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2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2023-05-31Fix divide by zero causing NaN with certain day cycles in DRTVWR-559Brad Linden
2023-05-26SL-19753 PBR Re-add Build option Rev#3Andrey Kleshchev
2023-05-25Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-25SL-19713 Fix for broken avatar preview render in animation upload. ↵RunitaiLinden
Incidental decruft and camera FoV network spam reduction.
2023-05-25Fix underwater fog mismatch between opaque and alpha blend when local lights ↵Rye Mutt
are nearby (#227) * Fix water fog mismatch between alpha blend and opaque when local light is nearby * Add PBR underwater alpha blend shader
2023-05-25DRTVWR-559 Fix for off-color fullbright alpha blinn-phong materials. Scrub ↵RunitaiLinden
some NaNs.
2023-05-25SL-19405 Better fix for rotation gyzmo having a huge dead zone.RunitaiLinden
2023-05-24SL-19757 Restore word "Materials" to editor's menu #2Andrey Kleshchev
2023-05-24SL-19767 Fix sit&stand being disabled by defaultAndrey Kleshchev
2023-05-24SL-19755 Small tweak to make exposure not start at black.RunitaiLinden
2023-05-23Minor build fix for DRTVWR-559Brad Linden
2023-05-23DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on ↵RunitaiLinden
RenderReflectionProbeLevel for preferences (which works).
2023-05-23Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-23SL-19745 Fix for resetting reflection probes when reapplying the same sky ↵RunitaiLinden
setting.
2023-05-23SL-19754 Expose the new exposure setting in basic PreferencesAndrey Kleshchev
2023-05-23SL-19757 Restore word "Materials" to editor's menuAndrey Kleshchev
2023-05-23SL-19753 PBR Some changes to the right-click menuAndrey Kleshchev
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-23SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, ↵RunitaiLinden
not helpful).
2023-05-22Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-22SL-19746 Fix for transparent HUDs showing the wrong texture.RunitaiLinden
2023-05-22Address feedback.Jonathan "Geenz" Goodman
DRTVWR-583 DRTVWR-559
2023-05-22Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-22Just a couple of tweaks to settings.Jonathan "Geenz" Goodman
DRTVWR-583
2023-05-22SL-19737 Fix for alpha objects falling off of impostors.RunitaiLinden
2023-05-22SL-19405 Fix for rotation gizmo not freely rotatingRunitaiLinden
2023-05-18DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.RunitaiLinden
2023-05-18SL-19726 Fix for llTargetOmega on child prim breaking shadow rendering. ↵RunitaiLinden
Incidental decruft.
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com>
2023-05-17SL-19655 Clean up some missed "texture2D" vs "texture" (thanks Rye)RunitaiLinden
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-17Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession ↵RunitaiLinden
assertion stomping pass). Remove a couple unused debug settings and related code.
2023-05-17Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-05-17Fix crash during avatar profile callback (#218)Rye Mutt
2023-05-17Increment viewer version to 6.6.13Nat Goodspeed
following promotion of DRTVWR-577
2023-05-16DRTVWR-559 Decruft deprecated OpenGL flags.RunitaiLinden
2023-05-15SL-19674 Disable "Blinn-Phong" when a PBR material is applied to make it ↵RunitaiLinden
clear that those buttons are inoperable until you remove the PBR material.
2023-05-15SL-19709 Fix for fullbright shiny not factoring out exposure and flickering ↵RunitaiLinden
fullbright alpha. Incidental decruft.
2023-05-12SL-19710 Fix for deadlock in LLPerfStats. Move General thread ↵RunitaiLinden
initialization to earlier in session (unrelated).
2023-05-11Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-11Finally get glossy SSR up.Jonathan "Geenz" Goodman
DRTVWR-583
2023-05-11Xcode build fixes for DRTVWR-559Brad Linden
2023-05-11Merge pull request #212 from secondlife/SL-19236cosmic-linden
SL-19236: Fix HUDs not rendering when transparent water graphics setting is off
2023-05-11SL-19236: Fix HUDs not rendering when transparent water graphics setting is offCosmic Linden
2023-05-11Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-11SL-19656 Remove LLPerfStats thread and fold into General thread. Hook ↵RunitaiLinden
avatar GPU time into LLPerfStats. Incidental decruft.
2023-05-10Merge pull request #208 from secondlife/SL-19690nat-goodspeed
SL-19690: Follow up on Rye Mutt's fix for shutdown crashes.
2023-05-09SL-19660 Merge pull request #199 from beqjanus/mainakleshchev
BUG-233797/233798 - fix blackout when u/w fog_density < 0