diff options
| author | Dave Parks <davep@lindenlab.com> | 2012-02-13 13:55:51 -0600 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2012-02-13 13:55:51 -0600 | 
| commit | 76a27f5100666739aae53c0988318a6dae647666 (patch) | |
| tree | 2b57ec01366481a7c88a326c478811eed732073a | |
| parent | 9a4719e0ba3059bbc9e7942722de261ca3081ed0 (diff) | |
SH-2964 Fix for shader compilation error on some older NVIDIA cards.
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl | 4 | 
2 files changed, 4 insertions, 4 deletions
| diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 321b139181..269f78c8cd 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -663,7 +663,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade  		.  		uniform sampler2D texN; -		VARYING uvec4 vary_texture_index; +		VARYING ivec4 vary_texture_index;  		vec4 diffuseLookup(vec2 texcoord)  		{ @@ -691,7 +691,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade  		if (texture_index_channels > 1)  		{ -			text[count++] = strdup("VARYING_FLAT uvec4 vary_texture_index;\n"); +			text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n");  		}  		text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n"); diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl index a0f513d73d..7c0699d72f 100644 --- a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl @@ -23,9 +23,9 @@   * $/LicenseInfo$   */ -ATTRIBUTE uvec4 texture_index; +ATTRIBUTE ivec4 texture_index; -VARYING_FLAT uvec4 vary_texture_index; +VARYING_FLAT ivec4 vary_texture_index;  void passTextureIndex()  { | 
