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authorCosmic Linden <cosmic@lindenlab.com>2024-02-07 09:34:52 -0800
committerCosmic Linden <cosmic@lindenlab.com>2024-02-07 10:17:55 -0800
commitc790fe58e63b851a730c1aaedde62e3ffbdf064a (patch)
tree79c90ba35f98f1ed8d2f04b990346e4ddbe6b1d6 /indra/newview/app_settings/shaders
parent139c10dbeb4270259160e8e7988c6d916033c32e (diff)
secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
index adb3319934..c83a6be85d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
@@ -41,7 +41,6 @@
#define MIX_Z 1 << 5
#define MIX_W 1 << 6
-// TODO: Decide if this struct needs to be declared
struct TerrainMix
{
vec4 weight;
@@ -50,7 +49,6 @@ struct TerrainMix
TerrainMix get_terrain_mix_weights(float alpha1, float alpha2, float alphaFinal);
-// TODO: Decide if this struct needs to be declared
struct PBRMix
{
vec4 col; // RGB color with alpha, linear space