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viewer.git
2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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Commit message (
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Author
2013-06-27
Merge with viewer-release
callum_linden
2013-06-24
MAINT-2800 revert changes to objectSkinV to make it match 3.6.0 code and not ...
Graham Madarasz (Graham)
2013-06-21
NORSPEC-280 Fix for shader compilation error on OpenGL 3.3
Dave Parks
2013-06-20
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Dave Parks
2013-06-19
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-19
Point light color (de)correction.
Dave Parks
2013-06-18
Occlusion culling overhaul.
Dave Parks
2013-06-13
NORSPEC-261 No more magic numbers, parity between forward and deferred render...
Dave Parks
2013-06-13
NORSPEC-261 Put back directional ambient.
Dave Parks
2013-06-13
NORSPEC-261 Better blending of environment map.
Dave Parks
2013-06-13
NORSPEC-261 Fix for bad legacy shiny values.
Dave Parks
2013-06-13
correct DOS line endings
Oz Linden
2013-06-10
Line endings.
Dave Parks
2013-06-09
NORSPEC-246 fix shader compile errors from missing return
Graham Madarasz
2013-06-09
NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an...
Graham Madarasz
2013-06-09
NORSPEC-246 WIP fix handling of encoded normals with single FP only cards
Graham Madarasz
2013-06-05
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-05
NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ...
Dave Parks
2013-06-05
NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or da...
Graham Madarasz
2013-06-05
NORSPEC-238 spec map env mask term in alpha chan ignored
Graham Madarasz
2013-06-03
NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
Dave Parks
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-31
NORSPEC-223 Fix for wrong textures displaying on fullbright+shiny faces with ...
Dave Parks
2013-05-30
NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/mat...
Dave Parks
2013-05-30
Fix for some objects not rendering underwater with advanced lighting enabled
Dave Parks
2013-05-29
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...
Dave Parks
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-05-17
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-17
NORSPEC-187 Add directionality to ambient lighting.
Dave Parks
2013-05-17
Extra fix for Dave's shader OS X related shader change
callum_linden
2013-05-17
Backout OpenGL 2.1 compatibility attempt
Dave Parks
2013-05-16
Fix for compilation error in shadows disabled and don't load transform feedba...
Dave Parks
2013-05-16
NORSPEC-185 Fix for regression caused by accidentally checking in debug code.
Dave Parks
2013-05-16
Merge
callum_linden
2013-05-15
Attempt at making deferred rendering work on OpenGL 2.1
Dave Parks
2013-05-14
NORSPEC-103 added new shaders for using norm/spec TCs in overlay
Graham Madarasz
2013-05-13
NORSPEC-177 Add glare to transparent surfaces.
Dave Parks
2013-05-13
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-05-11
Merge viewer-dev-materials and bugfix in LLPanelFace::getState using material...
Graham Madarasz
2013-05-10
NORSPEC-173 Shrink size of matrix palette for backwards compatibility.
Dave Parks
2013-05-10
Merge with vwr-dev-mat
Graham Madarasz
2013-05-10
merge changes for 3.5.2-beta4
Oz Linden
2013-05-09
Merge downstream code / viewer-beta
simon
2013-05-08
Rollback NORSPEC-156 change which fails to compile due to implicit cast
Graham Madarasz
2013-05-08
Rollback NORSPEC-156 change which fails to compile due to implicit cast
Graham Madarasz
2013-05-08
Fix fullbrightF in the eyes of ancient nV compiler
Graham Madarasz
2013-05-08
NORSPEC-156 back to the fix that actually works
Graham Madarasz
2013-05-08
NORSPEC-156 back to the fix that actually works
Graham Madarasz
2013-05-08
NORSPEC-156 move gamma correction to vert shader
Graham Madarasz
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