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path: root/indra/newview/pipeline.cpp
AgeCommit message (Expand)Author
2020-09-21SL-13522 remove injected character lights to improve alpha blendDave Houlton
2020-08-27SL-13721 Cleanup saved matrix namesPtolemy
2020-08-26SL-13721 Fix incorrect water reflectionPtolemy
2020-08-04SL-13521, clang-format renderDeferredLighting() for consistencyDave Houlton
2020-08-04SL-13521 add an avatar appearance light to deferred modeDave Houlton
2020-07-29SL-13406 fix an end-scope enable error in glow renderingDave Houlton
2020-07-24SL-13406, cleanup and format changesDave Houlton
2020-07-24SL-13406, disable glow no longer disables all post passesDave Houlton
2020-06-03SL-863 Fixed missing render maskAndrey Kleshchev
2020-05-14SL-12014 fixed transparency issues caused by merge with eepAndrey Kleshchev
2020-05-14Revert SL-8191 due to it no longer being validAndrey Kleshchev
2020-05-04Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-04-20Fixed merge conflictsAndrey Kleshchev
2020-04-20Restored SL-12732 after merge conflictAndrey Kleshchev
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-03-30Update falloff fix with changes requested in review.Rye Mutt
2020-03-30Fix light falloff being corrupted when editing value via build floater spinnerRye Mutt
2020-03-27SL-12902 Better fix for light color values in color swatch not matching light...Runitai Linden
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ...Runitai Linden
2020-03-12SL-12781 Fix Upload 3D Preview not using z-bufferPtolemy
2020-02-06Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-01-29SL-12594, remove conditional checks for VertexShaderEnable settingsDave Houlton
2020-01-29SL-12594, remove Basic Shader checksDave Houlton
2020-01-28DRTVWR-440, merge in latest from 6.3.7 releaseDave Houlton
2020-01-08SL-12505 Projectros fixandreykproductengine
2020-01-06Merged in viewer-releaseAndreyL ProductEngine
2019-12-16Merge viewer-release 6.3.6 into viewwer-eep repoDave Houlton
2019-11-12Downstream merge from 494-maint-wassailAndreyL ProductEngine
2019-10-29SL-12196 Crash at updateMeshTexturesandreykproductengine
2019-09-30SL-8191 RenderUseVAO with Basic Shaders turned off caused textures not to showruslantproductengine
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2019-10-25Backed out changeset: cb9915554e9f (SL-1232/SL-11614)andreykproductengine
2019-09-20SL-6531 Objects rotating with llTargetOmega now "vibrate" on spin axis when t...ruslantproductengine
2019-09-17SL-11779 Resolved perfomance drop with negative RenderShadowResolutionScaleandreykproductengine
2019-09-10Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-09-10Merge viewer-release 6.3.2Graham Linden
2019-09-09SL-1144Graham Linden
2019-09-06Mac buildfixAndreyL ProductEngine
2019-08-28SL-11772Graham Linden
2019-08-27SL-11519Graham Linden
2019-08-27SL-11055Graham Linden
2019-08-27SL-11782 FIXED Light is still visible when it's out of the draw distancemaxim_productengine
2019-08-23SL-11778Graham Linden
2019-08-22SL-11779Graham Linden
2019-08-09SL-11614 Rotating objects flicker if Render type Avatar is disabledruslantproductengine
2019-07-24SL-10625Graham Linden
2019-07-24SL-10698Graham Linden
2019-07-24SL-11610Graham Linden
2019-07-23SL-11621Graham Linden