diff options
author | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 |
commit | 6b72149cf7ad90c0036d9b037594b0a8e86dc483 (patch) | |
tree | a136c1b9e0fccc3799c53167cb3377dd106c5c0f /indra/newview/app_settings/shaders | |
parent | b13af3b8baa05d20ae9f33046f100596182f6be0 (diff) |
Tracking down ATI deferred bugs WIP
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); - //gl_FragColor = vec4(1,1,1,1); + //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); + gl_FragColor = vec4(1,1,1,1); } |