| Age | Commit message (Collapse) | Author |
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web content during login (#4574)
* First phase of some work to replace certain UI web based floaters with a much more simple floater (no more browserish web-content-floater) and then pre-load content as login is progressing. This means that after login, the floater can be opened much more rapidly than now. This first commit does this process for the Search floater
* This commit brings in a new marketplace floater than hosts the marketplace web page (no more webcontent floater here either). It works as expected and opens quickly but the user is not logged in when the page is opened so that needs to be tackled before we can declare that this is a viable solution
* This commit introduces a way to set the openID cookie that arrives via login.cgi into all the instances that are preloaded - the result is that when you open the preloaded floater after login, you are logged into your linden account
* Fix a mac only warning as error - function overrides a member function but is not marked 'override'
* Marchcat spotted left over cruft from earlier dev when we used a trimmed down URL for the pre-load search. Now we use the same search URL throughout and zero out the query parameters
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Merge 2025.03 release into develop.
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scroll_content_panel was too small and did not cover some of the pickers
Panel's name wasn't unique, renamed to avoid confusion
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IM_NOTHING_SPECIAL, The metadata can contain information about the bot status of the sender. It may also contain a system-injected notification that is displayed to the agent as part of the 1:1 chat window.
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2024.09-ExtraFPS
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This reverts commit 5c16ae13758bdfe8fe1f13d5f67eabbb6eaa30a1.
Fix is correct, but should wait untill server sided fix gets deployed.
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2024.08-DeltaFPS
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source for viewer 7.1.7.8974243247
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Was caused by package substituting '&' with 'and' instead of '&'
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source for viewer 7.1.3.7878383867
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source for viewer 7.1.1.7039128750
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# Conflicts:
# indra/newview/fonts/DejaVu-license.txt
# indra/newview/fonts/DejaVuSans-Bold.ttf
# indra/newview/fonts/DejaVuSans-BoldOblique.ttf
# indra/newview/fonts/DejaVuSans-Oblique.ttf
# indra/newview/fonts/DejaVuSans.ttf
# indra/newview/fonts/DejaVuSansMono.ttf
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source for viewer 6.6.14.581101
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# Conflicts:
# indra/llcommon/llsdserialize.cpp
# indra/llcommon/llsdserialize.h
# indra/llmath/llvolume.cpp
# indra/llrender/llgl.cpp
# indra/llxml/llcontrol.cpp
# indra/newview/llpanelnearbymedia.cpp
# indra/newview/llsceneview.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llstartup.cpp
# indra/newview/lltextureview.cpp
# indra/newview/llvovolume.cpp
# indra/newview/skins/default/xui/en/menu_viewer.xml
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# Conflicts:
# indra/newview/app_settings/settings.xml
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventoryobserver.cpp
# indra/newview/llinventoryobserver.h
# indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
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# Conflicts:
# doc/contributions.txt
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translations (#80)
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Looks like it wasn't used for a while and LLFloaterItemPropertie does the same thing now
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speed matters. (#64)
This commit adds the HBXX64 and HBXX128 classes for use as a drop-in
replacement for the slow LLMD5 hashing class, where speed matters and
backward compatibility (with standard hashing algorithms) and/or
cryptographic hashing qualities are not required.
It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just
"warm" for some) paths meeting the above requirements, while paving the way for
future use cases, such as in the DRTVWR-559 and sibling branches where the slow
LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and
could be use such a (way) faster algorithm with very significant benefits and
no negative impact.
Here is the comment I added in indra/llcommon/hbxx.h:
// HBXXH* classes are to be used where speed matters and cryptographic quality
// is not required (no "one-way" guarantee, though they are likely not worst in
// this respect than MD5 which got busted and is now considered too weak). The
// xxHash code they are built upon is vectorized and about 50 times faster than
// MD5. A 64 bits hash class is also provided for when 128 bits of entropy are
// not needed. The hashes collision rate is similar to MD5's.
// See https://github.com/Cyan4973/xxHash#readme for details.
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# Conflicts:
# indra/newview/llpanelpicks.cpp
# indra/newview/llpanelprofile.cpp
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# Conflicts:
# indra/newview/llviewertexturelist.cpp
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# Conflicts:
# indra/llprimitive/llmodel.cpp
# indra/llprimitive/llmodel.h
# indra/newview/llappviewer.cpp
# indra/newview/llappviewer.h
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# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
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# Conflicts:
# indra/newview/llviewertexturelist.cpp
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# indra/newview/llviewermenu.cpp
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# Conflicts:
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/newview/llviewerregion.cpp
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