diff options
author | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-10-25 17:32:19 +0300 |
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committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-10-25 17:32:19 +0300 |
commit | 4f5d78522632920586e7e4bf7acbc908f9492edb (patch) | |
tree | 1b93b5f285fb54815c9823cdd3e89d778409d113 /indra/newview/pipeline.cpp | |
parent | 62ce96a77b4305ead8fdde7644805b1cbf069597 (diff) |
SL-12014 Animesh is now a separate rendering type
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r-- | indra/newview/pipeline.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 4647e7e84e..927ed5528f 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1624,6 +1624,7 @@ LLDrawPool *LLPipeline::findPool(const U32 type, LLViewerTexture *tex0) break; case LLDrawPool::POOL_AVATAR: + case LLDrawPool::POOL_CONTROL_AV: break; // Do nothing case LLDrawPool::POOL_SKY: @@ -3401,6 +3402,7 @@ static LLTrace::BlockTimerStatHandle FTM_RESET_DRAWORDER("Reset Draw Order"); void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result) { if (hasAnyRenderType(LLPipeline::RENDER_TYPE_AVATAR, + LLPipeline::RENDER_TYPE_CONTROL_AV, LLPipeline::RENDER_TYPE_GROUND, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::RENDER_TYPE_TREE, @@ -5799,6 +5801,7 @@ void LLPipeline::addToQuickLookup( LLDrawPool* new_poolp ) break; case LLDrawPool::POOL_AVATAR: + case LLDrawPool::POOL_CONTROL_AV: break; // Do nothing case LLDrawPool::POOL_SKY: @@ -5947,6 +5950,7 @@ void LLPipeline::removeFromQuickLookup( LLDrawPool* poolp ) break; case LLDrawPool::POOL_AVATAR: + case LLDrawPool::POOL_CONTROL_AV: break; // Do nothing case LLDrawPool::POOL_SKY: @@ -7142,7 +7146,8 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++) { if ((j == LLViewerRegion::PARTITION_VOLUME) || - (j == LLViewerRegion::PARTITION_BRIDGE) || + (j == LLViewerRegion::PARTITION_BRIDGE) || + (j == LLViewerRegion::PARTITION_CONTROL_AV) || (j == LLViewerRegion::PARTITION_TERRAIN) || (j == LLViewerRegion::PARTITION_TREE) || (j == LLViewerRegion::PARTITION_GRASS)) // only check these partitions for now |