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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-30 10:40:27 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-30 10:40:27 +0100 |
commit | 35c75080ddda4e7b965bc2db3898273543c34a57 (patch) | |
tree | 35a18aceeaa68b74867830de5a2ea697ab020cb4 /indra/newview/app_settings/shaders | |
parent | db6bb438ae2d12afb78fe7719081aba9b8fddffd (diff) |
more tweakery for EXT-7149 objects with white color and varied texture do not appear shiny with deferred rendering
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 59b1720578..112103956d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -13,7 +13,7 @@ void main() { vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; gl_FragData[0] = vec4(col, 0.0); - gl_FragData[1] = vec4(gl_Color.aaa*1.5, gl_Color.a); // spec + gl_FragData[1] = gl_Color.aaaa; // spec //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested gl_FragData[2] = vec4(normalize(vary_normal)*0.5+0.5, 0.0); } |