summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders
AgeCommit message (Collapse)Author
2010-05-10Fix for wierd triangle shadow bug and fix for ATI hating deferred rendering.Dave Parks
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵Tofu Linden
instead of a reflection Disable screen-space shiny while I chew on it some more. (transplanted from bde80560117295f6b3e61f9b47f3bdea826945ca)
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection ↵Tofu Linden
instead of a reflection Disable screen-space shiny while I chew on it some more.
2010-05-04Cleanup from review.Dave Parks
2010-05-04Deferred pipeline integration of rigged attachments and cleanup.Dave Parks
2010-05-01Fullbrigt skinned and fix for silly crash from not removing face references.Dave Parks
2010-05-01mergeDave Parks
2010-05-01Rigged attachment integration WIP.Dave Parks
2010-04-30expand EXT-7149 fix to include bumpyshiny.Tofu Linden
2010-04-30expand EXT-7149 fix to include bumpyshiny.Tofu Linden
(transplanted from 57e136beedee9122dbbf46a1d91f6514f058b829)
2010-04-30more tweakery for EXT-7149 objects with white color and varied texture do ↵Tofu Linden
not appear shiny with deferred rendering
2010-04-30more tweakery for EXT-7149 objects with white color and varied texture do ↵Tofu Linden
not appear shiny with deferred rendering (transplanted from 36680184ec50ecf5fff92ee33db711b7512d923a)
2010-04-30EXT-7149 objects with white color and varied texture do not appear shiny ↵Tofu Linden
with deferred rendering
2010-04-30EXT-7149 objects with white color and varied texture do not appear shiny ↵Tofu Linden
with deferred rendering (transplanted from 778a5a83ef4e5e70652fbc00f2e1f8375e587afc)
2010-04-23Backed out changeset 90f0ce75b2d7Tofu Linden
2010-04-23Backed out changeset b379d162769eTofu Linden
2010-04-23Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred ↵Tofu Linden
rendering. This also adds a slight pinch of glow to shiny sun-spots. So be it. (transplanted from 5a0d9e5b5cfb2ecd96685f0275ab8e999ab86263)
2010-04-23Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred ↵Tofu Linden
rendering. This also adds a slight pinch of glow to shiny sun-spots. So be it. (transplanted from 5a0d9e5b5cfb2ecd96685f0275ab8e999ab86263) (transplanted from 90f0ce75b2d7bb9fc03e84245db27a16508cde63)
2010-04-22ssreflections: dampen/blur ssreflections rather more.Tofu Linden
(transplanted from 4c4ae8d8f0795244fda258c157177e2778bfc444)
2010-04-22ssreflections: dampen/blur ssreflections rather more.Tofu Linden
2010-04-21port class1 ssreflections tweaks to class2 and class3Tofu Linden
(transplanted from 19036fc277d88c364e957019a66b4cdf4cce8b53)
2010-04-21port class1 ssreflections tweaks to class2 and class3Tofu Linden
(transplanted from 19036fc277d88c364e957019a66b4cdf4cce8b53)
2010-04-21ssreflections: if we're going to (pretend to) take 4 diffuse samples, then ↵Tofu Linden
take them in a diamond pattern instead of all in a line. this also slightly simplifies(?) the shader. (transplanted from 7b334c22ece4e98565c5d182690ab9ca4c2526c6)
2010-04-21ssreflections: if we're going to (pretend to) take 4 diffuse samples, then ↵Tofu Linden
take them in a diamond pattern instead of all in a line. this also slightly simplifies(?) the shader. (transplanted from 7b334c22ece4e98565c5d182690ab9ca4c2526c6)
2010-04-16strengthen the fakey blur in the fakey ssreflections.Tofu Linden
(transplanted from 940e02cbe4fa2f996d11500392e71f3a00e1cfed)
2010-04-16strengthen the fakey blur in the fakey ssreflections.Tofu Linden
(transplanted from 940e02cbe4fa2f996d11500392e71f3a00e1cfed) (transplanted from 1ee9eaf155ed897a5a7b86369c1f5160455094f0)
2010-04-12Tracking down ATI deferred bugs WIPDave Parks
(transplanted from 76dacfb89b155fd1e6698d7affc81fb13ee4fb33)
2010-04-12Tracking down ATI deferred bugs WIPDave Parks
2010-04-09Tweak bias on projectors. Fix some silly shader mistakes.Dave Parks
2010-04-09Tweak bias on projectors. Fix some silly shader mistakes.Dave Parks
2010-04-07mergeDave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07Shadow aliasing fix WIPDave Parks
2010-04-07apply latest ssreflections tweaks to class2 and class3.Tofu Linden
2010-04-07tidy up ssreflections comments and structure a bit.Tofu Linden
2010-04-06extra diffuse sample in ssreflection to decrease aliasing.Tofu Linden
2010-04-02ssreflection: restore the shadow factor I accidentally removed with the last ↵Tofu Linden
update.
2010-04-02apply ssreflection changes to class2 and class3 too.Tofu Linden
2010-04-02clean-up transplantTofu Linden
2010-04-02ssreflections: perspective reflection for sunlight, planar reflection for ↵Tofu Linden
ssreflection
2010-04-02ssreflections: water reflections strongly imply that the non-perspective ↵Tofu Linden
reflection from eye is the right one.
2010-04-02ssreflections: use the minimum of the lighting dp and the appropriateness. ↵Tofu Linden
not the product.
2010-04-02ssreflections: reflect sunlight direction for reflection. dunno how I feel ↵Tofu Linden
about this yet.
2010-03-31debug ssreflection blur direction. minor.Tofu Linden
2010-03-31debug ssreflection blur direction. minor.Tofu Linden
2010-03-29ss reflections tweakage:Tofu Linden
+ // Offset the guess source a little according to a trivial + // checkerboard dither function and spec.a. + // This is meant to be similar to sampling a blurred version + // of the diffuse map. LOD would be better in that regard. + // The goal of the blur is to soften reflections in surfaces + // with low shinyness, and also to disguise our lameness.
2010-03-28ss reflections: make the guess less far from the source.Tofu Linden
2010-03-26screen-space reflections: remember to unbias the value from the depth map. ↵Tofu Linden
don't use varying version of lightnorm for lighting the reflection-guess-point.
2010-03-22screen-space reflections mk4. generally subtle. very cheap.Tofu Linden