Age | Commit message (Expand) | Author |
2019-04-09 | First stab at moving atmospheric var calcs to its own utility shader. | Geenz |
2019-04-08 | SL-5186 | Graham Linden |
2019-04-08 | Make ambient clamping consistent between class1/2 deferred lighting and forwa... | Graham Linden |
2019-04-05 | SL-10896 | Graham Linden |
2019-04-05 | SL-10821 | Graham Linden |
2019-04-05 | SL-10854 part 2 | Graham Linden |
2019-04-04 | SL-10854 | Graham Linden |
2019-04-03 | Merged in Geenz/viewer-eep-shader-fixes/BUG-226620 (pull request #333) | Rider Linden |
2019-04-03 | Bring back specular bloom. | Geenz |
2019-04-03 | Make sure that the SL BRDF is being applied to objects lit by the sun and moon. | Geenz |
2019-04-03 | SL-10856 | Graham Linden |
2019-04-02 | Merged in Geenz/viewer-eep-shader-fixes (pull request #322) | Rider Linden |
2019-04-02 | Make sure emissive is actually handled with atmospherics consistently. | Geenz |
2019-04-01 | Scale the specular contribution to account for brighter highlights. | Geenz |
2019-04-01 | Make sure that atmospheric calcs aren't done twice. | Geenz |
2019-04-01 | Whoops, forgot a shader! | Geenz |
2019-03-30 | Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly o... | Geenz |
2019-03-28 | SL-10829, SL-10830 | Graham Linden |
2019-03-27 | Fix projector falloff and attenuation handling. | Graham Linden |
2019-03-26 | More consistent lighting across ALM/non-ALM/deferred/forward rendering. | Graham Linden |
2019-03-25 | Add clamp to keep speccolor non-negative. | Graham Linden |
2019-03-19 | SL-10764 | Graham Linden |
2019-03-13 | SL-10741 | Graham Linden |
2019-03-07 | Fix tabs. | Graham Linden |
2019-03-03 | SL-10664, SL-10666 | Graham Linden |
2019-02-28 | EEP performance WIP | Graham Linden |
2019-02-26 | SL-10566 part the first | Graham Linden |
2019-02-26 | SL-5186, SL-10612 | Graham Linden |
2019-02-22 | SL-10415, SL-10612, SL-10569 | Graham Linden |
2019-02-08 | SL-10415 | Graham Linden |
2019-02-06 | SL-10478 | Graham Linden |
2019-02-01 | SL-9996, SL-1130, SL-5546 | Graham Linden |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2019-01-25 | SL-10303, SL-10414 | Graham Linden |
2019-01-24 | SL-10276 | Graham Linden |
2019-01-24 | SL-10281 | Graham Linden |
2019-01-24 | SL-10282 | Graham Linden |
2019-01-04 | Convert to using shared shadow sampling function (reduce duplicated code bloc... | Graham Linden |
2019-01-03 | Fix per-frag fullbright soft clip convenience funcs to include additive and a... | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-12-05 | Shader cleanup and consolidation of use of sRGB conversion funcs. | Graham Linden |
2018-12-03 | SL-10055 | Graham Linden |
2018-11-15 | SL-10066 and SL-10067 | Graham Linden |
2018-11-12 | SL-10044 SL-10045 | Graham Linden |
2018-11-09 | Add missing new shader files. | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden |
2018-11-06 | Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin... | Graham Linden |
2018-11-01 | SL-9994 | Graham Linden |
2018-10-19 | SL-9928 | Graham Linden |