diff options
| author | Ptolemy <ptolemy@lindenlab.com> | 2022-06-24 15:37:42 -0700 | 
|---|---|---|
| committer | Ptolemy <ptolemy@lindenlab.com> | 2022-06-24 15:37:42 -0700 | 
| commit | a5891e3d5b4da847c8dc677e37883341caace613 (patch) | |
| tree | 320414fe39dedb28855d0b45608401546925dd83 | |
| parent | 11a67c57b8816c1a1141313301721fd4e0998b17 (diff) | |
SL-17274: PBR: Add DEBUG_NORMAL_RAW, DEBUG_NORMAL_OUT to PBR shader
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl | 8 | 
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl index 5538b445fa..8cbb62b301 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl @@ -27,7 +27,8 @@  #define DEBUG_BASIC         0  #define DEBUG_VERTEX        0 -#define DEBUG_NORMAL        0 +#define DEBUG_NORMAL_RAW    0 // Output packed normal map "as is" to diffuse +#dfeine DEBUG_NORMAL_OUT    0 // Output unpacked normal to diffuse  #define DEBUG_POSITION      0  uniform sampler2D diffuseMap;  //always in sRGB space @@ -126,7 +127,10 @@ void main()  #if DEBUG_VERTEX      col.rgb = vertex_color.rgb;  #endif -#if DEBUG_NORMAL +#if DEBUG_NORMAL_RAW +    col.rgb = texture2D(bumpMap, vary_texcoord1.xy).rgb; +#endif +#if DEBUG_NORMAL_OUT      col.rgb = vary_normal;  #endif  #if DEBUG_POSITION  | 
