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2022-06-29SL-17685 Drag and drop material support WIPDave Parks
2022-06-29Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-06-29SL-17274: Cleanup order of diffuse debug flagsPtolemy
2022-06-29SL-17274: Add reflection dir debuggingPtolemy
2022-06-29SL-17274: Fix typoPtolemy
2022-06-29Merge branch 'master' (DRTVWR-543) into DRTVWR-559Andrey Kleshchev
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp
2022-06-29Merge branch 'master' into DRTVWR-561-maint-OAndrey Lihatskiy
2022-06-29Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-06-29SL-17602 WIP - Texture uploads form material editor now work but the names ↵Dave Parks
are garbage and the resulting material asset has the wrong UUIDs
2022-06-29SL-17274: Simplify occlusion and make not about future occlusion_strengthPtolemy
2022-06-29SL-17274: Fix typo in reference to SL-14035Ptolemy
2022-06-29Increment viewer version to 6.6.2Nat Goodspeed
following promotion of DRTVWR-543
2022-06-28Fix for 2-bit errors in writing to and reading from norm.wDave Parks
2022-06-28SL-17274: PBR: Cleanup alignmentPtolemy
2022-06-28SL-17274 PBR: Cleanup: Alphabetize and categorize debugging flagsPtolemy
2022-06-28SL-17274: PBR: Cleanup: Put primary channels ↵Ptolemy
Diffuse,Emissive,Metal,Occlusion,Roughness first
2022-06-28SL-17274: PBR: Fix reflectionPtolemy
2022-06-28SL-17274: PBR: Add EmissivePtolemy
2022-06-28Add emissiveRect to softenLightF.glslDave Parks
2022-06-28Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-06-28SL-17379 More complete integration of material asset typeDave Parks
2022-06-28SL-17274: PBR: Add occlusionPtolemy
2022-06-28SL-17274: PBR: Add kSpec debuggingPtolemy
2022-06-28SL-17274: PBR: Cleanup dot() vertex2cameraPtolemy
2022-06-28SL-17274: PBR: Add kDiffuse debuggingPtolemy
2022-06-28SL-17274: PBR: Remove manual debugPtolemy
2022-06-28SL-17274: PBR: Add reflect0 debuggingPtolemy
2022-06-28SL-17274: PBR: Add reflection vecPtolemy
2022-06-28SL-17274: PBR: Move amblit to before PBR shadingPtolemy
2022-06-28SL-17274: PBR: Cleanup: Only calc reflectance if debuggingPtolemy
2022-06-27SL-17274: PBR: Fix IORPtolemy
2022-06-27SL-17274: Cleanup positionPtolemy
2022-06-27SL-17274: PBR: Fix v, dotTV, dotBVPtolemy
2022-06-27SL-17274: Cleanup incorrect emissive commentPtolemy
2022-06-27Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559Ptolemy
2022-06-27SL-17274: Document which shader encodesNormal includesPtolemy
2022-06-27Continuing progress on SL-17602 inventory support for Materials. now have ↵Brad Kittenbrink
working inventory bridge implementations
2022-06-27SL-17623 Revise right-click menu on inventory foldersMnikolenko Productengine
2022-06-27SL-17640 Fix texture picker not enabling 'apply now'Andrey Kleshchev
2022-06-27SL-17640 Fix name usage, fix "apply now"Andrey Kleshchev
This reverts commit 231c618a844cee26a3779b703c88d8807df872e6, instead color swatched get enabled 'apply now' in xml.
2022-06-27Fix coding polict trigraphs check for DRTVWR-559Brad Kittenbrink
2022-06-27Merge remote-tracking branch 'origin/DRTVWR-559' into ↵Brad Kittenbrink
brad/SL-17602-new-material-upload
2022-06-27Initial pass at SL-17602 saving material to inventory from material editor ↵Brad Kittenbrink
floater.
2022-06-27SL-17653 Make changes in material editor apply to selection immediately and ↵Dave Parks
enable "apply now" checkbox in color swatches.
2022-06-25SL-17640 Materials Upload UI #3Andrey Kleshchev
Fixed issues in button layout Added 'unsaved changes' notification
2022-06-24SL-17274: PBR: Fix typo of commit 4e1a4e80e4Ptolemy
2022-06-24SL-17274: PBR: Add note about DEBUG_PBR_NORMALPtolemy
2022-06-24SL-17274: PBR: Add DEBUG_NORMAL_RAW, DEBUG_NORMAL_OUT to PBR shaderPtolemy
2022-06-24SL-17274: PBR: Add BRDF debugPtolemy
2022-06-25SL-17628 Added attachments can be moved past limitAndrey Kleshchev
Support 'button up' when losing focus When releasing button far out of view or by refocusing something, button was not commiting. LLPanelObject last call was sendPosition(btn_down) with btn_down true which resulted in missed update. Now it will get one more call with btn_down==false.