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/**
* @file lluictrlfactory.cpp
* @brief Factory class for creating UI controls
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "lluictrlfactory.h"
#include <fstream>
#include <boost/tokenizer.hpp>
// other library includes
#include "llcontrol.h"
#include "lldir.h"
#include "v4color.h"
// this library includes
#include "llbutton.h"
#include "llcheckboxctrl.h"
//#include "llcolorswatch.h"
#include "llcombobox.h"
#include "llcontrol.h"
#include "lldir.h"
#include "llevent.h"
#include "llfloater.h"
#include "lliconctrl.h"
#include "lllineeditor.h"
#include "llmenugl.h"
#include "llradiogroup.h"
#include "llscrollcontainer.h"
#include "llscrollingpanellist.h"
#include "llscrolllistctrl.h"
#include "llslider.h"
#include "llsliderctrl.h"
#include "llmultislider.h"
#include "llmultisliderctrl.h"
#include "llspinctrl.h"
#include "lltabcontainer.h"
#include "lltabcontainervertical.h"
#include "lltextbox.h"
#include "lltexteditor.h"
#include "llui.h"
#include "llviewborder.h"
const char XML_HEADER[] = "<?xml version=\"1.0\" encoding=\"utf-8\" standalone=\"yes\" ?>\n";
const S32 HPAD = 4;
const S32 VPAD = 4;
const S32 FLOATER_H_MARGIN = 15;
const S32 MIN_WIDGET_HEIGHT = 10;
std::vector<std::string> LLUICtrlFactory::mXUIPaths;
// UI Ctrl class for padding
class LLUICtrlLocate : public LLUICtrl
{
public:
LLUICtrlLocate() : LLUICtrl(std::string("locate"), LLRect(0,0,0,0), FALSE, NULL, NULL) { setTabStop(FALSE); }
virtual void draw() { }
static LLView *fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("pad");
node->getAttributeString("name", name);
LLUICtrlLocate *new_ctrl = new LLUICtrlLocate();
new_ctrl->setName(name);
new_ctrl->initFromXML(node, parent);
return new_ctrl;
}
};
static LLRegisterWidget<LLUICtrlLocate> r1("locate");
static LLRegisterWidget<LLUICtrlLocate> r2("pad");
//-----------------------------------------------------------------------------
// LLUICtrlFactory()
//-----------------------------------------------------------------------------
LLUICtrlFactory::LLUICtrlFactory()
: mDummyPanel(NULL)
{
setupPaths();
}
LLUICtrlFactory::~LLUICtrlFactory()
{
delete mDummyPanel;
mDummyPanel = NULL;
}
void LLUICtrlFactory::setupPaths()
{
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "paths.xml");
LLXMLNodePtr root;
BOOL success = LLXMLNode::parseFile(filename, root, NULL);
mXUIPaths.clear();
if (success)
{
LLXMLNodePtr path;
std::string app_dir = gDirUtilp->getAppRODataDir();
for (path = root->getFirstChild(); path.notNull(); path = path->getNextSibling())
{
LLUIString path_val_ui(path->getValue());
std::string language = "en-us";
if (LLUI::sConfigGroup)
{
language = LLUI::sConfigGroup->getString("Language");
if(language == "default")
{
language = LLUI::sConfigGroup->getString("SystemLanguage");
}
}
path_val_ui.setArg("[Language]", language);
std::string fullpath = app_dir + path_val_ui.getString();
if (std::find(mXUIPaths.begin(), mXUIPaths.end(), fullpath) == mXUIPaths.end())
{
mXUIPaths.push_back(app_dir + path_val_ui.getString());
}
}
}
else // parsing failed
{
std::string slash = gDirUtilp->getDirDelimiter();
std::string dir = gDirUtilp->getAppRODataDir() + slash + "skins" + slash + "xui" + slash + "en-us" + slash;
llwarns << "XUI::config file unable to open." << llendl;
mXUIPaths.push_back(dir);
}
}
//-----------------------------------------------------------------------------
// getLayeredXMLNode()
//-----------------------------------------------------------------------------
bool LLUICtrlFactory::getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root)
{
if (!LLXMLNode::parseFile(mXUIPaths.front() + filename, root, NULL))
{
if (!LLXMLNode::parseFile(filename, root, NULL))
{
llwarns << "Problem reading UI description file: " << mXUIPaths.front() + filename << llendl;
return FALSE;
}
}
LLXMLNodePtr updateRoot;
std::vector<std::string>::const_iterator itor;
for (itor = mXUIPaths.begin(), ++itor; itor != mXUIPaths.end(); ++itor)
{
std::string nodeName;
std::string updateName;
LLXMLNode::parseFile((*itor) + filename, updateRoot, NULL);
updateRoot->getAttributeString("name", updateName);
root->getAttributeString("name", nodeName);
if (updateName == nodeName)
{
LLXMLNode::updateNode(root, updateRoot);
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// buildFloater()
//-----------------------------------------------------------------------------
void LLUICtrlFactory::buildFloater(LLFloater* floaterp, const std::string& filename,
const LLCallbackMap::map_t* factory_map, BOOL open) /* Flawfinder: ignore */
{
LLXMLNodePtr root;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
return;
}
// root must be called floater
if( !(root->hasName("floater") || root->hasName("multi_floater") ) )
{
llwarns << "Root node should be named floater in: " << filename << llendl;
return;
}
if (factory_map)
{
mFactoryStack.push_front(factory_map);
}
floaterp->initFloaterXML(root, NULL, this, open); /* Flawfinder: ignore */
if (LLUI::sShowXUINames)
{
floaterp->setToolTip(filename);
}
if (factory_map)
{
mFactoryStack.pop_front();
}
LLHandle<LLFloater> handle = floaterp->getHandle();
mBuiltFloaters[handle] = filename;
}
//-----------------------------------------------------------------------------
// saveToXML()
//-----------------------------------------------------------------------------
S32 LLUICtrlFactory::saveToXML(LLView* viewp, const std::string& filename)
{
llofstream out(filename);
if (!out.good())
{
llwarns << "Unable to open " << filename << " for output." << llendl;
return 1;
}
out << XML_HEADER;
LLXMLNodePtr xml_node = viewp->getXML();
xml_node->writeToOstream(out);
out.close();
return 0;
}
//-----------------------------------------------------------------------------
// buildPanel()
//-----------------------------------------------------------------------------
BOOL LLUICtrlFactory::buildPanel(LLPanel* panelp, const std::string& filename,
const LLCallbackMap::map_t* factory_map)
{
BOOL didPost = FALSE;
LLXMLNodePtr root;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
return didPost;
}
// root must be called panel
if( !root->hasName("panel" ) )
{
llwarns << "Root node should be named panel in : " << filename << llendl;
return didPost;
}
if (factory_map)
{
mFactoryStack.push_front(factory_map);
}
didPost = panelp->initPanelXML(root, NULL, this);
if (LLUI::sShowXUINames)
{
panelp->setToolTip(filename);
}
LLHandle<LLPanel> handle = panelp->getHandle();
mBuiltPanels[handle] = filename;
if (factory_map)
{
mFactoryStack.pop_front();
}
return didPost;
}
//-----------------------------------------------------------------------------
// buildMenu()
//-----------------------------------------------------------------------------
LLMenuGL *LLUICtrlFactory::buildMenu(const std::string &filename, LLView* parentp)
{
// TomY TODO: Break this function into buildMenu and buildMenuBar
LLXMLNodePtr root;
LLMenuGL* menu;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
return NULL;
}
// root must be called panel
if( !root->hasName( "menu_bar" ) && !root->hasName( "menu" ))
{
llwarns << "Root node should be named menu bar or menu in : " << filename << llendl;
return NULL;
}
if (root->hasName("menu"))
{
menu = (LLMenuGL*)LLMenuGL::fromXML(root, parentp, this);
}
else
{
menu = (LLMenuGL*)LLMenuBarGL::fromXML(root, parentp, this);
}
if (LLUI::sShowXUINames)
{
menu->setToolTip(filename);
}
return menu;
}
//-----------------------------------------------------------------------------
// buildMenu()
//-----------------------------------------------------------------------------
LLPieMenu *LLUICtrlFactory::buildPieMenu(const std::string &filename, LLView* parentp)
{
LLXMLNodePtr root;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
return NULL;
}
// root must be called panel
if( !root->hasName( LL_PIE_MENU_TAG ))
{
llwarns << "Root node should be named " << LL_PIE_MENU_TAG << " in : " << filename << llendl;
return NULL;
}
std::string name("menu");
root->getAttributeString("name", name);
LLPieMenu *menu = new LLPieMenu(name);
parentp->addChild(menu);
menu->initXML(root, parentp, this);
if (LLUI::sShowXUINames)
{
menu->setToolTip(filename);
}
return menu;
}
//-----------------------------------------------------------------------------
// rebuild()
//-----------------------------------------------------------------------------
void LLUICtrlFactory::rebuild()
{
built_panel_t::iterator built_panel_it;
for (built_panel_it = mBuiltPanels.begin();
built_panel_it != mBuiltPanels.end();
++built_panel_it)
{
std::string filename = built_panel_it->second;
LLPanel* panelp = built_panel_it->first.get();
if (!panelp)
{
continue;
}
llinfos << "Rebuilding UI panel " << panelp->getName()
<< " from " << filename
<< llendl;
BOOL visible = panelp->getVisible();
panelp->setVisible(FALSE);
panelp->setFocus(FALSE);
panelp->deleteAllChildren();
buildPanel(panelp, filename.c_str(), &panelp->getFactoryMap());
panelp->setVisible(visible);
}
built_floater_t::iterator built_floater_it;
for (built_floater_it = mBuiltFloaters.begin();
built_floater_it != mBuiltFloaters.end();
++built_floater_it)
{
LLFloater* floaterp = built_floater_it->first.get();
if (!floaterp)
{
continue;
}
std::string filename = built_floater_it->second;
llinfos << "Rebuilding UI floater " << floaterp->getName()
<< " from " << filename
<< llendl;
BOOL visible = floaterp->getVisible();
floaterp->setVisible(FALSE);
floaterp->setFocus(FALSE);
floaterp->deleteAllChildren();
gFloaterView->removeChild(floaterp);
buildFloater(floaterp, filename, &floaterp->getFactoryMap());
floaterp->setVisible(visible);
}
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
LLView *LLUICtrlFactory::createCtrlWidget(LLPanel *parent, LLXMLNodePtr node)
{
std::string ctrl_type = node->getName()->mString;
LLStringUtil::toLower(ctrl_type);
LLWidgetClassRegistry::factory_func_t func = LLWidgetClassRegistry::getInstance()->getCreatorFunc(ctrl_type);
if (func == NULL)
{
llwarns << "Unknown control type " << ctrl_type << llendl;
return NULL;
}
if (parent == NULL)
{
if (mDummyPanel == NULL)
{
mDummyPanel = new LLPanel;
}
parent = mDummyPanel;
}
LLView *ctrl = func(node, parent, this);
return ctrl;
}
LLView* LLUICtrlFactory::createWidget(LLPanel *parent, LLXMLNodePtr node)
{
LLView* view = createCtrlWidget(parent, node);
S32 tab_group = parent->getLastTabGroup();
node->getAttributeS32("tab_group", tab_group);
if (view)
{
parent->addChild(view, tab_group);
}
return view;
}
//-----------------------------------------------------------------------------
// createFactoryPanel()
//-----------------------------------------------------------------------------
LLPanel* LLUICtrlFactory::createFactoryPanel(const std::string& name)
{
std::deque<const LLCallbackMap::map_t*>::iterator itor;
for (itor = mFactoryStack.begin(); itor != mFactoryStack.end(); ++itor)
{
const LLCallbackMap::map_t* factory_map = *itor;
// Look up this panel's name in the map.
LLCallbackMap::map_const_iter_t iter = factory_map->find( name );
if (iter != factory_map->end())
{
// Use the factory to create the panel, instead of using a default LLPanel.
LLPanel *ret = (LLPanel*) iter->second.mCallback( iter->second.mData );
return ret;
}
}
return NULL;
}
//-----------------------------------------------------------------------------
//static
BOOL LLUICtrlFactory::getAttributeColor(LLXMLNodePtr node, const std::string& name, LLColor4& color)
{
std::string colorstring;
BOOL res = node->getAttributeString(name.c_str(), colorstring);
if (res && LLUI::sColorsGroup)
{
if (LLUI::sColorsGroup->controlExists(colorstring))
{
color.setVec(LLUI::sColorsGroup->getColor(colorstring));
}
else
{
res = FALSE;
}
}
if (!res)
{
res = LLColor4::parseColor(colorstring, &color);
}
if (!res)
{
res = node->getAttributeColor(name.c_str(), color);
}
return res;
}
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