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2023-06-01SL-18330: Merge branch 'main' of secondlife/viewer into xcode-14.3Nat Goodspeed
2023-05-31SL-18330: Consistently use new standalone Python llsd package.Nat Goodspeed
2023-05-31SL-18330: Change to strip_deprecated_header(size_t* header_size)Nat Goodspeed
from U32*.
2023-05-31Fix divide by zero causing NaN with certain day cycles in DRTVWR-559Brad Linden
2023-05-30SL-17429 Message user when their inventory hits AIS2 limitsAndrey Kleshchev
2023-05-29SL-19787 Crash at LLUIColor::operatorAndrey Kleshchev
2023-05-26Addressing some performance related feedback with SSR getting drastically ↵Jonathan "Geenz" Goodman
slower. DRTVWR-559 DRTVWR-583
2023-05-26SL-19753 PBR Re-add Build option Rev#3Andrey Kleshchev
2023-05-25Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-25SL-19713 Fix for broken avatar preview render in animation upload. ↵RunitaiLinden
Incidental decruft and camera FoV network spam reduction.
2023-05-25Fix underwater fog mismatch between opaque and alpha blend when local lights ↵Rye Mutt
are nearby (#227) * Fix water fog mismatch between alpha blend and opaque when local light is nearby * Add PBR underwater alpha blend shader
2023-05-25DRTVWR-559 Fix for off-color fullbright alpha blinn-phong materials. Scrub ↵RunitaiLinden
some NaNs.
2023-05-25SL-19405 Better fix for rotation gyzmo having a huge dead zone.RunitaiLinden
2023-05-24SL-19757 Restore word "Materials" to editor's menu #2Andrey Kleshchev
2023-05-24SL-19767 Fix sit&stand being disabled by defaultAndrey Kleshchev
2023-05-24SL-19755 Small tweak to make exposure not start at black.RunitaiLinden
2023-05-23Minor build fix for DRTVWR-559Brad Linden
2023-05-23DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on ↵RunitaiLinden
RenderReflectionProbeLevel for preferences (which works).
2023-05-23SL-19635 Better error handlingAndrey Kleshchev
2023-05-23Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-23SL-19745 Fix for resetting reflection probes when reapplying the same sky ↵RunitaiLinden
setting.
2023-05-23SL-19754 Expose the new exposure setting in basic PreferencesAndrey Kleshchev
2023-05-23SL-19757 Restore word "Materials" to editor's menuAndrey Kleshchev
2023-05-23SL-19753 PBR Some changes to the right-click menuAndrey Kleshchev
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-23SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, ↵RunitaiLinden
not helpful).
2023-05-23SL-19744: Remove LLApp::startErrorThread() and references.Nat Goodspeed
2023-05-23SL-19744: Remove LLErrorThread and LLAppViewer::handleViewerCrash()Nat Goodspeed
2023-05-22SL-18837: Fix call to strip_deprecated_header().Nat Goodspeed
Pass llssize instead of S32.
2023-05-22Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-22SL-19746 Fix for transparent HUDs showing the wrong texture.RunitaiLinden
2023-05-22Address feedback.Jonathan "Geenz" Goodman
DRTVWR-583 DRTVWR-559
2023-05-22Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-22Just a couple of tweaks to settings.Jonathan "Geenz" Goodman
DRTVWR-583
2023-05-22SL-19635 Implement DeepL tranlation supportAndrey Kleshchev
2023-05-22SL-19737 Fix for alpha objects falling off of impostors.RunitaiLinden
2023-05-22SL-19405 Fix for rotation gizmo not freely rotatingRunitaiLinden
2023-05-19SL-18837: Clean up more set-but-unused variables for Xcode 14.3Nat Goodspeed
2023-05-19SL-18837: Merge branch 'xcode-14.1' of secondlife/viewer into xcode-14.3Nat Goodspeed
2023-05-18DRTVWR-559 Fix for shower curtain not opening smoothly. Incidental decruft.RunitaiLinden
2023-05-19DRTVWR-580 Post-merge fix - unused codeAndrey Lihatskiy
2023-05-19DRTVWR-580 Post-merge fixAndrey Lihatskiy
2023-05-18SL-19726 Fix for llTargetOmega on child prim breaking shadow rendering. ↵RunitaiLinden
Incidental decruft.
2023-05-18SL-19649 Adjust other classes for new deleteAllChildren mechanicsAndrey Kleshchev
2023-05-18SL-19649 reduce logging out time for larger inventoriesMaxim Nikolenko
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com>
2023-05-17SL-19655 Clean up some missed "texture2D" vs "texture" (thanks Rye)RunitaiLinden
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-17Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession ↵RunitaiLinden
assertion stomping pass). Remove a couple unused debug settings and related code.