Age | Commit message (Collapse) | Author |
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from U32*.
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slower.
DRTVWR-559
DRTVWR-583
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Incidental decruft and camera FoV network spam reduction.
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are nearby (#227)
* Fix water fog mismatch between alpha blend and opaque when local light is nearby
* Add PBR underwater alpha blend shader
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some NaNs.
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RenderReflectionProbeLevel for preferences (which works).
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setting.
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not helpful).
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Pass llssize instead of S32.
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DRTVWR-583
DRTVWR-559
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DRTVWR-583
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Incidental decruft.
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* Add a binary cache for compiled shaders using glProgramBinary
* Add additional sanity checking to shader binary save and load, hook up cache clear and menu option
* Fix default init of shader cache data struct and clear gl errors before glGetError calls
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Co-authored-by: RunitaiLinden <davep@lindenlab.com>
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assertion stomping pass). Remove a couple unused debug settings and related code.
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