Age | Commit message (Expand) | Author |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2019-01-24 | SL-10276 | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-11-15 | Remove compilation and linkage of deferredUtil and indirect GLSL helper objec... | Graham Linden |
2018-11-09 | Add missing new shader files. | Graham Linden |
2018-11-09 | Yes, Maurice, baby steps. | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden |
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden |
2018-10-29 | SL-9977 | Graham Linden |
2018-10-10 | Fix names of WATER_BLUR_MULTIPILER. | Graham Linden |
2018-10-09 | SL-1289 | Graham Linden |
2018-10-08 | SL-9751 | Graham Linden |
2018-10-05 | SL-1925 | Graham Linden |
2018-09-14 | SL-9632 add uniform and code to supress atmospherics in all shaders that coul... | Graham Linden |
2018-06-26 | Fix OSX bug from OLD_SELECT GLSL work-around define not being used with autom... | Graham Linden |
2018-06-13 | Mods to hook up water settings to water normals for rendering with support fo... | Graham Linden |
2018-06-12 | Fix env panel forward action. | Graham Linden |
2018-06-11 | Make cloud rendering use textures defined in sky settings and add code to sha... | Graham Linden |
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden |
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden |
2018-06-05 | Fix sunlight != sunlight_color_copy and remove hack disable of clouds. | Graham Linden |
2018-06-01 | Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ... | Graham Linden |
2018-06-01 | Fix mis-merge of LLSettingsBase and remove optimize pragmas. | Graham Linden |
2018-06-01 | Modify use of sky settings, reduce complexity, and name funcs to indicate coo... | Graham Linden |
2018-05-18 | Remove MSVC debug pragmas and comment out code to dump example grids.xml file... | Graham Linden graham@lindenlab.com |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com |
2018-04-20 | Remove optimize pragmas necessary for working with RWDI in MSVC, but toxic to... | Graham Linden graham@lindenlab.com |
2018-04-20 | Move class3 sky/cloud shaders to where they need to be to get picked up by ALM. | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com |
2018-03-12 | Remove optimize pragma. | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer fo... | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2017-10-04 | Rename uniform "sunlight_color_copy" to sunlight_color in shader. | Rider Linden |
2017-09-26 | Clouds still funky but better. | Rider Linden |
2017-09-18 | MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering sta... | ruslantproductengine |
2017-09-14 | replace a 'continue' with an 'else' | Oz Linden |
2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ... | ruslantproductengine |
2016-07-18 | Backed out changeset: 5fe5ad059c05 | ruslantproductengine |
2016-05-23 | Automated merge with tip of viewer-release | callum_linden |
2016-05-13 | Add invert texture coordinates for media textures. | ruslantproductengine |
2016-03-07 | make shader loading messages LL_DEBUGS | Oz Linden |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2014-11-10 | merge changes for 3.7.20-release | Oz Linden |
2014-10-14 | STORM-2080: correct fitted mesh rendering on some ATI cards | Oz Linden |
2014-06-19 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Dave Parks |
2014-03-19 | MAINT-3131 Use benchmark to determine GPU class instead of GPU table. | Dave Parks |
2014-02-12 | merge with release | Richard Linden |
2013-10-10 | Quite down log spam from loading shaders. | Dave Parks |