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path: root/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
AgeCommit message (Expand)Author
2019-04-30SL-10856Graham Linden
2019-04-26Lighting WIPGraham Linden
2019-04-25Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo...Graham Linden
2019-04-23SL-10901Graham Linden
2019-04-23SL-10901 part 1Graham Linden
2019-04-19SL-10967Graham Linden
2019-04-15SL-10959Graham Linden
2019-04-10SL-10901Graham Linden
2019-04-10Revive the shading model that masks fog.Geenz
2019-04-10Fullbright + elimination of all references to calcFragAtmospherics.Geenz
2019-04-10Separate out vertex program objects from fragment program objects and use it.Geenz
2019-04-09First stab at moving atmospheric var calcs to its own utility shader.Geenz
2019-04-08Make ambient clamping consistent between class1/2 deferred lighting and forwa...Graham Linden
2019-04-05SL-10896Graham Linden
2019-04-05SL-10821Graham Linden
2019-04-05SL-10854 part 2Graham Linden
2019-04-04SL-10854Graham Linden
2019-04-03Merged in Geenz/viewer-eep-shader-fixes/BUG-226620 (pull request #333)Rider Linden
2019-04-03Bring back specular bloom.Geenz
2019-04-03Make sure that the SL BRDF is being applied to objects lit by the sun and moon.Geenz
2019-04-03SL-10856Graham Linden
2019-04-02Make sure emissive is actually handled with atmospherics consistently.Geenz
2019-04-01Scale the specular contribution to account for brighter highlights.Geenz
2019-04-01Make sure that atmospheric calcs aren't done twice.Geenz
2019-03-13SL-10741Graham Linden
2019-03-07Fix tabs.Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-26SL-10566 part the firstGraham Linden
2019-02-26SL-5186, SL-10612Graham Linden
2019-02-22SL-10415, SL-10612, SL-10569Graham Linden
2019-02-08SL-10415Graham Linden
2019-02-06SL-10478Graham Linden
2019-02-01SL-9996, SL-1130, SL-5546Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-24SL-10276Graham Linden
2019-01-03Fix per-frag fullbright soft clip convenience funcs to include additive and a...Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-12-03SL-10055Graham Linden
2018-11-15SL-10066 and SL-10067Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-06Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...Graham Linden
2018-11-01SL-9994Graham Linden
2018-10-19SL-9928Graham Linden
2018-09-14SL-1491Graham Linden
2018-08-09MAINT-8951Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden