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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2012-03-19
MAINT-771 Add RenderAutoHideSurfaceAreaLimit debug setting for protecting aga...
Dave Parks
2012-03-14
MAINT-708 Fix for pink when enabling RenderUseVAO
Dave Parks
2012-03-13
merge
Dave Parks
2012-03-13
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
Dave Parks
2012-03-09
merge
Dave Parks
2012-03-09
merge
Dave Parks
2012-03-08
Automated merge with http://bitbucket.org/simon_linden/viewmaster
Xiaohong Bao
2012-03-08
for MAINT-682: revert of changeset e63e7b0a4317: fix for SH-2668: "ocean" wat...
Xiaohong Bao
2012-03-08
fix for MAINT-701: crash at LLCurl::Multi::markDead()
Xiaohong Bao
2012-03-08
merge
Dave Parks
2012-03-08
MAINT-708 Add checkbox to hardware settings for controlling texture compressi...
Dave Parks
2012-03-07
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to a...
Dave Parks
2012-03-02
debug code for SH-3020: texture stopped loading
Xiaohong Bao
2012-03-02
MAINT-708 Use texture compression to minimize memory bloat (experimental)
Dave Parks
2012-03-01
sync with viewer-development
eli
2012-03-01
Added tag DRTVWR-113_3.2.8-release, 3.2.8-release for changeset 51b2fd52e36a
Oz Linden
2012-02-28
SH-2908 Reset graphics drivers to "low" if viewer crashes when allocating def...
Dave Parks
2012-02-28
SH-2908 Fix for incompatibility issue with GLSL 1.30
Dave Parks
2012-02-27
merge
Dave Parks
2012-02-27
SH-2889 Fix for crash when encountering certain attachments.
Dave Parks
2012-02-24
MAINT-387 FIXED [PUBLIC]Possible crash in llviewermenufile/upload_done_callback
paul_productengine
2012-02-23
SH-2908 Fix for linux build.
Dave Parks
2012-02-22
SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUs
Dave Parks
2012-02-22
SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs
Dave Parks
2012-02-21
SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations.
Dave Parks
2012-02-17
SH-2915 Smoother transition between sun shadow splits.
Dave Parks
2012-02-17
SH-2941 Fix for crash on shutdown due to race condition between LLCurl and LL...
Dave Parks
2012-02-17
SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 imple...
Dave Parks
2012-02-15
FIX INTL-92 8-language translation for set30
eli
2012-02-15
SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.
Dave Parks
2012-02-15
sync with viewer-development
eli
2012-02-14
SH-2973 Rearrange shutdown operations to prevent crash on exit on OSX
Dave Parks
2012-02-14
SH-2908 More complete GLSL 1.20 compatibility pass.
Dave Parks
2012-02-13
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
Dave Parks
2012-02-13
SH-2973 Potential fix for crash in ~LLVOAvatarSelf
Dave Parks
2012-02-13
SH-2908 Temporary fix for mac build
Dave Parks
2012-02-13
SH-2908 Fix for mac build
Dave Parks
2012-02-13
SH-2908 More linux build fixes.
Dave Parks
2012-02-13
SH-2908 Fix for linux build.
Dave Parks
2012-02-13
SH-2964 Fix for shader compilation error on some older NVIDIA cards.
Dave Parks
2012-02-10
Merge
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2012-02-10
SH-2963 Fix for highlight transparent not highlighting 100% transparent objects.
Dave Parks
2012-02-10
MAINT-784 FIXED the inventory filter to be restarted when switching from 'Sin...
Seth ProductEngine
2012-02-08
Fix for Debug GL generating errors when changing graphics preferences (reload...
Dave Parks
2012-02-08
SH-2592 Fix for some shader uniforms using the wrong vector size.
Dave Parks
2012-02-07
SH-2719 Fix for lines in off-sim water
Dave Parks
2012-02-07
SH-2902 Fix for avatar bakes etc. getting garbage data sometimes.
Dave Parks
2012-02-06
SH-2729 Fix for horizontal line of glitching graphics when DoF enabled
Dave Parks
2012-02-06
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...
Leslie Linden
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