summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2012-02-28 16:10:04 -0600
committerDave Parks <davep@lindenlab.com>2012-02-28 16:10:04 -0600
commit353907bac61e6db0aca16e7e43f13f627b414dca (patch)
treebdec476d198931fad2d0f27782187e5f2a0c2fdb
parent124c5c3864dab85c20010bad9ae7ff9fb0ce26ca (diff)
SH-2908 Fix for incompatibility issue with GLSL 1.30
-rw-r--r--indra/llrender/llshadermgr.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index b28a97adaa..7d384450e6 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -640,11 +640,15 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
//backwards compatibility with legacy texture lookup syntax
text[count++] = strdup("#define texture2D texture\n");
- text[count++] = strdup("#define texture2DRect texture\n");
text[count++] = strdup("#define textureCube texture\n");
text[count++] = strdup("#define texture2DLod textureLod\n");
text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n");
- text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n");
+
+ if (major_version > 1 || minor_version >= 40)
+ { //GLSL 1.40 replaces texture2DRect et al with texture
+ text[count++] = strdup("#define texture2DRect texture\n");
+ text[count++] = strdup("#define shadow2DRect(a,b) vec2(texture(a,b))\n");
+ }
}
//copy preprocessor definitions into buffer