Age | Commit message (Collapse) | Author |
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forward rendering code.
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can be differentiated in nSight while debugging.
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for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
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some drivers (prune shader tree of unused shaders while we're at it)
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outputs -- no more deprecation warnings on nvidia
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texture rendering based on available hardware.
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