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path: root/indra/newview/app_settings/shaders
AgeCommit message (Expand)Author
2023-02-21SL-19239 Day after three day quality pass - add ACES tone mapping to address ...Dave Parks
2023-02-17SL-19239 Redo integration of Sascha's radiance map filter.Dave Parks
2023-02-17Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-17SL-19128 Soften the transition between manual and automatic sphere probes.Dave Parks
2023-02-15Fixup mac compatibility for SL-18762 shadowUtil.glsl changesBrad Linden
2023-02-14SL-18762 Fix for broken local lights on alpha when wearing a HUD attachment. ...Dave Parks
2023-02-13SL-18664 Fix for "transparent water" off causing broken horizon line.Dave Parks
2023-02-10SL-18671 Adjust fog density to more closely match sRGB space results.Dave Parks
2023-02-09Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-09SL-19181 Modulate "glow" by PBR emissive.Dave Parks
2023-02-09Fix SL-19191 mac crash on startup for apple silicon machines.Brad Linden
2023-02-08SL-18229 Mac build fix.Dave Parks
2023-02-07SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.Dave Parks
2023-02-07SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...Dave Parks
2023-02-06SL-19148 Decruft followthrough -- fix for crash when running from installer. ...Dave Parks
2023-02-03SL-19148 Decruft followthrough -- one more dead shaderDave Parks
2023-02-03SL-19148 Decruft followthrough -- kill more unused shader filesDave Parks
2023-02-03SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-02-02DRTVWR-559 Merge fix.Dave Parks
2023-02-02Fixups after merge for DRTVWR-559Brad Linden
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-02-01SL-19000 Fix various 3D UI components not respecting depth buffer. Incidenta...Dave Parks
2023-01-31SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...Dave Parks
2023-01-30Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...Dave Parks
2023-01-30Fix DRTVWR-559 EOL at EOF to pass coding policy checksBrad Linden
2023-01-27SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....RunitaiLinden
2023-01-24SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-01-24SL-19023 Reformat SSR shaders to match style standard.Dave Parks
2023-01-24SL-18958 Fix for broken water distortion map and depth buffer. Incidental de...Dave Parks
2023-01-23SL-19015 Fix for ugly SSAODave Parks
2023-01-23SL-19015 Fix gamma correct shader noise parameters (remove banding)Dave Parks
2023-01-20SL-19015 Boost brightness of irradiance maps.Dave Parks
2023-01-20SL-18869 GL 3 compatibility pass and minor decruft.Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2023-01-11SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ...Dave Parks
2023-01-10SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove ...Dave Parks
2023-01-10Fix shader syntax error on mac for DRTVWR-559Brad Linden
2023-01-09SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col...Dave Parks
2023-01-02Refactor post processing a smidgeJonathan "Geenz" Goodman
2022-12-19SL-18779 Fix for water fog staying bright when sun is dark.Dave Parks
2022-12-19SL-18730 Dumb down water distortions to reduce appearance of brokenness.Dave Parks
2022-12-16SL-18851 Fix for PBR materials sometimes not casting shadows when they should.Dave Parks
2022-12-15SL-18782 Finishing touches on Reflection Probe Volumes display (for now).Dave Parks
2022-12-14SL-18782 WIP -- Functional Build->Options->Show Reflection Probe VolumesDave Parks
2022-12-14SL-18782 WIP -- stub for reflection probe display.Dave Parks
2022-12-12SL-18790 Fix for transparent objects casting shadows when they ought not.Dave Parks
2022-12-12Merge branch 'main' into DRTVWR-570-maint-QAndrey Lihatskiy
2022-12-09SL-18740: Fix texture animations not working for GLTF materialsCosmic Linden