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author | Cosmic Linden <cosmic@lindenlab.com> | 2024-06-12 16:21:58 -0700 |
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committer | Cosmic Linden <cosmic@lindenlab.com> | 2024-06-13 12:49:48 -0700 |
commit | fcf9af42fa51567957a924fbfda8c3be948d3a25 (patch) | |
tree | abbbb361a0674154e08dc77db5674992b6ddf5db /indra/newview/app_settings/shaders | |
parent | fa4e463ba87a483a62528cf67bcb93b14add4911 (diff) |
secondlife/viewer#907: Review feedback
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/textureUtilV.glsl | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/textureUtilV.glsl b/indra/newview/app_settings/shaders/class1/deferred/textureUtilV.glsl index a70180c1b5..767416d564 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/textureUtilV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/textureUtilV.glsl @@ -135,8 +135,7 @@ vec3 tangent_space_transform(vec4 vertex_tangent, vec3 vertex_normal, vec4[2] kh return (weights.x * vertex_binormal.xyz) + (weights.y * vertex_tangent.xyz); } -// Similar to tangent_space_transform but no offset during coordinate system -// conversion, and no texture animation support. +// Similar to tangent_space_transform but no texture animation support. vec3 terrain_tangent_space_transform(vec4 vertex_tangent, vec3 vertex_normal, vec4[2] khr_gltf_transform) { // Immediately convert to left-handed coordinate system ((0,1) -> (0, -1)) |