| Age | Commit message (Collapse) | Author |
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Help steppers better match checkboxes and other buttons
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Clean up tabs, checkboxes, marketplacebtn, etc
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Adjustments for flat UI & addition of "classic" skin to colors preferences panel (WIP)
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This reverts commit 17e9bcbf628aa5bda84a36fc7daa9c6041e1bada.
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system notifications; buttons textures.
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This commit contains performance optimisations in the the pipeline,
framebuffer, vertexbuffer, reflection probes, shadows. It also fixes
many opengl errors, modifies the opengl debugging, and adds
a visuals effects panel.
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* Revert "Remove the first login screen (#4451)"
This reverts commit b82f52acbb00a9dd3e5426e8a6510a0ef6f41289.
* Revert "#4451 Remove missed first login image"
This reverts commit 8eb2429a16b7dee570a28578f3d75f2a423f20af.
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# Conflicts:
# indra/newview/llvoavatar.cpp
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* Remove panel_login_first.xml and it's components
* Remove additional first login panel resources
* Remove redundant comment
* Remove *.jpg search from viewer manifest
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Make downstepper better match upstepper
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Variant of default skin with gold buttons & tabs
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Make some widgets less opaque for more consistency
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This commit changes the look of the avatar cloud
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I checked out the related files from 45249de1ca418324c4077312eefc7edc7e22c401,
before the merge with upstream logo removal, but then I had to reapply
c2d491905b668702d5640c7c5472629f7acc27e0, the MotD dynamic resizing, and
remove the unused commented out vivox-related part since we're not
redistributing it.
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Use original, if somewhat generic landscape screenshot inplace of edited stock screenshot.
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Better match style of default SL_Logo.png
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Restore default SL_logo.png and hand.png, change MP_Logo.png to downscale of app icon.
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# Conflicts:
# indra/llmath/v2math.cpp
# indra/llmath/v2math.h
# indra/llmath/v3math.h
# indra/llmath/v4math.h
# indra/llui/llfolderviewitem.cpp
# indra/llui/llfolderviewitem.h
# indra/llui/llfolderviewmodel.h
# indra/llui/llmodaldialog.cpp
# indra/llui/lltexteditor.cpp
# indra/llui/lltexteditor.h
# indra/llwindow/llwindowwin32.cpp
# indra/newview/llagent.cpp
# indra/newview/llagentcamera.h
# indra/newview/llavatarrenderinfoaccountant.cpp
# indra/newview/llconversationmodel.h
# indra/newview/llfloaterinventorysettings.cpp
# indra/newview/llfloaternamedesc.cpp
# indra/newview/llfloaternamedesc.h
# indra/newview/llfloaterobjectweights.cpp
# indra/newview/llfloaterobjectweights.h
# indra/newview/llfolderviewmodelinventory.h
# indra/newview/llinspecttexture.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventorygallery.h
# indra/newview/llinventorygallerymenu.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmaterialeditor.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitgallery.h
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/llpanelgroupcreate.cpp
# indra/newview/llpanelgroupgeneral.cpp
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpaneloutfitsinventory.h
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelwearing.cpp
# indra/newview/llreflectionmap.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llsidepaneliteminfo.cpp
# indra/newview/llteleporthistorystorage.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltexturefetch.cpp
# indra/newview/lltexturefetch.h
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewercamera.cpp
# indra/newview/llviewercamera.h
# indra/newview/llviewermenufile.cpp
# indra/newview/llviewerobject.h
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llvoavatar.cpp
# indra/newview/llvoavatar.h
# indra/newview/llvoavatarself.cpp
# indra/newview/llvovolume.cpp
# indra/newview/llvovolume.h
# indra/newview/tests/llviewerassetstats_test.cpp
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Make the widgets and emphasis colour a little bit less pale.
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redesigned camera floater so it's smaller
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2024.12-ForeverFPS
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