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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-07-06 22:18:34 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-07-06 22:22:36 +0300
commit9a8ab9592d851ad5679b75940600f4e536736ad0 (patch)
tree6e29b65668d198a61fe86a5c8583fb119b0b26d1 /indra/llrender
parentc01388fb0b639172f0c0f29f80dd01646fc1b89c (diff)
SL-17732 std_bad_alloc at setManualImage
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llimagegl.cpp21
1 files changed, 18 insertions, 3 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 9bd3a0a6b0..b9dc689d1a 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -1248,7 +1248,12 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
if (pixels != nullptr)
{
use_scratch = true;
- scratch = new U32[width * height];
+ scratch = new(std::nothrow) U32[width * height];
+ if (!scratch)
+ {
+ LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
+ << " bytes for a manual image W" << width << " H" << height << LL_ENDL;
+ }
U32 pixel_count = (U32)(width * height);
for (U32 i = 0; i < pixel_count; i++)
@@ -1268,7 +1273,12 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
if (pixels != nullptr)
{
use_scratch = true;
- scratch = new U32[width * height];
+ scratch = new(std::nothrow) U32[width * height];
+ if (!scratch)
+ {
+ LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
+ << " bytes for a manual image W" << width << " H" << height << LL_ENDL;
+ }
U32 pixel_count = (U32)(width * height);
for (U32 i = 0; i < pixel_count; i++)
@@ -1291,7 +1301,12 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
if (pixels != nullptr)
{
use_scratch = true;
- scratch = new U32[width * height];
+ scratch = new(std::nothrow) U32[width * height];
+ if (!scratch)
+ {
+ LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
+ << " bytes for a manual image W" << width << " H" << height << LL_ENDL;
+ }
U32 pixel_count = (U32)(width * height);
for (U32 i = 0; i < pixel_count; i++)