diff options
| author | Cosmic Linden <cosmic@lindenlab.com> | 2024-02-21 12:53:10 -0800 | 
|---|---|---|
| committer | Cosmic Linden <cosmic@lindenlab.com> | 2024-02-21 12:53:10 -0800 | 
| commit | 589910f445efa9690b543a37b9e2e14792a0e133 (patch) | |
| tree | 1764a2b2f9e5e81e5101e6b59422f4a4e06868aa /indra/newview/app_settings/shaders | |
| parent | bbc7d63a79b9744acaff51315e5e9a9d7299bd12 (diff) | |
secondlife/viewer-issues#72: Fix material preview affecting exposure on main screen
Diffstat (limited to 'indra/newview/app_settings/shaders')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl | 6 | 
1 files changed, 5 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl index 9ac4ceb37e..eff7221ae7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl @@ -28,7 +28,9 @@  out vec4 frag_color;  uniform sampler2D emissiveRect; +#ifdef USE_LAST_EXPOSURE  uniform sampler2D exposureMap; +#endif  uniform float dt;  uniform vec2 noiseVec; @@ -51,10 +53,12 @@ void main()      L /= max_L;      L = pow(L, 2.0);      float s = mix(dynamic_exposure_params.z, dynamic_exposure_params.y, L); - +     +#ifdef USE_LAST_EXPOSURE      float prev = texture(exposureMap, vec2(0.5,0.5)).r;      s = mix(prev, s, min(dt*2.0*abs(prev-s), 0.04)); +#endif      frag_color = max(vec4(s, s, s, dt), vec4(0.0));  } | 
