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authorBrad Linden <brad@lindenlab.com>2023-02-09 14:41:41 -0800
committerBrad Linden <brad@lindenlab.com>2023-02-09 14:41:41 -0800
commit1dc1e86d20a98163a7ef34c9cc3adc53baa733e7 (patch)
tree079cb815e3f4a647d51a18cf7ba2710dd1bbf876 /indra/newview/app_settings
parent95de63eaa3bab44dc435d1448d0732d6ffe13544 (diff)
Fix SL-19191 mac crash on startup for apple silicon machines.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbralphaV.glsl1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbralphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbralphaV.glsl
index 597ab22f42..da27be6e7f 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbralphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbralphaV.glsl
@@ -143,6 +143,7 @@ void main()
//transform vertex
vec4 vert = modelview_projection_matrix * vec4(position.xyz, 1.0);
gl_Position = vert;
+ vary_position = vert.xyz;
basecolor_texcoord = (texture_matrix0 * vec4(texture_basecolor_matrix * vec3(texcoord0,1), 1)).xy;
emissive_texcoord = (texture_matrix0 * vec4(texture_emissive_matrix * vec3(texcoord0,1), 1)).xy;