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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llrender
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Author
2023-10-03
Merge branch 'main' into DRTVWR-591-maint-X
Andrey Lihatskiy
2023-09-20
SL-20280 BugSplat Crash in LLVertexBuffer::setBuffer()
Alexander Gavriliuk
2023-09-15
SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)
Alexander Gavriliuk
2023-08-23
Merge branch main (DRTVWR-582) into DRTVWR-567
Andrey Kleshchev
2023-07-17
Merge branch 'main' (DRTVWR-580) into DRTVWR-567
Andrey Kleshchev
2023-07-17
Merge branch 'main' into DRTVWR-582-maint-U
Andrey Lihatskiy
2023-04-03
SL-18330: Remove some set-but-unused vars flagged by Xcode 14.3.
Nat Goodspeed
2023-03-31
SL-19379 WIP add worn suffix, use bold font style for worn items and italic f...
Maxim Nikolenko
2023-03-30
Merge branch 'main' into DRTVWR-567
Maxim Nikolenko
2023-03-30
Merge branch 'main' into DRTVWR-580-maint-T
Andrey Lihatskiy
2023-03-24
SL-17045 LSL editor cursor position desynchronization
Alexander Gavriliuk
2023-03-21
SL-19266 Potential Use-After-Free in LLImageGL::setImage
Alexander Gavriliuk
2023-02-07
SL-19134 Some texture related adjustments
Andrey Kleshchev
2022-10-24
Merge master into DRTVWR-568 (and fix conflicts)
Callum Linden
2022-09-16
Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-568_...
Nicky Dasmijn
2022-09-15
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-07-06
SL-17732 std_bad_alloc at setManualImage
Andrey Kleshchev
2022-06-29
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-06-15
SL-17584 Frame buffer object is now nessesary to run viewer
Andrey Kleshchev
2022-06-15
SL-17584 Make setShaders crashes more informative
Andrey Kleshchev
2022-06-05
Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-543-...
Nicky
2022-05-27
DRTVWR-543 post-merge cleanup
Andrey Lihatskiy
2022-05-27
Merge branch 'master' into DRTVWR-543-maint
Andrey Lihatskiy
2022-05-26
SL-17473 Viewer not clearing all Vertex Buffers in some cases
Andrey Kleshchev
2022-05-01
Remove setting of HEADER_FILE_ONLY on .h* files, cmake automatically
Nicky
2022-04-29
SL-17124 switchContext and loadShaderFile crashes
Andrey Kleshchev
2022-04-18
Merge remote-tracking branch 'origin/DRTVWR-543-maint' into DRTVWR-543-maint_...
Nicky
2022-04-18
llrender does not need a dependency on sdl. There was some comment out code w...
Nicky
2022-04-18
Use correct type
Nicky
2022-04-17
Switch to target_include_directories
Nicky
2022-04-15
SL-17035 Reverted a part of previous commit
Andrey Kleshchev
2022-04-14
SL-17035 Crash at gl_debug_callback
Andrey Kleshchev
2022-04-13
Rework cmake, the original plan was to maybe be able to use conan targets wit...
Nicky
2022-04-06
Create and use sdl::sdl target
Nicky
2022-04-06
Move CMake files to modernized cmake syntax, step 1.
Nicky
2022-03-04
SL-16928 Fix for broken bumpmaps on Intel GPUs
Dave Parks
2022-02-23
Fix for mac build
Dave Parks
2022-02-23
Fix for some GPUs thinking they have 0 available vram.
Dave Parks
2022-02-23
Fix for media textures failing to update (and eating lots of memory) on Mac/I...
Dave Parks
2022-02-23
SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions...
Dave Parks
2022-02-22
SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d...
Dave Parks
2022-02-22
SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.
Dave Parks
2022-02-17
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...
Dave Parks
2022-02-14
SL-16418 Media texture update stall fix. Make media texture updates use LLIm...
Dave Parks
2022-02-03
SL-16727: Revert change causing llvieweroctree to not render reflections when...
Ptolemy
2022-02-01
Revert "Merged in euclid-16418 (pull request #846)"
Dave Houlton
2022-01-27
SL-16418 rename media tex image per-update to avoid contention stall
Dave Houlton
2022-01-19
SL-16653 Fix for some textures having incorrect texel colors after the first ...
Runitai Linden
2022-01-14
SL-16606: Add profiler category VERTEX
Ptolemy
2022-01-14
SL-16606: Add profiler category UI
Ptolemy
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