Age | Commit message (Collapse) | Author | |
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2024-04-19 | #1139 Fix for world going black/white in some scenes (NaNs) (#1273) | RunitaiLinden | |
* #1139 Fix for world going black/white in some scenes (NaNs) NaNs were coming from normal encode/decode. Take advantage of available gbuffer space to send full normal instead of encoding. * #1139 Cleanup remove now unused encodeNormF.glsl * #1139 Remove final reference to encodeNormF * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity * Mac build fix | |||
2024-04-15 | Fix broken shaders due to 72730609f371ae0417a2d117fdc9d805ce8858fb | Ansariel | |
2024-04-10 | Multiple fixes for mirrors. (#1192) | Jonathan "Geenz" Goodman | |
* #1064 Fix for mirror surfaces going black when the roughness is set too high. * #1130 Fix for the user's avatar not appearing in mouselook in a mirror. * #1059 Disable mirrors on low settings per the feature table. * #860 Modify the settings UI to better reflect that we only have two AA modes: off and FXAA. * #1191 Add some settings for mirrors in preferences. * #1185 Add support for runtime mirror resolution changing. Useful for quality settings, and auto-FPS. | |||
2024-04-10 | Fix linux some shader errors when running under WSL, related to ↵ | Brad Linden | |
secondlife/viewer#1149 (#1170) | |||
2024-03-28 | #731 Fix for divide by zero when haze density set to zero (#1085) | RunitaiLinden | |
2024-03-28 | #1046 Tweak auto-exposure to not underexpose bright scenes (#1084) | RunitaiLinden | |
2024-03-13 | #975 Add RenderHDRISplitScreen debug setting (#976) | RunitaiLinden | |
* #975 Add RenderHDRISplitScreen debug setting * Create hdri_local_preview.md | |||
2024-03-12 | #965 Fix for EEP skies being too bright | RunitaiLinden | |
2024-03-08 | HDRI Local Preview (#953) | RunitaiLinden | |
* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> | |||
2024-03-06 | Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1 | Jonathan "Geenz" Goodman | |
2024-03-06 | #681 Add probe blending for mirrors. | Jonathan "Geenz" Goodman | |
2024-02-27 | #681 More generalization of falloff. | Jonathan "Geenz" Goodman | |
2024-02-27 | #681 Make our sampling code for probes a good deal more generic to make sure ↵ | Jonathan "Geenz" Goodman | |
all probes can benefit from the same blending functions. | |||
2024-02-26 | https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for ↵ | RunitaiLinden | |
probes going off the rails -- sanity clamp sky glow (#893) | |||
2024-02-26 | #681 Start adding blending boilerplate. | Jonathan "Geenz" Goodman | |
2024-02-23 | Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883) | Brad Linden | |
2024-02-23 | Fix for deferred avatar eyes shader failing to link on Intel GPU. | Brad Linden | |
2024-02-23 | Fixes for some shader compilation failures on mac. | Brad Linden | |
* conditional compilation should use #ifdef * layout keywords need to be lowercase | |||
2024-02-21 | secondlife/viewer-issues#72: Fix material preview affecting exposure on main ↵ | Cosmic Linden | |
screen | |||
2024-02-08 | Update softenLightF.glsl | Jonathan "Geenz" Goodman | |
2024-02-08 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Add more options to drop textures from terrain, not ↵ | Cosmic Linden | |
yet used | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-01 | #677 Clip underwater. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 More clipping fixes. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-01-31 | #677 Some clipping WIP | Jonathan "Geenz" Goodman | |
2024-01-31 | secondlife/viewer-issues#43: Fix debug normals not rendering for terrain | Cosmic Linden | |
2024-01-24 | https://github.com/secondlife/viewer-issues/issues/23 Fix for merge up to ↵ | Jonathan "Geenz" Goodman | |
the featurettes branch, and reflection probes being "hazy" | |||
2024-01-24 | https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors ↵ | Jonathan "Geenz" Goodman | |
debug setting. | |||
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into ↵ | Jonathan "Geenz" Goodman | |
DRTVWR-583 | |||
2024-01-19 | Merge branch 'release/materials_featurette' into DRTVWR-592 | RunitaiLinden | |
2023-12-14 | SL-20611 Followup -- fix for depth based atmospheric mask making ↵ | RunitaiLinden | |
atmospherics effect sun/moon/clouds | |||
2023-12-14 | Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601 | RunitaiLinden | |
2023-12-14 | SL-20730 Patch another potential source of NaNs | RunitaiLinden | |
2023-12-13 | Merge pull request #578 from sldevel/HUD-fix | cosmic-linden | |
Fix for semi-transparent HUDs rendering opaque | |||
2023-12-13 | SL-20730 Scrub nans from haze alpha | RunitaiLinden | |
2023-12-12 | Fix for semi-transparent HUDs rendering opaque | Henri Beauchamp | |
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs. | |||
2023-12-11 | SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵ | Dave Parks | |
like to read from a depth buffer that is bound for writing | |||
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
Incidental fix for crash when mWaterPool is null. |