diff options
| author | RunitaiLinden <davep@lindenlab.com> | 2023-05-25 10:39:01 -0500 | 
|---|---|---|
| committer | RunitaiLinden <davep@lindenlab.com> | 2023-05-25 10:39:01 -0500 | 
| commit | 64a59928d0c03389bfce4cc95f5c4a565111dcb6 (patch) | |
| tree | 964aefd957a3fc2324ee8ae3d2ef95b17401449b /indra | |
| parent | 963ca3a0d5c40f4af2fa681f8ff6d4a97bb7b47c (diff) | |
SL-19405 Better fix for rotation gyzmo having a huge dead zone.
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llmaniprotate.cpp | 7 | 
1 files changed, 3 insertions, 4 deletions
| diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 886abfb132..7f37f98568 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -1714,6 +1714,7 @@ LLVector3 LLManipRotate::intersectRayWithSphere( const LLVector3& ray_pt, const  }  // Utility function.  Should probably be moved to another class. +// x,y - mouse position in scaled window coordinates (NOT GL viewport coordinates)  //static  void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_dir )  { @@ -1727,10 +1728,8 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_  	}  	else  	{ -		*ray_pt = gAgentCamera.getCameraPositionAgent(); -		LLViewerCamera::getInstance()->projectScreenToPosAgent(x, y, ray_dir); -		*ray_dir -= *ray_pt; -		ray_dir->normVec(); +    	*ray_pt = gAgentCamera.getCameraPositionAgent(); +        *ray_dir = gViewerWindow->mouseDirectionGlobal(x, y);  	}  } | 
