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| author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-23 17:35:32 +0100 | 
|---|---|---|
| committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-23 17:35:32 +0100 | 
| commit | f313196363085de2eb8f3a4fd33abeb5617204c4 (patch) | |
| tree | bc70578e313116dfd4636bbb9f412f6e16a7367a /indra/newview/app_settings/shaders | |
| parent | f972cc4be952abc943f9d289533c9951ce4dc839 (diff) | |
Backed out changeset 90f0ce75b2d7
Diffstat (limited to 'indra/newview/app_settings/shaders')
3 files changed, 3 insertions, 9 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 65540ad6fe..bf5dd4155c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -270,7 +270,6 @@ void main()  	vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;  	float scol = max(scol_ambocc.r, diffuse.a);   	float ambocc = scol_ambocc.g; -	float glowresult = 0.0;  	calcAtmospherics(pos.xyz, ambocc); @@ -286,7 +285,6 @@ void main()  		vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));  		float sa = dot(refnormpersp, vary_light.xyz);  		vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; -		glowresult = 0.08 * dot(dumbshiny.rgb, spec.rgb);  		// screen-space cheap fakey reflection map  		// @@ -336,5 +334,5 @@ void main()  	col = scaleSoftClip(col);  	gl_FragColor.rgb = col; -	gl_FragColor.a = glowresult; +	gl_FragColor.a = 0.0;  } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 67ef3d5280..28cfc6322e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -269,7 +269,6 @@ void main()  	vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;  	float scol = max(scol_ambocc.r, diffuse.a);   	float ambocc = scol_ambocc.g; -	float glowresult = 0.0;  	calcAtmospherics(pos.xyz, ambocc); @@ -285,7 +284,6 @@ void main()  		vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));  		float sa = dot(refnormpersp, vary_light.xyz);  		vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; -		glowresult = 0.08 * dot(dumbshiny.rgb, spec.rgb);  		// screen-space cheap fakey reflection map  		// @@ -336,5 +334,5 @@ void main()  	col = scaleSoftClip(col);  	gl_FragColor.rgb = col; -	gl_FragColor.a = glowresult; +	gl_FragColor.a = 0.0;  } diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index b5c6693d3b..9f94b9e8ea 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -272,7 +272,6 @@ void main()  	vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;  	float scol = max(scol_ambocc.r, diffuse.a);   	float ambocc = scol_ambocc.g; -	float glowresult = 0.0;  	calcAtmospherics(pos.xyz, ambocc); @@ -288,7 +287,6 @@ void main()  		vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));  		float sa = dot(refnormpersp, vary_light.xyz);  		vec3 dumbshiny = vary_SunlitColor*scol*texture2D(lightFunc, vec2(sa, spec.a)).a; -		glowresult = 0.08 * dot(dumbshiny.rgb, spec.rgb);  		// screen-space cheap fakey reflection map  		// @@ -342,7 +340,7 @@ void main()  	gl_FragColor.rgb = col;  	//gl_FragColor.rgb = gi_col.rgb; -	gl_FragColor.a = glowresult; +	gl_FragColor.a = 0.0;  	//gl_FragColor.rg = scol_ambocc.rg;  	//gl_FragColor.rgb = texture2DRect(lightMap, vary_fragcoord.xy).rgb; | 
