summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders
AgeCommit message (Expand)Author
2025-04-15Merge pull request #3896 from williamweaver/fix/tonemap-hdr-blendJonathan "Geenz" Goodman
2025-04-11Fix(Tonemap): Correct blend logic to preserve HDR detailWilliam Weaver
2025-03-26Disable shoreline fade. (#3811)Jonathan "Geenz" Goodman
2025-03-24Readd probe count setting (#3793)Jonathan "Geenz" Goodman
2025-03-21Dynamic Probe Allocation (#3787)Jonathan "Geenz" Goodman
2025-03-11#3409 Make maximum probe count adjustable. (#3709)Jonathan "Geenz" Goodman
2025-03-06Quick fix for water exclusion. (#3666)Jonathan "Geenz" Goodman
2025-03-05Hide shoreline fade behind a shader variant. (#3665)Jonathan "Geenz" Goodman
2025-03-05AMD NaN and inf propagation mitigation - #3663 (#3664)Jonathan "Geenz" Goodman
2025-02-24Backout minimal+ change.Jonathan "Geenz" Goodman
2025-02-23Quick fix for null pointer in LLDrawPoolWaterJonathan "Geenz" Goodman
2025-02-23CleanupJonathan "Geenz" Goodman
2025-02-22Accidental double linearization, try roughness ^2 for water punctual light.Jonathan "Geenz" Goodman
2025-02-18#3557 Waves not applying without Transparent WaterAndrey Kleshchev
2025-02-11Additional water fixes and tweaks. (#3524)Jonathan "Geenz" Goodman
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
2025-02-06Add some haze to the distance on water. (#3508)Jonathan "Geenz" Goodman
2025-01-30#3456 Water improvements to get us closer to 6.6.17 (#3490)Jonathan "Geenz" Goodman
2025-01-09Fix world going black and white in certain locations on apple gpu (#2558)Rye
2025-01-02#3326 Skip ambient probe sampling when we're in classic mode. Ensure that ou...Jonathan "Geenz" Goodman
2024-12-10#3234 Fix for slightly transparent objects negating colors (#3259)Dave Parks
2024-12-03Additional tweaks to get skies closer to 6.6.17 in classic mode. (#3202)Jonathan "Geenz" Goodman
2024-11-26#3157 Fix alpha not having ambient lighting on low. (#3162)Jonathan "Geenz" Goodman
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-03#1852 Fix for some visual corruption caused by divide by zero in lighting fun...Dave Parks
2024-08-30Introduce Khronos Neutral tonemapper as new default along with debug options ...Rye Mutt
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
2024-08-24Improve FXAA quality and performance when GL version is greater then 4Rye Cogtail
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-22Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into release...Brad Linden
2024-08-22#2397 Sanity clamp haze contribution to avoid NaN like blowouts. (#2402)Dave Parks
2024-08-06secondlife/viewer#1883: Local-only PBR terrain paintmap with developer toolsCosmic Linden
2024-07-02viewer#1907 Shader initialization errorAndrey Kleshchev
2024-07-01Merge pull request #1882 from secondlife/v-1847cosmic-linden
2024-07-01secondlife/viewer#1847: Fix wrong lighting for negative texture scale on PBR ...Cosmic Linden
2024-06-271836 dont store texture in system memory unless absolutely necessary (#1843)Dave Parks
2024-06-21#1769 gltf optimization pass (#1816)Dave Parks
2024-06-141736 audit texture image unit usage on os x (#1739)Dave Parks
2024-06-13secondlife/viewer#907: Review feedbackCosmic Linden
2024-06-12Fix whitespace pre-commit hook failuresBrad Linden
2024-06-12Merge remote-tracking branch 'origin/project/gltf_development' into brad/main...Brad Linden
2024-06-11Merge remote-tracking branch 'origin/release/maint-a' into project/gltf_devel...Brad Linden
2024-06-11#1718 Add GLTF support for multiple texcoords (#1720)Dave Parks
2024-06-11#1687 Add support for KHR_texture_transform (#1717)Dave Parks
2024-06-11Trim remaining trailing whitespaces after #1695Andrey Lihatskiy
2024-06-11Clean up line endings that got mangled up during last mergeAnsariel
2024-06-11Merge branch 'main' of https://github.com/secondlife/viewer into DRTVWR-600-m...Ansariel