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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-03-27
Fix up the graphics setting detection
Jonathan "Geenz" Goodman
2023-03-21
SL-19322 Disable automatic alpha masking because it is bugged.
Dave Parks
2023-03-13
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Jonathan "Geenz" Goodman
2023-03-13
Make sure the glow combine only happens in the gamma correct shader.
Jonathan "Geenz" Goodman
2023-03-10
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-03-10
SL-19172 Texture streaming tune up. Incidental decruft.
Dave Parks
2023-03-10
This corrects tangents on blinn-phong surfaces to use proper mikkt calculatio...
Rye Mutt
2023-03-10
Fix alpha blended blinn-phong glossiness in punctual lights and glossy env ap...
Rye Mutt
2023-03-07
SL-19355 Irradiance rebalance (forgotten file)
Dave Parks
2023-03-07
SL-19355 Irradiance rebalance.
Dave Parks
2023-03-02
SL-19281 Post review cleanup.
Dave Parks
2023-03-02
SL-19281 Unify handling of haze and gamma between fullbright and not and move...
Dave Parks
2023-02-28
Merge pull request #97 from secondlife/brad/DRTVWR-559
Brad Linden
2023-02-28
Merge pull request #96 from secondlife/SL-19729
cosmic-linden
2023-02-27
Mac shader and assertion fixes for DRTVWR-559
Brad Linden
2023-02-27
SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms
Cosmic Linden
2023-02-27
SL-19226 Reimplement water fresnel offset/scale, exposure balance for midday,...
Dave Parks
2023-02-27
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-27
DRTVWR-559 Fix for local lights being applied to fullbright objects.
Dave Parks
2023-02-27
Merge pull request #92 from secondlife/SL-19262
cosmic-linden
2023-02-27
DRTVWR-559 Fix for mac build
Dave Parks
2023-02-25
Hammering on more mac optimizations.
Jonathan "Geenz" Goodman
2023-02-24
SL-19269: For PBR materials, apply texture animation independently of the und...
Cosmic Linden
2023-02-24
DRTVWR-559 Fix for ignoring specular channel alpha for attenuation environmen...
Dave Parks
2023-02-24
SL-19265: Fix precision issue with texture transforms by moving transform mat...
Cosmic Linden
2023-02-24
DRTVWR-559 Add controls for tonemapper to advanced preferences.
Dave Parks
2023-02-24
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-24
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi...
Dave Parks
2023-02-24
Merge pull request #89 from secondlife/SL-19228
cosmic-linden
2023-02-24
SL-19228: Remove DEBUG_TEXCOORD
Cosmic Linden
2023-02-23
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...
Cosmic Linden
2023-02-23
DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map resolu...
Dave Parks
2023-02-21
DRTVWR-559 Fix SSR on transparent PBR surfaces.
Dave Parks
2023-02-21
SL-19239 Day after three day quality pass - add ACES tone mapping to address ...
Dave Parks
2023-02-17
SL-19239 Redo integration of Sascha's radiance map filter.
Dave Parks
2023-02-17
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-17
SL-19128 Soften the transition between manual and automatic sphere probes.
Dave Parks
2023-02-15
Fixup mac compatibility for SL-18762 shadowUtil.glsl changes
Brad Linden
2023-02-14
SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...
Dave Parks
2023-02-13
SL-18664 Fix for "transparent water" off causing broken horizon line.
Dave Parks
2023-02-10
SL-18671 Adjust fog density to more closely match sRGB space results.
Dave Parks
2023-02-09
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Dave Parks
2023-02-09
SL-19181 Modulate "glow" by PBR emissive.
Dave Parks
2023-02-09
Fix SL-19191 mac crash on startup for apple silicon machines.
Brad Linden
2023-02-08
SL-18229 Mac build fix.
Dave Parks
2023-02-07
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Dave Parks
2023-02-07
SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ...
Dave Parks
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-06
SL-19148 Decruft followthrough -- fix for crash when running from installer. ...
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- one more dead shader
Dave Parks
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