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path: root/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl
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2024-06-02Revert "Prepend avatar skin's matrix palette variable name"Erik Kundiman
This reverts commit 30e33e279b1b2d04951c399f548c3afc3b17fd1b.
2024-06-02Prepend avatar skin's matrix palette variable nameErik Kundiman
so it wouldn't clash with object skin's when they're used in the same piece of code.
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-10-14STORM-2080: correct fitted mesh rendering on some ATI cardsOz Linden
2013-11-19MAINT-2287 : Fix merge errors when merging viewer-releaseMerov Linden
2013-10-17BUG-4185 : Fix glsl compilation error on MacMerov Linden
2013-09-16MAINT-3107 speculative changes to try to ameliorate rigged crasher on Intel ↵Graham Linden
HD with crappy default driver
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2010-10-06ATI compatibility passDave Parks
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
See https://wiki.lindenlab.com/wiki/License_Substitution for details.
2008-02-27Merge of windlight into release (QAR-286). This includes all changes inBrad Kittenbrink
windlight14 which have passed QA (up through r79932). svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620
2007-01-02Print done when done.James Cook