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author | Dave Parks <davep@lindenlab.com> | 2022-02-23 19:59:46 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-02-23 19:59:46 -0600 |
commit | 85e480616de4e741f9f34a396677002d86a1d660 (patch) | |
tree | ccd12aa3f147b5241282e5ab5eafdff5d6577240 /indra/llrender | |
parent | 4f9fa5e817c44d2ba0bc5558955085f48b280861 (diff) |
Fix for mac build
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llimagegl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 230d2b3dd0..f43671dee5 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -2372,7 +2372,7 @@ void LLImageGL::checkActiveThread() glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, nummips); */ -std::atomic<S32> LLImageGLThread::sFreeVRAMMegabytes = 4096; //if free vram is unknown, default to 4GB +std::atomic<S32> LLImageGLThread::sFreeVRAMMegabytes(4096); //if free vram is unknown, default to 4GB LLImageGLThread::LLImageGLThread(LLWindow* window) // We want exactly one thread, but a very large capacity: we never want |