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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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windlight
Age
Commit message (
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Author
2023-02-03
SL-19148 Decruft followthrough -- kill more unused shader files
Dave Parks
2023-02-03
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...
Dave Parks
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2022-11-28
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
Brad Kittenbrink
2022-10-13
SL-18362 Fix mac shader loading
Brad Kittenbrink
2022-10-11
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...
Dave Parks
2022-09-30
SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...
Dave Parks
2022-09-29
SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...
Dave Parks
2022-09-29
SL-18190 Fix for haze color being completely wrong (now it's just half wrong).
Dave Parks
2022-09-28
SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl
Dave Parks
2022-09-28
SL-18190 WIP - Linear space atmospherics take 2
Dave Parks
2022-09-28
SL-18190 Remove some (likely) superfluous color space conversions
Dave Parks
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2021-04-29
SL-14113: Merge duplicate shader constant for clarity.
Ptolemy
2021-04-29
SL-14113: Remove magic numbers. Take advantage of existing shader #defines in...
Ptolemy
2021-04-29
SL-14113 Cleanup typo and cross reference
Ptolemy
2021-04-29
SL-14113 Fix moon haze
Ptolemy
2021-01-29
SL-14732: Merge Sovereign Engineer's cloud patch: Fix writing outside outside...
Ptolemy
2021-01-22
SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually dim...
Ptolemy
2020-09-29
Merge branch 'master' 6.4.10 into DRTVWR-510
Dave Houlton
2020-09-16
DRTVWR-4976 Misc shader cleanup.
Dave Houlton
2020-08-28
SL-13768 clang-format shader files (whitespace)
Dave Houlton
2020-08-28
SL-13768 de-obfuscate cloud/sky vertex shaders
Dave Houlton
2020-08-28
SL-13768 remove moon glow from sky and clouds
Dave Houlton
2020-06-16
SL-13449, fix link errors for class1 soften shaders
Dave Houlton
2020-06-13
SL-13084 Combined commit for the EEP specular color fix
Dave Houlton
2020-06-05
SL-13084: Add references to other common files
Ptolemy
2020-06-05
SL-13084: Move texture coords section to top in class2/windlight/cloudsV to m...
Ptolemy
2020-06-05
SL-13084: Fix inverted cloud scroll with ALM is off
Ptolemy
2020-06-05
SL-13084: Fix clouds flipped along East/West axis to match texture preview Cl...
Ptolemy
2020-04-14
SL-13019, fix broken varying linkage on MacOS
Dave Houlton
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-24
Fix for bad fullbright shiny shininess values and inconsistency between mater...
Runitai Linden
2020-03-20
WIP - Make EEP match production.
Runitai Linden
2020-03-13
SL-12233 Fix for disagreement between fullbright implementations with ALM on ...
Runitai Linden
2019-12-03
SL-11055 Increase fog burn-through for fullbrights (for reals)
Dave Houlton
2019-11-25
Roll back commit 41531
Dave Houlton
2019-11-19
SL-11055 Add back pre-EEP fog burnthrough for fullbrights
Dave Houlton
2019-08-13
SL-11589
Graham Linden
2019-07-24
SL-11550
Graham Linden
2019-07-23
SL-11621
Graham Linden
2019-07-22
SL-11443
Graham Linden
2019-07-12
SL-11545
Graham Linden
2019-07-10
SL-1491
Graham Linden
2019-07-03
SL-11545, SL-11543, SL-10625
Graham Linden
2019-06-20
SL-9989
Graham Linden
2019-06-20
SL-11373
Graham Linden
2019-06-19
Sky fixes.
Graham Linden
2019-06-18
SL-11041
Graham Linden
2019-06-18
Fix sky atmospherics in class1 to match class2 and Mid.
Graham Linden
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