diff options
author | Graham Linden <graham@lindenlab.com> | 2019-04-19 08:26:03 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-04-19 08:26:03 -0700 |
commit | f30a649f1cd789510b2f4e0b2b2f85043cdfd700 (patch) | |
tree | c1b445fc42c4676136f15da32104adddbad075cc /indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | |
parent | ea9c8e4325b1f3629b57c36208c7669e1f028c10 (diff) |
SL-10967
All paths now use the same atmospheric transport calcs.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 737fb0fef7..a1d1287825 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -73,8 +73,6 @@ vec3 scaleSoftClipFrag(vec3 l); void calcAtmosphericVars(vec3 inPositionEye, float ambFactor, out vec3 sunlit, out vec3 amblit, out vec3 additive, out vec3 atten); vec3 atmosTransportFrag(vec3 light, vec3 additive, vec3 atten); -vec3 fullbrightAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten); -vec3 fullbrightShinyAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten); vec4 getPositionWithDepth(vec2 pos_screen, float depth); vec4 getPosition(vec2 pos_screen); |