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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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windlight
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Author
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-13
SL-12233 Fix for disagreement between fullbright implementations with ALM on ...
Runitai Linden
2019-12-03
SL-11055 Increase fog burn-through for fullbrights (for reals)
Dave Houlton
2019-07-10
SL-1491
Graham Linden
2019-06-10
SL-10969, SL-11051
Graham Linden
2019-06-03
SL-10966
Graham Linden
2019-05-13
SL-11149
Graham Linden
2019-04-19
Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS t...
Graham Linden
2019-04-19
SL-10967
Graham Linden
2019-04-19
Add directory names to sentinels in shaders so shaders with same filename can...
Graham Linden
2019-04-10
I don't think the class3 variant is used, but just in case.
Geenz
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-02-28
EEP performance WIP
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2019-01-03
Fix per-frag fullbright soft clip convenience funcs to include additive and a...
Graham Linden
2018-12-05
Shader cleanup and consolidation of use of sRGB conversion funcs.
Graham Linden
2018-11-09
Add missing new shader files.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-06
Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-10-10
Remove unused uniforms from atmospherics helper shaders.
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-08-09
MAINT-8951
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-04-20
Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.
Graham Linden graham@lindenlab.com
2018-03-14
Fix up atmospheric helpers and transport shader for adv atmo path.
Graham Linden graham@lindenlab.com
2018-03-12
Add new shader files missed in last commit.
Graham Linden graham@lindenlab.com
2018-03-08
Get libatmosphere shader into link chain for Adv WL shaders.
Graham Linden graham@lindenlab.com
2018-02-28
Add 3p package for adv atmospherics to autobuild.
Graham Linden graham@lindenlab.com
2018-02-26
Add distinct versions of sky, cloud, and transport shaders so they can be dif...
Graham Linden graham@lindenlab.com
2018-02-26
Redo advanced atmo shader integration with SL.
Graham Linden graham@lindenlab.com