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authorPtolemy <ptolemy@lindenlab.com>2020-08-27 12:11:04 -0700
committerPtolemy <ptolemy@lindenlab.com>2020-08-27 12:11:04 -0700
commit71bfdd57d72f5a12ab1a361dd160283acc85a0bb (patch)
tree1d8d60b587778e0674209e9be25d30c18ac0370b /indra/newview/pipeline.cpp
parentbca624b3fced41e01371560e5e58a5912e35c6a7 (diff)
SL-13721 Cleanup saved matrix names
Diffstat (limited to 'indra/newview/pipeline.cpp')
-rw-r--r--indra/newview/pipeline.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index d3f4b7c73c..9516273396 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -9288,8 +9288,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gPipeline.pushRenderTypeMask();
- glh::matrix4f current = get_current_modelview();
- glh::matrix4f projection = get_current_projection();
+ glh::matrix4f saved_modelview = get_current_modelview();
+ glh::matrix4f saved_projection = get_current_projection();
glh::matrix4f mat;
S32 detail = RenderReflectionDetail;
@@ -9338,7 +9338,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
mat.set_scale(glh::vec3f(1, 1, -1));
mat.set_translate(glh::vec3f(0,0,water_height*2.f));
- mat = current * mat;
+ mat = saved_modelview * mat;
mReflectionModelView = mat;
@@ -9406,7 +9406,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
}
}
- LLGLUserClipPlane clip_plane(plane, mReflectionModelView, projection);
+ LLGLUserClipPlane clip_plane(plane, mReflectionModelView, saved_projection);
LLGLDisable cull(GL_CULL_FACE);
updateCull(camera, mReflectedObjects, -water_clip, &plane);
stateSort(camera, mReflectedObjects);
@@ -9420,7 +9420,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.popMatrix();
- set_current_modelview(current);
+ set_current_modelview(saved_modelview);
}
//LLPipeline::sUseOcclusion = occlusion;
@@ -9476,7 +9476,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
//clip out geometry on the same side of water as the camera w/ enough margin to not include the water geo itself,
// but not so much as to clip out parts of avatars that should be seen under the water in the distortion map
LLPlane plane(-pnorm, water_dist);
- LLGLUserClipPlane clip_plane(plane, current, projection);
+ LLGLUserClipPlane clip_plane(plane, saved_modelview, saved_projection);
gGL.setColorMask(true, true);
mWaterDis.clear();