diff options
| author | Dave Parks <davep@lindenlab.com> | 2022-06-28 15:39:04 -0500 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2022-06-28 15:39:04 -0500 | 
| commit | 254bbc86e5d1d3ec094779f46619c109d027da18 (patch) | |
| tree | 6d169c95fad0726aa8219ad43459d77514353163 | |
| parent | 423b6c72e9f8978cd16c9aaa9bb14b03cdea73a4 (diff) | |
Add emissiveRect to softenLightF.glsl
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 1 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.h | 1 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 1 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 7 | 
4 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 896c4d2366..05e0726798 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1286,6 +1286,7 @@ void LLShaderMgr::initAttribsAndUniforms()  	mReservedUniforms.push_back("positionMap");  	mReservedUniforms.push_back("diffuseRect");  	mReservedUniforms.push_back("specularRect"); +    mReservedUniforms.push_back("emissiveRect");  	mReservedUniforms.push_back("noiseMap");  	mReservedUniforms.push_back("lightFunc");  	mReservedUniforms.push_back("lightMap"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 3c68aa5e79..9e8f848491 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -175,6 +175,7 @@ public:          DEFERRED_POSITION,                  //  "positionMap"          DEFERRED_DIFFUSE,                   //  "diffuseRect"          DEFERRED_SPECULAR,                  //  "specularRect" +        DEFERRED_EMISSIVE,                  //  "emissiveRect"          DEFERRED_NOISE,                     //  "noiseMap"          DEFERRED_LIGHTFUNC,                 //  "lightFunc"          DEFERRED_LIGHT,                     //  "lightMap" diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index ff2b87b9df..295cf5f743 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -77,6 +77,7 @@ out vec4 frag_color;  uniform sampler2DRect diffuseRect;  uniform sampler2DRect specularRect;  uniform sampler2DRect normalMap; +uniform sampler2DRect emissiveRect;  #if defined(HAS_SUN_SHADOW) || defined(HAS_SSAO)  uniform sampler2DRect lightMap; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ac9c385405..db5e352ae5 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8139,6 +8139,12 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_          deferred_target->bindTexture(2, channel, LLTexUnit::TFO_POINT);  	} +    channel = shader.enableTexture(LLShaderMgr::DEFERRED_EMISSIVE, deferred_target->getUsage()); +    if (channel > -1) +    { +        deferred_target->bindTexture(3, channel, LLTexUnit::TFO_POINT); +    } +      channel = shader.enableTexture(LLShaderMgr::DEFERRED_DEPTH, deferred_depth_target->getUsage());  	if (channel > -1)  	{ @@ -9180,6 +9186,7 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader)      shader.disableTexture(LLShaderMgr::DEFERRED_NORMAL, deferred_target->getUsage());      shader.disableTexture(LLShaderMgr::DEFERRED_DIFFUSE, deferred_target->getUsage());      shader.disableTexture(LLShaderMgr::DEFERRED_SPECULAR, deferred_target->getUsage()); +    shader.disableTexture(LLShaderMgr::DEFERRED_EMISSIVE, deferred_target->getUsage());      shader.disableTexture(LLShaderMgr::DEFERRED_DEPTH, deferred_depth_target->getUsage());      shader.disableTexture(LLShaderMgr::DEFERRED_LIGHT, deferred_light_target->getUsage());  	shader.disableTexture(LLShaderMgr::DIFFUSE_MAP);  | 
