| Age | Commit message (Collapse) | Author |
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from zlib1.dll to z.dll
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* Integrate Velopack installer and update framework
* Add Velopack update support for macOS and VVM integration
* Update Velopack version and dependencies
* Improve Velopack packaging for macOS
* #5346 Uninstall older non-velopack viewer (#5363)
* #5335 Fix silent uninstall asking about registry
* #5346 Uninstall older non-velopack viewer
* Use runtime viewer exe name, handle Velopack URL
* Velopack download failure diagnostic (#5520)
* Velopack download failure diagnostic
* Fix up velopack downloading updates. Handle updates internally then hand them off to velopack. (#5524)
* More velopack changes. Should download updates properly now.
* Don't include NSI files
* Restore optional updates, refine viewer restart behavior. (#5527)
* Add support for optional updates.
* Don't restart the viewer after the update unless it was optional.
* Setup UpdaterServiceSetting with velopack properly.
* Refine the restart behavior a bit - readd the old "the viewer must update" UX.
* If the update is still downloading, close should just reopen the downloading dialog.
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Co-authored-by: Jonathan "Geenz" Goodman <geenz@lindenlab.com>
* Remove SLVersionChecker from the viewer with velopack. (#5528)
* Remove SLVersionChecker updater integration
* Ensure that the portable install has the correct version number.
* Don't produce shortcuts with VPK - we do this with our post install.
* Bump viewer version from 26.1.0 to 26.1.1
* Potential fix for uninstaller not being functional.
* Fix for UpdaterServiceSetting being ignored.
* Filter for release channel when generating shortcuts.
* Add some more logging for icons on Windows builds.
* More VPK logging.
* Move velopack packaging in CI to the sign and package step.
* Enable velopack downgrade and skip older updates
* Move the version required checking into velopack's checks.
* Potential fix for downgrade prompts.
* Make sure our macOS flow mirrors Windows.
* Make sure to use the dev version of the mac sign and package.
* p#553 Only one of two uninstallers displayed
* #5346 Don't force user to shutdown velopack build for NSIS uninstall
* #5346 Ignore option for the uninstall dialog
* #5346 Fix early exit crash
* #5346 Properly reset version flag.
* Add some autodetect logic on macOS.
* p#564 Clear legacy links
* p#553 Handle uninstall records
* p#549 Permit testing release notes on a test build
* p#564 Remake nsis to velopack update flow
* p#564 Remake nsis to velopack update flow #2
* p#564 Fix incorrect value type
* p#553 Clear velopack's own registry entry in favor of a custom one
* #5346 Resolve duplicated window class name
* Bump to 2.1.0 of sign and package.
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Co-authored-by: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com>
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Package no longer available from stock repos, doesn't seem to be required for viewer to run.
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There is a deadlock that looks to be caused by singleton+watchdog interactions, will resolve in 26.2
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which are needed to process 'copy slurl'
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like mainloop does
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Ctrl/Cmd Alt Shoft ] for switching it off or back on again.
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After benchmark fixes, render level jumped from lowest to high+, cap it at med+ until shadows get fixed to have less impact
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* Fix failure to reconnect after disconnect and occasional dropout issue
We were occasionally seeing dropouts which may have been caused by ICE
renegotiate requests. The code is there to reconnect in that case,
but there were a few bugs, some of which were likely due to the webrtc upgrade.
Also, we were seeing failures to reconnect after voice server restart.
There were some issues with the PTT button that came up after the above issue was fixed.
* Added a clarification as part of CR
* We need to set mute state for p2p/adhoc/group calls as well
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floater
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And increase allowed time to be more in tune with disconnects.
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by stopping after first item was found.
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Implemented result caching.
hasParcelLandmark can get repeatedly called when performing operations
on landmarks en masse, which was causing repeated inventory searches
and leads to stalls with large collections of landmarks.
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First test returns quarter to a half the throughput, do two tests.
May be caused by driver, may be some 'energy saving', but not important
enough to spend time investingating. It was working the same way prior
to ExtraFPS, but viewer was running an extra CPU test that 'preheated'
the system.
Also increasing minimum throughput as numerous new features, like
mirrors and pbr were added and requirements are now higher.
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For sse2neon licences too since it's been upgraded recently.
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work on mac and windows
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Crash at LLSD::Impl::assign
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Due to _isAlpha alpha was considered as blend even if only one texture
had an alpha and was set to anything but blend.
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