </text> + <text name="bandwidth_tooltip"> + 帯域幅 + </text> + <line_editor label="検索" name="search_editor" tool_tip="Second Lifeを検索" /> + <button name="search_btn" tool_tip="Second Lifeを検索" /> +</panel> diff --git a/indra/newview/skins/default/xui/ja/role_actions.xml b/indra/newview/skins/default/xui/ja/role_actions.xml new file mode 100644 index 0000000000..c0c98b3159 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/role_actions.xml @@ -0,0 +1,184 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<role_actions> + <action_set + description="これらの能力には、グループ・メンバーを追加、排除し、招待状なしに新メンバーの参加を認める権限が含まれます。" + name="Membership"> + <action description="このグループに人を招待" + longdescription="グループに人を招待するには、[メンバーと役割]タブ>[メンバー]サブタブの[新しい人を招待...]ボタンを使います。" + name="member invite" value="1" /> + <action description="メンバーをこのグループから追放" + longdescription="メンバーをこのグループから追放するには、[メンバーと役割]タブ > [役割]サブタブの[グループから追放]を使います。 オーナーは、他のオーナー以外の任意のメンバーを追放できます。 オーナーでないユーザーがグループからメンバーを追放できるのは、そのメンバーが「全員」の役割にのみ所属しており、他の役割に所属していない場合だけです。 役割からメンバーを除外するには、「役割からメンバーを除外」能力を有している必要があります。" + name="member eject" value="2" /> + <action description="[会員募集]に切り替え、[入会費]を変更。" + longdescription="招待状なしに新メンバーが加入できるように[会員募集]に切り替え、[一般]タブの[グループ環境設定]セクションから[入会費]を変更します。" + name="member options" value="3" /> + </action_set> + <action_set + description="これらの能力には、グループ内の役割を追加、削除、変更し、役割にメンバーを追加、削除し、さらに役割へ能力を割り当てる権限が含まれます。" + name="Roles"> + <action description="新しい役割を作成" + longdescription="[メンバーと役割]タブ > [役割]サブタブで新しい役割を作成" + name="role create" value="4" /> + <action description="役割を削除" + longdescription="役割を削除するには、メンバーと役割タブ > 役割サブタブを使います。" + name="role delete" value="5" /> + <action description="役割名、タイトル、説明を変更" + longdescription="役割名、タイトル、説明を変更するには、役割を選択した後、[メンバーと役割]タブ > [役割]サブタブの下部分を使います。" + name="role properties" value="6" /> + <action description="メンバーを割り当て人の役割に割り当てる" + longdescription="メンバーを割り当て人の役割に割り当てるには、[メンバーと役割]タブ>[役割]サブタブの割り当てられた役割セクションを使います。 この能力を持つメンバーは、割り当て人が現在所属している役割に対してのみメンバーを追加できます。" + name="role assign member limited" value="7" /> + <action description="メンバーを任意の役割に割り当てる" + longdescription="メンバーを任意の役割に割り当てるには、[メンバーと役割]タブ>[役割]サブタブの割り当てられた役割セクションを使います。 *警告* この能力を持つ役割のメンバーは、自分自身や他のメンバーを現在の役割よりも強力な役割に割り当てることができます。このため、オーナー以外のメンバーに対して、オーナーに近いパワーを与えることも可能です。 この能力の割り当ては、そのことを理解した上で行ってください。" + name="role assign member" value="8" /> + <action description="役割からメンバーを解除" + longdescription="メンバーを役割から解除するには、[メンバーと役割]タブ>[メンバー]サブタブの[割り当てられた役割]セクションを使います。 オーナーは解除できません。" + name="role remove member" value="9" /> + <action description="役割の能力の割り当てと解除" + longdescription="役割の能力の割り当てと解除は、[メンバーと役割]タブ>[役割]サブタブの許可された能力セクションで行います。 *警告* この能力を持つ役割のメンバーは、すべての能力を自分自身や他のメンバーに割り当てることができます。このため、オーナー以外のメンバーに対して、オーナーに近いパワーを持たせることも可能です。 この能力の割り当ては、そのことを理解した上で行ってください。" + name="role change actions" value="10" /> + </action_set> + <action_set + description="これらの能力には、グループの公開性や憲章、記章の変更といった、グループのアイデンティティを修正する権限が含まれます。" + name="Group Identity"> + <action + description="特権、記章、「Web上で公開」、およびグループ情報内で可視のメンバーを変更。" + longdescription="特権、記章、「Web上で公開」、およびグループ情報内で可視のメンバーを変更します。 この操作には、一般タブを使用します。" + name="group change identity" value="11" /> + </action_set> + <action_set + description="これらの能力には、グループ所有の土地を譲渡、修正、販売する権限が含まれます。 [土地情報]のウィンドウを開くには、地面を右クリックして[土地情報]を選択するか、メニューバーの[区画情報]をクリックします。" + name="Parcel Management"> + <action description="グループ用の土地の譲渡と購入" + longdescription="グループ用の土地の譲渡と購入を行います。 この操作には、土地情報画面 > 一般タブを使います。" + name="land deed" value="12" /> + <action description="Linden総督に土地を明け渡す" + longdescription="Linden総督に土地を明け渡します。 *警告* この能力を持つ役割のメンバーは、[土地情報]>[一般]でグループ所有の土地を放棄して、売り上げなしでLinden総督に明け渡すことができます。 この能力の割り当ては、そのことを理解した上で行ってください。" + name="land release" value="13" /> + <action description="売り地情報の設定" + longdescription="売り地情報を設定します。 *警告* この能力を持つ役割のメンバーは、[土地情報]>[一般]タブでグループ所有の土地を自分の思いどおりに販売することができます。 この能力の割り当ては、そのことを理解した上で行ってください。" + name="land set sale info" value="14" /> + <action description="区画の再分割と統合" + longdescription="区画を再分割および統合します。 この操作を実行するには、地面を右クリックして[地形を編集]を選択し、土地の上でマウスをドラッグして範囲を選択します。 再分割するには、分割対象を選択した後、[再分割...]をクリックします。 統合するには、複数の隣接する区画を選択した後、[統合...]をクリックします。" + name="land divide join" value="15" /> + </action_set> + <action_set + description="これらの能力には、区画名、公開設定、検索ディレクトリへの登録、着地点ならびにTPルートのオプションを変更する権限が含まれます。" + name="Parcel Identity"> + <action description="[場所検索に表示]に切り替え、カテゴリーを設定" + longdescription="[場所検索に表示]に切り替え、[土地情報]>[オプション]タブでカテゴリーを設定" + name="land find places" value="17" /> + <action description="区画名、説明、「Web上で公開」の設定を変更" + longdescription="区画名、説明、「Web上で公開」の設定を変更。 この操作には、[土地情報] > [オプション]タブを使います。" + name="land change identity" value="18" /> + <action description="着地点およびテレポート・ルートを設定" + longdescription="この能力を持つ役割のメンバーは、グループ所有の区画上で着地点を設定することにより外部からのテレポートの到着位置を指定できると共に、テレポート・ルートを設定して細かく制御することができます。 この操作は、[土地情報]>[オプション]タブで行います。" + name="land set landing point" value="19" /> + </action_set> + <action_set + description="これらの能力には、[オブジェクトを作成]、[地形を編集]、音楽とメディアの設定など、区画のオプションに関連する権限が含まれます。" + name="Parcel Settings"> + <action description="音楽とメディアの設定を変更" + longdescription="ストリーミング・ミュージックと動画の設定を変更するには、[土地情報] > [メディア]タブを使います。" + name="land change media" value="20" /> + <action description="[地形を編集]に切り替え" + longdescription="[地形を編集]に切り替えます。 *警告* [土地情報]>[オプション]>[地形を編集]の順で進むと、誰でもあなたの土地の形の整備や、リンデンプラントの設置、移動ができます。 この能力を割り振る前に、このことをよく理解しておいてください。 [土地情報]>[オプション]タブから[地形を編集]に切り替えられます。" + name="land edit" value="21" /> + <action + description="[土地情報]>[オプション]タブ内のさまざまな設定を切り替え" + longdescription="[安全(ダメージなし)]、[飛ぶ]に切り替え、[土地情報]>[オプション]タブから、 他の住人がグループ所有の土地で[オブジェクトを作成]、[地形を編集]、[ランドマークを作成]、[スクリプトを実行]できるようにします。" + name="land options" value="22" /> + </action_set> + <action_set + description="これらの能力には、グループ所有の区画に関する規制を迂回することを、メンバーに許可する権限が含まれます。" + name="Parcel Powers"> + <action description="常に「地形を編集」を許可" + longdescription="この能力を持つ役割のメンバーは、グループ所有の区画上で地形を編集することができます。その区画が[土地情報]>[オプション]タブでオフになっていても、地形の編集が可能です。" + name="land allow edit land" value="23" /> + <action description="常に「飛行」を許可" + longdescription="この能力を持つ役割のメンバーは、グループ所有の区画上を飛行することができます。その区画が[土地情報]>[オプション]タブでオフになっていても、飛行が可能です。" + name="land allow fly" value="24" /> + <action description="常に「オブジェクト作成」を許可" + longdescription="この能力を持つ役割のメンバーは、グループ所有の区画上にオブジェクトを作成することができます。その区画が[土地情報]>[オプション]タブでオフになっていても、オブジェクトの作成が可能です。" + name="land allow create" value="25" /> + <action description="常に「ランドマークを作成」を許可" + longdescription="この能力を持つ役割のメンバーは、グループ所有の区画上にランドマークを作成することができます。その区画が[土地情報]>[オプション]タブでオフになっていても、ランドマークの作成が可能です。" + name="land allow landmark" value="26" /> + <action description="グループの土地への「ホーム設定」を許可" + longdescription="この能力を持つ役割のメンバーは、[ワールド]メニュー>[ホームをここに設定]を使用して、このグループに譲渡された区画をホームに設定することができます。" + name="land allow set home" value="28" /> + </action_set> + <action_set + description="これらの能力には、住人の凍結や追放を含む、グループ所有の区画へのアクセスを許可、制限する権限が含まれます。" + name="Parcel Access"> + <action description="区画アクセス・リストの管理" + longdescription="区画アクセス・リストの管理は、[土地情報]>[アクセス]タブで行います。" + name="land manage allowed" value="29" /> + <action description="区画禁止リストの管理" + longdescription="区画禁止リストの管理は、[土地情報]>[禁止]タブで行います。" + name="land manage banned" value="30" /> + <action description="区画の「パス販売」の設定を変更" + longdescription="区画の「パス販売」の設定を変更するには、[土地情報] > [アクセス]タブを使います。" + name="land manage passes" value="31" /> + <action description="区画上の住人の追放と凍結" + longdescription="この能力を持つ役割のメンバーは、グループ所有の区画に問題のある住人がいる場合に、右クリック・メニューから[詳細>]を選択し、[追放...]または[フリーズ...]を選択することにより、その住人を処理することができます。" + name="land admin" value="32" /> + </action_set> + <action_set + description="これらの能力には、オブジェクトの返却、リンデンプラントの設置や移動を、メンバーに許可する権限が含まれます。 これはメンバーがゴミ処理や景観作成をする際に便利ですが、返却したオブジェクトは元に戻せないので、注意して行いましょう。" + name="Parcel Content"> + <action description="グループ所有オブジェクトの返却" + longdescription="グループ所有の区画上のオブジェクトのうち、グループ所有のオブジェクトを返却するには、[土地情報]>[オブジェクト]タブを使います。" + name="land return group owned" value="48" /> + <action description="グループに設定されているオブジェクトを返却" + longdescription="グループ所有の区画上のオブジェクトのうち、グループに設定されているオブジェクトを返却するには、[土地情報]>[オブジェクト]タブを使います。" + name="land return group set" value="33" /> + <action description="非グループ・オブジェクトの返却" + longdescription="グループ所有の区画上のオブジェクトのうち、グループ以外のオブジェクトを返却するには、[土地情報]>[オブジェクト]タブを使います。" + name="land return non group" value="34" /> + <action description="Linden製の植物を使用して景観作成" + longdescription="景観作成能力により、リンデン製の樹木、植物、草を配置および移動することができます。 これらのアイテムは、自分の持ち物のライブラリ>オブジェクト・フォルダから検索できるほか、「作成」ボタンで作成することもできます。" + name="land gardening" value="35" /> + </action_set> + <action_set + description="これらの能力には、グループ所有のオブジェクトを譲渡、修正、販売する権限が含まれます。 こうした変更は、[編集ツール]>[一般]タブで行われます。 オブジェクトを右クリックして[編集]を開くと、設定内容を表示できます。" + name="Object Management"> + <action description="グループにオブジェクトを譲渡" + longdescription="グループにオブジェクトを譲渡するには、編集ツール>一般タブを使います。" + name="object deed" value="36" /> + <action + description="グループ所有オブジェクトの操作(移動、コピー、修正)" + longdescription="グループ所有オブジェクトの操作(移動、コピー、修正)は、[編集ツール]>[一般]タブで行います。" + name="object manipulate" value="38" /> + <action description="グループ所有オブジェクトを販売可能に設定" + longdescription="グループ所有オブジェクトを販売可能に設定にするには、[編集ツール]>[一般]タブを使います。" + name="object set sale" value="39" /> + </action_set> + <action_set + description="これらの能力には、メンバーに、グループの負債の支払いと利子受け取りを要求する権限、グループ口座履歴へのアクセスを制限する権限が含まれます。" + name="Accounting"> + <action description="グループ負債の返済とグループ配当の受領" + longdescription="この能力を持つ役割のメンバーについては、グループ負債の支払いとグループ配当の受け取りが自動的に行われます。 つまり、これらのメンバーは、毎日配当されるグループ所有の土地の売り上げ金の一部を受け取ると共に、区画の広告費などを負担することになります。" + name="accounting accountable" value="40" /> + </action_set> + <action_set + description="これらの能力には、グループ通知の送信、受信、表示をメンバーに許可する権限が含まれます。" + name="Notices"> + <action description="通知を送信" + longdescription="この能力を持つ役割のメンバーは、[グループ情報]>[通知]タブで通知を送信することができます。" + name="notices send" value="42" /> + <action description="通知の受信と過去の通知の閲覧" + longdescription="この能力を持つ役割のメンバーは、通知を受け取ることができ、[グループ情報]>[通知]タブで過去の通知を閲覧することができます。" + name="notices receive" value="43" /> + </action_set> + <action_set + description="これらの能力には、提案の作成と投票、投票履歴の表示をメンバーに許可する権限が含まれます。" + name="Proposals"> + <action description="提案を作成" + longdescription="この能力を持つ役割のメンバーは、投票の対象となる問題提起を[グループ情報]>[問題提起]タブ上で作成することができます。" + name="proposal start" value="44" /> + <action description="問題提起に投票する" + longdescription="この能力を持つ役割のメンバーは、グループ情報>提案タブで提案に投票することができます。" + name="proposal vote" value="45" /> + </action_set> +</role_actions> diff --git a/indra/newview/skins/default/xui/ja/strings.xml b/indra/newview/skins/default/xui/ja/strings.xml new file mode 100644 index 0000000000..700f6bd440 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/strings.xml @@ -0,0 +1,390 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<strings name="">
+ <string name="LoginInProgress">
+ ログイン中です。[APP_NAME]の表示がフリーズする場合があります。 しばらくお待ちください。
+ </string>
+ <string name="LoginAuthenticating">
+ 認証しています...
+ </string>
+ <string name="LoginMaintenance">
+ アカウント・メンテナンスを実行しています...
+ </string>
+ <string name="LoginAttempt">
+ 前回のログインに失敗しました。 ログイン中です([NUMBER]回目)
+ </string>
+ <string name="LoginPrecaching">
+ ワールドをロードしています...
+ </string>
+ <string name="LoginInitializingBrowser">
+ 埋め込みWebブラウザを初期化しています...
+ </string>
+ <string name="LoginVerifyingCache">
+ キャッシュ・ファイルを検証しています(所要時間は60~90秒)...
+ </string>
+ <string name="LoginProcessingResponse">
+ 応答を処理しています...
+ </string>
+ <string name="LoginInitializingWorld">
+ ワールドを初期化しています...
+ </string>
+ <string name="LoginDecodingImages">
+ 画像をデコードしています...
+ </string>
+ <string name="LoginInitializingQuicktime">
+ QuickTimeを初期化しています...
+ </string>
+ <string name="LoginQuicktimeNotFound">
+ QuickTimeが見つかりません。初期化に失敗しました。
+ </string>
+ <string name="LoginQuicktimeOK">
+ QuickTimeが正常に初期化されました。
+ </string>
+ <string name="LoginWaitingForRegionHandshake">
+ 地域のハンドシェイクを待っています...
+ </string>
+ <string name="LoginConnectingToRegion">
+ 地域に接続しています...
+ </string>
+ <string name="LoginDownloadingClothing">
+ 服をダウンロードしています...
+ </string>
+ <string name="TooltipPerson">
+ 人
+ </string>
+ <string name="TooltipNoName">
+ (名前なし)
+ </string>
+ <string name="TooltipOwner">
+ オーナー:
+ </string>
+ <string name="TooltipPublic">
+ 公共
+ </string>
+ <string name="TooltipIsGroup">
+ (グループ)
+ </string>
+ <string name="TooltipFlagScript">
+ スクリプト
+ </string>
+ <string name="TooltipFlagPhysics">
+ 物理作用
+ </string>
+ <string name="TooltipFlagTouch">
+ 触る
+ </string>
+ <string name="TooltipFlagL$">
+ L$
+ </string>
+ <string name="TooltipFlagDropInventory">
+ 持ち物をドロップする
+ </string>
+ <string name="TooltipFlagPhantom">
+ ファントム
+ </string>
+ <string name="TooltipFlagTemporary">
+ 一時的
+ </string>
+ <string name="TooltipFlagRightClickMenu">
+ (右クリックでメニューを表示)
+ </string>
+ <string name="TooltipFreeToCopy">
+ コピー可能
+ </string>
+ <string name="TooltipForSaleL$">
+ 売り出し中:L$[AMOUNT]
+ </string>
+ <string name="TooltipForSaleMsg">
+ 売り出し中: [MESSAGE]
+ </string>
+ <string name="TooltipFlagGroupBuild">
+ グループ作成
+ </string>
+ <string name="TooltipFlagNoBuild">
+ 作成禁止
+ </string>
+ <string name="TooltipFlagNoEdit">
+ グループ作成
+ </string>
+ <string name="TooltipFlagNotSafe">
+ 危険
+ </string>
+ <string name="TooltipFlagNoFly">
+ 飛行禁止
+ </string>
+ <string name="TooltipFlagGroupScripts">
+ グループ・スクリプト
+ </string>
+ <string name="TooltipFlagNoScripts">
+ スクリプトなし
+ </string>
+ <string name="TooltipLand">
+ 土地:
+ </string>
+ <string name="RetrievingData">
+ 検索中...
+ </string>
+ <string name="LoadingData">
+ ロード中...
+ </string>
+ <string name="AvatarNameNobody">
+ (無人)
+ </string>
+ <string name="AvatarNameWaiting">
+ (待機中)
+ </string>
+ <string name="AvatarNameHippos">
+ (カバ)
+ </string>
+ <string name="GroupNameNone">
+ (なし)
+ </string>
+ <string name="AssetErrorNone">
+ エラーなし
+ </string>
+ <string name="AssetErrorRequestFailed">
+ 資産の要求: 失敗
+ </string>
+ <string name="AssetErrorNonexistentFile">
+ 資産の要求: 存在しないファイル
+ </string>
+ <string name="AssetErrorNotInDatabase">
+ 資産の要求: データベースでは見つからない資産
+ </string>
+ <string name="AssetErrorEOF">
+ ファイルの終わり
+ </string>
+ <string name="AssetErrorCannotOpenFile">
+ ファイルを開くことができません
+ </string>
+ <string name="AssetErrorFileNotFound">
+ ファイルが見つかりません
+ </string>
+ <string name="AssetErrorTCPTimeout">
+ ファイル転送タイムアウトです
+ </string>
+ <string name="AssetErrorCircuitGone">
+ 接続が解除されました
+ </string>
+ <string name="AssetErrorUnknownStatus">
+ ステータスが不明です
+ </string>
+ <string name="AvatarEditingApparance">
+ (容姿の編集)
+ </string>
+ <string name="AvatarAway">
+ 退席中
+ </string>
+ <string name="AvatarBusy">
+ 取り込み中
+ </string>
+ <string name="AvatarMuted">
+ ミュート
+ </string>
+ <string name="anim_express_afraid">
+ 怖れ
+ </string>
+ <string name="anim_express_anger">
+ 怒り
+ </string>
+ <string name="anim_away">
+ 退席中
+ </string>
+ <string name="anim_backflip">
+ 後ろ宙返り
+ </string>
+ <string name="anim_express_laugh">
+ 大笑い
+ </string>
+ <string name="anim_express_toothsmile">
+ 満面の笑顔
+ </string>
+ <string name="anim_blowkiss">
+ 投げキッス
+ </string>
+ <string name="anim_express_bored">
+ 退屈
+ </string>
+ <string name="anim_bow">
+ おじぎ
+ </string>
+ <string name="anim_clap">
+ 拍手
+ </string>
+ <string name="anim_courtbow">
+ 深いおじぎ
+ </string>
+ <string name="anim_express_cry">
+ 泣く
+ </string>
+ <string name="anim_dance1">
+ ダンス1
+ </string>
+ <string name="anim_dance2">
+ ダンス2
+ </string>
+ <string name="anim_dance3">
+ ダンス3
+ </string>
+ <string name="anim_dance4">
+ ダンス4
+ </string>
+ <string name="anim_dance5">
+ ダンス5
+ </string>
+ <string name="anim_dance6">
+ ダンス6
+ </string>
+ <string name="anim_dance7">
+ ダンス7
+ </string>
+ <string name="anim_dance8">
+ ダンス8
+ </string>
+ <string name="anim_express_disdain">
+ 侮蔑
+ </string>
+ <string name="anim_drink">
+ 酔っぱらう
+ </string>
+ <string name="anim_express_embarrased">
+ 困惑
+ </string>
+ <string name="anim_angry_fingerwag">
+ 指を振る
+ </string>
+ <string name="anim_fist_pump">
+ ガッツポーズ
+ </string>
+ <string name="anim_yoga_float">
+ ヨガ浮遊
+ </string>
+ <string name="anim_express_frown">
+ しかめっ面
+ </string>
+ <string name="anim_impatient">
+ いらいらする
+ </string>
+ <string name="anim_jumpforjoy">
+ 飛び上がって喜ぶ
+ </string>
+ <string name="anim_kissmybutt">
+ 挑発ポーズ
+ </string>
+ <string name="anim_express_kiss">
+ キス
+ </string>
+ <string name="anim_laugh_short">
+ 笑う
+ </string>
+ <string name="anim_musclebeach">
+ 力こぶを見せる
+ </string>
+ <string name="anim_no_unhappy">
+ 不満げに否定する
+ </string>
+ <string name="anim_no_head">
+ 否定する
+ </string>
+ <string name="anim_nyanya">
+ 冷やかす
+ </string>
+ <string name="anim_punch_onetwo">
+ ワンツー・パンチ
+ </string>
+ <string name="anim_express_open_mouth">
+ 口を開けて驚く
+ </string>
+ <string name="anim_peace">
+ ピース・サイン
+ </string>
+ <string name="anim_point_you">
+ 他人を指差す
+ </string>
+ <string name="anim_point_me">
+ 自分を指差す
+ </string>
+ <string name="anim_punch_l">
+ 左パンチ
+ </string>
+ <string name="anim_punch_r">
+ 右パンチ
+ </string>
+ <string name="anim_rps_countdown">
+ じゃんけんポーズ
+ </string>
+ <string name="anim_rps_paper">
+ パー
+ </string>
+ <string name="anim_rps_rock">
+ グー
+ </string>
+ <string name="anim_rps_scissors">
+ チョキ
+ </string>
+ <string name="anim_express_repulsed">
+ 嫌悪感
+ </string>
+ <string name="anim_kick_roundhouse_r">
+ まわし蹴り
+ </string>
+ <string name="anim_express_sad">
+ 悲しむ
+ </string>
+ <string name="anim_salute">
+ 敬礼する
+ </string>
+ <string name="anim_shout">
+ 叫ぶ
+ </string>
+ <string name="anim_express_shrug">
+ 肩をすくめる
+ </string>
+ <string name="anim_express_smile">
+ 微笑む
+ </string>
+ <string name="anim_smoke_idle">
+ たばこをくゆらす
+ </string>
+ <string name="anim_smoke_inhale">
+ たばこを吸う
+ </string>
+ <string name="anim_smoke_throw_down">
+ たばこを捨てる
+ </string>
+ <string name="anim_express_surprise">
+ 驚く
+ </string>
+ <string name="anim_sword_strike_r">
+ 剣で斬りつける
+ </string>
+ <string name="anim_angry_tantrum">
+ じだんだを踏む
+ </string>
+ <string name="anim_express_tongue_out">
+ 舌を出す
+ </string>
+ <string name="anim_hello">
+ 手を振る
+ </string>
+ <string name="anim_whisper">
+ 小声で話す
+ </string>
+ <string name="anim_whistle">
+ 口笛を吹く
+ </string>
+ <string name="anim_express_wink">
+ ウィンク
+ </string>
+ <string name="anim_wink_hollywood">
+ ウィンク(ハリウッド)
+ </string>
+ <string name="anim_express_worry">
+ 心配する
+ </string>
+ <string name="anim_yes_happy">
+ 笑顔で頷く
+ </string>
+ <string name="anim_yes_head">
+ 頷く
+ </string>
+</strings>
diff --git a/indra/newview/skins/default/xui/ja/teleport_strings.xml b/indra/newview/skins/default/xui/ja/teleport_strings.xml new file mode 100644 index 0000000000..288c44bf8a --- /dev/null +++ b/indra/newview/skins/default/xui/ja/teleport_strings.xml @@ -0,0 +1,87 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<teleport_messages name="">
+ <message_set name="errors">
+ <message name="invalid_tport">
+ テレポート・リクエストの処理中に問題が発生しました。テレポートするには、
+再度ログインする必要があります。このメッセージが
+引き続き表示される場合は、技術サポートFAQ(www.secondlife.com/support)
+を参照してください。
+ </message>
+ <message name="invalid_region_handoff">
+ 地域間の移動の処理中に問題が発生しました。地域間を
+移動するには、再度ログインする必要があります。このメッセージが
+引き続き表示される場合は、技術サポートFAQ(www.secondlife.com/support)
+を参照してください。
+ </message>
+ <message name="blocked_tport">
+ 申し訳ございません。テレポートは現在、ブロックされています。もう少し後でやり直してください。
+やり直してもテレポートできない場合は、いったんログアウトし、再度ログインして
+問題を解決してください。
+ </message>
+ <message name="nolandmark_tport">
+ 残念ながら、システムはランドマーク目的地を探せませんでした。
+ </message>
+ <message name="timeout_tport">
+ 申し訳ございません。システムはテレポート接続を完了できませんでした。
+もう少し後でやり直してください。
+ </message>
+ <message name="noaccess_tport">
+ 残念ながら、そのテレポート目的地へのアクセスがありません。
+ </message>
+ <message name="missing_attach_tport">
+ 添付物は、まだ到着していません。あと数秒間お待ちいただくか、いったんログアウトし、再度ログインしてからテレポートをやり直してださい。
+ </message>
+ <message name="too_many_uploads_tport">
+ この地域の資産キューが現在込み合っているため、テレポート・
+リクエストを時間通りに処理することが難しい状況です。数分後にやり直すか、
+または混雑していない他の地域をお試しください。
+ </message>
+ <message name="expired_tport">
+ 申し訳ございません。システムはテレポート・リクエストを時間どおりに
+完了できませんでした。数分後にやり直してください。
+ </message>
+ <message name="expired_region_handoff">
+ 申し訳ございません。システムは地域間の移動を時間どおりに完了できませんでした。
+数分後にやり直してください。
+ </message>
+ <message name="no_host">
+ テレポート目的地を見つけられません。目的地が一時的に利用できない
+状態か、またはすでに消滅している可能性があります。数分後にやり直してください。
+ </message>
+ <message name="no_inventory_host">
+ 持ち物システムは現在利用できません。
+ </message>
+ </message_set>
+ <message_set name="progress">
+ <message name="sending_dest">
+ 目的地に送信しています。
+ </message>
+ <message name="redirecting">
+ 別の目的地に再案内しています。
+ </message>
+ <message name="relaying">
+ 目的地に中継しています。
+ </message>
+ <message name="sending_home">
+ ホーム位置リクエストを送信しています。
+ </message>
+ <message name="sending_landmark">
+ ランドマーク位置リクエストを送信しています。
+ </message>
+ <message name="completing">
+ テレポートを完了しています。
+ </message>
+ <message name="resolving">
+ 目的地を解決しています。
+ </message>
+ <message name="contacting">
+ 新しい地域にコンタクトしています。
+ </message>
+ <message name="arriving">
+ 到着...
+ </message>
+ <message name="requesting">
+ テレポートをリクエスト...
+ </message>
+ </message_set>
+</teleport_messages>
diff --git a/indra/newview/skins/default/xui/ja/xui_version.xml b/indra/newview/skins/default/xui/ja/xui_version.xml new file mode 100644 index 0000000000..0e777751d3 --- /dev/null +++ b/indra/newview/skins/default/xui/ja/xui_version.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<xui_version> + 1.0 +</xui_version> diff --git a/indra/newview/skins/default/xui/pt/floater_about.xml b/indra/newview/skins/default/xui/pt/floater_about.xml new file mode 100644 index 0000000000..e78a5a508e --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_about.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_about" title="Sobre o Second Life">
+
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_about_land.xml b/indra/newview/skins/default/xui/pt/floater_about_land.xml new file mode 100644 index 0000000000..3e88b27e90 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_about_land.xml @@ -0,0 +1,329 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floaterland" title="Sobre o Terreno">
+ <tab_container name="landtab">
+ <panel label="Geral" name="land_general_panel">
+ <text type="string" length="1" name="Name:">
+ Nome:
+ </text>
+ <text type="string" length="1" name="Description:">
+ Descrição:
+ </text>
+ <text type="string" length="1" name="Owner:">
+ Proprietário:
+ </text>
+ <text type="string" length="1" name="OwnerText">
+ Leyla Linden
+ </text>
+ <button label="Perfil..." label_selected="Perfil..." name="Profile..." />
+ <text type="string" length="1" name="Group:">
+ Grupo:
+ </text>
+ <button label="Ajustar..." label_selected="Ajustar..." name="Set..." />
+ <check_box label="Permitir posse para o grupo" name="check deed"
+ tool_tip="O gerente do grupo pode acionar essa terra ao grupo, então esta será mantida pelo gestor da ilha" />
+ <button label="Passar..." label_selected="Deed..." name="Deed..."
+ tool_tip="Você só pode acionar esta terra se você for um gerente selecionado pelo grupo.." />
+ <check_box label="Proprietário faz contribuição com acionamento" name="check contrib"
+ tool_tip="Quando a terra é acionada ao grupo, o proprietário anterior contribui alocando terra suficiente para mantê-la." />
+ <text type="string" length="1" name="For Sale:">
+ A Venda:
+ </text>
+ <text type="string" length="1" name="Not for sale.">
+ Não Está a Venda.
+ </text>
+ <text type="string" length="1" name="For Sale: Price L$[PRICE].">
+ Preço: L$[PRICE].
+ </text>
+ <button label="Vender Terra..." label_selected="Vender Terra..." name="Sell Land..." />
+ <text type="string" length="1" name="For sale to">
+ A venda para: [BUYER]
+ </text>
+ <text type="string" length="1" name="Sell with landowners objects in parcel.">
+ A venda (Objetos incluídos).
+ </text>
+ <text type="string" length="1" name="Selling with no objects in parcel.">
+ A Venda (Objetos não Incluídos).
+ </text>
+ <button label="Cancelar venda do terreno" label_selected="Cancelar venda do terreno"
+ name="Cancel Land Sale" />
+ <text type="string" length="1" name="Claimed:">
+ Solicitado
+ </text>
+ <text type="string" length="1" name="DateClaimText">
+ Ter Ago 15 13:47:25 2006
+ </text>
+ <text type="string" length="1" name="PriceLabel">
+ Área:
+ </text>
+ <text type="string" length="1" name="PriceText">
+ 4048 m2.
+ </text>
+ <text type="string" length="1" name="Traffic:">
+ Tráfego:
+ </text>
+ <text type="string" length="1" name="DwellText">
+ 0
+ </text>
+ <button label="Comprar Terra..." label_selected="Comprar Terra..." name="Buy Land..." />
+ <button label="Comprar para o Grupo..." label_selected="Comprar para o Grupo..."
+ name="Buy For Group..." />
+ <button label="Comprar Passe..." label_selected="Comprar Passe..." name="Buy Pass..."
+ tool_tip="Uma passagem concede a você acesso temporário a esta terra." />
+ <button label="Abandonar Terra.." label_selected="Abandonar Terra.."
+ name="Abandon Land..." />
+ <button label="Reclamar Terra..." label_selected="Reclamar Terra..."
+ name="Reclaim Land..." />
+ <button label="Linden Sale..." label_selected="Linden Sale..." name="Linden Sale..."
+ tool_tip="A terra precisa ser proprietária, estar com o conteúdo configurado e não estar pronta para leilão." />
+ <text name="new users only">
+ Somente novos usuários
+ </text>
+ <text name="anyone">
+ Qualquer um
+ </text>
+ </panel>
+ <panel label="Corretor" name="land_covenant_panel">
+ <text type="string" length="1" name="covenant_timestamp_text">
+ Última Alteração: Qua, Dez 31 16:00:00 1969
+ </text>
+ <text type="string" length="1" name="region_name_lbl">
+ Região:
+ </text>
+ <text type="string" length="1" name="region_name_text">
+ leyla
+ </text>
+ <text type="string" length="1" name="estate_name_lbl">
+ Estado:
+ </text>
+ <text type="string" length="1" name="estate_name_text">
+ mainland
+ </text>
+ <text type="string" length="1" name="estate_owner_lbl">
+ Proprietário do Estado:
+ </text>
+ <text type="string" length="1" name="estate_owner_text">
+ (nenhum)
+ </text>
+ <text type="string" length="1" name="resellable_clause">
+ Terra comprada nesta região não pode ser revendida.
+ </text>
+ <text type="string" length="1" name="changeable_clause">
+ Terra comrpada nesta região não poderá ser compartilhada ou sub-dividida.
+ </text>
+ <text_editor type="string" length="1" name="covenant_editor">
+ Não há corretor para este Estado.
+ </text_editor>
+ <text name="can_resell">
+ Terra comprada nesta região pode ser revendida.
+ </text>
+ <text name="can_not_resell">
+ Terra comprada nesta região não pode ser revendida.
+ </text>
+ <text name="can_change">
+ Terra comprada nesta região pode ser compartilhada ou
+sub-dividida.
+ </text>
+ <text name="can_not_change">
+ Terra comprada nesta região não pode ser
+compartilhada ou sub-dividida..
+ </text>
+ </panel>
+ <panel label="Objetos" name="land_objects_panel">
+ <text type="string" length="1" name="Simulator primitive usage:">
+ Uso do simulador de primitivas:
+ </text>
+ <text type="string" length="1" name="Primitives parcel supports:">
+ Primitivas suportadas pelo terreno:
+ </text>
+ <text type="string" length="1" name="object_contrib_text">
+ [COUNT]
+ </text>
+ <text type="string" length="1" name="Primitives on parcel:">
+ Primitivas no Lote:
+ </text>
+ <text type="string" length="1" name="total_objects_text">
+ [COUNT]
+ </text>
+ <text type="string" length="1" name="Owned by parcel owner:">
+ Pertencentes ao dono:
+ </text>
+ <text type="string" length="1" name="owner_objects_text">
+ [COUNT]
+ </text>
+ <button label="Mostrar" label_selected="Mostrar" name="ShowOwner" />
+ <button label="Retornar..." label_selected="Retornar..." name="ReturnOwner..."
+ tool_tip="Retorno os objetos aos seus proprietários." />
+ <text type="string" length="1" name="Set to group:">
+ Configurados ao grupo:
+ </text>
+ <text type="string" length="1" name="group_objects_text">
+ [COUNT]
+ </text>
+ <button label="Mostrar" label_selected="Mostrar" name="ShowGroup" />
+ <button label="Retornar..." label_selected="Retornar..." name="ReturnGroup..."
+ tool_tip="Retornar os objetos para seus proprietários." />
+ <text type="string" length="1" name="Owned by others:">
+ Propriedade de Outros:
+ </text>
+ <text type="string" length="1" name="other_objects_text">
+ [COUNT]
+ </text>
+ <button label="Mostrar" label_selected="Mostrar" name="ShowOther" />
+ <button label="Retornar..." label_selected="Retornar..." name="ReturnOther..."
+ tool_tip="Retornar os objetos aos seus proprietários." />
+ <text type="string" length="1" name="Selected / sat upon:">
+ Selecionado/Sentado:
+ </text>
+ <text type="string" length="1" name="selected_objects_text">
+ [COUNT]
+ </text>
+ <text type="string" length="1" name="Autoreturn">
+ Auto-retornar objetos dos outros residentes (minutos):
+ </text>
+ <text type="string" length="1" name="Object Owners:">
+ Proprietários dos Objetos:
+ </text>
+ <button label="Atualizar Lista" label_selected="Atualizar Lista" name="Refresh List" />
+ <button label="Objetos Retornados..." label_selected="Objetos Retornados..."
+ name="Return objects..." />
+ <button label="" label_selected="" name="Type" tool_tip="Organizar por Tipo" />
+ <button label="Nome" label_selected="Nome" name="Name" tool_tip="Organizar por Nome" />
+ <button label="Quantidade" label_selected="Quantidade" name="Count"
+ tool_tip="Organizar por Quantidade" />
+ </panel>
+ <panel label="Opções" name="land_options_panel">
+ <text type="string" length="1" name="allow_label">
+ Permitir outros residentes a:
+ </text>
+ <check_box label="Editar Terreno" name="edit land check" />
+ <check_box label="Criar Landmarks" name="check landmark" />
+ <check_box label="Voar" name="check fly" />
+ <text type="string" length="1" name="allow_label2">
+ Criar Objetos:
+ </text>
+ <check_box label="Residentes" name="edit objects check" />
+ <check_box label="Grupo" name="edit group objects check" />
+ <text type="string" length="1" name="allow_label3">
+ Entrada do Objeto:
+ </text>
+ <check_box label="Residentes" name="all object entry check" />
+ <check_box label="Grupo" name="group object entry check" />
+ <text type="string" length="1" name="allow_label4">
+ Executar Scripts:
+ </text>
+ <check_box label="Residentes" name="check other scripts" />
+ <check_box label="Grupo" name="check group scripts" />
+ <text type="string" length="1" name="land_options_label">
+ Opções de Terra:
+ </text>
+ <check_box label="Salvo (sem dano)" name="check safe" />
+ <check_box label="Restrict Pushing" name="PushRestrictCheck"
+ tool_tip="llPushObject só funcionará nos scripts do proprietário do lote ou nos scripts de quem empurra." />
+ <check_box label="Mostrar nos locais de Busca (L$30/semana) sobre"
+ name="ShowDirectoryCheck" />
+ <combo_box name="land category">
+ <combo_item name="AnyCategory">
+ Qualquer Categoria
+ </combo_item>
+ <combo_item name="LindenLocation">
+ Locação Linden
+ </combo_item>
+ <combo_item name="Adult">
+ Adulto
+ </combo_item>
+ <combo_item name="Arts&Culture">
+ Artes e Cultura
+ </combo_item>
+ <combo_item name="Business">
+ Negócios
+ </combo_item>
+ <combo_item name="Educational">
+ Educacional
+ </combo_item>
+ <combo_item name="Gaming">
+ Jogo
+ </combo_item>
+ <combo_item name="Hangout">
+ Lazer
+ </combo_item>
+ <combo_item name="NewcomerFriendly">
+ Amigável para novatos
+ </combo_item>
+ <combo_item name="Parks&Nature">
+ Parques e Natureza
+ </combo_item>
+ <combo_item name="Residential">
+ Residencial
+ </combo_item>
+ <combo_item name="Shopping">
+ Compras
+ </combo_item>
+ <combo_item name="Other">
+ Outros
+ </combo_item>
+ </combo_box>
+ <check_box label="Publicar lista na web" name="PublishCheck"
+ tool_tip="Publicar informações do seu lote na web." />
+ <check_box label="Mature content" name="MatureCheck"
+ tool_tip="As informações do seu lote são consideradas para Adultos." />
+ <button label="?" label_selected="?" name="?" />
+ <text type="string" length="1" name="Snapshot:">
+ Foto:
+ </text>
+ <texture_picker label="" name="snapshot_ctrl" tool_tip="Clique para escolher uma imagem" />
+ <text type="string" length="1" name="Landing Point: (none)">
+ Landing Point: (nenhum)
+ </text>
+ <button label="Set" label_selected="Ajustar" name="Set"
+ tool_tip="Ajuste o landing point para a posição do seu avatr. Ele precisa ser dentro deste lote." />
+ <button label="Limpar" label_selected="Limpar" name="Clear"
+ tool_tip="Limpar o landing point." />
+ <text type="string" length="1" name="Teleport Routing: ">
+ Rota de Tele-transporte:
+ </text>
+ <combo_box name="landing type"
+ tool_tip="Rota de Teletransporte -- Selecione como tratar os tele-transportes no seu lote.">
+ <combo_item type="string" length="1" name="Blocked">
+ Bloqueado
+ </combo_item>
+ <combo_item type="string" length="1" name="LandingPoint">
+ Landing Point
+ </combo_item>
+ <combo_item type="string" length="1" name="Anywhere">
+ Qualquer lugar
+ </combo_item>
+ </combo_box>
+ </panel>
+ <panel label="Mídia" name="land_media_panel">
+ <check_box label="Restringir som espacial a este lote" name="check sound local" />
+ <text type="string" length="1" name="Music URL:">
+ URL Música:
+ </text>
+ <text type="string" length="1" name="Media texture:">
+ Textura de Mídia:
+ </text>
+ <text type="string" length="1" name="Replace this texture:">
+ Substituir esta Textura:
+ </text>
+ <texture_picker label="" name="media texture" tool_tip="Clique para escolher uma imagem" />
+ <text type="string" length="1" name="with content from this URL:">
+ com conteúdo desta URL:
+ </text>
+ <check_box label="Conteudo Auto-Ajustavel (lento e reduz a qualidade visual)"
+ name="media_auto_scale"
+ tool_tip="Marcando esta opção o conteúdo se ajustará ao lote automaticamente. O lote pode se tornar lento e com baixa qualidade visual nenhum outro ajuste de textura ou alinhamento será necessário." />
+ </panel>
+ <panel label="Acesso" name="land_access_panel">
+ <text type="string" length="1" name="Limit access to this parcel to:">
+ Limitar acesso a este lote a:
+ </text>
+ <check_box label="Grupo: (nenhum)" name="GroupCheck" />
+ <text name="BanCheck">Banir estes Avatares:</text>
+ <button label="Incluir..." label_selected="Incluir..." name="add_banned" />
+ <button label="Remover" label_selected="Remover" name="remove_banned" />
+ <check_box label="Vender passes permitindo acesso temporário:" name="PassCheck" />
+ <spinner label="Preço em L$:" name="PriceSpin" />
+ <spinner label="Horas de Acesso:" name="HoursSpin" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_animation_preview.xml b/indra/newview/skins/default/xui/pt/floater_animation_preview.xml new file mode 100644 index 0000000000..de8d637ed1 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_animation_preview.xml @@ -0,0 +1,157 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Animation Preview" title="">
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrição:
+ </text>
+ <spinner label="Prioridade" name="priority"
+ tool_tip="Controle com o qual umas animações podem ser sobrepostas por outras." />
+ <text name="preview_label">
+ Prever enquanto
+ </text>
+ <combo_box label="" name="preview_base_anim"
+ tool_tip="Use isso para testar o comportamento de sua animação enquanto seu avatar executa ações comuns.">
+ <combo_item name="Standing">
+ Parado
+ </combo_item>
+ <combo_item name="Walking">
+ Andando
+ </combo_item>
+ <combo_item name="Sitting">
+ Sentando
+ </combo_item>
+ <combo_item name="Flying">
+ Voando
+ </combo_item>
+ </combo_box>
+ <check_box label="Loop" name="loop_check" tool_tip="Executa a animação repetidamente." />
+ <spinner label="Dentro(%)" name="loop_in_point"
+ tool_tip="Ajusta o ponto onde a repetição começa." />
+ <spinner label="Fora(%)" name="loop_out_point"
+ tool_tip="Ajusta o ponto onde a repetição termina." />
+ <text name="hand_label">
+ Posição Manual
+ </text>
+ <combo_box label="" name="hand_pose_combo"
+ tool_tip="Controla o que as mãos fazem durante a animação">
+ <combo_item name="Spread">
+ Espreguiçar
+ </combo_item>
+ <combo_item name="Relaxed">
+ Relaxado
+ </combo_item>
+ <combo_item name="PointBoth">
+ Apontar Ambos
+ </combo_item>
+ <combo_item name="Fist">
+ Punho
+ </combo_item>
+ <combo_item name="RelaxedLeft">
+ Relaxado para Esquerda
+ </combo_item>
+ <combo_item name="PointLeft">
+ Apontar à Esquerda
+ </combo_item>
+ <combo_item name="FistLeft">
+ Punho Esquerdo
+ </combo_item>
+ <combo_item name="RelaxedRight">
+ Relaxado para Direita
+ </combo_item>
+ <combo_item name="PointRight">
+ Apontar à Direita
+ </combo_item>
+ <combo_item name="FistRight">
+ Punho Direito
+ </combo_item>
+ <combo_item name="SaluteRight">
+ Saudar à Direita
+ </combo_item>
+ <combo_item name="Typing">
+ Digitando
+ </combo_item>
+ <combo_item name="PeaceRight">
+ Pacífico à Direita
+ </combo_item>
+ </combo_box>
+ <text name="emote_label">
+ Expressão
+ </text>
+ <combo_box label="" name="emote_combo"
+ tool_tip="Controla o que a face faz durante a animação.">
+ <combo_item name="[None]">
+ [None]
+ </combo_item>
+ <combo_item name="Aaaaah">
+ Aaaaah
+ </combo_item>
+ <combo_item name="Afraid">
+ Temeroso
+ </combo_item>
+ <combo_item name="Angry">
+ Raivoso
+ </combo_item>
+ <combo_item name="BigSmile">
+ Sorrisão
+ </combo_item>
+ <combo_item name="Bored">
+ Entediado
+ </combo_item>
+ <combo_item name="Cry">
+ Chorar
+ </combo_item>
+ <combo_item name="Disdain">
+ Desprezar
+ </combo_item>
+ <combo_item name="Embarrassed">
+ Envergonhado
+ </combo_item>
+ <combo_item name="Frown">
+ Franzir a testa
+ </combo_item>
+ <combo_item name="Kiss">
+ Beijar
+ </combo_item>
+ <combo_item name="Laugh">
+ Rir
+ </combo_item>
+ <combo_item name="Plllppt">
+ Plllppt
+ </combo_item>
+ <combo_item name="Repulsed">
+ Enojado
+ </combo_item>
+ <combo_item name="Sad">
+ Triste
+ </combo_item>
+ <combo_item name="Shrug">
+ Indiferença
+ </combo_item>
+ <combo_item name="Smile">
+ Sorriso
+ </combo_item>
+ <combo_item name="Surprise">
+ Surpreso
+ </combo_item>
+ <combo_item name="Wink">
+ Piscar
+ </combo_item>
+ <combo_item name="Worry">
+ Preocupado
+ </combo_item>
+ </combo_box>
+ <spinner label="Ease In (sec)" name="ease_in_time"
+ tool_tip="Quantidade de tempo (em segundos) para que as animações se mesclem." />
+ <spinner label="Ease Out (sec)" name="ease_out_time"
+ tool_tip="Quantidade de tempo (em segundos) para que a animações se mesclem." />
+ <button label="" name="play_btn" tool_tip="Executa/pausa sua animação." />
+ <button label="" name="stop_btn" tool_tip="Interrompe a execução da animação." />
+ <slider label="" name="playback_slider" />
+ <text name="bad_animation_text">
+ Incapaz de ler o arquivo de animação. Nós recomendamos exportar arquivos BVH do Poser 4.
+ </text>
+ <button label="Cancelar" name="cancel_btn" />
+ <button label="Carregar (L$[AMOUNT])" name="ok_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_auction.xml b/indra/newview/skins/default/xui/pt/floater_auction.xml new file mode 100644 index 0000000000..2c6fc0310b --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_auction.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_auction" title="Terrenos">
+ <check_box label="Incluir marcador de seleção amarelo" name="fence_check" />
+ <combo_box name="saletype_combo">
+ <combo_item name="Auction">
+ Leilão
+ </combo_item>
+ <combo_item name="FirstLand">
+ Primeiro Lote
+ </combo_item>
+ </combo_box>
+ <button label="Foto" label_selected="Foto" name="snapshot_btn" />
+ <button label="OK" label_selected="OK" name="ok_btn" />
+ <text name="already for sale">
+ Você não pode leiloar terrenos que já estão configurados para venda.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_avatar_picker.xml b/indra/newview/skins/default/xui/pt/floater_avatar_picker.xml new file mode 100644 index 0000000000..a4c6c376e0 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_avatar_picker.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="avatarpicker" title="Escolha de pessoa">
+ <text name="Type part of the resident's name:">
+ Digite o nome da pessoa:
+ </text>
+ <button label="Encontrar" label_selected="Encontrar" name="Find" />
+ <text name="Or select their calling card:">
+ Ou selecione um cartão:
+ </text>
+ <button label="Selecionar" label_selected="Selecionar" name="Select" />
+ <button label="Fechar" label_selected="Fechar" name="Close" />
+ <text name="NotFound">
+ '[TEXT]' não encontrado
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_avatar_textures.xml b/indra/newview/skins/default/xui/pt/floater_avatar_textures.xml new file mode 100644 index 0000000000..7533298323 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_avatar_textures.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="avatar_texture_debug" title="Textura do Avatar">
+ <text name="">
+ Texturas prontas
+ </text>
+ <text name="">
+ Texturas Compostas
+ </text>
+ <texture_picker label="Cabeça" name="baked_head" />
+ <texture_picker label="Maquiagem" name="head_bodypaint" />
+ <texture_picker label="Cabelo" name="hair" />
+ <button label="Tombar" label_selected="Tombar" name="Dump" />
+ <texture_picker label="Olhos" name="baked_eyes" />
+ <texture_picker label="Olho" name="eye_texture" />
+ <texture_picker label="Parte de cima" name="baked_upper_body" />
+ <texture_picker label="Tatuagem para partes de cima" name="upper_bodypaint" />
+ <texture_picker label="Camiseta" name="undershirt" />
+ <texture_picker label="Luvas" name="gloves" />
+ <texture_picker label="Camisa" name="shirt" />
+ <texture_picker label="Jaqueta" name="upper_jacket" />
+ <texture_picker label="Parte de baixo" name="baked_lower_body" />
+ <texture_picker label="Tatuagem para partes de baixo" name="lower_bodypaint" />
+ <texture_picker label="Roupas de baixo" name="underpants" />
+ <texture_picker label="Meias" name="socks" />
+ <texture_picker label="Calçados" name="shoes" />
+ <texture_picker label="Calças" name="pants" />
+ <texture_picker label="Jaqueta" name="jacket" />
+ <texture_picker label="Saia" name="baked_skirt" />
+ <texture_picker label="Saia" name="skirt_texture" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_build_options.xml b/indra/newview/skins/default/xui/pt/floater_build_options.xml new file mode 100644 index 0000000000..8f23a06721 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_build_options.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="build options floater" title="Opções de grade">
+ <spinner label="Uni. Grade (metros)" name="GridResolution" />
+ <spinner label="Ext. da Grade (metros)" name="GridDrawSize" />
+ <check_box label="Habilitar ajuste de sub-grade" name="GridSubUnit" />
+ <slider label="Opacidade da grade" name="GridOpacity" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_bumps.xml b/indra/newview/skins/default/xui/pt/floater_bumps.xml new file mode 100644 index 0000000000..199cf9a9b7 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_bumps.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_bumps" title="Colisões, impulsos e batidas">
+ <text name="none_detected">
+ Nada detectado
+ </text>
+ <text name="bump">
+ [TIME] [FIRST] [LAST] conflitou com você
+ </text>
+ <text name="llpushobject">
+ [TIME] [FIRST] [LAST] empurrou você com um script
+ </text>
+ <text name="selected_object_collide">
+ [TIME] [FIRST] [LAST] o atingiu com um objeto
+ </text>
+ <text name="scripted_object_collide">
+ [TIME] [FIRST] [LAST] o atingiu com um objeto programado (scripted)
+ </text>
+ <text name="physical_object_collide">
+ [TIME] [FIRST] [LAST] o atingiu com um objeto físico
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_buy_contents.xml b/indra/newview/skins/default/xui/pt/floater_buy_contents.xml new file mode 100644 index 0000000000..f68311e186 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_buy_contents.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_buy_contents" title="Comprar conteúdo">
+ <text name="contains_text">
+ [NAME] contém:
+ </text>
+ <text name="buy_text">
+ Comprar por L$[AMOUNT] de(a) [NAME]?
+ </text>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Comprar" label_selected="Comprar" name="buy_btn" />
+ <check_box label="Vestir roupa agora" name="wear_check" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_buy_currency.xml b/indra/newview/skins/default/xui/pt/floater_buy_currency.xml new file mode 100644 index 0000000000..ccc61c1233 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_buy_currency.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="buy currency" title="Adquira Lindens (L$)">
+ <text name="cp">
+ A partir de agora você já pode comprar seus Lindens.
+
+Para isso, siga até o menu superior e clique no item
+Seviços e em seguida selecione "Compra de Lindens".
+ </text>
+ <button label="Fechar" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_buy_land.xml b/indra/newview/skins/default/xui/pt/floater_buy_land.xml new file mode 100644 index 0000000000..30d7193dde --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_buy_land.xml @@ -0,0 +1,226 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="buy land" title="Comprar terreno">
+ <text name="region_name_label">
+ Região:
+ </text>
+ <text name="region_name_text">
+ (desconhecido)
+ </text>
+ <text name="estate_name_label">
+ Estado:
+ </text>
+ <text name="estate_name_text">
+ (desconhecido)
+ </text>
+ <text name="estate_owner_label">
+ Proprietário da Região:
+ </text>
+ <text name="estate_owner_text">
+ (desconhecido)
+ </text>
+ <text name="resellable_changeable_label">
+ Adquiriu um lote nesta região:
+ </text>
+ <text name="resellable_clause">
+ O lote adquirido nesta região pode, ou não, ser revendido.
+ </text>
+ <text name="changeable_clause">
+ Pode, ou não, ser unido ou subdividido.
+ </text>
+ <text name="covenant_text">
+ Você deve concordar com o Corretor da Região:
+ </text>
+ <text_editor name="covenant_editor">
+ Carregando...
+ </text_editor>
+ <check_box label="Eu concordo com as definições do Corretor feitas acima."
+ name="agree_covenant" />
+ <text name="info_parcel_label">
+ Lote:
+ </text>
+ <text name="info_parcel">
+ Scotopteryx 138,204
+ </text>
+ <text name="info_size_label">
+ Tamanho:
+ </text>
+ <text name="info_size">
+ 1024 m²
+ </text>
+ <text name="info_price_label">
+ Preço:
+ </text>
+ <text name="info_price">
+ L$ 1500, objetos inclusos
+ </text>
+ <text name="info_action">
+ Comprar este lote irá:
+ </text>
+ <text name="error_message">
+ Algo ainda não está correto.
+ </text>
+ <button label="Ir para a página" name="error_web" />
+ <text name="account_action">
+ Evoluir sua conta para membro Premium
+ </text>
+ <text name="account_reason">
+ Somente membros Premium podem possuir um lote.
+ </text>
+ <combo_box name="account_level">
+ <combo_item name="US$9.95/month,billedmonthly">
+ US$9.95/mês, debitado mensalmente
+ </combo_item>
+ <combo_item name="US$7.50/month,billedquarterly">
+ US$7.50/mês, debitado trimestralmente
+ </combo_item>
+ <combo_item name="US$6.00/month,billedannually">
+ US$6.00/mês, debitado anualmente
+ </combo_item>
+ </combo_box>
+ <text name="land_use_action">
+ Aumente sua taxa de locação de lote para US$ 40/mês.
+ </text>
+ <text name="land_use_reason">
+ Você possui 1,309 metros quadrados de terra.
+Este lote tem 512 metros quadrados.
+ </text>
+ <text name="purchase_action">
+ Pagar ao Residente Joe L$4000 pelo lote
+ </text>
+ <text name="currency_reason">
+ Você tem L$2,100.
+ </text>
+ <text name="currency_action">
+ Compre L$ adicionais
+ </text>
+ <line_editor name="currency_amt">
+ 1000
+ </line_editor>
+ <text name="currency_est">
+ por aproximadamente US$ [AMOUNT2]
+ </text>
+ <text name="currency_balance">
+ Você tem L$2,100.
+ </text>
+ <check_box label="Remover Contribuição do Grupo nas Aquisições"
+ name="remove_contribution" />
+ <button label="Adquirir" name="buy_btn" />
+ <button label="Cancelar" name="cancel_btn" />
+ <text name="can_resell">
+ Pode ser revendida.
+ </text>
+ <text name="can_not_resell">
+ Não pode ser revendida.
+ </text>
+ <text name="can_change">
+ Pode ser unida ou subdivida.
+ </text>
+ <text name="can_not_change">
+ Não pode ser unida ou subdividida.
+ </text>
+ <text name="cant_buy_for_group">
+ Você não tem permissão para comprar um lote para seu grupo ativo.
+ </text>
+ <text name="no_land_selected">
+ Nenhum lote selecionado.
+ </text>
+ <text name="multiple_parcels_selected">
+ Vários lotes diferentes selecionados.
+Tente selecionar uma área menor.
+ </text>
+ <text name="no_permission">
+ Você não tem permissão para comprar um lote para seu grupo ativo.
+ </text>
+ <text name="parcel_not_for_sale">
+ O lote selecionado não está a venda.
+ </text>
+ <text name="group_already_owns">
+ O grupo já possui o lote.
+ </text>
+ <text name="you_already_own">
+ Você já possui o lote.
+ </text>
+ <text name="set_to_sell_to_other">
+ O lote selecionado está configurado para ser vendido para outro grupo.
+ </text>
+ <text name="no_public_land">
+ A área selecionada não é um lote público.
+ </text>
+ <text name="not_owned_by_you">
+ O lote possuído por outro proprietário está selecionado.
+Tente uma área menor.
+ </text>
+ <text name="processing">
+ Processando sua compra...
+
+(Isso pode levar um minuto.)
+ </text>
+ <text name="fetching_error">
+ Houve um erro ao buscar informações sobre compra de lotes.
+ </text>
+ <text name="buying_will">
+ Comprar este lote irá:
+ </text>
+ <text name="buying_for_group">
+ Comprar terra para o grupo:
+ </text>
+ <text name="cannot_buy_now">
+ Não foi possível comprar agora:
+ </text>
+ <text name="not_for_sale">
+ Não disponível para venda:
+ </text>
+ <text name="none_needed">
+ não necessário
+ </text>
+ <text name="must_upgrade">
+ Sua conta deve ser evoluída para adquirir um lote.
+ </text>
+ <text name="cant_own_land">
+ Sua conta pode possuir um lote.
+ </text>
+ <text name="first_purchase">
+ Esta será sua primeira compra de lote. Será a única vez que você poderá adquirir um lote reservado para "Primeira Compra".
+ </text>
+ <text name="land_holdings">
+ Você possui [BUYER] metros quadrados de terra.
+ </text>
+ <text name="pay_to_for_land">
+ Pagar L$ [AMOUNT] para [SELLER] por este lote
+ </text>
+ <text name="buy_for_US">
+ Comprar L$ [AMOUNT] por aproximadamente US$ [AMOUNT2] ,
+ </text>
+ <text name="parcel_meters">
+ Este lote está a [AMOUNT] metros quadrados.
+ </text>
+ <text name="premium_land">
+ Este lote é Premium, e irá cobrar como [AMOUNT] metros quadrados.
+ </text>
+ <text name="discounted_land">
+ Este lote é promocional, e será cobrado como [AMOUNT] metros quadrados.
+ </text>
+ <text name="meters_supports_object">
+ [AMOUNT] metros quadrados
+suporta [AMOUNT2] objetos
+ </text>
+ <text name="sold_with_objects">
+ vendido com objetos
+ </text>
+ <text name="insufficient_land_credits">
+ O grupo [GROUP] precisará de fundos suficientes de terras
+contribuídas para cobrir este lote antes da aquisição se completar.
+ </text>
+ <text name="have_enough_lindens">
+ Você tem L$ [AMOUNT], o qual é suficiente para comprar este lote.
+ </text>
+ <text name="not_enough_lindens">
+ Você tem somente L$ [AMOUNT], e precisa de mais L$ [AMOUNT2].
+ </text>
+ <text name="balance_left">
+ Após a compra, restará L$ [AMOUNT].
+ </text>
+ <text name="balance_needed">
+ Você precisa comprar pelo menos L$ [AMOUNT] para ter recursos para este lote.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_buy_object.xml b/indra/newview/skins/default/xui/pt/floater_buy_object.xml new file mode 100644 index 0000000000..b8f2ba7c19 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_buy_object.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="contents" title="Comprar cópia do objeto">
+ <text name="contents_text">
+ e isso contém:
+ </text>
+ <text name="buy_text">
+ Comprar por L$[AMOUNT] de(a) [NAME]?
+ </text>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Comprar" label_selected="Comprar" name="buy_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_choose_group.xml b/indra/newview/skins/default/xui/pt/floater_choose_group.xml new file mode 100644 index 0000000000..e52bb3d6ef --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_choose_group.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="groups" title="Grupos">
+ <text name="groupdesc">
+ Escolha um grupo:
+ </text>
+ <button label="OK" label_selected="OK" name="OK" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_color_picker.xml b/indra/newview/skins/default/xui/pt/floater_color_picker.xml new file mode 100644 index 0000000000..a4ea117d63 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_color_picker.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="ColorPicker" title="Color Picker">
+ <text name="r_val_text">
+ Vermelho:
+ </text>
+ <text name="g_val_text">
+ Verde:
+ </text>
+ <text name="b_val_text">
+ Azul:
+ </text>
+ <text name="h_val_text">
+ Luminosidade:
+ </text>
+ <text name="s_val_text">
+ Sat:
+ </text>
+ <text name="l_val_text">
+ Lum:
+ </text>
+ <check_box label="Aplicar imediatamente" name="apply_immediate" />
+ <button label="" label_selected="" name="color_pipette" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Selecionar" label_selected="Selecionar" name="select_btn" />
+ <text name="Current color:">
+ Cor atual:
+ </text>
+ <text name="(Drag below to save.)">
+ (Arraste abaixo para salvar.)
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_critical.xml b/indra/newview/skins/default/xui/pt/floater_critical.xml new file mode 100644 index 0000000000..78d3b548d8 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_critical.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Continuar" label_selected="Continuar" name="Continue" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <text name="tos_title">
+ Mensagem Crítica
+ </text>
+ <text name="tos_heading">
+ Por favor, leia a mensagem à seguir cuidadosamente.
+ </text>
+ <text_editor name="tos_text">
+ TOS_TEXT
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_customize.xml b/indra/newview/skins/default/xui/pt/floater_customize.xml new file mode 100644 index 0000000000..417aec95ef --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_customize.xml @@ -0,0 +1,437 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater customize" title="Aparência">
+ <tab_container name="customize tab container">
+ <panel label="Partes de Corpo" />
+ <panel label="Forma" name="Shape">
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ <button label="Corpo" label_selected="Corpo" name="Body" />
+ <button label="Cabeça" label_selected="Cabeça" name="Head" />
+ <button label="Olhos" label_selected="Olhos" name="Eyes" />
+ <button label="Orelhas" label_selected="Orelhas" name="Ears" />
+ <button label="Nariz" label_selected="Nariz" name="Nose" />
+ <button label="Boca" label_selected="Boca" name="Mouth" />
+ <button label="Queixo" label_selected="Queixo" name="Chin" />
+ <button label="Tórax" label_selected="Tórax" name="Torso" />
+ <button label="Pernas" label_selected="Pernas" name="Legs" />
+ <radio_group name="sex radio">
+ <radio_item type="string" length="1" name="radio">
+ Feminino
+ </radio_item>
+ <radio_item type="string" length="1" name="radio2">
+ Masculino
+ </radio_item>
+ </radio_group>
+ <button label="Aleatório" label_selected="Aleatório" name="Randomize" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Coloque um novo formato arrastando um dos seus de seu inventário para seu avatar. Alternativamente, você pode criar um novo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar esta vestimenta.
+ </text>
+ <button label="Criar Nova Forma" label_selected="Criar Nova Forma" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ </panel>
+ <panel label="Pele" name="Skin">
+ <button label="Cor de Pele" label_selected="Cor de Pele" name="Skin Color" />
+ <button label="Detalhes Faciais" label_selected="Detalhes Faciais" name="Face Detail" />
+ <button label="Maquiagem" label_selected="Maquiagem" name="Makeup" />
+ <button label="Detalhes do Corpo" label_selected="Detalhes do Corpo" name="Body Detail" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando..
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizada em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Coloque uma nova pele arrastando uma de seu inventário para seu avatar. Alternativamente, você pode criar uma nova forma a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar esta vestimenta.
+ </text>
+ <texture_picker label="Tatuagens para cabeça" name="Head Tattoos"
+ tool_tip="Clique para escolher um desenho" />
+ <texture_picker label="Tattoos Superiores" name="Upper Tattoos"
+ tool_tip="Clique para escolher um desenho" />
+ <texture_picker label="Tattoos Inferiores" name="Lower Tattoos"
+ tool_tip="Clique para escolher um desenho" />
+ <button label="Aleatório" label_selected="Aleatório" name="Randomize" />
+ <button label="Criar Nova Pele" label_selected="Criar Nova Pele" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Cabelo" name="Hair">
+ <button label="Cor" label_selected="Cor" name="Color" />
+ <button label="Estilo" label_selected="Estilo" name="Style" />
+ <button label="Sombrancelhas" label_selected="Sombrancelhas" name="Eyebrows" />
+ <button label="Rosto" label_selected="Rosto" name="Facial" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Ponha um novo cabelo em seu avatar arrastando um do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não ter permissão para modificar essa vestimenta.
+ </text>
+ <texture_picker label="Texture" name="Texture" tool_tip="Clique para escolher uma imagem" />
+ <button label="Aleatório" label_selected="Aleatório" name="Randomize" />
+ <button label="Criar Novo Cabelo" label_selected="Criar Novo Cabelo" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Olhos" name="Eyes">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para colocar novos olhos, arraste um do seu inventário para seu avatar. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para alterar esta vestimenta.
+ </text>
+ <texture_picker label="Iris" name="Iris" tool_tip="Clique para escolher uma imagem" />
+ <button label="Aleatório" label_selected="Aleatório" name="Randomize" />
+ <button label="Criar Novos Olhos" label_selected="Criar Novos Olhos" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Roupas" />
+ <panel label="Camisa" name="Shirt">
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para pegar o conta-gotas" />
+ <button label="Criar Nova Camisa" label_selected="Criar Nova Camisa" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por uma nova camisa em seu avatar, arraste uma nova do seu inventário para seu avatar. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não ter permissão para modificar esta vestimenta.
+ </text>
+ </panel>
+ <panel label="Calças" name="Pants">
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para abrir o conta-gotas." />
+ <button label="Criar Novas Calças" label_selected="Criar Novas Calças"
+ name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestindo
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por uma nova calça em seu avatar, basta arrastar uma outra do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar esta vestimenta.
+ </text>
+ </panel>
+ <panel label="Calçados" name="Shoes">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por novos calçados em seu avatar, basta arrastar um novo do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar esta vestimenta.
+ </text>
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para pegar o conta-gotas" />
+ <button label="Criar Novos Sapatos" label_selected="Criar Novos Sapatos"
+ name="Create New" />
+ <button label="Despir" label_selected="Despir" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Meias" name="Socks">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido.
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por uma nova meia em seu avatar, basta arrastar uma nova do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar essa vestimenta.
+ </text>
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para pegar o conta-gotas" />
+ <button label="Criar Novas Meias" label_selected="Criar Novas Meias" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Jaqueta" name="Jacket">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: Não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por uma nova jaqueta em seu avatar, basta arrastar um novo modelo do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar esta vestimenta.
+ </text>
+ <texture_picker label="Tecido Superior" name="Upper Fabric"
+ tool_tip="Clique para escolher uma imagem." />
+ <texture_picker label="Tecido Inferior" name="Lower Fabric"
+ tool_tip="Clique para escolher uma imagem." />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para pegar o conta-gotas" />
+ <button label="Criar Nova Jaqueta" label_selected="Criar Nova Jaqueta"
+ name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Luvas" name="Gloves">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando....
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Pra por uma nova jaqueta em seu avatar, basta arastar um novo modelo do seu inventário. Alternativamente, você pode criar uma novo modlo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar essa vestimenta.
+ </text>
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para abrir o conta-gotas" />
+ <button label="Criar Novas Luvas" label_selected="Criar Novas Luvas" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Camiseta" name="Undershirt">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por uma nova Camiseta em seu avatar, basta arrastar um novo modelo de seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não ter permissão para modificar essa vestimenta.
+ </text>
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para abrir o conta-gotas" />
+ <button label="Criar Nova Roupa de Baixo" label_selected="Criar Nova Roupa de Baixo"
+ name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Roupas de Baixo" name="Underpants">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por novas roupas de baixo em seu avatar, basta arrastar um novo modelo do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar essa vestimenta.
+ </text>
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Clique para pegar o conta-gotas" />
+ <button label="Criar Novas Roupas de Baixo"
+ label_selected="Criar Novas Roupas de Baixo" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ <panel label="Saia" name="Skirt">
+ <text type="string" length="1" name="title">
+ [DESC]
+ </text>
+ <text type="string" length="1" name="title_no_modify">
+ [DESC]: não foi possível modificar
+ </text>
+ <text type="string" length="1" name="title_loading">
+ [DESC]: carregando...
+ </text>
+ <text type="string" length="1" name="title_not_worn">
+ [DESC]: não vestido
+ </text>
+ <text type="string" length="1" name="path">
+ Localizado em [PATH]
+ </text>
+ <text type="string" length="1" name="not worn instructions">
+ Para por uma nova saia em seu avatar, basta arrastar um novo modelo do seu inventário. Alternativamente, você pode criar um novo modelo a partir deste e usá-lo.
+ </text>
+ <text type="string" length="1" name="no modify instructions">
+ Você não tem permissão para modificar essa vestimenta.
+ </text>
+ <texture_picker label="Tecido" name="Fabric" tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor/Tint" name="Color/Tint" tool_tip="Click to open Color Picker" />
+ <button label="Criar Nova Saia" label_selected="Criar Nova Saia" name="Create New" />
+ <button label="Remover" label_selected="Remover" name="Take Off" />
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Salvar Como" label_selected="Salvar Como" name="Save As" />
+ <button label="Reverter" label_selected="Reverter" name="Revert" />
+ </panel>
+ </tab_container>
+ <button label="Criar Visual" label_selected="Criar Visual" name="Make Outfit" />
+ <button label="Salvar Tudo" label_selected="Salvar Tudo" name="Save All" />
+ <button label="Fechar" label_selected="Fechar" name="Close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_gesture.xml b/indra/newview/skins/default/xui/pt/floater_gesture.xml new file mode 100644 index 0000000000..7fd928bb57 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_gesture.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="gestures" title="Ativar gestos">
+ <text name="help_label">
+ Digite uma palavra-chave ou pressione uma tecla para executar um som ou animação.
+ </text>
+ <scroll_list name="gesture_list">
+ <column label="Gatilho" name="trigger" />
+ <column label="Tecla" name="shortcut" />
+ <column label="" name="key" />
+ <column label="Nome" name="name" />
+ </scroll_list>
+ <button label="Novo" name="new_gesture_btn" />
+ <button label="Inventário" name="inventory_btn" />
+ <button label="Editar" name="edit_btn" />
+ <button label="Executar" name="play_btn" />
+ <button label="Parar" name="stop_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_god_tools.xml b/indra/newview/skins/default/xui/pt/floater_god_tools.xml new file mode 100644 index 0000000000..4fe70cb350 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_god_tools.xml @@ -0,0 +1,146 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="godtools floater" title="God Tools">
+ <tab_container name="GodTools Tabs">
+ <panel label="Grade" name="grid">
+ <button label="Desconectar todos os usuários"
+ label_selected="Desconectar todos os usuários" name="Kick all users" />
+ <button label="Limpar essa Região 's Caches de Visibilidade de Mapa"
+ label_selected="Limpar essa Região 's Caches de Visibilidade de Mapa"
+ name="Flush This Region's Map Visibility Caches" />
+ </panel>
+ <panel label="Região" name="region">
+ <text name="Sim Name:">
+ Sim Nome:
+ </text>
+ <check_box label="Preludio" name="check prelude"
+ tool_tip="Ajustar para tornar esta região um prelúdio." />
+ <check_box label="Fixar Sol" name="check fixed sun"
+ tool_tip="Fixa a posição do sol (como em Região/Estados) > Terreno." />
+ <check_box label="Reiniciar Home no Teleporte" name="check reset home"
+ tool_tip="Quando um residente teleporta, reinicia sua home para o posicionamento de destino." />
+ <check_box label="Visível" name="check visible"
+ tool_tip="Ajustar para fazer essa região visível para os não-deuses" />
+ <check_box label="Dano" name="check damage"
+ tool_tip="Ajustar para ativar dano nesta região" />
+ <check_box label="Bloquear ratreamento do Tráfego" name="block dwell"
+ tool_tip="Configure isto para fazer a região não computar o tráfego" />
+ <check_box label="Bloquear Terraform" name="block terraform"
+ tool_tip="Ajustar para desabilitar as pessoas a terraplanarem seus terrenos" />
+ <check_box label="Sandbox" name="is sandbox"
+ tool_tip="Alterar quando esta região tornar-se uma sand-box" />
+ <button label="Bake Terrain" label_selected="Bake Terrain" name="Bake Terrain"
+ tool_tip="Salva o terreno atual como padrão." />
+ <button label="Reverter Terreno" label_selected="Reverter Terreno"
+ name="Revert Terrain" tool_tip="Substituir o terreno atual pelo padrão." />
+ <button label="Trocar Terreno" label_selected="Trocar Terreno" name="Swap Terrain"
+ tool_tip="Trocar o terreno atual pelo padrão." />
+ <text name="estate id">
+ ID da Região:
+ </text>
+ <text name="parent id">
+ ID do Pai:
+ </text>
+ <line_editor name="parentestate" tool_tip="Este é o Estado Pai para esta região" />
+ <text name="Grid Pos: ">
+ Posição da Grade:
+ </text>
+ <line_editor name="gridposx" tool_tip="Esta é a grade x posição para esta região" />
+ <line_editor name="gridposy" tool_tip="Esta é a grade y posição para esta região" />
+ <text name="Redirect to Grid: ">
+ Redirecionar a Grade:
+ </text>
+ <text name="billable factor text">
+ Fator cobrança:
+ </text>
+ <text name="land cost text">
+ L$ por metros quadrados
+ </text>
+ <button label="Atualizar" label_selected="Atualizar" name="Refresh"
+ tool_tip="Clique aqui para atualizar a informação acima." />
+ <button label="Aplicar" label_selected="Aplicar" name="Apply"
+ tool_tip="Clique aqui para aplicar qualquer mudança acima" />
+ <button label="Selecionar Região" label_selected="Selecionar Região"
+ name="Select Region"
+ tool_tip="Selecionar toda a região com a ferramenta de terreno" />
+ <button label="Autosalvar Agora" label_selected="Autosalvar Agora" name="Autosave now"
+ tool_tip="Salvar estado compactado do diretório." />
+ </panel>
+ <panel label="Objetos" name="objects">
+ <text name="Sim Name:">
+ Sim Nome:
+ </text>
+ <text name="region name">
+ Welsh
+ </text>
+ <check_box label="Desativar Scripts" name="disable scripts"
+ tool_tip="Ajustar para desativar todos os scripts da região" />
+ <check_box label="Desartivar Colisões" name="disable collisions"
+ tool_tip="Ajustar para desativar colisões não-agentes nessa região" />
+ <check_box label="Desativar Física" name="disable physics"
+ tool_tip="Ajustar para desativar a física nessa região" />
+ <button label="Aplicar" label_selected="Aplicar" name="Apply"
+ tool_tip="Clique aqui para aplicar as alterações acima." />
+ <button label="Ajustar Alvo" label_selected="Ajustar Alvo" name="Set Target"
+ tool_tip="Configura o avatar alvo para deleção de objetos." />
+ <text name="target_avatar_name">
+ (sem alvo)
+ </text>
+ <button label="Apagar objetos programados em outras terras"
+ label_selected="Apagar objetos programados em outras terras"
+ name="Delete Target's Scripted Objects On Others Land"
+ tool_tip="Apagar todos os objetos programados possuídos pelo alvo nas terras fora do domínio do alvo. (sem cópia) objetos irão retornar." />
+ <button label="Apagar objetos programados do Alvo em qualquer terreno"
+ label_selected="Apagar objetos programados do Alvo em qualquer terreno"
+ name="Delete Target's Scripted Objects On *Any* Land"
+ tool_tip="Apagar todos os objetos programados pelo alvo nesta região (sem cópia) objetos irão retornar." />
+ <button label="Apagar *TODOS* os objetos do alvo"
+ label_selected="Apagar *TODOS* os objetos do alvo"
+ name="Delete *ALL* Of Target's Objects"
+ tool_tip="Apagar todos os objetes possuídos pelo alvo nesta região (sem cópia) os objetos irão retornar." />
+ <button label="Pegar colisões superiores" label_selected="Pegar colisões superiores"
+ name="Get Top Colliders"
+ tool_tip="Gets list of objects experiencing the most narrowphase callbacks." />
+ <button label="Pegar scripts superiores" label_selected="Pegar scripts superiores"
+ name="Get Top Scripts"
+ tool_tip="Listar os objetos programados com a maior duração em tempo de execução." />
+ <button label="Informações de Scripts" label_selected="Informações de Scripts"
+ name="Scripts digest"
+ tool_tip="Pegar uma lista d todos os scripts e o número de ocorrências para cada." />
+ </panel>
+ <panel label="Requisição" name="request">
+ <text name="Destination:">
+ Destino:
+ </text>
+ <combo_box name="destination">
+ <combo_item name="Selection">
+ Seleção
+ </combo_item>
+ <combo_item name="AgentRegion">
+ Agente da Região
+ </combo_item>
+ </combo_box>
+ <text name="Request:">
+ Requisição:
+ </text>
+ <combo_box name="request">
+ <combo_item name="colliders<steps>">
+ Passos de Colisão
+ </combo_item>
+ <combo_item name="scripts<count>,<optionalpattern>">
+ Contagem de scripts, Formas opcionais
+ </combo_item>
+ <combo_item name="objects<pattern>">
+ Padrões de Objetos
+ </combo_item>
+ <combo_item name="rez<asset_id>">
+ rez <asset_id>
+ </combo_item>
+ </combo_box>
+ <text name="Parameter:">
+ Parametro:
+ </text>
+ <button label="Fazer Requisição" label_selected="Fazer Requisição"
+ name="Make Request" />
+ </panel>
+ </tab_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_im.xml b/indra/newview/skins/default/xui/pt/floater_im.xml new file mode 100644 index 0000000000..e559f556d1 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_im.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<multi_floater name="im_floater" title="Mensagem Instantânea">
+ <text name="only_user_message">
+ Você é o único usuário desta sessão.
+ </text>
+ <text name="offline_message">
+ [FIRST] [LAST] está offline.
+ </text>
+ <text name="generic_request_error">
+ Erro na requisição, por favor, tente novamente.
+ </text>
+ <text name="insufficient_perms_error">
+ Você não tem permissões suficientes.
+ </text>
+ <text name="user_no_help">
+ O usuário requisitado não está mais nessa sessão de ajuda.
+ </text>
+ <text name="add_session_event">
+ Adcionando agentes à sessão de conversa com
+ </text>
+ <text name="message_session_event">
+ sessão de conversa com
+ </text>
+ <text name="teleport_session_event">
+ teleportando ao criador de
+ </text>
+ <text name="removed_from_group">
+ Você foi removido do grupo.
+ </text>
+</multi_floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_image_preview.xml b/indra/newview/skins/default/xui/pt/floater_image_preview.xml new file mode 100644 index 0000000000..94285eea60 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_image_preview.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Image Preview" title="">
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrição:
+ </text>
+ <text name="preview_label">
+ Preview da Imagem como:
+ </text>
+ <combo_box label="Tipo de Roupas" name="clothing_type_combo">
+ <combo_item name="Image">
+ Imagem
+ </combo_item>
+ <combo_item name="Hair">
+ Cabelo
+ </combo_item>
+ <combo_item name="FemaleHead">
+ Cabeça Feminina
+ </combo_item>
+ <combo_item name="FemaleUpperBody">
+ Parte Superior do Corpo Feminino
+ </combo_item>
+ <combo_item name="FemaleLowerBody">
+ Parte Inferior do Corpo Feminino
+ </combo_item>
+ <combo_item name="MaleHead">
+ Cabeça Masculina
+ </combo_item>
+ <combo_item name="MaleUpperBody">
+ Parte Superior do Corpo Masculino
+ </combo_item>
+ <combo_item name="MaleLowerBody">
+ Parte Inferiro do Corpo Masculino
+ </combo_item>
+ <combo_item name="Skirt">
+ Saia
+ </combo_item>
+ <combo_item name="SculptedPrim">
+ Sculpted Prim
+ </combo_item>
+ </combo_box>
+ <text name="bad_image_text">
+ Incapaz de ler a imagem.Tente salvar a imagem como 24 bit Targa (.tga).
+ </text>
+ <button label="Cancelar" name="cancel_btn" />
+ <button label="Upload (L$[AMOUNT])" name="ok_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_inspect.xml b/indra/newview/skins/default/xui/pt/floater_inspect.xml new file mode 100644 index 0000000000..46001512f6 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_inspect.xml @@ -0,0 +1,14 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="inspect" title="Inspecionar Objeto">
+ <scroll_list name="object_list"
+ tool_tip="Selecione um objeto nesta lista para destacá-lo in-world">
+ <column label="Nome do Objeto" name="object_name" />
+ <column label="Nome do Proprietário" name="owner_name" />
+ <column label="Nome do Criador" name="creator_name" />
+ <column label="Data de Criação" name="creation_date" />
+ </scroll_list>
+ <button label="Ver Perfil do Proprietário..." label_selected="" name="button owner"
+ tool_tip="Veja o perfil do proprietário do objeto destacado" />
+ <button label="Ver perfil do criador..." label_selected="" name="button creator"
+ tool_tip="Veja o perfil do criador original do objeto destacado" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_inventory.xml b/indra/newview/skins/default/xui/pt/floater_inventory.xml new file mode 100644 index 0000000000..b34895f85d --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_inventory.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Inventory" title="Inventário">
+ <tab_container name="inventory filter tabs">
+ <inventory_panel label="Todos os Itens" name="All Items" />
+ <inventory_panel label="Itens Recentes" name="Recent Items" />
+ </tab_container>
+ <menu_bar name="Inventory Menu">
+ <menu label="Arquivo" name="File">
+ <menu_item_call label="Abrir" name="Open" />
+ <menu_item_call label="Nova Janela" name="New Window" />
+ <menu_item_call label="Mostrar Filtros" name="Show Filters" />
+ <menu_item_call label="Fechar Todas as Pastas" name="Close All Folders" />
+ <menu_item_call label="Limpar Lixeira" name="Empty Trash" />
+ </menu>
+ <menu label="Criar" name="Create">
+ <menu_item_call label="Nova Pasta" name="New Folder" />
+ <menu_item_call label="Novo Script" name="New Script" />
+ <menu_item_call label="Nova Nota" name="New Note" />
+ <menu_item_call label="Novo Gesto" name="New Gesture" />
+ <menu label="Nova Roupa" name="New Clothes">
+ <menu_item_call label="Nova Camisa" name="New Shirt" />
+ <menu_item_call label="Nova Calça" name="New Pants" />
+ <menu_item_call label="Novos Sapatos" name="New Shoes" />
+ <menu_item_call label="Novas Meias" name="New Socks" />
+ <menu_item_call label="Nova Jaqueta" name="New Jacket" />
+ <menu_item_call label="Nova Saia" name="New Skirt" />
+ <menu_item_call label="Novas Luvas" name="New Gloves" />
+ <menu_item_call label="Nova Anágua" name="New Undershirt" />
+ <menu_item_call label="Novas Roupas de Baixo" name="New Underpants" />
+ </menu>
+ <menu label="Parte do corpo" name="New Body Parts">
+ <menu_item_call label="Nova Forma" name="New Shape" />
+ <menu_item_call label="Nova Pele" name="New Skin" />
+ <menu_item_call label="Novo Cabelo" name="New Hair" />
+ <menu_item_call label="Novos Olhos" name="New Eyes" />
+ </menu>
+ </menu>
+ <menu label="Organizar" name="Sort">
+ <menu_item_check label="Por Nome" name="By Name" />
+ <menu_item_check label="Por Data" name="By Date" />
+ <menu_item_check label="Pastas Sempre por Nome" name="Folders Always By Name" />
+ <menu_item_check label="Pastas em primeiro" name="System Folders To Top" />
+ </menu>
+ <menu label="Filtros" name="Filters">
+ <menu_item_check label="Modificar Conteúdo" name="Modify Current" />
+ <menu_item_call label="Reiniciar Atual" name="Reset Current" />
+ </menu>
+ </menu_bar>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml new file mode 100644 index 0000000000..4cc6797756 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_inventory_item_properties.xml @@ -0,0 +1,73 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="item properties" title="Propriedades">
+ <text name="LabelItemNameTitle">
+ Nome:
+ </text>
+ <text name="LabelItemDescTitle">
+ Descrição:
+ </text>
+ <text name="LabelCreatorTitle">
+ Criador:
+ </text>
+ <text name="LabelCreatorName">
+ Nicole Linden
+ </text>
+ <button label="Perfil..." label_selected="" name="BtnCreator" />
+ <text name="LabelOwnerTitle">
+ Dono:
+ </text>
+ <text name="LabelOwnerName">
+ Thrax Linden
+ </text>
+ <button label="Perfil..." label_selected="" name="BtnOwner" />
+ <text name="LabelAcquiredTitle">
+ Adquirido:
+ </text>
+ <text name="LabelAcquiredDate">
+ Qua Mai 24 12:50:46 2006
+ </text>
+ <text name="OwnerLabel">
+ Você pode:
+ </text>
+ <check_box label="Modificar" name="CheckOwnerModify" />
+ <check_box label="Copiar" name="CheckOwnerCopy" />
+ <check_box label="Revender/Doar" name="CheckOwnerTransfer" />
+ <text name="BaseMaskDebug">
+ B:
+ </text>
+ <text name="OwnerMaskDebug">
+ O:
+ </text>
+ <text name="GroupMaskDebug">
+ G:
+ </text>
+ <text name="EveryoneMaskDebug">
+ E:
+ </text>
+ <text name="NextMaskDebug">
+ N:
+ </text>
+ <check_box label="Compartilhar com o grupo" name="CheckShareWithGroup" />
+ <check_box label="Permitir qualquer um copiar" name="CheckEveryoneCopy" />
+ <text name="NextOwnerLabel">
+ Próximo dono pode:
+ </text>
+ <check_box label="Modificar" name="CheckNextOwnerModify" />
+ <check_box label="Copiar" name="CheckNextOwnerCopy" />
+ <check_box label="Revender/Doar" name="CheckNextOwnerTransfer" />
+ <text name="SaleLabel">
+ Marcar Item:
+ </text>
+ <check_box label="A venda" name="CheckPurchase" />
+ <radio_group name="RadioSaleType">
+ <radio_item name="radio">
+ Original
+ </radio_item>
+ <radio_item name="radio2">
+ Copia
+ </radio_item>
+ </radio_group>
+ <text name="TextPrice">
+ Price: L$
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml new file mode 100644 index 0000000000..d65af04b69 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_inventory_view_finder.xml @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Inventory Finder" title="Propriedades de iten recente">
+ <check_box label="Animação" name="check_animation" />
+ <check_box label="Cartões de chamadas" name="check_calling_card" />
+ <check_box label="Roupas" name="check_clothing" />
+ <check_box label="Gestos" name="check_gesture" />
+ <check_box label="Landmarks" name="check_landmark" />
+ <check_box label="Anotações" name="check_notecard" />
+ <check_box label="Objetos" name="check_object" />
+ <check_box label="Scripts" name="check_script" />
+ <check_box label="Sons" name="check_sound" />
+ <check_box label="Texturas" name="check_texture" />
+ <check_box label="Fotos" name="check_snapshot" />
+ <button label="Tudo" label_selected="Tudo" name="All" />
+ <button label="Nenhum" label_selected="Nenhum" name="None" />
+ <check_box label="Sempre mostrar as pastas" name="check_show_empty" />
+ <check_box label="Desde o Logoff" name="check_since_logoff" />
+ <text type="string" length="1" name="- OR -">
+ - OR -
+ </text>
+ <spinner label="Horas Atrás" name="spin_hours_ago" />
+ <spinner label="Dias Atrás" name="spin_days_ago" />
+ <button label="Fechar" label_selected="Fechar" name="Close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_joystick.xml b/indra/newview/skins/default/xui/pt/floater_joystick.xml new file mode 100644 index 0000000000..136c4a8fdf --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_joystick.xml @@ -0,0 +1,3 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Joystick" title="Joystick Configuration">
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_land_holdings.xml b/indra/newview/skins/default/xui/pt/floater_land_holdings.xml new file mode 100644 index 0000000000..6d2acca5d3 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_land_holdings.xml @@ -0,0 +1,38 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="land holdings floater" title="Meu terreno">
+ <scroll_list name="parcel list">
+ <column label="Nome" name="name" />
+ <column label="Localização" name="location" />
+ <column label="Área" name="area" />
+ <column label="" name="hidden" />
+ </scroll_list>
+ <button label="Teleporte" label_selected="Teleporte" name="Teleport"
+ tool_tip="Teleportar para o centro do terreno." />
+ <button label="Mostrar no mapa" label_selected="Mostrar no mapa" name="Show on Map"
+ tool_tip="Mostrar esse terreno no mapa do mundo." />
+ <text name="contrib_label">
+ Contribuições para os seus grupos:
+ </text>
+ <scroll_list name="grant list">
+ <column label="Grupo" name="group" />
+ <column label="Área" name="area" />
+ </scroll_list>
+ <text name="allowed_label">
+ Permitir marcações no terreno.
+ </text>
+ <text name="allowed_text">
+ 0 m²
+ </text>
+ <text name="current_label">
+ Marcações atuais:
+ </text>
+ <text name="current_text">
+ 0 m²
+ </text>
+ <text name="available_label">
+ Disponivel para compra de terras:
+ </text>
+ <text name="available_text">
+ 0 m²
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/pt/floater_live_lsleditor.xml new file mode 100644 index 0000000000..9753b38f8e --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_live_lsleditor.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script ed float" title="Script: Novo Script">
+ <button label="Resetar" label_selected="Resetar" name="Reset" />
+ <check_box label="Correndo" name="running" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_lsl_guide.xml b/indra/newview/skins/default/xui/pt/floater_lsl_guide.xml new file mode 100644 index 0000000000..b13af3b21b --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_lsl_guide.xml @@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script ed float" title="LSL Wiki">
+ <check_box label="Seguir o Cursor" name="lock_check" />
+ <combo_box label="Bloquear" name="history_combo" />
+ <button label="Anterior" name="back_btn" />
+ <button label="Posterior" name="fwd_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_moveview.xml b/indra/newview/skins/default/xui/pt/floater_moveview.xml new file mode 100644 index 0000000000..c6c746040d --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_moveview.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="move floater" title="">
+ <button label="" label_selected="" name="turn left btn" tool_tip="Virar a esquerda" />
+ <button label="" label_selected="" name="turn right btn" tool_tip="Virar a direita" />
+ <button label="" label_selected="" name="move up btn" tool_tip="Pular ou Voar" />
+ <button label="" label_selected="" name="move down btn" tool_tip="Agaixar ou pousar." />
+ <button label="Voar" label_selected="Voar" name="fly btn"
+ tool_tip="Começar ou parar de voar." />
+ <joystick_slide name="slide left btn" tool_tip="Mover para esquerda" />
+ <joystick_slide name="slide right btn" tool_tip="Mover para direita" />
+ <joystick_turn name="forward btn" tool_tip="Mover para frente." />
+ <joystick_turn name="backward btn" tool_tip="Mover para trás." />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_openobject.xml b/indra/newview/skins/default/xui/pt/floater_openobject.xml new file mode 100644 index 0000000000..51f7178136 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_openobject.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="objectcontents" title="Conteúdo do objeto">
+ <text type="string" length="1" name="object_name">
+ [DESC]:
+ </text>
+ <button label="Copiar para Inventário" label_selected="Copiar para Inventário"
+ name="copy_to_inventory_button" />
+ <button label="Copiar e Vestir" label_selected="Copiar e Vestir"
+ name="copy_and_wear_button" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_pay.xml b/indra/newview/skins/default/xui/pt/floater_pay.xml new file mode 100644 index 0000000000..76facb430d --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_pay.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Give Money" title="">
+ <button label="L$1" label_selected="L$1" name="fastpay 1" />
+ <button label="L$5" label_selected="L$5" name="fastpay 5" />
+ <button label="L$10" label_selected="L$10" name="fastpay 10" />
+ <button label="L$20" label_selected="L$20" name="fastpay 20" />
+ <button label="Pagar" label_selected="Pagar" name="pay btn" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel btn" />
+ <text type="string" length="1" name="payee_label">
+ Pagar residente:
+ </text>
+ <text type="string" length="1" name="payee_name">
+ [FIRST] [LAST]
+ </text>
+ <text type="string" length="1" name="fastpay text">
+ Pagamento rápido:
+ </text>
+ <text type="string" length="1" name="amount text">
+ Quantia:
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_pay_object.xml b/indra/newview/skins/default/xui/pt/floater_pay_object.xml new file mode 100644 index 0000000000..7973baf6a1 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_pay_object.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Give Money" title="">
+ <text type="string" length="1" name="payee_group">
+ Pagar Grupo:
+ </text>
+ <text type="string" length="1" name="payee_resident">
+ Pagar residente:
+ </text>
+ <text type="string" length="1" name="payee_name">
+ [FIRST] [LAST]
+ </text>
+ <text type="string" length="1" name="object_name_label">
+ Via objeto:
+ </text>
+ <text type="string" length="1" name="object_name_text">
+ ...
+ </text>
+ <text type="string" length="1" name="fastpay text">
+ Pagamento Rápido:
+ </text>
+ <text type="string" length="1" name="amount text">
+ Quantia:
+ </text>
+ <button label="L$1" label_selected="L$1" name="fastpay 1" />
+ <button label="L$5" label_selected="L$5" name="fastpay 5" />
+ <button label="L$10" label_selected="L$10" name="fastpay 10" />
+ <button label="L$20" label_selected="L$20" name="fastpay 20" />
+ <button label="Pagar" label_selected="Pagar" name="pay btn" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_postcard.xml b/indra/newview/skins/default/xui/pt/floater_postcard.xml new file mode 100644 index 0000000000..deb5d0cb6e --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_postcard.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Postcard" title="Enviar cartão postal">
+ <text name="to_label">
+ Email do Destinatário:
+ </text>
+ <text name="from_label">
+ Seu Email:
+ </text>
+ <text name="name_label">
+ Seu nome:
+ </text>
+ <text name="subject_label">
+ Assunto:
+ </text>
+ <text name="msg_label">
+ Mensagem:
+ </text>
+ <check_box label="Publicar na Web" name="allow_publish_check"
+ tool_tip="Publicar este postcard na web" />
+ <check_box label="Conteúdo Adulto" name="mature_check"
+ tool_tip="Este postcard possui conteúdo adulto." />
+ <button label="?" name="publish_help_btn" />
+ <text name="fine_print">
+ Se o destinatário do seu postcard é residente em SL, você receberá um bonus..
+ </text>
+ <button label="Cancelar" name="cancel_btn" />
+ <button label="Enviar" name="send_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_preferences.xml b/indra/newview/skins/default/xui/pt/floater_preferences.xml new file mode 100644 index 0000000000..ba17294778 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_preferences.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Preferences" title="Preferências">
+ <button label="OK" label_selected="OK" name="OK" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <button label="Aplicar" label_selected="Aplicar" name="Apply" />
+ <button label="Sobre..." label_selected="Sobre..." name="About..." />
+ <button label="Help" label_selected="Help" name="Help" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_animation.xml b/indra/newview/skins/default/xui/pt/floater_preview_animation.xml new file mode 100644 index 0000000000..d71a4deb34 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_preview_animation.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview_anim">
+ <text type="string" length="1" name="desc txt">
+ Descrição:
+ </text>
+ <button label="Executar in World" label_selected="Parar" name="Anim play btn"
+ tool_tip="Executar esta animação para que outros vejam.." />
+ <button label="Executar localmente" label_selected="Parar" name="Anim audition btn"
+ tool_tip="Executar esta animação somente para você ver." />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml b/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml new file mode 100644 index 0000000000..13a27d3f08 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_preview_gesture.xml @@ -0,0 +1,47 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="gesture_preview">
+ <text name="desc_label">
+ Descrição:
+ </text>
+ <text name="trigger_label">
+ Gatilho:
+ </text>
+ <text name="replace_text"
+ tool_tip="Substituir a(s) palavra(s) gatilho por estas palavras.">
+ Substituir por:
+ </text>
+ <line_editor name="replace_editor"
+ tool_tip="Substituir a(s) palavra(s) gatilho por estas palavras. " />
+ <text name="key_label">
+ Tecla de Atalho:
+ </text>
+ <combo_box label="Nenhum" name="modifier_combo" />
+ <combo_box label="Nenhum" name="key_combo" />
+ <text name="library_label">
+ Biblioteca:
+ </text>
+ <text name="steps_label">
+ Passos:
+ </text>
+ <button label="Incluir" name="add_btn" />
+ <button label="Mover Para Cima" name="up_btn" />
+ <button label="Mover Para Baixo" name="down_btn" />
+ <button label="Remover" name="delete_btn" />
+ <text name="help_label">
+ Todos os passos acontecem simultaneamente, a menos que você inclua passos de espera.
+ </text>
+ <radio_group name="animation_trigger_type">
+ <radio_item name="start">
+ Iniciar
+ </radio_item>
+ <radio_item name="stop">
+ Parar
+ </radio_item>
+ </radio_group>
+ <check_box label="Até que a animação esteja concluída" name="wait_anim_check" />
+ <check_box label="tempo em segundos" name="wait_time_check" />
+ <check_box label="Ativar" name="active_check"
+ tool_tip="Gesto ativos pode ser engatilhados escrevendo suas frases gatilho no chat ou através de suas teclas de atalho. Gestos normalmente ficam inativos quando existe um conflito nas teclas de atalho." />
+ <button label="Preview" name="preview_btn" />
+ <button label="Salvar" name="save_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_notecard.xml b/indra/newview/skins/default/xui/pt/floater_preview_notecard.xml new file mode 100644 index 0000000000..b8d9e2d6e9 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_preview_notecard.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview notecard" title="Nota:">
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <text type="string" length="1" name="desc txt">
+ Descrição:
+ </text>
+ <text_editor type="string" length="1" name="Notecard Editor">
+ Carregando...
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_sound.xml b/indra/newview/skins/default/xui/pt/floater_preview_sound.xml new file mode 100644 index 0000000000..e8cc7a9829 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_preview_sound.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview_sound">
+ <text type="string" length="1" name="desc txt">
+ Descrição:
+ </text>
+ <button label="Executar in-World" label_selected="Executar in-World"
+ name="Sound play btn"
+ tool_tip="Executar este som para que todos possam ouvi-lo." />
+ <button label="Executar Localmente" label_selected="Executar Localmente"
+ name="Sound audition btn"
+ tool_tip="Executar este som somente para você ouvir." />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_preview_texture.xml b/indra/newview/skins/default/xui/pt/floater_preview_texture.xml new file mode 100644 index 0000000000..64b2b82d30 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_preview_texture.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview_texture">
+ <text type="string" length="1" name="desc txt">
+ Descrição:
+ </text>
+ <text type="string" length="1" name="dimensions">
+ Dimensões: [WIDTH] x [HEIGHT]
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_report_abuse.xml b/indra/newview/skins/default/xui/pt/floater_report_abuse.xml new file mode 100644 index 0000000000..78fccec7d7 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_report_abuse.xml @@ -0,0 +1,74 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="floater_report_abuse" title="Reportar abuso">
+ <text name="reporter_title">
+ Denunciador:
+ </text>
+ <text name="sim_title">
+ Região:
+ </text>
+ <text name="pos_title">
+ Posição:
+ </text>
+ <texture_picker label="Trabalhando..." name="screenshot" />
+ <check_box label="Incluir screenshot" name="screen_check" />
+ <button label="" label_selected="" name="pick_btn"
+ tool_tip="Object Picker - Identifica um objeto com assunto deste report" />
+ <text name="select_object_label">
+ Clique no botão e em seguida no objeto:
+ </text>
+ <text name="object_name_label">
+ Nome:
+ </text>
+ <text name="owner_name_label">
+ Proprietário:
+ </text>
+ <combo_box name="category_combo"
+ tool_tip="Categoria -- Selecione a categoria que melhor descreve este report">
+ <combo_item name="Selectcategory">
+ Selecione a Categoria
+ </combo_item>
+ <combo_item name="Intolerance">
+ Intolerância
+ </combo_item>
+ <combo_item name="Harassment">
+ Assédio
+ </combo_item>
+ <combo_item name="Assault">
+ Assalto
+ </combo_item>
+ <combo_item name="Disclosure">
+ Exposição
+ </combo_item>
+ <combo_item name="Indecency">
+ Indecência
+ </combo_item>
+ <combo_item name="Age">
+ Idade
+ </combo_item>
+ <combo_item name="Parcel">
+ Lote
+ </combo_item>
+ </combo_box>
+ <text name="abuser_name_title">
+ Nome do Denunciado:
+ </text>
+ <button label="Selecione" label_selected="" name="select_abuser"
+ tool_tip="Selecione o nome do Denuncionado numa lista" />
+ <text name="abuser_name_title2">
+ Local do Abuso:
+ </text>
+ <text name="sum_title">
+ Resumo:
+ </text>
+ <text name="dscr_title">
+ Detalhes:
+ </text>
+ <text name="bug_aviso">
+ Por favor, seja específico com a data, local , natureza do abuso, texto do chat ou MI relevânte e selecione o objeto se possível.
+ </text>
+ <text name="incomplete_title">
+ Nota: Reports imcompletos não serão investigados
+ </text>
+ <button label="Reportar Abuso" label_selected="Reportar Abuso" name="send_btn" />
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_script_debug.xml b/indra/newview/skins/default/xui/pt/floater_script_debug.xml new file mode 100644 index 0000000000..877f5b82b2 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_script_debug.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<multi_floater name="script debug floater" title="Script Errors/Warning">
+ <tab_container name="Preview Tabs">
+ <floater label="Script" name="all_scripts" title="[All scripts]" />
+ </tab_container>
+</multi_floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_script_preview.xml b/indra/newview/skins/default/xui/pt/floater_script_preview.xml new file mode 100644 index 0000000000..68405a62ae --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_script_preview.xml @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="preview lsl text" title="Script: Rotation Script">
+ <text type="string" length="1" name="desc txt">
+ Descrição:
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_script_queue.xml b/indra/newview/skins/default/xui/pt/floater_script_queue.xml new file mode 100644 index 0000000000..0a083d507f --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_script_queue.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="queue" title="Reset Progress">
+ <button label="Fechar" label_selected="Fechar" name="close" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_script_search.xml b/indra/newview/skins/default/xui/pt/floater_script_search.xml new file mode 100644 index 0000000000..b7aaa2e05a --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_script_search.xml @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="script search" title="Script Search">
+ <check_box label="Não diferenciar Maiusculas de Minusculas" name="case_text" />
+ <button label="Buscar" label_selected="Buscar" name="search_btn" />
+ <button label="Substituir" label_selected="Substituir" name="replace_btn" />
+ <button label="Substituir Tudo" label_selected="Substituir Tudo" name="replace_all_btn" />
+ <text type="string" length="1" name="txt">
+ Buscar
+ </text>
+ <text type="string" length="1" name="txt2">
+ Substituir
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_sell_land.xml b/indra/newview/skins/default/xui/pt/floater_sell_land.xml new file mode 100644 index 0000000000..1acdc223cc --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_sell_land.xml @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="sell land" title="Vender terreno">
+ <text name="info_parcel_label">
+ Lote:
+ </text>
+ <text name="info_parcel">
+ Nome do Lote
+ </text>
+ <text name="info_size_label">
+ Tamanho:
+ </text>
+ <text name="info_size">
+ [AREA] m2.
+ </text>
+ <text name="info_action">
+ Para vender este terreno:
+ </text>
+ <text name="price_label">
+ Defina um preço:
+ </text>
+ <text name="price_text">
+ Escolha um preço apropriado para esta terra.
+ </text>
+ <text name="price_ld">
+ L$
+ </text>
+ <text name="price_per_m">
+ (L$[PER_METER] por metro quadrado)
+ </text>
+ <text name="sell_to_label">
+ Vender esta terra para:
+ </text>
+ <text name="sell_to_text">
+ Escolha se venderá para qualquer um ou para um comprador em particular.
+ </text>
+ <combo_box name="sell_to">
+ <combo_item name="--selectone--">
+ -- Selecione um --
+ </combo_item>
+ <combo_item name="Anyone">
+ Qualquer um
+ </combo_item>
+ <combo_item name="Specificuser:">
+ Usuário Específico:
+ </combo_item>
+ </combo_box>
+ <button label="Selecione..." name="sell_to_select_agent" />
+ <text name="sell_objects_label">
+ Vender os objetos com a Terra?
+ </text>
+ <text name="sell_objects_text">
+ Os objeto tranferiveis do proprietário d terra neste lote irão mudar de propriedade.
+ </text>
+ <radio_group name="sell_objects">
+ <radio_item name="no">
+ Não, manter a propriedade sobre os objetos
+ </radio_item>
+ <radio_item name="yes">
+ Sim, vender objetos com a terra
+ </radio_item>
+ </radio_group>
+ <button label="Mostrar Objetos" name="show_objects" />
+ <text name="nag_message_label">
+ LEMBRE-SE: Todas as vendas são finais.
+ </text>
+ <button label="Definir Terra para Venda" name="sell_btn" />
+ <button label="Cancelar" name="cancel_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_settings_debug.xml b/indra/newview/skins/default/xui/pt/floater_settings_debug.xml new file mode 100644 index 0000000000..9a1bb151b8 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_settings_debug.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="settings_debug" title="Debug configurações">
+ <combo_box name="boolean_combo">
+ <combo_item name="TRUE">
+ Verdadeiro
+ </combo_item>
+ <combo_item name="FALSE">
+ FALSO
+ </combo_item>
+ </combo_box>
+ <color_swatch label="Cor" name="color_swatch" />
+ <spinner label="x" name="val_spinner_1" />
+ <spinner label="x" name="val_spinner_2" />
+ <spinner label="x" name="val_spinner_3" />
+ <spinner label="x" name="val_spinner_4" />
+ <button label="Restaurar padrão" name="default_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_snapshot.xml b/indra/newview/skins/default/xui/pt/floater_snapshot.xml new file mode 100644 index 0000000000..4d3037715f --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_snapshot.xml @@ -0,0 +1,111 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Snapshot" title="Visualizar foto">
+ <text name="type_label">
+ O que você gostaria de fazer?
+ </text>
+ <radio_group label="Tipo de Foto" name="snapshot_type_radio">
+ <radio_item name="postcard">
+ Enviar um postcard
+ </radio_item>
+ <radio_item name="texture">
+ Upload de uma foto
+ </radio_item>
+ <radio_item name="local">
+ Salvar foto no seu HD
+ </radio_item>
+ </radio_group>
+ <text name="type_label2">
+ Que tamanho de imagem você precisa?
+ </text>
+ <combo_box label="Resolução" name="postcard_size_combo">
+ <combo_item name="640x480">
+ 640x480
+ </combo_item>
+ <combo_item name="800x600">
+ 800x600
+ </combo_item>
+ <combo_item name="1024x768">
+ 1024x768
+ </combo_item>
+ <combo_item name="CurrentWindow">
+ Janela Atual
+ </combo_item>
+ <combo_item name="Custom">
+ Customizado
+ </combo_item>
+ </combo_box>
+ <combo_box label="Resolução" name="texture_size_combo">
+ <combo_item name="CurrentWindow">
+ Janela Atual
+ </combo_item>
+ <combo_item name="Small(128x128)">
+ Pequeno (128x128)
+ </combo_item>
+ <combo_item name="Medium(256x256)">
+ Médio (256x256)
+ </combo_item>
+ <combo_item name="Large(512x512)">
+ Grande (512x512)
+ </combo_item>
+ <combo_item name="Custom">
+ Customizado
+ </combo_item>
+ </combo_box>
+ <combo_box label="Resolução" name="local_size_combo">
+ <combo_item name="CurrentWindow">
+ Janela Atual
+ </combo_item>
+ <combo_item name="320x240">
+ 320x240
+ </combo_item>
+ <combo_item name="640x480">
+ 640x480
+ </combo_item>
+ <combo_item name="800x600">
+ 800x600
+ </combo_item>
+ <combo_item name="1024x768">
+ 1024x768
+ </combo_item>
+ <combo_item name="1280x1024">
+ 1280x1024
+ </combo_item>
+ <combo_item name="1600x1200">
+ 1600x1200
+ </combo_item>
+ <combo_item name="Custom">
+ Customizado
+ </combo_item>
+ </combo_box>
+ <spinner label="Largura" name="snapshot_width" />
+ <spinner label="Altura" name="snapshot_height" />
+ <slider label="Qualidade da Imagem" name="image_quality_slider" />
+ <text name="layer_type_label">
+ Capturar:
+ </text>
+ <combo_box label="Camadas da Imagem" name="layer_types">
+ <combo_item name="Colors">
+ Cores
+ </combo_item>
+ <combo_item name="Depth">
+ Formato
+ </combo_item>
+ <combo_item name="ObjectMattes">
+ Decoração do Objeto
+ </combo_item>
+ </combo_box>
+ <text name="file_size_label">
+ Tamanho do Arquivo: [SIZE]
+ </text>
+ <check_box label="Mostrar interface na Foto" name="ui_check" />
+ <check_box label="Mostrar Objetos HUD na Foto" name="hud_check" />
+ <check_box label="Manter aberto após salvar" name="keep_open_check" />
+ <check_box label="Manter aparência selecionada" name="keep_aspect_check" />
+ <check_box label="Quadro Congelado" name="freeze_frame_check" />
+ <button label="Nova foto" name="new_snapshot_btn" />
+ <check_box label="Auto-snapshot" name="auto_snapshot_check" />
+ <button label="Upload (L$10)" name="upload_btn" />
+ <button label="Enviar" name="send_btn" />
+ <button label="Salvar" name="save_btn" />
+ <button label="Descartar" name="discard_btn" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_sound_preview.xml b/indra/newview/skins/default/xui/pt/floater_sound_preview.xml new file mode 100644 index 0000000000..4057460761 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_sound_preview.xml @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="Name/Description" title="sound.wav">
+ <text name="name_label">
+ Nome:
+ </text>
+ <text name="description_label">
+ Descrição:
+ </text>
+ <button label="Cancelar" label_selected="Cancelar" name="cancel_btn" />
+ <button label="Upload (L$10)" label_selected="Upload (L$10)" name="ok_btn" />
+ <text name="text">
+ Taxa de Bits (kbps):
+ </text>
+ <radio_group name="bitrate">
+ <radio_item name="32">
+ 32
+ </radio_item>
+ <radio_item name="64">
+ 64
+ </radio_item>
+ <radio_item name="96">
+ 96
+ </radio_item>
+ <radio_item name="128">
+ 128
+ </radio_item>
+ </radio_group>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_telehub.xml b/indra/newview/skins/default/xui/pt/floater_telehub.xml new file mode 100644 index 0000000000..b2281b3f35 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_telehub.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="telehub" title="Telehub">
+ <text name="status_text_connected">
+ Telehub conectado ao objeto [OBJECT]
+ </text>
+ <text name="status_text_not_connected">
+ Sem telehub conectado.
+ </text>
+ <text name="help_text_connected">
+ Para remover, clique em Desconectar.
+ </text>
+ <text name="help_text_not_connected">
+ Selecione um objeto e clique em Conectar Telehub.
+ </text>
+ <button label="Conectar Telehub" name="connect_btn" />
+ <button label="Desconectar" name="disconnect_btn" />
+ <text name="spawn_points_text">
+ Pontos de Nascimento (posições, não objetos):
+ </text>
+ <button label="Adicionar Nascimento" name="add_spawn_point_btn" />
+ <button label="Remover Nascimento" name="remove_spawn_point_btn" />
+ <text name="spawn_point_help">
+ Selecione um objeto e clique Adicionar para especificar a posição. Em seguida, você pode mover ou apagar o objeto. As posições são relativas ao centro do telehub. Selecione um item na lista para mostrar a posição in-world.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml new file mode 100644 index 0000000000..013b02bfdd --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="texture picker" title="Pegar: Textura">
+ <text type="string" length="1" name="Multiple">
+ Multiplo
+ </text>
+ <text type="string" length="1" name="unknown">
+ Dimenções: 512 x 512
+ </text>
+ <button label="Padrão" label_selected="Padrão" name="Default" />
+ <button label="Nenhum" label_selected="Nenhum" name="None" />
+ <button label="Branco" label_selected="Branco" name="Blank" />
+ <check_box label="Mostrar Pastas" name="show_folders_check" />
+ <check_box label="Aplicar Imediatamente" name="apply_immediate_check" />
+ <button label="" label_selected="" name="Pipette" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <button label="Selecionar" label_selected="Selecionar" name="Select" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_tools.xml b/indra/newview/skins/default/xui/pt/floater_tools.xml new file mode 100644 index 0000000000..336bff0c41 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_tools.xml @@ -0,0 +1,551 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="toolbox floater" title="">
+ <button label="" label_selected="" name="button focus" />
+ <text name="tool label">
+ Foco
+ </text>
+ <button label="" label_selected="" name="button move" />
+ <text name="tool label2">
+ Mover
+ </text>
+ <button label="" label_selected="" name="button edit" />
+ <text name="tool label3">
+ Editar
+ </text>
+ <button label="" label_selected="" name="button create" />
+ <text name="tool label4">
+ Criar
+ </text>
+ <button label="" label_selected="" name="button land" />
+ <text name="tool label5">
+ Terra
+ </text>
+ <check_box label="Zoom" name="radio zoom" />
+ <check_box label="Orbita (Ctrl)" name="radio orbit" />
+ <check_box label="Pan (Ctrl-Shift)" name="radio pan" />
+ <check_box label="Mover" name="radio move" />
+ <check_box label="Suspender (Ctrl)" name="radio lift" />
+ <check_box label="Girar (Ctrl-Shift)" name="radio spin" />
+ <check_box label="Posição" name="radio position" />
+ <check_box label="Rotacionar (Ctrl)" name="radio rotate" />
+ <check_box label="Esticar (Ctrl-Shift)" name="radio stretch" />
+ <check_box label="Selecionar Textura" name="radio select face" />
+ <check_box label="Editar partes linkadas" name="checkbox edit linked parts" />
+ <check_box label="Grade" name="checkbox snap to grid" />
+ <button label="Opções..." label_selected="Opções..." name="Options..." />
+ <check_box label="Esticar ambos os lados" name="checkbox uniform" />
+ <check_box label="Esticar Texturas" name="checkbox stretch textures" />
+ <text name="text ruler mode">
+ Modo
+ </text>
+ <text name="text status">
+ Arraste para mover, shift+Arrastar para Copiar
+ </text>
+ <combo_box name="combobox grid mode">
+ <combo_item name="World">
+ Mundo
+ </combo_item>
+ <combo_item name="Local">
+ Local
+ </combo_item>
+ <combo_item name="Reference">
+ Referência
+ </combo_item>
+ </combo_box>
+ <button label="" label_selected="" name="ToolCube" />
+ <button label="" label_selected="" name="ToolPrism" />
+ <button label="" label_selected="" name="ToolPyramid" />
+ <button label="" label_selected="" name="ToolTetrahedron" />
+ <button label="" label_selected="" name="ToolCylinder" />
+ <button label="" label_selected="" name="ToolHemiCylinder" />
+ <button label="" label_selected="" name="ToolCone" />
+ <button label="" label_selected="" name="ToolHemiCone" />
+ <button label="" label_selected="" name="ToolSphere" />
+ <button label="" label_selected="" name="ToolHemiSphere" />
+ <check_box label="Copiar Seleção" name="checkbox copy selection" />
+ <button label="" label_selected="" name="ToolTorus" />
+ <button label="" label_selected="" name="ToolTube" />
+ <button label="" label_selected="" name="ToolRing" />
+ <button label="" label_selected="" name="ToolTree" />
+ <button label="" label_selected="" name="ToolGrass" />
+ <check_box label="Manter ferramenta selecionada" name="checkbox sticky" />
+ <check_box label="Copiar Centro" name="checkbox copy centers" />
+ <check_box label="Rotacionar Copia" name="checkbox copy rotates" />
+ <check_box label="Selecionar Terra" name="radio select land" />
+ <check_box label="Aplainar Terra" name="radio flatten" />
+ <check_box label="Elevar Terra" name="radio raise" />
+ <check_box label="Baixar Terra" name="radio lower" />
+ <check_box label="Suavizar Terra" name="radio smooth" />
+ <check_box label="Terrano Rígido" name="radio noise" />
+ <check_box label="Reverter Terra" name="radio revert" />
+ <combo_box name="combobox brush size">
+ <combo_item name="Small">
+ Pequeno
+ </combo_item>
+ <combo_item name="Medium">
+ Médio
+ </combo_item>
+ <combo_item name="Large">
+ Grande
+ </combo_item>
+ </combo_box>
+ <button label="Aplicar no selecionado" label_selected="Aplicar no selecionado"
+ name="button apply to selection" tool_tip="Modificar Terra Selecionada" />
+ <check_box label="Mostrar Proprietários" name="checkbox show owners" />
+ <button label="Mais >>" name="button more" tool_tip="Opções Avançadas" />
+ <button label="<< Menos" name="button less" tool_tip="Opções Avançadas" />
+ <tab_container name="Object Info Tabs">
+ <panel label="Comum" name="General">
+ <text name="Name:">
+ Nome:
+ </text>
+ <text name="Description:">
+ Descrição:
+ </text>
+ <text name="Creator:">
+ Criador:
+ </text>
+ <text name="Creator Name">
+ Thrax Linden
+ </text>
+ <button label="Perfil..." label_selected="Perfil..." name="button creator profile" />
+ <text name="Owner:">
+ Proprietário:
+ </text>
+ <text name="Owner Name">
+ Thrax Linden
+ </text>
+ <button label="Perfil..." label_selected="Perfil..." name="button owner profile" />
+ <text name="Group:">
+ Grupo:
+ </text>
+ <text name="Group Name Proxy">
+ Os Lindens
+ </text>
+ <button label="Selecionar..." label_selected="Selecionar..." name="button set group" />
+ <text name="prim info">
+ 1 Objeto, 1 Primitiva
+ </text>
+ <text name="Permissions:">
+ Permissões:
+ </text>
+ <text name="perm_modify">
+ Você pode modificar este objeto.
+ </text>
+ <check_box label="Compartilhar com o Grupo" name="checkbox share with group"
+ tool_tip="Permitir que o membros do grupo movam, modifiquem, copiem e apaguem" />
+ <text name="text deed continued">
+ Acionar...
+ </text>
+ <text name="text deed">
+ Acionar
+ </text>
+ <button label="Acionar..." label_selected="Acionar..." name="button deed"
+ tool_tip="Objetos compartilhados do Grupo pode ser acionados pelo gerente do grupo." />
+ <check_box label="Permitir que qualquer um mova" name="checkbox allow everyone move" />
+ <check_box label="Permitir que qualquer um copie" name="checkbox allow everyone copy" />
+ <check_box label="A Venda" name="checkbox for sale" />
+ <text name="Price: L$">
+ Preço: L$
+ </text>
+ <radio_group name="sale type">
+ <radio_item name="Original">
+ Original
+ </radio_item>
+ <radio_item name="Copy">
+ Copiar
+ </radio_item>
+ <radio_item name="Contents">
+ Conteúdo
+ </radio_item>
+ </radio_group>
+ <text name="Next owner can:">
+ Próximo Proprietário pode:
+ </text>
+ <check_box label="Modificar" name="checkbox next owner can modify" />
+ <check_box label="Copiar" name="checkbox next owner can copy" />
+ <check_box label="Revender/Dar" name="checkbox next owner can transfer" />
+ <text name="label click action">
+ Quando clicado com o botão esquerdo:
+ </text>
+ <combo_box name="clickaction">
+ <combo_item name="Touch/grab(default)">
+ Tocar/Pegar (padrão)
+ </combo_item>
+ <combo_item name="Sitonobject">
+ Sentar no objeto
+ </combo_item>
+ <combo_item name="Buyobject">
+ Comprar objeto
+ </combo_item>
+ <combo_item name="Payobject">
+ Pagar Objeto
+ </combo_item>
+ <combo_item name="Open">
+ Abrir
+ </combo_item>
+ </combo_box>
+ <text name="B:">
+ B:
+ </text>
+ <text name="O:">
+ O;
+ </text>
+ <text name="G:">
+ G:
+ </text>
+ <text name="E:">
+ E:
+ </text>
+ <text name="N:">
+ N:
+ </text>
+ <text name="F:">
+ F:
+ </text>
+ <text name="text modify info 1">
+ Você pode modificar este objeto.
+ </text>
+ <text name="text modify info 2">
+ Você pode modificar estes objetos.
+ </text>
+ <text name="text modify info 3">
+ Você não pode modificar este objeto.
+ </text>
+ <text name="text modify info 4">
+ Você não pode modificar estes objetos.
+ </text>
+ <text name="text modify warning">
+ Você precisa selecionar o objeto todo para ajustar as permissões.
+ </text>
+ </panel>
+ <panel label="Objeto" name="Object">
+ <text name="select_single">
+ Selecione apenas uma primitiva para editar os parâmetros.
+ </text>
+ <text name="edit_object">
+ Editar os parâmetros do Objeto:
+ </text>
+ <check_box label="Travado" name="checkbox locked"
+ tool_tip="Previne que o objeto seja movido ou apagado. Muito útil para evitar edições não intencionais durante a construção." />
+ <check_box label="Física" name="Physical Checkbox Ctrl"
+ tool_tip="Permite que os objetos sejam empurrados sofram efeito da gravidade" />
+ <check_box label="Temporário" name="Temporary Checkbox Ctrl"
+ tool_tip="Faz com que o objeto seja apagado 1 minuto após ser criado." />
+ <check_box label="Fantasma" name="Phantom Checkbox Ctrl"
+ tool_tip="Faz com que o objeto não colida com outros objetos ou avatares" />
+ <text name="label position">
+ Posição (metros)
+ </text>
+ <spinner label="X" name="Pos X" />
+ <spinner label="Y" name="Pos Y" />
+ <spinner label="Z" name="Pos Z" />
+ <text name="label size">
+ Tamanho (metros)
+ </text>
+ <spinner label="X" name="Scale X" />
+ <spinner label="Y" name="Scale Y" />
+ <spinner label="Z" name="Scale Z" />
+ <text name="label rotation">
+ Rotação (graus)
+ </text>
+ <spinner label="X" name="Rot X" />
+ <spinner label="Y" name="Rot Y" />
+ <spinner label="Z" name="Rot Z" />
+ <text name="label material">
+ Material
+ </text>
+ <combo_box name="material">
+ <combo_item name="Stone">
+ Pedra
+ </combo_item>
+ <combo_item name="Metal">
+ Metal
+ </combo_item>
+ <combo_item name="Glass">
+ Vidro
+ </combo_item>
+ <combo_item name="Wood">
+ Madeira
+ </combo_item>
+ <combo_item name="Flesh">
+ Carne
+ </combo_item>
+ <combo_item name="Plastic">
+ Plástico
+ </combo_item>
+ <combo_item name="Rubber">
+ Couro
+ </combo_item>
+ </combo_box>
+ <text name="label basetype">
+ Forma básica
+ </text>
+ <combo_box name="comboBaseType">
+ <combo_item name="Box">
+ Caixa
+ </combo_item>
+ <combo_item name="Cylinder">
+ Cilindro
+ </combo_item>
+ <combo_item name="Prism">
+ Prisma
+ </combo_item>
+ <combo_item name="Sphere">
+ Esfera
+ </combo_item>
+ <combo_item name="Torus">
+ Tora
+ </combo_item>
+ <combo_item name="Tube">
+ Tubo
+ </combo_item>
+ <combo_item name="Ring">
+ Anel
+ </combo_item>
+ <combo_item name="Sculpted">
+ Sculpted
+ </combo_item>
+ </combo_box>
+ <text name="text cut">
+ Recorte inicial e final
+ </text>
+ <spinner label="B" name="cut begin" />
+ <spinner label="E" name="cut end" />
+ <text name="text hollow">
+ Vazio
+ </text>
+ <text name="text skew">
+ Torcer
+ </text>
+ <text name="Hollow Shape">
+ Forma Vazia
+ </text>
+ <combo_box name="hole">
+ <combo_item name="Default">
+ Padrão
+ </combo_item>
+ <combo_item name="Circle">
+ Circulo
+ </combo_item>
+ <combo_item name="Square">
+ Quadrado
+ </combo_item>
+ <combo_item name="Triangle">
+ Triâgulo
+ </combo_item>
+ </combo_box>
+ <text name="text twist">
+ Torcer no Inicio e final
+ </text>
+ <spinner label="B" name="Twist Begin" />
+ <spinner label="E" name="Twist End" />
+ <text name="scale_taper">
+ Afinar
+ </text>
+ <text name="scale_hole">
+ Tamanho do Buraco
+ </text>
+ <spinner label="X" name="Taper Scale X" />
+ <spinner label="Y" name="Taper Scale Y" />
+ <text name="text topshear">
+ Inclinar
+ </text>
+ <spinner label="X" name="Shear X" />
+ <spinner label="Y" name="Shear Y" />
+ <text name="advanced_cut">
+ Perfil Recortado no Início e Final
+ </text>
+ <text name="advanced_dimple">
+ Cova Inicio e Final
+ </text>
+ <spinner label="B" name="Path Limit Begin" />
+ <spinner label="E" name="Path Limit End" />
+ <text name="text taper2">
+ Afinar
+ </text>
+ <spinner label="X" name="Taper X" />
+ <spinner label="Y" name="Taper Y" />
+ <text name="text radius delta">
+ Radius Delta
+ </text>
+ <text name="text revolutions">
+ Revoluções
+ </text>
+ <texture_picker label="Sculpt Texture" name="sculpt texture control"
+ tool_tip="Click to choose a picture" />
+ </panel>
+ <panel label="Recursos" name="Features">
+ <text name="select_single">
+ Selecione uma primitiva para editar seus recursos.
+ </text>
+ <text name="edit_object">
+ Editar recursos do Objeto:
+ </text>
+ <check_box label="Flexíbilidade" name="Flexible1D Checkbox Ctrl"
+ tool_tip="Permite que o objeto flexione no eixo Z. (Somente no lado do Cliente)" />
+ <spinner label="Suavidade" name="FlexNumSections" />
+ <spinner label="Gravidade" name="FlexGravity" />
+ <spinner label="Arrastar" name="FlexFriction" />
+ <spinner label="Vento" name="FlexWind" />
+ <spinner label="Tensão" name="FlexTension" />
+ <spinner label="Força X" name="FlexForceX" />
+ <spinner label="Força Y" name="FlexForceY" />
+ <spinner label="Força Z" name="FlexForceZ" />
+ <check_box label="Luz" name="Light Checkbox Ctrl"
+ tool_tip="Faz com que o objeto emita luz" />
+ <text name="label color">
+ Cor
+ </text>
+ <color_swatch label="" name="colorswatch" tool_tip="Clique para abrir o seletor de Cores" />
+ <spinner label="Intensidade" name="Light Intensity" />
+ <spinner label="Radius" name="Light Radius" />
+ <spinner label="Queda" name="Light Falloff" />
+ </panel>
+ <panel label="Textura" name="Texture">
+ <texture_picker label="Textura" name="texture control"
+ tool_tip="Clique para escolher uma imagem" />
+ <color_swatch label="Cor" name="colorswatch" tool_tip="Clique para abrir o seletor de cores" />
+ <text name="color trans">
+ Transparência %
+ </text>
+ <check_box label="Claridade" name="checkbox fullbright" />
+ <text name="tex gen">
+ Mapeamento
+ </text>
+ <combo_box name="combobox texgen">
+ <combo_item name="Default">
+ Padrão
+ </combo_item>
+ <combo_item name="Planar">
+ Planar
+ </combo_item>
+ </combo_box>
+ <text name="label shininess">
+ Brilho
+ </text>
+ <combo_box name="combobox shininess">
+ <combo_item name="None">
+ Nenhum
+ </combo_item>
+ <combo_item name="Low">
+ Baixo
+ </combo_item>
+ <combo_item name="Medium">
+ Médio
+ </combo_item>
+ <combo_item name="High">
+ Alto
+ </combo_item>
+ </combo_box>
+ <text name="label bumpiness">
+ Bumpiness
+ </text>
+ <combo_box name="combobox bumpiness">
+ <combo_item name="None">
+ Nenhum
+ </combo_item>
+ <combo_item name="Brightness">
+ Claridade
+ </combo_item>
+ <combo_item name="Darkness">
+ Escuridão
+ </combo_item>
+ <combo_item name="woodgrain">
+ woodgrain
+ </combo_item>
+ <combo_item name="bark">
+ bark
+ </combo_item>
+ <combo_item name="bricks">
+ Tijolos
+ </combo_item>
+ <combo_item name="checker">
+ Caixa
+ </combo_item>
+ <combo_item name="concrete">
+ Concreto
+ </combo_item>
+ <combo_item name="crustytile">
+ Encaroçado
+ </combo_item>
+ <combo_item name="cutstone">
+ Pedra Cortante
+ </combo_item>
+ <combo_item name="discs">
+ Discos
+ </combo_item>
+ <combo_item name="gravel">
+ Cascalho
+ </combo_item>
+ <combo_item name="petridish">
+ Pedrisco
+ </combo_item>
+ <combo_item name="siding">
+ Revetimento
+ </combo_item>
+ <combo_item name="stonetile">
+ stonetile
+ </combo_item>
+ <combo_item name="stucco">
+ Grafiato
+ </combo_item>
+ <combo_item name="suction">
+ Sulcos
+ </combo_item>
+ <combo_item name="weave">
+ weave
+ </combo_item>
+ </combo_box>
+ <text name="tex scale">
+ Repetir por Face
+ </text>
+ <spinner label="Horizontal (U)" name="TexScaleU" />
+ <check_box label="Flip" name="checkbox flip s" />
+ <spinner label="Vertical (V)" name="TexScaleV" />
+ <check_box label="Flip" name="checkbox flip t" />
+ <text name="tex rotate">
+ Rotação (graus)
+ </text>
+ <text name="string repeats per meter">
+ Repetir por Metro
+ </text>
+ <text name="string repeats per face">
+ Repetir por Face
+ </text>
+ <text name="rpt">
+ Repetir por Metro
+ </text>
+ <button label="Aplicar" label_selected="Aplicar" name="button apply" />
+ <text name="tex offset">
+ Offset
+ </text>
+ <spinner label="Horizontal (U)" name="TexOffsetU" />
+ <spinner label="Vertical (V)" name="TexOffsetV" />
+ <text name="textbox autofix">
+ Alinhar Texturas (precisa ser carregada primeiro)
+ </text>
+ <button label="Alinhar" label_selected="Alinhar" name="button align" />
+ </panel>
+ <panel label="Conteúdo" name="Contents">
+ <button label="Novo Script..." label_selected="Novo Script..." name="button new script" />
+ </panel>
+ </tab_container>
+ <panel name="land info panel">
+ <text name="label_area_price">
+ Preço: L$[PRICE] por [AREA] m2.
+ </text>
+ <text name="label_area">
+ Área: [AREA] m2.
+ </text>
+ <button label="Comprar Terra..." label_selected="Comprar Terra.."
+ name="button buy land" />
+ <button label="Abandonar Terra..." label_selected="Abandonar Terra..."
+ name="button abandon land" />
+ <button label="Sub-Dividir..." label_selected="Subdivide..."
+ name="button subdivide land" />
+ <button label="Unir..." label_selected="Unir..." name="button join land" />
+ <button label="Sobre a Terra..." label_selected="Sobre a Terra..."
+ name="button about land" />
+ </panel>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_top_objects.xml b/indra/newview/skins/default/xui/pt/floater_top_objects.xml new file mode 100644 index 0000000000..6da86f51f6 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_top_objects.xml @@ -0,0 +1,50 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="top_objects" title="Carregando...">
+ <text name="title_text">
+ Carregando...
+ </text>
+ <scroll_list name="objects_list">
+ <column label="Placar" name="score" />
+ <column label="Nome" name="name" />
+ <column label="Proprietário" name="owner" />
+ <column label="Local" name="location" />
+ </scroll_list>
+ <text name="id_text">
+ ID do Objeto:
+ </text>
+ <button label="Mostrar Avisos" name="show_beacon_btn" />
+ <text name="obj_name_text">
+ Nome do Objeto:
+ </text>
+ <button label="Filtro" name="filter_object_btn" />
+ <text name="owner_name_text">
+ Nome do Proprietário:
+ </text>
+ <button label="Filtro" name="filter_owner_btn" />
+ <button label="Retornar Selecionado" name="return_selected_btn" />
+ <button label="Retornar Tudo" name="return_all_btn" />
+ <button label="Desabilitar Selecionado" name="disable_selected_btn" />
+ <button label="Desabilitar Tudo" name="disable_all_btn" />
+ <button label="Atualizar" name="refresh_btn" />
+ <text name="top_scripts_title">
+ Top Scripts
+ </text>
+ <text name="top_scripts_text">
+ [COUNT] scripts tomando um total de [TIME] ms
+ </text>
+ <text name="scripts_score_label">
+ Tempo
+ </text>
+ <text name="top_colliders_title">
+ Top Colisões
+ </text>
+ <text name="top_colliders_text">
+ Top [COUNT] objetos experimentando muitas colisções em potencial
+ </text>
+ <text name="colliders_score_label">
+ Placar
+ </text>
+ <text name="none_descriptor">
+ Nenhum encotrado.
+ </text>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_tos.xml b/indra/newview/skins/default/xui/pt/floater_tos.xml new file mode 100644 index 0000000000..5e4e819834 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_tos.xml @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Continuar" label_selected="Continuar" name="Continue" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <radio_group name="tos_agreement">
+ <radio_item name="radio_disagree">
+ Eu não concordo com os Termos de Serviço
+ </radio_item>
+ <radio_item name="radio_agree">
+ Eu concordo com os Termos de Serviço
+ </radio_item>
+ </radio_group>
+ <text name="tos_title">
+ Contrato dos Termos de Serviço
+ </text>
+ <text name="tos_heading">
+ Por favor, leia os seguintes Termos de Serviço cuidadosamente. Para continuar acessando Second Life, você precisa aceitar o acordo.
+ </text>
+ <text_editor name="tos_text">
+ TOS_TEXT
+ </text_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/pt/floater_wearable_save_as.xml new file mode 100644 index 0000000000..ca986a1831 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_wearable_save_as.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="modal container" title=" ">
+ <button label="Salvar" label_selected="Salvar" name="Save" />
+ <button label="Cancelar" label_selected="Cancelar" name="Cancel" />
+ <text type="string" length="1" name="Save item as:">
+ Salvar Item como:
+ </text>
+ <line_editor name="name ed">
+ Novo [DESC]
+ </line_editor>
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_world_map.xml b/indra/newview/skins/default/xui/pt/floater_world_map.xml new file mode 100644 index 0000000000..5501c81aa0 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/floater_world_map.xml @@ -0,0 +1,93 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater name="worldmap" title="Mapa Mundi">
+ <tab_container name="maptab">
+ <panel label="Objetos" name="objects_mapview" />
+ <panel label="Terreno" name="terrain_mapview" />
+ </tab_container>
+ <text name="land_for_sale_label">
+ Terra a venda
+ </text>
+ <text name="auction_label">
+ Leilão
+ </text>
+ <text name="you_label">
+ Você
+ </text>
+ <text name="home_label">
+ Casa
+ </text>
+ <button label="Ir para Casa" label_selected="Ir para casa" name="Go Home"
+ tool_tip="Teleportar para sua Casa" />
+ <text name="classifieds_label">
+ Classificados
+ </text>
+ <check_box label=" " name="class_chk" />
+ <text name="person_label">
+ Pessoa
+ </text>
+ <check_box label=" " name="people_chk" />
+ <text name="infohub_label">
+ Infohub
+ </text>
+ <check_box label=" " name="infohub_chk" />
+ <text name="telehub_label">
+ Telehub
+ </text>
+ <check_box label=" " name="telehubchk" />
+ <text name="popular_label">
+ Popular
+ </text>
+ <check_box label=" " name="popular_chk" />
+ <text name="land_for_sale_label2">
+ Terra a Venda
+ </text>
+ <check_box label=" " name="land_for_sale_chk" />
+ <text name="events_label">
+ Eventos
+ </text>
+ <check_box label=" " name="event_chk" />
+ <text name="events_mature_label">
+ Eventos (M)
+ </text>
+ <check_box label=" " name="event_mature_chk" />
+ <combo_box label="Meus Amigos" name="friend combo" tool_tip="Amigos para mostrar no Mapa">
+ <combo_item name="none_selected">
+ Meus Amigos
+ </combo_item>
+ </combo_box>
+ <combo_box label="Minhas Landmarks" name="landmark combo"
+ tool_tip="Landmark para mostrar no Mapa">
+ <combo_item name="none_selected">
+ Minhas Landmarks
+ </combo_item>
+ </combo_box>
+ <line_editor label="Procurar por nome de região" name="location"
+ tool_tip="Digite o nome de uma Região" />
+ <button label="Procurar" name="DoSearch" tool_tip="Procurar por uma Região" />
+ <text name="search_label">
+ Resultados da Procura:
+ </text>
+ <scroll_list name="search_results">
+ <column label="" name="icon" />
+ <column label="" name="sim_name" />
+ </scroll_list>
+ <text name="location_label">
+ Localização:
+ </text>
+ <spinner name="spin x" tool_tip="Coordenada X da posição mostrada no mapa" />
+ <spinner name="spin y" tool_tip="Coordenada Y da posição mostrada no mapa" />
+ <spinner name="spin z" tool_tip="Coordenada Z da posição mostrada no Mapa" />
+ <button label="Teleporte" label_selected="Teleporte" name="Teleport"
+ tool_tip="Teleportar para a posição selecionada" />
+ <button label="Mostrar Destino" label_selected="Mostrar Destino"
+ name="Show Destination"
+ tool_tip="Centralizar mapa na posição selecionada" />
+ <button label="Limpar" label_selected="Limpar" name="Clear"
+ tool_tip="Parar de percorrer" />
+ <button label="Minha localização" label_selected="Minha localização"
+ name="Show My Location"
+ tool_tip="Centraliza o mapa na posição do seu Avatar" />
+ <button label="Copiar SLURL para área de transf." name="copy_slurl"
+ tool_tip="Copia a posição atual como SLURL para ser usada na Web" />
+ <slider label="Zoom" name="zoom slider" />
+</floater>
diff --git a/indra/newview/skins/default/xui/pt/menu_inventory.xml b/indra/newview/skins/default/xui/pt/menu_inventory.xml new file mode 100644 index 0000000000..0c9bc772a9 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_inventory.xml @@ -0,0 +1,67 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu name="Popup">
+ <menu_item_call label="Comprar" name="Task Buy" />
+ <menu_item_call label="Abrir" name="Task Open" />
+ <menu_item_call label="Executar" name="Task Play" />
+ <menu_item_call label="Propriedades" name="Task Properties" />
+ <menu_item_call label="Renomear" name="Task Rename" />
+ <menu_item_call label="Apagar" name="Task Remove" />
+ <menu_item_call label="Limpar Lixeira" name="Empty Trash" />
+ <menu_item_call label="Limpar Achados e perdidos" name="Empty Lost And Found" />
+ <menu_item_call label="Nova Pasta" name="New Folder" />
+ <menu_item_call label="Novo Script" name="New Script" />
+ <menu_item_call label="Nova Nota" name="New Note" />
+ <menu_item_call label="Novo Gesto" name="New Gesture" />
+ <menu label="Nova Roupa" name="New Clothes">
+ <menu_item_call label="Nova Camisa" name="New Shirt" />
+ <menu_item_call label="Nova Calça" name="New Pants" />
+ <menu_item_call label="Novos Calçados" name="New Shoes" />
+ <menu_item_call label="Novas Meias" name="New Socks" />
+ <menu_item_call label="Nova Jaqueta" name="New Jacket" />
+ <menu_item_call label="Nova Saia" name="New Skirt" />
+ <menu_item_call label="Novas Luvas" name="New Gloves" />
+ <menu_item_call label="Anágua" name="New Undershirt" />
+ <menu_item_call label="Roupa de baixo" name="New Underpants" />
+ </menu>
+ <menu label="Parte do corpo" name="New Body Parts">
+ <menu_item_call label="Nova forma" name="New Shape" />
+ <menu_item_call label="Nova pele." name="New Skin" />
+ <menu_item_call label="Novo cabelo" name="New Hair" />
+ <menu_item_call label="Novos olhos" name="New Eyes" />
+ </menu>
+ <menu_item_call label="Abrir" name="Landmark Open" />
+ <menu_item_call label="Abrir" name="Animation Open" />
+ <menu_item_call label="Abrir" name="Sound Open" />
+ <menu_item_call label="Remover item." name="Purge Item" />
+ <menu_item_call label="Restaurar item" name="Restore Item" />
+ <menu_item_call label="Abrir" name="Open" />
+ <menu_item_call label="Propriedades" name="Properties" />
+ <menu_item_call label="Renomear" name="Rename" />
+ <menu_item_call label="Copy Asset UUID" name="Copy Asset UUID" />
+ <menu_item_call label="Copiar" name="Copy" />
+ <menu_item_call label="Colar" name="Paste" />
+ <menu_item_call label="Apagar" name="Delete" />
+ <menu_item_call label="Adicionar ao equipamento" name="Add To Outfit" />
+ <menu_item_call label="Substituir equipamento." name="Replace Outfit" />
+ <menu_item_call label="Remover os itens" name="Take Off Items" />
+ <menu_item_call label="Iniciar conversa em conferência" name="Conference Chat Folder" />
+ <menu_item_call label="Contatos IM Online na pasta." name="IM Online Contacts In Folder" />
+ <menu_item_call label="Todos contantos MI na pasta." name="IM All Contacts In Folder" />
+ <menu_item_call label="Executar" name="Sound Play" />
+ <menu_item_call label="Teleportar para Landmark" name="Teleport To Landmark" />
+ <menu_item_call label="Executar in World" name="Animation Play" />
+ <menu_item_call label="Executar localmente." name="Animation Audition" />
+ <menu_item_call label="Mandar Mensagem Instantânea" name="Send Instant Message" />
+ <menu_item_call label="Oferecer teleporte..." name="Offer Teleport..." />
+ <menu_item_call label="Iniciar conversa em conferência" name="Conference Chat" />
+ <menu_item_call label="Ativar" name="Activate" />
+ <menu_item_call label="Desativar" name="Deactivate" />
+ <menu_item_call label="Retirar de você" name="Detach From Yourself" />
+ <menu_item_call label="Vestir" name="Object Wear" />
+ <menu label="Anexo a" name="Attach To" />
+ <menu label="Anexo a HUD" name="Attach To HUD" />
+ <menu_item_call label="Vestir" name="Wearable Wear" />
+ <menu_item_call label="Editar" name="Wearable Edit" />
+ <menu_item_call label="Retirar" name="Take Off" />
+ <menu_item_call label="--Sem opções--" name="--no options--" />
+</menu>
diff --git a/indra/newview/skins/default/xui/pt/menu_viewer.xml b/indra/newview/skins/default/xui/pt/menu_viewer.xml new file mode 100644 index 0000000000..46d279e810 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/menu_viewer.xml @@ -0,0 +1,197 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<menu_bar name="Main Menu">
+ <menu label="Arquivo" name="File">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Upload de imagem (L$[COST])..." name="Upload Image" />
+ <menu_item_call label="Upload de som(L$[COST])..." name="Upload Sound" />
+ <menu_item_call label="Upload de animação (L$[COST])..." name="Upload Animation" />
+ <menu_item_call label="Upload de Arquivo (L$[COST] por arquivo)..." name="Bulk Upload" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Fechar janela" name="Close Window" />
+ <menu_item_call label="Fechar todas as janelas" name="Close All Windows" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Salvar textura como" name="Save Texture As..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Tirar Foto" name="Take Snapshot" />
+ <menu_item_call label="Salvar Foto no disco" name="Snapshot to Disk" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu label="Ajustar o tamanho da janela" name="Set Window Size">
+ <menu_item_call label="320x240" name="320x240" />
+ <menu_item_call label="640x480" name="640x480" />
+ <menu_item_call label="800x600" name="800x600" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="720x480 (NTSC)" name="720x480 (NTSC)" />
+ <menu_item_call label="768x576 (PAL)" name="768x576 (PAL)" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Sair" name="Quit" />
+ </menu>
+ <menu label="Editar" name="Edit">
+ <menu_item_call label="Voltar" name="Undo" />
+ <menu_item_call label="Avançar" name="Redo" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Cortar" name="Cut" />
+ <menu_item_call label="Copiar" name="Copy" />
+ <menu_item_call label="Pasta" name="Paste" />
+ <menu_item_call label="Apagar" name="Delete" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Procurar..." name="Search..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Selecionar todos" name="Select All" />
+ <menu_item_call label="Retirar seleção" name="Deselect" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Duplicar" name="Duplicate" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu label="Anexar objeto" name="Attach Object" />
+ <menu label="Desanexar objeto" name="Detach Object" />
+ <menu label="Tirar a roupa" name="Take Off Clothing">
+ <menu_item_call label="Camiseta" name="Shirt" />
+ <menu_item_call label="Calças" name="Pants" />
+ <menu_item_call label="Sapatos" name="Shoes" />
+ <menu_item_call label="Meias" name="Socks" />
+ <menu_item_call label="Blusa" name="Jacket" />
+ <menu_item_call label="Luvas" name="Gloves" />
+ <menu_item_call label="Anágua" name="Menu Undershirt" />
+ <menu_item_call label="Roupa de baixo" name="Menu Underpants" />
+ <menu_item_call label="saia" name="Skirt" />
+ <menu_item_call label="Toda a roupa" name="All Clothes" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Movimentos..." name="Gestures..." />
+ <menu_item_call label="Perfil..." name="Profile..." />
+ <menu_item_call label="Aparência..." name="Appearance..." />
+ <menu_item_separator label="-----------" name="separator7" />
+ <menu_item_check label="Amigos..." name="Friends..." />
+ <menu_item_call label="Grupos..." name="Groups..." />
+ <menu_item_separator label="-----------" name="separator8" />
+ <menu_item_call label="Preferências..." name="Preferences..." />
+ </menu>
+ <menu label="Exibir" name="View">
+ <tearoff_menu label="~~~~~~~~~~~" name="~~~~~~~~~~~" />
+ <menu_item_call label="Visão do mouse" name="Mouselook" />
+ <menu_item_check label="Construção" name="Build" />
+ <menu_item_call label="Resetar visão" name="Reset View" />
+ <menu_item_call label="Olhar para o último movimento" name="Look at Last Chatter" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Barra de ferramentas" name="Toolbar" />
+ <menu_item_check label="Histórico de chat" name="Chat History" />
+ <menu_item_check label="Mensagem instantânea" name="Instant Message" />
+ <menu_item_call label="Inventário" name="Inventory" />
+ <menu_item_check label="Lista de pessoas que não podem falar com você" name="Mute List" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_check label="Controle de câmeras" name="Camera Controls" />
+ <menu_item_check label="Controle de movimentos" name="Movement Controls" />
+ <menu_item_check label="Mapa do mundo" name="World Map" />
+ <menu_item_check label="Mini-Mapa" name="Mini-Map" />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_check label="Barra de estatísticas" name="Statistics Bar" />
+ <menu_item_check label="Linhas de propriedades" name="Property Lines" />
+ <menu_item_check label="Dono de terrenos" name="Land Owners" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu label="Dicas" name="Hover Tips">
+ <menu_item_check label="Mostrar dicas" name="Show Tips" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Dicas de terreno" name="Land Tips" />
+ <menu_item_check label="Dicas de todos os objetos" name="Tips On All Objects" />
+ </menu>
+ <menu_item_check label="Mostrar tamanho fisíco" name="Alt Shows Physical" />
+ <menu_item_check label="Luz para transparência" name="Highlight Transparent" />
+ <menu label="Piscar" name="Beacons">
+ <menu_item_check label="Objetos com scripts" name="Scripted Objects" />
+ <menu_item_check label="Objetos fisícos" name="Physical Objects" />
+ <menu_item_check label="Recursos de som" name="Sound Sources" />
+ <menu_item_check label="Recursos" name="Particle Sources" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Partículas escondidas" name="Hide Particles" />
+ </menu>
+ <menu_item_check label="Mostrar anexo em HUD" name="Show HUD Attachments" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Mais zoom" name="Zoom In" />
+ <menu_item_call label="Zoom padrão" name="Zoom Default" />
+ <menu_item_call label="Menos zoom" name="Zoom Out" />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Tela cheia" name="Toggle Fullscreen" />
+ <menu_item_call label="Ajustar o tamanho da UI ao padrão" name="Set UI Size to Default" />
+ </menu>
+ <menu label="Mundo" name="World">
+ <menu_item_call label="Conversa" name="Chat" />
+ <menu_item_call label="Iniciar movimento" name="Start Gesture" />
+ <menu_item_check label="Sempre Correr" name="Always Run" />
+ <menu_item_check label="Voar" name="Fly" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Criar Landmark aqui" name="Create Landmark Here" />
+ <menu_item_call label="Marcar como casa " name="Set Home to Here" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_call label="Teleportar para casa" name="Teleport Home" />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Deixar ausente" name="Set Away" />
+ <menu_item_call label="Modo Ocupado" name="Set Busy" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Meu terreno..." name="My Land..." />
+ <menu_item_call label="Sobre terreno..." name="About Land..." />
+ <menu_item_call label="Comprar terreno..." name="Buy Land..." />
+ <menu_item_call label="Região/Estado..." name="Region/Estate..." />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu label="Forçar o sol" name="Force Sun">
+ <menu_item_call label="Amanhecer" name="Sunrise" />
+ <menu_item_call label="Meio-dia" name="Noon" />
+ <menu_item_call label="Pôr do sol" name="Sunset" />
+ <menu_item_call label="Meia noite" name="Midnight" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Reverter para o padrão da região" name="Revert to Region Default" />
+ </menu>
+ </menu>
+ <menu label="Ferramentas" name="Tools">
+ <menu label="Selecionar ferramenta" name="Select Tool">
+ <menu_item_call label="Foco" name="Focus" />
+ <menu_item_call label="Mover" name="Move" />
+ <menu_item_call label="Editar" name="Edit" />
+ <menu_item_call label="Criar" name="Create" />
+ <menu_item_call label="Terreno" name="Land" />
+ </menu>
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_check label="Selecionar apenas meus objetos" name="Select Only My Objects" />
+ <menu_item_check label="Selecionar apenas objetos móveis" name="Select Only Movable Objects" />
+ <menu_item_check label="Selecionar objetos pelo som" name="Select By Surrounding" />
+ <menu_item_check label="Mostrar seleções escondidas" name="Show Hidden Selection" />
+ <menu_item_check label="Mostrar luz radiante para solução"
+ name="Show Light Radius for Selection" />
+ <menu_item_check label="Mostrar seleções de feixes" name="Show Selection Beam" />
+ <menu_item_separator label="-----------" name="separator2" />
+ <menu_item_check label="Alinhar a grade" name="Snap to Grid" />
+ <menu_item_call label="Alinhar objeto a grade XY" name="Snap Object XY to Grid" />
+ <menu_item_call label="Usar seleção na grade" name="Use Selection for Grid" />
+ <menu_item_call label="Opções de grade..." name="Grid Options..." />
+ <menu_item_separator label="-----------" name="separator3" />
+ <menu_item_call label="Unir" name="Link" />
+ <menu_item_call label="Desunir" name="Unlink" />
+ <menu_item_separator label="-----------" name="separator4" />
+ <menu_item_call label="Parar todas as animações" name="Stop All Animations" />
+ <menu_item_separator label="-----------" name="separator5" />
+ <menu_item_call label="Focus na seleção" name="Focus on Selection" />
+ <menu_item_call label="Zoom na Seleção" name="Zoom to Selection" />
+ <menu_item_call label="Comprar objetos" name="Menu Object Take" />
+ <menu_item_call label="Pegar cópia" name="Take Copy" />
+ <menu_item_call label="Salvar objeto direto no meu inventário"
+ name="Save Object Back to My Inventory" />
+ <menu_item_call label="Salvar todos os objetos" name="Save Object Back to Object Contents" />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Mostrar scripts defeituosos/Erros de janela"
+ name="Show Script Warning/Error Window" />
+ <menu_item_call label="Recolocar scripts na seleção" name="Recompile Scripts in Selection" />
+ <menu_item_call label="Resetar script selecionado" name="Reset Scripts in Selection" />
+ <menu_item_call label="Ajustar scripts para funcionar na seleção"
+ name="Set Scripts to Running in Selection" />
+ <menu_item_call label="Ajustar scripts para não funcionar na seleção"
+ name="Set Scripts to Not Running in Selection" />
+ <menu_item_separator label="-----------" name="separator6" />
+ </menu>
+ <menu label="Ajuda" name="Help">
+ <menu_item_call label="Ajuda Second Life" name="Second Life Help" />
+ <menu_item_separator label="-----------" name="separator" />
+ <menu_item_call label="Reportar Abuso..." name="Report Abuse..." />
+ <menu_item_call label="Colisões, impulsos e batidas..." name="Bumps, Pushes &amp; Hits..." />
+ <menu_item_separator label="-----------" name="separator6" />
+ <menu_item_call label="Sobre Second Life..." name="About Second Life..." />
+ </menu>
+</menu_bar>
diff --git a/indra/newview/skins/default/xui/pt/panel_group_general.xml b/indra/newview/skins/default/xui/pt/panel_group_general.xml new file mode 100644 index 0000000000..31bd1b6b4e --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_group_general.xml @@ -0,0 +1,72 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Geral" name="general_tab">
+ <text name="help_text">
+ A aba diversos contém informações gerais sobre esse grupo, a lista dos donos e seus membros, preferências gerais do grupo e opções dos membros. Passe o seu mouse por cima para ver mais informações. Ajuda.
+ </text>
+ <button label="?" label_selected="?" name="help_button" />
+ <line_editor name="group_name_editor">
+ Digite o nome do seu novo grupo aqui
+ </line_editor>
+ <text name="group_name">
+ Digite o nome do seu novo grupo aqui
+ </text>
+ <text name="prepend_founded_by">
+ Fundado por:
+ </text>
+ <text name="founder_name">
+ (espera)
+ </text>
+ <text name="group_charter_label">
+ Patente do Grupo
+ </text>
+ <texture_picker label="Group Insignia" name="insignia"
+ tool_tip="Clique para escolher uma imagem" />
+ <text_editor name="charter">
+ Patente do grupo
+ </text_editor>
+ <button label="Juntar (L$0)" label_selected="Juntar (L$0)" name="join_button" />
+ <button label="Vista detalhada" label_selected="Vista detalhada" name="info_button" />
+ <text>
+ Donos & Membros visíveis
+ </text>
+ <text>
+ Os proprietários são mostrados em realce
+ </text>
+ <name_list name="visible_members">
+ <column label="Nome do membro" name="name" />
+ <column label="Título" name="title" />
+ <column label="Último login" name="online" />
+ </name_list>
+ <text name="incomplete_member_data_str">
+ Recuperando dados do membro
+ </text>
+ <text name="confirm_group_create_str">
+ Criar este grupo custará L$100. Você está certo que quer gastar L$100 para criar este grupo?
+ </text>
+ <text>
+ Preferências do grupo
+ </text>
+ <panel name="preferences_container">
+ <check_box label="Mostrar na lista do grupo." name="show_in_group_list"
+ tool_tip="Selecione onde esse grupo será exibido. janela de procura e no perfil dos membros." />
+ <check_box label="Publicar na Web." name="publish_on_web"
+ tool_tip="Selecione onde a informações desse grupo irá ser publicada na Web." />
+ <check_box label="Abrir o registro" name="open_enrollement"
+ tool_tip="Esse grupo permite que novos membros entrem sem serem convidados" />
+ <check_box label="Tx. de adesão: L$" name="check_enrollment_fee"
+ tool_tip="É necessário uma taxa de registro." />
+ <spinner name="spin_enrollment_fee"
+ tool_tip="Os novos membros terão de pagar a taxa de registro para fazerem parte do grupo." />
+ <check_box label="Adulto" name="mature"
+ tool_tip="Selecione se o grupo possuir conteúdo adulto." />
+ <panel name="title_container">
+ <text name="active_title_label">
+ Meu título ativo
+ </text>
+ <combo_box name="active_title"
+ tool_tip="Mude o título que aparece em seu avatar quando o grupo estiver ativo." />
+ </panel>
+ <check_box label="Receba notícias do grupo." name="receive_notices"
+ tool_tip="Você quer receber notícias desse grupo" />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_group_invite.xml b/indra/newview/skins/default/xui/pt/panel_group_invite.xml new file mode 100644 index 0000000000..89f0b933c7 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_group_invite.xml @@ -0,0 +1,18 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Convidar um membro" name="invite_panel">
+ <text name="help_text">
+ Você pode seleciolar vários residentes para convidar para o seu grupo. Clique 'Selecionador de pessoas' para iniciar.
+ </text>
+ <button label="Abrir selecionador de pessoas." name="add_button" tool_tip="" />
+ <name_list name="invitee_list"
+ tool_tip="Segure a tecla Ctrl e clique no nome dos residentes para selecionar multiplos personagens." />
+ <button label="Remove Selected from List" name="remove_button"
+ tool_tip="Remove os residentes selecionados acima da lista de convite." />
+ <text name="role_text">
+ Selecione a função a ser dada a eles:
+ </text>
+ <combo_box name="role_name"
+ tool_tip="Selecione da lista de Funções os que você está permitido a dar aos membros." />
+ <button label="Mandar convite." name="ok_button" />
+ <button label="Cancelar" name="cancel_button" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_group_land_money.xml b/indra/newview/skins/default/xui/pt/panel_group_land_money.xml new file mode 100644 index 0000000000..7288c98dc6 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_group_land_money.xml @@ -0,0 +1,81 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Terra L$" name="land_money_tab">
+ <text name="help_text">
+ Lotes pertencentes ao grupo são listadas com detalhes de contribuição. Um aviso aparece até que o total de Terras em Uso seja menor ou igual ao Total de Contribuições. As abas de Planejamento, Detalhes e Vendas fornecem informações sobre as finanças do grupo.
+ </text>
+ <button label="?" name="help_button" />
+ <text name="cant_view_group_land_text">
+ Você não tem permissão para ver as terras pertencentes ao grupo.
+ </text>
+ <text name="cant_view_group_accounting_text">
+ Você não tem permissão para ver as informações sobre as contas do grupo.
+ </text>
+ <text name="group_land_heading">
+ Terra percentence ao grupo
+ </text>
+ <scroll_list name="group_parcel_list">
+ <column label="Nome do Lote" name="name" />
+ <column label="Região" name="location" />
+ <column label="Área" name="area" />
+ <column label="" name="hidden" />
+ </scroll_list>
+ <button label="Mostrar no Mapa" label_selected="Mostrar no Mapa" name="map_button" />
+ <text name="total_contributed_land_label">
+ Contribuição Total:
+ </text>
+ <text name="total_contributed_land_value">
+ 0 metros quadrados
+ </text>
+ <text name="total_land_in_use_label">
+ Total de Terra em Uso:
+ </text>
+ <text name="total_land_in_use_value">
+ 0 metros quadrados
+ </text>
+ <text name="land_available_label">
+ Terra Disponível:
+ </text>
+ <text name="land_available_value">
+ 0 metros quadrados
+ </text>
+ <text name="your_contribution_label">
+ Sua Contribuição:
+ </text>
+ <text name="your_contribution_max_value_append">
+ metros quadrados
+ </text>
+ <text name="your_contribution_max_value">
+ (aguardado)
+ </text>
+ <text name="group_over_limit_text">
+ Membros do grupo precisam contribuir com mais créditos de Terra para garantir a terra em uso.
+ </text>
+ <text name="group_money_heading">
+ Grupo L$
+ </text>
+ <tab_container name="group_money_tab_container">
+ <panel label="Planejamento" name="group_money_planning_tab">
+ <text_editor name="group_money_planning_text">
+ Computando...
+ </text_editor>
+ </panel>
+ <panel label="Detalhes" name="group_money_details_tab">
+ <text_editor name="group_money_details_text">
+ Computando...
+ </text_editor>
+ <button label="< Cedo" label_selected="< Cedo" name="earlier_details_button"
+ tool_tip="Voltar no Tempo" />
+ <button label="Tarde >" label_selected="Tarde >" name="later_details_button"
+ tool_tip="Adiantar o Tempo" />
+ </panel>
+ <panel label="Vendas" name="group_money_sales_tab">
+ <text_editor name="group_money_sales_text">
+ Computando...
+ </text_editor>
+ <button label="< Mais Cedo" label_selected="< Mais Cedo"
+ name="earlier_sales_button" tool_tip="Voltar no Tempo" />
+ <button label="Mais Tarde" label_selected="Mais Tarde" name="later_sales_button"
+ tool_tip="Adiantar o Tempo" />
+ </panel>
+ </tab_container>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_group_notices.xml b/indra/newview/skins/default/xui/pt/panel_group_notices.xml new file mode 100644 index 0000000000..f5698a7506 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_group_notices.xml @@ -0,0 +1,65 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Notícias" name="notices_tab">
+ <text name="help_text">
+ As observações são uma maneira rápida de comunicar-se através de um grupo transmitindo uma mensagem e entregando um artigo opcionalmente unido. Você pode desligar observações na aba geral.
+ </text>
+ <text name="no_notices_text">
+ Não há notícias
+ </text>
+ <button label="?" label_selected="?" name="help_button" />
+ <text name="lbl">
+ Arquivo de notícias do grupo
+ </text>
+ <text name="lbl2">
+ As notícias são mantidas por 14 dias. Clicar na notícia que você desejar ver.
+ </text>
+ <scroll_list name="notice_list">
+ <column label="" name="icon" />
+ <column label="Assunto" name="subject" />
+ <column label="Para" name="from" />
+ <column label="Data" name="date" />
+ </scroll_list>
+ <text name="notice_list_none_found">
+ Nenhum encontrado
+ </text>
+ <button label="Criar nova notícia" label_selected="Criar nova notíci"
+ name="create_new_notice" />
+ <button label="Atualizar Lista" label_selected="Atualizar Lista" name="refresh_notices" />
+ <panel label="Criar nova notícia" name="panel_create_new_notice">
+ <text name="lbl">
+ Criar notícia
+ </text>
+ <text name="lbl2">
+ Você deve colocar um assunto para enviar uma notícia.
+ </text>
+ <text name="lbl3">
+ Assunto:
+ </text>
+ <text name="lbl4">
+ Mensagem:
+ </text>
+ <text name="lbl5">
+ Anexo:
+ </text>
+ <button label="Remover o anexo" label_selected="Remover o anexo"
+ name="remove_attachment" />
+ <button label="Enviar a notícia" label_selected="Enviar a notícia" name="send_notice" />
+ <panel name="drop_target"
+ tool_tip="Arrastar um artigo do inventário para enviar a notícia com observação." />
+ </panel>
+ <panel label="Visualizar" name="panel_view_past_notice">
+ <text name="lbl">
+ Notícia arquivada
+ </text>
+ <text name="lbl2">
+ To send a new notice, click the 'Create New Notice' button above.
+ </text>
+ <text name="lbl3">
+ Asunto:
+ </text>
+ <text name="lbl4">
+ Mensagem:
+ </text>
+ <button label="Abrir o anexo" label_selected="Abrir o anexo" name="open_attachment" />
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_group_roles.xml b/indra/newview/skins/default/xui/pt/panel_group_roles.xml new file mode 100644 index 0000000000..8bf421cc75 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_group_roles.xml @@ -0,0 +1,154 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Membros e Funções" name="roles_tab">
+ <text name="default_needs_apply_text">
+ Existem alterações
+ </text>
+ <text name="want_apply_text">
+ Você quer aplicar essas alterações?
+ </text>
+ <text name="cant_delete_role">
+ Todos os proprietários possuem funções especiais que não podem ser apagadas.
+ </text>
+ <button label="?" name="help_button" />
+ <panel name="members_header">
+ <text name="static">
+ Membros e Funções
+ </text>
+ <text name="static2">
+ São atribuídos funções com habilidades aos membros do grupo.
+Estes ajustes podem ser customizados para uma flexibilidade maior.
+ </text>
+ </panel>
+ <panel name="roles_header">
+ <text name="static">
+ Funções
+ </text>
+ <text name="role_properties_modifiable">
+ Selecionar uma função abaixo. Você pode modificar o nome do seu título, a descrição e o membro.
+ </text>
+ <text name="role_properties_not_modifiable">
+ Selecione abaixo para verificar suas habilidades em relação as funções.
+ </text>
+ <text name="role_actions_modifiable">
+ Você também pode atribuir habilidades.
+ </text>
+ <text name="role_actions_not_modifiable">
+ Você pode ver, mas não alterar.
+ </text>
+ </panel>
+ <panel name="actions_header">
+ <text name="static">
+ Habilidades
+ </text>
+ <text name="static2">
+ Você pode ver a descrição dos membros e suas habiliades.
+ </text>
+ </panel>
+ <tab_container name="roles_tab_container">
+ <panel label="Membros" name="members_sub_tab" tool_tip="Membros">
+ <button label="Pesquisar" name="search_button" />
+ <button label="Mostrar todos" name="show_all_button" />
+ <name_list name="member_list">
+ <column label="Nome do membro" name="name" />
+ <column label="Tarefa cedida." name="donated" />
+ <column label="Último login" name="online" />
+ </name_list>
+ <button label="Convidar nova pessoa" name="member_invite" />
+ <button label="Sair do Grupo" name="member_eject" />
+ <text name="help_text">
+ Você pode adicionar ou remover as funções atribuídas ou selecionar múltiplos membros pressionando o Ctrl e clicando em seus nomes.
+ </text>
+ </panel>
+ <panel label="Funções" name="roles_sub_tab">
+ <button label="Busca" name="search_button" />
+ <button label="Mostrar todos" name="show_all_button" />
+ <scroll_list name="role_list">
+ <column label="Nome da função" name="name" />
+ <column label="Título" name="title" />
+ <column label="Membro" name="members" />
+ </scroll_list>
+ <button label="Criar nova função..." name="role_create" />
+ <button label="Apagar função" name="role_delete" />
+ <text name="help_text">
+ Funções e habilidades permitidas para os membros da lista. Os membros poderão ter um ou mais funções. O grupo poderá ter 10 ou mais funções, Incluíndo as funções dos membros e do dono do grupo.
+ </text>
+ </panel>
+ <panel label="Habilidades" name="actions_sub_tab">
+ <button label="Busca" name="search_button" />
+ <button label="Mostrar todos" name="show_all_button" />
+ <scroll_list name="action_list" tool_tip="Selecionar habilidade e ver detalhes.">
+ <column label="" name="icon" />
+ <column label="" name="action" />
+ </scroll_list>
+ <text name="help_text">
+ Habilidades permite que os membros façam coisas especificas dentro do grupo.Há uma grande variedade de habilidades.
+ </text>
+ </panel>
+ </tab_container>
+ <panel name="members_footer">
+ <text name="static">
+ Funções atribuídas
+ </text>
+ <text name="static2">
+ Habilidades permitidas
+ </text>
+ <scroll_list name="member_assigned_roles">
+ <column label="" name="checkbox" />
+ <column label="" name="role" />
+ </scroll_list>
+ <scroll_list name="member_allowed_actions"
+ tool_tip="Ver detalhes das habilidades permitidas">
+ <column label="" name="icon" />
+ <column label="" name="action" />
+ </scroll_list>
+ </panel>
+ <panel name="roles_footer">
+ <text name="static">
+ Nome
+ </text>
+ <text name="static2">
+ Descrição
+ </text>
+ <line_editor name="role_name">
+ Empregados
+ </line_editor>
+ <text name="static3">
+ Título
+ </text>
+ <line_editor name="role_title">
+ (Esperar)
+ </line_editor>
+ <text_editor name="role_description">
+ (Esperar)
+ </text_editor>
+ <text name="static4">
+ Membros atribuídos
+ </text>
+ <text name="static5"
+ tool_tip="A list of Abilities the currently selected role can perform.">
+ Habilidades permitidas
+ </text>
+ <check_box label="Membros visivéis" name="role_visible_in_list"
+ tool_tip="Selecione se os membros estarão visivéis na aba diversos para as pessoas de fora do grupo." />
+ <scroll_list name="role_allowed_actions"
+ tool_tip="Para ver detalhes de cada habiliadade permitida veja a aba correspondente.">
+ <column label="" name="icon" />
+ <column label="" name="checkbox" />
+ <column label="" name="action" />
+ </scroll_list>
+ </panel>
+ <panel name="actions_footer">
+ <text name="static">
+ Descrição
+ </text>
+ <text_editor name="action_description">
+ Essa habilidade permite tirar alguem do grupo. somente o dono do grupo poderá retirar outro dono do grupo.
+ </text_editor>
+ <text name="static2">
+ Funções com habilidades
+ </text>
+ <text name="static3">
+ Membros com habilidades
+ </text>
+ </panel>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_login.xml b/indra/newview/skins/default/xui/pt/panel_login.xml new file mode 100644 index 0000000000..fb42e2487e --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_login.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="panel_login">
+ <text name="first_name_text">
+ Primeiro nome:
+ </text>
+ <text name="last_name_text">
+ Sobrenome:
+ </text>
+ <text name="password_text">
+ Senha:
+ </text>
+ <text name="start_location_text">
+ Localização inicial:
+ </text>
+ <combo_box name="start_location_combo">
+ <combo_item name="MyHome">
+ Minha casa
+ </combo_item>
+ <combo_item name="MyLastLocation">
+ Minha última localização
+ </combo_item>
+ <combo_item name="Typeregionname">
+ < Digite o nome da região;
+ </combo_item>
+ </combo_box>
+ <check_box label="Lembrar senha" name="remember_check" />
+ <text name="full_screen_text">
+ O visor indicará a tela cheia quando entrar.
+ </text>
+ <button label="Preferências..." label_selected="Preferências..."
+ name="preferences_btn" />
+ <button label="Conectar" label_selected="Conectar" name="connect_btn" />
+ <button label="Sair" label_selected="Sair" name="quit_btn" />
+ <text name="version_text">
+ 1.23.4 (5)
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml new file mode 100644 index 0000000000..d99e620938 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_preferences_chat.xml @@ -0,0 +1,56 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Chat" name="chat">
+ <text type="string" length="1" name="text_box">
+ Tamanho da Fonte do Chat:
+ </text>
+ <radio_group name="chat font size">
+ <radio_item type="string" length="1" name="radio">
+ Pequeno
+ </radio_item>
+ <radio_item type="string" length="1" name="radio2">
+ Médio
+ </radio_item>
+ <radio_item type="string" length="1" name="radio3">
+ Grande
+ </radio_item>
+ </radio_group>
+ <text type="string" length="1" name="text_box2">
+ Cor do Chat:
+ </text>
+ <color_swatch label="Sistema" name="system" />
+ <color_swatch label="Usuários" name="users" />
+ <color_swatch label="Objetos" name="objects" />
+ <color_swatch label="Bubble" name="background" />
+ <color_swatch label="URLs" name="links" />
+ <text type="string" length="1" name="text_box3">
+ Console do Chat:
+ </text>
+ <spinner label="Ocultar Chat depois" name="fade_chat_time" />
+ <text type="string" length="1" name="text_box4">
+ (segundos)
+ </text>
+ <text type="string" length="1" name="text_box5">
+ (# linhas)
+ </text>
+ <slider label="Opacidade" name="console_opacity" />
+ <text type="string" length="1" name="text_box6">
+ Opções do Chat:
+ </text>
+ <check_box label="Usar largura da tela cheia no Chat (depois do reinício)"
+ name="chat_full_width_check" />
+ <check_box label="Fechar Chat depois de tocar voltar" name="close_chat_on_return_check" />
+ <check_box label="Teclas de Setas movem o avatar durante o chat"
+ name="arrow_keys_move_avatar_check" />
+ <check_box label="Mostrar data e hora no chat" name="show_timestamps_check" />
+ <text type="string" length="1" name="text_box7">
+ Bubble Chat:
+ </text>
+ <check_box label="Mostrar bolhas do chat" name="bubble_text_chat" />
+ <slider label="Opacidade" name="bubble_chat_opacity" />
+ <text type="string" length="1" name="text_box8">
+ Erros de Script:
+ </text>
+ <check_box label="Mostrar Erros de Script e avisos como chat comum"
+ name="script_errors_as_chat" />
+ <color_swatch label="Cor" name="script_error" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_general.xml b/indra/newview/skins/default/xui/pt/panel_preferences_general.xml new file mode 100644 index 0000000000..f076766793 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_preferences_general.xml @@ -0,0 +1,67 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Geral" name="general_panel">
+ <combo_box name="location_combobox">
+ <combo_item name="MyHome">
+ Minha Casa
+ </combo_item>
+ </combo_box>
+ <check_box label="Mostrar Posição Inicial na Tela de Login"
+ name="show_location_checkbox" />
+ <radio_group name="fade_out_radio">
+ <radio_item type="string" length="1" name="Never">
+ Nunca
+ </radio_item>
+ <radio_item type="string" length="1" name="Temporarily">
+ Temporariamente
+ </radio_item>
+ <radio_item type="string" length="1" name="Always">
+ Sempre
+ </radio_item>
+ </radio_group>
+ <check_box label="Ocultar meu Nome na minha Tela" name="show_my_name_checkbox" />
+ <check_box label="Ocultar meu Título no Grupo" name="show_my_title_checkbox" />
+ <check_box label="Avatar com Nomes Pequenos" name="small_avatar_names_checkbox" />
+ <color_swatch label="" name="effect_color_swatch"
+ tool_tip="Clique para abrir po seletor de cores" />
+ <spinner label="Tempo para ficar Ausente:" name="afk_timeout_spinner" />
+ <check_box label="Avisar meus amigos que estou online"
+ name="friends_online_notify_checkbox" />
+ <check_box label="Rotacionar Mini-Mapa" name="rotate_mini_map_checkbox" />
+ <check_box label="Avisar quando receber ou gastar Linden dollars (L$)"
+ name="notify_money_change_checkbox" />
+ <check_box label="Usar a paleta de cores padrão do sistema"
+ name="use_system_color_picker_checkbox"
+ tool_tip="Usar a palheta de cores padrão do sistema ao invés de uma feita dentro de Second Life." />
+ <text type="string" length="1" name="start_location_textbox">
+ Posição Inicial:
+ </text>
+ <text type="string" length="1" name="show_names_textbox">
+ Mostrar Nomes:
+ </text>
+ <text type="string" length="1" name="effects_color_textbox">
+ Cores para Meus Efeitos:
+ </text>
+ <text type="string" length="1" name="seconds_textbox">
+ segundos
+ </text>
+ <text type="string" length="1" name="crash_report_textbox">
+ Relatórios de Falhas:
+ </text>
+ <text type="string" length="1" name="language_textbox2">
+ (Precisa de reinício para efetivar)
+ </text>
+ <text name="region_name_prompt">
+ Digite o nome da Região
+ </text>
+ <combo_box name="crash_behavior_combobox">
+ <combo_item type="string" length="1" name="Askbeforesending">
+ Perguntar antes de enviar
+ </combo_item>
+ <combo_item type="string" length="1" name="Alwayssend">
+ Sempre enviar
+ </combo_item>
+ <combo_item type="string" length="1" name="Neversend">
+ Nunca Enviar
+ </combo_item>
+ </combo_box>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml new file mode 100644 index 0000000000..58b9956976 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_preferences_graphics1.xml @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Gráficos" name="Display panel">
+ <check_box label="Executar em Janela" name="windowed mode" />
+ <text type="string" length="1" name="Fullscreen Aspect Ratio:">
+ Aparência de Tela Cheia:
+ </text>
+ <text type="string" length="1" name="(width / height)">
+ (largura / altura)
+ </text>
+ <combo_box name="aspect_ratio">
+ <combo_item type="string" length="1" name="4:3(StandardCRT)">
+ 4:3 (CRT Padrão)
+ </combo_item>
+ <combo_item type="string" length="1" name="5:4(1280x1024LCD)">
+ 5:4 (1280x1024 LCD)
+ </combo_item>
+ <combo_item type="string" length="1" name="16:9(Widescreen)">
+ 16:9 (Widescreen)
+ </combo_item>
+ </combo_box>
+ <check_box label="Auto detectar" name="aspect_auto_detect" />
+ <text type="string" length="1" name="UI Size:">
+ Tamanho da interface:
+ </text>
+ <text type="string" length="1" name="(meters, lower is faster)">
+ (metros, menor é mais rápido)
+ </text>
+ <text type="string" length="1" name="text2">
+ Mostrar Opções:
+ </text>
+ <check_box label="Usar resolução de escala independente" name="ui_auto_scale" />
+ <spinner label="Desenhar Distância:" name="draw_distance" />
+ <check_box label="Mostrar Avatar em Mouselook" name="avfp" />
+ <text name="resolution_format">
+ [RES_X] x [RES_Y]
+ </text>
+ <text name="aspect_ratio_text">
+ [NUM]:[DEN]
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_covenant.xml b/indra/newview/skins/default/xui/pt/panel_region_covenant.xml new file mode 100644 index 0000000000..f82586d87f --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_region_covenant.xml @@ -0,0 +1,51 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Corretagem" name="Covenant">
+ <text name="covenant_help_text">
+ As mudanças à informação do convénio mostrarão em todos os pacotes na propriedade.
+ </text>
+ <text name="region_name_lbl">
+ Região:
+ </text>
+ <text name="region_name_text">
+ (desconhecido)
+ </text>
+ <text name="estate_name_lbl">
+ Propriedade:
+ </text>
+ <text name="estate_name_text">
+ (desconhecido)
+ </text>
+ <text name="covenent_instructions">
+ Arraste o cartao de um Corretor
+para este estado.
+ </text>
+ <button label="?" name="covenant_help" />
+ <button label="Resetar" name="reset_covenant" />
+ <text name="estate_owner_lbl">
+ Proprietário final:
+ </text>
+ <text name="estate_owner_text">
+ (desconhecido)
+ </text>
+ <text name="resellable_clause">
+ Terras compradas na região não poderão ser revendidas.
+ </text>
+ <text name="changeable_clause">
+ Terras compradas na região não poderão ser compartilhadas ou subdividas.
+ </text>
+ <text_editor name="covenant_editor">
+ Carregando...
+ </text_editor>
+ <text name="can_resell">
+ Terras compradas na região poderão ser revendidas.
+ </text>
+ <text name="can_not_resell">
+ Terras compradas na região não poderão ser revendidas.
+ </text>
+ <text name="can_change">
+ O terreno comprado nesta região pode ser compartilhada ou subdividida.
+ </text>
+ <text name="can_not_change">
+ A terreno comprado nesta região não pode ser compartilhada ou subdividida.
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_debug.xml b/indra/newview/skins/default/xui/pt/panel_region_debug.xml new file mode 100644 index 0000000000..d597b28f33 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_region_debug.xml @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Debug" name="Debug">
+ <text name="region_text_lbl">
+ Região:
+ </text>
+ <text name="region_text">
+ nenhum
+ </text>
+ <check_box label="Desabilitar Scripts" name="disable_scripts_check"
+ tool_tip="Desabilitar todos scripts nesta região" />
+ <button label="?" name="disable_scripts_help" />
+ <check_box label="Desabilitar colisões" name="disable_collisions_check"
+ tool_tip="Desabilitar colisões dos avateres nessa região" />
+ <button label="?" name="disable_collisions_help" />
+ <check_box label="Desabilitar física" name="disable_physics_check"
+ tool_tip="Desabilitar fisíca nessa região" />
+ <button label="?" name="disable_physics_help" />
+ <button label="Aplicar" name="apply_btn" />
+ <button label="Escolher o avatar..." name="choose_avatar_btn" />
+ <button label="Retornar objetos com scripts no terreno de outros"
+ name="return_scripted_other_land_btn" />
+ <button label="Retornar todos os objetos com script" name="return_scripted_all_btn" />
+ <button label="Ranking-Colisões" name="top_colliders_btn"
+ tool_tip="Lista dos objetos que experimentam as colisões " />
+ <button label="?" name="top_colliders_help" />
+ <button label="Ranking-Scripts" name="top_scripts_btn"
+ tool_tip="List of objects spending the most time running scripts" />
+ <button label="?" name="top_scripts_help" />
+ <button label="Restart Region" name="restart_btn"
+ tool_tip="Inicio da contagem regressiva em 2 minutos" />
+ <button label="?" name="restart_help" />
+ <button label="Cancelar Reinicio" name="cancel_restart_btn"
+ tool_tip="Cancelar o reinicio da região" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_estate.xml b/indra/newview/skins/default/xui/pt/panel_region_estate.xml new file mode 100644 index 0000000000..1560505a06 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_region_estate.xml @@ -0,0 +1,63 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Estado" name="Estate">
+ <text name="estate_help_text">
+ As mudanças aos ajustes nesta aba afetarão todas as regiões na propriedade.
+ </text>
+ <text name="estate_text">
+ Estado:
+ </text>
+ <text name="estate_name">
+ (nenhum)
+ </text>
+ <text name="owner_text">
+ Proprietário:
+ </text>
+ <text name="estate_owner">
+ (nenhum)
+ </text>
+ <text name="estate_manager_label">
+ Gerentes da propriedade:
+ </text>
+ <button label="?" name="estate_manager_help" />
+ <button label="Adicionar..." name="add_estate_manager_btn" />
+ <button label="Remover..." name="remove_estate_manager_btn" />
+ <check_box label="Usar Tempo global " name="use_global_time_check" />
+ <button label="?" name="use_global_time_help" />
+ <check_box label="Sol fixo " name="fixed_sun_check" />
+ <button label="?" name="fixed_sun_help" />
+ <slider label="Fase " name="sun_hour_slider" />
+ <check_box label="Acesso público " name="externally_visible_check" />
+ <button label="?" name="externally_visible_help" />
+ <check_box label="Permitir Tele-transporte direto" name="allow_direct_teleport" />
+ <button label="?" name="allow_direct_teleport_help" />
+ <text name="region_text_lbl">
+ Proibir acesso a:
+ </text>
+ <check_box label="Informações de não pagamento" name="deny_anonymous" />
+ <check_box label="Informações de pagamento" name="deny_identified" />
+ <check_box label="Informações de pagtos realizados" name="deny_transacted" />
+ <text name="abuse_email_text">
+ [E-mail do abuso Beta]
+ </text>
+ <button label="Aplicar" name="apply_btn" />
+ <text name="allow_resident_label">
+ Residentes permitidos:
+ </text>
+ <button label="?" name="allow_resident_help" />
+ <button label="Adicionar..." name="add_allowed_avatar_btn" />
+ <button label="Remover..." name="remove_allowed_avatar_btn" />
+ <text name="allow_group_label">
+ Grupos reservados:
+ </text>
+ <button label="?" name="allow_group_help" />
+ <button label="Adicionar..." name="add_allowed_group_btn" />
+ <button label="Remover..." name="remove_allowed_group_btn" />
+ <text name="ban_resident_label">
+ Residentes proibidos:
+ </text>
+ <button label="?" name="ban_resident_help" />
+ <button label="Adicionar..." name="add_banned_avatar_btn" />
+ <button label="Remover..." name="remove_banned_avatar_btn" />
+ <button label="Enviar mensagem ao Estado " name="message_estate_btn" />
+ <button label="Descartar Estado" name="kick_user_from_estate_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_general.xml b/indra/newview/skins/default/xui/pt/panel_region_general.xml new file mode 100644 index 0000000000..c80d6f4aa7 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_region_general.xml @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Região" name="General">
+ <text name="region_text_lbl">
+ Região:
+ </text>
+ <text name="region_text">
+ desconhecido
+ </text>
+ <check_box label="Bloquear Terraform" name="block_terraform_check" />
+ <button label="?" name="terraform_help" />
+ <check_box label="Bloquear Vôo" name="block_fly_check" />
+ <button label="?" name="fly_help" />
+ <check_box label="Permitir Dano" name="allow_damage_check" />
+ <button label="?" name="damage_help" />
+ <check_box label="Restringir Empurrar" name="restrict_pushobject" />
+ <button label="?" name="restrict_pushobject_help" />
+ <check_box label="Permitir Revenda de Terra" name="allow_land_resell_check" />
+ <button label="?" name="land_resell_help" />
+ <check_box label="Permitir Compartilhamento/Divisão de Lotes"
+ name="allow_parcel_changes_check" />
+ <button label="?" name="parcel_changes_help" />
+ <spinner label="Agente Limite" name="agent_limit_spin" />
+ <button label="?" name="agent_limit_help" />
+ <spinner label="Objeto Bonus" name="object_bonus_spin" />
+ <button label="?" name="object_bonus_help" />
+ <text label="Maturidade" name="access_text">
+ Maturidade:
+ </text>
+ <combo_box label="Adulto" name="access_combo">
+ <combo_item name="PG">
+ PG
+ </combo_item>
+ <combo_item name="Mature">
+ Adulto
+ </combo_item>
+ </combo_box>
+ <button label="?" name="access_help" />
+ <button label="Aplicar" name="apply_btn" />
+ <button label="Teleportar um usuário para Casa..." name="kick_btn" />
+ <button label="Teleportar Todos os Usuários..." name="kick_all_btn" />
+ <button label="Enviar Mensagem para Região..." name="im_btn" />
+ <button label="Gerenciar Telehub..." name="manage_telehub_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_terrain.xml b/indra/newview/skins/default/xui/pt/panel_region_terrain.xml new file mode 100644 index 0000000000..a396c386de --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_region_terrain.xml @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Terreno " name="Terrain">
+ <text name="region_text_lbl">
+ Região:
+ </text>
+ <text name="region_text">
+ nenhum
+ </text>
+ <spinner label="Altura da água " name="water_height_spin" />
+ <button label="?" name="water_height_help" />
+ <spinner label="Limite do aumento do terreno " name="terrain_raise_spin" />
+ <button label="?" name="terrain_raise_help" />
+ <spinner label="Limite mais baixo " name="terrain_lower_spin" />
+ <button label="?" name="terrain_lower_help" />
+ <check_box label="Usar o sol da propriedade " name="use_estate_sun_check" />
+ <button label="?" name="use_estate_sun_help" />
+ <check_box label="Sol fixo" name="fixed_sun_check" />
+ <button label="?" name="fixed_sun_help" />
+ <slider label="Fase" name="sun_hour_slider" />
+ <button label="Aplicar" name="apply_btn" />
+ <button label="Download RAW terrain..." name="download_raw_btn"
+ tool_tip="Não disponível aos gerentes somente aos proprietários." />
+ <button label="?" name="download_raw_help" />
+ <button label="Upload RAW terrain..." name="upload_raw_btn"
+ tool_tip="Não disponível aos gerentes, somente aos proprietários." />
+ <button label="?" name="upload_raw_help" />
+ <button label="BakeTerrain" name="bake_terrain_btn"
+ tool_tip="Terreno atual ajustado como o ponto médio para o aumento/limites mais baixos " />
+ <button label="?" name="bake_terrain_help" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_region_texture.xml b/indra/newview/skins/default/xui/pt/panel_region_texture.xml new file mode 100644 index 0000000000..29de27d54c --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_region_texture.xml @@ -0,0 +1,57 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel label="Texturas de Chão" name="Textures">
+ <text name="region_text_lbl">
+ Região:
+ </text>
+ <text name="region_text">
+ desconhecido
+ </text>
+ <text name="detail_texture_text">
+ Texturas de Terreno (requer 512x512, arquivos 24 bit .tga )
+ </text>
+ <text name="height_text_lbl">
+ 1 (baixo)
+ </text>
+ <text name="height_text_lbl2">
+ 2
+ </text>
+ <text name="height_text_lbl3">
+ 3
+ </text>
+ <text name="height_text_lbl4">
+ 4 (alto)
+ </text>
+ <text name="height_text_lbl5">
+ Escalas de Elevação de Terreno
+ </text>
+ <text name="height_text_lbl6">
+ Sudeste
+ </text>
+ <text name="height_text_lbl7">
+ Noroeste
+ </text>
+ <text name="height_text_lbl8">
+ Sudoeste
+ </text>
+ <text name="height_text_lbl9">
+ Noroeste
+ </text>
+ <spinner label="Baixo" name="height_start_spin_0" />
+ <spinner label="Baixo" name="height_start_spin_1" />
+ <spinner label="Baixo" name="height_start_spin_2" />
+ <spinner label="Baixo" name="height_start_spin_3" />
+ <spinner label="Alto" name="height_range_spin_0" />
+ <spinner label="Alto" name="height_range_spin_1" />
+ <spinner label="Alto" name="height_range_spin_2" />
+ <spinner label="Alto" name="height_range_spin_3" />
+ <text name="height_text_lbl10">
+ Estes valores respresentam o tipo de escala para as texturas acima.
+ </text>
+ <text name="height_text_lbl11">
+ Medido em metros, o valor Baixo é a altura máxima da Textura #1,
+ </text>
+ <text name="height_text_lbl12">
+ e o valor Alto é a altura Mínima da Textura #4.
+ </text>
+ <button label="Aplicar" name="apply_btn" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_scrolling_param.xml b/indra/newview/skins/default/xui/pt/panel_scrolling_param.xml new file mode 100644 index 0000000000..ac4e6c4480 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_scrolling_param.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="LLScrollingPanelParam">
+ <text type="string" length="1" name="Loading...">
+ Carregando...
+ </text>
+ <text type="string" length="1" name="Loading...2">
+ Carregando...
+ </text>
+ <button label="" label_selected="" name="less" />
+ <button label="" label_selected="" name="more" />
+ <slider label="[DESC]" name="param slider" />
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/panel_status_bar.xml b/indra/newview/skins/default/xui/pt/panel_status_bar.xml new file mode 100644 index 0000000000..194bf1147b --- /dev/null +++ b/indra/newview/skins/default/xui/pt/panel_status_bar.xml @@ -0,0 +1,32 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel name="status">
+ <text type="string" length="1" name="ParcelNameText"
+ tool_tip="Nome do pedaço de terra em que você esta. Clique para informações.">
+ Nome do pedaço de terra vai aqui.
+ </text>
+ <text type="string" length="1" name="BalanceText" tool_tip="Cotação de Compra">
+ L$
+ </text>
+ <button label="" label_selected="" name="buycurrency" tool_tip="Compras" />
+ <text type="string" length="12" name="TimeText" tool_tip="Hora atual (Pacific)">
+ 12:00 AM
+ </text>
+ <button label="" label_selected="" name="scriptout" tool_tip="Erros e avisos do Script" />
+ <button label="" label_selected="" name="health" tool_tip="Saúde" />
+ <text type="string" length="1" name="HealthText" tool_tip="Saúde">
+ 100%
+ </text>
+ <button label="" label_selected="" name="fly" tool_tip="Sem voar." />
+ <button label="" label_selected="" name="build" tool_tip="Sem construções." />
+ <button label="" label_selected="" name="scripts" tool_tip="Sem scripts." />
+ <button label="" label_selected="" name="restrictpush"
+ tool_tip="Restriro llEmpurrar objeto." />
+ <button label="" label_selected="" name="buyland" tool_tip="Comprar esse pedaço" />
+ <line_editor label="Procurar" name="search_editor" tool_tip="Procurar em Second Life" />
+ <text name="packet_loss_tooltip">
+ Perda de pacote
+ </text>
+ <text name="bandwidth_tooltip">
+ Banda
+ </text>
+</panel>
diff --git a/indra/newview/skins/default/xui/pt/role_actions.xml b/indra/newview/skins/default/xui/pt/role_actions.xml new file mode 100644 index 0000000000..91ca2a4091 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/role_actions.xml @@ -0,0 +1,186 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<role_actions>
+ <action_set
+ description="Esta habilidades incluem poderes de adicionar ou remover membros do grupo e permitir que novos membros se juntem sem um convite."
+ name="Membership">
+ <action description="Convidar pessoas para este grupo"
+ longdescription="Convide pessoas para este grupo usando o botão 'Convidar nova pessoa...' em Membros & aba Funções > sub-aba Membros."
+ name="member invite" />
+ <action description="Expulsar membros deste grupo"
+ longdescription="Expulse membros deste grupo usando o botão 'Expulsar do grupo' em Membros & aba Funções > sub-aba Membros. Um proprietário pode expulsar qualquer um, exceto outro proprietário. Se você não é um proprietário, um membro pode expulsá-lo do grupo se, e somente se, ele apenas tiver a função de todos e não outras funções. Para remover membros de funções, você precisa ter a habilidade 'Remover membros de funções'."
+ name="member eject" />
+ <action
+ description="Ativar/desativar 'Abrir registro' e mudar 'Taxa de assinatura'"
+ longdescription="Ative/desative 'Abrir registro' para permitir que novos membros se unam sem um convite, e mude a 'Taxa de registro' na seção Preferência de grupo da aba Geral."
+ name="member options" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes de adicionar, remover e mudar funções do grupo; adicionar e remover membros em funções e designar habilidades a funções."
+ name="Roles">
+ <action description="Criar novas funções"
+ longdescription="Crie novas funções em Membros & aba Funções > sub-aba Funções."
+ name="role create" />
+ <action description="Apagar funções"
+ longdescription="Apague funções em Membros & aba Funções > sub-aba Funções."
+ name="role delete" />
+ <action description="Mudar nomes de função, títulos e descrições"
+ longdescription="Mude o nome de funções, títulos e descrições na parte inferior de Membros & aba Funções > sub-aba Funções após selecionar uma função."
+ name="role properties" />
+ <action description="Designar membros para a função do designador"
+ longdescription="Designe membros a funções na seção de funções designadas de Membros & aba Funções > sub-aba Membros. Um membro com este poder pode somente adicionar membros para a função que o designador já possui."
+ name="role assign member limited" />
+ <action description="Designar membros para qualquer função"
+ longdescription="Designe membros a qualquer função na seção de funções designadas de Membros & aba Funções > sub-aba Membros. *AVISO* Quaisquer membros em uma função com esta habilidade podem designar a si próprios--e quaisquer outros membros não proprietários--para funções que têm mais poderes do que as atuais, elevando-os a poderes próximos ao do proprietário. Certifique-se de saber o que está fazendo antes de designar esta habilidade."
+ name="role assign member" />
+ <action description="Remover membros das funções"
+ longdescription="Remova membros de funções na seção de funções designadas de Membros & aba Funções > sub-aba Membros. Proprietários não podem ser removidos."
+ name="role remove member" />
+ <action description="Determinar e remover habilidades em funções"
+ longdescription="Designe e remova habilidades em funções na seção habilidades pertmitidas de Membros & aba Funções > sub-aba Funções. *AVISO* Quaisquer membros em uma função com esta habilidade podem desginar a si próprios--e quaisquer outros membros não proprietários--todas as habilidades, elevando-os a poderes próximos ao do proprietário. Certifique-se de saber o que está fazendo antes de designar esta habilidade."
+ name="role change actions" />
+ </action_set>
+ <action_set
+ description="Estas habilidade incluem poderes para modificar esta identidade de grupo, como mudar a visibilidade pública, apresentação e insígnia."
+ name="Group Identity">
+ <action
+ description="Mudar apresentação, insígnia, 'Publicar na web', e quais membros estão publicamente visíveis em Informações do Grupo."
+ longdescription="Mude a apresentação, insígnia, 'Publicar na web' e quais membros estão publicamente visíveis em Informações do grupo. É feito na aba Geral."
+ name="group change identity" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes para transferir, modificar e vender terrenos do grupo. Vá pra a janela Sobre o terreno, clique com o botão direito no terreno e selecione 'Sobre o terreno...' ou clique na informação da parcela na barra do menu."
+ name="Parcel Management">
+ <action description="Transferir e comprar terreno para o grupo"
+ longdescription="Transfere e compre terreno para o grupo. É feito em Sobre o terreno > aba Geral."
+ name="land deed" />
+ <action description="Abandonar terreno para Governador Linden"
+ longdescription="Abandone terreno para Governador Linden. *AVISO* Qualquer membro em uma função com esta habilidade pode abandonar o terreno pertencente ao grupo em Sobre o terreno > aba Geral, revertendo à posse Linden sem uma venda! Certifique-se de saber o que está fazendo antes de designar esta habilidade."
+ name="land release" />
+ <action description="Definir terreno para informação de venda"
+ longdescription="Defina informações de venda para terreno. *AVISO* Qualquer membro em uma função com esta habilidade pode vender terrenos pertencentes ao grupo em Sobre o terreno > aba Geral como quiser! Certifique-se de sabe o que está fazendo antes de designar esta habilidade."
+ name="land set sale info" />
+ <action description="Subdividir e unir parcelas"
+ longdescription="Subdivide and join parcels. This is done by right-clicking the ground, 'Edit Terrain', and dragging your mouse on the land to make a selection. To subdivide, select what you want to split and click 'Subdivide...'. To join, select two or more contiguous parcels and click 'Join...'. "
+ name="land divide join" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes para mudar o nome da parcelas e configurações de publicação, visibilidade da busca de diretório e ponto de aterrissagem & opções de rota de TP."
+ name="Parcel Identity">
+ <action
+ description="Ativar/desativar 'Exibir em locais de encontro' e definir categoria"
+ longdescription="Ativar/desativar 'Exibir em locais de encontro' e configurar uma categoria de parcela em Sobre o terreno > aba Opções."
+ name="land find places" />
+ <action
+ description="Mudar nome da parcela, descrição, e configurações 'Publicar na web'"
+ longdescription="Mude o nome da parcela, descrição e configurações de 'Publicar na web'. É feito em Sobre o terreno > aba Opções."
+ name="land change identity" />
+ <action description="Definir ponto de aterrissagem e rota de teletransporte"
+ longdescription="Em uma parcela pertencente ao grupo, membros em uma função com esta habilidade podem definir um ponto de aterrissagem para especificar onde os teletransportes chegam e também definir a rota do teletransporte para um maior controle. É feito em Sobre o terreno > aba Opções."
+ name="land set landing point" />
+ </action_set>
+ <action_set
+ description="Estas habilidade incluem poderes que afetam opções de parcela, como 'Criar objetos', 'Editar terreno' e música & configurações de mídia."
+ name="Parcel Settings">
+ <action description="Mudar música & configurações de mídia"
+ longdescription="Mude streaming de música e configurações de vídeo em Sobre o terreno > aba Mídia."
+ name="land change media" />
+ <action description="Ativar/desativar 'Editar terreno'"
+ longdescription="Ative/desative 'Editar terreno'. *AVISO* Sobre o terreno > aba Opções > Editar terreno permite a qualquer um alterar as formas de seu terreno, substituir e mover plantas Linden. Certifique-se de saber o que está fazendo antes de desginar esta habilidade. A edição de terreno é ativada/desativada em Sobre o terreno > aba Opções."
+ name="land edit" />
+ <action
+ description="Ativar/desativar variados Sobre o Terreno > Opções de configuração"
+ longdescription="Ative/desative 'Seguro (sem dano)', 'Voar', e permita a outros residentes: 'Criar objetos', 'Editar terreno', 'Criar pontos de referência', e 'Executar scripts' em um terreno pertencente ao grupo em Sobre o terreno > aba Opções."
+ name="land options" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes que permitem a membros ultrapassar restrições em parcelas pertencentes ao grupo."
+ name="Parcel Powers">
+ <action description="Sempre permitir 'Editar terreno'"
+ longdescription="Membros em uma função com esta habilidade podem editar terreno em uma parcela pertencente ao grupo, mesmo se estiver desativada em Sobre o terreno > aba Opções."
+ name="land allow edit land" />
+ <action description="Sempre permitir 'Voar'"
+ longdescription="Membros em uma função com esta habilidade podem voar sobre uma parcela pertencente ao grupo, mesmo se estiver desativada em Sobre o terreno > aba Opções."
+ name="land allow fly" />
+ <action description="Sempre permitir 'Criar objetos'"
+ longdescription="Membros em uma função com esta habilidade podem criar objetos em uma parcela pertencente ao grupo, mesmo se estiver desativada em Sobre o terreno > aba Opções."
+ name="land allow create" />
+ <action description="Sempre permitir 'Criar ponto de referência'"
+ longdescription="Membros em uma função com esta habilidade podem colocar um ponto de referência uma parcela pertencente ao grupo, mesmo se estiver desativada em Sobre o terreno > aba Opções."
+ name="land allow landmark" />
+ <action description="Permitir 'Colocar casa aqui' no terreno do grupo"
+ longdescription="Membros em uma função com esta habilidade podem usar o menu Mundo > Definir lar aqui em uma parcela do grupo (definir terreno ou transferir para este grupo)."
+ name="land allow set home" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes de permitir ou restringir acesso a parcelas pertencentes ao grupo, incluindo congelar e expulsar residentes."
+ name="Parcel Access">
+ <action description="Gerenciar listas de acesso à parcela"
+ longdescription="Gerencie a lista de acesso à parcela em Sobre o terreno > aba Acesso."
+ name="land manage allowed" />
+ <action description="Gerenciar lista de banidos da parcela"
+ longdescription="Gerencie a lista de banidos da parcela em Sobre o terreno > aba Banido."
+ name="land manage banned" />
+ <action description="Mudar configurações de parcela 'Vender passes...'"
+ longdescription="Mude configurações de 'Vender passes...' em Sobre o terreno > aba Acesso."
+ name="land manage passes" />
+ <action description="Expulsar e congelar residentes nas parcelas"
+ longdescription="Membros em uma função com esta habilidade podem lidar com um residente indesejado em uma parcela pertencente ao grupo clicando com o botão direitos sobre ele, Mais > e selecionado 'Expulsar...' ou 'Congelar...'."
+ name="land admin" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes de permitir a membros retornar objetos e colocar e mover plantas Linden. Útil para que membros organizem a paisagem, porém deve ser usado com cuidado, devido a não ser possível desfazer a mudança dos objetos."
+ name="Parcel Content">
+ <action description="Retornar objetos que pertencem ao grupo"
+ longdescription="Retorne objetos em parcelas pertencentes ao grupo que pertencem ao grupo em Sobre o terreno > aba Objetos."
+ name="land return group owned" />
+ <action description="Retornar objetos definidos para o grupo"
+ longdescription="Retorne objetos em parcelas pertencentes ao grupo que em Sobre o terrreno > aba Objetos."
+ name="land return group set" />
+ <action description="Retornar objetos que não pertencem ao grupo"
+ longdescription="Retorne objetos nas parcelas pertencentes a um grupo que estão sem grupo em em Sobre o terreno > aba Objetos."
+ name="land return non group" />
+ <action description="Ajardinar usando plantas Linden"
+ longdescription="A habilidade de ajardinar permite colocar e mover árvores Linden, plantas e gramas. Estes itens podem ser encontrando na Biblioteca de seu inventário > pasta Objetos ou podem ser criados através do botão Construir."
+ name="land gardening" />
+ </action_set>
+ <action_set
+ description="These Abilities include powers to deed, modify, and sell group-owned objects. These changes are done in the Edit Tools > General Tab. Right-click an object and Edit to see its settings. "
+ name="Object Management">
+ <action description="Transferir objetos para o grupo"
+ longdescription="Transfere objetos para o grupo em Editar ferramentas > aba Geral."
+ name="object deed" />
+ <action description="Manipular (mover, copiar, modificar) objetos do grupo"
+ longdescription="Manipule (mover,copiar, modificar) objetos pertencentes ao grupo em Editar Ferramentas > aba Geral."
+ name="object manipulate" />
+ <action description="Definir objetos pertencentes ao grupo para venda"
+ longdescription="Defina objetos pertencentes ao grupo para venda em Editar Ferramentas > aba Geral."
+ name="object set sale" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes que requerem que membros paguem dívidas e recebam dividendos do grupo, e restringem acesso ao histórico de conta do grupo."
+ name="Accounting">
+ <action description="Pagar débitos e receber dividendos do grupo"
+ longdescription="Members in a Role with this Ability will automatically pay group liabilities and receive group dividends. This means they will receive a portion of group-owned land sales which are distributed daily, as well as contribute towards things like parcel listing fees. "
+ name="accounting accountable" />
+ </action_set>
+ <action_set
+ description="Estas habilidade incluem poderes de permitir enviar, receber e ver avisos de grupo."
+ name="Notices">
+ <action description="Enviar aviso"
+ longdescription="Membros em uma função com esta habiliade podem enviar avisos em Informações de grupo > aba Avisos."
+ name="notices send" />
+ <action description="Receber novos avisos e ver os anteriores"
+ longdescription="Membros em uma função com esta habilidade podem receber os novos avisos e ver os anteriores em Informações de grupo > aba Avisos."
+ name="notices receive" />
+ </action_set>
+ <action_set
+ description="Estas habilidades incluem poderes de permitir a membros definir e votar em propostas e ver histórico de votação."
+ name="Proposals">
+ <action description="Criar proposta"
+ longdescription="Membros em uma função com esta habilidade podem criar proposta para serem votadas em Informações de grupo > aba Propostas."
+ name="proposal start" />
+ <action description="Votar em propostas"
+ longdescription="Membros em uma função com esta habilidade podem votar em propostas em Informações de grupo > aba Propostas."
+ name="proposal vote" />
+ </action_set>
+</role_actions>
diff --git a/indra/newview/skins/default/xui/pt/teleport_strings.xml b/indra/newview/skins/default/xui/pt/teleport_strings.xml new file mode 100644 index 0000000000..b3f1c39242 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/teleport_strings.xml @@ -0,0 +1,88 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<teleport_messages>
+ <message_set name="errors">
+ <message name="invalid_tport">
+ Foi encontrado um problema na sua solicitação de teleport. Você
+ provavelmente precisará entrar no Second Life novamente
+ antes de teleportar-se. Se esse problema persistir, por favor
+ verifique o FAQ do suporte técnico em www.secondlife.com/support.
+ </message>
+ <message name="invalid_region_handoff">
+ Foi encontrado um problema ao processar sua transição entre as
+ regiões. Você provavelmente precisará entrar no Second Life
+ novamente antes de conseguir passar entre regiões.
+ Se esse problema persistir, por favor verifique o FAQ do suporte
+ técnico em www.secondlife.com/support.
+ </message>
+ <message name="blocked_tport">
+ Desculpe, teleport temporariamente bloqueado. Tente novamente em
+ alguns instantes. Se você ainda não puder teleportar-se, por favor,
+ entre novamente no Second Life para resolver seu problema.
+ </message>
+ <message name="nolandmark_tport">
+ Desculpe, mas o sistema não conseguiu localizar a landmark de destino.
+ </message>
+ <message name="timeout_tport">
+ Desculpe, mas o sistema está incapaz de completar sua conexão para o
+ teleport. Tente novamente em alguns instantes.
+ </message>
+ <message name="noaccess_tport">
+ Desculpe, você não tem permissão para acessar esse destino.
+ </message>
+ <message name="missing_attach_tport">
+ Seus anexos não foram carregados ainda. Tente esperar por alguns
+ segundos ou entre no Second Life novamente antes de tentar
+ teleportar-se.
+ </message>
+ <message name="too_many_uploads_tport">
+ A fila de recursos nesta região está sobrecarregada portanto sua solicitação
+ de teleport não pode ser atendida em tempo hábil. Por favor tente novamente
+ em alguns minutos ou vá para uma área menos carregada.
+ </message>
+ <message name="expired_tport">
+ Desculpe, mas o sistema não foi capaz de completar sua solicitação
+ de teleport. Por favor, tente novamente em alguns minutos.
+ </message>
+ <message name="expired_region_handoff">
+ Desculpe, mas o sistema não foi capaz de completar transição entre
+ as regiões. Por favor, tente novamente em alguns minutos.
+ </message>
+ <message name="no_host">
+ Não foi possível encontrar o destino para o teleport. O destino
+ pode estar temporariamente indisponível ou não existir mais.
+ Por favor, tente novamente em alguns minutos.
+ </message>
+ </message_set>
+ <message_set name="progress">
+ <message name="sending_dest">
+ Enviando para o destino.
+ </message>
+ <message name="redirecting">
+ Redirecionando para uma localidade diferente.
+ </message>
+ <message name="relaying">
+ Trasnferindo para o destino.
+ </message>
+ <message name="sending_home">
+ Enviando solicitação de localização de "casa".
+ </message>
+ <message name="sending_landmark">
+ Enviando solicitação de localização de landmark.
+ </message>
+ <message name="completing">
+ Completando teleport.
+ </message>
+ <message name="resolving">
+ Identificando destino.
+ </message>
+ <message name="contacting">
+ Contactando nova região.
+ </message>
+ <message name="arriving">
+ Chegando...
+ </message>
+ <message name="requesting">
+ Solicitando teleport...
+ </message>
+ </message_set>
+</teleport_messages>
diff --git a/indra/newview/skins/default/xui/pt/xui_version.xml b/indra/newview/skins/default/xui/pt/xui_version.xml new file mode 100644 index 0000000000..ee2a0be745 --- /dev/null +++ b/indra/newview/skins/default/xui/pt/xui_version.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<xui_version>
+ 1.0
+</xui_version>
diff --git a/indra/newview/skins/paths.xml b/indra/newview/skins/paths.xml index fb6f4a133d..949cc145d9 100644 --- a/indra/newview/skins/paths.xml +++ b/indra/newview/skins/paths.xml @@ -1,4 +1,4 @@ <paths> - <directory>/skins/xui/en-us/</directory> - <directory>/skins/xui/[Language]/</directory> + <directory>xui/en-us</directory> + <directory>xui/[LANGUAGE]</directory> </paths>
\ No newline at end of file diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 4b117cd180..58acbaf3d1 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -73,22 +73,27 @@ class ViewerManifest(LLManifest): self.path("*.txt") self.end_prefix("fonts") - # XUI - if self.prefix(src="skins"): - # include the entire textures directory recursively - self.path("textures") - self.path("paths.xml") - self.path("xui/*/*.xml") - self.path('words.*.txt') - - # Local HTML files (e.g. loading screen) - if self.prefix(src="html"): - self.path("*.png") - self.path("*/*/*.html") - self.path("*/*/*.gif") - self.end_prefix("html") - self.end_prefix("skins") - + # skins + if self.prefix(src="skins"): + self.path("paths.xml") + # include the entire textures directory recursively + if self.prefix(src="*/textures"): + self.path("*.tga") + self.path("*.j2c") + self.path("*.jpg") + self.path("*.png") + self.path("textures.xml") + self.end_prefix("*/textures") + self.path("*/xui/*/*.xml") + self.path("*/*.xml") + + # Local HTML files (e.g. loading screen) + if self.prefix(src="*/html"): + self.path("*.png") + self.path("*/*/*.html") + self.path("*/*/*.gif") + self.end_prefix("*/html") + self.end_prefix("skins") self.path("releasenotes.txt") self.path("lsl_guide.html") self.path("gpu_table.txt") |