diff options
author | Dave Parks <davep@lindenlab.com> | 2011-10-24 12:35:53 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-10-24 12:35:53 -0500 |
commit | dfe75ba0ebfe01928d9daba76f6e8b864f770e59 (patch) | |
tree | 81d882daf00686922871c15d74a294054513e3af /indra/newview/lldrawpoolbump.cpp | |
parent | 1b987d2bf02be4df1635f5d11c01bcb8efb9cfff (diff) |
SH-2610 Fix for black terrain when bump map is visible and shaders are not supported.
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 774ca2e8e7..7b9fb2b34b 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -786,7 +786,7 @@ void LLDrawPoolBump::endBump(U32 pass) { // Disable texture blending on unit 1 gGL.getTexUnit(1)->activate(); - //gGL.getTexUnit(1)->disable(); + gGL.getTexUnit(1)->disable(); gGL.getTexUnit(1)->setTextureBlendType(LLTexUnit::TB_MULT); // Disable texture blending on unit 0 |