Age | Commit message (Collapse) | Author | |
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2024-10-12 | Revert "Rename uniform vec4 color to color4" | secretfoxtail | |
This reverts commit a42a77f0aacf5878f29edafc42b8b230dc290bb6. | |||
2024-10-12 | Revert "More renaming color to color4" | secretfoxtail | |
This reverts commit 93f5747aaacb4109eece1165dd76a5a5f01e0e77. | |||
2024-10-12 | Revert "More renaming color to color4" | secretfoxtail | |
This reverts commit 3fa052f6a2e642a6f1c450ec77f7b47a49016558. | |||
2024-10-08 | More renaming color to color4 | Erik Kundiman | |
2024-10-02 | More renaming color to color4 | Erik Kundiman | |
2024-10-01 | Rename uniform vec4 color to color4 | Erik Kundiman | |
to avoid name clash with the uniform vec3 color somewhere else. I've tested this and everything seemed okay. Just revert this if it causes trouble. | |||
2024-09-07 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-09-03 | #1852 Fix for some visual corruption caused by divide by zero in lighting ↵ | Dave Parks | |
functions (#2488) | |||
2024-09-01 | Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵ | Erik Kundiman | |
2024.08-DeltaFPS | |||
2024-08-23 | Merge remote-tracking branch 'secondlife/release/2024.06-atlasaurus' into ↵ | Erik Kundiman | |
2024.06-atlasaurus | |||
2024-08-22 | Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into ↵ | Brad Linden | |
release/2024.08-DeltaFPS | |||
2024-08-22 | #2397 Sanity clamp haze contribution to avoid NaN like blowouts. (#2402) | Dave Parks | |
2024-08-06 | secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools | Cosmic Linden | |
2024-07-28 | Merge remote-tracking branch 'secondlife/release/2024.06-atlasaurus' into ↵ | Erik Kundiman | |
2024.06-atlasaurus | |||
2024-07-02 | viewer#1907 Shader initialization error | Andrey Kleshchev | |
2024-07-01 | Merge pull request #1882 from secondlife/v-1847 | cosmic-linden | |
secondlife/viewer#1847: Fix negative UV scale inverting normal texture lighting for PBR materials and PBR terrain | |||
2024-07-01 | secondlife/viewer#1847: Fix wrong lighting for negative texture scale on PBR ↵ | Cosmic Linden | |
materials and PBR terrain | |||
2024-06-27 | 1836 dont store texture in system memory unless absolutely necessary (#1843) | Dave Parks | |
* #1836 Texture memory usage overhaul. Much decrufting - don't keep a copy of textures in system memory - use GPU to downrez textures instead of reloading from cache - use GPU to generate brightness/darkness bumpmaps | |||
2024-06-21 | #1769 gltf optimization pass (#1816) | Dave Parks | |
#1814 and #1517 Fix mirror update rate and occlusion culling | |||
2024-06-20 | Merge remote-tracking branch 'secondlife/release/maint-b' into maint-b | Erik Kundiman | |
2024-06-17 | Fix shaders broken in merge | Ansariel | |
2024-06-14 | 1736 audit texture image unit usage on os x (#1739) | Dave Parks | |
* #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time. | |||
2024-06-14 | Merge branch 'release/maint-b' into marchcat/b-merge | Andrey Lihatskiy | |
# Conflicts: # .github/workflows/build.yaml # indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl # indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl # indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl # indra/newview/llfilepicker.cpp | |||
2024-06-13 | secondlife/viewer#907: Review feedback | Cosmic Linden | |
2024-06-13 | More of making operands consistently float | Erik Kundiman | |
2024-06-12 | Fix whitespace pre-commit hook failures | Brad Linden | |
2024-06-12 | Merge remote-tracking branch 'origin/project/gltf_development' into ↵ | Brad Linden | |
brad/maint-a-merge-to-gltf-dev # Conflicts: # indra/newview/gltf/primitive.cpp | |||
2024-06-12 | Float operands for float clamp operation | Erik Kundiman | |
2024-06-11 | Merge remote-tracking branch 'origin/release/maint-a' into ↵ | Brad Linden | |
project/gltf_development | |||
2024-06-11 | #1718 Add GLTF support for multiple texcoords (#1720) | Dave Parks | |
* Fix for GLTF MeshPrimitiveModes test | |||
2024-06-11 | #1687 Add support for KHR_texture_transform (#1717) | Dave Parks | |
2024-06-11 | Trim remaining trailing whitespaces after #1695 | Andrey Lihatskiy | |
2024-06-11 | Clean up line endings that got mangled up during last merge | Ansariel | |
2024-06-11 | Merge branch 'main' of https://github.com/secondlife/viewer into ↵ | Ansariel | |
DRTVWR-600-maint-A # Conflicts: # indra/llappearance/llavatarappearance.h # indra/llimage/llimage.cpp # indra/llmath/llvolume.cpp # indra/llmath/llvolume.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llrendertarget.cpp # indra/llrender/llshadermgr.cpp # indra/newview/lldynamictexture.cpp # indra/newview/llenvironment.cpp # indra/newview/llfetchedgltfmaterial.cpp # indra/newview/llfloaterimagepreview.cpp # indra/newview/llfloaterimagepreview.h # indra/newview/llfloaterregioninfo.cpp # indra/newview/llfloaterregioninfo.h # indra/newview/llmaniprotate.cpp # indra/newview/llmaniptranslate.cpp # indra/newview/llpanelvolume.cpp # indra/newview/llselectmgr.cpp # indra/newview/llselectmgr.h # indra/newview/llsurface.cpp # indra/newview/llsurface.h # indra/newview/llsurfacepatch.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/lltinygltfhelper.cpp # indra/newview/llviewertexture.cpp # indra/newview/llviewerwindow.cpp # indra/newview/llviewerwindow.h # indra/newview/llvlcomposition.cpp # indra/newview/llvlcomposition.h # indra/newview/llvocache.cpp # indra/newview/llvovolume.cpp # indra/newview/pipeline.cpp | |||
2024-06-11 | Merge tag '7.1.8-release' | Erik Kundiman | |
source for viewer 7.1.8.9375512768 | |||
2024-06-10 | Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵ | Brad Linden | |
project/gltf_development | |||
2024-06-10 | Post-merge - trim trailing whitespace | Andrey Lihatskiy | |
2024-06-10 | #1654 generate normals and tangents according to gltf specification (#1662) | Dave Parks | |
* Disable unloading of objects in background. * Add unlit GLTF shader variant | |||
2024-06-05 | #1527 Improve performance on Apple silicon (#1632) | Dave Parks | |
2024-06-04 | Fixup mix->pbr_mix after merge. | Brad Linden | |
2024-06-04 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Brad Linden | |
project/gltf_development | |||
2024-06-04 | #989 Fix for blurry terrain on Mac (#1633) | Brad Linden | |
Co-authored-by: Dave Parks <davep@lindenlab.com> | |||
2024-06-04 | Fix for AMD not being able to load pbrmetallicroughnessV. (#1620) | Jonathan "Geenz" Goodman | |
2024-06-04 | #1614 Fix for moire pattern in specular highlights. Incidental cleanup. | RunitaiLinden | |
2024-06-02 | More float operands for float operations | Erik Kundiman | |
2024-06-02 | Revert unnecessary shader operand diff from LL's | Erik Kundiman | |
It's been already casted. | |||
2024-06-02 | Revert "Prepend avatar skin's matrix palette variable name" | Erik Kundiman | |
This reverts commit 30e33e279b1b2d04951c399f548c3afc3b17fd1b. | |||
2024-06-02 | More float operands for float operations | Erik Kundiman | |
This is so that it doesn't throw a compilation error at runtime for not defining consistently with float values, which would be uncastable on some certain other implementation. | |||
2024-06-02 | Prepend avatar skin's matrix palette variable name | Erik Kundiman | |
so it wouldn't clash with object skin's when they're used in the same piece of code. | |||
2024-05-29 | #1530 Increase joint limit for GLTF Assets (#1582) | Dave Parks | |
* Migrate GLTF scene rendering to its own shaders * Add support for ambient occlusion map separate from metallic roughness map (or absent) * Use UBO's for GLTF joints * Better error handling of downloading GLTF assets |