diff options
author | Graham Linden <graham@lindenlab.com> | 2019-04-08 10:34:59 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-04-08 10:34:59 -0700 |
commit | 282f91aaf38cd108ee96475e351623ae203c57a6 (patch) | |
tree | e1fc9616c7ce204d906dc9de9ed1a256361cc448 /indra/newview/app_settings/shaders/class2/deferred | |
parent | fe589170d3faa5ca681baca7b9a664e2d851cd6e (diff) |
Make ambient clamping consistent between class1/2 deferred lighting and forward rendering.
Add decls for intermediate lighting values for debug.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 12115082a9..8814587fbc 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -126,16 +126,24 @@ void main() float ambient = da; ambient *= 0.5; ambient *= ambient; - ambient = max(0.9, ambient); + ambient = max(0.66, ambient); ambient = 1.0 - ambient; vec3 sun_contrib = min(scol, final_da) * sunlit; col.rgb = amblit; col.rgb *= ambient; + +vec3 post_ambient = col.rgb; + col.rgb += sun_contrib; + +vec3 post_sunlight = col.rgb; + col.rgb *= diffuse.rgb; +vec3 post_diffuse = col.rgb; + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); if (spec.a > 0.0) // specular reflection |