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author | Ptolemy <ptolemy@lindenlab.com> | 2022-06-28 10:37:33 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-06-28 10:37:33 -0700 |
commit | 4de6e8808586fe1b806f955d3ddd785c6d827a16 (patch) | |
tree | 5753ccb1209d4330c796dbd4414410588588984b | |
parent | c69d7bab9955172393ff0cc3223077154f23b4b2 (diff) |
SL-17274: PBR: Add reflection vec
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index bb14ca471d..758b267b40 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -253,6 +253,7 @@ void main() vec3 kSpec = reflect0 + fresnelR*pow(1.0 - dotNV, 5.0); // Reference: getIBLRadianceGGX + vec3 reflection = normalize(reflect(-v,n)); vec3 specLight = getSpecularPBR(reflection); #if HAS_IBL kSpec = mix( kSpec, iridescenceFresnel, iridescenceFactor); |