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path: root/indra/newview/lldrawpoolbump.cpp
AgeCommit message (Expand)Author
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-09second phase summer cleaningRichard Linden
2013-06-14NORSPEC-251 fix issues with binding unloaded standard bumpmapsGraham Linden
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...Dave Parks
2013-05-30NORSPEC-158 fix issues with loading of bumpmaps on clean installGraham Madarasz
2013-05-23NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...Dave Parks
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-01Fix Mac startup crash on unbind cube map if RenderDebugGL is onGraham Madarasz (Graham Linden)
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-01-24merging in viewer-beta.Nyx Linden
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-08-24Automated merge with http://bitbucket.org/lindenlab/viewer-catRichard Linden
2012-08-06llfasttimer cleanupRichard Linden
2012-06-01MAINT-646 Faster traversal of render batch lists.Dave Parks
2012-03-02MAINT-708 Use texture compression to minimize memory bloat (experimental)Dave Parks
2011-12-12SH-2511 Fix for bumpmapped objects flickering.Dave Parks
2011-11-08SH-2652 Fix for black bands in high-res normal maps (break normal map generat...Dave Parks
2011-10-24SH-2610 Fix for black terrain when bump map is visible and shaders are not su...Dave Parks
2011-10-20SH-2240 GL 1.2 compatibility passDave Parks
2011-10-20SH-2600 Fix for busted texture animation on bump mapped objects.Dave Parks
2011-10-05SH-2031 Fix for stall in image update -- don't use the CPU to convert a heigh...Dave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-08-19mergeDave Parks
2011-08-17fix for SH-1069: [REGRESSION] Sometimes bumpmaps load only partiallyXiaohong Bao
2011-08-16fix for SH-2023: Brightness Bump maps don't load when shadows are enabledXiaohong Bao
2011-08-08mergeDave Parks
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-28fix for SH-2023: Brightness Bump maps don't load when shadows are enabledXiaohong Bao
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame st...Dave Parks
2011-06-08SH-1678 Fix for busted fullbright shiny.Dave Parks
2011-06-07mergeDave Parks
2011-06-01fix for STORM-1298: Crash on startup of Second Life 2.7.1(231307)Xiaohong Bao
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size (wow,...Dave Parks
2011-05-20fix more DOS line endingsOz Linden
2011-05-12mergeDave Parks
2011-04-05fix for STORM-973: [crashhunters] crash at LLViewerTextureList::removeImageFr...Xiaohong Bao
2011-03-04SH-1069 Fix for some bump maps not loading fully.Dave Parks
2011-03-21Remove unneeded assertion.Dave Parks
2011-03-21SH-1069 Fix for bump maps not loading fully -- don't clear bump image list on...Dave Parks
2011-03-04SH-1069 Fix for some bump maps not loading fully.Dave Parks
2011-01-19SH-571 Fix for shadows disappearing for a frame whenever an object switches o...Dave Parks
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-08-25mergeDave Parks
2010-08-13Better support for curious mixtures fullbright/shiny/water with rigged attach...Dave Parks