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authorBrad Linden <brad@lindenlab.com>2023-02-27 16:39:11 -0800
committerBrad Linden <brad@lindenlab.com>2023-02-27 17:35:24 -0800
commit78e7ada94bc48a7e42f96fa2b716e8f9ff8bc580 (patch)
tree47999adee59856fb11a9c28ae0bf267ecb26cf6d /indra/newview/app_settings
parent46b2c0660a091f5b3596084a71f63c8145bfac68 (diff)
Mac shader and assertion fixes for DRTVWR-559
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl
index edc0a9628b..7af7f20f85 100644
--- a/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectV.glsl
@@ -26,15 +26,12 @@
uniform mat4 modelview_projection_matrix;
in vec3 position;
-in vec4 diffuse_color;
-out vec4 vertex_color;
out vec2 vary_texcoord0;
void main()
{
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
vary_texcoord0 = position.xy*0.5+0.5;
- vertex_color = diffuse_color;
}