diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-06-20 15:07:17 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-06-20 15:07:17 -0700 | 
| commit | 05ee6b5d9837c31660a79dea55ec877155b49009 (patch) | |
| tree | 98568f45a8d7435232d19a948b5177024d9b4989 /indra/newview/app_settings/shaders/class2/windlight | |
| parent | ce82e916de383bf073d1fca7705fcd79a76d657e (diff) | |
SL-9989
Remove use of distance multiplier from sky shaders (but leave in the atmospherics helpers).
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/skyV.glsl | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl index e6a4f3833c..d81a8feb96 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl @@ -111,7 +111,7 @@ void main()  	// Transparency (-> temp1)  	// ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati  	// compiler gets confused. -	temp1 = exp(-temp1 * temp2.z * dist_mul); +	temp1 = exp(-temp1 * temp2.z);  	// Compute haze glow  	temp2.x = dot(Pn, lightnorm.xyz); | 
