diff options
| author | Ptolemy <ptolemy@lindenlab.com> | 2022-06-29 09:02:50 -0700 | 
|---|---|---|
| committer | Ptolemy <ptolemy@lindenlab.com> | 2022-06-29 09:02:50 -0700 | 
| commit | 7515353d8ea17c433b08f1fdc05cc7a812babff4 (patch) | |
| tree | db576728af25f683fba2eb535ad88c832c5faed3 | |
| parent | 2ec7a9af8212211a15a65e5301e44807e2e4e53d (diff) | |
SL-17274: Simplify occlusion and make not about future occlusion_strength
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 6 | 
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 7eba8689b3..bd6ba4bf15 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -277,9 +277,7 @@ void main()          vec3  kDiffuse      = colorDiffuse * (1.0 - FssEssLambert + FmsEms);          colorDiffuse       += (FmsEms + kDiffuse) * irradiance; -        float occlusion_strength = 1.0; // TODO: From glb -        float ao     = packedORM.r; -        colorDiffuse = mix(colorDiffuse, colorDiffuse * ao, occlusion_strength); +        colorDiffuse *= packedORM.r; // Occlusion -- NOTE: pbropaque will need occlusion_strength pre-multiplied into spec.r          color.rgb = colorDiffuse + colorEmissive + colorSpec; @@ -293,7 +291,7 @@ void main()          color.rgb = vec3(metal);      #endif      #if DEBUG_PBR_OCCLUSION -        color.rgb = vec3(ao); +        color.rgb = vec3(packedORM.r);      #endif      #if DEBUG_PBR_ORM          color.rgb = packedORM;  | 
