| Age | Commit message (Collapse) | Author | 
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|  | 'Since Logoff' to 'Hours Ago' or 'Days Ago'.
Fix: checking for !isSinceLogoff() ensures that the time filter increases from zero and becomes more restrictive. This happens because setting 'Since Logoff' resets the 'Hours Ago' and 'Days Ago' to zero. | 
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|  | water is always 20m high instead of the Region Water Height | 
|  | reviewed by davep | 
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|  | compression.  Default texture compression to on for cards with 512MB of VRAM or less, off otherwise. | 
|  | avoid artifacts. | 
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|  | deferred rendering targets. | 
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|  | - Just moved the deletion to the inspected block | 
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|  | LLMeshRepository | 
|  | implementations. | 
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|  | for texture indices in the data stream.  Also rework gl_FragColor overrides to not collide with some odd driver implementations. | 
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|  | (reloading shaders). | 
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|  | LLVertexBuffer::determineUsage() to work the way it used to. | 
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